Quest icon

MR6卑怯なり! 爆鱗竜Bested by BazelgeuseBazelgeuse déloyalBazelgeuse ingiustoBrutale BazelgeuseVergüenza BazelgeuseБесчестный БазельгейсNiesprawiedliwy BazelgezBazelgeuse Injusto비겁하다! 폭린룡太卑鄙了,爆鱗龍!卑鄙无耻!爆鳞龙بازيلجيس غير العادل‎[Unsupported language]

Description

Objective: バゼルギウス2頭の狩猟Hunt 2 BazelgeuseChasser 2 BazelgeuseCaccia 2 BazelgeuseErjage zwei Bazelgeuse.Caza 2 BazelgeuseВыследить 2 БазельгейсовUpoluj 2 BazelgezyCace 2 Bazelgeuses바젤기우스 2마리 사냥狩獵2頭爆鱗龍狩猎2头爆鳞龙اصطد 2 من بازيلجيس‎[Unsupported language]

From: さすらいの剣豪Wandering SwordsmanÉpéiste itinérantSpadaccino erranteWandernder SchwertkämpferEspadachín erranteСтранствующий мечникBłędny rycerzEspadachim Errante떠돌이 검호流浪的劍豪流浪剑豪المبارز المتجول‎[Unsupported language]

Detail:

剣の修行のため爆鱗竜に挑んだが
手も足もでなかったのだ…。
我が剣も届かぬ遥かな高みより、
飛び道具を撃ちかけ、あまつさえ
2対1とは、卑怯千万。
口惜しいが、かたき討ちを頼む。I faced the Bazelgeuse in order
to test my blade, yet I was
outmatched and outnumbered.
Never have I felt such shame...
It pains me to say this but,
please see to the beasts' end.J'ai affronté un Bazelgeuse
afin de mettre à l'épreuve mon
épée, mais j'ai vite été
dépassé. Ça me désole d'avoir
à te demander ça, mais est-ce
que tu pourrais éliminer ce
monstre pour moi ?Ho affrontato il Bazelgeuse
per provare la mia lama,
ma sono stato sopraffatto
numericamente e sconfitto.
Mi duole dirlo, ma elimina
quelle bestie al posto mio.Ich habe mich den Bazelgeuse
gegenstellt, um meine Klinge
zu testen, war aber in der
Unterzahl und unterlegen.
Ich habe mich so geschämt!
Kannst du die Bestien für
mich erledigen?Me enfrenté a los Bazelgeuse
para probar mi espada, pero
eran más fuertes que yo, y me
superaban en número. Jamás he
sentido tal vergüenza. Odio tener
que decir esto, pero te ruego
que acabes con esas bestias.Я сразился с Базельгейсом,
чтобы испытать свой клинок,
но противник оказался сильнее
и их было несколько. Мне
больно это говорить, но прошу,
заверши то, что я начал.Zmierzyłem się z Bazelgezami,
aby przetestować miecz, ale
nie sprostałem ich sile
i liczebności. Przykro mi to
mówić, ale proszę cię o
wykończenie tych bestii.Enfrentei o Bazelgeuse para
testar minha lâmina, mas fui
superado e fiquei em minoria.
Me dói dizer, mas, por favor,
elimine aquela fera.검술 수행을 위해 폭린룡에게
도전했는데, 손 쓸 엄두도 안
나더군… 내 검조차 닿지 않는
높이에서 비늘을 뿌리는 데다가
심지어 2대 1이라니, 비겁하다!
분하지만 복수를 부탁한다.我為了修練劍術,而向爆鱗龍
發起挑戰,但卻輸得體無完膚……
牠一直飛在我手中之劍無法觸及的
高空,趁機對我進行遠程攻擊,
還以二敵一,實在卑鄙至極。
雖然遺憾,不過還請你替我報仇。为修行剑术,我前去挑战爆鳞龙,
但被打得落花流水……对方位于高
处,我的剑完全打不到那里,还从
那里进行远程攻击,而且二对一,
太卑鄙了。虽然遗憾,还是请你去
击败它们吧。واجهت مخلوقات بازيلجيس
لأختبر نصلي، ومع ذلك
فقد تفوقوا عليَّ
قوة وعددًا.
يؤلمني قول ذلك ولكن،
من فضلك اقضِ على هذه الوحوش.‎[Unsupported language]

Basic data

Map寒冷群島Frost IslandsArchipel de glaceIsole ghiacciateFrostinselnIslas heladasМорозные островаWyspy MroźneIlhas Gélidas한랭 군도寒冷群島冰封群岛الجُزر الثلجية‎[Unsupported language]

Base time11

Time variation3

Time limit50

Carts3

RequirementMR 6

TargetHunt 2x バゼルギウスBazelgeuseBazelgeuseBazelgeuseBazelgeuseBazelgeuseБазельгейсBazelgezBazelgeuse바젤기우스爆鱗龍爆鳞龙بازيلجيس‎[Unsupported language]

Reward money69480z

Reward village point1390

Reward rank point2120

Is tutorialfalse

Auto match HR10006

Monster swapFreeExtra 70% 20min, 30% 22min

Monster swap preventionLowerHp 20

Unlock

Unlock quest group by NPC dialog [511]

Monster stats

MonsterSizeHPAttackPartsDefenseElementStunExhaustRideParalyzeSleepStamina
Large crown100%x6.6x11.5x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown100%x6.2x11.5x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x9.2x10.6x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x9.2x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x9.2x10.3x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x9.2x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x9.2x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13

Multiplayer factor

MonsterHPAttackPartsOther partsMulti partsDefenseElement AElement BStunExhaustRideMonster to monsterQurio
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4

Spawning

MonsterSpawning conditionInitial area
InitialZone 9, ID @0, 60%Zone 10, ID @0, 30%Zone 3, ID @0, 10%
InitialZone 5, ID @0, 60%Zone 7, ID @0, 30%Zone 6, ID @0, 10%
40% chance initialZone 8, ID @0, 100%
30% chance initialZone 1, ID @0, 100%
30% chance initialZone 4, ID @0, 100%
Random swapZone 8, ID @0, 60%Zone 11, ID @0, 40%
Random swapZone 5, ID @0, 70%Zone 10, ID @0, 30%

Supply items

Rewards

Addtional target rewards: 1

Addtional quest rewards: 0

See monster's page for target rewards.

Quest rewards
First one fixed
Probability
2x 8%
1x 18%
1x 14%
1x 22%
1x 20%
2x 10%
1x 6%
1x 2%

Monster route

Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 3
2
Normal
  • 100% to zone 5
3
Normal, prev zone 4
  • 100% to zone 7
Normal
  • 100% to zone 4
4
Normal, prev zone 7
  • 100% to zone 5
Normal, prev zone 5
  • 100% to zone 7
Normal
  • 70% to zone 7
  • 30% to zone 5
5
Normal, prev zone 10
  • 100% to zone 7
Normal
  • 100% to zone 10
6
Normal, prev zone 3
  • 100% to zone 7
Normal
  • 100% to zone 3
7
Normal, prev zone 9
  • 100% to zone 6
Normal
  • 100% to zone 9
8
Normal, prev zone 10
  • 100% to zone 5
Normal
  • 100% to zone 10
9
Normal, prev zone 6
  • 100% to zone 10
Normal
  • 100% to zone 6
10
Normal, prev zone 9
  • 100% to zone 7
Normal
  • 100% to zone 9
11
Normal, prev zone 7
  • 100% to zone 10
Normal
  • 100% to zone 7
12
Normal, prev zone 10
  • 100% to zone 9
Normal
  • 100% to zone 10
Route number: 11
Current zoneNext zone
1
Normal
  • 100% to zone 3
2
Normal
  • 100% to zone 5
3
Normal, prev zone 6
  • 100% to zone 4
Normal
  • 100% to zone 6
4
Normal, prev zone 3
  • 100% to zone 5
Normal
  • 100% to zone 3
5
Normal, prev zone 4
  • 100% to zone 10
Normal
  • 100% to zone 4
6
Normal, prev zone 9
  • 100% to zone 3
Normal
  • 100% to zone 9
7
Normal, prev zone 4
  • 100% to zone 9
Normal
  • 100% to zone 4
8
Normal, prev zone 10
  • 100% to zone 5
Normal
  • 100% to zone 10
9
Normal, prev zone 10
  • 100% to zone 7
Normal, prev zone 7
  • 100% to zone 10
Normal
  • 70% to zone 10
  • 30% to zone 7
10
Normal, prev zone 5
  • 100% to zone 9
Normal
  • 100% to zone 5
11
Normal, prev zone 7
  • 100% to zone 10
Normal
  • 100% to zone 7
12
Normal, prev zone 10
  • 100% to zone 9
Normal
  • 100% to zone 10
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 3
2
Normal
  • 100% to zone 5
3
Normal, prev zone 6
  • 100% to zone 7
Normal
  • 100% to zone 6
4
Normal
  • 100% to zone 7
5
Normal
  • 100% to zone 7
6
Normal
  • 100% to zone 9
7
Normal, prev zone 6
  • 100% to zone 10
Normal
  • 100% to zone 6
8
Normal, prev zone 5
  • 100% to zone 10
Normal
  • 100% to zone 5
9
Normal, prev zone 10
  • 100% to zone 6
Normal
  • 100% to zone 10
10
Normal, prev zone 8
  • 100% to zone 12
Normal, prev zone 12
  • 100% to zone 8
Normal
  • 70% to zone 12
  • 30% to zone 8
11
Normal, prev zone 7
  • 100% to zone 10
Normal
  • 100% to zone 7
12
Normal, prev zone 11
  • 100% to zone 10
Normal
  • 100% to zone 11
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 4
2
Normal, prev zone 5
  • 100% to zone 1
Normal
  • 100% to zone 5
3
Normal, prev zone 1
  • 100% to zone 6
Normal
  • 100% to zone 1
4
Normal, prev zone 7
  • 100% to zone 3
Normal
  • 100% to zone 7
5
Normal, prev zone 7
  • 100% to zone 4
Normal
  • 100% to zone 7
6
Normal, prev zone 9
  • 100% to zone 3
Normal
  • 100% to zone 9
7
Normal, prev zone 3
  • 100% to zone 6
Normal, prev zone 6
  • 100% to zone 3
Normal
  • 70% to zone 6
  • 30% to zone 3
8
Normal, prev zone 10
  • 100% to zone 5
Normal
  • 100% to zone 10
9
Normal
  • 100% to zone 10
10
Normal
  • 100% to zone 7
11
Normal
  • 100% to zone 7
12
Normal
  • 100% to zone 10
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 3
2
Normal
  • 100% to zone 5
3
Normal, prev zone 6
  • 100% to zone 7
Normal
  • 100% to zone 6
4
Normal, prev zone 3
  • 100% to zone 7
Normal
  • 100% to zone 3
5
Normal, prev zone 4
  • 100% to zone 7
Normal
  • 100% to zone 4
6
Normal, prev zone 9
  • 100% to zone 7
Normal
  • 100% to zone 9
7
Normal, prev zone 3
  • 100% to zone 5
Normal, prev zone 5
  • 100% to zone 3
Normal, prev zone 6
  • 100% to zone 5
Normal, prev zone 4
  • 100% to zone 6
Normal
  • 80% to zone 3
  • 20% to zone 5
8
Normal, prev zone 10
  • 100% to zone 5
Normal
  • 100% to zone 10
9
Normal
  • 100% to zone 10
10
Normal
  • 100% to zone 7
11
Normal
  • 100% to zone 7
12
Normal
  • 100% to zone 10
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 3
2
Normal
  • 100% to zone 5
3
Normal
  • 100% to zone 7
4
Normal, prev zone 7
  • 100% to zone 5
Normal
  • 100% to zone 7
5
Normal
  • 100% to zone 7
6
Normal
  • 100% to zone 7
7
Normal
  • 100% to zone 10
8
Normal
  • 100% to zone 5
9
Normal
  • 100% to zone 10
10
Normal, prev zone 8
  • 100% to zone 11
Normal, prev zone 11
  • 100% to zone 8
Normal
  • 70% to zone 8
  • 30% to zone 11
11
Normal
  • 100% to zone 12
12
Normal
  • 100% to zone 8
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 3
2
Normal
  • 100% to zone 5
3
Normal
  • 100% to zone 7
4
Normal, prev zone 7
  • 100% to zone 3
Normal
  • 100% to zone 7
5
Normal
  • 100% to zone 8
6
Normal
  • 100% to zone 7
7
Normal, prev zone 5
  • 100% to zone 10
Normal
  • 100% to zone 5
8
Normal
  • 100% to zone 10
9
Normal
  • 100% to zone 10
10
Normal, prev zone 7
  • 100% to zone 12
Normal, prev zone 12
  • 100% to zone 7
Normal
  • 70% to zone 7
  • 30% to zone 12
11
Normal, prev zone 10
  • 100% to zone 7
Normal
  • 100% to zone 10
12
Normal, prev zone 11
  • 100% to zone 10
Normal
  • 100% to zone 11