Quest icon

MR4アニキからお願いA Request From Your SuperiorRequête de votre supérieurUna richiesta dal tuo superioreAnfrage vom VorgesetztenUna petición de tu superiorПросьба от вышестоящихProśba od twojego szefaPedido do Seu Superior형님의 부탁大哥的請求大哥的请求طلب من المسئول‎[Unsupported language]

Description

Objective: バサルモス1頭とティガレックス1頭の狩猟Hunt a Basarios and a TigrexChasser un Basarios et un TigrexCaccia un Basarios e un TigrexErjage einen Basarios und einen Tigrex.Caza un Basarios y un TigrexВыследить Базариоса и ТигрексаUpoluj Basariosa i TigrexaCace um Basarios e o Tigrex바살모스 1마리와 티가렉스 1마리 사냥狩獵1頭岩龍與1頭轟龍狩猎1头岩龙和1头轰龙اصطد باساريوس وتجريكس‎[Unsupported language]

From: ハモンの一番弟子ヒバサHamon's Top Disciple, HibasaHibasa, top disciple d'HamonHibasa, discepolo di HamonHamons Schüler HibasaHibasa, adelantada de HamonХибаса, лучший уч-к ХамонаNajl. uczeń Hamona: HibasaHibasa, Melhor Disc. de Hamon하몬의 수제자 히바사刀紋的頭號弟子火狹刀纹的首席弟子火狭تابِع هامون الأعلى، هيباسا‎[Unsupported language]

Detail:

相棒のモンジュがカムラの里に
強靭で頑丈な素材を、できるだけ
多く送りたいらしく手伝っている
んだが、俺とモンジュの2人だけ
じゃ時間がかかってしかたねぇ。
ワリィが岩竜と轟竜を狩猟して
素材集めを手伝ってくれないか?My buddy Monju wants to send
as many strong and sturdy
materials as possible to
Kamura Village, but it's taking
too long with just the two of
us. Reckon you could help us
hunt some Basarios and Tigrex?Mon ami Monju voudrait envoyer
un maximum de matériaux
robustes au Village Kamura,
mais à nous deux, ça n'avance
pas vite. Tu pourrais chasser
des Basarios et des Tigrex
pour nous aider ?La mia amica Monju vuole
inviare tanti materiali forti
e resistenti a Kamura, ma ci
stiamo mettendo troppo in due.
Potresti aiutarci cacciando
alcuni Basarios e Tigrex?Mein Kumpel Monju will möglichst
viele starke und robuste Ma-
terialien nach Kamura senden,
aber nur wir zwei brauchen ein-
fach zu lange. Meinst du, du
kannst uns helfen und ein paar
Basarios und Tigrex jagen?Mi amiga Monju quiere mandar
tantos materiales fuertes a
Kamura como pueda, pero solas
las dos, tardamos demasiado.
¿Crees que podrías ayudarnos a
cazar unos Basarios y Tigrex?Моя подруга Мондзю хочет
послать как можно больше
крепких материалов в деревню
Камура, но вдвоем мы долго
копаемся. Можешь помочь нам
с охотой на Базариоса и
Тигрекса?Moja koleżanka Monju chce
wysłać mocne i wytrzymałe
materiały do wioski Kamura,
ale zabiera nam to zbyt dużo
czasu. Czy możesz nam pomóc
upolować Basariosa i Tigrexa?Minha amiga Monju quer mandar
o máximo de materiais fortes e
resistentes para Kamura, mas
está demorando muito com só
nós dois. Você pode ajudar a
caçar alguns Basarios e Tigrex?파트너인 몬주가 카무라 마을로
강하고 단단한 소재를 최대한
많이 보내고 싶다고 해서
돕고 있는데, 나와 몬주 둘이서
하기에는 시간이 오래 걸려.
미안한데 암룡과 굉룡을 사냥해
소재를 모아 주지 않겠어?我的夥伴文殊想盡可能多將一些
堅固且耐用的素材送至神火村,
但只靠我和文殊兩個人的話,
得花上不少時間。
抱歉,能麻煩你去狩獵
岩龍和轟龍,幫忙收集素材嗎?我的搭档文殊想尽量多往炎火村送
些强韧结实的素材,我正在帮她。
不过就我和她两个人太花时间了。
不好意思,能请你帮忙狩猎岩龙和
轰龙,协助我们收集素材吗?تريد صديقتي مونجو أن ترسل
أكبر عدد ممكن من
المواد القوية والمتينة إلى
قرية كامورا، لكن الأمر يستغرق
وقتًا طويلًا بوجودنا نحن الاثنان فقط.
هل يمكنك مساعدتنا في
صيد بعض التجريكس والباساريوس؟‎[Unsupported language]

Basic data

Map溶岩洞Lava CavernsCavernes de laveCaverne lavicheLavahöhlenGrutas de lavaЛавовые пещерыJaskinie LawyCavernas de Lava용암 동굴熔岩洞熔岩洞كهوف الحمم‎[Unsupported language]

Base time11

Time variation3

Time limit50

Carts3

RequirementMR 1

TargetHunt 1x バサルモスBasariosBasariosBasariosBasariosBasariosБазариосBasariosBasarios바살모스岩龍岩龙باساريوس‎[Unsupported language], Hunt 1x ティガレックスTigrexTigrexTigrexTigrexTigrexТигрексTigrexTigrex티가렉스轟龍轰龙تجريكس‎[Unsupported language]

Reward money44640z

Reward village point900

Reward rank point1420

Is tutorialfalse

Auto match HR10004

Monster swapFreeExtra 70% 20min, 30% 22min

Monster swap preventionLowerHp 20

Unlock

Monster stats

MonsterSizeHPAttackPartsDefenseElementStunExhaustRideParalyzeSleepStamina
Small crown6%Large crown10%x4.3x10x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown6%Large crown10%x4.7x10x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown1%Large crown1%x6.8x9.25x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown1%Large crown1%x6.8x9.75x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown1%Large crown1%x6.8x9.25x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown1%Large crown1%x6.8x9.75x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown1%Large crown1%x6.8x9.75x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13

Multiplayer factor

MonsterHPAttackPartsOther partsMulti partsDefenseElement AElement BStunExhaustRideMonster to monsterQurio
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4

Spawning

MonsterSpawning conditionInitial area
InitialZone 5, ID @0, 60%Zone 11, ID @0, 30%Zone 13, ID @0, 10%
InitialZone 11, ID @0, 60%Zone 3, ID @0, 30%Zone 14, ID @0, 10%
40% chance initialZone 10, ID @0, 100%
30% chance initialZone 12, ID @0, 100%
30% chance initialZone 8, ID @0, 100%
Random swapZone 10, ID @0, 50%Zone 8, ID @0, 50%
Random swapZone 7, ID @0, 50%Zone 5, ID @0, 50%

Supply items

Rewards

Addtional target rewards: 1

Addtional quest rewards: 0

See monster's page for target rewards.

Quest rewards
First one fixed
Probability
1x 8%
2x 10%
1x 10%
1x 10%
1x 14%
1x 10%
1x 14%
2x 14%
1x 10%

Monster route

Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 2
2
Normal
  • 100% to zone 9
3
Normal
  • 100% to zone 2
4
Normal, prev zone 9
  • 100% to zone 1
Normal, prev zone 1
  • 100% to zone 9, dive
Normal
  • 70% to zone 9, dive
  • 30% to zone 1
5
Normal
  • 100% to zone 4
6
Normal
  • 100% to zone 8
7
Normal
  • 100% to zone 9
8
Normal
  • 100% to zone 11
9
Normal
  • 100% to zone 10
10
Normal, prev zone 11
  • 100% to zone 12, dive
Normal, prev zone 12
  • 100% to zone 11
Normal
  • 70% to zone 11
  • 30% to zone 12, dive
11
Normal
  • 100% to zone 14
12
Normal, prev zone 10
  • 100% to zone 5
Normal, prev zone 5
  • 100% to zone 10, dive
Normal
  • 70% to zone 5
  • 30% to zone 10, dive
13
Normal
  • 100% to zone 5
14
Normal, prev zone 12
  • 100% to zone 13
Normal, prev zone 13
  • 100% to zone 12
Normal
  • 70% to zone 12
  • 30% to zone 13
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 2
2
Normal
  • 100% to zone 3
3
Normal
  • 100% to zone 7
4
Normal
  • 100% to zone 1
5
Normal
  • 100% to zone 12
6
Normal, prev zone 3
  • 100% to zone 7, jump
Normal, prev zone 7
  • 100% to zone 3
Normal
  • 70% to zone 3
  • 30% to zone 7, jump
7
Normal, prev zone 10
  • 100% to zone 8, jump
Normal
  • 100% to zone 10, jump
8
Normal
  • 100% to zone 6
9
Normal
  • 100% to zone 7
10
Normal, prev zone 11
  • 100% to zone 8
Normal
  • 100% to zone 11
11
Normal, prev zone 8
  • 100% to zone 14, jump
Normal, prev zone 14
  • 100% to zone 8
Normal
  • 70% to zone 8
  • 30% to zone 14, jump
12
Normal
  • 100% to zone 10
13
Normal
  • 100% to zone 14
14
Normal, prev zone 12
  • 100% to zone 11, jump
Normal
  • 100% to zone 12
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 4
2
Normal
  • 100% to zone 3
3
Normal
  • 100% to zone 7
4
Normal
  • 100% to zone 5
5
Normal, prev zone 13
  • 100% to zone 12
Normal, prev zone 12
  • 100% to zone 13
Normal
  • 70% to zone 12
  • 30% to zone 13
6
Normal
  • 100% to zone 8
7
Normal, prev zone 8
  • 100% to zone 10, jump
Normal
  • 100% to zone 8, jump
8
Normal
  • 100% to zone 11
9
Normal
  • 100% to zone 7
10
Normal, prev zone 7
  • 100% to zone 11
Normal
  • 100% to zone 7, jump
11
Normal
  • 100% to zone 14, jump
12
Normal, prev zone 5
  • 100% to zone 10
Normal, prev zone 10
  • 100% to zone 5
Normal
  • 70% to zone 10
  • 30% to zone 5
13
Normal, prev zone 5
  • 100% to zone 14
Normal, prev zone 14
  • 100% to zone 5
Normal
  • 70% to zone 5
  • 30% to zone 14
14
Normal, prev zone 12
  • 100% to zone 13
Normal, prev zone 13
  • 100% to zone 12
Normal
  • 70% to zone 12
  • 30% to zone 13
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 4
2
Normal
  • 100% to zone 1
3
Normal
  • 100% to zone 2
4
Normal, prev zone 10
  • 100% to zone 5
Normal
  • 100% to zone 10
5
Normal, prev zone 12
  • 100% to zone 4
Normal, prev zone 4
  • 100% to zone 12
Normal
  • 70% to zone 4
  • 30% to zone 12
6
Normal
  • 100% to zone 8
7
Normal
  • 100% to zone 9
8
Normal
  • 100% to zone 11
9
Normal
  • 100% to zone 10
10
Normal, prev zone 11
  • 100% to zone 4
Normal
  • 100% to zone 11
11
Normal
  • 100% to zone 14
12
Normal, prev zone 5
  • 100% to zone 14
Normal, prev zone 14
  • 100% to zone 5
Normal
  • 70% to zone 5
  • 30% to zone 14
13
Normal
  • 100% to zone 5
14
Normal, prev zone 13
  • 100% to zone 12
Normal, prev zone 12
  • 100% to zone 13
Normal
  • 70% to zone 13
  • 30% to zone 12
Route number: 10
Current zoneNext zone
1
Normal, prev zone 4
  • 100% to zone 2
Normal
  • 100% to zone 4
2
Normal, prev zone 9
  • 100% to zone 3
Normal
  • 100% to zone 9
3
Normal
  • 100% to zone 7
4
Normal, prev zone 5
  • 100% to zone 10
Normal
  • 100% to zone 5
5
Normal, prev zone 13
  • 100% to zone 12
Normal
  • 100% to zone 13
6
Normal, prev zone 3
  • 100% to zone 8
Normal
  • 100% to zone 3
7
Normal, prev zone 9
  • 100% to zone 8
Normal
  • 100% to zone 9
8
Normal, prev zone 7
  • 100% to zone 10
Normal, prev zone 6
  • 100% to zone 10
Normal
  • 70% to zone 7
  • 30% to zone 6
9
Normal
  • 100% to zone 10
10
Normal, prev zone 12
  • 100% to zone 11
Normal
  • 100% to zone 12
11
Normal, prev zone 8
  • 100% to zone 10
Normal
  • 100% to zone 8
12
Normal, prev zone 5
  • 100% to zone 14
Normal, prev zone 14
  • 100% to zone 5
Normal
  • 70% to zone 14
  • 30% to zone 5
13
Normal
  • 100% to zone 14
14
Normal, prev zone 11
  • 100% to zone 12
Normal
  • 100% to zone 11
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 4
2
Normal, prev zone 1
  • 100% to zone 9
Normal, prev zone 9
  • 100% to zone 1
Normal
  • 70% to zone 1
  • 30% to zone 9
3
Normal, prev zone 2
  • 100% to zone 6
Normal
  • 100% to zone 2
4
Normal
  • 100% to zone 5
5
Normal
  • 100% to zone 12
6
Normal, prev zone 3
  • 100% to zone 8
Normal
  • 100% to zone 3
7
Normal
  • 100% to zone 3
8
Normal, prev zone 6
  • 100% to zone 7
Normal
  • 100% to zone 6
9
Normal
  • 100% to zone 10
10
Normal, prev zone 7
  • 100% to zone 8
Normal, prev zone 8
  • 100% to zone 7, jump
Normal
  • 70% to zone 7, jump
  • 30% to zone 8
11
Normal
  • 100% to zone 10
12
Normal
  • 100% to zone 10
13
Normal
  • 100% to zone 5
14
Normal
  • 100% to zone 12
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 4
2
Normal, prev zone 1
  • 100% to zone 9
Normal
  • 100% to zone 1
3
Normal
  • 100% to zone 2
4
Normal, prev zone 5
  • 100% to zone 9
Normal
  • 100% to zone 5
5
Normal, prev zone 13
  • 100% to zone 12
Normal, prev zone 12
  • 100% to zone 13
Normal
  • 70% to zone 12
  • 30% to zone 13
6
Normal
  • 100% to zone 3
7
Normal
  • 100% to zone 3
8
Normal
  • 100% to zone 7
9
Normal, prev zone 2
  • 100% to zone 7
Normal
  • 100% to zone 2
10
Normal, prev zone 9
  • 100% to zone 7, jump
Normal, prev zone 7
  • 100% to zone 9
Normal
  • 70% to zone 9
  • 30% to zone 7, jump
11
Normal
  • 100% to zone 10
12
Normal
  • 100% to zone 10
13
Normal
  • 100% to zone 14
14
Normal
  • 100% to zone 11