Monster icon

天彗龍 傀異克服バルファルクRisen Crimson Glow ValstraxValstrax écarlate éveilléValstrax cremisi risortoErhobener Karmesin-ValstraxValstrax Carmesí elevadoВосставший Алый ВалстраксWzniesiony Karmazynowy ValstraxValstrax do Lume Rubro Erguido괴이 극복 발파루크天彗龍(傀異克服)怪异克服天彗龙فالستراكس قرمزي لامع رايزنValstrax Carmesí elevado

Description

「傀異克服」の名を冠した天彗龍の変異体。
キュリアによる暴走を克服したことで強大な力を手にいれ
その影響により、体表には不気味な紋様が現れている。
莫大な龍気エネルギーにより、圧倒的な敏捷性を有し、
繰り出される龍気爆発は苛烈を極める。
災厄たるその猛攻から逃れられる者はいないだろう。
さらに古龍の怒りが頂点に達した時、体表が光り輝き、
「傀氣脈動状態」と呼ばれる姿へ変貌する。Risen Crimson Glow Valstrax are elder dragons that have found
a way to overcome their affliction. By suppressing the Qurio virus,
they have gained great strength and new abilities. Their abundance
of dragon energy has granted them greater agility, and even more
devastating explosive powers. Very few will be able to withstand
their ferocious attacks. When their anger reaches its peak, they'll
enter into their Risen state and their body will begin to glow.Le Valstrax écarlate éveillé est un dragon ancien
ayant surmonté son affliction. En supprimant le virus
Qurio, il a gagné plus de force et de nouvelles
habiletés. Son surplus d'énergie du dragon lui confère
plus d'agilité et une puissance explosive dévastatrice.
Rares sont ceux capables d'affronter la violence de
ses attaques. Quand sa rage atteint son paroxysme,
il se met en état éveillé et se met à briller.I Valstrax cremisi risorti sono draghi anziani guariti
dall'infezione. Uccidendo il virus dei Qurio, hanno
ottenuto un'enorme forza e nuove abilità. Grazie
all'abbondanza di energia di drago sono più agili
e hanno poteri esplosivi ancora più devastanti.
In pochissimi riusciranno a resistere ai loro attacchi
feroci. All'apice della rabbia, entrano in uno stato
detto risorto e il loro corpo inizia a brillare.Erhobene Karmesin-Valstrax sind Drachenälteste, die
einen Weg gefunden haben, ihr Leiden zu überwinden.
Durch die Unterdrückung des Qurio-Virus haben sie
große Stärke und neue Fähigkeiten erlangt. Ihr
Überfluss an Drachenenergie hat ihnen größere Beweg-
lichkeit und noch verheerendere Sprengkräfte verlie-
hen. Nur wenige halten ihren Angriffen stand. Erreicht
ihre Wut ihren Höhepunkt, aktivieren sie den Zustand.Los Valstrax Carmesí elevados son dragones ancianos que han
hallado el modo de superar su aflicción. Neutralizar
el virus de los Qurio los ha hecho más fuertes y les
ha dado nuevas habilidades. La riqueza de su energía de
dragón les brinda gran agilidad y hace que sus ataques
explosivos sean aún más devastadores. Muy pocos pueden
soportar sus feroces acometidas. Si se enfadan al máximo,
entran en un estado elevado y empiezan a brillar.Восставшие Ал. Вастраксы — древние драконы, нашедшие
способ избавиться от недуга. Подавив Курио-вирус,
они обрели большую силу и новые способности.
Изобилие драконьей энергии делает их ловчее
и дает им смертоносные взрывоопасные атаки, перед
которыми мало кто устоит. Когда их гнев достигает
пика, они входят в восставшее состояние и их тело
начинает светиться.Wzniesione Karmazynowe Valstraxy to Starsze Smoki,
które pokonały zarażenie. Wygrywając z wirusem
Qurio, uzyskały wielką siłę i nowe zdolności.
Zasoby smoczej energii zwiększają ich zwinność
i niszczycielską wybuchową moc. Mało kto jest
w stanie wytrzymać ich ataki. Gdy ich złość
sięgnie zenitu, przechodzą w stan wzniesienia.
Wtedy ich ciało zaczyna świecić.Os Valstrax do Lume Rubro Erguidos são dragões
anciões que superaram a aflição. Ao suprimir o vírus
do Qurio, eles ganharam força e novas habilidades.
A abundância de energia dracônica lhes dá agilidade
maior e poderes explosivos ainda mais devastadores.
Poucos são capazes de aguentar os ataques ferozes.
Quando a fúria chega ao máximo,
entram no estado Erguido, fazendo o corpo brilhar.「괴이 극복」의 이름이 붙은 천혜룡의 변이체.
큐리아로 인한 폭주를 극복해 강대한 힘을 얻으며
그 영향으로 몸에 불길한 문양이 나타났다.
막대한 용기 에너지와 압도적인 민첩성을 지녔으며
맹렬한 용기 폭발을 일으킨다. 재앙과도 같은
그 맹공에서 벗어날 자는 없을 것이다.
고룡의 분노가 정점에 달했을 때, 몸이 빛나며
「괴기 맥동 상태」라는 모습으로 변모한다.冠有「傀異克服」之名的天彗龍。
克服了噬生蟲引發的失控而得到了強大力量,
身體表面亦因此浮現令人毛骨悚然的紋路。
牠因身負龐大龍氣能量而具備極為敏捷的身手,
其施展的龍氣爆發更是驍悍至極,
想必無人能從那天災般的猛攻下倖免。
另外,當古龍們的怒氣到達顛峰時,
體表便會散發光芒,進入「傀氣脈動狀態」。带有“怪异克服”之名的天彗龙变异体。
因为克服了啮生虫引发的发狂,而获得了强大力量。
受此影响,它的体表出现了诡异的纹路。庞大的龙
气能量不仅使它的行动极其敏捷,还让它释放的龙
气爆炸猛烈至极。无人能从其灾厄般的猛攻中逃脱。
当古龙之怒达到最大时,其体表会发光,其形态也
变为“怪气脉动状态”。كائنات فالستراكس رايزن القرمزي اللامع هي تنانين
معمّرة وجدت طريقة للتغلب على محنتها. فمن خلال قمع
فيروس الكوريو، اكتسبت قوة كبيرة وقدرات جديدة.
منحهم تجمع طاقتهم كتنانين قدرة أكبر، وقوة
انفجارية أكثر تدميرًا. لن يتمكن سوى قلة من الصمود
أمام هجماتهم الساحقة. عندما تصل إلى ذروة الغضب،
تدخل في حالة رايزن، ويبدأ جسمها في التوهج.Los Valstrax Carmesí elevados son dragones ancianos que
encontraron el modo de superar su aflicción. Neutralizar
el virus de los Qurio los hizo más fuertes y les
dio nuevas habilidades. La riqueza de su energía de
dragón les brinda gran agilidad y hace que sus ataques
explosivos sean aún más devastadores. Muy pocos pueden
soportar sus feroces acometidas. Si se enfadan al máximo,
entran en un estado elevado y empiezan a brillar.
一定の攻撃を加え体力が減ると、傀異克服古龍は
「傀氣脈動状態」と呼ばれる姿となり、大技を繰り出す。
傀異克服バルファルクの大技は、片翼に力を集中させ
激しく回転したのち、槍の如き翼で獲物を串刺しにする。
傀氣脈動状態の古龍に対しては、攻撃の手を緩めず
ダメージを与え続けて、解放された力を抑え込もう。After inflicting a sufficient amount of damage to a Risen elder
dragon, they'll enter into a Risen state. In this state, their attacks
are much more powerful. With Risen Crimson Glow Valstrax, they'll
amass all their strength in one wing before doing a spin attack,
and skewering their prey. Stay on the offensive to prevent them
from entering this state or to knock them out of it.Des attaques répétées sur un dragon ancien réveillé
réduisant assez sa vie le mettent en mode Réveillé
et il lance des attaques dévastatrices. Le Valstrax
écarlate Réveillé concentre sa puissance dans l'aile
avant d'attaquer et embrocher sa proie. Continuez
d'attaquer pour empêcher ou annuler cet état.Dopo aver inflitto danni sufficienti a un drago anziano
risorto, questo entrerà in uno stato detto risorto.
In questo stato gli attacchi sono molto più potenti.
Il Valstrax cremisi risorto accumula il suo potere in
un'ala, poi esegue un attacco rotante e infilza la
preda. Attacca per impedire o interrompere questo stato.Nach ausreichend Schaden auf einen Erhobenen
Drachenältesten wird dieser den Erhobenen-Zustand
aktivieren. In diesem Zustand sind ihre Angriffe viel
stärker. Sie sammeln ihre ganze Kraft in einem Flügel,
bevor sie einen Wirbelangriff ausführen und ihre
Beute aufspießen. Bleibe in der Offensive.Al provocar daño suficiente a un dragón anciano elevado,
entra en estado elevado y sus ataques serán mucho más
poderosos. En el caso de los Valstrax Carmesí elevados,
concentran todas sus fuerzas en un ala para golpear con
un ataque giratorio y ensartar a sus presas. Mantente a la
ofensiva para evitar ese estado o hacer que salgan de él.Если нанести достаточно урона восст. др. дракону,
он переходит в восст. состояние и усиливает атаки.
В случае восст. Алого Валстракса, он накапл. силу в
одном крыле и атакует во вращении. Чтобы не дать
монстру перейти в такое состояние или заставить
выйти из него, не прекращайте атаковать.Po otrzymaniu pewnej ilości obrażeń wzniesiony Starszy
Smok wejdzie w stan wzniesienia. Wtedy jego ataki są
potężniejsze. Wzniesiony Karmazynowy Valstrax gromadzi
całą swoją moc w jednym skrzydle, po czym wyprowadza
straszliwy atak obrotowy. Atakuj bestię, by uniemożliwić
jej wejście w ten stan lub ją z niego wyrwać.Depois de causar dano suficiente a um dragão ancião
Erguido, entrarão num estado Erguido. Nesse estado,
os ataques serão muito mais poderosos. O Valstrax do
Lume Rubro Erguido acumula toda força numa só asa e
faz um ataque giratório, perfurando a presa. Fique na ofensiva
para impedi-los de entrar nesse estado ou tirá-los dele.일정 공격을 통해 체력이 닳게 되면 괴이 극복 고룡은
「괴기 맥동 상태」라는 모습이 되어 비기를 사용한다.
괴이 극복 발파루크의 비기는 한쪽 날개에 힘을 모아
격렬히 회전한 후 창 같은 날개로 목표를 꿰뚫는다.
괴기 맥동 상태인 고룡에게 쉴 새 없이 공격하여
계속해서 대미지를 주고 해방된 힘을 억제하자.施加一定程度的攻擊削減其體力後,古龍(傀異克服)便會
進入「傀氣脈動狀態」並施展必殺技。
天彗龍(傀異克服)的必殺技為將力量集中於一片翅膀,
猛烈迴轉後,再如長槍般以翅膀貫穿獵物。
面對傀氣脈動狀態的古龍,絕不能懈怠攻擊,
必須持續給予傷害,壓制牠解放的力量。造成一定攻击减少其体力后,怪异克服古龙就
会进入“怪气脉动状态”并释放大招。怪异克服
天彗龙大招释放大招时,会把力量集中在单侧
的龙翼上,剧烈旋转后龙翼会如长枪般贯穿猎
物。面对怪气脉动状态的古龙时,切勿放缓攻
势,持续造成伤害来抑制其释放的力量吧。بعد إلحاق قدر كافٍ من الضرر بالتنين المعمر رايزن،
سيدخل في حالة رايزن. وفي هذه الحالة، تكون هجماته
أكثر قوة. ومع فالستراكس رايزن قرمزي لامع،
ويركز قوته كلها في جناح واحد، ثم يقوم بهجوم
دوَّار يمزق فريسته. استمر في الهجوم لمنعه
من الدخول في هذه الحالة، أو لإخراجه منها.Al provocar daño suficiente a un dragón anciano elevado,
entra en estado elevado y sus ataques serán mucho más
poderosos. En el caso de los Valstrax Carmesí elevados,
concentran todas sus fuerzas en un ala para golpear con
un ataque giratorio y ensartar a sus presas. Mantente a la
ofensiva para evitar ese estado o hacer que salgan de él.

Basic data

Base HP(LR/HR) 4700, (MR) 4700

Limping threshold(village) 14% / (LR) 14% / (HR) 12% / (MR) 8%

Capturing threshold(village) 0% / (LR) 0% / (HR) 0% / (MR) 0%

Sleep recovering90 seconds / recover 5% HP

Size2040.98 (Small crown1836.882, Silver large crown2265.4878, Large crown2387.9465)

Threat level10

Type古龍種Elder DragonDragon ancienDrago anzianoDrachenältesterDragón ancianoДревний драконStarszy SmokDragão Ancião고룡종古龍種古龙种تنين معمِّرDragón anciano, (internal)Other, Arial

GimmickVital(S) 100 / (M) 100 / (L) 100 / (KB) -1

Riding HP(S) 100 / (M) 100 / (L) 100

WeightLLLL

Caution to combat timer3

Caution to normal timer8

Combat to normal timer10

Enrage threshold(LR) 750 / (HR) 1050 / (Rampage) 1050 / (MR) 1600

State time(enraged) 120sec / (tired) 0sec

State time (rampage)(enraged) 10sec / (tired) 0sec

Motion(enraged) x1.1 / (tired) x1

Attack(enraged) x1.15

Defense(enraged) x1

Enrage add staying time30sec

life_area_timer_rate0.1

Default move patternlaunch

Flying stance to movefalse

Sleep time500 ±50

Awake hour7 ~ 19

Eat time500 ±50

Quests

Anomaly investigation

Appear as afflicted atA9 (Lv131)

Appear as normal atNone

Main targettrue

Sub targetfalse

Extra monsterfalse

Intrusionfalse

Stats table as afflictedTable 8

Stats table as non-afflictedTable 0

Base zenny(A9) 420

Subtarget zenny adjust-

Base research point(A8) 620

Adjust point for requestx1.3

Allowed map

Hitzone data

Monster hitzone diagram
HitzonePhaseNameSlashImpactShotFireFireWaterWaterIceIceThunderThunderDragonDragonStunDizzy
[0]A:頭Normal頭部HeadTêteTestaKopfCabezaГоловаGłowaCabeça머리頭部头部الرأسCabeza556035252525250100
Dragon energy556035252525250100
Enraged57623500000100
Dragon energy & enraged57623500000100
[1]B:首NormalNeckCouColloNackenCuelloШеяSzyjaPescoço頸部颈部رقبةCuello4030152525252500
Dragon energy4030152525252500
Enraged403020000000
Dragon energy & enraged403020000000
[2]C:胴NormalTorsoTroncTorsoTorsoTorsoТорсTułówTronco몸통身體躯干جذعTorso3025102020202000
Dragon energy3025102020202000
Enraged302510000000
Dragon energy & enraged302510000000
[3]D:翼腕Normal翼脚WingarmPatte ailéeZampa alataFlügelarmBrazo alaЛапа у крылаRamię skrzydłaBraço da Asa날개 다리翼腳翼足جناحBrazo ala4545451515151500
Dragon energy4545451515151500
Enraged4545451515151500
Dragon energy & enraged4545451515151500
[4]E:前脚Normal前脚ForelegPatte avantZampa anterioreVorderbeinPata delanteraПередняя лапаPrzednia nogaPerna Dianteira앞다리前腳前肢قدم أماميةPata delantera2524252525252500
Dragon energy2524252525252500
Enraged2524252525252500
Dragon energy & enraged2524252525252500
[5]F:後脚Normal後脚Hind LegPatte arrièreZampa posterioreHinterbeinPata traseraЗадняя лапаTylna nogaPerna Traseira뒷다리後腳后肢قدم خلفيةPata trasera2524201515151500
Dragon energy2524201515151500
Enraged252440000000
Dragon energy & enraged252440000000
[6]G:翼膜と端NormalWingAileAlaFlügelAlaКрылоSkrzydłoAsa날개翅膀جناحAla2245102525252500
Dragon energy647045000000
Enraged224510000000
Dragon energy & enraged647045000000
[7]H:尻尾Normal尻尾TailQueueCodaSchwanzColaХвостOgonCauda꼬리尾巴尾巴ذيلCola4524202020202000
Dragon energy4524202020202000
Enraged452420000000
Dragon energy & enraged452420000000
[8]I:胸Normal8090501525252000
Dragon energy8090501525252000
Enraged8090501525252000
Dragon energy & enraged8090501525252000
[9]J:吸気中以外胸Normal胸部ChestTorseToraceBrustPechoГрудьTułówPeito흉부胸部胸部صدرPecho3025102020202000
Dragon energy3025102020202000
Enraged302510000000
Dragon energy & enraged302510000000
[10]Normal000000000
[11]Normal000000000
[12]Normal000000000
[13]Normal000000000
[14]Normal000000000
[15]Normal000000000

Parts

Monster parts diagram
PartStaggerBreakSeverExtractAnomaly cores
[0]350(x1) 700 / (x0) 1050Red
[1]200(x1) 400White
[2]左翼400(x1) 600Red
[3]右翼400(x1) 600Red
[4]左前脚150(x1) 300Orange
[5]右前脚150(x1) 300Orange
[6]尻尾250(Slash) 300White
[7]後脚150Orange
[8]250(x1) 350Red
[9]-1None
[10]-1None
[11]-1None
[12]-1None
[13]-1None
[14]-1None
[15]-1None

Multi-part vital

IndexPartpriorityAttributesHP
Apex shutdown (rampage)4Unique
Hellfire knockdownAll4UniqueRampage enableMulti rate EX1 / 150 / 700
Apex shutdown (normal quest)4Unique
Unique0[1][4][5][8]2Unique(LR/HR) 200, (MR) 200 / (LR/HR) 700, (MR) 700 / (LR/HR) 1400, (MR) 1400
Unique1All2UniqueOverwrite topple(LR/HR) -1, (MR) 360 / (LR/HR) -1, (MR) 540 / (LR/HR) -1, (MR) 720 / (LR/HR) -1, (MR) 1200

Abnormal status

ThresholdDecayMax stockActive timeAdd tired timeDamageAdditional information
ParalyzeParalyze200 (+200) → 800200 (+200) → 8005 / 10 sec5 / 10 sec09 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
SleepSleep200 (+200) → 800200 (+200) → 8005 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
StunStun180 (+170) → 800180 (+170) → 8005 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
ExhaustExhaust0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secStamina reduction = 0
ParalyzeParalyze300 (+100) → 700180 (+720) → 9005 / 10 sec5 / 10 sec07 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
SleepSleep250 (+150) → 700180 (+720) → 9005 / 10 sec5 / 10 sec040 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
StunStun200 (+150) → 800180 (+720) → 9005 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
ExhaustExhaust375 (+150) → 1575180 (+720) → 9005 / 10 sec5 / 10 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secStamina reduction = 150
Flash
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-4 sec) → 4 sec+0 sec0 / 0 sec
Activate count = 0, Active time = 0
Activate count = 0, Active time = 0

Ignore refresh stance =
Distance = 6 ~ 20, Angle = 180
Flash
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-3 sec) → 3 sec+0 sec0 / 0 sec
Activate count = 3, Active time = 10
Activate count = 2, Active time = 5

Ignore refresh stance = stand, fly, diving, wall, ceiling
Distance = 3 ~ 8, Angle = 120
PoisonPoison150 (+100) → 650150 (+100) → 65010 / 10 sec10 / 10 sec030 sec (-0 sec) → 0 sec+0 sec10 / 1 sec
BlastBlast200 (+100) → 800200 (+100) → 8005 / 10 sec5 / 10 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secBlast damage = 200
PoisonPoison250 (+150) → 700180 (+900) → 10805 / 10 sec5 / 10 sec015 sec (-0 sec) → 0 sec+0 sec10 / 1 sec
BlastBlast70 (+30) → 670180 (+720) → 9005 / 10 sec5 / 10 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secBlast damage = 150
Ride
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secNon-target monster first ride limit = 0
Ride
500 (+2000) → 61000 (+0) → 00 / 0 sec0 / 0 sec015 sec (-0 sec) → 0 sec+0 sec0 / 0 secNon-target monster first ride limit = 65
WaterWater0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec020 sec (-0 sec) → 0 sec+0 sec0 / 0 secMelee hzv adjust: hard = 25, soft = 3, judge = 60
Shot hzv adjust: hard = 25, soft = 3, judge = 60
FireFire0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec030 sec (-0 sec) → 0 sec+0 sec2 / 15 secHit-damage rate = 1
IceIce0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secMotion speed rate = 1
ThunderThunder0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secStun hzv adjust: rate = 1, min = 0, max = 0, default = 1
Normal hzv adjust: rate = 1, min = 0, max = 0, default = 1
Stun active limit = 0
Pitfall trap
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 3 sec+5 sec0 / 0 sec
Quicksand
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Poison purr-ison
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPoison stacking = 0
Shock trap
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 3 sec+5 sec0 / 0 sec
Shock purr-ison
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Capture
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec03.402823e38 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
DungDung0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Steel fangSteel fang0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secActive limit = 0, Unique target param = false
Distance = 0 ~ 0, Angle = 0
WaterWater180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec0 / 0 secMelee hzv adjust: hard = 25, soft = 3, judge = 60
Shot hzv adjust: hard = 25, soft = 3, judge = 60
FireFire180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec020 sec (-0 sec) → 0 sec+0 sec15 / 2 secHit-damage rate = 1.5
IceIce180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec0 / 0 secMotion speed rate = 0.9
ThunderThunder180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec0 / 0 secStun hzv adjust: rate = 0.5, min = 1, max = 40, default = 1
Normal hzv adjust: rate = 0.2, min = 1, max = 20, default = 1
Stun active limit = 1
Pitfall trap
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-2 sec) → 3 sec+5 sec0 / 0 sec
Quicksand
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Poison purr-ison
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPoison stacking = 0
Shock trap
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-2 sec) → 3 sec+5 sec0 / 0 sec
Shock purr-ison
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-2 sec) → 3 sec+5 sec0 / 0 sec
Capture
150 (+0) → 00 (+0) → 05 / 5 sec0 / 0 sec2003.402823e38 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
DungDung0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec0120 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Steel fangSteel fang0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 secActive limit = 2, Unique target param = false
Distance = 0 ~ 0, Angle = 0

Risen mode stats

Research levelLevelTrigger healthRelease healthMotionAttack
0Normalx65x1x1.08x1.025
271Hardx75x1.1x1.08x1.025

Special anomaly investigation(HP) Default / (attack) x0.95 / (motion) x1

Master rank reward

Target rewardsProbability
1x 14%
1x 22%
1x 18%
1x 12%
1x 10%
1x 15%
1x 6%
1x 3%
PartCarvesProbability
Main body (x4)
1x 35%
1x 28%
1x 14%
1x 21%
1x 2%
Severed part A
1x 80%
1x 16%
1x 4%
Capture rewardsProbability
PartBroken part rewardsProbability
頭部HeadTêteTestaKopfCabezaГоловаGłowaCabeça머리頭部头部الرأسCabeza
All of:
  • [0](x1)
1x 76%
2x 20%
1x 4%
背中BackDosDorsoRückenEspaldaСпинаGrzbietCostas背部背部عودةEspalda
All of:
  • [1](x1)
1x 90%
2x 10%
WingAileAlaFlügelAlaКрылоSkrzydłoAsa날개翅膀جناحAla
Any of:
  • [2](x1)
  • [3](x1)
1x 90%
1x 10%
前脚ForelegPatte avantZampa anterioreVorderbeinPata delanteraПередняя лапаPrzednia nogaPerna Dianteira앞다리前腳前肢قدم أماميةPata delantera
Any of:
  • [4](x1)
  • [5](x1)
1x 80%
1x 20%
胸部ChestTorseToraceBrustPechoГрудьTułówPeito흉부胸部胸部صدرPecho
All of:
  • [8](x1)
1x 78%
1x 20%
1x 2%
PartDropped materialsProbability
Drop 0 - 100%
Drop 1 - 100%
1x 32%
1x 24%
1x 3%
1x 1%
1x 40%
Riding
2x 25%
1x 50%
1x 25%

Anomaly quest reward

Anomaly investigation reward (lv131 ~ lv160)

Quest rewards
First one fixed
Probability
2x 20%
1x 20%
3x 5%
12x 10%
8x 5%
5x 5%
2x 15%
2x 20%

Anomaly investigation reward (lv161 ~ lv180)

Quest rewards
First one fixed
Probability
3x 20%
1x 20%
3x 15%
12x 10%
8x 5%
5x 5%
2x 25%

Anomaly investigation reward (lv181 ~ lv200)

Quest rewards
First one fixed
Probability
3x 20%
1x 20%
3x 15%
12x 10%
8x 5%
5x 5%
2x 25%

Anomaly investigation reward (lv201 ~ lv220)

Quest rewards
First one fixed
Probability
4x 15%
6x 5%
3x 15%
1x 20%
15x 10%
10x 5%
7x 5%
2x 25%

Anomaly investigation reward (lv221 ~ lv240)

Quest rewards
First one fixed
Probability
7x 18%
1x 14%
4x 12%
2x 16%
17x 10%
12x 5%
8x 5%
4x 20%

Anomaly investigation reward (lv241 ~ lv250)

Quest rewards
First one fixed
Probability
7x 18%
1x 14%
4x 12%
2x 16%
17x 10%
12x 5%
8x 5%
4x 20%

Anomaly investigation reward (lv251 ~ lv260)

Quest rewards
First one fixed
Probability
7x 18%
1x 14%
4x 12%
2x 16%
17x 10%
12x 5%
8x 5%
4x 20%

Anomaly investigation reward (lv261 ~ lv270)

Quest rewards
First one fixed
Probability
7x 18%
1x 14%
4x 12%
2x 16%
17x 10%
12x 5%
8x 5%
4x 20%

Anomaly investigation reward (lv271 ~ lv280)

Quest rewards
First one fixed
Probability
7x 18%
1x 14%
4x 12%
2x 16%
17x 10%
12x 5%
8x 5%
4x 20%

Anomaly investigation reward (lv281 ~ lv299)

Quest rewards
First one fixed
Probability
9x 18%
1x 14%
2x 4%
5x 10%
3x 16%
20x 10%
15x 5%
10x 5%
5x 18%

Anomaly investigation reward (lv300 ~ lv300)

Quest rewards
First one fixed
Probability
9x 18%
1x 14%
2x 4%
5x 10%
3x 16%
20x 10%
15x 5%
10x 5%
5x 18%

Special investigation reward

Quest rewards
First one fixed
Probability
9x 18%
1x 14%
2x 4%
5x 10%
3x 16%
20x 10%
15x 5%
10x 5%
5x 18%

Move set

Internal nameDamageStatusGuardablePowerTypeTo objectTo other monsterFlags
槍攻撃
  • Physical 70
  • Stun20
Yes40Flying awayPowerLMCalcHitDirectionBasedRootPos
槍攻撃薙ぎ払い
  • Physical 80
  • Stun25
Yes40Flying awayPowerLMCalcHitDirectionBasedRootPosAllDirGuardable
突進
  • Physical 90
  • Stun40
Yes50Quick recovery flyingAbsolutePowerMCalcHitDirectionBasedRootPos
振り向きパンチ
  • Physical 70
  • Stun20
Yes40Quick recovery flyingPowerLMCalcHitDirectionBasedRootPosAllDirGuardable
ウィング薙ぎ払い
  • Physical 80
  • Stun25
Yes50Quick recovery flyingPowerLMCalcHitDirectionBasedRootPos
咆哮
      Yes30Strong roar 90NoneNoneCalcHitDirection
      小パンチ
      • Physical 40
      • Stun15
      Yes30Quick recovery flyingPowerSSCalcHitDirectionBasedRootPos
      小パンチ二段目
      • Physical 80
      • Stun30
      Yes40Quick recovery flyingPowerLMCalcHitDirectionBasedRootPosAllDirGuardable
      猛ダッシュ
      • Physical 20
        Yes15TrippingPowerSMCalcHitDirectionBasedRootPos
        段差登り着地
        • Physical 20
          Yes15TrippingPowerSSCalcHitDirection
          大技着地
          • Physical 140
          • Stun40
          No80Wirefall disabled flyingAbsolutePowerLCalcHitDirectionBasedRootPos
          大技離陸
          • Physical 70
          • Stun20
          Yes40Flying awayPowerLMCalcHitDirectionBasedRootPos
          突進停止
          • Physical 90
          • Stun30
          Yes50Quick recovery flyingPowerLMCalcHitDirectionBasedRootPos
          ジャンプ薙ぎ払い
          • Physical 27
          • Dragon63
          • Stun30
          Yes40Flying awayPowerLMCalcHitDirectionBasedRootPos
          かみつき小
          • Physical 40
          • Stun20
          Yes30TrippingPowerSSCalcHitDirectionBasedRootPos
          かみつき大
          • Physical 60
          • Stun25
          Yes40Quick recovery flyingPowerMMCalcHitDirectionBasedRootPos
          二段パンチ
          • Physical 40
          • Stun15
          Yes30Quick recovery flyingPowerSSCalcHitDirectionBasedRootPos
          二段パンチ二段目
          • Physical 70
          • Stun30
          Yes30Slam downPowerMMCalcHitDirectionBasedRootPosAllDirGuardable
          猛ダッシュ小かみつき
          • Physical 40
          • Stun15
          Yes30Flying awayPowerMSCalcHitDirectionBasedRootPos
          段差ジャンプダメージ
          • Physical 30
            Yes20Flying awayNoneSCalcHitDirectionBasedRootPos
            ホバリング突進(翼)
            • Physical 85
            • Stun50
            Yes80Special flyingPowerLMAllDirGuardable
            ホバリング突進(体)
            • Physical 85
            • Stun25
            Yes80Special flyingPowerLMAllDirGuardable
            【操竜】回避パリィ
                Yes0KnockbacksNoneNone
                【操竜】離脱突進
                    Yes30Quick recovery flyingAbsolutePowerNoneTriggerRidingStart
                    ウィング薙ぎ払い(スーパーモード)
                    • Physical 28
                    • Dragon67
                    • Stun25
                    • Dragon 180sec
                    Yes80Quick recovery flyingPowerLMCalcHitDirectionBasedRootPos
                    操竜確定ヤラレ(かみつき小)
                    • Physical 50
                    • Stun20
                    Yes30TrippingPowerSSCalcHitDirectionBasedRootPosTriggerRidingStart
                    操竜確定ヤラレ(槍攻撃)
                    • Physical 80
                    • Stun20
                    Yes40Flying awayPowerLMCalcHitDirectionBasedRootPosTriggerRidingStart
                    大技着地_対ボス敵用
                    • Physical 140
                    • Stun40
                    No80Wirefall disabled flyingAbsolutePowerLCalcHitDirectionBasedRootPos
                    大技着地_対ボス敵PLノーダメ用
                        No80Wirefall disabled flyingAbsolutePowerLCalcHitDirectionBasedRootPos
                        突進_操竜時用
                        • Physical 230
                        • Stun40
                        Yes50Quick recovery flyingAbsolutePowerMCalcHitDirectionBasedRootPos
                        対空(かみつき小)
                        • Null-elem 30
                          Yes0Flying awayNoneNoneCalcHitDirectionBasedRootPos
                          対空(中)
                          • Null-elem 45
                            Yes0Flying awayNoneNoneCalcHitDirectionBasedRootPos
                            対空(大)
                            • Null-elem 60
                              Yes0Flying awayNoneNoneCalcHitDirectionBasedRootPos
                              対空(かみつき大)
                              • Null-elem 60
                                Yes0Flying awayNoneNoneCalcHitDirectionBasedRootPos
                                空中槍ステ
                                • Physical 55
                                • Stun20
                                Yes40TrippingPowerLMCalcHitDirectionBasedRootPos
                                空中槍ステ二連
                                • Physical 70
                                • Stun20
                                Yes40Quick recovery flyingPowerLMCalcHitDirectionBasedRootPos
                                【克服】翼アッパー
                                • Physical 80
                                • Stun30
                                Yes80Flying upPowerLMCalcHitDirectionBasedRootPos
                                【克服】翼裏拳
                                • Physical 60
                                • Stun25
                                Yes50Quick recovery flyingPowerMMCalcHitDirectionBasedRootPos
                                【克服】大車輪(回転)
                                • Physical 31
                                • Dragon74
                                • Stun25
                                • Dragon 180sec
                                Yes100Quick recovery flyingPowerLMCalcHitDirectionBasedRootPosAllDirGuardable
                                【克服】大車輪(突き刺し)
                                • Physical 33
                                • Dragon77
                                • Stun25
                                • Dragon 180sec
                                Needs Guard Up100Wirefall disabled flyingPowerLMCalcHitDirectionBasedRootPos
                                【克服】傀氣脈動変身用
                                • Null-elem 15
                                  Yes60Quick recovery flyingNoneNoneCalcHitDirectionBasedRootPos
                                  【克服】振り向きパンチ
                                  • Physical 80
                                  • Stun20
                                  • 180sec
                                  Yes80Quick recovery flyingPowerLMCalcHitDirectionBasedRootPosAllDirGuardable
                                  【克服】こかし
                                  • Physical 35
                                  • Stun20
                                  Yes30TrippingPowerSSCalcHitDirectionBasedRootPos
                                  【克服】【強化版】傀氣脈動変身用
                                  • Null-elem 70
                                    Yes60Quick recovery flyingNoneNoneCalcHitDirectionBasedRootPos
                                    龍属性弾
                                    • Physical 15
                                    • Dragon35
                                    • Stun10
                                    • Dragon 180sec
                                    Yes30Quick recovery flyingPowerMSShellIgnoreEndDelay
                                    龍属性弾(着弾)
                                    • Physical 15
                                    • Dragon35
                                    • Stun10
                                    • Dragon 180sec
                                    Yes30Quick recovery flyingPowerMSShellCalcHitDirectionAllDirGuardableIgnoreEndDelay
                                    龍属性ブレス(左右)
                                    • Physical 21
                                    • Dragon49
                                    • Stun30
                                    • Dragon 180sec
                                    Yes60Flying up recoverablePowerMMShellAllDirGuardableIgnoreEndDelay
                                    龍属性ブレス(正面)
                                    • Physical 24
                                    • Dragon56
                                    • Stun40
                                    • Dragon 180sec
                                    Yes60Special flyingPowerLMShellIgnoreEndDelay
                                    バックステップブレス
                                    • Physical 24
                                    • Dragon56
                                    • Stun40
                                    • Dragon 180sec
                                    Yes50Quick recovery flyingPowerMMShellAllDirGuardableIgnoreEndDelay
                                    大技メテオ
                                    • Physical 36
                                    • Dragon84
                                    • Stun50
                                    • Dragon 180sec
                                    No80Wirefall disabled flyingPowerLLShellCalcHitDirectionIgnoreEndDelay
                                    ジャンプ薙ぎ払い
                                    • Physical 27
                                    • Dragon63
                                    • Stun40
                                    • Dragon 180sec
                                    Yes60Flying awayPowerLMShellCalcHitDirectionAllDirGuardableIgnoreEndDelay
                                    翼叩きつけ
                                    • Physical 24
                                    • Dragon56
                                    • Stun30
                                    • Dragon 180sec
                                    Yes60Flying upPowerMMShellAllDirGuardableIgnoreEndDelay
                                    ロケットパンチ(地割れ)
                                    • Physical 19
                                    • Dragon46
                                    • Stun35
                                    • Dragon 180sec
                                    Yes60Flying awayPowerLMShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay
                                    ロケットパンチ(地割れ爆発)
                                    • Physical 24
                                    • Dragon56
                                    • Stun30
                                    • Dragon 180sec
                                    Yes60Flying upPowerLMShellAllDirGuardableIgnoreEndDelay
                                    予兆
                                        No0InvalidNoneNoneShellIgnoreEndDelay
                                        スーパー龍属性弾
                                        • Physical 15
                                        • Dragon35
                                        • Stun15
                                        • Dragon 180sec
                                        Yes40Quick recovery flyingPowerMMShellIgnoreEndDelay
                                        スーパー龍属性弾(着弾)
                                        • Physical 15
                                        • Dragon35
                                        • Stun15
                                        • Dragon 180sec
                                        Yes40Quick recovery flyingPowerMMShellCalcHitDirectionAllDirGuardableIgnoreEndDelay
                                        スーパーバックステップブレス
                                        • Physical 24
                                        • Dragon56
                                        • Stun40
                                        • Dragon 180sec
                                        Yes50Quick recovery flyingPowerMMShellAllDirGuardableIgnoreEndDelay
                                        ホバリング突進地面爆発
                                        • Physical 24
                                        • Dragon56
                                        • Stun40
                                        • Dragon 180sec
                                        Yes50Quick recovery flyingPowerMMShellAllDirGuardableIgnoreEndDelay
                                        大技離陸爆発
                                        • Physical 27
                                        • Dragon63
                                        • Stun40
                                        • Dragon 180sec
                                        Yes50Quick recovery flyingPowerLMShellCalcHitDirectionIgnoreEndDelay
                                        地震
                                            Yes30Major tremorNoneNoneShellIgnoreEndDelay
                                            落下龍属性弾
                                            • Physical 15
                                            • Dragon35
                                            • Stun10
                                            • Dragon 180sec
                                            Yes30Quick recovery flyingPowerMSShellAllDirGuardableIgnoreEndDelay
                                            落下龍属性弾(着弾)
                                            • Physical 15
                                            • Dragon35
                                            • Stun10
                                            • Dragon 180sec
                                            Yes30Quick recovery flyingPowerMSShellCalcHitDirectionAllDirGuardableIgnoreEndDelay
                                            スーパー落下龍属性弾
                                            • Physical 15
                                            • Dragon35
                                            • Stun15
                                            • Dragon 180sec
                                            Yes40Quick recovery flyingPowerMMShellAllDirGuardableIgnoreEndDelay
                                            スーパー落下龍属性弾(着弾)
                                            • Physical 15
                                            • Dragon35
                                            • Stun15
                                            • Dragon 180sec
                                            Yes40Quick recovery flyingPowerMMShellCalcHitDirectionAllDirGuardableIgnoreEndDelay
                                            吸気完了(風圧弱)
                                                Yes50Major wind pressureNoneNoneShellCalcHitDirectionBasedRootPosIgnoreEndDelay
                                                彗星離陸用風圧(龍風圧)
                                                    Yes50Dragon wind pressureNoneNoneShellCalcHitDirectionBasedRootPosIgnoreEndDelay
                                                    ブロック移動離陸爆発
                                                    • Physical 12
                                                    • Dragon28
                                                    • Stun40
                                                    • Dragon 180sec
                                                    Yes50Quick recovery flyingPowerSSShellCalcHitDirectionIgnoreEndDelay
                                                    龍属性レーザー
                                                    • Physical 60
                                                    • Dragon60
                                                    • Stun50
                                                    • Dragon 180sec
                                                    Yes80Special flyingPowerLMShellIgnoreEndDelay
                                                    龍属性レーザー跡爆発
                                                    • Physical 42
                                                    • Dragon43
                                                    • Stun50
                                                    • Dragon 180sec
                                                    Yes80Special flyingPowerLMShellIgnoreEndDelay
                                                    彗星旋回龍属性弾
                                                        Yes0NonePowerMNoneShell
                                                        彗星旋回龍属性弾(着弾)
                                                        • Physical 15
                                                        • Dragon35
                                                        • Stun15
                                                        • Dragon 180sec
                                                        Yes40Flying up recoverablePowerMMShellAllDirGuardableIgnoreEndDelay
                                                        龍属性ブレス(ホバリング)
                                                        • Physical 24
                                                        • Dragon56
                                                        • Stun40
                                                        • Dragon 180sec
                                                        Yes60Special flyingPowerLMShellIgnoreEndDelay
                                                        突進時風圧(風圧弱)
                                                            Yes50Minor wind pressureNoneNoneShellCalcHitDirectionBasedRootPosIgnoreEndDelay
                                                            大技メテオ_対ボス敵用
                                                                Yes80Wirefall disabled flyingPowerLLShellCalcHitDirectionIgnoreEndDelay
                                                                ブロック移動離陸用風圧(龍風圧)
                                                                    Yes50Dragon wind pressureNoneNoneShellCalcHitDirectionBasedRootPosIgnoreEndDelay
                                                                    龍属性レーザー_正面大範囲
                                                                    • Physical 75
                                                                    • Dragon75
                                                                    • Stun50
                                                                    • Dragon 180sec
                                                                    Yes80Special flyingPowerLMShellIgnoreEndDelay
                                                                    クリアリングバーナー
                                                                    • Physical 4
                                                                    • Dragon4
                                                                    • Dragon 180sec
                                                                    No0NoneNoneNoneShellIgnoreEndDelay
                                                                    設置炎
                                                                    • Physical 2
                                                                    • Dragon2
                                                                    • Dragon 180sec
                                                                    No0NoneNoneNoneShellIgnoreEndDelay
                                                                    ステップ龍属性弾
                                                                    • Physical 10
                                                                    • Dragon25
                                                                    • Stun10
                                                                    • Dragon 180sec
                                                                    Yes30TrippingPowerMSShellIgnoreEndDelay
                                                                    【克服】翼アッパー
                                                                    • Physical 18
                                                                    • Dragon42
                                                                    • Stun30
                                                                    • Dragon 180sec
                                                                    Yes60Flying upPowerMMShellAllDirGuardableIgnoreEndDelay
                                                                    【克服】彗星シェル爆発
                                                                    • Physical 22
                                                                    • Dragon53
                                                                    • Stun30
                                                                    • Dragon 180sec
                                                                    Yes80Quick recovery flyingPowerMMShellAllDirGuardableIgnoreEndDelay
                                                                    【克服】ブーストステップ_翼パンチ
                                                                    • Physical 16
                                                                    • Dragon39
                                                                    • Stun35
                                                                    • Dragon 180sec
                                                                    Yes80Flying upPowerMMShellAllDirGuardableIgnoreEndDelay
                                                                    【克服】翼アッパー(解放)
                                                                    • Physical 21
                                                                    • Dragon49
                                                                    • Stun30
                                                                    • Dragon 180sec
                                                                    Yes80Flying upPowerMMShellAllDirGuardableIgnoreEndDelay

                                                                    Map behavior

                                                                    大社跡Shrine RuinsTemple oubliéRovine sacreHeilige RuinenTemplo olvidadoРуины святилищаRuiny ŚwiątynneRuínas do Templo사원 폐허大社遺跡废神社أطلال الضريحTemplo olvidado

                                                                    Allow area type

                                                                    ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                                    1
                                                                    150sec
                                                                    240sec
                                                                    false
                                                                    @0. flag:false
                                                                    2
                                                                    150sec
                                                                    240sec
                                                                    false
                                                                    3
                                                                    90sec
                                                                    120sec
                                                                    false
                                                                    4
                                                                    90sec
                                                                    120sec
                                                                    false
                                                                    5
                                                                    120sec
                                                                    180sec
                                                                    false
                                                                    6
                                                                    150sec
                                                                    240sec
                                                                    false
                                                                    @0. flag:false
                                                                    7
                                                                    120sec
                                                                    180sec
                                                                    false
                                                                    8
                                                                    90sec
                                                                    120sec
                                                                    false
                                                                    9
                                                                    150sec
                                                                    240sec
                                                                    false
                                                                    10
                                                                    150sec
                                                                    240sec
                                                                    false
                                                                    11
                                                                    120sec
                                                                    180sec
                                                                    false
                                                                    @0. flag:false
                                                                    12
                                                                    120sec
                                                                    180sec
                                                                    false
                                                                    @1057,[1058],[1059]. flag:false
                                                                    13
                                                                    90sec
                                                                    120sec
                                                                    false

                                                                    砂原Sandy PlainsPlaines de sablePiane sabbioseSandebeneLlanos arenososПесчаные равниныRówniny PiaskuPlanície Arenosa모래 평원沙原沙原السهول الرمليةLlanos arenosos

                                                                    Allow area type

                                                                    ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                                    1
                                                                    90sec
                                                                    120sec
                                                                    false
                                                                    2
                                                                    120sec
                                                                    180sec
                                                                    false
                                                                    3
                                                                    120sec
                                                                    180sec
                                                                    false
                                                                    @0. flag:false
                                                                    4
                                                                    90sec
                                                                    120sec
                                                                    false
                                                                    5
                                                                    90sec
                                                                    120sec
                                                                    false
                                                                    6
                                                                    120sec
                                                                    180sec
                                                                    false
                                                                    7
                                                                    120sec
                                                                    180sec
                                                                    false
                                                                    @2011,[2012],[2013]. flag:false
                                                                    8
                                                                    120sec
                                                                    180sec
                                                                    false
                                                                    9
                                                                    120sec
                                                                    180sec
                                                                    false
                                                                    @0. flag:false
                                                                    10
                                                                    150sec
                                                                    240sec
                                                                    false
                                                                    11
                                                                    90sec
                                                                    120sec
                                                                    false
                                                                    @0. flag:false
                                                                    12
                                                                    90sec
                                                                    120sec
                                                                    false

                                                                    水没林Flooded ForestForêt inondéeForesta inondataFlutwaldBosque inundadoЗатопленный лесZatopiony LasSelva Inundada수몰된 숲水沒林水没林الغابة الغارقةBosque inundado

                                                                    Allow area type

                                                                    ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                                    1
                                                                    150sec
                                                                    240sec
                                                                    false
                                                                    2
                                                                    120sec
                                                                    180sec
                                                                    false
                                                                    @1001,[1002],[1003]. flag:false
                                                                    3
                                                                    120sec
                                                                    180sec
                                                                    false
                                                                    4
                                                                    90sec
                                                                    120sec
                                                                    false
                                                                    5
                                                                    90sec
                                                                    120sec
                                                                    false
                                                                    6
                                                                    120sec
                                                                    180sec
                                                                    false
                                                                    @0. flag:false
                                                                    7
                                                                    120sec
                                                                    180sec
                                                                    false
                                                                    8
                                                                    120sec
                                                                    180sec
                                                                    false
                                                                    9
                                                                    120sec
                                                                    180sec
                                                                    false
                                                                    10
                                                                    120sec
                                                                    180sec
                                                                    false
                                                                    @0. flag:false
                                                                    11
                                                                    120sec
                                                                    180sec
                                                                    false
                                                                    @0. flag:false
                                                                    12
                                                                    90sec
                                                                    120sec
                                                                    false
                                                                    13
                                                                    120sec
                                                                    180sec
                                                                    false
                                                                    14
                                                                    90sec
                                                                    120sec
                                                                    false

                                                                    寒冷群島Frost IslandsArchipel de glaceIsole ghiacciateFrostinselnIslas heladasМорозные островаWyspy MroźneIlhas Gélidas한랭 군도寒冷群島冰封群岛الجُزر الثلجيةIslas heladas

                                                                    Allow area type

                                                                    ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                                    1
                                                                    90sec
                                                                    120sec
                                                                    false
                                                                    @0. flag:false
                                                                    2
                                                                    90sec
                                                                    120sec
                                                                    false
                                                                    3
                                                                    120sec
                                                                    180sec
                                                                    false
                                                                    4
                                                                    90sec
                                                                    120sec
                                                                    false
                                                                    5
                                                                    120sec
                                                                    180sec
                                                                    false
                                                                    6
                                                                    120sec
                                                                    180sec
                                                                    false
                                                                    @2001,[2002],[2003]. flag:false
                                                                    7
                                                                    150sec
                                                                    240sec
                                                                    false
                                                                    8
                                                                    90sec
                                                                    120sec
                                                                    false
                                                                    @0. flag:false
                                                                    9
                                                                    120sec
                                                                    180sec
                                                                    false
                                                                    10
                                                                    150sec
                                                                    240sec
                                                                    false
                                                                    11
                                                                    90sec
                                                                    120sec
                                                                    false
                                                                    @0. flag:false
                                                                    12
                                                                    90sec
                                                                    120sec
                                                                    false

                                                                    溶岩洞Lava CavernsCavernes de laveCaverne lavicheLavahöhlenGrutas de lavaЛавовые пещерыJaskinie LawyCavernas de Lava용암 동굴熔岩洞熔岩洞كهوف الحممGrutas de lava

                                                                    Allow area type

                                                                    ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                                    1
                                                                    120sec
                                                                    150sec
                                                                    false
                                                                    2
                                                                    150sec
                                                                    240sec
                                                                    false
                                                                    3
                                                                    150sec
                                                                    240sec
                                                                    false
                                                                    @0. flag:false
                                                                    4
                                                                    120sec
                                                                    180sec
                                                                    false
                                                                    @2001,[2002],[2003]. flag:false
                                                                    @0. flag:false
                                                                    5
                                                                    120sec
                                                                    180sec
                                                                    false
                                                                    6
                                                                    120sec
                                                                    180sec
                                                                    false
                                                                    7
                                                                    120sec
                                                                    150sec
                                                                    false
                                                                    8
                                                                    90sec
                                                                    120sec
                                                                    false
                                                                    9
                                                                    90sec
                                                                    120sec
                                                                    false
                                                                    10
                                                                    90sec
                                                                    120sec
                                                                    false
                                                                    11
                                                                    90sec
                                                                    120sec
                                                                    false
                                                                    12
                                                                    120sec
                                                                    180sec
                                                                    false
                                                                    @0. flag:false
                                                                    13
                                                                    120sec
                                                                    180sec
                                                                    false
                                                                    14
                                                                    120sec
                                                                    180sec
                                                                    false

                                                                    獄泉郷Infernal SpringsSources infernalesSorgenti infern.HöllenquellenFuente infernalАдские ручьиPiekielne ŹródłaFontes Infernais옥천향獄泉鄉狱泉乡الينابيع الجهنميةCascada infernal

                                                                    Allow area type

                                                                    ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                                    1
                                                                    10000sec
                                                                    10000sec
                                                                    false

                                                                    闘技場ArenaArèneArenaArenaArenaАренаArenaArena격투장鬥技場斗技场الساحةArena

                                                                    Allow area type

                                                                    ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                                    1
                                                                    10000sec
                                                                    10000sec
                                                                    false
                                                                    11
                                                                    0sec
                                                                    0sec
                                                                    false
                                                                    12
                                                                    0sec
                                                                    0sec
                                                                    false

                                                                    龍宮砦跡Coral PalacePalais de corauxPalazzo coral.KorallenpalastPalacio coralinoДворец коралловKoralowy PałacPalácio Coralino용궁성터龍宮要塞遺跡龙宫古城قصر المرجانPalacio coralino

                                                                    Allow area type

                                                                    ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                                    1
                                                                    10000sec
                                                                    10000sec
                                                                    false
                                                                    2
                                                                    10000sec
                                                                    10000sec
                                                                    false

                                                                    密林JungleJungleGiunglaDschungelLa JunglaДжунглиDżunglaSelva밀림密林密林الغابةLa Jungla

                                                                    Allow area type

                                                                    ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                                    1
                                                                    120sec
                                                                    180sec
                                                                    false
                                                                    @0. flag:false
                                                                    2
                                                                    120sec
                                                                    180sec
                                                                    false
                                                                    3
                                                                    150sec
                                                                    240sec
                                                                    false
                                                                    @0. flag:false
                                                                    4
                                                                    120sec
                                                                    180sec
                                                                    false
                                                                    5
                                                                    150sec
                                                                    240sec
                                                                    false
                                                                    @1000,[1001],[1002]. flag:false
                                                                    6
                                                                    90sec
                                                                    120sec
                                                                    false
                                                                    7
                                                                    90sec
                                                                    120sec
                                                                    false
                                                                    8
                                                                    90sec
                                                                    120sec
                                                                    false
                                                                    9
                                                                    90sec
                                                                    120sec
                                                                    false
                                                                    10
                                                                    90sec
                                                                    120sec
                                                                    false
                                                                    11
                                                                    120sec
                                                                    180sec
                                                                    false
                                                                    @0. flag:false

                                                                    城塞高地CitadelCitadelleCittadellaZitadelleBastiónЦитадельCytadelaForte요새고원城塞高地城塞高地القلعةBastión

                                                                    Allow area type

                                                                    ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                                    1
                                                                    120sec
                                                                    180sec
                                                                    false
                                                                    @0. flag:false
                                                                    2
                                                                    120sec
                                                                    200sec
                                                                    false
                                                                    3
                                                                    120sec
                                                                    180sec
                                                                    false
                                                                    4
                                                                    90sec
                                                                    120sec
                                                                    false
                                                                    5
                                                                    90sec
                                                                    120sec
                                                                    false
                                                                    6
                                                                    120sec
                                                                    150sec
                                                                    false
                                                                    @0. flag:false
                                                                    7
                                                                    150sec
                                                                    240sec
                                                                    false
                                                                    8
                                                                    120sec
                                                                    200sec
                                                                    false
                                                                    9
                                                                    90sec
                                                                    130sec
                                                                    false
                                                                    10
                                                                    120sec
                                                                    150sec
                                                                    false
                                                                    @0. flag:false
                                                                    11
                                                                    120sec
                                                                    150sec
                                                                    false
                                                                    @1000,[1001],[1002]. flag:false
                                                                    12
                                                                    90sec
                                                                    120sec
                                                                    false
                                                                    13
                                                                    120sec
                                                                    180sec
                                                                    false
                                                                    14
                                                                    90sec
                                                                    120sec
                                                                    false

                                                                    塔の秘境Forlorn ArenaTour interditeArena desolataVerbotener TurmArena olvidadaЗабытая аренаOpuszczona arenaArena Desolada탑의 비경塔之秘境塔之秘境ساحة فورلورنArena olvidada

                                                                    Allow area type

                                                                    ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                                    1
                                                                    10000sec
                                                                    10000sec
                                                                    false