Quest icon

MR1木陰の水獣ウォッチングYou Had Me at PoofyMonstre des eauxSplendore bestiale marinoFlauschbauschplüschRealmente esponjosoОбраз водяного зверяWypatrywanie wodnej bestiiObservação de Fera Aquática나무 그늘의 수괴수 관찰觀察林蔭中的水獸注意树荫的水兽مشاهدة وحش الماء‎[Unsupported language]

Description

Objective: ロアルドロス1頭の狩猟Hunt a Royal LudrothChasser un Ludroth royalCaccia un Ludroth realeErjage einen Königs-Ludroth.Caza un Ludroth RealВыследить Королевского ЛудротаUpoluj Ludrotha KrólewskiegoCace um Ludroth Real로아루드로스 1마리 사냥狩獵1頭水獸狩猎1头水兽اصطد لودروث ملكي‎[Unsupported language]

From: 活力ある裁縫職人Excited EntrepreneurEntrepreneur enthousiasteImprenditrice emozionataAufgeregter UnternehmerEmprendedora entusiasmadaВзволнованная коммерсанткаPrzejęta przedsiębiorczyniEmpreendedor Empolgado활기찬 재봉기술자充滿活力的裁縫活力四射的裁缝رجل أعمال متحمس‎[Unsupported language]

Detail:

ロアルドロスってよく見ると、
首元がフカフカしててさ。意外と
愛嬌がある顔をしているよね。
…ぬいぐるみとか作ったら人気が
出るのでは!? 善は急げっ!!
商品研究のため、市場を盛り上げ
るため、一狩り頼んだぁ!OK, picture this: Royal Ludroth
stuffed animals. Eh? EH? You can
totally see it, right? With their little
poofy mane, they'd be a hit! And
why stop there? Kitchen sponges,
bath sponges!? All we need is
a little..."product research."Avec sa crinière, le Ludroth
royal est vraiment beau.
Si on l'empaillait,
ça plairait beaucoup, je pense !
Pas de temps à perdre,
file en chasser un !La morbida criniera conferisce
al Ludroth reale delle splendide
sembianze. Scommetto che un
suo peluche andrebbe a ruba.
Battiamo il ferro finché è
caldo. Cacciane uno, così potrò
fare ricerche sul prodotto.Stell dir das mal vor: Königs-
Ludroth als Plüschtiere! Na, na?
Die würden sich von selbst
verkaufen, oder? Mit der
kleinen bauschigen Mähne!
Aber zuerst brauchen wir...
ein wenig "Produktforschung"!Imagina esto: peluches de
Ludroth Real. ¿Qué? ¿Cómo
te quedas? ¡Con su esponjosa
melenita, serían un éxito total!
Esponjas para la cocina,
para el baño... Solo necesito
una, ejem, "investigación".Знаешь, пышная грива
Королевского Лудрота придает
его образу особое очарование.
Уверена, такая мягкая игрушка
будет популярна! Куй железо,
пока горячо — помоги мне
с охотой на этого зверя!Puszysta grzywa Królewskiego
Ludrotha nadaje mu uroczy
wygląd. Na pewno jako pluszak
będzie miał wzięcie na rynku!
Najlepiej kuć żelazo, póki
gorące. Upoluj mi go, żebym
mogła opracować produkt!Sabe, a juba inflada do
Ludroth Real é muito char-
mosa. Aposto que um bicho de
pelúcia dele seria bem
popular! Melhor não perder
tempo, então preciso que
você cace para pesquisar!로아루드로스는 잘 보면
목 부분이 폭신폭신해서 의외로
귀여운 것 같아. …인형으로
만들면 인기 있지 않을까?!
쇠뿔도 단김에 빼야지! 상품 
연구와 시장 발전을 위해
사냥을 부탁할게!仔細看看水獸,你會發現牠脖子
毛茸茸的,意外地可愛對吧。
做個水獸布偶肯定會
大受歡迎對吧!?事不宜遲!
為了研究商品和炒熱市場,
狩獵就拜託你了!仔细一看,水兽脖子松松软软的,
长得还挺可爱的……做个它的玩偶
会受欢迎吧!?事不宜迟!!为了
研发商品,为了丰富市场,请你去
狩猎一次!في الواقع، يمنح عُرف لودروث الملكي
المنفوش مظهرًا
ساحرًا. أراهن أنه إذا تم صنع حيوان محشو على شكله
سيصبح مشهورًا جدًّا!
من الأفضل أن تضرب الحديد وهو
ساخن، لذا أحتاج منك أن تقوم
بالصيد لبعض الأبحاث عن المنتج!‎[Unsupported language]

Basic data

Map密林JungleJungleGiunglaDschungelLa JunglaДжунглиDżunglaSelva밀림密林密林الغابة‎[Unsupported language]

Base time11

Time variation3

Time limit50

Carts3

RequirementMR 1

TargetHunt 1x ロアルドロスRoyal LudrothLudroth royalLudroth realeKönigs-LudrothLudroth RealКоролевский ЛудротLudroth KrólewskiLudroth Real로아루드로스水獸水兽لودروث الملكي‎[Unsupported language]

Reward money10080z

Reward village point210

Reward rank point560

Is tutorialfalse

Auto match HR10001

Monster swapFreeExtra 70% 20min, 30% 22min

Monster swap preventionLowerHp 20

Unlock

Monster stats

MonsterSizeHPAttackPartsDefenseElementStunExhaustRideParalyzeSleepStamina
Small crown6%Large crown10%x5.2(±±)x6.5x5x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x13
Small crown1%Large crown1%x4.6x6.5x5x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x13
Small crown1%Large crown1%x4.6x6.5x5x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x13
Small crown1%Large crown1%x4.6x6.5x5x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x13
Small crown1%Large crown1%x4.6x6.5x5x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x13
Small crown1%Large crown1%x4.6x6.5x5x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x13

Multiplayer factor

MonsterHPAttackPartsOther partsMulti partsDefenseElement AElement BStunExhaustRideMonster to monsterQurio
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4

Spawning

MonsterSpawning conditionInitial area
InitialZone 4, ID @0, 60%Zone 3, ID @0, 30%Zone 5, ID @0, 10%
100% chance initialZone 8, ID @0, 100%
50% chance initialZone 6, ID @0, 100%
50% chance initialZone 7, ID @0, 100%
Random swapZone 7, ID @0, 70%Zone 3, ID @0, 30%
Random swapZone 5, ID @0, 60%Zone 11, ID @0, 30%Zone 8, ID @0, 10%

Supply items

Rewards

Addtional target rewards: 0

Addtional quest rewards: 0

See monster's page for target rewards.

Quest rewards
First one fixed
Probability
1x 14%
2x 10%
1x 12%
1x 12%
1x 14%
1x 14%
1x 16%
2x 8%

Monster route

Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 2
2
Normal
  • 100% to zone 3
3
Normal, prev zone 4
  • 100% to zone 7
Normal
  • 100% to zone 4
4
Normal, prev zone 11
  • 100% to zone 3
Normal
  • 100% to zone 11
5
Normal, prev zone 11
  • 100% to zone 7
Normal
  • 100% to zone 11
6
Normal
  • 100% to zone 5
7
Normal, prev zone 3
  • 70% to zone 4
  • 30% to zone 5
Normal, prev zone 4
  • 50% to zone 3
  • 50% to zone 5
Normal, prev zone 5
  • 70% to zone 4
  • 30% to zone 3
Normal
  • 70% to zone 4
  • 20% to zone 5
  • 10% to zone 3
8
Normal
  • 100% to zone 7
9
Normal
  • 100% to zone 3
10
Normal
  • 100% to zone 7
11
Normal, prev zone 7
  • 100% to zone 5
Normal
  • 100% to zone 7
Route number: 10
Current zoneNext zone
1
Normal, prev zone 9
  • 100% to zone 2
Normal
  • 100% to zone 9
2
Normal, prev zone 5
  • 100% to zone 3
Normal
  • 100% to zone 5
3
Normal
  • 100% to zone 8
4
Normal, prev zone 3
  • 100% to zone 7
Normal
  • 100% to zone 3
5
Normal, prev zone 7
  • 100% to zone 11
Normal
  • 100% to zone 7
6
Normal, prev zone 5
  • 100% to zone 8
Normal
  • 100% to zone 5
7
Normal, prev zone 8
  • 100% to zone 11
Normal, prev zone 11
  • 100% to zone 8
Normal
  • 70% to zone 8
  • 30% to zone 11
8
Normal, prev zone 6
  • 100% to zone 7
Normal
  • 100% to zone 6
9
Normal, prev zone 8
  • 100% to zone 3
Normal
  • 100% to zone 8
10
Normal
  • 100% to zone 8
11
Normal, prev zone 4
  • 100% to zone 7
Normal
  • 100% to zone 4
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 9
2
Normal
  • 100% to zone 3
3
Normal, prev zone 9
  • 100% to zone 8
Normal, prev zone 8
  • 100% to zone 9
Normal
  • 70% to zone 8
  • 30% to zone 9
4
Normal, prev zone 3
  • 100% to zone 7
Normal
  • 100% to zone 3
5
Normal
  • 100% to zone 11
6
Normal, prev zone 5
  • 100% to zone 8
Normal
  • 100% to zone 5
7
Normal, prev zone 4
  • 100% to zone 5
Normal, prev zone 8
  • 100% to zone 5
Normal
  • 100% to zone 4
8
Normal, prev zone 7
  • 100% to zone 6
Normal, prev zone 9
  • 100% to zone 6
Normal
  • 100% to zone 7
9
Normal, prev zone 8
  • 100% to zone 3
Normal
  • 100% to zone 8
10
Normal, prev zone 7
  • 100% to zone 8
Normal
  • 100% to zone 7
11
Normal
  • 100% to zone 7
Route number: 10
Current zoneNext zone
1
Normal, prev zone 2
  • 100% to zone 9
Normal
  • 100% to zone 2
2
Normal
  • 100% to zone 3
3
Normal, prev zone 4
  • 100% to zone 7
Normal
  • 100% to zone 4
4
Normal, prev zone 11
  • 100% to zone 7
Normal
  • 100% to zone 11
5
Normal, prev zone 6
  • 100% to zone 7
Normal, prev zone 7
  • 100% to zone 6
Normal
  • 70% to zone 6
  • 30% to zone 7
6
Normal, prev zone 8
  • 100% to zone 5
Normal
  • 100% to zone 8
7
Normal, prev zone 3
  • 100% to zone 11
Normal
  • 100% to zone 3
8
Normal, prev zone 3
  • 100% to zone 7
Normal
  • 100% to zone 3
9
Normal, prev zone 8
  • 100% to zone 3
Normal
  • 100% to zone 8
10
Normal
  • 100% to zone 3
11
Normal, prev zone 5
  • 100% to zone 7
Normal
  • 100% to zone 5
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 9
2
Normal
  • 100% to zone 3
3
Normal, prev zone 9
  • 100% to zone 8
Normal, prev zone 8
  • 100% to zone 9
Normal
  • 70% to zone 8
  • 30% to zone 9
4
Normal, prev zone 3
  • 100% to zone 7
Normal
  • 100% to zone 3
5
Normal
  • 100% to zone 11
6
Normal, prev zone 5
  • 100% to zone 8
Normal
  • 100% to zone 5
7
Normal, prev zone 4
  • 100% to zone 5
Normal, prev zone 8
  • 100% to zone 5
Normal
  • 100% to zone 4
8
Normal, prev zone 7
  • 100% to zone 6
Normal, prev zone 9
  • 100% to zone 6
Normal
  • 100% to zone 7
9
Normal, prev zone 8
  • 100% to zone 3
Normal
  • 100% to zone 8
10
Normal, prev zone 7
  • 100% to zone 8
Normal
  • 100% to zone 7
11
Normal
  • 100% to zone 7
Route number: 10
Current zoneNext zone
1
Normal, prev zone 9
  • 100% to zone 2
Normal
  • 100% to zone 9
2
Normal, prev zone 5
  • 100% to zone 3
Normal
  • 100% to zone 5
3
Normal
  • 100% to zone 8
4
Normal, prev zone 3
  • 100% to zone 7
Normal
  • 100% to zone 3
5
Normal, prev zone 7
  • 100% to zone 11
Normal
  • 100% to zone 7
6
Normal, prev zone 5
  • 100% to zone 8
Normal
  • 100% to zone 5
7
Normal, prev zone 8
  • 100% to zone 11
Normal, prev zone 11
  • 100% to zone 8
Normal
  • 70% to zone 8
  • 30% to zone 11
8
Normal, prev zone 6
  • 100% to zone 7
Normal
  • 100% to zone 6
9
Normal, prev zone 8
  • 100% to zone 3
Normal
  • 100% to zone 8
10
Normal
  • 100% to zone 8
11
Normal, prev zone 4
  • 100% to zone 7
Normal
  • 100% to zone 4