Monster icon

毒狗竜 フロギィWroggiWroggiWroggiWroggiWroggiВроггиWroggiWroggi프로기毒狗龍毒狗龙روجي‎[Unsupported language]

Description

口内から喉にかけて、
毒を生成する器官を持つ小型の肉食モンスター。
基本的に群れで行動し、大型の雄に付き従う事も多い。
その場合、群れを成す個体は、非常に忠実であり、
命令ひとつで身を挺してリーダーを守ろうとする。Small, carnivorous bird wyverns with poison-
generating organs that run from their mouths
to their throats. They run in packs, often led
by a large alpha male. Lesser members of
the order are fiercely loyal, and will eagerly
lay down their lives to protect the alpha.Petite wyverne rapace carnivore avec des organes
générant du poison allant de sa bouche à sa gorge.
Elles se déplacent souvent en meute avec un mâle
alpha imposant à la tête de celle-ci. Cette meute
est d'une loyauté sans égale envers le mâle alpha
et serait prête à se sacrifier pour le protéger.Piccolo wyvern rapace carnivoro con un organo
lungo come la sua intera gola in grado di generare
veleno. Si muove in branchi, spesso guidati da un
grosso esemplare alfa a cui gli altri membri sono
tanto leali da essere pronti a sacrificarsi
per proteggerlo.Ein kleiner fleischfressender Vogelwyvern mit Gift
produzierenden Organen, die vom Maul bis zur Kehle
verlaufen. Er lebt in Rudeln, die oft von einem
großen Alpha-Männchen angeführt werden. Rudel-
mitglieder von geringerem Rang sind dem Alpha loyal
untergeben und geben bereitwillig ihr Leben, um ihn
zu beschützen.Pequeños wyverns pájaro carnívoros, con órganos que
van desde la boca a la garganta para generar veneno.
Viajan en manadas normalmente lideradas por un macho
alfa grande. Los esbirros de la orden son muy leales
y no dudarán en dar su vida por proteger a su líder.Небольшие плотоядные пернатые виверны с ядовитыми
органами, проходящими изо рта в горло. Перемещаются
стаями, часто возглавляемыми крупными альфа-самцами.
Подчиненные члены стаи очень преданы
вожаку и ради него готовы пожертвовать жизнью.Niewielkie mięsożerne wiwerny ptasie mające na
odcinku między gardłem a pyskiem szereg organów
wytwarzających truciznę. Żyją w stadach, których
przywódcami są często duże samce alfa.
Mniejsze osobniki cechują się wyjątkową
lojalnością i są gotowe oddać życie,
żeby ochronić alfę.Serpássaros carnívoros pequenos com glândulas de
veneno que vão da boca até a garganta.
Correm em bandos, geralmente liderados por
um macho alfa grande. Os membros inferiores da ordem
são ferozmente leais e sacrificariam a própria vida
para proteger o alfa.입에서 목 안쪽까지 독을 만들어내는 기관을 가진
소형 육식 몬스터. 기본적으로 무리 지어
행동하고 대형 수컷을 따르는 일도 많다.
무리를 이루는 개체는 굉장히 충성심이 높아서
명령만 있으면 몸을 바쳐 리더를 지키려고 한다.小型肉食魔物,其口內到咽喉
具有可以生成毒液的器官。
原則上大多採取集體行動,
並會跟隨大型的雄性個體。
在這種情況下,團體的成員會無比忠誠,
只需一聲令下,便會挺身保護首領。制毒器官位于口内到喉部的小型肉食怪物。
基本上集体行动,常追随大型的雄性个体。
对统率族群的个体十分忠诚,
接到命令便会挺身而出,护卫首领。تنانين مجنحة شبيهة بطيور صغيرة آكلة للحوم
لديها أعضاء تنتج سمًا يسيل من فمها
إلى حلقها. وهي تجري في مجموعات، عادةً
ما يقودها ذكر قائد كبير. الأعضاء الأصغر
مطيعة بشراسة، وسوف
تقدم حياتها فداءً لحماية القائد.‎[Unsupported language]

Basic data

Base HP(LR/HR) 90, (MR) 90

Limping threshold(village) 30% / (LR) 25% / (HR) 18% / (MR) 12%

Capturing threshold(village) 35% / (LR) 25% / (HR) 21% / (MR) 12%

Sleep recovering90 seconds / recover 5% HP

Threat level0

Type-, (internal)-

GimmickVital(S) 100 / (M) 100 / (L) 100 / (KB) -1

Riding HP(S) 100 / (M) 100 / (L) 100

WeightNormal

Caution to combat timer5

Caution to normal timer10

Combat to normal timer5

Enrage threshold(LR) 0 / (HR) 0 / (Rampage) 0 / (MR) 0

State time(enraged) 100sec / (tired) 0sec

State time (rampage)(enraged) 10sec / (tired) 0sec

Motion(enraged) x1 / (tired) x1

Attack(enraged) x1

Defense(enraged) x1

Enrage add staying time30sec

life_area_timer_rate0.1

Sleep time500 ±50

Awake hour7 ~ 19

Eat time500 ±50

Quests

QuestSizeHPAttackPartsDefenseElementStunExhaustRideParalyzeSleepStamina

Hitzone data

Monster hitzone diagram
HitzonePhaseNameSlashImpactShotFireFireWaterWaterIceIceThunderThunderDragonDragonStunDizzy
[0]A:胴体0656565030701010100
[1]0000000000
[2]0000000000
[3]0000000000
[4]0000000000
[5]0000000000
[6]0000000000
[7]0000000000
[8]0000000000
[9]0000000000
[10]0000000000
[11]0000000000
[12]0000000000
[13]0000000000
[14]0000000000
[15]0000000000

Parts

Monster parts diagram
PartStaggerBreakSeverExtractAnomaly cores
[0]ダメージアタリ, 全身, 胴体30Red
[1]100None
[2]100None
[3]100None
[4]100None
[5]100None
[6]100None
[7]100None
[8]100None
[9]100None
[10]100None
[11]100None
[12]100None
[13]100None
[14]100None
[15]100None

Multi-part vital

IndexPartpriorityAttributesHP
Apex shutdown (rampage)4Unique
Hellfire knockdown4Unique
Apex shutdown (normal quest)4Unique

Abnormal status

ThresholdDecayMax stockActive timeAdd tired timeDamageAdditional information
ParalyzeParalyze180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
SleepSleep180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
StunStun120 (+100) → 520120 (+100) → 5205 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
ExhaustExhaust225 (+75) → 900225 (+75) → 9005 / 10 sec5 / 10 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secStamina reduction = 50
ParalyzeParalyze20 (+10) → 4020 (+10) → 405 / 10 sec5 / 10 sec015 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
SleepSleep30 (+20) → 7030 (+20) → 705 / 10 sec5 / 10 sec040 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
StunStun45 (+25) → 9545 (+25) → 955 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
ExhaustExhaust225 (+75) → 900180 (+720) → 9005 / 10 sec5 / 10 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secStamina reduction = 150
Flash
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec020 sec (-4 sec) → 5 sec+0 sec0 / 0 sec
Activate count = 0, Active time = 0
Activate count = 0, Active time = 0

Ignore refresh stance =
Distance = 3 ~ 8, Angle = 90
Flash
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-3 sec) → 3 sec+0 sec0 / 0 sec
Activate count = 9999, Active time = 30
Activate count = 9999, Active time = 30

Ignore refresh stance = stand, fly, diving, wall, ceiling
Distance = 3 ~ 8, Angle = 120
PoisonPoison180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec040 sec (-0 sec) → 0 sec+0 sec5 / 2 sec
BlastBlast180 (+130) → 570180 (+130) → 5700 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secBlast damage = 100
PoisonPoison40 (+30) → 10040 (+30) → 1005 / 10 sec5 / 10 sec035 sec (-0 sec) → 0 sec+0 sec10 / 1 sec
BlastBlast30 (+10) → 5030 (+10) → 505 / 10 sec5 / 10 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secBlast damage = 100
Ride
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secNon-target monster first ride limit = 0
Ride
500 (+2000) → 61000 (+0) → 00 / 0 sec0 / 0 sec015 sec (-0 sec) → 0 sec+0 sec0 / 0 secNon-target monster first ride limit = 65
WaterWater180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec020 sec (-0 sec) → 0 sec+0 sec0 / 0 secMelee hzv adjust: hard = 25, soft = 3, judge = 60
Shot hzv adjust: hard = 25, soft = 3, judge = 60
FireFire180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec2 / 15 secHit-damage rate = 2
IceIce180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec020 sec (-0 sec) → 0 sec+0 sec0 / 0 secMotion speed rate = 0.8
ThunderThunder180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec020 sec (-0 sec) → 0 sec+0 sec0 / 0 secStun hzv adjust: rate = 0.5, min = 5, max = 50, default = 1.2
Normal hzv adjust: rate = 0.5, min = 5, max = 50, default = 1.2
Stun active limit = 0
Pitfall trap
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 3 sec+5 sec0 / 0 sec
Quicksand
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Poison purr-ison
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPoison stacking = 0
Shock trap
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 3 sec+5 sec0 / 0 sec
Shock purr-ison
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Capture
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec03.402823e38 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
DungDung0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Steel fangSteel fang0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secActive limit = 0, Unique target param = false
Distance = 0 ~ 0, Angle = 0
WaterWater180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec0 / 0 secMelee hzv adjust: hard = 25, soft = 3, judge = 60
Shot hzv adjust: hard = 25, soft = 3, judge = 60
FireFire180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec020 sec (-0 sec) → 0 sec+0 sec15 / 2 secHit-damage rate = 1.5
IceIce180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec0 / 0 secMotion speed rate = 0.9
ThunderThunder180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec0 / 0 secStun hzv adjust: rate = 0.5, min = 1, max = 40, default = 1
Normal hzv adjust: rate = 0.2, min = 1, max = 20, default = 1
Stun active limit = 1
Pitfall trap
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-2 sec) → 3 sec+5 sec0 / 0 sec
Quicksand
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Poison purr-ison
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPoison stacking = 0
Shock trap
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-2 sec) → 3 sec+5 sec0 / 0 sec
Shock purr-ison
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-2 sec) → 3 sec+5 sec0 / 0 sec
Capture
150 (+0) → 00 (+0) → 05 / 5 sec0 / 0 sec2003.402823e38 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
DungDung0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec0120 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Steel fangSteel fang0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secActive limit = 0, Unique target param = false
Distance = 0 ~ 0, Angle = 0

Low rank reward

Target rewardsProbability
Capture rewardsProbability
PartBroken part rewardsProbability
PartDropped materialsProbability

High rank reward

Capture rewardsProbability
PartBroken part rewardsProbability
PartDropped materialsProbability

Master rank reward

Target rewardsProbability
Capture rewardsProbability
PartBroken part rewardsProbability
PartDropped materialsProbability

Move set

Internal nameDamageStatusGuardablePowerTypeTo objectTo other monsterFlags
ショルダータックル
  • Physical 18
  • Stun20
Yes20Quick recovery flyingNoneS
噛みつき1段目
  • Physical 12
  • Stun10
Yes10KnockbacksNoneNone
噛みつき2段目
  • Physical 12
  • Stun20
Yes14TrippingNoneNone
立ち上がり攻撃
  • Physical 12
  • Stun20
Yes14KnockbacksPowerSNone
毒霧
  • Physical 10
  • Poison60 20sec
Yes0TrippingNoneNoneShellIgnoreEndDelay

Map behavior