Quest icon

MR2松ぼっくりで滋養強壮? の巻Pinecone Pelting PanicPanique pommes de pinTutti pazzi per le pigneTannenzapfen-PanikPánico pelapiñasДождь из шишекSzyszkowe szaleństwoChuva de Pinhas솔방울로 자양강장? 편用毬果滋補身體?之卷“用松果强身健体?”之卷ذعر رمي الصنوبر‎[Unsupported language]

Description

Objective: ビシュテンゴ亜種2頭の狩猟Hunt 2 Blood Orange BishatenChasser 2 Bishaten sanguinsCaccia 2 Bishaten sanguigniErjage zwei Blutorangene Bishaten.Caza 2 Bishaten SanguinaВыследить 2 кровавых БисятэновUpoluj 2 Krwistopomarańczowe BishatenyCace 2 Bishatens Laranja비슈텐고 아종 2마리 사냥狩獵2頭緋天狗獸狩猎2头绯天狗兽اصطد 2 من بيشاتن ذي الدم البرتقالي‎[Unsupported language]

From: 茶屋のアズキAzuki the CookAzuki la cuisinièreAzuki la cuocaAzuki die KöchinAzuki la cocineraПовариха АдзукиKucharka AzukiAzuki, a Cozinheira찻집의 아즈키茶館老闆紅豆茶点店店主红豆أزوكي الطاهية‎[Unsupported language]

Detail:

狩りでいつもお疲れの皆さまの
ため、滋養強壮に良いうさ団子を
作りたく思いますニャ。噂に
よるとビシュテンゴ亜種が投げる
松ぼっくりの煎じ汁が健康に良い
とのこと…。どうかご協力を
お願いいたしますニャ。I've been thinking of creating some
nourishing dango for all you brave
hunters. I hear that the pinecones
hoarded by Blood Orange Bishaten
contain a healthy sap. Could you
keep the monkeys busy while I
purr-ocure the pinecones? Thanks!J'ai envie de créer des dango
nutritifs pour vous autres
courageux chasseurs. Il paraît
que les pommes de pin
que jettent les Bishaten sanguins
contiennent une sève très saine...
À toi de jouer !Stavo pensando di creare dei
dango nutrienti per tutti voi
valorosi cacciatori. Mi è stato
detto che le pigne gettate dai
Bishaten sanguigni contengono
una linfa molto salutare...
Sai cosa fare!Ich erwäge, nahrhaftes Dango
für alle Jäger zuzubereiten.
Ich hörte, die von Blut-Bishaten
geworfenen Tannenzapfen sollen
einen gesunden Saft enthalten...
Du weißt, was zu tun ist!He estado pensando en una
nutritiva receta de dango para
los intrépidos cazadores como
vosotros. He oído que las piñas
que lanza el Bishaten Sanguina
tienen una savia muy buena para
la salud. ¡Ya sabes qué hacer!Я хочу создать питательное
данго для отважных охотников.
Я слышала, что шишки, которыми
кидаются кровавые Бисятэны,
содержат очень полезный сок...
Ты знаешь, к чему я клоню!Chcę przygotować odżywcze dango
dla wszystkich odważnych łowców.
Słyszałam, że szyszki, którymi
rzuca Krwistopomarańczowy
Bishaten, zawierają bardzo
zdrowe soki... Wiesz, co robić!Estou pensando em criar um
dango nutritivo para todos
vocês caçadores. Soube que as
pinhas jogadas pelo Bishaten
Laranja contêm uma seiva
muito saudável.
Você sabe o que fazer!사냥하느라 늘 고생하시는 
여러분을 위해 자양강장에 좋은 
토끼 경단을 만들고 싶습니다냥.
소문에 의하면 비슈텐고 아종이
던지는 솔방울을 달이면 건강에
좋다던데…. 부디 도와주셨으면
합니다냥.我想為疲於狩獵的各位做些
可以滋補身體的兔兔糰子喵。
聽聞用緋天狗獸扔的毬果
煮出來的湯汁對健康有益……
請你務必幫我這個忙喵。我为了总是辛苦狩猎的大家,想到
一种兔团子,有助于强身健体。据
传把绯天狗兽扔的松果熬出汁,饮
用后对身体好……麻烦您帮帮忙喵。أفكر في صنع بعض الدانغو المغذي
لجميع الصيادين الشجعان.
سمعت أن أكواز الصنوبر
الملقاة من قبل البيشاتن ذي الدم البرتقالي
تحتوي على عصارة صحية جدًا
... أنت تعرف المطلوب منك!‎[Unsupported language]

Basic data

Map砂原Sandy PlainsPlaines de sablePiane sabbioseSandebeneLlanos arenososПесчаные равниныRówniny PiaskuPlanície Arenosa모래 평원沙原沙原السهول الرملية‎[Unsupported language]

Base time11

Time variation3

Time limit50

Carts3

RequirementMR 1

TargetHunt 2x ビシュテンゴ亜種Blood Orange BishatenBishaten sanguinBishaten sanguignoBlut-BishatenBishaten SanguinaКровавый БисятэнKrwistopomarań. BishatenBishaten Laranja비슈텐고 아종緋天狗獸绯天狗兽بيشاتن ذو الدم البرتقالي‎[Unsupported language]

Reward money35640z

Reward village point720

Reward rank point1120

Is tutorialfalse

Auto match HR10002

Monster swapFreeExtra 70% 20min, 30% 22min

Monster swap preventionLowerHp 20

Unlock

Unlock by NPC dialog 878. Auto-clear: false

Monster stats

MonsterSizeHPAttackPartsDefenseElementStunExhaustRideParalyzeSleepStamina
Large crown100%x3.9x8x5.8x1Ax2, Bx2
①Ax1, Bx1
x1.4
①x1
x1.85
①x1
x2
①x1
x2
①x1
x13
Small crown100%x3.6x8x5.8x1Ax2, Bx2
①Ax1, Bx1
x1.4
①x1
x1.85
①x1
x2
①x1
x2
①x1
x13
Small crown1%Large crown1%x5.4x7.75x5.8x1Ax2, Bx2
①Ax1, Bx1
x1.4
①x1
x1.85
①x1
x2
①x1
x2
①x1
x13
Small crown1%Large crown1%x5.4x7.75x5.8x1Ax2, Bx2
①Ax1, Bx1
x1.4
①x1
x1.85
①x1
x2
①x1
x2
①x1
x13
Small crown1%Large crown1%x5.4x7.75x5.8x1Ax2, Bx2
①Ax1, Bx1
x1.4
①x1
x1.85
①x1
x2
①x1
x2
①x1
x13
Small crown1%Large crown1%x5.4x7.75x5.8x1Ax2, Bx2
①Ax1, Bx1
x1.4
①x1
x1.85
①x1
x2
①x1
x2
①x1
x13

Multiplayer factor

MonsterHPAttackPartsOther partsMulti partsDefenseElement AElement BStunExhaustRideMonster to monsterQurio
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4

Spawning

MonsterSpawning conditionInitial area
InitialZone 10, ID @0, 60%Zone 2, ID @0, 30%Zone 4, ID @0, 10%
InitialZone 8, ID @0, 60%Zone 1, ID @0, 30%Zone 9, ID @0, 10%
50% chance initialZone 5, ID @0, 100%
50% chance initialZone 12, ID @0, 100%
Random swapZone 7, ID @0, 60%Zone 5, ID @0, 30%Zone 11, ID @0, 10%
Random swapZone 6, ID @0, 60%Zone 10, ID @0, 30%Zone 3, ID @0, 10%

Supply items

Rewards

Addtional target rewards: 1

Addtional quest rewards: 0

See monster's page for target rewards.

Quest rewards
First one fixed
Probability
1x 14%
2x 10%
1x 13%
1x 13%
1x 12%
1x 18%
1x 20%

Monster route

Route number: 10
Current zoneNext zone
1
Normal, prev zone 2
  • 100% to zone 6
Normal, prev zone 6
  • 100% to zone 2
Normal
  • 70% to zone 6
  • 30% to zone 2
2
Normal, prev zone 3
  • 100% to zone 1
Normal
  • 100% to zone 3
3
Normal, prev zone 6
  • 100% to zone 1
Normal
  • 100% to zone 6
4
Normal, prev zone 1
  • 100% to zone 9
Normal
  • 100% to zone 1
5
Normal, prev zone 9
  • 100% to zone 1
Normal
  • 100% to zone 9
6
Normal, prev zone 8
  • 100% to zone 1
Normal
  • 100% to zone 8
7
Normal, prev zone 10
  • 100% to zone 2
Normal
  • 100% to zone 10
8
Normal, prev zone 10
  • 100% to zone 9
Normal
  • 100% to zone 10
9
Normal, prev zone 4
  • 100% to zone 8
Normal
  • 100% to zone 4
10
Normal, prev zone 9
  • 100% to zone 8
Normal
  • 100% to zone 9
11
Normal, prev zone 6
  • 100% to zone 3
Normal
  • 100% to zone 6
12
Normal
  • 100% to zone 11
Route number: 11
Current zoneNext zone
1
Normal, prev zone 4
  • 100% to zone 6
Normal, prev zone 6
  • 100% to zone 1
Normal
  • 70% to zone 6
  • 30% to zone 4
2
Normal, prev zone 1
  • 100% to zone 3
Normal
  • 100% to zone 1
3
Normal, prev zone 2
  • 100% to zone 6
Normal
  • 100% to zone 2
4
Normal, prev zone 9
  • 100% to zone 1
Normal
  • 100% to zone 9
5
Normal, prev zone 9
  • 100% to zone 1
Normal
  • 100% to zone 9
6
Normal, prev zone 3
  • 100% to zone 1
Normal
  • 100% to zone 3
7
Normal, prev zone 10
  • 100% to zone 2
Normal
  • 100% to zone 10
8
Normal, prev zone 6
  • 100% to zone 10
Normal
  • 100% to zone 6
9
Normal, prev zone 10
  • 100% to zone 4
Normal
  • 100% to zone 10
10
Normal, prev zone 8
  • 100% to zone 9
Normal
  • 100% to zone 8
11
Normal, prev zone 6
  • 100% to zone 3
Normal
  • 100% to zone 6
12
Normal
  • 100% to zone 11
Route number: 10
Current zoneNext zone
1
Normal, prev zone 5
  • 100% to zone 6
Normal
  • 100% to zone 5
2
Normal, prev zone 7
  • 100% to zone 1
Normal
  • 100% to zone 7
3
Normal, prev zone 1
  • 100% to zone 2
Normal, prev zone 2
  • 100% to zone 1
Normal
  • 70% to zone 1
  • 30% to zone 2
4
Normal, prev zone 5
  • 100% to zone 1
Normal
  • 100% to zone 5
5
Normal
  • 100% to zone 6
6
Normal, prev zone 11
  • 100% to zone 3
Normal
  • 100% to zone 11
7
Normal
  • 100% to zone 6
8
Normal
  • 100% to zone 6
9
Normal
  • 100% to zone 5
10
Normal, prev zone 11
  • 100% to zone 7
Normal
  • 100% to zone 11
11
Normal
  • 100% to zone 3
12
Normal
  • 100% to zone 11
Route number: 10
Current zoneNext zone
1
Normal, prev zone 6
  • 100% to zone 5
Normal
  • 100% to zone 6
2
Normal
  • 100% to zone 11
3
Normal, prev zone 6
  • 100% to zone 11
Normal
  • 100% to zone 6
4
Normal, prev zone 9
  • 100% to zone 5
Normal
  • 100% to zone 9
5
Normal, prev zone 9
  • 100% to zone 12
Normal, prev zone 12
  • 100% to zone 9
Normal
  • 70% to zone 9
  • 30% to zone 12
6
Normal
  • 100% to zone 5
7
Normal, prev zone 10
  • 100% to zone 6
Normal
  • 100% to zone 10
8
Normal, prev zone 6
  • 100% to zone 9
Normal
  • 100% to zone 6
9
Normal, prev zone 10
  • 100% to zone 8
Normal
  • 100% to zone 10
10
Normal, prev zone 8
  • 100% to zone 11
Normal
  • 100% to zone 8
11
Normal, prev zone 10
  • 100% to zone 6
Normal
  • 100% to zone 10
12
Normal
  • 100% to zone 11
Route number: 10
Current zoneNext zone
1
Normal, prev zone 5
  • 100% to zone 6
Normal
  • 100% to zone 5
2
Normal, prev zone 1
  • 100% to zone 3
Normal
  • 100% to zone 1
3
Normal, prev zone 1
  • 100% to zone 2
Normal
  • 100% to zone 1
4
Normal, prev zone 5
  • 100% to zone 1
Normal
  • 100% to zone 5
5
Normal
  • 100% to zone 6
6
Normal, prev zone 11
  • 100% to zone 7
Normal, prev zone 7
  • 100% to zone 11
Normal
  • 70% to zone 7
  • 30% to zone 11
7
Normal, prev zone 2
  • 100% to zone 6
Normal
  • 100% to zone 2
8
Normal
  • 100% to zone 6
9
Normal, prev zone 5
  • 100% to zone 8
Normal
  • 100% to zone 5
10
Normal, prev zone 7
  • 100% to zone 8
Normal
  • 100% to zone 7
11
Normal, prev zone 3
  • 100% to zone 6
Normal
  • 100% to zone 3
12
Normal
  • 100% to zone 11
Route number: 10
Current zoneNext zone
1
Normal, prev zone 5
  • 100% to zone 6
Normal
  • 100% to zone 5
2
Normal, prev zone 1
  • 100% to zone 7
Normal
  • 100% to zone 1
3
Normal, prev zone 1
  • 100% to zone 7
Normal
  • 100% to zone 1
4
Normal, prev zone 5
  • 100% to zone 1
Normal
  • 100% to zone 5
5
Normal
  • 100% to zone 6
6
Normal, prev zone 3
  • 100% to zone 10
Normal, prev zone 10
  • 100% to zone 3
Normal
  • 70% to zone 3
  • 30% to zone 10
7
Normal, prev zone 3
  • 100% to zone 6
Normal
  • 100% to zone 3
8
Normal, prev zone 6
  • 100% to zone 10
Normal
  • 100% to zone 6
9
Normal
  • 100% to zone 5
10
Normal, prev zone 9
  • 100% to zone 6
Normal
  • 100% to zone 9
11
Normal, prev zone 7
  • 100% to zone 6
Normal
  • 100% to zone 7
12
Normal, prev zone 10
  • 100% to zone 9
Normal
  • 100% to zone 10