Quest icon

MR-A2傀異調査:バサルモスAnomaly Research: BasariosRech. d'Anomalie : BasariosRicerca anomalia: BasariosAnomalieforschung: BasariosEstudio Anomalía: BasariosАномалия: БазариосBadania Anomalii: BasariosPesq. de Anomalia: Basarios괴이 조사: 바살모스傀異調查:岩龍怪异调查:岩龙بحث غير عادي: باساريوس‎[Unsupported language]

Description

Objective: バサルモス(傀異化)1頭の討伐Slay an afflicted BasariosTuer un Basarios affligéUccidi un Basarios infettoErlege einen befallenen Basarios.Abate un Basarios afligidoУбить измененного БазариосаZabij zarażonego BasariosaMate um Basarios afligido바살모스(괴이화) 1마리 토벌討伐1頭岩龍(傀異化)讨伐1头岩龙(怪异化)اقتل باساريوس مصاب‎[Unsupported language]

From: 研究員バハリBahari the ScientistBahari le scientifiqueBahari lo scienziatoBahariBahari, el científicoУченый БахариNaukowiec BahariBahari, o Cientista연구원 바하리巴赫里研究員研究员巴哈里بهاري العالِم‎[Unsupported language]

Detail:

キュリアの目撃情報だ!
一緒に傀異化したモンスターも
目撃されているって話だよ!
傀異化した個体からは特殊な
素材がとれるし、キミにとっても
悪い話じゃないはずだ。
それじゃ、調査をお願いするよ!Looks like it's your lucky day!
Some Qurio have been spotted
with an afflicted monster. You
know what that means! That's
right! Research time! I get my
research, you get some special
materials! Win-win, right?C'est ton jour de chance !
Des Qurio ont été repérés
près d'un monstre qui a une
affliction. Tu sais ce que ça veut
dire ! Je fais mes recherches,
toi tu as des matériaux rares,
tout le monde est content !È il tuo giorno fortunato!
Sono stati avvistati dei Qurio
con un mostro infetto. Sai che
significa, vero? Una spedizione
di ricerca! Io mi occupo dei
miei studi e tu ti procuri dei
materiali molto speciali.Heute ist wohl dein Glückstag!
Einige Qurio wurden mit einem
befallenen Monster gesichtet.
Das ist DIE Gelegenheit für
uns beide! Ich kann forschen
und du bekommst besondere
Materialien. Gut für alle, oder?¡Hoy tienes suerte! Han visto
unos Qurio con un monstruo
afligido. Ya sabes qué toca:
¡investigar! Yo estudio, ¡y tú
te llevas unos materiales
especiales! ¡Ganamos los dos!Сегодня явно твой день! Рядом
с измененным монстром
обнаружили Курио. Ты
понимаешь, что это значит!
Да! Время исследований!
Я получу данные, а ты — особые
материалы! Все в выигрыше!Dziś masz szczęście! Widziano
Qurio z zarażonym potworem.
Wiesz, co to znaczy? Właśnie!
Czas na badanie! Ja dostarczam
wyniki, a ty specjalne
materiały! Idealny układ, nie?Parece que é seu dia de sorte!
Uns Qurio foram avistados com
um monstro afligido. Você sabe
o que isso quer dizer! Hora da
pesquisa! Eu consigo a minha
pesquisa e, você, uns materiais
especiais. Todo mundo ganha!큐리아 목격 정보다!
괴이화한 몬스터도 함께
목격됐다고 해!
괴이화한 개체에서는 특수한
소재를 얻을 수도 있으니
너한테도 괜찮은 정보일 거야.
그럼 조사를 부탁할게!有人回報說目擊到了噬生蟲,
而且還同時出現了傀異化的魔物!
從傀異化的個體身上
能夠採集到特殊的素材,
對你應該也很有幫助。
那就拜託你去調查啦!有报告称目击到了啮生虫!
据说当时还出现了怪异化的怪物!
从怪异化的个体身上能得到特殊
的素材,对你来说应该也有好处。
那就麻烦你去调查了!يبدو أنه يوم حظك!
تم رصد بعض الكوريو
مع وحش مصاب
أنت تعرف ماذا يعني ذلك!
هذا صحيح! حان وقت البحث! أنا أحصل على بحثي،
وأنت تحصل على بعض المواد الخاصة!
منفعة متبادلة، أليس كذلك؟‎[Unsupported language]

Basic data

Map溶岩洞Lava CavernsCavernes de laveCaverne lavicheLavahöhlenGrutas de lavaЛавовые пещерыJaskinie LawyCavernas de Lava용암 동굴熔岩洞熔岩洞كهوف الحمم‎[Unsupported language]

Base time11

Time variation3

Time limit50

Carts3

RequirementMR 10

TargetSlay 1x バサルモスBasariosBasariosBasariosBasariosBasariosБазариосBasariosBasarios바살모스岩龍岩龙باساريوس‎[Unsupported language]

Reward money21600z

Reward village point440

Reward rank point1200

Is tutorialfalse

Auto match HR20011

Monster swapFreeExtra 70% 20min, 30% 22min

Monster swap preventionLowerHp 20

Unlock

Unlock quest group by NPC dialog [518]
Unlock after hunting in master rankAuto-clear: false

Monster stats

MonsterSizeHPAttackPartsDefenseElementStunExhaustRideParalyzeSleepStamina
Small crown6%Large crown10%x14.6(±)x12.3x15x1Ax2.6, Bx2.6
①Ax1, Bx1
x2
①x2
x2.15
①x1
x3
①x2
x3
①x2
x13
Small crown1%Large crown1%x10.1x10.6x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x10.3x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13

Multiplayer factor

MonsterHPAttackPartsOther partsMulti partsDefenseElement AElement BStunExhaustRideMonster to monsterQurio
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4

Spawning

MonsterSpawning conditionInitial area
InitialZone 5, ID @0, 60%Zone 11, ID @0, 30%Zone 13, ID @0, 10%
100% chance initialZone 8, ID @0, 100%
40% chance initialZone 7, ID @0, 100%
30% chance initialZone 12, ID @0, 100%
30% chance initialZone 10, ID @0, 100%
Random swapZone 5, ID @0, 50%Zone 11, ID @0, 50%
Random swapZone 10, ID @0, 50%Zone 8, ID @0, 50%

Supply items

Rewards

Addtional target rewards: 1

Addtional quest rewards: 1

See monster's page for target rewards.

Quest rewards
First one fixed
Probability
2x 8%
1x 18%
1x 14%
1x 22%
1x 20%
2x 10%
1x 6%
1x 2%

Monster route

Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 2
2
Normal
  • 100% to zone 9
3
Normal
  • 100% to zone 2
4
Normal, prev zone 9
  • 100% to zone 1
Normal, prev zone 1
  • 100% to zone 9, dive
Normal
  • 70% to zone 9, dive
  • 30% to zone 1
5
Normal
  • 100% to zone 4
6
Normal
  • 100% to zone 8
7
Normal
  • 100% to zone 9
8
Normal
  • 100% to zone 11
9
Normal
  • 100% to zone 10
10
Normal, prev zone 11
  • 100% to zone 12, dive
Normal, prev zone 12
  • 100% to zone 11
Normal
  • 70% to zone 11
  • 30% to zone 12, dive
11
Normal
  • 100% to zone 14
12
Normal, prev zone 10
  • 100% to zone 5
Normal, prev zone 5
  • 100% to zone 10, dive
Normal
  • 70% to zone 5
  • 30% to zone 10, dive
13
Normal
  • 100% to zone 5
14
Normal, prev zone 12
  • 100% to zone 13
Normal, prev zone 13
  • 100% to zone 12
Normal
  • 70% to zone 12
  • 30% to zone 13
Route number: 10
Current zoneNext zone
1
Normal, prev zone 4
  • 100% to zone 2
Normal
  • 100% to zone 4
2
Normal, prev zone 9
  • 100% to zone 3
Normal
  • 100% to zone 9
3
Normal
  • 100% to zone 7
4
Normal, prev zone 5
  • 100% to zone 10
Normal
  • 100% to zone 5
5
Normal, prev zone 13
  • 100% to zone 12
Normal
  • 100% to zone 13
6
Normal, prev zone 3
  • 100% to zone 8
Normal
  • 100% to zone 3
7
Normal, prev zone 9
  • 100% to zone 8
Normal
  • 100% to zone 9
8
Normal, prev zone 7
  • 100% to zone 10
Normal, prev zone 6
  • 100% to zone 10
Normal
  • 70% to zone 7
  • 30% to zone 6
9
Normal
  • 100% to zone 10
10
Normal, prev zone 12
  • 100% to zone 11
Normal
  • 100% to zone 12
11
Normal, prev zone 8
  • 100% to zone 10
Normal
  • 100% to zone 8
12
Normal, prev zone 5
  • 100% to zone 14
Normal, prev zone 14
  • 100% to zone 5
Normal
  • 70% to zone 14
  • 30% to zone 5
13
Normal
  • 100% to zone 14
14
Normal, prev zone 11
  • 100% to zone 12
Normal
  • 100% to zone 11
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 2
2
Normal
  • 100% to zone 3
3
Normal, prev zone 6
  • 100% to zone 7
Normal
  • 100% to zone 6
4
Normal
  • 100% to zone 1
5
Normal
  • 100% to zone 4
6
Normal
  • 100% to zone 8
7
Normal, prev zone 3
  • 100% to zone 9
Normal
  • 100% to zone 3
8
Normal, prev zone 7
  • 100% to zone 10
Normal, prev zone 10
  • 100% to zone 7
Normal
  • 70% to zone 7
  • 30% to zone 10
9
Normal
  • 100% to zone 2
10
Normal
  • 100% to zone 9
11
Normal
  • 100% to zone 8
12
Normal
  • 100% to zone 5
13
Normal
  • 100% to zone 5
14
Normal
  • 100% to zone 11
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 4, navigate
2
Normal, prev zone 1
  • 100% to zone 9, navigate
Normal
  • 100% to zone 1, navigate
3
Normal
  • 100% to zone 2, navigate
4
Normal
  • 100% to zone 5, navigate
5
Normal, prev zone 13
  • 100% to zone 12, navigate
Normal
  • 100% to zone 13, navigate
6
Normal
  • 100% to zone 2, fly
7
Normal
  • 100% to zone 9, navigate
8
Normal
  • 100% to zone 11, navigate
9
Normal, prev zone 2
  • 100% to zone 4, navigate
Normal
  • 100% to zone 2, navigate
10
Normal
  • 100% to zone 11, navigate
11
Normal
  • 100% to zone 14, navigate
12
Normal, prev zone 5
  • 100% to zone 9, fly
Normal, prev zone 9
  • 100% to zone 5, navigate
Normal
  • 70% to zone 5, navigate
  • 30% to zone 9, fly
13
Normal
  • 100% to zone 14, navigate
14
Normal, prev zone 12
  • 100% to zone 13, navigate
Normal
  • 100% to zone 12, navigate
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 4
2
Normal
  • 100% to zone 9
3
Normal
  • 100% to zone 2
4
Normal
  • 100% to zone 5
5
Normal, prev zone 12
  • 100% to zone 13
Normal, prev zone 13
  • 100% to zone 12
Normal
  • 70% to zone 13
  • 30% to zone 12
6
Normal
  • 100% to zone 8
7
Normal
  • 100% to zone 9
8
Normal
  • 100% to zone 10
9
Normal
  • 100% to zone 4
10
Normal, prev zone 9
  • 100% to zone 4
Normal
  • 100% to zone 9
11
Normal
  • 100% to zone 10
12
Normal, prev zone 14
  • 70% to zone 5
  • 30% to zone 10
Normal, prev zone 5
  • 70% to zone 14
  • 30% to zone 10
Normal
  • 70% to zone 5
  • 30% to zone 14
13
Normal
  • 100% to zone 14
14
Normal, prev zone 11
  • 100% to zone 12
Normal, prev zone 12
  • 100% to zone 11, jump
Normal
  • 70% to zone 11, jump
  • 30% to zone 12
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 4
2
Normal
  • 100% to zone 1
3
Normal
  • 100% to zone 2
4
Normal, prev zone 10
  • 100% to zone 5
Normal
  • 100% to zone 10
5
Normal, prev zone 12
  • 100% to zone 4
Normal, prev zone 4
  • 100% to zone 12
Normal
  • 70% to zone 4
  • 30% to zone 12
6
Normal
  • 100% to zone 8
7
Normal
  • 100% to zone 9
8
Normal
  • 100% to zone 11
9
Normal
  • 100% to zone 10
10
Normal, prev zone 11
  • 100% to zone 4
Normal
  • 100% to zone 11
11
Normal
  • 100% to zone 14
12
Normal, prev zone 5
  • 100% to zone 14
Normal, prev zone 14
  • 100% to zone 5
Normal
  • 70% to zone 5
  • 30% to zone 14
13
Normal
  • 100% to zone 5
14
Normal, prev zone 13
  • 100% to zone 12
Normal, prev zone 12
  • 100% to zone 13
Normal
  • 70% to zone 13
  • 30% to zone 12
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 4
2
Normal, prev zone 1
  • 100% to zone 9
Normal, prev zone 9
  • 100% to zone 1
Normal
  • 70% to zone 1
  • 30% to zone 9
3
Normal, prev zone 2
  • 100% to zone 6
Normal
  • 100% to zone 2
4
Normal
  • 100% to zone 5
5
Normal
  • 100% to zone 12
6
Normal, prev zone 3
  • 100% to zone 8
Normal
  • 100% to zone 3
7
Normal
  • 100% to zone 3
8
Normal, prev zone 6
  • 100% to zone 7
Normal
  • 100% to zone 6
9
Normal
  • 100% to zone 10
10
Normal, prev zone 7
  • 100% to zone 8
Normal, prev zone 8
  • 100% to zone 7, jump
Normal
  • 70% to zone 7, jump
  • 30% to zone 8
11
Normal
  • 100% to zone 10
12
Normal
  • 100% to zone 10
13
Normal
  • 100% to zone 5
14
Normal
  • 100% to zone 12