Quest icon

MR3柔らかさか斑模様かSoft or Spotty?Soyeux ou tacheté ?Morbido o pezzato?Weich oder gefleckt?¿Blandito o circulitos?Пушистый или пятнистый?Miękka czy cętkowana?Macio ou Pintado?부드러움 or 얼룩무늬?柔毛或斑紋柔顺好?斑点好?ناعم أم مرقط؟‎[Unsupported language]

Description

Objective: メルクーとオルギィ 合計15頭の討伐Slay a total of 15 Gowngoats or BoggiTuer un total de 15 Gowngoat ou BoggiUccidi 15 Tunicapre o Boggi in totaleErlege insgesamt 15 Gewandziegen oder Boggi.Abate un total de 15 Capabra o BoggiУбить 15 монстров (Туникозлов или Богги)Zabij łącznie 15 Szlafkóz lub BoggichMate um total de 15 Bodebecas ou Papões메르크와 올기 합계 15마리 토벌討伐狡狗龍和麗羊獸共15頭合计讨伐15头丽羊兽和狡狗龙اقتل 15 جاونجوت أو بوجي‎[Unsupported language]

From: 悩める貴婦人Lady in DistressDemoiselle en détresseLady in pericoloDame in NotDamisela en apurosДама в бедеDama w opałachDama Aflita고민하는 귀부인正在煩惱的婦人烦恼的贵妇سيدة بائسة‎[Unsupported language]

Detail:

新しく作るドレスのイメージで
悩んでいるわ。しかも今回は
モンスターをテーマにしたいの。
柔らかい毛並みのメルク―、素敵
な斑模様を持つオルギィ、どちら
を参考にしようかしら? ぜひ
実際に見て調査してくれない?I'm trying to come up with the
design for a new dress, and I
want to base it on a monster!
The fluffy Gowngoat, or the
cute li'l spotted Boggi, which
should I choose!? I can't decide!
Go and check them out, please!J'essaie de confectionner une
nouvelle robe ressemblant à
un monstre ! Que devrais-je
choisir, le Chèvrecape soyeux
ou le joli Boggi tacheté ?
Va les voir, s'il te plaît !Sto cercando di ideare un
nuovo vestito, e voglio basarlo
su di una creatura! Sarà una
Tunicapra o forse un Boggi?
Cosa posso scegliere?
Vai ad aiutarmi, ti prego!Ich überlege mir gerade ein
Design für ein neues Kleid. Es
soll auf einem Monster basieren!
Der flauschigen Gewandziege
oder dem niedlich gefleckten
Boggi? Welchen soll ich wählen?!
Geh und sie sieh dir an!Estoy diseñando un vestido,
¡y quiero tomar a una criatura
como inspiración! A cuál debería
elegir, ¡¿a la esponjosa Capabra,
o al Boggi y sus topitos?!
¡No me decido! ¡Ve a echarles
un vistazo, por favor!Я пытаюсь придумать облик
нового платья, хочу, чтобы оно
напоминало о монстре! Что же
выбрать — пушистого Туникозли-
ка или красивого пятнистого
Богги? Сходи, посмотри на
них, пожалуйста!Próbuję wymyślić projekt nowej
sukienki i chcę się
zainspirować potworem!
Puchata Szlafkoza czy
pięknie cętkowany Boggi?
Które wybrać?
Zobacz, jak wyglądają!Quero criar um novo vestido, e
quero basear num monstro!
O Bodebeca fofinho ou o lindo
Papão pintado, qual escolher?
Vá dar uma olhada, por favor!새로 만드는 드레스 때문에
고민이야. 이번엔 몬스터가 
테마거든. 털이 부드러운 메르크 
아니면 얼룩무늬가 멋진 올기?
어느 쪽을 참고로 하는 게 좋을까? 
실제로 보고 조사해 주겠어?我正在煩惱該怎樣做新的裙子呢,
而且還想以魔物為主題。
你覺得我應該參考毛質柔軟的
麗羊獸,還是斑紋秀麗的
狡狗龍呢?你可以去實地幫我
調查一下嗎?我好烦恼把新缝制的礼服做成什么
款式啊。而且这次礼服的主题是怪
物。是参考毛柔顺蓬松的丽羊兽?
还是参考斑点俏丽的狡狗龙呢?能
不能请你去调查一趟,亲眼看看?أحاول إيجاد
تصميم لفستان جديد، وأريد
أن أستوحيه من وحش!
جاونجوت المنفوش، أو بوجي
المرقط الجميل،
أيهما أختار؟!
اذهب لتفحصهما رجاءً!‎[Unsupported language]

Basic data

Map城塞高地CitadelCitadelleCittadellaZitadelleBastiónЦитадельCytadelaForte요새고원城塞高地城塞高地القلعة‎[Unsupported language]

Base time11

Time variation3

Time limit50

Carts3

RequirementMR 1

TargetSlay 15x メルクーGowngoatChèvrecapeTunicapraGewandziegeCapabraТуникозелSzlafkozaBode de Bata메르크麗羊獸丽羊兽جاونجوت‎[Unsupported language], オルギィBoggiBoggiBoggiBoggiBoggiБоггиBoggiPapão올기狡狗龍狡狗龙بوجي‎[Unsupported language]

Reward money4680z

Reward village point100

Reward rank point0

Is tutorialfalse

Auto match HR10003

Monster swapNone

Monster swap preventionNone 0

Unlock

Unlock quest group by NPC dialog [458]

Monster stats

Multiplayer factor

MonsterHPAttackPartsOther partsMulti partsDefenseElement AElement BStunExhaustRideMonster to monsterQurio
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3.1
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4

Spawning

Supply items

Rewards

Addtional target rewards: 0

Addtional quest rewards: 0

See monster's page for target rewards.

Quest rewards
Get random amount
Probability
1x 12%
1x 8%
1x 8%
2x 19%
3x 17%
2x 13%
3x 15%
1x 8%

Monster route

Route number: 10
Current zoneNext zone
1
Normal, prev zone 2
  • 100% to zone 13
Normal
  • 70% to zone 13
  • 30% to zone 2
2
Normal, prev zone 1
  • 100% to zone 10
Normal
  • 70% to zone 10
  • 30% to zone 1
3
Normal
  • 100% to zone 2
4
Normal
  • 100% to zone 2
5
Normal, prev zone 2
  • 100% to zone 10
Normal
  • 100% to zone 2
6
Normal, prev zone 5
  • 100% to zone 8
Normal
  • 100% to zone 5
7
Normal
  • 100% to zone 6
8
Normal
  • 100% to zone 10
9
Normal
  • 100% to zone 10
10
Normal, prev zone 13
  • 100% to zone 2
Normal
  • 100% to zone 13
11
Normal
  • 100% to zone 10
12
Normal, prev zone 2
  • 100% to zone 10
Normal
  • 100% to zone 2
13
Normal, prev zone 10
  • 100% to zone 1
Normal
  • 100% to zone 10
14
Normal
  • 100% to zone 3
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 2
2
Normal
  • 100% to zone 5
3
Normal, prev zone 2
  • 100% to zone 4
Normal
  • 100% to zone 2
4
Normal
  • 100% to zone 5
5
Normal, prev zone 9
  • 100% to zone 6
Normal
  • 70% to zone 6
  • 30% to zone 9
6
Normal, prev zone 8
  • 100% to zone 5
Normal
  • 100% to zone 8
7
Normal
  • 100% to zone 6
8
Normal, prev zone 6
  • 100% to zone 9
Normal
  • 100% to zone 6
9
Normal, prev zone 5
  • 100% to zone 8
Normal
  • 70% to zone 8
  • 30% to zone 5
10
Normal, prev zone 8
  • 100% to zone 5
Normal
  • 100% to zone 8
11
Normal
  • 100% to zone 10
12
Normal, prev zone 10
  • 100% to zone 2
Normal
  • 100% to zone 10
13
Normal, prev zone 10
  • 100% to zone 2
Normal
  • 100% to zone 10
14
Normal
  • 100% to zone 3
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 2
2
Normal, prev zone 3
  • 100% to zone 5
Normal
  • 100% to zone 3
3
Normal, prev zone 2
  • 100% to zone 4
Normal
  • 100% to zone 2
4
Normal, prev zone 5
  • 100% to zone 3
Normal
  • 70% to zone 3
  • 30% to zone 5
5
Normal, prev zone 4
  • 100% to zone 2
Normal
  • 70% to zone 2
  • 30% to zone 4
6
Normal
  • 100% to zone 5
7
Normal
  • 100% to zone 6
8
Normal
  • 100% to zone 5
9
Normal
  • 100% to zone 5
10
Normal, prev zone 2
  • 100% to zone 5
Normal
  • 100% to zone 2
11
Normal
  • 100% to zone 10
12
Normal
  • 100% to zone 2
13
Normal
  • 100% to zone 2
14
Normal
  • 100% to zone 3
Route number: 10
Current zoneNext zone
1
Normal, prev zone 2
  • 100% to zone 13
Normal
  • 100% to zone 2
2
Normal, prev zone 5
  • 100% to zone 4
Normal, prev zone 4
  • 100% to zone 5
Normal, prev zone 3
  • 100% to zone 5
Normal
  • 70% to zone 5
  • 30% to zone 4
3
Normal, prev zone 2
  • 100% to zone 4
Normal
  • 100% to zone 2
4
Normal, prev zone 3
  • 100% to zone 5
Normal
  • 100% to zone 3
5
Normal, prev zone 10
  • 100% to zone 2
Normal
  • 100% to zone 10
6
Normal
  • 100% to zone 5
7
Normal
  • 100% to zone 6
8
Normal, prev zone 10
  • 100% to zone 5
Normal
  • 100% to zone 10
9
Normal, prev zone 10
  • 100% to zone 5
Normal
  • 100% to zone 10
10
Normal, prev zone 13
  • 100% to zone 2
Normal
  • 100% to zone 13
11
Normal
  • 100% to zone 10
12
Normal, prev zone 2
  • 100% to zone 10
Normal
  • 100% to zone 2
13
Normal, prev zone 1
  • 100% to zone 2
Normal
  • 100% to zone 1
14
Normal
  • 100% to zone 3