Quest icon

MR1大社跡の相撲大会?Catnap RuinedUne sieste gâchéeRissa alle Rovine sacreRuiniertes NickerchenSiesta molesta en el temploЗаварушка в Руинах святилищаBójka w Ruinach ŚwiątynnychBriga nas Ruínas do Templo사원 폐허의 씨름 대회?大社遺跡的相撲大會?废神社的相扑大赛?قتال في أطلال الضريح‎[Unsupported language]

Description

Objective: アオアシラ2頭の狩猟Hunt 2 ArzurosChasser 2 ArzurosCaccia 2 ArzurosErjage zwei Arzuros.Caza 2 ArzurosВыследить 2 АрзуросовUpoluj 2 ArzurosyCace 2 Arzuros아오아시라 2마리 사냥狩獵2頭青熊獸狩猎2头青熊兽اصطد 2 من أرزوروس‎[Unsupported language]

From: 昼寝好きのアイルーCat-Napping FelyneFelyne herbe à chatFelyne appisolataDösende FelyneFelyne siesteraДремлющий КоттKochająca drzemki felinkaFelyna das Sonecas낮잠을 좋아하는 아이루喜歡睡午覺的艾路爱睡午觉的艾露猫فيلاين القط النائم‎[Unsupported language]

Detail:

大社跡は日陰がたくさんあって、
絶好のお昼寝スポットなのニャ。
それなのに、アオアシラ2頭が
ドッタンバッタンと相撲をとって
ぜんぜん眠れないのニャ!
ハンターさん、ボクのお昼寝時間
を取り戻してほしいニャ!All the shade in the Shrine
Ruins makes it purr-fect fur
napping, but two Arzuros are
making such a ruckus with
their tussling, I can't catch a
wink! I need you to get back
my mew-ty sleep, Hunter!Il y a beaucoup d'ombre au
Temple oublié, ce qui en fait
l'endroit idéal pour une sieste.
Mais deux Arzuros font un boucan
d'enfer et m'empêchent
de dormir ! J'ai besoin
de dormir, moi !C'è tanta ombra alle Rovine
sacre, il che le rende il posto
ideale per un pisolino. Ma due
Arzuros si azzuffano e fanno
baccano. Non riesco a riposare!
Aiutami a dormire, per favore.Die Schatten in den Heiligen
Ruinen machen den Ort zu
einem schnurrigen Platz für ein
Nickerchen, aber zwei Arzuros
machen so einen Krach, dass ich
kein Auge zudrücken kann!
Ich brauche deine Hilfe!El Templo olvidado es un sitio
morrongotudo para dormir a la
sombra, pero hay dos Arzuros
peleándose y, con tanto ruido,
¡no puedo pegar ojo! Ayúdame a
conciliar el sueño.Руины святилища такие
тенистые — идеальное место
для дневного сна. Но двое
Арзуросов там такой шум
поднимают, что я и глаз
сомкнуть не могу! Мой крепкий
сон в твоих руках!W Ruinach Świątynnych świetnie
się śpi z powodu cieni.
Niestety dwa Arzurosy robią
tyle hałasu, że nie da się
zmrużyć oka! Muszę gdzieś się
wyspać, proszę, pomóż mi!A sombra toda nas Ruínas do
Templo fazem de lá um lugar
perfeito para sonecas. Só que
tem dois Arzuros fazendo
algazarra com as brigas, aí
não consigo dormir! Você tem
que recuperar meus cochilos!사원 폐허는 그늘이 많아서
낮잠 자기 정말 좋은 곳이다냥.
그런데 아오아시라 2마리가
요란하게 씨름을 하고 있어서
잠을 잘 수가 없다냥!
내 낮잠 시간을 되찾아 달라냥!大社遺跡有很多可乘涼的陰影,
是個極佳的午睡地點喵。
但偏偏有2頭青熊獸
在那裡打相撲,一直砰砰砰的,
害我完全睡不著喵!
獵人,希望你能幫我
重拾我的午睡時光喵!废神社里有很多背阴的地方,可适
合睡午觉了喵。可是有两头青熊兽
在相扑,吵得要死,根本就睡不着
喵!猎人,请你帮我夺回睡午觉的
惬意时光喵!إنَّ ظل أطلال
الضريح يجعلها مكانًا مثاليًّا
للقيلولة. لكن اثنان من أرزوروس
لا يتوقفان عن العراك، ولا
يمكنني حتى إغماض
عيني! أريدك أن تعيد لي
نومي اللطيف، أيها الصياد!‎[Unsupported language]

Basic data

Map大社跡Shrine RuinsTemple oubliéRovine sacreHeilige RuinenTemplo olvidadoРуины святилищаRuiny ŚwiątynneRuínas do Templo사원 폐허大社遺跡废神社أطلال الضريح‎[Unsupported language]

Base time11

Time variation3

Time limit50

Carts3

RequirementMR 1

TargetHunt 2x アオアシラArzurosArzurosArzurosArzurosArzurosАрзуросArzurosArzuros아오아시라青熊獸青熊兽أرزوروس‎[Unsupported language]

Reward money20880z

Reward village point420

Reward rank point670

Is tutorialfalse

Auto match HR10001

Monster swapFreeExtra 70% 20min, 30% 22min

Monster swap preventionLowerHp 20

Unlock

Monster stats

MonsterSizeHPAttackPartsDefenseElementStunExhaustRideParalyzeSleepStamina
Large crown100%x3.7x6.6x5.8x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x13
Small crown100%x3.2x6.6x5.8x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x13
Small crown1%Large crown1%x4.6x6.5x5x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x13
Small crown1%Large crown1%x4.6x6.5x5x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x13
Small crown1%Large crown1%x4.6x6.5x5x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x13
Small crown1%Large crown1%x4.6x6.5x5x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x13

Multiplayer factor

MonsterHPAttackPartsOther partsMulti partsDefenseElement AElement BStunExhaustRideMonster to monsterQurio
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4

Spawning

Supply items

Rewards

Addtional target rewards: 0

Addtional quest rewards: 0

See monster's page for target rewards.

Quest rewards
First one fixed
Probability
1x 14%
2x 10%
1x 13%
1x 13%
1x 12%
1x 18%
1x 20%

Monster route

Route number: 10
Current zoneNext zone
1
Normal, prev zone 3
  • 100% to zone 4
Normal, prev zone 4
  • 100% to zone 3
Normal
  • 70% to zone 4
  • 30% to zone 3
2
Normal, prev zone 1
  • 100% to zone 6, burrow
Normal
  • 100% to zone 1
3
Normal, prev zone 7
  • 100% to zone 1
Normal
  • 100% to zone 7
4
Normal, prev zone 1
  • 100% to zone 6
Normal, prev zone 3
  • 100% to zone 1
Normal
  • 100% to zone 3
5
6
Normal, prev zone 8
  • 70% to zone 4
  • 30% to zone 2, burrow
Normal, prev zone 4
  • 100% to zone 2, burrow
Normal
  • 100% to zone 4
7
Normal
  • 100% to zone 8
8
Normal
  • 100% to zone 6
9
Normal, prev zone 7
  • 100% to zone 10
Normal
  • 100% to zone 7
10
Normal
  • 100% to zone 8
11
Normal
  • 100% to zone 9, burrow
12
Normal, prev zone 13
  • 100% to zone 11
Normal, prev zone 11
  • 100% to zone 13
Normal
  • 70% to zone 13
  • 30% to zone 11
13
Normal, prev zone 10
  • 100% to zone 6, burrow
Normal, prev zone 12
  • 100% to zone 10
Normal, prev zone 6
  • 100% to zone 10
Normal
  • 70% to zone 6, burrow
  • 30% to zone 10
Route number: 11
Current zoneNext zone
1
Normal, prev zone 2
  • 100% to zone 4
Normal
  • 100% to zone 2
2
Normal, prev zone 6
  • 100% to zone 1
Normal
  • 100% to zone 6
3
Normal, prev zone 4
  • 100% to zone 7
Normal
  • 100% to zone 4
4
Normal, prev zone 1
  • 100% to zone 6
Normal
  • 100% to zone 1
5
6
Normal, prev zone 8
  • 100% to zone 4
Normal, prev zone 4
  • 100% to zone 8
Normal
  • 70% to zone 4
  • 30% to zone 8
7
Normal, prev zone 3
  • 100% to zone 8
Normal
  • 100% to zone 3
8
Normal, prev zone 7
  • 100% to zone 6
Normal
  • 100% to zone 7
9
Normal, prev zone 7
  • 100% to zone 10
Normal
  • 100% to zone 7
10
Normal
  • 100% to zone 8
11
Normal
  • 100% to zone 9
12
Normal, prev zone 13
  • 100% to zone 11
Normal, prev zone 11
  • 100% to zone 13
Normal
  • 70% to zone 13
  • 30% to zone 11
13
Normal, prev zone 10
  • 100% to zone 6
Normal, prev zone 12
  • 100% to zone 10
Normal, prev zone 6
  • 100% to zone 10
Normal
  • 70% to zone 6
  • 30% to zone 10
Route number: 10
Current zoneNext zone
1
Normal, prev zone 3
  • 100% to zone 4
Normal, prev zone 4
  • 100% to zone 3
Normal
  • 100% to zone 4
2
Normal
  • 100% to zone 6, burrow
3
Normal, prev zone 7
  • 100% to zone 4
Normal
  • 100% to zone 7
4
Normal, prev zone 3
  • 100% to zone 6
Normal
  • 100% to zone 3
5
6
Normal, prev zone 8
  • 70% to zone 4
  • 30% to zone 13, burrow
Normal, prev zone 13
  • 70% to zone 4
  • 30% to zone 8
Normal
  • 70% to zone 8
  • 30% to zone 13, burrow
7
Normal, prev zone 8
  • 100% to zone 3
Normal, prev zone 3
  • 100% to zone 8
Normal
  • 70% to zone 8
  • 30% to zone 3
8
Normal, prev zone 6
  • 100% to zone 7
Normal
  • 100% to zone 6
9
Normal
  • 100% to zone 7
10
Normal
  • 100% to zone 8
11
Normal, prev zone 9
  • 100% to zone 12
Normal
  • 100% to zone 9, jump
12
Normal, prev zone 11
  • 100% to zone 13
Normal
  • 100% to zone 11
13
Normal, prev zone 12
  • 100% to zone 10
Normal
  • 100% to zone 12
Route number: 10
Current zoneNext zone
1
Normal, prev zone 4
  • 100% to zone 2
Normal
  • 100% to zone 4
2
Normal, prev zone 1
  • 100% to zone 6, burrow
Normal
  • 100% to zone 1
3
Normal
  • 100% to zone 4
4
Normal, prev zone 6
  • 100% to zone 1, jump
Normal
  • 100% to zone 6
5
6
Normal, prev zone 4
  • 100% to zone 8
Normal, prev zone 13
  • 70% to zone 2, burrow
  • 30% to zone 8
Normal, prev zone 2
  • 100% to zone 8
Normal
  • 70% to zone 8
  • 30% to zone 2, burrow
7
Normal
  • 100% to zone 8
8
Normal
  • 100% to zone 10
9
Normal, prev zone 10
  • 100% to zone 13
Normal
  • 100% to zone 10
10
Normal, prev zone 9
  • 100% to zone 13
Normal, prev zone 13
  • 100% to zone 9
Normal
  • 70% to zone 13
  • 30% to zone 9
11
Normal
  • 100% to zone 9, jump
12
Normal
  • 100% to zone 13
13
Normal
  • 100% to zone 6, burrow
Route number: 10
Current zoneNext zone
1
Normal, prev zone 3
  • 100% to zone 4
Normal, prev zone 4
  • 100% to zone 3
Normal
  • 100% to zone 4
2
Normal
  • 100% to zone 6, burrow
3
Normal, prev zone 7
  • 100% to zone 4
Normal
  • 100% to zone 7
4
Normal, prev zone 3
  • 100% to zone 6
Normal
  • 100% to zone 3
5
6
Normal, prev zone 8
  • 70% to zone 4
  • 30% to zone 13, burrow
Normal, prev zone 13
  • 70% to zone 4
  • 30% to zone 8
Normal
  • 70% to zone 8
  • 30% to zone 13, burrow
7
Normal, prev zone 8
  • 100% to zone 3
Normal, prev zone 3
  • 100% to zone 8
Normal
  • 70% to zone 8
  • 30% to zone 3
8
Normal, prev zone 6
  • 100% to zone 7
Normal
  • 100% to zone 6
9
Normal
  • 100% to zone 7
10
Normal
  • 100% to zone 8
11
Normal, prev zone 9
  • 100% to zone 12
Normal
  • 100% to zone 9, jump
12
Normal, prev zone 11
  • 100% to zone 13
Normal
  • 100% to zone 11
13
Normal, prev zone 12
  • 100% to zone 10
Normal
  • 100% to zone 12
Route number: 10
Current zoneNext zone
1
Normal, prev zone 4
  • 100% to zone 2
Normal
  • 100% to zone 4
2
Normal, prev zone 1
  • 100% to zone 6, burrow
Normal
  • 100% to zone 1
3
Normal
  • 100% to zone 4
4
Normal, prev zone 6
  • 100% to zone 1, jump
Normal
  • 100% to zone 6
5
6
Normal, prev zone 4
  • 100% to zone 8
Normal, prev zone 13
  • 70% to zone 2, burrow
  • 30% to zone 8
Normal, prev zone 2
  • 100% to zone 8
Normal
  • 70% to zone 8
  • 30% to zone 2, burrow
7
Normal
  • 100% to zone 8
8
Normal
  • 100% to zone 10
9
Normal, prev zone 10
  • 100% to zone 13
Normal
  • 100% to zone 10
10
Normal, prev zone 9
  • 100% to zone 13
Normal, prev zone 13
  • 100% to zone 9
Normal
  • 70% to zone 13
  • 30% to zone 9
11
Normal
  • 100% to zone 9, jump
12
Normal
  • 100% to zone 13
13
Normal
  • 100% to zone 6, burrow