Quest icon

MR4翠玉の電膜、青玉の鎌爪Jade Membrane, Sapphire ClawsJade, saphir, griffesTesori mostruosiJade-Membran, Saphir-KlauenCon el jade y el zafiroНефриты и сапфирыJadeit i szafirMembrana Jade, Garra Safira취옥의 전막, 청옥의 겸조翠玉的電膜,青玉的鐮爪绿宝石电膜,蓝宝石镰爪غشاء من اليشم، مخالب من الياقوت‎[Unsupported language]

Description

Objective: ライゼクス1頭と ショウグンギザミ1匹の狩猟Hunt an Astalos and a Shogun CeanataurChasser un Ceanataur Shogun et un AstalosCaccia un Astalos e uno Shogun CeanataurErjage einen Shogun Ceanataur und einen Astalos.Caza un Shogun Ceanataur y un AstalosВыследить Цинатавра Сёгуна и АсталосаUpoluj Szoguna Ceanataura i AstalosaCace um Ceanataur Xogum e o Astalos라이젝스 1마리와 쇼군기자미 1마리 사냥狩獵1頭電龍與1隻將軍蟹狩猎1头电龙和1只将军镰蟹اصطد شوغون قنطور وأستالوس‎[Unsupported language]

From: 美を追求する宝石職人Beauty JewelerBijoutier de beautéGioielliere di bellezzaSchöner JuwelierJoyero espléndidoЮвелирJubiler pięknaJoalheiro Excelente미를 추구하는 보석 장인追求美的寶石工匠追求美的宝石工匠صائغ الجمال‎[Unsupported language]

Detail:

私は、宝石職人ですが、ふと思う
のです。自然は時に、人の手では
及ばぬ美を造り出すと。
―翠玉のように煌く電竜の電膜。
―青玉のように輝く鎌蟹の鎌爪。
もっとその美を研究したい。この
2頭を狩猟してもらえませんか?I marvel at how nature crafts
beauty unmatched by human
hands. Astalos membrane,
gleaming like jade; Shogun
Ceanataur claws, shining like
sapphire. I'd like a closer look
at both, could you assist me?Les merveilles créées par la
nature m'impressionneront
toujours. Les membranes d'Astalos
qui brillent comme du jade,
les griffes de Ceanataur Shogun
qui ressemblent à du saphir...
Tu pourrais m'en rapporter ?Mi meraviglia quanto la bellezza
della natura non abbia pari.
La membrana di Astalos che
brilla come giada, gli artigli
di Shogun Ceanataur che
luccicano come zaffiri. Vorrei
guardarli da vicino, mi aiuti?Ich staune, wie die Natur eine
Schönheit hervorbringt, die
von Menschenhand unerreicht ist.
Astalos-Membran, glänzend wie
Jade, Shogun Ceanataur-Krallen,
glänzend wie Saphire. Ich würde
gern mehr sehen, hilfst du mir?Me maravilla cómo supera la
naturaleza a las creaciones de
los humanos. Membrana de
Astalos con brillo de jade;
garras de Shogun Ceanataur
como zafiros. Quiero verlas
bien, ¿me ayudas?Я восхищен красотой творений
природы — мембрана Асталоса,
сияющая, словно нефрит; когти
Цинатавра Сёгуна, сверкающие,
подобно сапфирам. Я бы хотел
изучить их поближе — поможешь?Podziwiam naturę tworzącą
piękno niedoścignione dla
ludzi. Membrana Astalosa
błyszcząca jak jadeit, szpony
Szoguna Ceanataura lśniące
niczym szafir. Pomożesz mi
przyjrzeć się im z bliska?A natureza cria beleza que mãos
humanas não alcançam.
Membrana de Astalos, reluz
como jade; garras de Ceanataur
Xogum, brilham como safira.
Quero ver as duas mais de
perto. Pode me ajudar?자연은 때때로 사람의 손으로는
따라갈 수 없는 아름다움을
만들어 낸다고 생각합니다.
취옥처럼 빛나는 전룡의 막과
청옥처럼 빛나는 낫게의 발톱.
그 화려함을 연구하고 싶어요.
2마리를 사냥해 주실 수 있나요?我是一名寶石工匠,最近突然
有感而發。那就是大自然有時
會創造出人力所無法企及之美。
像是如翠玉般閃耀的電龍電膜,
以及如青玉般生輝的將軍蟹鐮爪。
我想更深入研究這兩種美,
可以請你幫我狩獵這2頭魔物嗎?我是宝石工匠,忽然之间有了个想
法。就是自然有时会创造出人力所
不能及的美来。像绿宝石一样闪耀
的电龙电膜,像蓝宝石一样璀璨的
将军镰蟹的镰爪。我想深入研究这
种美。可以请你去狩猎它们吗?إنني مندهش من قدرة
الطبيعة على صنع جمال لا يستطيع البشر صنع مثله.
غشاء أستالوس، لامع مثل
اليشم، ومخالب شوغون قنطور،
تلمع مثل الياقوت. أود أن
ألقي نظرة فاحصة على كليهما،
هل يمكنك مساعدتي؟‎[Unsupported language]

Basic data

Map水没林Flooded ForestForêt inondéeForesta inondataFlutwaldBosque inundadoЗатопленный лесZatopiony LasSelva Inundada수몰된 숲水沒林水没林الغابة الغارقة‎[Unsupported language]

Base time21

Time variation3

Time limit50

Carts3

RequirementMR 1

TargetHunt 1x ライゼクスAstalosAstalosAstalosAstalosAstalosАсталосAstalosAstalos라이젝스電龍电龙أستالوس‎[Unsupported language], Hunt 1x ショウグンギザミShogun CeanataurCeanataur ShogunShogun CeanataurShogun CeanataurShogun CeanataurЦинатавр СёгунSzogun CeanataurCeanataur Xogum쇼군기자미將軍蟹将军镰蟹شوغون قنطور‎[Unsupported language]

Reward money48960z

Reward village point980

Reward rank point1580

Is tutorialfalse

Auto match HR10004

Monster swapFreeExtra 70% 20min, 30% 22min

Monster swap preventionLowerHp 20

Unlock

Monster stats

MonsterSizeHPAttackPartsDefenseElementStunExhaustRideParalyzeSleepStamina
Small crown6%Large crown10%x4.7x9.5x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown6%Large crown10%x4.3x9.5x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown1%Large crown1%x6.8x9.75x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown1%Large crown1%x6.8x9.75x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown1%Large crown1%x6.8x9.75x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown1%Large crown1%x6.8x9.75x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown1%Large crown1%x6.8x9.25x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13

Multiplayer factor

MonsterHPAttackPartsOther partsMulti partsDefenseElement AElement BStunExhaustRideMonster to monsterQurio
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4

Spawning

MonsterSpawning conditionInitial area
InitialZone 3, ID @0, 60%Zone 11, ID @0, 30%Zone 9, ID @0, 10%
InitialZone 13, ID @0, 60%Zone 9, ID @0, 30%Zone 10, ID @0, 10%
60% chance initialZone 7, ID @0, 100%
20% chance initialZone 12, ID @0, 100%
20% chance initialZone 8, ID @0, 100%
Random swapZone 7, ID @0, 60%Zone 11, ID @0, 30%Zone 2, ID @0, 10%
Random swapZone 13, ID @0, 70%Zone 9, ID @0, 30%

Supply items

Rewards

Addtional target rewards: 1

Addtional quest rewards: 0

See monster's page for target rewards.

Monster route

Route number: 10
Current zoneNext zone
1
Normal, prev zone 8
  • 100% to zone 10
Normal
  • 100% to zone 8
2
Normal, prev zone 8
  • 100% to zone 1
Normal
  • 100% to zone 8
3
Normal, prev zone 6
  • 100% to zone 9
Normal
  • 100% to zone 6
4
Normal, prev zone 8
  • 100% to zone 9
Normal
  • 100% to zone 8
5
Normal, prev zone 6
  • 100% to zone 9
Normal
  • 100% to zone 6
6
Normal, prev zone 11
  • 100% to zone 9
Normal
  • 100% to zone 11
7
Normal
  • 100% to zone 11
8
Normal, prev zone 9
  • 100% to zone 10
Normal
  • 100% to zone 3
9
Normal, prev zone 8
  • 100% to zone 10
Normal
  • 100% to zone 8
10
Normal, prev zone 1
  • 100% to zone 11
Normal, prev zone 8
  • 100% to zone 11
Normal
  • 100% to zone 1
11
Normal, prev zone 9
  • 100% to zone 12
Normal, prev zone 12
  • 100% to zone 9
Normal
  • 70% to zone 12
  • 30% to zone 9
12
Normal, prev zone 13
  • 100% to zone 11
Normal
  • 100% to zone 13
13
Normal, prev zone 10
  • 100% to zone 12
Normal
  • 100% to zone 10
14
Normal, prev zone 12
  • 100% to zone 1
Normal
  • 100% to zone 12
Route number: 10
Current zoneNext zone
1
Normal, prev zone 8
  • 100% to zone 10
Normal
  • 100% to zone 8
2
Normal, prev zone 8
  • 100% to zone 1
Normal
  • 100% to zone 8
3
Normal
  • 100% to zone 5
4
Normal, prev zone 8
  • 100% to zone 6
Normal
  • 100% to zone 8
5
Normal, prev zone 6
  • 100% to zone 9
Normal
  • 100% to zone 6
6
Normal, prev zone 11
  • 100% to zone 9
Normal
  • 100% to zone 11
7
Normal
  • 100% to zone 6
8
Normal, prev zone 9
  • 100% to zone 10
Normal, prev zone 10
  • 100% to zone 9
Normal
  • 70% to zone 10
  • 30% to zone 9
9
Normal, prev zone 6
  • 100% to zone 11
Normal
  • 100% to zone 6
10
Normal, prev zone 8
  • 100% to zone 13
Normal, prev zone 1
  • 100% to zone 13
Normal
  • 100% to zone 1
11
Normal, prev zone 12
  • 100% to zone 10
Normal
  • 100% to zone 12
12
Normal, prev zone 10
  • 100% to zone 13
Normal
  • 100% to zone 10
13
Normal, prev zone 12
  • 100% to zone 10
Normal
  • 100% to zone 12
14
Normal, prev zone 1
  • 100% to zone 12
Normal
  • 100% to zone 1
Route number: 10
Current zoneNext zone
1
Normal, prev zone 4
  • 100% to zone 2
Normal
  • 100% to zone 4
2
Normal, prev zone 1
  • 100% to zone 4
Normal
  • 100% to zone 1
3
Normal
  • 100% to zone 5
4
Normal, prev zone 1
  • 100% to zone 6
Normal, prev zone 14
  • 100% to zone 6
Normal
  • 100% to zone 14
5
Normal, prev zone 4
  • 100% to zone 2
Normal, prev zone 2
  • 100% to zone 4
Normal
  • 70% to zone 4
  • 30% to zone 2
6
Normal, prev zone 5
  • 100% to zone 4
Normal
  • 100% to zone 5
7
Normal
  • 100% to zone 6
8
Normal, prev zone 4
  • 100% to zone 1
Normal
  • 100% to zone 4
9
Normal, prev zone 6
  • 100% to zone 5
Normal
  • 100% to zone 6
10
Normal, prev zone 1
  • 100% to zone 6
Normal
  • 100% to zone 1
11
Normal
  • 100% to zone 6
12
Normal
  • 100% to zone 14
13
Normal
  • 100% to zone 14
14
Normal, prev zone 7
  • 100% to zone 1
Normal
  • 100% to zone 7
Route number: 10
Current zoneNext zone
1
Normal, prev zone 8
  • 100% to zone 10
Normal
  • 100% to zone 8
2
Normal
  • 100% to zone 8
3
Normal
  • 100% to zone 5
4
Normal, prev zone 8
  • 100% to zone 6
Normal
  • 100% to zone 8
5
Normal, prev zone 6
  • 100% to zone 9
Normal
  • 100% to zone 6
6
Normal, prev zone 11
  • 100% to zone 9
Normal
  • 100% to zone 11
7
Normal, prev zone 6
  • 100% to zone 14
Normal
  • 100% to zone 6
8
Normal, prev zone 9
  • 100% to zone 11
Normal
  • 100% to zone 9
9
Normal, prev zone 6
  • 100% to zone 11
Normal
  • 100% to zone 6
10
Normal, prev zone 6
  • 100% to zone 8
Normal, prev zone 8
  • 100% to zone 6
Normal
  • 70% to zone 8
  • 30% to zone 6
11
Normal, prev zone 10
  • 100% to zone 12
Normal, prev zone 12
  • 100% to zone 10, jump
Normal
  • 70% to zone 10, jump
  • 30% to zone 12
12
Normal, prev zone 13
  • 100% to zone 11
Normal
  • 100% to zone 13
13
Normal, prev zone 10
  • 100% to zone 12
Normal
  • 100% to zone 10
14
Normal
  • 100% to zone 12
Route number: 10
Current zoneNext zone
1
Normal, prev zone 8
  • 100% to zone 9
Normal
  • 100% to zone 8
2
Normal, prev zone 8
  • 100% to zone 1
Normal
  • 100% to zone 8
3
Normal
  • 100% to zone 5
4
Normal, prev zone 8
  • 100% to zone 1
Normal
  • 100% to zone 8
5
Normal
  • 100% to zone 9
6
Normal, prev zone 11
  • 100% to zone 9
Normal
  • 100% to zone 11
7
Normal, prev zone 6
  • 100% to zone 14
Normal
  • 100% to zone 6
8
Normal, prev zone 9
  • 100% to zone 11
Normal
  • 100% to zone 9
9
Normal, prev zone 11
  • 100% to zone 10
Normal
  • 100% to zone 11
10
Normal, prev zone 1
  • 100% to zone 11, jump
Normal, prev zone 11
  • 100% to zone 1
Normal
  • 70% to zone 11, jump
  • 30% to zone 1
11
Normal, prev zone 12
  • 100% to zone 9
Normal
  • 100% to zone 12
12
Normal
  • 100% to zone 13
13
Normal
  • 100% to zone 10, jump
14
Normal, prev zone 12
  • 100% to zone 1
Normal
  • 100% to zone 12
Route number: 10
Current zoneNext zone
1
Normal, prev zone 10
  • 100% to zone 2
Normal, prev zone 2
  • 100% to zone 10
Normal
  • 70% to zone 2
  • 30% to zone 10
2
Normal, prev zone 5
  • 100% to zone 4
Normal
  • 100% to zone 5
3
Normal
  • 100% to zone 5
4
Normal, prev zone 1
  • 100% to zone 6
Normal
  • 100% to zone 1
5
Normal, prev zone 6
  • 100% to zone 4
Normal
  • 100% to zone 6
6
Normal, prev zone 7
  • 100% to zone 4
Normal
  • 100% to zone 7
7
Normal, prev zone 14
  • 100% to zone 6
Normal
  • 100% to zone 14
8
Normal, prev zone 2
  • 100% to zone 1
Normal
  • 100% to zone 2
9
Normal, prev zone 6
  • 100% to zone 5
Normal
  • 100% to zone 6
10
Normal, prev zone 11
  • 100% to zone 6
Normal
  • 100% to zone 11
11
Normal, prev zone 6
  • 100% to zone 1
Normal
  • 100% to zone 6
12
Normal
  • 100% to zone 14
13
Normal
  • 100% to zone 14
14
Normal, prev zone 4
  • 100% to zone 1
Normal
  • 100% to zone 4
Route number: 10
Current zoneNext zone
1
Normal, prev zone 10
  • 100% to zone 8
Normal
  • 100% to zone 10
2
Normal
  • 100% to zone 8
3
Normal
  • 100% to zone 5
4
Normal
  • 100% to zone 8
5
Normal
  • 100% to zone 9
6
Normal, prev zone 9
  • 100% to zone 11
Normal
  • 100% to zone 9
7
Normal, prev zone 6
  • 100% to zone 14
Normal
  • 100% to zone 6
8
Normal, prev zone 10
  • 100% to zone 11
Normal
  • 100% to zone 10
9
Normal, prev zone 8
  • 100% to zone 10
Normal
  • 100% to zone 8
10
Normal, prev zone 13
  • 100% to zone 11, jump
Normal
  • 100% to zone 13, jump
11
Normal, prev zone 9
  • 100% to zone 10, jump
Normal, prev zone 10
  • 100% to zone 9
Normal
  • 70% to zone 10, jump
  • 30% to zone 9
12
Normal
  • 100% to zone 11
13
Normal, prev zone 12
  • 100% to zone 10, jump
Normal
  • 100% to zone 12
14
Normal
  • 100% to zone 12