Quest icon

MR4神なき社の雷狼竜Sacrilegious Thunder WolfLoup tonnerre sacrilègeLupo tonante sacrilegoFrevlerischer Donner-WolfLobo trueno sacrílegoСвятотатство грозового волкаŚwiętokradczy wilkLobo-trovão Sacrílego신이 없는 사원의 뇌랑룡無神之社的雷狼龍无神神社的雷狼龙ذئب الرعد المدنس‎[Unsupported language]

Description

Objective: ジンオウガ1頭の狩猟Hunt a ZinogreChasser un ZinogreCaccia uno ZinogreErjage einen Zinogre.Caza un ZinogreВыследить ЗинограUpoluj ZinograCace um Zinogre진오우거 1마리 사냥狩獵1頭雷狼龍狩猎1头雷狼龙صيد زينجر‎[Unsupported language]

From: 足の丈夫なおばあさんStrong-legged LadyDame aux jambes robustesDonna tozzaFeiste DameSeñora de piernas fuertesКрепкая дамаTęgonożna paniSenhora Corpulenta다리가 튼튼한 할머니雙腿強健的老婆婆腿脚灵便的老婆婆السيدة ذات الأرجل المدببة‎[Unsupported language]

Detail:

ちょいと狩人さんや。聞いてくれ
るかい。山頂の祠へ毎日お参りし
ているんだがねぇ。この間、そん
りゃもう眩しい光が山頂の祠から
出ておったまげたんだが、なんと
まあ、雷狼竜がおったのよ。
危ないから狩猟してくれんかえ。I hike up the mountain every day
to pray in the Shrine Ruins, but
the other day I spotted a brilliant
flash, and wouldn't you know it,
a Zinogre's taken up shop there!
I can't go pray if that beastie's
up there! Go get rid of it!Je me rends tous les jours à
un autel dans la montagne, et la
dernière fois, j'ai vu un éclair
près de l'autel en question.
Un Zinogre s'y était installé.
Incroyable, non ?
Tu peux le chasser ?Ogni giorno faccio visita a un
tempio tra le montagne. L'altro
giorno, sono stata abbagliata
da un lampo e, in un istante,
è apparso uno Zinogre! Caccia
quella bestiaccia, per favore.Jeden Morgen besteige ich den
Berg, um in den Heiligen Ruinen
zu beten, aber vor Kurzem habe
ich einen Blitz gesehen – da hat
sich ein Zinogre eingenistet!
Verjage die Bestie, damit ich
wieder in Ruhe beten kann!Mira, todos los días visito un
templo en el monte, y el otro
día un fogonazo salió de él.
Resulta que un Zinogre se ha
instalado allí. ¿Te importaría
ir a cazar esa bestia?Прошу, выслушай меня. Каждый
день я посещаю храм в горах.
На днях в храме блеснула яркая
вспышка и, как оказалось, там
обосновался Зиногр. Можешь
от него избавиться?Posłuchaj. Każdego dnia
odwiedzam kaplicę na górze.
Wczoraj jasny promień emanował
ze środka. Okazało się, że
zamieszkał tam Zinogr. Możesz
go upolować?Me escute bem. Visito uma
capela na montanha todo dia.
Mas uma luz brilhante surgiu
na capela, e agora tem um
Zinogre estabelecido por lá.
Caça o monstro, pode ser?잠깐, 내 이야기 좀 들어주겠어? 
산 정상에 있는 사당에 매일 
기도를 드리는데 말이야. 최근 
산 정상 사당에서 엄청 눈부신 
빛이 나길래 놀랐는데 뇌랑룡이 
있었지 뭐야. 위험하니 사냥을 
부탁해도 될까?我說獵人呀,你能聽我說幾句嗎?
我每天都會前往山頂的神社參拜。
前陣子,我看到一道刺眼的光芒
從山頂的神社裡射出,嚇得我
魂飛魄散,後來定睛一看,
原來是雷狼龍出現了。這樣實在
很危險,可以麻煩你去狩獵牠嗎?猎人啊,你能听我说几句吗?我每
天都会去山顶的废庙。上次那里发
出了特别耀眼的光,竟然是有雷狼
龙在那里。太危险了,能麻烦你去
狩猎吗?اسمعني أيها الصياد. إنني أزور
ضريحًا في الجبل كل يوم.
ذات يوم، انطلق
وميض رائع من الضريح،
فجأة،
اقتحم زينجر متجرًا هناك.
يمكنك صيد ذلك الوحش، أليس كذلك؟‎[Unsupported language]

Basic data

Map大社跡Shrine RuinsTemple oubliéRovine sacreHeilige RuinenTemplo olvidadoРуины святилищаRuiny ŚwiątynneRuínas do Templo사원 폐허大社遺跡废神社أطلال الضريح‎[Unsupported language]

Base time11

Time variation3

Time limit50

Carts3

RequirementMR 1

TargetHunt 1x ジンオウガZinogreZinogreZinogreZinogreZinogreЗиногрZinogrZinogre진오우거雷狼龍雷狼龙زينجر‎[Unsupported language]

Reward money19080z

Reward village point390

Reward rank point960

Is tutorialfalse

Auto match HR10004

Monster swapFreeExtra 70% 20min, 30% 22min

Monster swap preventionLowerHp 20

Unlock

Monster stats

MonsterSizeHPAttackPartsDefenseElementStunExhaustRideParalyzeSleepStamina
Small crown6%Large crown10%x7.6(±±)x9.75x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown1%Large crown1%x6.8x9.75x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown1%Large crown1%x6.8x9.75x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown1%Large crown1%x6.8x9.25x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown1%Large crown1%x6.8x9.75x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown1%Large crown1%x6.8x9.25x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown1%Large crown1%x6.8x9.75x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13

Multiplayer factor

MonsterHPAttackPartsOther partsMulti partsDefenseElement AElement BStunExhaustRideMonster to monsterQurio
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4

Spawning

MonsterSpawning conditionInitial area
InitialZone 9, ID @0, 60%Zone 4, ID @0, 30%Zone 8, ID @0, 10%
100% chance initialZone 2, ID @0, 100%
40% chance initialZone 13, ID @0, 100%
40% chance initialZone 6, ID @0, 100%
20% chance initialZone 3, ID @0, 100%
Random swapZone 4, ID @0, 50%Zone 3, ID @0, 50%
Random swapZone 6, ID @0, 50%Zone 13, ID @0, 50%

Supply items

Rewards

Addtional target rewards: 0

Addtional quest rewards: 0

See monster's page for target rewards.

Quest rewards
First one fixed
Probability
1x 8%
2x 10%
1x 10%
1x 10%
1x 14%
1x 10%
1x 14%
2x 14%
1x 10%

Monster route

Route number: 10
Current zoneNext zone
1
Normal, prev zone 4
  • 100% to zone 3
Normal
  • 100% to zone 4, jump
2
Normal
  • 100% to zone 1
3
Normal, prev zone 7
  • 100% to zone 1
Normal, prev zone 4
  • 100% to zone 7
Normal, prev zone 1
  • 100% to zone 7
Normal
  • 70% to zone 1
  • 30% to zone 7
4
Normal, prev zone 3
  • 100% to zone 1, jump
Normal
  • 100% to zone 3
5
6
Normal, prev zone 4
  • 100% to zone 8
Normal, prev zone 8
  • 100% to zone 4
Normal
  • 70% to zone 4
  • 30% to zone 8
7
Normal, prev zone 9
  • 70% to zone 8
  • 30% to zone 3
Normal, prev zone 8
  • 70% to zone 10, jump
  • 30% to zone 3
Normal, prev zone 10
  • 70% to zone 3
  • 30% to zone 8
Normal
  • 70% to zone 8
  • 30% to zone 10, jump
8
Normal, prev zone 9
  • 100% to zone 10
Normal, prev zone 10
  • 70% to zone 9, jump
Normal
  • 70% to zone 10
  • 30% to zone 9, jump
9
Normal, prev zone 7
  • 100% to zone 8, jump
Normal, prev zone 8
  • 100% to zone 12, jump
Normal, prev zone 10
  • 70% to zone 12, jump
  • 30% to zone 7
Normal
  • 70% to zone 7
  • 30% to zone 8, jump
10
Normal, prev zone 9
  • 100% to zone 7, jump
Normal, prev zone 7
  • 100% to zone 9
Normal
  • 70% to zone 9
  • 30% to zone 7, jump
11
Normal, prev zone 9
  • 100% to zone 12
Normal
  • 100% to zone 9, jump
12
Normal, prev zone 11
  • 100% to zone 9, jump
Normal
  • 100% to zone 11
13
Normal, prev zone 12
  • 100% to zone 10
Normal
  • 100% to zone 12
Route number: 10
Current zoneNext zone
1
Normal, prev zone 3
  • 100% to zone 4
Normal
  • 100% to zone 3
2
Normal, prev zone 1
  • 100% to zone 6
Normal
  • 100% to zone 1
3
Normal, prev zone 7
  • 100% to zone 4
Normal
  • 100% to zone 7
4
Normal, prev zone 6
  • 100% to zone 1
Normal
  • 100% to zone 6
5
Normal
  • 100% to zone 1
6
Normal, prev zone 2
  • 100% to zone 8
Normal, prev zone 8
  • 100% to zone 2
Normal
  • 70% to zone 2
  • 30% to zone 8
7
Normal, prev zone 8
  • 100% to zone 3
Normal
  • 100% to zone 9
8
Normal, prev zone 7
  • 100% to zone 10
Normal
  • 100% to zone 7
9
Normal, prev zone 10
  • 100% to zone 13
Normal
  • 100% to zone 10
10
Normal, prev zone 13
  • 100% to zone 8
Normal
  • 100% to zone 13
11
Normal
  • 100% to zone 9
12
Normal
  • 100% to zone 13
13
Normal
  • 100% to zone 6
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 2
2
Normal, prev zone 1
  • 100% to zone 6, dive
Normal
  • 70% to zone 6, dive
  • 30% to zone 1
3
Normal
  • 100% to zone 1
4
Normal, prev zone 1
  • 100% to zone 6
Normal, prev zone 6
  • 100% to zone 1
Normal
  • 70% to zone 6
  • 30% to zone 1
5
6
Normal, prev zone 13
  • 100% to zone 2, dive
Normal, prev zone 2
  • 100% to zone 13, dive
Normal
  • 70% to zone 2, dive
  • 30% to zone 13, dive
7
Normal
  • 100% to zone 9
8
Normal, prev zone 6
  • 100% to zone 10
Normal, prev zone 10
  • 100% to zone 6
Normal
  • 70% to zone 6
  • 30% to zone 10
9
Normal, prev zone 10
  • 100% to zone 13
Normal
  • 100% to zone 10
10
Normal, prev zone 13
  • 100% to zone 9
Normal, prev zone 9
  • 100% to zone 13
Normal
  • 70% to zone 13
  • 30% to zone 9
11
Normal
  • 100% to zone 9, dive
12
Normal
  • 100% to zone 13
13
Normal, prev zone 10
  • 100% to zone 6, dive
Normal, prev zone 6
  • 100% to zone 10
Normal
  • 70% to zone 6, dive
  • 30% to zone 10
Route number: 10
Current zoneNext zone
1
Normal, prev zone 2
  • 100% to zone 3
Normal
  • 100% to zone 2
2
Normal, prev zone 6
  • 100% to zone 1
Normal
  • 100% to zone 6, jump
3
Normal, prev zone 7
  • 100% to zone 1
Normal
  • 100% to zone 7
4
Normal, prev zone 6
  • 100% to zone 1, jump
Normal
  • 100% to zone 6
5
6
Normal, prev zone 8
  • 100% to zone 2
Normal
  • 100% to zone 10
7
Normal, prev zone 9
  • 100% to zone 3
Normal
  • 100% to zone 9
8
Normal, prev zone 10
  • 100% to zone 6
Normal
  • 100% to zone 10
9
Normal, prev zone 7
  • 100% to zone 12, jump
Normal, prev zone 12
  • 100% to zone 7
Normal
  • 70% to zone 12, jump
  • 30% to zone 7
10
Normal, prev zone 8
  • 100% to zone 9
Normal, prev zone 9
  • 70% to zone 6
Normal
  • 70% to zone 9
  • 30% to zone 6
11
Normal, prev zone 12
  • 100% to zone 9, jump
Normal
  • 100% to zone 12
12
Normal
  • 100% to zone 10, jump
13
Normal, prev zone 12
  • 100% to zone 10
Normal
  • 100% to zone 12
Route number: 10
Current zoneNext zone
1
Normal, prev zone 3
  • 100% to zone 4
Normal, prev zone 4
  • 100% to zone 3
Normal
  • 100% to zone 4
2
Normal, prev zone 6
  • 100% to zone 1
Normal
  • 100% to zone 6
3
Normal, prev zone 7
  • 100% to zone 1
Normal
  • 100% to zone 7
4
Normal, prev zone 3
  • 100% to zone 1
Normal
  • 100% to zone 3
5
Normal
  • 50% to zone 4
  • 50% to zone 6
6
Normal, prev zone 4
  • 100% to zone 2
Normal
  • 100% to zone 4
7
Normal, prev zone 8
  • 100% to zone 9
Normal, prev zone 9
  • 100% to zone 8
Normal
  • 70% to zone 8
  • 30% to zone 9
8
Normal
  • 100% to zone 6
9
Normal
  • 100% to zone 12
10
Normal
  • 100% to zone 8
11
Normal
  • 70% to zone 9
  • 30% to zone 12
12
Normal
  • 100% to zone 10
13
Normal, prev zone 12
  • 100% to zone 10
Normal, prev zone 10
  • 100% to zone 12
Normal
  • 70% to zone 10
  • 30% to zone 12
Route number: 10
Current zoneNext zone
1
Normal, prev zone 4
  • 100% to zone 3
Normal
  • 100% to zone 4, jump
2
Normal
  • 100% to zone 1
3
Normal, prev zone 7
  • 70% to zone 4
  • 30% to zone 1
Normal, prev zone 4
  • 100% to zone 7
Normal
  • 100% to zone 7
4
Normal, prev zone 1
  • 100% to zone 3
Normal
  • 100% to zone 1, jump
5
6
Normal, prev zone 8
  • 100% to zone 4
Normal, prev zone 4
  • 100% to zone 8
Normal
  • 70% to zone 4
  • 30% to zone 8
7
Normal, prev zone 9
  • 100% to zone 3
Normal, prev zone 8
  • 100% to zone 3
Normal, prev zone 3
  • 100% to zone 8
Normal
  • 70% to zone 3
  • 30% to zone 8
8
Normal, prev zone 9
  • 100% to zone 10
Normal, prev zone 10
  • 100% to zone 9, jump
Normal
  • 70% to zone 9, jump
  • 30% to zone 10
9
Normal, prev zone 7
  • 100% to zone 10
Normal
  • 100% to zone 7
10
Normal, prev zone 9
  • 100% to zone 8
Normal
  • 100% to zone 9
11
Normal
  • 100% to zone 9, momonga
12
Normal
  • 100% to zone 9, jump
13
Normal
  • 100% to zone 10
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 2
2
Normal, prev zone 1
  • 100% to zone 6, burrow
Normal
  • 70% to zone 6, burrow
  • 30% to zone 1
3
Normal
  • 100% to zone 1
4
Normal
  • 100% to zone 6
5
6
Normal, prev zone 8
  • 70% to zone 2, burrow
  • 30% to zone 13, burrow
Normal, prev zone 2
  • 70% to zone 13, burrow
  • 30% to zone 8
Normal, prev zone 13
  • 70% to zone 2, burrow
  • 30% to zone 8
Normal
  • 70% to zone 2, burrow
  • 30% to zone 13, burrow
7
Normal, prev zone 8
  • 100% to zone 9
Normal
  • 100% to zone 8
8
Normal, prev zone 10
  • 100% to zone 6
Normal, prev zone 6
  • 100% to zone 10
Normal
  • 70% to zone 6
  • 30% to zone 10
9
Normal
  • 100% to zone 10
10
Normal, prev zone 13
  • 70% to zone 9
  • 30% to zone 8
Normal, prev zone 9
  • 70% to zone 13
  • 30% to zone 8
Normal
  • 70% to zone 13
  • 30% to zone 9
11
Normal
  • 100% to zone 9, burrow
12
Normal
  • 100% to zone 11
13
Normal, prev zone 10
  • 100% to zone 6, burrow
Normal, prev zone 6
  • 100% to zone 10
Normal
  • 70% to zone 6, burrow
  • 30% to zone 10