Quest icon

MR2鳥竜夜会へようこそBird Wyvern JamboreeLe bal des wyvernes rapacesFesta del wyvern rapaceVogelwyvern-HalligalliAlborozo de wyverns pájaroСлет Пернатых вивернZlot ptasich wiwernJamboree de Serpássaros조룡 연회에 잘 오셨습니다歡迎來到鳥龍夜會欢迎来到鸟龙晚会مخيم التنانين المجنحة الشبيهة بالطيور‎[Unsupported language]

Description

Objective: アケノシルム1頭とクルルヤック1頭の狩猟Hunt an Aknosom and a Kulu-Ya-KuChasser un Aknosom et un Kulu-Ya-KuCaccia un Aknosom e un Kulu-Ya-KuErjage einen Aknosom und einen Kulu-Ya-Ku.Caza un Aknosom y un Kulu-Ya-KuВыследить Акносома и Кулу-Йа-КуUpoluj Aknosoma i Kulu-Ya-KuCace um Aknosom e o Kulu-Ya-Ku아케노시름 1마리와 쿠루루야크 1마리 사냥狩獵1頭傘鳥與1頭搔鳥狩猎1头伞鸟和1头搔鸟اصطد أكنوسوم وكولو-يا-كو‎[Unsupported language]

From: ランスを持った騎士Lance-Wielding KnightChevalier à la lanceCavaliere con lanciaLanzenschwingender RitterCaballero con lanzaРыцарь с пикойRycerz z lancąCavaleiro Lanceiro랜스를 든 기사手持長槍的騎士手持长枪的骑士فارس يحمل رمحًا‎[Unsupported language]

Detail:

大社跡の奥地に商人が迷い込んだ
との情報が届いた。居所の予想は
ついているのだが、やっかいなこ
とにアケノシルムとクルルヤック
の縄張りの中なのだ。ハンターは
2頭の狩猟を頼む。その隙に
商人は我々が保護しよう。We've gotten word of a merchant
lost deep in the Shrine Ruins.
We have a bead on their location,
but we've also gotten word of an
Aknosom and a Kulu-Ya-Ku there.
Hunt down both, and we'll rescue
the merchant.Apparemment, un marchand s'est
perdu au fin fond du Temple
oublié. On sait où il est,
mais c'est aussi l'endroit
où vivent un Aknosom et
Kulu-Ya-Ku. Élimine-les,
on se charge du marchand.Pare che un mercante si sia
perso alle Rovine sacre.
Sappiamo dov'è, ma purtroppo
laggiù si trovano i nidi di un
Aknosom e di un Kulu-Ya-Ku.
Cacciali entrambi, noi pensiamo
al mercante.Wir haben Nachricht über einen
Händler erhalten, der tief in den
Heiligen Ruinen verschollen ist.
Wir wissen, wo er sich aufhält,
aber wir haben auch Hinweise
auf einen Aknosom und einen
Kulu-Ya-Ku. Erjage beide!Se ha perdido un mercader en lo
más hondo del Templo olvidado.
Conocemos su ubicación, pero
nos informan de que también hay
allí un Aknosom y un Kulu-Ya-Ku.
Cázalos y nosotros protegeremos
al mercader.Мы получили сведения, что
глубоко в Руинах святилища
заблудился торговец. Мы знаем,
где он находится, но, увы, это
гнездо Акносома и Кулу-Йа-Ку.
Убей обоих, а мы защитим
торговца.Podobno jakiś kupiec zgubił
się w Ruinach Świątynnych.
Wiemy, gdzie jest. Blisko
gniazda Aknosoma i Kulu-Ya-Ku.
Upoluj je, a my będziemy
chronić kupca.Recebemos notícia de um mer-
cador perdido nas profundezas
das Ruínas do Templo. Temos
uma pista da localização,
que, infelizmente, é o ninho
de um Aknosom e um Kulu-
Ya-Ku. Cace os dois.사원 폐허 깊숙한 곳에서 상인이
길을 헤매고 있다는 소식이다.
짐작 가는 장소는 있지만, 하필
아케노시름과 쿠루루야크의
영역이군. 2마리의 사냥을 
부탁한다. 그 틈에 우리가
상인을 보호하지.我接獲情報,
有商人誤闖大社遺跡的深處。
他的所在位置我大致已心裡有數,
但麻煩的地方在於
該處是傘鳥和搔鳥的地盤。
那2頭魔物就拜託你狩獵了,
我們會趁機把商人救出來。我们收到消息,说有商人误入了废
神社深处。我们猜到了他的位置,
但麻烦的是那里是伞鸟和搔鸟的地
盘。请猎人你去狩猎这两头。我们
会趁机保护商人。لقد وصلتنا أخبار عن تاجر
تائه في أعماق أطلال الضريح.
لدينا دليل على موقعه،
لكنه لسوء الحظ
عش للأكنوسوم وكولو-يا-كو.
قم بمطاردة كليهما،
وسوف نحرس التاجر.‎[Unsupported language]

Basic data

Map大社跡Shrine RuinsTemple oubliéRovine sacreHeilige RuinenTemplo olvidadoРуины святилищаRuiny ŚwiątynneRuínas do Templo사원 폐허大社遺跡废神社أطلال الضريح‎[Unsupported language]

Base time21

Time variation3

Time limit50

Carts3

RequirementMR 1

TargetHunt 1x アケノシルムAknosomAknosomAknosomAknosomAknosomАкносомAknosomAknosom아케노시름傘鳥伞鸟أكنوسوم‎[Unsupported language], Hunt 1x クルルヤックKulu-Ya-KuKulu-Ya-KuKulu-Ya-KuKulu-Ya-KuKulu-Ya-KuКулу-Йа-КуKulu-Ya-KuKulu-Ya-Ku쿠루루야크搔鳥搔鸟كولو-يا-كو‎[Unsupported language]

Reward money22680z

Reward village point460

Reward rank point710

Is tutorialfalse

Auto match HR10002

Monster swapFreeExtra 70% 20min, 30% 22min

Monster swap preventionLowerHp 20

Unlock

Unlock quest group by NPC dialog [443]

Monster stats

MonsterSizeHPAttackPartsDefenseElementStunExhaustRideParalyzeSleepStamina
Small crown6%Large crown10%x3.9x8x5.8x1Ax2, Bx2
①Ax1, Bx1
x1.4
①x1
x1.85
①x1
x2
①x1
x2
①x1
x13
Small crown6%Large crown10%x3.6x8x5.8x1Ax2, Bx2
①Ax1, Bx1
x1.4
①x1
x1.85
①x1
x2
①x1
x2
①x1
x13
Small crown1%Large crown1%x5.4x7.75x5.8x1Ax2, Bx2
①Ax1, Bx1
x1.4
①x1
x1.85
①x1
x2
①x1
x2
①x1
x13
Small crown1%Large crown1%x5.4x7.75x5.8x1Ax2, Bx2
①Ax1, Bx1
x1.4
①x1
x1.85
①x1
x2
①x1
x2
①x1
x13
Small crown1%x5.4x7.75x5.8x1Ax2, Bx2
①Ax1, Bx1
x1.4
①x1
x1.85
①x1
x2
①x1
x2
①x1
x13
Small crown1%Large crown1%x5.4x7.75x5.8x1Ax2, Bx2
①Ax1, Bx1
x1.4
①x1
x1.85
①x1
x2
①x1
x2
①x1
x13
Small crown1%Large crown1%x5.4x7.75x5.8x1Ax2, Bx2
①Ax1, Bx1
x1.4
①x1
x1.85
①x1
x2
①x1
x2
①x1
x13

Multiplayer factor

MonsterHPAttackPartsOther partsMulti partsDefenseElement AElement BStunExhaustRideMonster to monsterQurio
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4

Spawning

MonsterSpawning conditionInitial area
InitialZone 7, ID @0, 60%Zone 8, ID @0, 30%Zone 11, ID @0, 10%
InitialZone 6, ID @0, 60%Zone 7, ID @0, 30%Zone 12, ID @0, 10%
34% chance initialZone 4, ID @0, 100%
33% chance initialZone 9, ID @0, 100%
33% chance initialZone 10, ID @0, 100%
Random swapZone 4, ID @0, 50%Zone 9, ID @0, 50%
Random swapZone 2, ID @0, 60%Zone 10, ID @0, 30%Zone 6, ID @0, 10%

Supply items

Rewards

Addtional target rewards: 0

Addtional quest rewards: 0

See monster's page for target rewards.

Quest rewards
First one fixed
Probability
1x 14%
2x 10%
1x 12%
1x 12%
1x 14%
1x 14%
1x 16%
2x 8%

Monster route

Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 3
2
Normal
  • 100% to zone 1
3
Normal, prev zone 7
  • 100% to zone 4
Normal
  • 100% to zone 7
4
Normal, prev zone 1
  • 100% to zone 3
Normal
  • 100% to zone 1
5
Normal
  • 70% to zone 4
  • 30% to zone 8
6
Normal, prev zone 8
  • 100% to zone 4
Normal, prev zone 4
  • 100% to zone 8
Normal
  • 70% to zone 4
  • 30% to zone 8
7
Normal, prev zone 9
  • 100% to zone 4
Normal, prev zone 4
  • 100% to zone 8
Normal, prev zone 8
  • 100% to zone 4
Normal
  • 70% to zone 4
  • 30% to zone 8
8
Normal, prev zone 9
  • 100% to zone 7
Normal
  • 100% to zone 9
9
Normal, prev zone 8
  • 100% to zone 12
Normal, prev zone 11
  • 100% to zone 7
Normal, prev zone 7
  • 100% to zone 12
Normal, prev zone 12
  • 100% to zone 7
Normal
  • 70% to zone 12
  • 30% to zone 7
10
Normal, prev zone 9
  • 100% to zone 8
Normal, prev zone 8
  • 100% to zone 9
Normal
  • 70% to zone 8
  • 30% to zone 9
11
Normal, prev zone 9
  • 100% to zone 12
Normal
  • 100% to zone 9
12
Normal, prev zone 11
  • 100% to zone 9
Normal
  • 100% to zone 11
13
Normal, prev zone 12
  • 100% to zone 9
Normal
  • 100% to zone 12
Route number: 10
Current zoneNext zone
1
Normal, prev zone 3
  • 100% to zone 4
Normal, prev zone 4
  • 100% to zone 3
Normal
  • 100% to zone 4
2
Normal
  • 100% to zone 6, burrow
3
Normal, prev zone 7
  • 100% to zone 4
Normal
  • 100% to zone 7
4
Normal, prev zone 3
  • 100% to zone 6
Normal
  • 100% to zone 3
5
6
Normal, prev zone 8
  • 70% to zone 4
  • 30% to zone 13, burrow
Normal, prev zone 13
  • 70% to zone 4
  • 30% to zone 8
Normal
  • 70% to zone 8
  • 30% to zone 13, burrow
7
Normal, prev zone 8
  • 100% to zone 3
Normal, prev zone 3
  • 100% to zone 8
Normal
  • 70% to zone 8
  • 30% to zone 3
8
Normal, prev zone 6
  • 100% to zone 7
Normal
  • 100% to zone 6
9
Normal
  • 100% to zone 7
10
Normal
  • 100% to zone 8
11
Normal, prev zone 9
  • 100% to zone 12
Normal
  • 100% to zone 9, jump
12
Normal, prev zone 11
  • 100% to zone 13
Normal
  • 100% to zone 11
13
Normal, prev zone 12
  • 100% to zone 10
Normal
  • 100% to zone 12
Route number: 10
Current zoneNext zone
1
Normal, prev zone 3
  • 100% to zone 4, navigate
Normal
  • 100% to zone 3, navigate
2
Normal
  • 100% to zone 1, navigate
3
Normal, prev zone 7
  • 100% to zone 4, navigate
Normal
  • 100% to zone 7, navigate
4
Normal, prev zone 1
  • 100% to zone 3, navigate
Normal
  • 100% to zone 1, navigate
5
Normal
  • 50% to zone 4, fly
  • 50% to zone 8, fly
6
Normal, prev zone 8
  • 100% to zone 4, navigate
Normal, prev zone 4
  • 100% to zone 8, navigate
Normal
  • 50% to zone 4, navigate
  • 50% to zone 8, navigate
7
Normal
  • 70% to zone 4, fly
  • 30% to zone 9, navigate
8
Normal
  • 100% to zone 7, navigate
9
Normal, prev zone 12
  • 100% to zone 8, fly
Normal, prev zone 7
  • 100% to zone 11, fly
Normal, prev zone 8
  • 100% to zone 11, fly
Normal, prev zone 11
  • 100% to zone 8, fly
Normal
  • 70% to zone 8, fly
  • 30% to zone 11, fly
10
Normal, prev zone 8
  • 100% to zone 9, navigate
Normal, prev zone 9
  • 100% to zone 8, navigate
Normal
  • 70% to zone 8, navigate
  • 30% to zone 9, navigate
11
Normal, prev zone 12
  • 100% to zone 9, fly
Normal
  • 100% to zone 12, navigate
12
Normal
  • 100% to zone 9, fly
13
Normal, prev zone 10
  • 100% to zone 12, navigate
Normal, prev zone 12
  • 100% to zone 10, navigate
Normal
  • 50% to zone 12, navigate
  • 50% to zone 10, navigate
Route number: 10
Current zoneNext zone
1
Normal, prev zone 3
  • 100% to zone 4
Normal, prev zone 4
  • 100% to zone 3
Normal
  • 100% to zone 4
2
Normal, prev zone 6
  • 100% to zone 1
Normal
  • 100% to zone 6
3
Normal, prev zone 7
  • 100% to zone 1
Normal
  • 100% to zone 7
4
Normal, prev zone 3
  • 100% to zone 1
Normal
  • 100% to zone 3
5
Normal
  • 50% to zone 4
  • 50% to zone 6
6
Normal, prev zone 4
  • 100% to zone 2
Normal
  • 100% to zone 4
7
Normal, prev zone 8
  • 100% to zone 9
Normal, prev zone 9
  • 100% to zone 8
Normal
  • 70% to zone 8
  • 30% to zone 9
8
Normal
  • 100% to zone 6
9
Normal
  • 100% to zone 12
10
Normal
  • 100% to zone 8
11
Normal
  • 70% to zone 9
  • 30% to zone 12
12
Normal
  • 100% to zone 10
13
Normal, prev zone 12
  • 100% to zone 10
Normal, prev zone 10
  • 100% to zone 12
Normal
  • 70% to zone 10
  • 30% to zone 12
Route number: 10
Current zoneNext zone
1
Normal, prev zone 3
  • 100% to zone 4, jump
Normal, prev zone 4
  • 100% to zone 3
Normal
  • 100% to zone 4, jump
2
Normal
  • 100% to zone 1
3
Normal, prev zone 4
  • 100% to zone 1
Normal
  • 100% to zone 4
4
Normal
  • 100% to zone 6
5
Normal
  • 100% to zone 7
6
Normal
  • 100% to zone 8
7
Normal
  • 100% to zone 3
8
Normal, prev zone 6
  • 70% to zone 7
  • 30% to zone 10
Normal
  • 100% to zone 7
9
Normal
  • 100% to zone 7
10
Normal
  • 100% to zone 9
11
Normal, prev zone 9
  • 100% to zone 12
Normal
  • 100% to zone 9, momonga
12
Normal, prev zone 11
  • 100% to zone 13
Normal
  • 100% to zone 11
13
Normal
  • 100% to zone 10
Route number: 10
Current zoneNext zone
1
Normal, prev zone 4
  • 100% to zone 3
Normal
  • 100% to zone 4
2
Normal
  • 100% to zone 1
3
Normal, prev zone 4
  • 100% to zone 1
Normal
  • 100% to zone 4
4
Normal, prev zone 6
  • 100% to zone 1, jump
Normal
  • 100% to zone 6
5
6
Normal
  • 100% to zone 8
7
Normal
  • 100% to zone 3
8
Normal, prev zone 9
  • 100% to zone 7
Normal, prev zone 7
  • 100% to zone 9, jump
Normal
  • 70% to zone 7
  • 30% to zone 9, jump
9
Normal
  • 100% to zone 7
10
Normal
  • 100% to zone 9
11
Normal
  • 100% to zone 9, jump
12
Normal
  • 100% to zone 11
13
Normal, prev zone 10
  • 100% to zone 12
Normal, prev zone 12
  • 100% to zone 10
Normal
  • 70% to zone 10
  • 30% to zone 12
Route number: 10
Current zoneNext zone
1
Normal, prev zone 4
  • 100% to zone 2
Normal
  • 100% to zone 4
2
Normal, prev zone 1
  • 100% to zone 6
Normal
  • 100% to zone 1
3
Normal
  • 100% to zone 1
4
Normal, prev zone 6
  • 100% to zone 1
Normal
  • 100% to zone 6
5
Normal
  • 100% to zone 1
6
Normal, prev zone 2
  • 100% to zone 8
Normal, prev zone 8
  • 100% to zone 2
Normal
  • 70% to zone 2
  • 30% to zone 8
7
Normal, prev zone 9
  • 100% to zone 8
Normal
  • 100% to zone 9
8
Normal, prev zone 10
  • 100% to zone 6
Normal
  • 100% to zone 10
9
Normal, prev zone 13
  • 100% to zone 10
Normal
  • 100% to zone 13
10
Normal, prev zone 9
  • 100% to zone 8
Normal
  • 100% to zone 9
11
Normal
  • 100% to zone 9
12
Normal
  • 100% to zone 13
13
Normal, prev zone 6
  • 100% to zone 9
Normal
  • 100% to zone 6