岩竜 バサルモスBasariosBasariosBasariosBasariosBasariosБазариосBasariosBasarios바살모스岩龍岩龙باساريوس[Unsupported language]
Description
グラビモスの幼体で、別名「岩竜」。
鉱石のように硬質化した外殻が特徴で、
多くは地中に潜り岩に擬態しているため、不用意に
近付いた採掘者達が被害を受ける例が報告されている。
外殻は成体のグラビモスよりも硬く、
強度も高いため突進などの一撃は強力。
時折、毒性のガスを排出する。These juvenile Gravios are famous for their
rock-hard carapaces. They often burrow
underground, mimicking rocks and savaging
oblivious miners. Because their carapaces
are tougher than that of a full-grown Gravios,
they'll attack a threat by charging at it. They
are also known to emit a poisonous gas.Ces jeunes Gravios sont connus pour leur
carapace très dure. Souvent cachés sous terre,
ils imitent les rochers et attaquent les mineurs
peu méfiants. Leur carapace étant plus
résistante que celle des Gravios adultes, ils
attaquent en chargeant. Ils émettent aussi
parfois des gaz toxiques.Questi giovani Gravios hanno un carapace ancora più
resistente degli esemplari adulti. Scavano tunnel
sotterranei, per poi mimetizzarsi tra le rocce e
avventarsi sugli ignari minatori. Poiché il loro
carapace è più duro rispetto a quello dei Gravios
adulti, attaccano caricando la preda. Emanano gas
venefici.Diese jugendlichen Gravios sind berühmt für ihre
felsenharten Panzer. Oft vergraben sie sich in der
Erde, ahmen Felsen nach und verschlingen unachtsame
Minenarbeiter. Da ihre Rückenpanzer härter sind als
die ausgewachsener Gravios, greifen sie Bedrohungen
an, indem sie auf sie losstürzen. Sie können auch
ein Giftgas ausstoßen.Gravios jóvenes famosos por sus caparazones duros
como piedras. Suelen enterrarse, imitando a las
rocas y atacando a mineros despistados. Debido a
que sus caparazones son más resistentes que los de
un Gravios adulto, atacarán cargando con ella al
sentirse amenazados. También se sabe que emiten
un gas venenoso.Эти молодые Гравиосы известны своими твердыми
как камень панцирями. Они часто зарываются
под землю, где притворяются камнями и нападают
на ничего не подозревающих шахтеров.
Панцири у молодняка тверже, чем у взрослых
особей, отсюда и любовь к таранным атакам.
Известно, что они испускают ядовитый газ.Te młode Graviosy słyną z twardych
jak skała pancerzy. Często zagrzebują się
pod ziemią, udając kamienie i atakując
nieostrożnych górników. Ponieważ ich pancerz
jest twardszy niż u dorosłych Graviosów,
podczas ataku szarżują na przeciwnika.
Czasami wydzielają trujące gazy.Estes Gravios jovens são famosos pela carapaça dura.
Eles costumam se aninhar no subsolo, imitando rochas
e atacando mineiros incautos. Como suas carapaças
são mais duras que as de Gravios adultos, eles
atacam arremetendo. Eles também emitem
gases venenosos.그라비모스의 유생, 별명은 「암룡」.
광석처럼 단단한 껍질이 특징으로
대부분 땅속에 숨어 바위로 의태하기 때문에
무심코 가까이 다가간
채굴꾼들이 피해를 입었다는 보고가 있다.
껍질은 성체인 그라비모스보다도 단단하고
강도가 높아 돌진 등의 일격이 강력하다.
종종 독성 가스를 배출하기도 한다.鎧龍的幼體,人稱「岩龍」。
其特徵為宛如礦石般的硬質化外殼。
大部分時間會潛伏在地下,擬態成岩石,
故不時會收到採掘者因大意接近了牠們而受害的案例。
岩龍的外殼比成年體的鎧龍更堅硬,強度也很高,
因此牠使出的衝撞等攻擊威力相當強大。
有時候還會排出帶有毒性的瓦斯。铠龙的幼体,人称“岩龙”。
如矿石般硬质化的外壳是其特征。
因其多潜于地下,拟态成岩石,
有报告称,不慎接近的采掘者都受到了伤害。
外壳比成体铠龙更加坚硬,强度也更高。
因此突进等攻击的威力也相当强力。
有时会排出毒性气体。وحوش غرافيوس الصغيرة هذه مشهورة
بدرقاتها الصلبة كالحجارة. وهي تسكن
غالبًا تحت الأرض، وتحاكي الصخور وتهاجم
عمال التنجيم الغافلين. بسبب أن درقتها
أكثر صلابة من وحوش غرافيوس الناضجة
فستهاجم أي تهديد بالاندفاع نحوه. كما
أنها مشهوروة بإطلاق غاز سام.[Unsupported language]
硬質化した外殻は厄介だが、
腹部の部位破壊に成功すれば甲殻を剥がし
痛烈な攻撃を叩き込むことが可能だろう。
熱を発する攻撃をすると、その周辺の肉質が
少し柔らかくなるため、そこを積極的に狙っていきたい。Its thick, hardened shell is impervious to most
attacks, making it tricky to approach, but if you
can break its abdominal plating, you should be
able to rip off its shell and deal some heavy hits.
Attacks that produce heat will soften up the hide
and make the job easier.Sa carapace dure résiste à la plupart des attaques,
le rendant difficile à atteindre, mais si vous
parvenez à briser sa plaque abdominale, vous
devriez pouvoir vous débarrasser de sa carapace et
lui causer de sérieux dégâts. Les attaques
chauffantes aident en ramollissant son cuir.La sua spessa corazza resiste a gran parte degli
attacchi ma, penetrando la sua piastra addominale,
potrai strappargli la corazza e iniziare a
infliggergli più danni. Gli attacchi che producono
calore ammorbidiranno la sua pelle rendendo
l'operazione più semplice.An seinem dicken, harten Panzer prallen die meisten
Angriffe einfach ab, was es schwierig macht, sich
ihm zu nähern. Durchbrich seinen Bauchpanzer, dann
kannst du die harte Schale knacken und schwere
Treffer landen. Angriffe, die Hitze erzeugen, machen
die Haut weich und erleichtern so die Sache.Su caparazón grueso y endurecido es inmune a la
mayoría de ataques, así que es difícil acercársele,
pero, si logras romper su coraza abdominal, podrías
desgajar su caparazón y hacerle mucho daño.
Los ataques que producen calor ablandarán su
piel y te facilitarán el trabajo.Его толстый и крепкий панцирь непробиваем для
большинства атак, из-за чего воевать с ним непросто,
но если получится сломать пластины на животе, вы
сумеете сорвать с монстра панцирь, а потом нанести
несколько мощных ударов. Атаки, создающие жар,
размягчающий шкуру монстра, облегчают дело.Jego gruba, twarda skorupa jest odporna na większość
ataków. Ciężko go naruszyć, ale jeśli zniszczysz
jego płytki brzuszne, może uda ci się zerwać skorupę
i zadać mu ciężkie obrażenia. Zadanie to ułatwią
ataki wytwarzające wysoką temperaturę, które
zmiękczają skórę.Sua concha grossa e dura é impermeável à maioria dos
ataques, dificultando a abordagem, mas se você puder
quebrar seu revestimento abdominal, poderá arrancar
a concha e desferir alguns golpes pesados. Ataques
que produzem calor amolecem o couro e facilitam
o trabalho.딱딱해진 껍질은 성가시지만
복부를 파괴하면 갑각이 벗겨져
강력한 공격을 할 수 있게 된다.
열기를 띤 공격을 가하면
그 주변 육질이 부드러워지므로
적극적으로 노리는 것이 좋다.硬質化的外殼雖然很棘手,
但只要成功破壞牠的腹部,
就能使其甲殼剝落,並對牠造成沉重的傷害。
以熱能攻擊牠時,受攻擊部位的肉質會
稍微變軟,此時可對該處積極展開攻勢。硬质化的外壳相当棘手,
但只要成功破坏其腹部,
便可剥去甲壳,对其进行猛烈攻击。
使用释放热量的攻击可少许软化其肉质,
不妨积极进行软化。صدفته السميكة الصلبة منيعة أمام أغلب
الهجمات، مما يجعل الاقتراب منه أمرًا خطرًا،
ولكن إذا استطعت كسر ألواح بطنه، فقد تكون قادرًا على
نزع صدفته وتسديد بعض الضربات القوية.
الهجمات التي تنتج عنها حرارة ستؤدي إلى ترقيق
جلده وتسهّل مهمتك.[Unsupported language]
Basic data
Base HP(LR/HR) 3800, (MR) 3800
Limping threshold(village) 25% / (LR) 25% / (HR) 20% / (MR) 12%
Capturing threshold(village) 28% / (LR) 28% / (HR) 23% / (MR) 14%
Sleep recovering90 seconds / recover 5% HP
Size1413.01 (1271.709, 1624.9614, 1738.0023)
Threat level3
Type飛竜種Flying WyvernWyverne volanteWyvern volanteFlugwyvernWyvern voladorЛетающая вивернаWiwerna latającaSerpe Alada비룡종飛龍種飞龙种تنين مجنح طائر[Unsupported language], (internal)Flying wyvern, Arial
GimmickVital(S) 100 / (M) 100 / (L) 100 / (KB) -1
Riding HP(S) 100 / (M) 100 / (L) 100
WeightLLL
Caution to combat timer3
Caution to normal timer8
Combat to normal timer15
Enrage threshold(LR) 550 / (HR) 800 / (Rampage) 600 / (MR) 1200
State time(enraged) 80sec / (tired) 90sec
State time (rampage)(enraged) 10sec / (tired) 0sec
Motion(enraged) x1.2 / (tired) x0.9
Attack(enraged) x1.4
Defense(enraged) x0.8
Enrage add staying time30sec
life_area_timer_rate0.1
Default move pattern
Flying stance to movefalse
Sleep time500 ±50
Awake hour7 ~ 19
Eat time500 ±50
Quests
Quest | Size | HP | Attack | Parts | Defense | Element | Stun | Exhaust | Ride | Paralyze | Sleep | Stamina |
---|---|---|---|---|---|---|---|---|---|---|---|---|
x0.79 | x1.41 | x0.88 | x1 | Ax0.95, Bx0.95 ①Ax1, Bx1 | x0.95 ①x1 | x0.95 ①x1 | x0.95 ①x1 | x0.95 ①x1 | x1 | 0 | ||
x0.88 | x1.41 | x0.88 | x1 | Ax0.95, Bx0.95 ①Ax1, Bx1 | x0.95 ①x1 | x0.95 ①x1 | x0.95 ①x1 | x0.95 ①x1 | x1 | 0 | ||
x0.79 | x1.41 | x0.88 | x1 | Ax0.95, Bx0.95 ①Ax1, Bx1 | x0.95 ①x1 | x0.95 ①x1 | x0.95 ①x1 | x0.95 ①x1 | x1 | 0 | ||
x0.79 | x1.41 | x0.88 | x1 | Ax0.95, Bx0.95 ①Ax1, Bx1 | x0.95 ①x1 | x0.95 ①x1 | x0.95 ①x1 | x0.95 ①x1 | x1 | 0 | ||
x0.94 | x1.8 | x1.03 | x1 | Ax1, Bx1 ①Ax1, Bx1 | x1 ①x1 | x1 ①x1 | x1 ①x1 | x1 ①x1 | x1 | 0 | ||
x1.54 | x1.41 | x1.69 | x1 | Ax1, Bx1 ①Ax1, Bx1 | x1.1 ①x1 | x1.2 ①x1 | x1 ①x1 | x1 ①x1 | x1 | 0 | ||
1% | x1.69(±) | x1.41 | x1.69 | x1 | Ax1, Bx1 ①Ax1, Bx1 | x1.1 ①x1 | x1.2 ①x1 | x1 ①x1 | x1 ①x1 | x1 | 0 | |
x1.54 | x1.41 | x1.69 | x1 | Ax1, Bx1 ①Ax1, Bx1 | x1.1 ①x1 | x1.2 ①x1 | x1 ①x1 | x1 ①x1 | x1 | 0 | ||
x1.69 | x2.1 | x1.87 | x1 | Ax1.05, Bx1.05 ①Ax1, Bx1 | x1.2 ①x1 | x1.25 ①x1 | x1.05 ①x1 | x1.05 ①x1 | x1 | 0 | ||
1% | x2.7 | x3.5 | x2.75 | x1 | Ax1.2, Bx1.2 ①Ax1, Bx1 | x1.3 ①x1 | x1.5 ①x1 | x1.2 ①x1 | x1.2 ①x1 | x1 | 1 | |
1% | x2.7 | x3.5 | x2.95 | x1 | Ax1.2, Bx1.2 ①Ax1, Bx1 | x1.3 ①x1 | x1.5 ①x1 | x1.2 ①x1 | x1.2 ①x1 | x1 | 1 | |
3%3% | x3(±±) | x3.5 | x2.75 | x1 | Ax1.2, Bx1.2 ①Ax1, Bx1 | x1.3 ①x1 | x1.5 ①x1 | x1.2 ①x1 | x1.2 ①x1 | x1 | 1 | |
1% | x2.7 | x3.5 | x2.75 | x1 | Ax1.2, Bx1.2 ①Ax1, Bx1 | x1.3 ①x1 | x1.5 ①x1 | x1.2 ①x1 | x1.2 ①x1 | x1 | 1 | |
1% | x2.7 | x3.5 | x2.75 | x1 | Ax1.2, Bx1.2 ①Ax1, Bx1 | x1.3 ①x1 | x1.5 ①x1 | x1.2 ①x1 | x1.2 ①x1 | x1 | 1 | |
1% | x2.7 | x3.5 | x2.95 | x1 | Ax1.2, Bx1.2 ①Ax1, Bx1 | x1.3 ①x1 | x1.5 ①x1 | x1.2 ①x1 | x1.2 ①x1 | x1 | 1 | |
3%3% | x2.26 | x3.6 | x2.75 | x1 | Ax1.2, Bx1.2 ①Ax1, Bx1 | x1.3 ①x1 | x1.5 ①x1 | x1.2 ①x1 | x1.2 ①x1 | x1 | 1 | |
1% | x2.7 | x3.5 | x2.75 | x1 | Ax1.2, Bx1.2 ①Ax1, Bx1 | x1.3 ①x1 | x1.5 ①x1 | x1.2 ①x1 | x1.2 ①x1 | x1 | 1 | |
1% | x3.1 | x4.6 | x2.95 | x1 | Ax1.3, Bx1.3 ①Ax1, Bx1 | x1.3 ①x1 | x1.6 ①x1 | x1.3 ①x1 | x1.3 ①x1 | x1 | 1 | |
1% | x3.1 | x4.6 | x2.95 | x1 | Ax1.3, Bx1.3 ①Ax1, Bx1 | x1.3 ①x1 | x1.6 ①x1 | x1.3 ①x1 | x1.3 ①x1 | x1 | 1 | |
1% | x3.1 | x4.6 | x2.95 | x1 | Ax1.3, Bx1.3 ①Ax1, Bx1 | x1.3 ①x1 | x1.6 ①x1 | x1.3 ①x1 | x1.3 ①x1 | x1 | 1 | |
1% | x3.4 | x5.2 | x3.15 | x1 | Ax1.5, Bx1.5 ①Ax1, Bx1 | x1.3 ①x1 | x1.6 ①x1 | x1.5 ①x1 | x1.5 ①x1 | x1 | 1 | |
1% | x3.4 | x5.2 | x3.15 | x1 | Ax1.5, Bx1.5 ①Ax1, Bx1 | x1.3 ①x1 | x1.6 ①x1 | x1.5 ①x1 | x1.5 ①x1 | x1 | 1 | |
1% | x3.4 | x5.2 | x3.15 | x1 | Ax1.5, Bx1.5 ①Ax1, Bx1 | x1.3 ①x1 | x1.6 ①x1 | x1.5 ①x1 | x1.5 ①x1 | x1 | 1 | |
x0.64 | x3 | x2.35 | x1 | Ax1.2, Bx1.2 ①Ax1, Bx1 | x1.3 ①x1 | x1.5 ①x1 | x1.2 ①x1 | x1.2 ①x1 | x1 | 2 | ||
1%1% | x3.8 | x6.1 | x3.45 | x1 | Ax1.9, Bx1.9 ①Ax1, Bx1 | x1.4 ①x1 | x1.8 ①x1 | x1.9 ①x1 | x1.9 ①x1 | x1 | 1 | |
3%3% | x1.51 | x4.7 | x2.95 | x1 | Ax1.3, Bx1.3 ①Ax1, Bx1 | x1.3 ①x1 | x1.6 ①x1 | x1.3 ①x1 | x1.3 ①x1 | x1 | 1 | |
1% | x3.4 | x5.2 | x3.15 | x1 | Ax1.5, Bx1.5 ①Ax1, Bx1 | x1.3 ①x1 | x1.6 ①x1 | x1.5 ①x1 | x1.5 ①x1 | x1 | 1 | |
1% | x3.4 | x5.2 | x3.15 | x1 | Ax1.5, Bx1.5 ①Ax1, Bx1 | x1.3 ①x1 | x1.6 ①x1 | x1.5 ①x1 | x1.5 ①x1 | x1 | 1 | |
6%10% | x6(±±) | x7.75 | x5.8 | x1 | Ax2, Bx2 ①Ax1, Bx1 | x1.4 ①x1 | x1.85 ①x1 | x2 ①x1 | x2 ①x1 | x1 | 3 | |
6%10% | x3.2 | x8 | x5.8 | x1 | Ax2, Bx2 ①Ax1, Bx1 | x1.4 ①x1 | x1.85 ①x1 | x2 ①x1 | x2 ①x1 | x1 | 3 | |
1%1% | x6 | x8.75 | x6.6 | x1 | Ax2.1, Bx2.1 ①Ax1, Bx1 | x1.5 ①x1 | x1.9 ①x1 | x2.1 ①x1 | x2.1 ①x1 | x1 | 3 | |
1%1% | x6 | x8.75 | x6.6 | x1 | Ax2.1, Bx2.1 ①Ax1, Bx1 | x1.5 ①x1 | x1.9 ①x1 | x2.1 ①x1 | x2.1 ①x1 | x1 | 3 | |
6%10% | x3.6 | x9 | x6.6 | x1 | Ax2.1, Bx2.1 ①Ax1, Bx1 | x1.5 ①x1 | x1.9 ①x1 | x2.1 ①x1 | x2.1 ①x1 | x1 | 3 | |
1%1% | x6 | x8.75 | x6.6 | x1 | Ax2.1, Bx2.1 ①Ax1, Bx1 | x1.5 ①x1 | x1.9 ①x1 | x2.1 ①x1 | x2.1 ①x1 | x1 | 3 | |
1%1% | x6.8 | x9.75 | x7.6 | x1 | Ax2.4, Bx2.4 ①Ax1, Bx1 | x1.6 ①x1 | x2.05 ①x1 | x2.4 ①x1 | x2.4 ①x1 | x1 | 3 | |
1%1% | x6.8 | x9.75 | x7.6 | x1 | Ax2.4, Bx2.4 ①Ax1, Bx1 | x1.6 ①x1 | x2.05 ①x1 | x2.4 ①x1 | x2.4 ①x1 | x1 | 3 | |
1%1% | x6.8 | x9.75 | x7.6 | x1 | Ax2.4, Bx2.4 ①Ax1, Bx1 | x1.6 ①x1 | x2.05 ①x1 | x2.4 ①x1 | x2.4 ①x1 | x1 | 3 | |
1%1% | x6.8 | x9.75 | x7.6 | x1 | Ax2.4, Bx2.4 ①Ax1, Bx1 | x1.6 ①x1 | x2.05 ①x1 | x2.4 ①x1 | x2.4 ①x1 | x1 | 3 | |
6%10% | x4.3 | x10 | x7.6 | x1 | Ax2.4, Bx2.4 ①Ax1, Bx1 | x1.6 ①x1 | x2.05 ①x1 | x2.4 ①x1 | x2.4 ①x1 | x1 | 3 | |
1%1% | x7.6 | x10.9 | x8.8 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
1%1% | x9.2 | x11.2 | x11.6 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
1%1% | x10.1 | x11.2 | x11.6 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
1%1% | x10.1 | x11.2 | x11.6 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
1%1% | x10.1 | x11.2 | x11.6 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
1%1% | x10.1 | x11.2 | x11.6 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
6%10% | x14.6(±) | x12.3 | x15 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x2 ①x2 | x2.15 ①x1 | x3 ①x2 | x3 ①x2 | x1 | 3 | |
1%1% | x10.1 | x11.2 | x11.6 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
1%1% | x5.4 | x7.75 | x5.8 | x1 | Ax2, Bx2 ①Ax1, Bx1 | x1.4 ①x1 | x1.85 ①x1 | x2 ①x1 | x2 ①x1 | x1 | 3 | |
1%1% | x6 | x8.75 | x6.6 | x1 | Ax2.1, Bx2.1 ①Ax1, Bx1 | x1.5 ①x1 | x1.9 ①x1 | x2.1 ①x1 | x2.1 ①x1 | x1 | 3 | |
100% | x4.2 | x9 | x6.6 | x1 | Ax2.1, Bx2.1 ①Ax1, Bx1 | x1.5 ①x1 | x1.9 ①x1 | x2.1 ①x1 | x2.1 ①x1 | x1 | 3 | |
100% | x3.9 | x9 | x6.6 | x1 | Ax2.1, Bx2.1 ①Ax1, Bx1 | x1.5 ①x1 | x1.9 ①x1 | x2.1 ①x1 | x2.1 ①x1 | x1 | 3 | |
1%1% | x6.8 | x9.75 | x7.6 | x1 | Ax2.4, Bx2.4 ①Ax1, Bx1 | x1.6 ①x1 | x2.05 ①x1 | x2.4 ①x1 | x2.4 ①x1 | x1 | 3 | |
1%1% | x6.8 | x9.75 | x7.6 | x1 | Ax2.4, Bx2.4 ①Ax1, Bx1 | x1.6 ①x1 | x2.05 ①x1 | x2.4 ①x1 | x2.4 ①x1 | x1 | 3 | |
1%1% | x7.6 | x10.9 | x8.8 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
100% | x4.2 | x9 | x6.6 | x1 | Ax2.1, Bx2.1 ①Ax1, Bx1 | x1.5 ①x1 | x1.9 ①x1 | x2.1 ①x1 | x2.1 ①x1 | x1 | 3 | |
100% | x3.9 | x9 | x6.6 | x1 | Ax2.1, Bx2.1 ①Ax1, Bx1 | x1.5 ①x1 | x1.9 ①x1 | x2.1 ①x1 | x2.1 ①x1 | x1 | 3 | |
Village tour (Village 4★) | x0.88 | x1.41 | x0.88 | x1 | Ax0.95, Bx0.95 ①Ax1, Bx1 | x0.95 ①x1 | x0.95 ①x1 | x0.95 ①x1 | x0.95 ①x1 | x1 | 0 | |
Low rank tour (Hub 2★) | 1% | x1.69(±) | x1.41 | x1.69 | x1 | Ax1, Bx1 ①Ax1, Bx1 | x1.1 ①x1 | x1.2 ①x1 | x1 ①x1 | x1 ①x1 | x1 | 0 |
High rank tour (Hub 5★) | 3%3% | x3(±±) | x3.5 | x2.75 | x1 | Ax1.2, Bx1.2 ①Ax1, Bx1 | x1.3 ①x1 | x1.5 ①x1 | x1.2 ①x1 | x1.2 ①x1 | x1 | 1 |
Master rank tour (MR 2★) | 6%10% | x6(±±) | x7.75 | x5.8 | x1 | Ax2, Bx2 ①Ax1, Bx1 | x1.4 ①x1 | x1.85 ①x1 | x2 ①x1 | x2 ①x1 | x1 | 3 |
Hitzone data
Hitzone | Phase | Name | Slash | Impact | Shot | Fire | Water | Ice | Thunder | Dragon | Dizzy |
---|---|---|---|---|---|---|---|---|---|---|---|
[0]A:頭部 | Normal | 頭部HeadTêteTestaKopfCabezaГоловаGłowaCabeça머리頭部头部الرأس[Unsupported language] | 20 | 20 | 20 | 10 | 15 | 10 | 10 | 18 | 100 |
Glowing | 48 | 55 | 48 | 15 | 20 | 10 | 10 | 23 | 100 | ||
Broken | 38 | 43 | 35 | 15 | 20 | 10 | 10 | 23 | 100 | ||
Broken & glowing | 48 | 55 | 48 | 15 | 20 | 10 | 10 | 23 | 100 | ||
[1]B:首下 | Normal | 首下Lower NeckBas du couBase del colloUnterer NackenParte baja de cuelloНиз шеиDolna część szyiPescoço Inferior목 아래下頸部下颈部رقبة قصيرة[Unsupported language] | 15 | 20 | 20 | 10 | 15 | 10 | 10 | 18 | 0 |
Glowing | 15 | 20 | 20 | 10 | 15 | 10 | 10 | 18 | 0 | ||
Broken | 15 | 20 | 20 | 10 | 15 | 10 | 10 | 18 | 0 | ||
[2]C:背中 | Normal | 背中BackDosDorsoRückenEspaldaСпинаGrzbietCostas등背部背部عودة[Unsupported language] | 15 | 20 | 20 | 10 | 15 | 10 | 10 | 18 | 0 |
Glowing | 48 | 48 | 55 | 15 | 20 | 10 | 10 | 23 | 0 | ||
Broken | 38 | 35 | 43 | 15 | 20 | 10 | 10 | 23 | 0 | ||
Broken & glowing | 48 | 48 | 55 | 15 | 20 | 10 | 10 | 23 | 0 | ||
[3]D:腹下 | Normal | 腹部AbdomenAbdomenAddomeBauchAbdomenБрюхоPodbrzuszeAbdômen복부腹部腹部بطن[Unsupported language] | 24 | 25 | 30 | 10 | 10 | 10 | 10 | 15 | 0 |
Glowing | 60 | 55 | 50 | 12 | 18 | 10 | 10 | 20 | 0 | ||
Broken | 48 | 44 | 40 | 12 | 18 | 10 | 10 | 20 | 0 | ||
Broken & glowing | 62 | 55 | 50 | 12 | 18 | 10 | 10 | 20 | 0 | ||
[4]E:尻尾下 | Normal | 尻尾下Lower TailBas de la queueParte inferiore codaUnterer SchwanzParte inferior colaНиз хвостаDolna część ogonaCauda Inferior꼬리 밑尾巴下方尾巴下方ذيل منخفض[Unsupported language] | 15 | 15 | 15 | 10 | 15 | 10 | 10 | 18 | 0 |
Glowing | 15 | 15 | 15 | 10 | 15 | 10 | 10 | 18 | 0 | ||
Broken | 15 | 15 | 15 | 10 | 15 | 10 | 10 | 18 | 0 | ||
[5]F:翼 | Normal | 翼WingAileAlaFlügelAlaКрылоSkrzydłoAsa날개翅膀翼جناح[Unsupported language] | 20 | 20 | 20 | 10 | 15 | 10 | 10 | 18 | 0 |
Glowing | 20 | 20 | 20 | 10 | 15 | 10 | 10 | 18 | 0 | ||
Broken | 20 | 20 | 20 | 10 | 15 | 10 | 10 | 18 | 0 | ||
[6]G:脚 | Normal | 脚LegPatteZampaBeinPataЛапаNogaPerna다리腳腿قدم[Unsupported language] | 25 | 26 | 30 | 10 | 10 | 10 | 10 | 10 | 0 |
Glowing | 25 | 26 | 30 | 10 | 10 | 10 | 10 | 10 | 0 | ||
Broken | 25 | 26 | 30 | 10 | 10 | 10 | 10 | 10 | 0 | ||
[7]H:尻尾先 | Normal | 尻尾先端Tail TipBout de la queuePunta della codaSchwanzspitzePunta de la colaКончик хвостаKoniec ogonaPonta da Cauda꼬리 끝尾巴前端尾巴尖طرف الذيل[Unsupported language] | 28 | 15 | 15 | 10 | 10 | 10 | 10 | 15 | 0 |
Glowing | 28 | 15 | 15 | 10 | 10 | 10 | 10 | 15 | 0 | ||
Broken | 28 | 15 | 15 | 10 | 10 | 10 | 10 | 15 | 0 | ||
[8] | Normal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
[9] | Normal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
[10] | Normal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
[11] | Normal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
[12] | Normal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
[13] | Normal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
[14] | Normal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
[15] | Normal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Parts
Part | Stagger | Break | Sever | Extract | Anomaly cores (3x active) |
---|---|---|---|---|---|
[0]背中, 胴体 | 230 | (x1) 230 | Orange | - | |
[1]左翼 | 130 | White | 10% probability, 30 HP | ||
[2]右翼 | 130 | White | 10% probability, 30 HP | ||
[3]左脚 | 120 | White | 10% probability, 30 HP | ||
[4]右脚 | 120 | White | 10% probability, 30 HP | ||
[5]頭部 | 250 | (x1) 250 | Red | 30% probability, 60 HP | |
[6]腹部 | 350 | (x1) 350 | Orange | 30% probability, 60 HP | |
[7]尻尾 | 220 | (Slash) 220 | Red | - | |
[8] | -1 | None | - | ||
[9] | -1 | None | - | ||
[10] | -1 | None | - | ||
[11] | -1 | None | - | ||
[12] | -1 | None | - | ||
[13] | -1 | None | - | ||
[14] | -1 | None | - | ||
[15] | -1 | None | - |
Multi-part vital
Index | Part | priority | Attributes | HP |
---|---|---|---|---|
Apex shutdown (rampage) | 4 | Unique | ||
Hellfire knockdown | All | 4 | UniqueRampage enableMulti rate EX | 1 / 150 / 700 |
Apex shutdown (normal quest) | 4 | Unique | ||
Unique0 | All | 2 | Unique | 1 |
Abnormal status
Threshold | Decay | Max stock | Active time | Add tired time | Damage | Additional information | |
---|---|---|---|---|---|---|---|
Paralyze | 180 (+130) → 570180 (+130) → 570 | 5 / 10 sec5 / 10 sec | 0 | 10 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Sleep | 180 (+130) → 570180 (+130) → 570 | 5 / 10 sec5 / 10 sec | 0 | 10 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Stun | 120 (+100) → 520120 (+100) → 520 | 5 / 10 sec5 / 10 sec | 0 | 10 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Exhaust | 225 (+75) → 900225 (+75) → 900 | 5 / 10 sec5 / 10 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Stamina reduction = 50 |
Paralyze | 180 (+130) → 570180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 10 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Sleep | 100 (+90) → 370180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 40 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Stun | 150 (+120) → 630180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 10 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Exhaust | 225 (+75) → 900180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Stamina reduction = 150 |
Flash | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 20 sec (-4 sec) → 5 sec | +0 sec | 0 / 0 sec | Activate count = 0, Active time = 0 Activate count = 0, Active time = 0 Ignore refresh stance = Distance = 3 ~ 8, Angle = 90 |
Flash | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 10 sec (-3 sec) → 3 sec | +0 sec | 0 / 0 sec | Activate count = 4, Active time = 20 Activate count = 3, Active time = 10 Ignore refresh stance = stand, fly, diving, wall, ceiling Distance = 3 ~ 8, Angle = 120 |
Flash | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Activate count = 3, Active time = 10 Activate count = 2, Active time = 5 Ignore refresh stance = stand, fly, diving, wall, ceiling Distance = 3 ~ 8, Angle = 120 |
Poison | 180 (+130) → 570180 (+130) → 570 | 5 / 10 sec5 / 10 sec | 0 | 40 sec (-0 sec) → 0 sec | +0 sec | 5 / 2 sec | |
Blast | 70 (+30) → 67070 (+30) → 670 | 5 / 10 sec5 / 10 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Blast damage = 100 |
Poison | 180 (+130) → 570180 (+900) → 1080 | 5 / 10 sec5 / 10 sec | 0 | 35 sec (-0 sec) → 0 sec | +0 sec | 10 / 1 sec | |
Blast | 70 (+30) → 670180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Blast damage = 150 |
Ride | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Non-target monster first ride limit = 0 |
Ride | 500 (+2000) → 61000 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 15 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Non-target monster first ride limit = 65 |
Water | 180 (+130) → 570180 (+130) → 570 | 5 / 10 sec5 / 10 sec | 0 | 20 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Melee hzv adjust: hard = 25, soft = 3, judge = 60 Shot hzv adjust: hard = 25, soft = 3, judge = 60 |
Fire | 180 (+130) → 570180 (+130) → 570 | 5 / 10 sec5 / 10 sec | 0 | 30 sec (-0 sec) → 0 sec | +0 sec | 2 / 15 sec | Hit-damage rate = 2 |
Ice | 180 (+130) → 570180 (+130) → 570 | 5 / 10 sec5 / 10 sec | 0 | 20 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Motion speed rate = 0.9 |
Thunder | 180 (+130) → 570180 (+130) → 570 | 5 / 10 sec5 / 10 sec | 0 | 20 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Stun hzv adjust: rate = 0.5, min = 0, max = 20, default = 1.1 Normal hzv adjust: rate = 0.5, min = 0, max = 20, default = 1.1 Stun active limit = 0 |
Pitfall trap | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 10 sec (-0 sec) → 3 sec | +5 sec | 0 / 0 sec | |
Quicksand | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Poison purr-ison | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Poison stacking = 0 |
Shock trap | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 10 sec (-0 sec) → 3 sec | +5 sec | 0 / 0 sec | |
Shock purr-ison | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Capture | 150 (+300) → 00 (+0) → 0 | 5 / 5 sec0 / 0 sec | 200 | 1e4 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Dung | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Steel fang | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Active limit = 0, Unique target param = false Distance = 0 ~ 0, Angle = 0 |
Water | 180 (+130) → 570180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 40 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Melee hzv adjust: hard = 25, soft = 3, judge = 60 Shot hzv adjust: hard = 25, soft = 3, judge = 60 |
Fire | 180 (+130) → 570180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 20 sec (-0 sec) → 0 sec | +0 sec | 15 / 2 sec | Hit-damage rate = 1.5 |
Ice | 180 (+130) → 570180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 30 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Motion speed rate = 0.9 |
Thunder | 180 (+130) → 570180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 30 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Stun hzv adjust: rate = 0.5, min = 1, max = 40, default = 1 Normal hzv adjust: rate = 0.2, min = 1, max = 20, default = 1 Stun active limit = 1 |
Pitfall trap | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 10 sec (-2 sec) → 3 sec | +5 sec | 0 / 0 sec | |
Quicksand | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 10 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Poison purr-ison | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 8 sec (-0 sec) → 3 sec | +5 sec | 0 / 0 sec | Poison stacking = 300 |
Shock trap | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 8 sec (-2 sec) → 3 sec | +5 sec | 0 / 0 sec | |
Shock purr-ison | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 8 sec (-2 sec) → 3 sec | +5 sec | 0 / 0 sec | |
Pitfall trap | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 8 sec (-2 sec) → 3 sec | +5 sec | 0 / 0 sec | |
Quicksand | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 8 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Poison purr-ison | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 8 sec (-0 sec) → 3 sec | +5 sec | 0 / 0 sec | Poison stacking = 300 |
Shock trap | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 6 sec (-2 sec) → 3 sec | +5 sec | 0 / 0 sec | |
Shock purr-ison | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 6 sec (-2 sec) → 3 sec | +5 sec | 0 / 0 sec | |
Capture | 150 (+0) → 00 (+0) → 0 | 5 / 5 sec0 / 0 sec | 200 | 3.402823e38 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Dung | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 120 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Steel fang | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 10 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Active limit = 4, Unique target param = false Distance = 0 ~ 0, Angle = 0 |
Afflicted stats
Return to great activity time50 sec
Damage to releasex15 (carry over x9) / x20 (carry over x11.25) / x25 (carry over x13.5)
Release count to topple1
Maximum activity min continue time60 sec
Anomaly burst time90 sec
Add enragex1
Core break damage1.2%
Core break part break100%
Attack(normal) x1 / (great) x1 / (max) x1
Motion(normal) x1 / (great) x1.02 / (max) x1.04
Bloodblight timex1
Low rank reward
Target rewards | Probability |
---|---|
1x | 16% |
1x | 27% |
1x | 20% |
1x | 7% |
1x | 12% |
1x | 8% |
2x | 10% |
Part | Carves | Probability |
---|---|---|
Main body (x3) | 1x | 40% |
1x | 27% | |
1x | 12% | |
1x | 21% | |
Severed part A | 1x | 80% |
1x | 13% | |
2x | 7% | |
Special | 1x | 60% |
1x | 30% | |
1x | 10% |
Capture rewards | Probability |
---|---|
2x | 24% |
1x | 34% |
1x | 12% |
1x | 16% |
1x | 14% |
Part | Broken part rewards | Probability |
---|---|---|
頭部HeadTêteTestaKopfCabezaГоловаGłowaCabeça머리頭部头部الرأس[Unsupported language] All of:
| 1x | 80% |
1x | 20% | |
背中BackDosDorsoRückenEspaldaСпинаGrzbietCostas등背部背部عودة[Unsupported language] All of:
| 1x | 25% |
1x | 40% | |
2x | 35% | |
胸部ChestTorseToraceBrustPechoГрудьTułówPeito흉부胸部胸部صدر[Unsupported language] All of:
| 1x | 55% |
1x | 25% | |
1x | 20% |
Part | Dropped materials | Probability |
---|---|---|
Drop 0 - 100% Drop 1 - 100% Drop 2 - 100% | 1x | 35% |
1x | 15% | |
1x | 50% | |
Riding | 1x | 40% |
1x | 40% | |
1x | 20% |
From buddy | Probability |
---|---|
1x | 24% |
1x | 12% |
1x | 21% |
1x | 17% |
1x | 26% |
High rank reward
Target rewards | Probability |
---|---|
1x | 19% |
1x | 28% |
1x | 7% |
1x | 17% |
1x | 15% |
2x | 12% |
1x | 2% |
Part | Carves | Probability |
---|---|---|
Main body (x3) | 1x | 37% |
1x | 26% | |
1x | 7% | |
1x | 10% | |
1x | 19% | |
1x | 1% | |
Severed part A | 1x | 70% |
1x | 17% | |
2x | 10% | |
1x | 3% | |
Special | 1x | 60% |
2x | 15% | |
1x | 20% | |
1x | 5% |
Capture rewards | Probability |
---|---|
2x | 27% |
2x | 18% |
1x | 10% |
1x | 9% |
1x | 18% |
1x | 15% |
1x | 3% |
Part | Broken part rewards | Probability |
---|---|---|
頭部HeadTêteTestaKopfCabezaГоловаGłowaCabeça머리頭部头部الرأس[Unsupported language] All of:
| 1x | 70% |
1x | 20% | |
1x | 10% | |
背中BackDosDorsoRückenEspaldaСпинаGrzbietCostas등背部背部عودة[Unsupported language] All of:
| 1x | 35% |
2x | 25% | |
2x | 40% | |
胸部ChestTorseToraceBrustPechoГрудьTułówPeito흉부胸部胸部صدر[Unsupported language] All of:
| 1x | 55% |
1x | 25% | |
1x | 20% |
Part | Dropped materials | Probability |
---|---|---|
Drop 0 - 100% Drop 1 - 100% Drop 2 - 100% | 1x | 31% |
1x | 15% | |
1x | 3% | |
1x | 1% | |
1x | 20% | |
1x | 30% | |
Riding | 1x | 39% |
1x | 40% | |
1x | 20% | |
1x | 1% |
From buddy | Probability |
---|---|
1x | 24% |
1x | 12% |
1x | 3% |
1x | 19% |
1x | 16% |
1x | 26% |
Master rank reward
Target rewards | Probability |
---|---|
1x | 15% |
1x | 26% |
1x | 20% |
1x | 7% |
1x | 12% |
1x | 8% |
2x | 10% |
1x | 2% |
Part | Carves | Probability |
---|---|---|
Main body (x3) | 1x | 38% |
1x | 28% | |
1x | 12% | |
1x | 18% | |
1x | 3% | |
1x | 1% | |
Severed part A | 1x | 80% |
2x | 17% | |
1x | 3% | |
Special | 1x | 60% |
2x | 15% | |
1x | 20% | |
1x | 5% |
Capture rewards | Probability |
---|---|
2x | 24% |
1x | 32% |
1x | 12% |
1x | 16% |
1x | 13% |
1x | 3% |
Part | Broken part rewards | Probability |
---|---|---|
頭部HeadTêteTestaKopfCabezaГоловаGłowaCabeça머리頭部头部الرأس[Unsupported language] All of:
| 1x | 67% |
1x | 20% | |
1x | 10% | |
1x | 3% | |
背中BackDosDorsoRückenEspaldaСпинаGrzbietCostas등背部背部عودة[Unsupported language] All of:
| 1x | 25% |
1x | 40% | |
2x | 35% | |
胸部ChestTorseToraceBrustPechoГрудьTułówPeito흉부胸部胸部صدر[Unsupported language] All of:
| 1x | 55% |
1x | 25% | |
1x | 20% |
Part | Dropped materials | Probability |
---|---|---|
Drop 0 - 100% Drop 1 - 100% Drop 2 - 100% | 1x | 31% |
1x | 15% | |
1x | 3% | |
1x | 1% | |
1x | 15% | |
1x | 35% | |
Riding | 1x | 39% |
1x | 40% | |
1x | 20% | |
1x | 1% |
From buddy | Probability |
---|---|
1x | 24% |
1x | 12% |
1x | 3% |
1x | 19% |
1x | 16% |
1x | 26% |
Anomaly quest reward
Move set
Internal name | Damage | Status | Guardable | Power | Type | To object | To other monster | Flags |
---|---|---|---|---|---|---|---|---|
噛みつき |
|
| Yes | 16 | Tripping | PowerS | S | CalcHitDirectionBasedRootPos |
タックル左 |
|
| Yes | 30 | Quick recovery flying | PowerM | S | |
突進 |
|
| Yes | 40 | Flying away | PowerM | M | |
後方尻尾振り |
|
| Yes | 16 | Tripping | PowerS | S | AllDirGuardable |
タックル右 |
|
| Yes | 30 | Quick recovery flying | PowerM | S | |
回転尻尾攻撃 |
|
| Yes | 16 | Quick recovery flying | PowerS | S | CalcHitDirectionBasedRootPos |
発見咆哮 | Yes | 30 | Strong roar 220 | None | None | CalcHitDirectionBasedRootPos | ||
怒り咆哮 | Yes | 30 | Weak roar 100 | None | None | CalcHitDirectionBasedRootPos | ||
尻尾汎用 |
|
| Yes | 30 | Tripping | None | S | CalcHitDirectionBasedRootPos |
熱線前アタリ |
| Yes | 40 | Quick recovery flying | None | S | ||
転がり左 |
|
| Yes | 40 | Flying away | PowerM | M | AllDirGuardable |
転がり右 |
|
| Yes | 40 | Flying away | PowerM | M | AllDirGuardable |
転がり後ろ |
|
| Yes | 40 | Flying away | PowerM | M | AllDirGuardable |
突進転がり(突進部分) |
|
| Yes | 40 | Flying away | PowerL | S | |
後退尻尾攻撃 |
|
| Yes | 16 | Tripping | None | M | AllDirGuardable |
突進転がり(転がり左) |
|
| Yes | 40 | Flying away | PowerM | M | AllDirGuardable |
突進転がり(転がり右) |
|
| Yes | 40 | Flying away | PowerM | M | AllDirGuardable |
潜り突進 |
|
| Yes | 50 | Flying away | PowerM | M | |
飛び出し攻撃 |
|
| Yes | 50 | Flying up | AbsolutePower | M | CalcHitDirectionBasedRootPosAllDirGuardable |
操獣離脱突進 | Yes | 30 | Quick recovery flying | AbsolutePower | None | TriggerRidingStart | ||
回避パリィ | Yes | 0 | Knockbacks | None | None | |||
【操竜確定】突進転がり左 |
|
| Yes | 40 | Flying away | None | M | AllDirGuardableTriggerRidingStart |
【操竜確定】突進転がり(突進部分) |
|
| Yes | 40 | Flying away | None | None | TriggerRidingStart |
【操竜確定】突進転がり右 |
|
| Yes | 40 | Flying away | None | None | AllDirGuardableTriggerRidingStart |
擬態解除 |
|
| Yes | 20 | Quick recovery flying | None | S | CalcHitDirectionBasedRootPos |
ジャンプ用ダメージアタリ |
| Yes | 20 | Flying away | None | None | AllDirGuardable | |
熱線 |
|
| Needs Guard Up | 40 | Flying away | AbsolutePower | M | ShellIgnoreEndDelay |
火炎液 |
|
| Yes | 40 | Quick recovery flying | PowerM | M | ShellIgnoreEndDelay |
火炎ガス |
|
| Needs Guard Up | 40 | Flying away | PowerM | M | ShellCalcHitDirectionBasedRootPosIgnoreEndDelay |
毒ガス |
|
| Needs Guard Up | 30 | Flying away | PowerS | M | ShellCalcHitDirectionBasedRootPosIgnoreEndDelay |
睡眠ガス |
| Needs Guard Up | 9 | None | PowerS | None | ShellIgnoreEndDelay | |
予兆ガス | No | 0 | None | None | None | ShellIgnoreEndDelay | ||
歩き火炎ガス |
|
| Needs Guard Up | 40 | Flying away | PowerS | M | ShellCalcHitDirectionBasedRootPosIgnoreEndDelay |
Map behavior
砂原Sandy PlainsPlaines de sablePiane sabbioseSandebeneLlanos arenososПесчаные равниныRówniny PiaskuPlanície Arenosa모래 평원沙原沙原السهول الرملية[Unsupported language]
Allow area type
Sleeptrue
Exhausttrue
Special behaviortrue
Preyfalse
Eat itemfalse
Eat item type
Zone | Idle | Combat | Disable move | Sleep | Eat | Escape | Special behavior |
---|---|---|---|---|---|---|---|
1 | 120sec | 180sec | false | ||||
2 | 150sec | 240sec | false | @2001,[2002],[2003]. flag:false | |||
3 | 120sec | 180sec | false | @0. flag:false | |||
4 | 120sec | 180sec | false | ||||
5 | 120sec | 180sec | false | ||||
6 | 120sec | 180sec | false | @4001. flag:false | |||
7 | 120sec | 180sec | false | ||||
8 | 120sec | 180sec | false | ||||
9 | 90sec | 120sec | false | @0. flag:false | |||
10 | 90sec | 120sec | false | ||||
11 | 120sec | 180sec | false | @0. flag:false | |||
12 | 90sec | 120sec | false |
溶岩洞Lava CavernsCavernes de laveCaverne lavicheLavahöhlenGrutas de lavaЛавовые пещерыJaskinie LawyCavernas de Lava용암 동굴熔岩洞熔岩洞كهوف الحمم[Unsupported language]
Allow area type
Sleeptrue
Exhausttrue
Special behaviortrue
Preyfalse
Eat itemfalse
Eat item type
Zone | Idle | Combat | Disable move | Sleep | Eat | Escape | Special behavior |
---|---|---|---|---|---|---|---|
1 | 120sec | 180sec | false | ||||
2 | 90sec | 120sec | false | @0. flag:false | |||
3 | 90sec | 120sec | false | ||||
4 | 120sec | 180sec | false | ||||
5 | 150sec | 240sec | false | ||||
6 | 90sec | 120sec | false | ||||
7 | 90sec | 120sec | false | ||||
8 | 90sec | 120sec | false | ||||
9 | 90sec | 120sec | false | ||||
10 | 120sec | 180sec | false | @2003,[2004],[2005]. flag:false | |||
11 | 120sec | 180sec | false | @0. flag:false | |||
12 | 150sec | 240sec | false | @1006. flag:false | |||
13 | 120sec | 180sec | false | @0. flag:false | |||
14 | 120sec | 180sec | false |
翡葉の砦Red StrongholdForteresse rougeFortezza rossaRote FestungFortaleza rojaКрасная ТвердыняCzerwona TwierdzaFortaleza Vermelha비취잎의 요새翡葉要塞翡叶要塞القلعة الحمراء[Unsupported language]
Allow area type
Zone | Idle | Combat | Disable move | Sleep | Eat | Escape | Special behavior |
---|---|---|---|---|---|---|---|
1 | 60sec | 120sec | false | ||||
2 | 60sec | 120sec | false | ||||
3 | 60sec | 120sec | false | ||||
4 | 60sec | 120sec | false | ||||
11 | 60sec | 120sec | false | ||||
12 | 60sec | 120sec | false |
闘技場ArenaArèneArenaArenaArenaАренаArenaArena격투장鬥技場斗技场الساحة[Unsupported language]
Allow area type
Zone | Idle | Combat | Disable move | Sleep | Eat | Escape | Special behavior |
---|---|---|---|---|---|---|---|
1 | 10000sec | 10000sec | false | ||||
11 | 0sec | 0sec | false | ||||
12 | 0sec | 0sec | false |
[Unsupported language]
Allow area type
Zone | Idle | Combat | Disable move | Sleep | Eat | Escape | Special behavior |
---|---|---|---|---|---|---|---|
1 | 10000sec | 10000sec | false |