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岩竜 バサルモスBasariosBasariosBasariosBasariosBasariosБазариосBasariosBasarios바살모스岩龍岩龙باساريوس

Description

グラビモスの幼体で、別名「岩竜」。
鉱石のように硬質化した外殻が特徴で、
多くは地中に潜り岩に擬態しているため、不用意に
近付いた採掘者達が被害を受ける例が報告されている。
外殻は成体のグラビモスよりも硬く、
強度も高いため突進などの一撃は強力。
時折、毒性のガスを排出する。These juvenile Gravios are famous for their
rock-hard carapaces. They often burrow
underground, mimicking rocks and savaging
oblivious miners. Because their carapaces
are tougher than that of a full-grown Gravios,
they'll attack a threat by charging at it. They
are also known to emit a poisonous gas.Ces jeunes Gravios sont connus pour leur
carapace très dure. Souvent cachés sous terre,
ils imitent les rochers et attaquent les mineurs
peu méfiants. Leur carapace étant plus
résistante que celle des Gravios adultes, ils
attaquent en chargeant. Ils émettent aussi
parfois des gaz toxiques.Questi giovani Gravios hanno un carapace ancora più
resistente degli esemplari adulti. Scavano tunnel
sotterranei, per poi mimetizzarsi tra le rocce e
avventarsi sugli ignari minatori. Poiché il loro
carapace è più duro rispetto a quello dei Gravios
adulti, attaccano caricando la preda. Emanano gas
venefici.Diese jugendlichen Gravios sind berühmt für ihre
felsenharten Panzer. Oft vergraben sie sich in der
Erde, ahmen Felsen nach und verschlingen unachtsame
Minenarbeiter. Da ihre Rückenpanzer härter sind als
die ausgewachsener Gravios, greifen sie Bedrohungen
an, indem sie auf sie losstürzen. Sie können auch
ein Giftgas ausstoßen.Gravios jóvenes famosos por sus caparazones duros
como piedras. Suelen enterrarse, imitando a las
rocas y atacando a mineros despistados. Debido a
que sus caparazones son más resistentes que los de
un Gravios adulto, atacarán cargando con ella al
sentirse amenazados. También se sabe que emiten
un gas venenoso.Эти молодые Гравиосы известны своими твердыми
как камень панцирями. Они часто зарываются
под землю, где притворяются камнями и нападают
на ничего не подозревающих шахтеров.
Панцири у молодняка тверже, чем у взрослых
особей, отсюда и любовь к таранным атакам.
Известно, что они испускают ядовитый газ.Te młode Graviosy słyną z twardych
jak skała pancerzy. Często zagrzebują się
pod ziemią, udając kamienie i atakując
nieostrożnych górników. Ponieważ ich pancerz
jest twardszy niż u dorosłych Graviosów,
podczas ataku szarżują na przeciwnika.
Czasami wydzielają trujące gazy.Estes Gravios jovens são famosos pela carapaça dura.
Eles costumam se aninhar no subsolo, imitando rochas
e atacando mineiros incautos. Como suas carapaças
são mais duras que as de Gravios adultos, eles
atacam arremetendo. Eles também emitem
gases venenosos.그라비모스의 유생, 별명은 「암룡」.
광석처럼 단단한 껍질이 특징으로
대부분 땅속에 숨어 바위로 의태하기 때문에
무심코 가까이 다가간
채굴꾼들이 피해를 입었다는 보고가 있다.
껍질은 성체인 그라비모스보다도 단단하고
강도가 높아 돌진 등의 일격이 강력하다.
종종 독성 가스를 배출하기도 한다.鎧龍的幼體,人稱「岩龍」。
其特徵為宛如礦石般的硬質化外殼。
大部分時間會潛伏在地下,擬態成岩石,
故不時會收到採掘者因大意接近了牠們而受害的案例。
岩龍的外殼比成年體的鎧龍更堅硬,強度也很高,
因此牠使出的衝撞等攻擊威力相當強大。
有時候還會排出帶有毒性的瓦斯。铠龙的幼体,人称“岩龙”。
如矿石般硬质化的外壳是其特征。
因其多潜于地下,拟态成岩石,
有报告称,不慎接近的采掘者都受到了伤害。
外壳比成体铠龙更加坚硬,强度也更高。
因此突进等攻击的威力也相当强力。
有时会排出毒性气体。وحوش غرافيوس الصغيرة هذه مشهورة
بدرقاتها الصلبة كالحجارة. وهي تسكن
غالبًا تحت الأرض، وتحاكي الصخور وتهاجم
عمال التنجيم الغافلين. بسبب أن درقتها
أكثر صلابة من وحوش غرافيوس الناضجة
فستهاجم أي تهديد بالاندفاع نحوه. كما
أنها مشهوروة بإطلاق غاز سام.
硬質化した外殻は厄介だが、
腹部の部位破壊に成功すれば甲殻を剥がし
痛烈な攻撃を叩き込むことが可能だろう。
熱を発する攻撃をすると、その周辺の肉質が
少し柔らかくなるため、そこを積極的に狙っていきたい。Its thick, hardened shell is impervious to most
attacks, making it tricky to approach, but if you
can break its abdominal plating, you should be
able to rip off its shell and deal some heavy hits.
Attacks that produce heat will soften up the hide
and make the job easier.Sa carapace dure résiste à la plupart des attaques,
le rendant difficile à atteindre, mais si vous
parvenez à briser sa plaque abdominale, vous
devriez pouvoir vous débarrasser de sa carapace et
lui causer de sérieux dégâts. Les attaques
chauffantes aident en ramollissant son cuir.La sua spessa corazza resiste a gran parte degli
attacchi ma, penetrando la sua piastra addominale,
potrai strappargli la corazza e iniziare a
infliggergli più danni. Gli attacchi che producono
calore ammorbidiranno la sua pelle rendendo
l'operazione più semplice.An seinem dicken, harten Panzer prallen die meisten
Angriffe einfach ab, was es schwierig macht, sich
ihm zu nähern. Durchbrich seinen Bauchpanzer, dann
kannst du die harte Schale knacken und schwere
Treffer landen. Angriffe, die Hitze erzeugen, machen
die Haut weich und erleichtern so die Sache.Su caparazón grueso y endurecido es inmune a la
mayoría de ataques, así que es difícil acercársele,
pero, si logras romper su coraza abdominal, podrías
desgajar su caparazón y hacerle mucho daño.
Los ataques que producen calor ablandarán su
piel y te facilitarán el trabajo.Его толстый и крепкий панцирь непробиваем для
большинства атак, из-за чего воевать с ним непросто,
но если получится сломать пластины на животе, вы
сумеете сорвать с монстра панцирь, а потом нанести
несколько мощных ударов. Атаки, создающие жар,
размягчающий шкуру монстра, облегчают дело.Jego gruba, twarda skorupa jest odporna na większość
ataków. Ciężko go naruszyć, ale jeśli zniszczysz
jego płytki brzuszne, może uda ci się zerwać skorupę
i zadać mu ciężkie obrażenia. Zadanie to ułatwią
ataki wytwarzające wysoką temperaturę, które
zmiękczają skórę.Sua concha grossa e dura é impermeável à maioria dos
ataques, dificultando a abordagem, mas se você puder
quebrar seu revestimento abdominal, poderá arrancar
a concha e desferir alguns golpes pesados. Ataques
que produzem calor amolecem o couro e facilitam
o trabalho.딱딱해진 껍질은 성가시지만
복부를 파괴하면 갑각이 벗겨져
강력한 공격을 할 수 있게 된다.
열기를 띤 공격을 가하면
그 주변 육질이 부드러워지므로
적극적으로 노리는 것이 좋다.硬質化的外殼雖然很棘手,
但只要成功破壞牠的腹部,
就能使其甲殼剝落,並對牠造成沉重的傷害。
以熱能攻擊牠時,受攻擊部位的肉質會
稍微變軟,此時可對該處積極展開攻勢。硬质化的外壳相当棘手,
但只要成功破坏其腹部,
便可剥去甲壳,对其进行猛烈攻击。
使用释放热量的攻击可少许软化其肉质,
不妨积极进行软化。صدفته السميكة الصلبة منيعة أمام أغلب
الهجمات، مما يجعل الاقتراب منه أمرًا خطرًا،
ولكن إذا استطعت كسر ألواح بطنه، فقد تكون قادرًا على
نزع صدفته وتسديد بعض الضربات القوية.
الهجمات التي تنتج عنها حرارة ستؤدي إلى ترقيق
جلده وتسهّل مهمتك.

Basic data

Base HP(LR/HR) 3800, (MR) 3800

Limping threshold(village) 25% / (LR) 25% / (HR) 20% / (MR) 12%

Capturing threshold(village) 28% / (LR) 28% / (HR) 23% / (MR) 14%

Sleep recovering90 seconds / recover 5% HP

Size1413.01 (Small crown1271.709, Silver large crown1624.9614, Large crown1738.0023)

Threat level3

Type飛竜種Flying WyvernWyverne volanteWyvern volanteFlugwyvernWyvern voladorЛетающая вивернаWiwerna latającaSerpe Alada비룡종飛龍種飞龙种تنين مجنح طائر, (internal)Flying wyvern, Arial

GimmickVital(S) 100 / (M) 100 / (L) 100 / (KB) -1

Riding HP(S) 100 / (M) 100 / (L) 100

WeightLLL

Caution to combat timer3

Caution to normal timer8

Combat to normal timer15

Enrage threshold(LR) 550 / (HR) 800 / (Rampage) 600 / (MR) 1200

Enrage timer80

Rampage enrage timer10

Enrage motion multiplier1.2

Enrage attack multiplier1.4

Enrage defense multiplier0.8

Enrage compensation rate[1.0, 1.8, 1.5, 1.0, 1.0, 1.0, 3.0, 2.0, 1.0, 1.5]

Enrage compensation rate (rampage)[1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0]

Enrage add staying time30

life_area_timer_rate0.1

Quests

QuestSizeHPAttackPartsDefenseElementStunExhaustRideParalyzeSleepStamina
x0.79x1.41x0.88x1Ax0.95, Bx0.95
①Ax1, Bx1
x0.95
①x1
x0.95
①x1
x0.95
①x1
x0.95
①x1
x10
x0.88x1.41x0.88x1Ax0.95, Bx0.95
①Ax1, Bx1
x0.95
①x1
x0.95
①x1
x0.95
①x1
x0.95
①x1
x10
x0.79x1.41x0.88x1Ax0.95, Bx0.95
①Ax1, Bx1
x0.95
①x1
x0.95
①x1
x0.95
①x1
x0.95
①x1
x10
x0.79x1.41x0.88x1Ax0.95, Bx0.95
①Ax1, Bx1
x0.95
①x1
x0.95
①x1
x0.95
①x1
x0.95
①x1
x10
x0.94x1.8x1.03x1Ax1, Bx1
①Ax1, Bx1
x1
①x1
x1
①x1
x1
①x1
x1
①x1
x10
x1.54x1.41x1.69x1Ax1, Bx1
①Ax1, Bx1
x1.1
①x1
x1.2
①x1
x1
①x1
x1
①x1
x10
Small crown1%x1.69(±)x1.41x1.69x1Ax1, Bx1
①Ax1, Bx1
x1.1
①x1
x1.2
①x1
x1
①x1
x1
①x1
x10
x1.54x1.41x1.69x1Ax1, Bx1
①Ax1, Bx1
x1.1
①x1
x1.2
①x1
x1
①x1
x1
①x1
x10
x1.69x2.1x1.87x1Ax1.05, Bx1.05
①Ax1, Bx1
x1.2
①x1
x1.25
①x1
x1.05
①x1
x1.05
①x1
x10
Small crown1%x2.7x3.5x2.75x1Ax1.2, Bx1.2
①Ax1, Bx1
x1.3
①x1
x1.5
①x1
x1.2
①x1
x1.2
①x1
x11
Small crown1%x2.7x3.5x2.95x1Ax1.2, Bx1.2
①Ax1, Bx1
x1.3
①x1
x1.5
①x1
x1.2
①x1
x1.2
①x1
x11
Small crown3%Large crown3%x3(±±)x3.5x2.75x1Ax1.2, Bx1.2
①Ax1, Bx1
x1.3
①x1
x1.5
①x1
x1.2
①x1
x1.2
①x1
x11
Small crown1%x2.7x3.5x2.75x1Ax1.2, Bx1.2
①Ax1, Bx1
x1.3
①x1
x1.5
①x1
x1.2
①x1
x1.2
①x1
x11
Small crown1%x2.7x3.5x2.75x1Ax1.2, Bx1.2
①Ax1, Bx1
x1.3
①x1
x1.5
①x1
x1.2
①x1
x1.2
①x1
x11
Small crown1%x2.7x3.5x2.95x1Ax1.2, Bx1.2
①Ax1, Bx1
x1.3
①x1
x1.5
①x1
x1.2
①x1
x1.2
①x1
x11
Small crown3%Large crown3%x2.26x3.6x2.75x1Ax1.2, Bx1.2
①Ax1, Bx1
x1.3
①x1
x1.5
①x1
x1.2
①x1
x1.2
①x1
x11
Small crown1%x2.7x3.5x2.75x1Ax1.2, Bx1.2
①Ax1, Bx1
x1.3
①x1
x1.5
①x1
x1.2
①x1
x1.2
①x1
x11
Small crown1%x3.1x4.6x2.95x1Ax1.3, Bx1.3
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.3
①x1
x1.3
①x1
x11
Small crown1%x3.1x4.6x2.95x1Ax1.3, Bx1.3
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.3
①x1
x1.3
①x1
x11
Small crown1%x3.1x4.6x2.95x1Ax1.3, Bx1.3
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.3
①x1
x1.3
①x1
x11
Small crown1%x3.4x5.2x3.15x1Ax1.5, Bx1.5
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.5
①x1
x1.5
①x1
x11
Small crown1%x3.4x5.2x3.15x1Ax1.5, Bx1.5
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.5
①x1
x1.5
①x1
x11
Small crown1%x3.4x5.2x3.15x1Ax1.5, Bx1.5
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.5
①x1
x1.5
①x1
x11
x0.64x3x2.35x1Ax1.2, Bx1.2
①Ax1, Bx1
x1.3
①x1
x1.5
①x1
x1.2
①x1
x1.2
①x1
x12
Small crown1%Large crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown3%Large crown3%x1.51x4.7x2.95x1Ax1.3, Bx1.3
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.3
①x1
x1.3
①x1
x11
Small crown1%x3.4x5.2x3.15x1Ax1.5, Bx1.5
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.5
①x1
x1.5
①x1
x11
Small crown1%x3.4x5.2x3.15x1Ax1.5, Bx1.5
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.5
①x1
x1.5
①x1
x11
Small crown6%Large crown10%x6(±±)x7.75x5.8x1Ax2, Bx2
①Ax1, Bx1
x1.4
①x1
x1.85
①x1
x2
①x1
x2
①x1
x13
Small crown6%Large crown10%x3.2x8x5.8x1Ax2, Bx2
①Ax1, Bx1
x1.4
①x1
x1.85
①x1
x2
①x1
x2
①x1
x13
Small crown1%Large crown1%x6x8.75x6.6x1Ax2.1, Bx2.1
①Ax1, Bx1
x1.5
①x1
x1.9
①x1
x2.1
①x1
x2.1
①x1
x13
Small crown1%Large crown1%x6x8.75x6.6x1Ax2.1, Bx2.1
①Ax1, Bx1
x1.5
①x1
x1.9
①x1
x2.1
①x1
x2.1
①x1
x13
Small crown6%Large crown10%x3.6x9x6.6x1Ax2.1, Bx2.1
①Ax1, Bx1
x1.5
①x1
x1.9
①x1
x2.1
①x1
x2.1
①x1
x13
Small crown1%Large crown1%x6x8.75x6.6x1Ax2.1, Bx2.1
①Ax1, Bx1
x1.5
①x1
x1.9
①x1
x2.1
①x1
x2.1
①x1
x13
Small crown1%Large crown1%x6.8x9.75x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown1%Large crown1%x6.8x9.75x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown1%Large crown1%x6.8x9.75x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown1%Large crown1%x6.8x9.75x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown6%Large crown10%x4.3x10x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown1%Large crown1%x7.6x10.9x8.8x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x9.2x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x6x8.75x6.6x1Ax2.1, Bx2.1
①Ax1, Bx1
x1.5
①x1
x1.9
①x1
x2.1
①x1
x2.1
①x1
x13
Small crown1%Large crown1%x9.2x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x13.1(±)x11.5x15x1Ax2.6, Bx2.6
①Ax1, Bx1
x2
①x2
x2.15
①x1
x3
①x2
x3
①x2
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x5.4x7.75x5.8x1Ax2, Bx2
①Ax1, Bx1
x1.4
①x1
x1.85
①x1
x2
①x1
x2
①x1
x13
Small crown1%Large crown1%x6x8.75x6.6x1Ax2.1, Bx2.1
①Ax1, Bx1
x1.5
①x1
x1.9
①x1
x2.1
①x1
x2.1
①x1
x13
Large crown100%x4.2x9x6.6x1Ax2.1, Bx2.1
①Ax1, Bx1
x1.5
①x1
x1.9
①x1
x2.1
①x1
x2.1
①x1
x13
Small crown100%x3.9x9x6.6x1Ax2.1, Bx2.1
①Ax1, Bx1
x1.5
①x1
x1.9
①x1
x2.1
①x1
x2.1
①x1
x13
Small crown1%Large crown1%x6.8x9.75x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown1%Large crown1%x6.8x9.75x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown1%Large crown1%x7.6x10.9x8.8x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Large crown100%x4.2x9x6.6x1Ax2.1, Bx2.1
①Ax1, Bx1
x1.5
①x1
x1.9
①x1
x2.1
①x1
x2.1
①x1
x13
Small crown100%x3.9x9x6.6x1Ax2.1, Bx2.1
①Ax1, Bx1
x1.5
①x1
x1.9
①x1
x2.1
①x1
x2.1
①x1
x13
Village tour (Village 4☆)x0.88x1.41x0.88x1Ax0.95, Bx0.95
①Ax1, Bx1
x0.95
①x1
x0.95
①x1
x0.95
①x1
x0.95
①x1
x10
Low rank tour (Hub 2☆)Small crown1%x1.69(±)x1.41x1.69x1Ax1, Bx1
①Ax1, Bx1
x1.1
①x1
x1.2
①x1
x1
①x1
x1
①x1
x10
High rank tour (Hub 5☆)Small crown3%Large crown3%x3(±±)x3.5x2.75x1Ax1.2, Bx1.2
①Ax1, Bx1
x1.3
①x1
x1.5
①x1
x1.2
①x1
x1.2
①x1
x11
Master rank tour (MR 2☆)Small crown6%Large crown10%x6(±±)x7.75x5.8x1Ax2, Bx2
①Ax1, Bx1
x1.4
①x1
x1.85
①x1
x2
①x1
x2
①x1
x13

Anomaly investigation

Appear atA2 (Lv11)

Appear as sub target at"A2" (Lv11)

Afflictedtrue

Sub targettrue

Extratrue

Intrusiontrue

Stats table as main targetTable 2

Stats table as sub targetTable 0

Hitzone data

Monster hitzone diagram
HitzonePhaseNameSlashImpactShotFireWaterIceThunderDragonDizzy
[0]A:頭部Normal頭部HeadTêteTestaKopfCabezaГоловаGłowaCabeça머리頭部头部الرأس2020201015101018100
Glowing4855481520101023100
Broken3843351520101023100
Broken & glowing4855481520101023100
[1]B:首下Normal首下Lower NeckBas du couBase del colloUnterer NackenParte baja de cuelloНиз шеиDolna część szyiPescoço Inferior목 아래下頸部下颈部رقبة قصيرة15202010151010180
Glowing15202010151010180
Broken15202010151010180
[2]C:背中Normal背中BackDosDorsoRückenEspaldaСпинаGrzbietCostas背部背部عودة15202010151010180
Glowing48485515201010230
Broken38354315201010230
Broken & glowing48485515201010230
[3]D:腹下Normal腹部AbdomenAbdomenAddomeBauchAbdomenБрюхоPodbrzuszeAbdômen복부腹部腹部بطن24253010101010150
Glowing60555012181010200
Broken48444012181010200
Broken & glowing62555012181010200
[4]E:尻尾下Normal尻尾下Lower TailBas de la queueParte inferiore codaUnterer SchwanzParte inferior colaНиз хвостаDolna część ogonaCauda Inferior꼬리 밑尾巴下方尾巴下方ذيل منخفض15151510151010180
Glowing15151510151010180
Broken15151510151010180
[5]F:翼NormalWingAileAlaFlügelAlaКрылоSkrzydłoAsa날개翅膀جناح20202010151010180
Glowing20202010151010180
Broken20202010151010180
[6]G:脚NormalLegPatteZampaBeinPataЛапаNogaPerna다리قدم25263010101010100
Glowing25263010101010100
Broken25263010101010100
[7]H:尻尾先Normal尻尾先端Tail TipBout de la queuePunta della codaSchwanzspitzePunta de la colaКончик хвостаKoniec ogonaPonta da Cauda꼬리 끝尾巴前端尾巴尖طرف الذيل28151510101010150
Glowing28151510101010150
Broken28151510101010150
[8]Normal000000000
[9]Normal000000000
[10]Normal000000000
[11]Normal000000000
[12]Normal000000000
[13]Normal000000000
[14]Normal000000000
[15]Normal000000000

Parts

Monster parts diagram
PartStaggerBreakSeverExtract
[0]背中, 胴体230(x1) 230Orange
[1]左翼130White
[2]右翼130White
[3]左脚120White
[4]右脚120White
[5]頭部250(x1) 250Red
[6]腹部350(x1) 350Orange
[7]尻尾220(Slash) 220Red
[8]-1None
[9]-1None
[10]-1None
[11]-1None
[12]-1None
[13]-1None
[14]-1None
[15]-1None

Multi-part vital

IndexPartpriorityAttributesHP
System0 (Apex knockdown?)4Unique
System1 (Riding initiate?)All4UniqueRampage enableMulti rate EX1 / 150 / 700
System2 (Apex related?)4Unique
Unique0All2Unique1

Abnormal status

ThresholdDecayMax stockActive timeAdd tired timeDamageAdditional information
Paralyze180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset=0
Sleep180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 1
Stun120 (+100) → 520120 (+100) → 5205 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 3
Exhaust225 (+75) → 900225 (+75) → 9005 / 10 sec5 / 10 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secStamina reduction = 50, Preset=0
Paralyze180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset=6
Sleep100 (+90) → 370180 (+720) → 9005 / 10 sec5 / 10 sec040 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 4
Stun150 (+120) → 630180 (+720) → 9005 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 6
Exhaust225 (+75) → 900180 (+720) → 9005 / 10 sec5 / 10 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secStamina reduction = 150, Preset=3
Flash0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec020 sec (-4 sec) → 5 sec+0 sec0 / 0 sec
Activate count = 0, Active time = 0
Activate count = 0, Active time = 0

Ignore refresh stance =
Distance = 3 ~ 8, Angle = 90
Preset = 0
Flash0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-3 sec) → 3 sec+0 sec0 / 0 sec
Activate count = 4, Active time = 20
Activate count = 3, Active time = 10

Ignore refresh stance = stand, fly, diving, wall, ceiling
Distance = 3 ~ 8, Angle = 120
Preset = 4
Poison180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec040 sec (-0 sec) → 0 sec+0 sec5 / 2 secPreset = 2
Blast70 (+30) → 67070 (+30) → 6705 / 10 sec5 / 10 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secBlast damage = 100, Preset = 4
Poison180 (+130) → 570180 (+900) → 10805 / 10 sec5 / 10 sec035 sec (-0 sec) → 0 sec+0 sec10 / 1 secPreset = 7
Blast70 (+30) → 670180 (+720) → 9005 / 10 sec5 / 10 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secBlast damage = 150, Preset = 6
Ride0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 seccommon, Nora first limit = 0
Water180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec020 sec (-0 sec) → 0 sec+0 sec0 / 0 secMelee hzv adjust: hard = 25, soft = 3, judge = 60
Shot hzv adjust: hard = 25, soft = 3, judge = 60
Preset = 1
Fire180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec2 / 15 secHit-damage rate = 2, Preset = 0
Ice180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec020 sec (-0 sec) → 0 sec+0 sec0 / 0 secMotion speed rate = 0.9, Preset = 0
Thunder180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec020 sec (-0 sec) → 0 sec+0 sec0 / 0 secStun hzv adjust: rate = 0.5, min = 0, max = 20, default = 1.1
Normal hzv adjust: rate = 0.5, min = 0, max = 20, default = 1.1
Stun active limit = 0, Preset = 0
Fall trap0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 3 sec+5 sec0 / 0 secPreset = 0
Quick sand0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 0
Buddy fall trap0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPoison stacking = 0, Preset = 0
Shock trap0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 3 sec+5 sec0 / 0 secPreset = 0
Buddy shock trap0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 0
Capture150 (+300) → 00 (+0) → 05 / 5 sec0 / 0 sec2001e4 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 0
Dung0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 0
Steel fang0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secActive limit = 0, Preset = 0, Unique target param = false
Distance = 0 ~ 0, Angle = 0
Water180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec040 sec (-0 sec) → 0 sec+0 sec0 / 0 secMelee hzv adjust: hard = 25, soft = 3, judge = 60
Shot hzv adjust: hard = 25, soft = 3, judge = 60
Preset = 2
Fire180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec020 sec (-0 sec) → 0 sec+0 sec15 / 2 secHit-damage rate = 1.5, Preset = 2
Ice180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec0 / 0 secMotion speed rate = 0.9, Preset = 2
Thunder180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec0 / 0 secStun hzv adjust: rate = 0.5, min = 1, max = 40, default = 1
Normal hzv adjust: rate = 0.2, min = 1, max = 20, default = 1
Stun active limit = 1, Preset = 2
Fall trap0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-2 sec) → 3 sec+5 sec0 / 0 secPreset = 1
Quick sand0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 1
Buddy fall trap0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-0 sec) → 3 sec+5 sec0 / 0 secPoison stacking = 300, Preset = 1
Shock trap0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-2 sec) → 3 sec+5 sec0 / 0 secPreset = 1
Buddy shock trap0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-2 sec) → 3 sec+5 sec0 / 0 secPreset = 1
Capture150 (+0) → 00 (+0) → 05 / 5 sec0 / 0 sec2003.402823e38 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 1
Dung0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec0120 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 1
Steel fang0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 secActive limit = 4, Preset = 2, Unique target param = false
Distance = 0 ~ 0, Angle = 0

Low rank reward

Target rewardsProbability
1x 16%
1x 27%
1x 20%
1x 7%
1x 12%
1x 8%
2x 10%
PartCarvesProbability
Main body
1x 40%
1x 27%
1x 12%
1x 21%
Severed part A
1x 80%
1x 13%
2x 7%
Special
1x 60%
1x 30%
1x 10%
PartBroken part rewardsProbability
頭部HeadTêteTestaKopfCabezaГоловаGłowaCabeça머리頭部头部الرأس
All of:
  • [5](x1)
1x 80%
1x 20%
背中BackDosDorsoRückenEspaldaСпинаGrzbietCostas背部背部عودة
All of:
  • [0](x1)
1x 25%
1x 40%
2x 35%
胸部ChestTorseToraceBrustPechoГрудьTułówPeito흉부胸部胸部صدر
All of:
  • [6](x1)
1x 55%
1x 25%
1x 20%

High rank reward

Target rewardsProbability
1x 19%
1x 28%
1x 7%
1x 17%
1x 15%
2x 12%
1x 2%
PartCarvesProbability
Main body
1x 37%
1x 26%
1x 7%
1x 10%
1x 19%
1x 1%
Severed part A
1x 70%
1x 17%
2x 10%
1x 3%
Special
1x 60%
2x 15%
1x 20%
1x 5%
PartBroken part rewardsProbability
頭部HeadTêteTestaKopfCabezaГоловаGłowaCabeça머리頭部头部الرأس
All of:
  • [5](x1)
1x 70%
1x 20%
1x 10%
背中BackDosDorsoRückenEspaldaСпинаGrzbietCostas背部背部عودة
All of:
  • [0](x1)
1x 35%
2x 25%
2x 40%
胸部ChestTorseToraceBrustPechoГрудьTułówPeito흉부胸部胸部صدر
All of:
  • [6](x1)
1x 55%
1x 25%
1x 20%
PartDropped materialsProbability
Drop 0 - 100%
Drop 1 - 100%
Drop 2 - 100%
1x 31%
1x 15%
1x 3%
1x 1%
1x 20%
1x 30%
Riding
1x 39%
1x 40%
1x 20%
1x 1%

Master rank reward

Target rewardsProbability
1x 15%
1x 26%
1x 20%
1x 7%
1x 12%
1x 8%
2x 10%
1x 2%
PartCarvesProbability
Main body
1x 38%
1x 28%
1x 12%
1x 18%
1x 3%
1x 1%
Severed part A
1x 80%
2x 17%
1x 3%
Special
1x 60%
2x 15%
1x 20%
1x 5%
PartBroken part rewardsProbability
頭部HeadTêteTestaKopfCabezaГоловаGłowaCabeça머리頭部头部الرأس
All of:
  • [5](x1)
1x 67%
1x 20%
1x 10%
1x 3%
背中BackDosDorsoRückenEspaldaСпинаGrzbietCostas背部背部عودة
All of:
  • [0](x1)
1x 25%
1x 40%
2x 35%
胸部ChestTorseToraceBrustPechoГрудьTułówPeito흉부胸部胸部صدر
All of:
  • [6](x1)
1x 55%
1x 25%
1x 20%
PartDropped materialsProbability
Drop 0 - 100%
Drop 1 - 100%
Drop 2 - 100%
1x 31%
1x 15%
1x 3%
1x 1%
1x 15%
1x 35%
Riding
1x 39%
1x 40%
1x 20%
1x 1%

Anomaly quest reward

Anomaly investigation reward (lv1 ~ lv20)

Anomaly investigation reward (lv21 ~ lv30)

Anomaly investigation reward (lv31 ~ lv40)

Anomaly investigation reward (lv41 ~ lv50)

Anomaly investigation reward (lv51 ~ lv60)

Quest rewards
First one fixed
Probability
1x 25%
1x 25%
2x 10%
3x 10%
2x 5%
2x 5%
2x 10%
2x 10%

Anomaly investigation reward (lv61 ~ lv80)

Quest rewards
First one fixed
Probability
1x 25%
1x 25%
2x 10%
3x 10%
2x 5%
2x 5%
2x 10%
2x 10%

Anomaly investigation reward (lv81 ~ lv100)

Quest rewards
First one fixed
Probability
1x 25%
1x 25%
2x 10%
3x 10%
2x 5%
2x 5%
2x 10%
2x 10%

Anomaly investigation reward (lv101 ~ lv120)

Quest rewards
First one fixed
Probability
2x 10%
1x 10%
2x 15%
8x 10%
5x 5%
3x 5%
2x 10%
1x 15%
2x 20%

Anomaly investigation reward (lv121 ~ lv140)

Quest rewards
First one fixed
Probability
2x 20%
1x 10%
2x 15%
12x 10%
8x 5%
5x 5%
2x 15%
2x 20%

Anomaly investigation reward (lv141 ~ lv160)

Quest rewards
First one fixed
Probability
2x 20%
1x 10%
2x 15%
12x 10%
8x 5%
5x 5%
2x 15%
2x 20%

Anomaly investigation reward (lv161 ~ lv180)

Quest rewards
First one fixed
Probability
3x 20%
1x 15%
2x 20%
12x 10%
8x 5%
5x 5%
2x 25%

Anomaly investigation reward (lv181 ~ lv199)

Quest rewards
First one fixed
Probability
3x 20%
1x 15%
2x 20%
12x 10%
8x 5%
5x 5%
2x 25%

Anomaly investigation reward (lv200 ~ lv200)

Quest rewards
First one fixed
Probability
3x 20%
1x 15%
2x 20%
12x 10%
8x 5%
5x 5%
2x 25%

Move set

Internal nameDamageStatusGuardingPowerTypeType valueTo objectTo other monsterFlags
噛みつき
  • Raw 30
  • Stun 10
Guardable16FallDown0PowerSSCalcHitDirectionBasedRootPos
タックル左
  • Raw 50
  • Stun 30
  • Bloodblight 20sec
Guardable30ButtobiNoDown0PowerMS
突進
  • Raw 55
  • Stun 30
  • Bloodblight 20sec
Guardable40Buttobi0PowerMM
後方尻尾振り
  • Raw 30
  • Stun 10
Guardable16FallDown0PowerSSAllDirGuardable
タックル右
  • Raw 50
  • Stun 30
  • Bloodblight 20sec
Guardable30ButtobiNoDown0PowerMS
回転尻尾攻撃
  • Raw 40
  • Stun 20
  • Bloodblight 20sec
Guardable16ButtobiNoDown0PowerSSCalcHitDirectionBasedRootPos
発見咆哮
      Guardable30EarL220NoneNoneCalcHitDirectionBasedRootPos
      怒り咆哮
          Guardable30EarS100NoneNoneCalcHitDirectionBasedRootPos
          尻尾汎用
          • Raw 30
          • Stun 10
          Guardable30FallDown0NoneSCalcHitDirectionBasedRootPos
          熱線前アタリ
          • Raw 6
          • Fire 24
            Guardable40ButtobiNoDown0NoneS
            転がり左
            • Raw 55
            • Stun 30
            • Bloodblight 20sec
            Guardable40Buttobi0PowerMMAllDirGuardable
            転がり右
            • Raw 55
            • Stun 30
            • Bloodblight 20sec
            Guardable40Buttobi0PowerMMAllDirGuardable
            転がり後ろ
            • Raw 55
            • Stun 30
            Guardable40Buttobi0PowerMMAllDirGuardable
            突進転がり(突進部分)
            • Raw 65
            • Stun 30
            • Bloodblight 20sec
            Guardable40Buttobi0PowerLS
            後退尻尾攻撃
            • Raw 30
            • Stun 20
            Guardable16FallDown0NoneMAllDirGuardable
            突進転がり(転がり左)
            • Raw 65
            • Stun 30
            • Bloodblight 20sec
            Guardable40Buttobi0PowerMMAllDirGuardable
            突進転がり(転がり右)
            • Raw 65
            • Stun 30
            • Bloodblight 20sec
            Guardable40Buttobi0PowerMMAllDirGuardable
            潜り突進
            • Raw 60
            • Stun 30
            • Bloodblight 20sec
            Guardable50Buttobi0PowerMM
            飛び出し攻撃
            • Raw 60
            • Stun 40
            • Bloodblight 20sec
            Guardable50Upper0AbsolutePowerMCalcHitDirectionBasedRootPosAllDirGuardable
            操獣離脱突進
                Guardable30ButtobiNoDown0AbsolutePowerNoneTriggerRidingStart
                回避パリィ
                    Guardable0KnockBack0NoneNone
                    【操竜確定】突進転がり左
                    • Raw 55
                    • Stun 30
                    Guardable40Buttobi0NoneMAllDirGuardableTriggerRidingStart
                    【操竜確定】突進転がり(突進部分)
                    • Raw 55
                    • Stun 30
                    Guardable40Buttobi0NoneNoneTriggerRidingStart
                    【操竜確定】突進転がり右
                    • Raw 65
                    • Stun 30
                    Guardable40Buttobi0NoneNoneAllDirGuardableTriggerRidingStart
                    擬態解除
                    • Raw 30
                    • Stun 10
                    Guardable20ButtobiNoDown0NoneSCalcHitDirectionBasedRootPos
                    ジャンプ用ダメージアタリ
                    • None 30
                      Guardable20Buttobi0NoneNoneAllDirGuardable
                      熱線
                      • Raw 21
                      • Fire 49
                      • Stun 10
                      • Fire 180 15sec
                      SkillGuardable40Buttobi0AbsolutePowerMShellIgnoreEndDelay
                      火炎液
                      • Raw 18
                      • Fire 42
                      • Stun 10
                      • Fire 90 15sec
                      Guardable40ButtobiNoDown0PowerMMShellIgnoreEndDelay
                      火炎ガス
                      • Raw 9
                      • Fire 21
                      • Stun 10
                      • Fire 180 15sec
                      SkillGuardable40Buttobi0PowerMMShellCalcHitDirectionBasedRootPosIgnoreEndDelay
                      毒ガス
                      • Raw 10
                      • Stun 10
                      • Poison 180 20sec
                      SkillGuardable30Buttobi0PowerSMShellCalcHitDirectionBasedRootPosIgnoreEndDelay
                      睡眠ガス
                        • Sleep 180 10sec
                        SkillGuardable9None0PowerSNoneShellIgnoreEndDelay
                        予兆ガス
                            NoGuardable0None0NoneNoneShellIgnoreEndDelay
                            歩き火炎ガス
                            • Raw 9
                            • Fire 21
                            • Stun 10
                            • Fire 90 15sec
                            SkillGuardable40Buttobi0PowerSMShellCalcHitDirectionBasedRootPosIgnoreEndDelay