蛮顎竜 アンジャナフAnjanathAnjanathAnjanathAnjanathAnjanathАньянатAnjanathAnjanath안쟈나프蠻顎龍蛮颚龙أنجاناث[Unsupported language]
Description
非常に好戦的で、他のモンスターに対しても
躊躇なく襲い掛かる「蛮顎竜」とも呼ばれる獣竜。
腰から尾の付け根にかけて大きな膜を持ち、
興奮時などに扇状に展開する。
膜はおもに威嚇や体温調節に使われていると推察され、
それを裏付けるように、興奮時、喉に炎を蓄えた際に、
膜を展開して放熱している姿が目撃されている。This belligerent monster will attack anything
without hesitation. The membrane along its
tail fans out when it is provoked—a behavior
theorized to be either an act of intimidation
or thermoregulation, as it has been known to
do so when it breathes fire.Ce monstre belliqueux attaque tout ce qu'il voit
sans aucune hésitation. La membrane le long de sa
queue se déploie lorsqu'il se sent provoqué. Les
théories diffèrent sur la raison de cette réaction.
Cela serait soit une forme d'intimidation, soit une
forme de thermorégulation, dans la mesure où il
réagit aussi de la sorte lorsqu'il crache du feu.Un mostro aggressivo che attacca qualsiasi creatura
senza esitazione. La membrana dietro la sua coda si
apre a ventaglio quando si infuria, un comportamento
interpretabile come atto intimidatorio o che
potrebbe avere una funzione di termoregolazione,
dato che lo ripete anche quando sputa fuoco.Dieses aggressive Monster greift ohne Zögern alles
in seiner Umgebung an. Die Membran an seinem
Schwanz spreizt sich, wenn es provoziert wird. Man
geht davon aus, dass dies entweder der Einschüchte-
rung oder der Wärmeregulierung dient, da der
Anjanath dieses Verhalten beim Feuerspeien an den
Tag legt.Este monstruo beligerante ataca a cualquiera sin
pensar. La membrana de su cola se abre en abanico
cuando le provocan: un acto de intimidación o
regulación de temperatura, lo que se sabe que hace
al escupir fuego.Этот воинственный монстр без колебаний атакует
всех подряд. Если его спровоцировать, он расправляет
хвостовую мембрану. Предполагается, что это делается
либо для устрашения, либо для терморегуляции — точно
так же он поступает, когда дышит огнем.Ten wojowniczy potwór bez wahania atakuje
wszystko, co się rusza. Sprowokowany, rozpościera
membranę osadzoną wzdłuż ogona.
Uważa się, że jest to albo mechanizm odstraszania,
albo termoregulacji, ponieważ stworzenie
używa membrany, gdy zieje ogniem.Este monstro beligerante ataca qualquer coisa sem
hesitar. A membrana ao longo de sua cauda se abre
quando ele é provocado — um comportamento teorizado
como um ato de intimidação ou termorregulação,
pois sabe-se que ele o faz quando cospe fogo.굉장히 호전적이고 다른 몬스터에게 망설임 없이
덤벼들어 「만악룡」이라고도 불리는 수룡.
허리에서 꼬리까지 이어지는 커다란 피막을
갖고 있어 흥분하면 부채꼴로 펼치기도 한다.
피막은 주로 위협과 체온 조절용인 것으로 보이며
이를 뒷받침하듯 흥분해서 목에 불꽃을 모을 때
피막이 펼쳐지며 열을 방출하는 모습이 목격되었다.被稱為「蠻顎龍」的獸龍。
相當好戰,甚至會毫不猶豫襲擊其他魔物。
從腰部到尾巴根部有著大片的皮膜,
在情緒激動時會張開為扇狀。
一般推測其皮膜主要是用於威嚇敵人與調節體溫。
在牠情緒激動或喉嚨蓄有火焰時,總是會看到
其皮膜宛如在散熱般張大,似乎印證了這個推測。非常好战,会肆意攻击其他怪物,
人称“蛮颚龙”的兽龙。
从腰部到尾根张着巨大的膜,兴奋时会扇状展开。
据推测此膜主要用于威吓敌人及调节体温,
有目击称当其进入兴奋状态,
喉部积蓄火焰时,此膜会展开并释放热量,
亦成为该推论的有力佐证。سيهاجم هذا الوحش العدواني أي شيء
دون تردد. يظهر الغشاء الموجود على
زعانف ذيلها عند إغضابه؛ وهو سلوك
يتم تفسيره كتخويف أو
كتنظيم للحرارة، كما عُرف عنه أنه يفعل
ذلك عندما ينفث النار.[Unsupported language]
喉にある特殊な器官に炎を蓄える性質を持ち、
怒り状態になると、強烈な火炎ブレスを吐くことが
確認されている。その際は積極的に頭部を狙うことで、
チャンスを生み出すことができるだろう。Anjanath spits fiery blasts from its mouth utilizing
a unique organ in its throat when it is angered. When
it does so, focus attacks on its throat to gain an edge.L'Anjanath est doté d'un organe spécial dans
la mâchoire qui lui permet de cracher du feu
quand il est en colère. Lorsque c'est le cas,
concentrez vos attaques sur sa gorge pour
prendre l'avantage.Lo speciale organo che ha nelle fauci gli consente
di sputare fuoco quando si infuria. In queste
circostanze, indirizza i tuoi attacchi alla gola
dell'Anjanath per guadagnare terreno.Wenn er wütend ist, speit der Anjanath extrem heiße
Druckwellen, erzeugt von einem speziellen Organ in
seinem Hals – greife ihn deshalb dort zuerst an, um
deine Chance zu verbessern.Conocidos por las llamaradas que lanzan por sus
fauces cuando se enfadan gracias a un órgano que
tienen alojado en su garganta. Cuando ocurra esto,
concentra tus ataques en la garganta del Anjanath
para obtener ventaja.Благодаря особому органу в горле Аньянаты умеют
плеваться огнем. Цельтесь в шею — так вы быстрее
справитесь с этим монстром.Rozwścieczony Anjanath pluje ogniem, używając
specjalnego narządu w gardle. Skoncentruj ataki
na tej części ciała, żeby zyskać przewagę.O Anjanath cospe rajadas de fogo da boca usando
um órgão especial na garganta quando enfurecido.
Nessa ocasião, concentre os ataques na garganta
para ganhar vantagem.목에 있는 특수한 기관에 불꽃을 축적하는
성질이 있으며 분노하면 강력한 화염 브레스를
뿜는 것이 확인되었다. 그때, 적극적으로
머리를 노리면 찬스를 만들 수 있을 것이다.位於其咽喉的特殊器官能夠儲存火焰,
目前已確認當牠進入憤怒狀態後,
能夠吐出強烈的火焰吐息。
屆時若積極攻擊其頭部,能使狩獵變得有利許多。咽喉的特殊器官具备蓄积火焰的特性,
已确认它在愤怒状态下会吐出强烈的火焰吐息。
此时积极瞄准头部,便能创造出机会。أنجاناث ينفث انفجارات نارية من فمه مستخدمًا
عضوًا فريدًا في حلقه عند إغضابه. عندما
يفعل ذلك، ركّز الهجوم على حلقه للحصول على أفضلية.[Unsupported language]
Basic data
Base HP(LR/HR) 4000, (MR) 4000
Limping threshold(village) 18% / (LR) 18% / (HR) 16% / (MR) 12%
Capturing threshold(village) 21% / (LR) 21% / (HR) 19% / (MR) 14%
Sleep recovering90 seconds / recover 5% HP
Size1646.46 (1481.814, 1893.429, 2025.1458)
Threat level6
Type獣竜種Brute WyvernWyverne de terreWyvern brutaleKampfwyvernWyvern brutalСвирепая вивернаWiwerna zwalistaSerpe Bruta수룡종獸龍種兽龙种تنين مجنح متوحش[Unsupported language], (internal)Brute wyvern
GimmickVital(S) 100 / (M) 100 / (L) 100 / (KB) -1
Riding HP(S) 100 / (M) 100 / (L) 100
WeightLLLL
Caution to combat timer3
Caution to normal timer8
Combat to normal timer10
Enrage threshold(LR) 550 / (HR) 750 / (Rampage) 420 / (MR) 1100
State time(enraged) 130sec / (tired) 50sec
State time (rampage)(enraged) 10sec / (tired) 0sec
Motion(enraged) x1.14 / (tired) x0.9
Attack(enraged) x1.1
Defense(enraged) x1
Enrage add staying time30sec
life_area_timer_rate0.01
Default move pattern
Flying stance to movefalse
Sleep time500 ±50
Awake hour7 ~ 19
Eat time450 ±240
Quests
Quest | Size | HP | Attack | Parts | Defense | Element | Stun | Exhaust | Ride | Paralyze | Sleep | Stamina |
---|---|---|---|---|---|---|---|---|---|---|---|---|
x0.94 | x1.8 | x1.03 | x1 | Ax1, Bx1 ①Ax1, Bx1 | x1 ①x1 | x1 ①x1 | x1 ①x1 | x1 ①x1 | x1 | 0 | ||
x1.03 | x1.8 | x1.03 | x1 | Ax1, Bx1 ①Ax1, Bx1 | x1 ①x1 | x1 ①x1 | x1 ①x1 | x1 ①x1 | x1 | 0 | ||
x0.94 | x1.8 | x1.03 | x1 | Ax1, Bx1 ①Ax1, Bx1 | x1 ①x1 | x1 ①x1 | x1 ①x1 | x1 ①x1 | x1 | 0 | ||
x0.73 | x1.85 | x1.03 | x1 | Ax1, Bx1 ①Ax1, Bx1 | x1 ①x1 | x1 ①x1 | x1 ①x1 | x1 ①x1 | x1 | 0 | ||
x1.12 | x2.15 | x1.24 | x1 | Ax1, Bx1 ①Ax1, Bx1 | x1 ①x1 | x1.05 ①x1 | x1 ①x1 | x1 ①x1 | x1 | 0 | ||
x1.69 | x2.1 | x1.87 | x1 | Ax1.05, Bx1.05 ①Ax1, Bx1 | x1.2 ①x1 | x1.25 ①x1 | x1.05 ①x1 | x1.05 ①x1 | x1 | 0 | ||
1% | x1.87(±) | x2.1 | x1.87 | x1 | Ax1.05, Bx1.05 ①Ax1, Bx1 | x1.2 ①x1 | x1.25 ①x1 | x1.05 ①x1 | x1.05 ①x1 | x1 | 0 | |
x1.69 | x2.1 | x1.87 | x1 | Ax1.05, Bx1.05 ①Ax1, Bx1 | x1.2 ①x1 | x1.25 ①x1 | x1.05 ①x1 | x1.05 ①x1 | x1 | 0 | ||
3%3% | x3.2(±±) | x4.6 | x2.95 | x1 | Ax1.3, Bx1.3 ①Ax1, Bx1 | x1.3 ①x1 | x1.6 ①x1 | x1.3 ①x1 | x1.3 ①x1 | x1 | 1 | |
1% | x3.1 | x4.6 | x2.95 | x1 | Ax1.3, Bx1.3 ①Ax1, Bx1 | x1.3 ①x1 | x1.6 ①x1 | x1.3 ①x1 | x1.3 ①x1 | x1 | 1 | |
1% | x3.1 | x4.6 | x2.95 | x1 | Ax1.3, Bx1.3 ①Ax1, Bx1 | x1.3 ①x1 | x1.6 ①x1 | x1.3 ①x1 | x1.3 ①x1 | x1 | 1 | |
1% | x3.1 | x4.6 | x2.95 | x1 | Ax1.3, Bx1.3 ①Ax1, Bx1 | x1.3 ①x1 | x1.6 ①x1 | x1.3 ①x1 | x1.3 ①x1 | x1 | 1 | |
3%3% | x2.6 | x4.7 | x2.95 | x1 | Ax1.3, Bx1.3 ①Ax1, Bx1 | x1.3 ①x1 | x1.6 ①x1 | x1.3 ①x1 | x1.3 ①x1 | x1 | 1 | |
1% | x3.1 | x4.6 | x2.95 | x1 | Ax1.3, Bx1.3 ①Ax1, Bx1 | x1.3 ①x1 | x1.6 ①x1 | x1.3 ①x1 | x1.3 ①x1 | x1 | 1 | |
3%3% | x2.14 | x4.7 | x2.95 | x1 | Ax1.3, Bx1.3 ①Ax1, Bx1 | x1.3 ①x1 | x1.6 ①x1 | x1.3 ①x1 | x1.3 ①x1 | x1 | 1 | |
1%1% | x3.8 | x6.1 | x3.45 | x1 | Ax1.9, Bx1.9 ①Ax1, Bx1 | x1.4 ①x1 | x1.8 ①x1 | x1.9 ①x1 | x1.9 ①x1 | x1 | 1 | |
1% | x3.4 | x5.2 | x3.15 | x1 | Ax1.5, Bx1.5 ①Ax1, Bx1 | x1.3 ①x1 | x1.6 ①x1 | x1.5 ①x1 | x1.5 ①x1 | x1 | 1 | |
1% | x3.4 | x5.2 | x3.15 | x1 | Ax1.5, Bx1.5 ①Ax1, Bx1 | x1.3 ①x1 | x1.6 ①x1 | x1.5 ①x1 | x1.5 ①x1 | x1 | 1 | |
1% | x3.4 | x5.2 | x3.15 | x1 | Ax1.5, Bx1.5 ①Ax1, Bx1 | x1.3 ①x1 | x1.6 ①x1 | x1.5 ①x1 | x1.5 ①x1 | x1 | 1 | |
3%3% | x2.7 | x5.3 | x3.15 | x1 | Ax1.5, Bx1.5 ①Ax1, Bx1 | x1.3 ①x1 | x1.6 ①x1 | x1.5 ①x1 | x1.5 ①x1 | x1 | 1 | |
1% | x3.4 | x5.2 | x3.15 | x1 | Ax1.5, Bx1.5 ①Ax1, Bx1 | x1.3 ①x1 | x1.6 ①x1 | x1.5 ①x1 | x1.5 ①x1 | x1 | 1 | |
1% | x3.4 | x5.2 | x3.15 | x1 | Ax1.5, Bx1.5 ①Ax1, Bx1 | x1.3 ①x1 | x1.6 ①x1 | x1.5 ①x1 | x1.5 ①x1 | x1 | 1 | |
1% | x3.4 | x5.2 | x3.15 | x1 | Ax1.5, Bx1.5 ①Ax1, Bx1 | x1.3 ①x1 | x1.6 ①x1 | x1.5 ①x1 | x1.5 ①x1 | x1 | 1 | |
1%1% | x3.8 | x6.1 | x3.45 | x1 | Ax1.9, Bx1.9 ①Ax1, Bx1 | x1.4 ①x1 | x1.8 ①x1 | x1.9 ①x1 | x1.9 ①x1 | x1 | 1 | |
1%1% | x3.8 | x6.1 | x3.45 | x1 | Ax1.9, Bx1.9 ①Ax1, Bx1 | x1.4 ①x1 | x1.8 ①x1 | x1.9 ①x1 | x1.9 ①x1 | x1 | 1 | |
1%1% | x3.8 | x6.1 | x3.45 | x1 | Ax1.9, Bx1.9 ①Ax1, Bx1 | x1.4 ①x1 | x1.8 ①x1 | x1.9 ①x1 | x1.9 ①x1 | x1 | 1 | |
1%1% | x3.8 | x6.1 | x3.45 | x1 | Ax1.9, Bx1.9 ①Ax1, Bx1 | x1.4 ①x1 | x1.8 ①x1 | x1.9 ①x1 | x1.9 ①x1 | x1 | 1 | |
1%1% | x3.8 | x6.1 | x3.45 | x1 | Ax1.9, Bx1.9 ①Ax1, Bx1 | x1.4 ①x1 | x1.8 ①x1 | x1.9 ①x1 | x1.9 ①x1 | x1 | 1 | |
1%1% | x3.8 | x6.1 | x3.45 | x1 | Ax1.9, Bx1.9 ①Ax1, Bx1 | x1.4 ①x1 | x1.8 ①x1 | x1.9 ①x1 | x1.9 ①x1 | x1 | 1 | |
1%1% | x3.8 | x6.1 | x3.45 | x1 | Ax1.9, Bx1.9 ①Ax1, Bx1 | x1.4 ①x1 | x1.8 ①x1 | x1.9 ①x1 | x1.9 ①x1 | x1 | 1 | |
1%1% | x3.8 | x6.1 | x3.45 | x1 | Ax1.9, Bx1.9 ①Ax1, Bx1 | x1.4 ①x1 | x1.8 ①x1 | x1.9 ①x1 | x1.9 ①x1 | x1 | 1 | |
3%3% | x2.8 | x6.5 | x3.75 | x1 | Ax1.9, Bx1.9 ①Ax1, Bx1 | x1.4 ①x1 | x1.8 ①x1 | x1.9 ①x1 | x1.9 ①x1 | x1 | 1 | |
1% | x3.1 | x4.6 | x2.95 | x1 | Ax1.3, Bx1.3 ①Ax1, Bx1 | x1.3 ①x1 | x1.6 ①x1 | x1.3 ①x1 | x1.3 ①x1 | x1 | 1 | |
1% | x3.4 | x5.2 | x3.15 | x1 | Ax1.5, Bx1.5 ①Ax1, Bx1 | x1.3 ①x1 | x1.6 ①x1 | x1.5 ①x1 | x1.5 ①x1 | x1 | 1 | |
1%1% | x3.8 | x6.1 | x3.45 | x1 | Ax1.9, Bx1.9 ①Ax1, Bx1 | x1.4 ①x1 | x1.8 ①x1 | x1.9 ①x1 | x1.9 ①x1 | x1 | 1 | |
1%1% | x3.8 | x6.1 | x3.45 | x1 | Ax1.9, Bx1.9 ①Ax1, Bx1 | x1.4 ①x1 | x1.8 ①x1 | x1.9 ①x1 | x1.9 ①x1 | x1 | 1 | |
1%1% | x3.8 | x6.1 | x3.45 | x1 | Ax1.9, Bx1.9 ①Ax1, Bx1 | x1.4 ①x1 | x1.8 ①x1 | x1.9 ①x1 | x1.9 ①x1 | x1 | 1 | |
1%1% | x3.8 | x6.1 | x3.45 | x1 | Ax1.9, Bx1.9 ①Ax1, Bx1 | x1.4 ①x1 | x1.8 ①x1 | x1.9 ①x1 | x1.9 ①x1 | x1 | 1 | |
1%1% | x3.8 | x6.1 | x3.45 | x1 | Ax1.9, Bx1.9 ①Ax1, Bx1 | x1.4 ①x1 | x1.8 ①x1 | x1.9 ①x1 | x1.9 ①x1 | x1 | 1 | |
1% | x3.4 | x5.2 | x3.15 | x1 | Ax1.5, Bx1.5 ①Ax1, Bx1 | x1.3 ①x1 | x1.6 ①x1 | x1.5 ①x1 | x1.5 ①x1 | x1 | 1 | |
3%3% | x2.5 | x5.3 | x3.15 | x1 | Ax1.5, Bx1.5 ①Ax1, Bx1 | x1.3 ①x1 | x1.6 ①x1 | x1.5 ①x1 | x1.5 ①x1 | x1 | 1 | |
1%1% | x3.8 | x6.1 | x3.45 | x1 | Ax1.9, Bx1.9 ①Ax1, Bx1 | x1.4 ①x1 | x1.8 ①x1 | x1.9 ①x1 | x1.9 ①x1 | x1 | 1 | |
1%1% | x3.8 | x6.1 | x3.45 | x1 | Ax1.9, Bx1.9 ①Ax1, Bx1 | x1.4 ①x1 | x1.8 ①x1 | x1.9 ①x1 | x1.9 ①x1 | x1 | 1 | |
1%1% | x3.8 | x6.1 | x3.45 | x1 | Ax1.9, Bx1.9 ①Ax1, Bx1 | x1.4 ①x1 | x1.8 ①x1 | x1.9 ①x1 | x1.9 ①x1 | x1 | 1 | |
1%1% | x3.8 | x6.1 | x3.45 | x1 | Ax1.9, Bx1.9 ①Ax1, Bx1 | x1.4 ①x1 | x1.8 ①x1 | x1.9 ①x1 | x1.9 ①x1 | x1 | 1 | |
1%1% | x5.4 | x7 | x5.8 | x1 | Ax2, Bx2 ①Ax1, Bx1 | x1.4 ①x1 | x1.85 ①x1 | x2 ①x1 | x2 ①x1 | x1 | 3 | |
1%1% | x5.4 | x7 | x5.8 | x1 | Ax2, Bx2 ①Ax1, Bx1 | x1.4 ①x1 | x1.85 ①x1 | x2 ①x1 | x2 ①x1 | x1 | 3 | |
1%1% | x5.4 | x7 | x5.8 | x1 | Ax2, Bx2 ①Ax1, Bx1 | x1.4 ①x1 | x1.85 ①x1 | x2 ①x1 | x2 ①x1 | x1 | 3 | |
1%1% | x5.4 | x7 | x5.8 | x1 | Ax2, Bx2 ①Ax1, Bx1 | x1.4 ①x1 | x1.85 ①x1 | x2 ①x1 | x2 ①x1 | x1 | 3 | |
1%1% | x5.4 | x7 | x5.8 | x1 | Ax2, Bx2 ①Ax1, Bx1 | x1.4 ①x1 | x1.85 ①x1 | x2 ①x1 | x2 ①x1 | x1 | 3 | |
1%1% | x5.4 | x7 | x5.8 | x1 | Ax2, Bx2 ①Ax1, Bx1 | x1.4 ①x1 | x1.85 ①x1 | x2 ①x1 | x2 ①x1 | x1 | 3 | |
6%10% | x6(±±) | x7 | x5.8 | x1 | Ax2, Bx2 ①Ax1, Bx1 | x1.4 ①x1 | x1.85 ①x1 | x2 ①x1 | x2 ①x1 | x1 | 3 | |
1%1% | x6 | x8 | x6.6 | x1 | Ax2.1, Bx2.1 ①Ax1, Bx1 | x1.5 ①x1 | x1.9 ①x1 | x2.1 ①x1 | x2.1 ①x1 | x1 | 3 | |
1%1% | x6 | x8 | x6.6 | x1 | Ax2.1, Bx2.1 ①Ax1, Bx1 | x1.5 ①x1 | x1.9 ①x1 | x2.1 ①x1 | x2.1 ①x1 | x1 | 3 | |
6%10% | x4.2 | x8.25 | x6.6 | x1 | Ax2.1, Bx2.1 ①Ax1, Bx1 | x1.5 ①x1 | x1.9 ①x1 | x2.1 ①x1 | x2.1 ①x1 | x1 | 3 | |
1%1% | x6 | x8 | x6.6 | x1 | Ax2.1, Bx2.1 ①Ax1, Bx1 | x1.5 ①x1 | x1.9 ①x1 | x2.1 ①x1 | x2.1 ①x1 | x1 | 3 | |
1%1% | x6 | x8 | x6.6 | x1 | Ax2.1, Bx2.1 ①Ax1, Bx1 | x1.5 ①x1 | x1.9 ①x1 | x2.1 ①x1 | x2.1 ①x1 | x1 | 3 | |
1%1% | x6 | x8 | x6.6 | x1 | Ax2.1, Bx2.1 ①Ax1, Bx1 | x1.5 ①x1 | x1.9 ①x1 | x2.1 ①x1 | x2.1 ①x1 | x1 | 3 | |
1%1% | x6 | x8 | x6.6 | x1 | Ax2.1, Bx2.1 ①Ax1, Bx1 | x1.5 ①x1 | x1.9 ①x1 | x2.1 ①x1 | x2.1 ①x1 | x1 | 3 | |
1%1% | x6 | x8 | x6.6 | x1 | Ax2.1, Bx2.1 ①Ax1, Bx1 | x1.5 ①x1 | x1.9 ①x1 | x2.1 ①x1 | x2.1 ①x1 | x1 | 3 | |
6%10% | x4.2 | x8.25 | x6.6 | x1 | Ax2.1, Bx2.1 ①Ax1, Bx1 | x1.5 ①x1 | x1.9 ①x1 | x2.1 ①x1 | x2.1 ①x1 | x1 | 3 | |
6%10% | x4.2 | x8.25 | x6.6 | x1 | Ax2.1, Bx2.1 ①Ax1, Bx1 | x1.5 ①x1 | x1.9 ①x1 | x2.1 ①x1 | x2.1 ①x1 | x1 | 3 | |
1%1% | x6.8 | x9 | x7.6 | x1 | Ax2.4, Bx2.4 ①Ax1, Bx1 | x1.6 ①x1 | x2.05 ①x1 | x2.4 ①x1 | x2.4 ①x1 | x1 | 3 | |
1%1% | x6.8 | x9 | x7.6 | x1 | Ax2.4, Bx2.4 ①Ax1, Bx1 | x1.6 ①x1 | x2.05 ①x1 | x2.4 ①x1 | x2.4 ①x1 | x1 | 3 | |
1%1% | x6.8 | x9 | x7.6 | x1 | Ax2.4, Bx2.4 ①Ax1, Bx1 | x1.6 ①x1 | x2.05 ①x1 | x2.4 ①x1 | x2.4 ①x1 | x1 | 3 | |
1%1% | x6.8 | x9 | x7.6 | x1 | Ax2.4, Bx2.4 ①Ax1, Bx1 | x1.6 ①x1 | x2.05 ①x1 | x2.4 ①x1 | x2.4 ①x1 | x1 | 3 | |
1%1% | x9.2 | x10.3 | x11.6 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
1%1% | x9.2 | x10.3 | x11.6 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
1%1% | x9.2 | x10.3 | x11.6 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
6%10% | x4.2 | x10.6 | x11.6 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
1%1% | x10.1 | x10.3 | x11.6 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
1%1% | x10.1 | x10.3 | x11.6 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
1%1% | x10.1 | x10.3 | x11.6 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
1%1% | x10.1 | x10.3 | x11.6 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
1%1% | x10.1 | x10.3 | x11.6 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
1%1% | x10.1 | x10.3 | x11.6 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
6%10% | x15.5(±) | x12.3 | x15.5 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x2 ①x2 | x2.15 ①x1 | x3 ①x2 | x3 ①x2 | x1 | 3 | |
1%1% | x10.1 | x10.3 | x11.6 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
1%1% | x5.4 | x7 | x5.8 | x1 | Ax2, Bx2 ①Ax1, Bx1 | x1.4 ①x1 | x1.85 ①x1 | x2 ①x1 | x2 ①x1 | x1 | 3 | |
6%10% | x6(±±) | x7 | x5.8 | x1 | Ax2, Bx2 ①Ax1, Bx1 | x1.4 ①x1 | x1.85 ①x1 | x2 ①x1 | x2 ①x1 | x1 | 3 | |
6%10% | x4.2 | x9 | x6.6 | x1 | Ax2.1, Bx2.1 ①Ax1, Bx1 | x1.5 ①x1 | x1.9 ①x1 | x2.1 ①x1 | x2.1 ①x1 | x1 | 3 | |
1%1% | x6 | x8 | x6.6 | x1 | Ax2.1, Bx2.1 ①Ax1, Bx1 | x1.5 ①x1 | x1.9 ①x1 | x2.1 ①x1 | x2.1 ①x1 | x1 | 3 | |
1%1% | x6 | x8 | x6.6 | x1 | Ax2.1, Bx2.1 ①Ax1, Bx1 | x1.5 ①x1 | x1.9 ①x1 | x2.1 ①x1 | x2.1 ①x1 | x1 | 3 | |
6%10% | x4.2 | x8.25 | x6.6 | x1 | Ax2.1, Bx2.1 ①Ax1, Bx1 | x1.5 ①x1 | x1.9 ①x1 | x2.1 ①x1 | x2.1 ①x1 | x1 | 3 | |
1%1% | x6.8 | x9 | x7.6 | x1 | Ax2.4, Bx2.4 ①Ax1, Bx1 | x1.6 ①x1 | x2.05 ①x1 | x2.4 ①x1 | x2.4 ①x1 | x1 | 3 | |
1%1% | x7.6 | x10 | x8.8 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
1%1% | x7.6 | x10 | x8.8 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
1%1% | x7.6 | x10 | x8.8 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
1%1% | x9.2 | x10.3 | x11.6 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
1%1% | x5.4 | x7 | x5.8 | x1 | Ax2, Bx2 ①Ax1, Bx1 | x1.4 ①x1 | x1.85 ①x1 | x2 ①x1 | x2 ①x1 | x1 | 3 | |
1%1% | x6 | x8 | x6.6 | x1 | Ax2.1, Bx2.1 ①Ax1, Bx1 | x1.5 ①x1 | x1.9 ①x1 | x2.1 ①x1 | x2.1 ①x1 | x1 | 3 | |
6%10% | x3.6 | x8.25 | x6.6 | x1 | Ax2.1, Bx2.1 ①Ax1, Bx1 | x1.5 ①x1 | x1.9 ①x1 | x2.1 ①x1 | x2.1 ①x1 | x1 | 3 | |
1%1% | x6.8 | x9 | x7.6 | x1 | Ax2.4, Bx2.4 ①Ax1, Bx1 | x1.6 ①x1 | x2.05 ①x1 | x2.4 ①x1 | x2.4 ①x1 | x1 | 3 | |
1%1% | x7.6 | x10 | x8.8 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
1%1% | x7.6 | x10 | x8.8 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
Village tour (Village 5★) | x1.03 | x1.8 | x1.03 | x1 | Ax1, Bx1 ①Ax1, Bx1 | x1 ①x1 | x1 ①x1 | x1 ①x1 | x1 ①x1 | x1 | 0 | |
Low rank tour (Hub 3★) | 1% | x1.87(±) | x2.1 | x1.87 | x1 | Ax1.05, Bx1.05 ①Ax1, Bx1 | x1.2 ①x1 | x1.25 ①x1 | x1.05 ①x1 | x1.05 ①x1 | x1 | 0 |
High rank tour (Hub 6★) | 3%3% | x3.2(±±) | x4.6 | x2.95 | x1 | Ax1.3, Bx1.3 ①Ax1, Bx1 | x1.3 ①x1 | x1.6 ①x1 | x1.3 ①x1 | x1.3 ①x1 | x1 | 1 |
Master rank tour (MR 2★) | 6%10% | x6(±±) | x7.75 | x5.8 | x1 | Ax2, Bx2 ①Ax1, Bx1 | x1.4 ①x1 | x1.85 ①x1 | x2 ①x1 | x2 ①x1 | x1 | 3 |
Hitzone data
Hitzone | Phase | Name | Slash | Impact | Shot | Fire | Water | Ice | Thunder | Dragon | Dizzy |
---|---|---|---|---|---|---|---|---|---|---|---|
[0]A:鼻 | Normal | 鼻SnoutMuseauMusoSchnauzeHocicoМордаPyskFocinho코鼻子鼻子خرطوم[Unsupported language] | 80 | 75 | 65 | 0 | 20 | 15 | 10 | 10 | 100 |
[1]B:頭部 | Normal | 頭部HeadTêteTestaKopfCabezaГоловаGłowaCabeça머리頭部头部الرأس[Unsupported language] | 70 | 70 | 60 | 0 | 25 | 15 | 10 | 5 | 100 |
[2]C:首 | Normal | 首NeckCouColloNackenCuelloШеяSzyjaPescoço목頸部颈部رقبة[Unsupported language] | 30 | 30 | 15 | 0 | 20 | 15 | 5 | 5 | 0 |
[3]D:翼 | Normal | 翼WingAileAlaFlügelAlaКрылоSkrzydłoAsa날개翅膀翼جناح[Unsupported language] | 50 | 45 | 55 | 0 | 25 | 20 | 15 | 10 | 0 |
[4]E:後ろ脚 | Normal | 脚LegPatteZampaBeinPataЛапаNogaPerna다리腳腿قدم[Unsupported language] | 30 | 30 | 15 | 0 | 15 | 10 | 5 | 0 | 0 |
Broken | 45 | 45 | 30 | 0 | 15 | 10 | 5 | 0 | 0 | ||
[5]F:胴体 | Normal | 胴TorsoTroncTorsoTorsoTorsoТорсTułówTronco몸통身體躯干جذع[Unsupported language] | 30 | 30 | 45 | 0 | 15 | 10 | 5 | 0 | 0 |
[6]G:尻尾 | Normal | 尻尾TailQueueCodaSchwanzColaХвостOgonCauda꼬리尾巴尾巴ذيل[Unsupported language] | 60 | 60 | 55 | 0 | 20 | 15 | 10 | 5 | 0 |
[7] | Normal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
[8] | Normal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
[9] | Normal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
[10] | Normal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
[11] | Normal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
[12] | Normal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
[13] | Normal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
[14] | Normal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
[15] | Normal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Parts
Part | Stagger | Break | Sever | Extract | Anomaly cores (3x active) |
---|---|---|---|---|---|
[0]Group0_頭部, 頭部, 頭部_WorldConvert | 240 | (x1) 480 | Red | 40% probability, 60 HP | |
[1]Group1_胴体, 胴体, 胴体_WorldConvert | 300 | Orange | - | ||
[2]Group2_左脚, 左脚, 左脚_WorldConvert | 100 | (x1) 100 | White | 20% probability, 40 HP | |
[3]Group3_右脚, 右脚, 右脚_WorldConvert | 100 | (x1) 100 | White | 20% probability, 40 HP | |
[4]Group4_尻尾, 尻尾 | 200 | (Slash) 350 | Orange | 20% probability, 30 HP | |
[5]Group5_左翼, 左翼, 左翼_WorldConvert | 220 | Orange | - | ||
[6]Group6_右翼, 右翼, 右翼_WorldConvert | 220 | Orange | - | ||
[7] | 200 | None | - | ||
[8] | 100 | None | - | ||
[9] | 100 | None | - | ||
[10] | 100 | None | - | ||
[11] | 100 | None | - | ||
[12] | 100 | None | - | ||
[13] | 100 | None | - | ||
[14] | 100 | None | - | ||
[15] | 100 | None | - |
Multi-part vital
Index | Part | priority | Attributes | HP |
---|---|---|---|---|
Apex shutdown (rampage) | 4 | Unique | ||
Hellfire knockdown | All | 4 | UniqueRampage enableMulti rate EX | 1 / 150 / 700 |
Apex shutdown (normal quest) | 4 | Unique | ||
Unique0 | [0] | 2 | Unique | (LR/HR) 190, (MR) 150 / (LR/HR) 190, (MR) 160 / (LR/HR) 190, (MR) 185 / (LR/HR) 190, (MR) 210 / (LR/HR) 190, (MR) 230 |
Unique1 | [0] | 2 | UniqueRampage enable | 250 |
Abnormal status
Threshold | Decay | Max stock | Active time | Add tired time | Damage | Additional information | |
---|---|---|---|---|---|---|---|
Paralyze | 180 (+130) → 570180 (+130) → 570 | 5 / 10 sec5 / 10 sec | 0 | 10 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Sleep | 200 (+100) → 500200 (+100) → 500 | 2 / 1 sec2 / 1 sec | 0 | 20 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Stun | 120 (+100) → 520120 (+100) → 520 | 5 / 10 sec5 / 10 sec | 0 | 10 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Exhaust | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Stamina reduction = 0 |
Paralyze | 180 (+130) → 570180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 10 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Sleep | 150 (+100) → 550180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 40 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Stun | 150 (+120) → 630180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 10 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Exhaust | 225 (+75) → 900180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Stamina reduction = 150 |
Flash | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 20 sec (-5 sec) → 10 sec | +0 sec | 0 / 0 sec | Activate count = 0, Active time = 0 Activate count = 0, Active time = 0 Ignore refresh stance = Distance = 5 ~ 20, Angle = 90 |
Flash | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 10 sec (-3 sec) → 3 sec | +0 sec | 0 / 0 sec | Activate count = 4, Active time = 20 Activate count = 3, Active time = 10 Ignore refresh stance = stand, fly, diving, wall, ceiling Distance = 3 ~ 8, Angle = 120 |
Flash | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Activate count = 3, Active time = 10 Activate count = 2, Active time = 5 Ignore refresh stance = stand, fly, diving, wall, ceiling Distance = 3 ~ 8, Angle = 120 |
Poison | 180 (+130) → 570180 (+130) → 570 | 5 / 10 sec5 / 10 sec | 0 | 40 sec (-0 sec) → 0 sec | +0 sec | 5 / 2 sec | |
Blast | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Blast damage = 0 |
Poison | 150 (+100) → 550180 (+900) → 1080 | 5 / 10 sec5 / 10 sec | 0 | 20 sec (-0 sec) → 0 sec | +0 sec | 10 / 1 sec | |
Blast | 120 (+60) → 720180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Blast damage = 100 |
Ride | 1000 (+800) → 54000 (+0) → 0 | 0 / 10 sec0 / 0 sec | 0 | 15 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Non-target monster first ride limit = 0 |
Ride | 500 (+2000) → 61000 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 15 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Non-target monster first ride limit = 65 |
Water | 180 (+130) → 570180 (+130) → 570 | 5 / 10 sec5 / 10 sec | 0 | 20 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Melee hzv adjust: hard = 25, soft = 3, judge = 60 Shot hzv adjust: hard = 25, soft = 3, judge = 60 |
Fire | 180 (+130) → 570180 (+130) → 570 | 5 / 10 sec5 / 10 sec | 0 | 30 sec (-0 sec) → 0 sec | +0 sec | 2 / 15 sec | Hit-damage rate = 2 |
Ice | 180 (+130) → 570180 (+130) → 570 | 5 / 10 sec5 / 10 sec | 0 | 20 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Motion speed rate = 0.8 |
Thunder | 180 (+130) → 570180 (+130) → 570 | 5 / 10 sec5 / 10 sec | 0 | 20 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Stun hzv adjust: rate = 0.5, min = 5, max = 50, default = 1.2 Normal hzv adjust: rate = 0.5, min = 5, max = 50, default = 1.2 Stun active limit = 0 |
Pitfall trap | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 10 sec (-0 sec) → 3 sec | +5 sec | 0 / 0 sec | |
Quicksand | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Poison purr-ison | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Poison stacking = 0 |
Shock trap | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 10 sec (-0 sec) → 3 sec | +5 sec | 0 / 0 sec | |
Shock purr-ison | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Capture | 150 (+300) → 00 (+0) → 0 | 5 / 5 sec0 / 0 sec | 200 | 3.402823e38 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Dung | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Steel fang | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Active limit = 0, Unique target param = false Distance = 0 ~ 0, Angle = 0 |
Water | 180 (+130) → 570180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 40 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Melee hzv adjust: hard = 25, soft = 3, judge = 60 Shot hzv adjust: hard = 25, soft = 3, judge = 60 |
Fire | 180 (+130) → 570180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 20 sec (-0 sec) → 0 sec | +0 sec | 15 / 2 sec | Hit-damage rate = 1.5 |
Ice | 180 (+130) → 570180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 30 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Motion speed rate = 0.9 |
Thunder | 180 (+130) → 570180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 30 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Stun hzv adjust: rate = 0.5, min = 1, max = 40, default = 1 Normal hzv adjust: rate = 0.2, min = 1, max = 20, default = 1 Stun active limit = 1 |
Pitfall trap | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 10 sec (-2 sec) → 3 sec | +5 sec | 0 / 0 sec | |
Quicksand | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 10 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Poison purr-ison | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 8 sec (-0 sec) → 3 sec | +5 sec | 0 / 0 sec | Poison stacking = 300 |
Shock trap | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 8 sec (-2 sec) → 3 sec | +5 sec | 0 / 0 sec | |
Shock purr-ison | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 8 sec (-2 sec) → 3 sec | +5 sec | 0 / 0 sec | |
Pitfall trap | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 8 sec (-2 sec) → 3 sec | +5 sec | 0 / 0 sec | |
Quicksand | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 8 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Poison purr-ison | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 8 sec (-0 sec) → 3 sec | +5 sec | 0 / 0 sec | Poison stacking = 300 |
Shock trap | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 6 sec (-2 sec) → 3 sec | +5 sec | 0 / 0 sec | |
Shock purr-ison | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 6 sec (-2 sec) → 3 sec | +5 sec | 0 / 0 sec | |
Capture | 150 (+0) → 00 (+0) → 0 | 5 / 5 sec0 / 0 sec | 200 | 3.402823e38 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Dung | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 120 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Steel fang | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 10 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Active limit = 4, Unique target param = false Distance = 0 ~ 0, Angle = 0 |
Afflicted stats
Return to great activity time50 sec
Damage to releasex15 (carry over x9) / x20 (carry over x11.25) / x25 (carry over x13.5)
Release count to topple1
Maximum activity min continue time60 sec
Anomaly burst time90 sec
Add enragex1
Core break damage1.2%
Core break part break100%
Attack(normal) x1 / (great) x1 / (max) x1
Motion(normal) x1 / (great) x1.02 / (max) x1.04
Bloodblight timex1
Low rank reward
Target rewards | Probability |
---|---|
1x | 20% |
1x | 35% |
1x | 19% |
1x | 9% |
1x | 2% |
1x | 15% |
Part | Carves | Probability |
---|---|---|
Main body (x3) | 1x | 31% |
1x | 27% | |
1x | 23% | |
1x | 18% | |
1x | 1% | |
Severed part A | 1x | 70% |
1x | 27% | |
1x | 3% |
Capture rewards | Probability |
---|---|
1x | 31% |
1x | 21% |
2x | 23% |
1x | 12% |
1x | 3% |
2x | 10% |
Part | Broken part rewards | Probability |
---|---|---|
頭部HeadTêteTestaKopfCabezaГоловаGłowaCabeça머리頭部头部الرأس[Unsupported language] All of:
| 1x | 62% |
1x | 35% | |
1x | 3% | |
脚LegPatteZampaBeinPataЛапаNogaPerna다리腳腿قدم[Unsupported language] Any of:
| 1x | 60% |
2x | 40% |
Part | Dropped materials | Probability |
---|---|---|
Drop 0 - 100% Drop 1 - 100% | 1x | 39% |
1x | 10% | |
1x | 1% | |
1x | 50% | |
Riding | 1x | 50% |
1x | 30% | |
1x | 20% |
From buddy | Probability |
---|---|
1x | 39% |
1x | 24% |
1x | 9% |
1x | 12% |
1x | 16% |
High rank reward
Target rewards | Probability |
---|---|
1x | 20% |
1x | 34% |
1x | 18% |
1x | 6% |
1x | 5% |
1x | 2% |
1x | 15% |
Part | Carves | Probability |
---|---|---|
Main body (x3) | 1x | 30% |
1x | 26% | |
1x | 22% | |
1x | 17% | |
1x | 4% | |
1x | 1% | |
Severed part A | 1x | 65% |
1x | 25% | |
1x | 7% | |
1x | 3% |
Capture rewards | Probability |
---|---|
1x | 31% |
1x | 21% |
2x | 23% |
1x | 8% |
1x | 7% |
1x | 3% |
2x | 7% |
Part | Broken part rewards | Probability |
---|---|---|
頭部HeadTêteTestaKopfCabezaГоловаGłowaCabeça머리頭部头部الرأس[Unsupported language] All of:
| 1x | 60% |
1x | 30% | |
1x | 7% | |
1x | 3% | |
脚LegPatteZampaBeinPataЛапаNogaPerna다리腳腿قدم[Unsupported language] Any of:
| 1x | 60% |
2x | 40% |
Part | Dropped materials | Probability |
---|---|---|
Drop 0 - 100% Drop 1 - 100% | 1x | 36% |
1x | 10% | |
1x | 3% | |
1x | 1% | |
1x | 15% | |
1x | 35% | |
Riding | 1x | 49% |
1x | 30% | |
1x | 20% | |
1x | 1% |
From buddy | Probability |
---|---|
1x | 38% |
1x | 23% |
1x | 9% |
1x | 12% |
1x | 2% |
1x | 16% |
Master rank reward
Target rewards | Probability |
---|---|
1x | 20% |
1x | 34% |
1x | 18% |
1x | 6% |
1x | 5% |
1x | 2% |
1x | 15% |
Part | Carves | Probability |
---|---|---|
Main body (x3) | 1x | 30% |
1x | 26% | |
1x | 21% | |
1x | 17% | |
1x | 4% | |
1x | 2% | |
Severed part A | 1x | 70% |
1x | 20% | |
1x | 7% | |
1x | 3% |
Capture rewards | Probability |
---|---|
1x | 31% |
1x | 21% |
2x | 23% |
1x | 8% |
1x | 7% |
1x | 3% |
2x | 7% |
Part | Broken part rewards | Probability |
---|---|---|
頭部HeadTêteTestaKopfCabezaГоловаGłowaCabeça머리頭部头部الرأس[Unsupported language] All of:
| 1x | 60% |
1x | 32% | |
1x | 6% | |
1x | 2% | |
脚LegPatteZampaBeinPataЛапаNogaPerna다리腳腿قدم[Unsupported language] Any of:
| 1x | 60% |
2x | 40% |
Part | Dropped materials | Probability |
---|---|---|
Drop 0 - 100% Drop 1 - 100% | 1x | 36% |
1x | 10% | |
1x | 3% | |
1x | 1% | |
1x | 10% | |
1x | 40% | |
Riding | 1x | 49% |
1x | 30% | |
1x | 20% | |
1x | 1% |
From buddy | Probability |
---|---|
1x | 38% |
1x | 23% |
1x | 9% |
1x | 12% |
1x | 2% |
1x | 16% |
Anomaly quest reward
Move set
Internal name | Damage | Status | Guardable | Power | Type | To object | To other monster | Flags |
---|---|---|---|---|---|---|---|---|
牽制噛みつき |
|
| Yes | 30 | Tripping | PowerM | S | CalcHitDirectionBasedRootPos |
横噛みつき |
|
| Yes | 40 | Quick recovery flying | PowerM | S | AllDirGuardable |
薙ぎ払い尻尾攻撃・風圧 | Yes | 5 | Minor wind pressure | None | None | CalcHitDirectionBasedRootPosAllDirGuardable | ||
薙ぎ払い尻尾攻撃・ヒット |
|
| Yes | 30 | Flying away | PowerM | S | CalcHitDirectionBasedRootPosAllDirGuardable |
連続噛みつき2連1発目 |
|
| Yes | 30 | Flying away | PowerM | M | |
連続噛みつき2連2発目 |
|
| Yes | 30 | Flying away | PowerM | M | |
連続噛みつき3連1発目 |
|
| Yes | 40 | Quick recovery flying | PowerM | M | |
連続噛みつき3連2発目 |
|
| Yes | 40 | Quick recovery flying | PowerM | M | |
連続噛みつき3連3発目 |
|
| Yes | 50 | Quick recovery flying | PowerM | M | |
脚_ノーマルやられ |
| Yes | 30 | Tripping | None | None | AllDirGuardable | |
必殺噛みつき |
|
| Yes | 60 | Flying away | PowerM | M | AllDirGuardable |
拘束噛みつき |
| Yes | 60 | Catch | None | S | CalcHitDirectionBasedRootPos | |
叩き付け尻尾攻撃・風圧 | Yes | 5 | Minor wind pressure | None | None | CalcHitDirectionBasedRootPosAllDirGuardable | ||
叩き付け尻尾攻撃・ヒット |
|
| Yes | 10 | Quick recovery flying | PowerM | S | CalcHitDirectionBasedRootPos |
【未使用】追い込み噛みつき |
|
| Yes | 60 | Flying away | PowerM | None | |
【未使用】弱噛みつき |
| Yes | 30 | Knockbacks | PowerM | None | ||
地震 | Yes | 50 | Major tremor | None | None | AllDirGuardable | ||
牽制キック |
|
| Yes | 30 | Tripping | PowerM | S | AllDirGuardable |
飛びかかり攻撃 |
|
| Yes | 60 | Flying away | PowerM | M | |
サイドタックル左 |
|
| Yes | 30 | Quick recovery flying | PowerM | M | |
サイドタックル右 |
|
| Yes | 30 | Quick recovery flying | PowerM | M | |
中距離タックル |
|
| Yes | 30 | Quick recovery flying | PowerM | M | |
突進頭振り上げ(頭) |
|
| Yes | 45 | Flying up | PowerM | M | |
突進頭振り上げ(体) |
|
| Yes | 45 | Quick recovery flying | PowerM | M | |
咆哮 | Yes | 50 | Strong roar 150 | None | None | CalcHitDirectionBasedRootPos | ||
操獣離脱突進_Copied_Copied | Yes | 30 | Quick recovery flying | AbsolutePower | None | TriggerRidingStart | ||
回避パリィ_Copied_Copied | Yes | 0 | Knockbacks | None | None | |||
正式対応後削除?(移動系アタリ)_Copied_Copied |
| Yes | 0 | Knockbacks | None | None | ||
組み技 | Yes | 0 | Turf war | None | None | |||
確定操竜ヤラレ当たり_突進頭振り上げ(頭) |
|
| Yes | 45 | Flying up | PowerM | M | TriggerRidingStart |
確定操竜ヤラレ当たり_突進頭振り上げ(体) |
|
| Yes | 45 | Quick recovery flying | PowerM | M | TriggerRidingStart |
確定操竜ヤラレ当たり_連続噛みつき2連1発目 |
|
| Yes | 30 | Flying away | PowerM | M | TriggerRidingStart |
確定操竜ヤラレ当たり_連続噛みつき2連2発目 |
|
| Yes | 30 | Flying away | PowerM | M | TriggerRidingStart |
咆哮(炎熱開始用) | Yes | 50 | Strong roar 60 | None | None | CalcHitDirectionBasedRootPos | ||
捕食噛みつき・通常 |
|
| Yes | 30 | Tripping | PowerM | S | CalcHitDirectionBasedRootPosForceKill |
ジャンプ用ダメージ無しアタリ |
| Yes | 20 | Flying away | None | None | CalcHitDirectionBasedRootPos | |
対空攻撃(小) |
|
| Yes | 15 | Flying away | PowerM | S | CalcHitDirectionBasedRootPos |
対空攻撃(中) |
|
| Yes | 15 | Flying away | PowerM | S | CalcHitDirectionBasedRootPos |
対空攻撃(大) |
|
| Yes | 35 | Flying away | PowerM | S | CalcHitDirectionBasedRootPos |
【MR】超歩きタメ噛みつき_叩きつけ |
|
| Yes | 65 | Quick recovery flying | PowerL | S | CalcHitDirectionBasedRootPosAllDirGuardable |
【MR】振り下ろし_タメ噛みつき |
|
| Yes | 70 | Quick recovery flying | PowerM | S | CalcHitDirectionBasedRootPosAllDirGuardable |
炎熱放射ブレス |
|
| Yes | 70 | Flying away | None | M | ShellIgnoreEndDelay |
鼻炎熱噴射ブレス |
|
| Yes | 30 | Quick recovery flying | None | M | ShellIgnoreEndDelay |
火炎漏れ |
| Yes | 0 | Knockbacks | None | None | ShellIgnoreEndDelay | |
岩 |
|
| Yes | 50 | Flying away | None | M | ShellIgnoreEndDelay |
岩着地爆発 |
|
| Yes | 0 | Quick recovery flying | None | S | ShellCalcHitDirectionAllDirGuardableIgnoreEndDelay |
マーキング発射弾 | Yes | 0 | None | None | None | ShellIgnoreEndDelay | ||
マーキング着弾 | Yes | 0 | Invalid | None | None | ShellIgnoreEndDelay | ||
拘束 |
| Yes | 0 | None | None | None | ShellIgnoreEndDelay | |
【MR】直下火炎放射 |
|
| Yes | 70 | Quick recovery flying | PowerL | S | ShellCalcHitDirectionBasedRootPosIgnoreEndDelay |
【MR】振り上げ火炎放射 |
|
| Yes | 70 | Quick recovery flying | PowerL | S | ShellCalcHitDirectionBasedRootPosIgnoreEndDelay |
【MR】噛みつき衝撃 |
|
| Yes | 70 | Flying away | PowerM | M | ShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay |
【MR】噛みつき地震 | Yes | 0 | Minor tremor 25 | None | None | ShellIgnoreEndDelay |
Map behavior
大社跡Shrine RuinsTemple oubliéRovine sacreHeilige RuinenTemplo olvidadoРуины святилищаRuiny ŚwiątynneRuínas do Templo사원 폐허大社遺跡废神社أطلال الضريح[Unsupported language]
Allow area type
Sleepfalse
Exhausttrue
Special behaviortrue
Preytrue
Eat itemfalse
Eat item type
Zone | Idle | Combat | Disable move | Sleep | Eat | Escape | Special behavior |
---|---|---|---|---|---|---|---|
1 | 120sec | 180sec | false | @0. flag:false | |||
2 | 90sec | 120sec | false | ||||
3 | 120sec | 180sec | false | @106,[107],[108]. flag:true | |||
4 | 120sec | 180sec | false | @3057. flag:false | |||
5 | 200sec | 200sec | true | ||||
6 | 90sec | 120sec | false | ||||
7 | 120sec | 180sec | false | @0. flag:false | |||
8 | 120sec | 180sec | false | ||||
9 | 120sec | 180sec | false | @3057. flag:false | |||
10 | 120sec | 180sec | false | @0. flag:false | |||
11 | 90sec | 120sec | false | ||||
12 | 120sec | 180sec | false | ||||
13 | 90sec | 120sec | false |
砂原Sandy PlainsPlaines de sablePiane sabbioseSandebeneLlanos arenososПесчаные равниныRówniny PiaskuPlanície Arenosa모래 평원沙原沙原السهول الرملية[Unsupported language]
Allow area type
Sleepfalse
Exhausttrue
Special behaviortrue
Preytrue
Eat itemfalse
Eat item type
Zone | Idle | Combat | Disable move | Sleep | Eat | Escape | Special behavior |
---|---|---|---|---|---|---|---|
1 | 120sec | 180sec | false | ||||
2 | 120sec | 180sec | false | @2001,[2002],[2003]. flag:false | |||
3 | 90sec | 120sec | false | @0. flag:false | |||
4 | 120sec | 180sec | false | ||||
5 | 120sec | 180sec | false | @1001. flag:false | |||
6 | 120sec | 180sec | false | ||||
7 | 120sec | 180sec | false | @1002. flag:false | |||
8 | 150sec | 240sec | false | @1003. flag:false | |||
9 | 90sec | 120sec | false | @0. flag:false | |||
10 | 90sec | 120sec | false | ||||
11 | 90sec | 120sec | false | @0. flag:false | |||
12 | 90sec | 120sec | false |
水没林Flooded ForestForêt inondéeForesta inondataFlutwaldBosque inundadoЗатопленный лесZatopiony LasSelva Inundada수몰된 숲水沒林水没林الغابة الغارقة[Unsupported language]
Allow area type
Sleepfalse
Exhausttrue
Special behaviortrue
Preytrue
Eat itemfalse
Eat item type
Zone | Idle | Combat | Disable move | Sleep | Eat | Escape | Special behavior |
---|---|---|---|---|---|---|---|
1 | 90sec | 120sec | false | @0. flag:false | |||
2 | 90sec | 120sec | false | ||||
3 | 90sec | 120sec | false | @0. flag:false | |||
4 | 90sec | 120sec | false | ||||
5 | 90sec | 120sec | false | ||||
6 | 90sec | 120sec | false | ||||
7 | 90sec | 120sec | false | ||||
8 | 120sec | 180sec | false | ||||
9 | 120sec | 180sec | false | @3001. flag:true | |||
10 | 120sec | 180sec | false | ||||
11 | 120sec | 180sec | false | @1001,[1002],[1003]. flag:false | @3001. flag:false | @0. flag:false | |
12 | 120sec | 180sec | false | ||||
13 | 120sec | 180sec | false | @3001. flag:false | |||
14 | 90sec | 120sec | false |
溶岩洞Lava CavernsCavernes de laveCaverne lavicheLavahöhlenGrutas de lavaЛавовые пещерыJaskinie LawyCavernas de Lava용암 동굴熔岩洞熔岩洞كهوف الحمم[Unsupported language]
Allow area type
Sleepfalse
Exhausttrue
Special behaviortrue
Preyfalse
Eat itemfalse
Eat item type
Zone | Idle | Combat | Disable move | Sleep | Eat | Escape | Special behavior |
---|---|---|---|---|---|---|---|
1 | 90sec | 120sec | false | ||||
2 | 90sec | 120sec | false | ||||
3 | 90sec | 120sec | false | ||||
4 | 120sec | 180sec | false | @0. flag:false | |||
5 | 120sec | 180sec | false | @1003. flag:false | |||
6 | 90sec | 120sec | false | ||||
7 | 90sec | 120sec | false | ||||
8 | 90sec | 120sec | false | ||||
9 | 120sec | 180sec | false | ||||
10 | 120sec | 180sec | false | @2003,[2004],[2005]. flag:false | |||
11 | 120sec | 180sec | false | @0. flag:false | |||
12 | 120sec | 180sec | false | ||||
13 | 120sec | 180sec | false | @0. flag:false | |||
14 | 120sec | 180sec | false | @1007. flag:false |
#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06[Unsupported language]
Allow area type
Zone | Idle | Combat | Disable move | Sleep | Eat | Escape | Special behavior |
---|---|---|---|---|---|---|---|
1 | 200sec | 200sec | false | ||||
2 | 200sec | 200sec | false | ||||
3 | 200sec | 200sec | false | ||||
4 | 200sec | 200sec | false | ||||
6 | @3001. flag:true | ||||||
11 | 200sec | 200sec | false | @1001. flag:false | @3001. flag:false | ||
12 | 200sec | 250sec | false |
翡葉の砦Red StrongholdForteresse rougeFortezza rossaRote FestungFortaleza rojaКрасная ТвердыняCzerwona TwierdzaFortaleza Vermelha비취잎의 요새翡葉要塞翡叶要塞القلعة الحمراء[Unsupported language]
Allow area type
Zone | Idle | Combat | Disable move | Sleep | Eat | Escape | Special behavior |
---|---|---|---|---|---|---|---|
1 | 220sec | 220sec | false | ||||
2 | 220sec | 220sec | false | ||||
3 | 220sec | 220sec | false | ||||
4 | 220sec | 220sec | false | ||||
11 | 220sec | 220sec | false | ||||
12 | 220sec | 220sec | false |
闘技場ArenaArèneArenaArenaArenaАренаArenaArena격투장鬥技場斗技场الساحة[Unsupported language]
Allow area type
Zone | Idle | Combat | Disable move | Sleep | Eat | Escape | Special behavior |
---|---|---|---|---|---|---|---|
1 | 10000sec | 10000sec | false | ||||
11 | 0sec | 0sec | false | ||||
12 | 0sec | 0sec | false |
密林JungleJungleGiunglaDschungelLa JunglaДжунглиDżunglaSelva밀림密林密林الغابة[Unsupported language]
Allow area type
Sleepfalse
Exhausttrue
Special behaviortrue
Preyfalse
Eat itemfalse
Eat item type
Zone | Idle | Combat | Disable move | Sleep | Eat | Escape | Special behavior |
---|---|---|---|---|---|---|---|
1 | 150sec | 240sec | false | @0. flag:false | |||
2 | 120sec | 180sec | false | ||||
3 | 150sec | 240sec | false | @0. flag:false | |||
4 | 120sec | 180sec | false | @9000. flag:false | |||
5 | 150sec | 240sec | false | ||||
6 | 120sec | 180sec | false | ||||
7 | 120sec | 180sec | false | ||||
8 | 120sec | 180sec | false | ||||
9 | 120sec | 180sec | false | @1000,[1001],[1002]. flag:false | |||
10 | 90sec | 120sec | false | ||||
11 | 90sec | 120sec | false | @0. flag:false |
城塞高地CitadelCitadelleCittadellaZitadelleBastiónЦитадельCytadelaForte요새고원城塞高地城塞高地القلعة[Unsupported language]
Allow area type
Sleepfalse
Exhausttrue
Special behaviortrue
Preyfalse
Eat itemfalse
Eat item type
Zone | Idle | Combat | Disable move | Sleep | Eat | Escape | Special behavior |
---|---|---|---|---|---|---|---|
1 | 120sec | 180sec | false | @0. flag:false | |||
2 | 120sec | 200sec | false | @9000. flag:false | |||
3 | 120sec | 180sec | false | ||||
4 | 120sec | 180sec | false | ||||
5 | 120sec | 180sec | false | ||||
6 | 90sec | 120sec | false | @0. flag:false | |||
7 | 90sec | 120sec | false | ||||
8 | 90sec | 130sec | false | ||||
9 | 90sec | 130sec | false | ||||
10 | 120sec | 200sec | false | @0. flag:false | |||
11 | 120sec | 180sec | false | ||||
12 | 120sec | 180sec | false | @1000,[1001],[1002]. flag:false | |||
13 | 120sec | 180sec | false | ||||
14 | 90sec | 120sec | false |
[Unsupported language]
Allow area type
Zone | Idle | Combat | Disable move | Sleep | Eat | Escape | Special behavior |
---|---|---|---|---|---|---|---|
1 | 10000sec | 10000sec | false |