HR7Event影の迅竜Beast of the ShadowsLa créature de l'ombreBelva delle ombreSchattenbestieLa bestia sombríaЗверь среди тенейBestia cieniaAnimal das Sombras그림자 신룡暗影迅龍影之迅龙وحش الظلال[Unsupported language]
Description
Objective: ナルガクルガ1頭の狩猟Hunt a NargacugaChasser un NargacugaCaccia un NargacugaErjage einen Nargacuga.Caza un NargacugaВыследить НаргакугуUpoluj NargacugaCace um Nargacuga나르가쿠르가 1마리 사냥狩獵1頭迅龍狩猎1头迅龙صيد نارجاكوجا[Unsupported language]
From: ギルドマネージャー・ゴコクGuild Master HojoHojo le M. de la GuildeHojo il capo della GildaGildenmeister HojoHojo el maestro del gremioМастер Гильдии ХодзёMistrz Gildii HojoMestre de guilda Hojo길드 매니저 고코쿠公會經紀人・風登公会经纪人・岁丰稔زعيم النقابة هوجو[Unsupported language]
Detail:
お~う、{Player}よ。
いい感じの絵が描けたから
スタンプを作ってみたでゲコ~!
どう? かわいいでしょ?
この依頼を達成したら、おぬし
にもあげるから、他のハンター
との交流に使って欲しいでゲコ!Ah, {Player}!
The illustrations I was working on
turned out so well that I decided
to make them into a stickers! What
do you think? Adorable, are they
not? Complete my request, and
they're yours! Now...hop to it-to it!Ah, {Player}! Les dessins
que j'ai fait sont une vraie réussite,
j'ai donc décidé d'en faire
des stickers ! Ils sont jolis,
hein ? Occupe-toi de ma
requête, et ils sont à toi !
Allez, au boulot !Ehi, {Player}!
Le illustrazioni a cui stavo
lavorando sono così belle che
ho deciso di trasformarle in
adesivi! Che ne pensi? Non
sono adorabili? Completa la
mia richiesta e saranno tuoi!Ah, {Player}! Meine
Zeichnungen sind so gut geworden,
dass ich Sticker daraus gemacht
habe! Wie findest du sie? Putzig,
oder? Erfülle mir eine Bitte,
dann gehören sie dir! Sei kein
Frosch – auf, auf!Ah, hola, {Player}.
Las últimas ilustraciones que
hice me quedaron tan bien que
decidí hacerlas pegatinas.
¿Qué te parecen? Chulas, ¿no?
¡Pues son tuyas si completas
la misión que tengo para ti!А, {Player}!
Иллюстрации моей работы
получились великолепными, я
решил превратить их в стикеры!
Что скажешь? Правда же,
милые? Выполни мою просьбу — и
они твои! Скорей-скорей!O, {Player}!
Ilustracje, nad którymi
pracowałem, wyszły tak dobrze,
że postanowiłem zrobić z nich
obrazki! I jak? Słodziutkie?
Ukończ moje zlecenie, a będą
twoje. Zatem... dalej, hop!Ah, {Player}!
Minhas ilustrações ficaram tão
boas que decidi transformá-las
em adesivos! O que você acha?
Legal, não? Conclua o meu
pedido e eles serão seus!
Agora... vai nessa!오~ {Player}.
그림이 잘 그려져서
스탬프를 만들어봤다개골~!
어떠냐? 귀엽지?
이 의뢰를 달성하면 자네에게도
나눠 줄 테니 다른 헌터와의
교류에 사용해 보거라개골!哦~{Player}啊。
老夫前陣子畫了一幅不錯的畫,
還把它做成了貼圖呱~!
如何?是不是很可愛啊?
如果你能達成這個委託,
老夫就把它送給你喔。
用這個貼圖和其他獵人交流吧呱!哦~{Player}啊。
老夫画了一幅挺不错的画,
所以就试着做成贴图了呱~!
如何?很可爱吧?
只要你完成这个委托,
老夫就把它给你,希望你能
用在和其他猎人的交流上呱!آه يا {Player}!
الرسومات التي كنت أعمل
عليها، نتجت عنها أشكال رائعة
وقررت تحويلها إلى ملصقات!
ما{رأيك} {رأيكِ}؟ مذهلة،
أليس كذلك؟ {أكمل} {أكملي} مهمتي،
وسأعطيها {لك} {لكِ}! إلى المهمة![Unsupported language]
Basic data
Base time21
Time variation3
Time limit50
Carts3
RequirementHR 4
TargetHunt 1x ナルガクルガNargacugaNargacugaNargacugaNargacugaNargacugaНаргакугаNargacugNargacuga나르가쿠르가迅龍迅龙نارجاكوجا[Unsupported language]
Reward money12240z
Reward village point250
Reward rank point880
Is tutorialfalse
Auto match HR0
Monster swapNone 50% 20min, 50% 22min
Monster swap preventionLowerHp 30
Monster stats
Monster | Size | HP | Attack | Parts | Defense | Element | Stun | Exhaust | Ride | Paralyze | Sleep | Stamina |
---|---|---|---|---|---|---|---|---|---|---|---|---|
3%3% | x3.6(±±) | x5.2 | x3.15 | x1 | Ax1.5, Bx1.5 ①Ax1, Bx1 | x1.3 ①x1 | x1.6 ①x1 | x1.5 ①x1 | x1.5 ①x1 | x1 | 1 | |
1% | x3.4 | x5.2 | x3.15 | x1 | Ax1.5, Bx1.5 ①Ax1, Bx1 | x1.3 ①x1 | x1.6 ①x1 | x1.5 ①x1 | x1.5 ①x1 | x1 | 1 | |
1% | x3.4 | x5.2 | x3.15 | x1 | Ax1.5, Bx1.5 ①Ax1, Bx1 | x1.3 ①x1 | x1.6 ①x1 | x1.5 ①x1 | x1.5 ①x1 | x1 | 1 | |
1% | x3.4 | x5.2 | x3.15 | x1 | Ax1.5, Bx1.5 ①Ax1, Bx1 | x1.3 ①x1 | x1.6 ①x1 | x1.5 ①x1 | x1.5 ①x1 | x1 | 1 | |
1% | x3.4 | x5.2 | x3.15 | x1 | Ax1.5, Bx1.5 ①Ax1, Bx1 | x1.3 ①x1 | x1.6 ①x1 | x1.5 ①x1 | x1.5 ①x1 | x1 | 1 | |
1% | x3.4 | x5.2 | x3.15 | x1 | Ax1.5, Bx1.5 ①Ax1, Bx1 | x1.3 ①x1 | x1.6 ①x1 | x1.5 ①x1 | x1.5 ①x1 | x1 | 1 | |
1% | x3.4 | x5.2 | x3.15 | x1 | Ax1.5, Bx1.5 ①Ax1, Bx1 | x1.3 ①x1 | x1.6 ①x1 | x1.5 ①x1 | x1.5 ①x1 | x1 | 1 |
Multiplayer factor
Monster | HP | Attack | Parts | Other parts | Multi parts | Defense | Element A | Element B | Stun | Exhaust | Ride | Monster to monster | Qurio |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
|
|
|
|
|
|
|
|
|
|
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
|
Spawning
Monster | Spawning condition | Initial area | ||
---|---|---|---|---|
Initial | Zone 3, ID @0, 60% | Zone 9, ID @0, 30% | Zone 8, ID @0, 10% | |
100% chance initial | Zone 7, ID @0, 100% | |||
35% chance initial | Zone 4, ID @0, 100% | |||
35% chance initial | Zone 10, ID @0, 100% | |||
30% chance initial | Zone 11, ID @0, 100% | |||
Random swap | Zone 9, ID @0, 50% | Zone 4, ID @0, 50% | ||
Random swap | Zone 6, ID @0, 50% | Zone 13, ID @0, 50% |
Supply items
- 4x
- 4x
- 4x
- 4x
- 3x
- 3x
- 3x
- 3x
- 30x
- 30x
- 40x
- 40x
- 40x
- 40x
- 25x
- 25x
Rewards
Addtional target rewards: 2
Addtional quest rewards: 0
See monster's page for target rewards.
Quest rewards First one fixed | Probability |
---|---|
1x | 12% |
2x | 8% |
2x | 24% |
1x | 20% |
1x | 26% |
1x | 10% |
Monster route
Current zone | Next zone | |||
---|---|---|---|---|
1 | Normal, prev zone 4
| Normal
| ||
2 | Normal
| |||
3 | Normal, prev zone 7
| Normal, prev zone 4
| Normal, prev zone 1
| Normal
|
4 | Normal, prev zone 3
| Normal
| ||
5 | ||||
6 | Normal, prev zone 4
| Normal, prev zone 8
| Normal
| |
7 | Normal, prev zone 3
| Normal, prev zone 8
| Normal
| |
8 | Normal
| |||
9 | Normal, prev zone 7
| Normal, prev zone 8
| Normal
| |
10 | Normal, prev zone 9
| Normal, prev zone 8
| Normal
| |
11 | Normal
| |||
12 | Normal
| |||
13 | Normal
|
Current zone | Next zone | ||||
---|---|---|---|---|---|
1 | Normal, prev zone 3
| Normal
| |||
2 | Normal
| ||||
3 | Normal, prev zone 7
| Normal
| |||
4 | Normal, prev zone 1
| Normal
| |||
5 | Normal
| ||||
6 | Normal, prev zone 8
| Normal, prev zone 4
| Normal
| ||
7 | Normal
| ||||
8 | Normal
| ||||
9 | Normal, prev zone 12
| Normal, prev zone 7
| Normal, prev zone 8
| Normal, prev zone 11
| Normal
|
10 | Normal, prev zone 8
| Normal, prev zone 9
| Normal
| ||
11 | Normal, prev zone 12
| Normal
| |||
12 | Normal
| ||||
13 | Normal, prev zone 10
| Normal, prev zone 12
| Normal
|
Current zone | Next zone | |||
---|---|---|---|---|
1 | Normal, prev zone 4
| Normal
| ||
2 | Normal
| |||
3 | Normal, prev zone 7
| Normal, prev zone 4
| Normal
| |
4 | Normal, prev zone 1
| Normal
| ||
5 | ||||
6 | Normal, prev zone 8
| Normal, prev zone 4
| Normal
| |
7 | Normal, prev zone 9
| Normal, prev zone 8
| Normal, prev zone 3
| Normal
|
8 | Normal, prev zone 9
| Normal, prev zone 10
| Normal
| |
9 | Normal, prev zone 7
| Normal
| ||
10 | Normal, prev zone 9
| Normal
| ||
11 | Normal
| |||
12 | Normal
| |||
13 | Normal
|
Current zone | Next zone | |||
---|---|---|---|---|
1 | Normal, prev zone 3
| Normal, prev zone 4
| Normal
| |
2 | Normal
| |||
3 | Normal, prev zone 1
| Normal, prev zone 4
| Normal, prev zone 7
| Normal
|
4 | Normal, prev zone 1
| Normal, prev zone 3
| Normal
| |
5 | ||||
6 | Normal, prev zone 4
| Normal, prev zone 8
| Normal
| |
7 | Normal, prev zone 9
| Normal, prev zone 8
| Normal, prev zone 10
| Normal
|
8 | Normal, prev zone 9
| Normal, prev zone 10
| Normal
| |
9 | Normal, prev zone 7
| Normal, prev zone 8
| Normal
| |
10 | Normal, prev zone 9
| Normal, prev zone 7
| Normal
| |
11 | Normal
| |||
12 | Normal
| |||
13 | Normal
|
Current zone | Next zone | |||
---|---|---|---|---|
1 | Normal, prev zone 4
| Normal
| ||
2 | Normal
| |||
3 | Normal, prev zone 7
| Normal
| ||
4 | Normal, prev zone 3
| Normal
| ||
5 | Normal
| |||
6 | Normal, prev zone 8
| Normal, prev zone 4
| Normal
| |
7 | Normal, prev zone 3
| Normal
| ||
8 | Normal
| |||
9 | Normal, prev zone 7
| Normal, prev zone 13
| Normal, prev zone 11
| Normal
|
10 | Normal, prev zone 9
| Normal, prev zone 8
| Normal
| |
11 | Normal, prev zone 12
| Normal
| ||
12 | Normal
| |||
13 | Normal
|
Current zone | Next zone | |||
---|---|---|---|---|
1 | Normal, prev zone 4
| Normal
| ||
2 | Normal
| |||
3 | Normal, prev zone 7
| Normal, prev zone 4
| Normal, prev zone 1
| Normal
|
4 | Normal, prev zone 3
| Normal
| ||
5 | ||||
6 | Normal, prev zone 4
| Normal, prev zone 8
| Normal
| |
7 | Normal, prev zone 9
| Normal, prev zone 8
| Normal, prev zone 10
| Normal
|
8 | Normal, prev zone 9
| Normal, prev zone 10
| Normal
| |
9 | Normal, prev zone 7
| Normal, prev zone 8
| Normal, prev zone 10
| Normal
|
10 | Normal, prev zone 9
| Normal, prev zone 7
| Normal
| |
11 | Normal, prev zone 9
| Normal
| ||
12 | Normal, prev zone 11
| Normal
| ||
13 | Normal, prev zone 12
| Normal
|
Current zone | Next zone | |||
---|---|---|---|---|
1 | Normal
| |||
2 | Normal, prev zone 1
| Normal
| ||
3 | Normal
| |||
4 | Normal
| |||
5 | ||||
6 | Normal, prev zone 8
| Normal, prev zone 2
| Normal, prev zone 13
| Normal
|
7 | Normal, prev zone 8
| Normal
| ||
8 | Normal, prev zone 10
| Normal, prev zone 6
| Normal
| |
9 | Normal
| |||
10 | Normal, prev zone 13
| Normal, prev zone 9
| Normal
| |
11 | Normal
| |||
12 | Normal
| |||
13 | Normal, prev zone 10
| Normal, prev zone 6
| Normal
|