Quest icon

HR4Event雪風に舞う朱の唐傘Dancing Parasol, Snowy BreezeParasol dansant, vent glaçantParasole danzante, aria nevosaRegenschirmtanz, SchneebriseSombrilla en la brisa heladaТанцующий зонт, снежный бризTańczący parasol, śnieżny powiewNeve Sobre a Sombrinha눈바람에 춤추는 붉은 지우산沐雪唐傘舞於風风雪中舞动的朱红唐伞المظلة الراقصة، والنسيم الثلجي‎[Unsupported language]

Description

Objective: アケノシルム1頭の狩猟Hunt an AknosomChasser un AknosomCaccia un AknosomErjage einen Aknosom.Caza un AknosomВыследить АкносомаUpoluj AknosomaCace um Aknosom아케노시름 1마리 사냥狩獵1頭傘鳥狩猎1头伞鸟صيد أكنوسوم‎[Unsupported language]

From: ギルドマネージャー・ゴコクGuild Master HojoHojo le M. de la GuildeHojo il capo della GildaGildenmeister HojoHojo el maestro del gremioМастер Гильдии ХодзёMistrz Gildii HojoMestre de guilda Hojo길드 매니저 고코쿠公會經紀人・風登公会经纪人・岁丰稔زعيم النقابة هوجو‎[Unsupported language]

Detail:

お~う、{Player}よ。
ミノトのリクエストでフクズクの
スタンプを作ってみたでゲコ~!
うむ! 今回もいい感じでゲコ!
この依頼を達成したら、おぬし
にもあげるから、他のハンター
との交流に使って欲しいでゲコ!Ah, {Player}!
Minoto asked me to make some
Cohoot stickers and, johoho, they
came out better than expected!
Wouldn't you agree? Complete
my request, and they're yours!
Now...hop to it-to it!Ah, {Player} !
Minoto m'a demandé de faire
des stickers d'Hibouette et,
ho ho, ils rendent vraiment
bien, non ? Occupe-toi de ma
requête, et ils sont à toi !
Allez, zou !Ah, {Player}! Minoto mi
ha chiesto di creare degli
adesivi con Gufufo e, ohohoh,
sono venuti meglio del
previsto! Non sei d'accordo?
Completa la mia richiesta e
saranno tuoi! Su, su, vai!Ah, {Player}! Minoto
wollte, dass ich Kauz-Sticker
mache. Sind besser geworden
als erwartet, johoho! Findest
du nicht? Erfülle meine Bitte,
dann kannst du sie haben!
Hopp, ans Werk!Hola, {Player}.
Minoto me ha pedido que haga
algunas pegatinas de Bubo.
Y me han salido mejor de lo
que me esperaba. Jo, jo, jo.
Si completas mi petición,
¡te las doy todas!О, {Player}!
Миното попросила меня сделать
стикеры с Ухутом, и они
получились отлично, хо-хо-хо!
Как тебе, нравятся? Выполни
мою просьбу — и они твои!O, {Player}! Minoto
poprosiła mnie o parę obrazków
z hukaczamii. Johoho, wyszły
lepiej, niż się spodziewałem!
Prawda? Ukończ moje zlecenie,
to ci je dam. A więc... hop,
do dzieła!Ah, {Player}! A Minoto
me pediu pra fazer uns adesivos
de Corumocho e, dohoho, eles
saíram melhor que a encomenda!
Você não acha? Complete o meu
pedido, e eles serão seus!
Agora... mãos à obra!오~ {Player}.
미노토의 요청으로 복부엉의
스탬프를 만들어 봤다개골~!
이번에도 잘된 것 같다개골!
이 의뢰를 달성하면 자네에게도
나눠 줄 테니 다른 헌터와의
교류에 사용해 보거라개골!哦~{Player}啊。
水藝要老夫製作的
福福鴞貼圖完成了呱~!
嗯!這次也畫得很棒呱!
如果你能達成這個委託,
老夫就把它送給你喔。
用這個貼圖和其他獵人交流吧呱!噢~{Player}啊。
在水芸的请求下,
老夫制作了福木兔的贴图呱~!
嗯!这次感觉也不错呱!
只要你完成这个委托,
老夫就把它给你,希望你能
用在和其他猎人的交流上呱!آه، يا {Player}!
طلبت مني مينوتو صُنع ملصقات
كوهوت، وياللعجب، كانت أفضل
مما توقعت! ألا {تتفق} {تتفقين} معي؟
{أكمل} {أكملي} طلبي،
وستصبح كلها {لك} {لكِ}!
الآن... هيا بسرعة!‎[Unsupported language]

Basic data

Map寒冷群島Frost IslandsArchipel de glaceIsole ghiacciateFrostinselnIslas heladasМорозные островаWyspy MroźneIlhas Gélidas한랭 군도寒冷群島冰封群岛الجُزر الثلجية‎[Unsupported language]

Base time11

Time variation3

Time limit50

Carts3

RequirementHR 4

TargetHunt 1x アケノシルムAknosomAknosomAknosomAknosomAknosomАкносомAknosomAknosom아케노시름傘鳥伞鸟أكنوسوم‎[Unsupported language]

Reward money5760z

Reward village point120

Reward rank point400

Is tutorialfalse

Auto match HR0

Monster swapNone 70% 20min, 30% 22min

Monster swap preventionLowerHp 30

Monster stats

MonsterSizeHPAttackPartsDefenseElementStunExhaustRideParalyzeSleepStamina
Small crown100%x2.9(±±)x2.9x2.7x1Ax1.1, Bx1.1
①Ax1, Bx1
x1.25
①x1
x1.5
①x1
x1.1
①x1
x1.1
①x1
x11
Small crown1%x2.6x2.9x2.7x1Ax1.1, Bx1.1
①Ax1, Bx1
x1.25
①x1
x1.5
①x1
x1.1
①x1
x1.1
①x1
x11
Small crown1%x2.6x2.9x2.7x1Ax1.1, Bx1.1
①Ax1, Bx1
x1.25
①x1
x1.5
①x1
x1.1
①x1
x1.1
①x1
x11
Small crown1%x2.6x2.9x2.7x1Ax1.1, Bx1.1
①Ax1, Bx1
x1.25
①x1
x1.5
①x1
x1.1
①x1
x1.1
①x1
x11
Small crown1%x2.6x2.9x2.7x1Ax1.1, Bx1.1
①Ax1, Bx1
x1.25
①x1
x1.5
①x1
x1.1
①x1
x1.1
①x1
x11
Small crown1%x2.6x2.9x2.7x1Ax1.1, Bx1.1
①Ax1, Bx1
x1.25
①x1
x1.5
①x1
x1.1
①x1
x1.1
①x1
x11

Multiplayer factor

MonsterHPAttackPartsOther partsMulti partsDefenseElement AElement BStunExhaustRideMonster to monsterQurio
  • 2: x1.5
  • 3: x2
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1.5
  • 3: x2
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1.5
  • 3: x2
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1.5
  • 3: x2
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1.5
  • 3: x2
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1.5
  • 3: x2
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1

Spawning

Supply items

Rewards

Addtional target rewards: 0

Addtional quest rewards: 0

See monster's page for target rewards.

Quest rewards
First one fixed
Probability
1x 14%
2x 10%
1x 12%
1x 12%
1x 9%
1x 14%
2x 8%
1x 21%

Monster route

Route number: 10
Current zoneNext zone
1
Normal, prev zone 4
  • 100% to zone 3
Normal
  • 100% to zone 4
2
Normal
  • 100% to zone 1
3
Normal, prev zone 1
  • 100% to zone 6
Normal
  • 100% to zone 1
4
Normal, prev zone 6
  • 100% to zone 7
Normal
  • 100% to zone 6
5
Normal, prev zone 2
  • 100% to zone 4
Normal
  • 100% to zone 2
6
Normal, prev zone 9
  • 100% to zone 7
Normal
  • 100% to zone 9
7
Normal, prev zone 3
  • 100% to zone 5
Normal, prev zone 5
  • 100% to zone 3
Normal
  • 70% to zone 3
  • 30% to zone 5
8
Normal, prev zone 5
  • 100% to zone 7
Normal
  • 100% to zone 5
9
Normal
  • 100% to zone 7
10
Normal, prev zone 9
  • 100% to zone 7
Normal
  • 100% to zone 9
11
Normal
  • 100% to zone 7
12
Normal
  • 100% to zone 9
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 3
2
Normal
  • 100% to zone 5
3
Normal
  • 100% to zone 4
4
Normal
  • 100% to zone 5
5
Normal
  • 100% to zone 7
6
Normal, prev zone 7
  • 100% to zone 3
Normal
  • 100% to zone 7
7
Normal, prev zone 11
  • 100% to zone 3
Normal, prev zone 3
  • 100% to zone 11
Normal
  • 70% to zone 3
  • 30% to zone 11
8
Normal, prev zone 5
  • 100% to zone 10
Normal
  • 100% to zone 5
9
Normal, prev zone 10
  • 100% to zone 6
Normal
  • 100% to zone 10
10
Normal, prev zone 7
  • 100% to zone 12
Normal
  • 100% to zone 7
11
Normal
  • 100% to zone 12
12
Normal
  • 100% to zone 10
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 3
2
Normal
  • 100% to zone 1
3
Normal, prev zone 6
  • 100% to zone 4
Normal, prev zone 4
  • 100% to zone 6
Normal
  • 70% to zone 4
  • 30% to zone 6
4
Normal
  • 100% to zone 5
5
Normal, prev zone 2
  • 100% to zone 4
Normal
  • 100% to zone 2
6
Normal, prev zone 3
  • 100% to zone 9
Normal
  • 100% to zone 3
7
Normal, prev zone 4
  • 100% to zone 6
Normal
  • 100% to zone 4
8
Normal
  • 100% to zone 5
9
Normal
  • 100% to zone 6
10
Normal
  • 100% to zone 9
11
Normal
  • 100% to zone 7
12
Normal
  • 100% to zone 10
Route number: 10
Current zoneNext zone
1
Normal, prev zone 2
  • 100% to zone 3
Normal
  • 100% to zone 2
2
Normal, prev zone 3
  • 100% to zone 5
Normal, prev zone 5
  • 100% to zone 3
Normal
  • 70% to zone 5
  • 30% to zone 3
3
Normal, prev zone 4
  • 70% to zone 2
  • 30% to zone 7
Normal, prev zone 2
  • 70% to zone 4
  • 30% to zone 7
Normal, prev zone 7
  • 70% to zone 2
  • 30% to zone 4
Normal
  • 50% to zone 2
  • 20% to zone 4
  • 30% to zone 7
4
Normal, prev zone 3
  • 100% to zone 5
Normal, prev zone 5
  • 100% to zone 3
Normal
  • 70% to zone 3
  • 30% to zone 5
5
Normal, prev zone 4
  • 100% to zone 2
Normal, prev zone 2
  • 100% to zone 4
Normal
  • 70% to zone 4
  • 30% to zone 2
6
Normal, prev zone 3
  • 100% to zone 7
Normal
  • 100% to zone 3
7
Normal, prev zone 10
  • 100% to zone 5
Normal, prev zone 11
  • 100% to zone 5
Normal
  • 100% to zone 11
8
Normal, prev zone 5
  • 100% to zone 10
Normal
  • 100% to zone 5
9
Normal, prev zone 10
  • 100% to zone 7
Normal
  • 100% to zone 10
10
Normal
  • 100% to zone 7
11
Normal
  • 100% to zone 12
12
Normal, prev zone 10
  • 100% to zone 11
Normal
  • 100% to zone 10
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 3
2
Normal
  • 100% to zone 5
3
Normal, prev zone 6
  • 100% to zone 7
Normal
  • 100% to zone 6
4
Normal, prev zone 7
  • 100% to zone 3
Normal
  • 100% to zone 7
5
Normal, prev zone 7
  • 100% to zone 8
Normal
  • 100% to zone 7
6
Normal
  • 100% to zone 9
7
Normal
  • 100% to zone 6
8
Normal, prev zone 10
  • 100% to zone 5
Normal
  • 100% to zone 10
9
Normal
  • 100% to zone 10
10
Normal, prev zone 7
  • 100% to zone 12
Normal, prev zone 12
  • 100% to zone 7
Normal
  • 70% to zone 7
  • 30% to zone 12
11
Normal
  • 100% to zone 10
12
Normal
  • 100% to zone 11
Route number: 10
Current zoneNext zone
1
Normal, prev zone 3
  • 100% to zone 2
Normal, prev zone 2
  • 100% to zone 3
Normal
  • 50% to zone 2
  • 50% to zone 3
2
Normal, prev zone 1
  • 100% to zone 5
Normal, prev zone 5
  • 100% to zone 1
Normal
  • 50% to zone 1
  • 50% to zone 5
3
Normal, prev zone 1
  • 100% to zone 6
Normal, prev zone 4
  • 100% to zone 6
Normal, prev zone 6
  • 100% to zone 1
Normal
  • 50% to zone 1
  • 50% to zone 6
4
Normal, prev zone 3
  • 100% to zone 5
Normal
  • 100% to zone 3
5
Normal, prev zone 4
  • 100% to zone 2
Normal
  • 70% to zone 2
  • 30% to zone 4
6
Normal, prev zone 3
  • 100% to zone 9
Normal
  • 100% to zone 3
7
Normal, prev zone 5
  • 100% to zone 6
Normal
  • 100% to zone 5
8
Normal
  • 100% to zone 5
9
Normal
  • 100% to zone 6
10
Normal
  • 100% to zone 9
11
Normal
  • 100% to zone 10
12
Normal
  • 100% to zone 10