Quest icon

HR6Event溶岩洞の巨大ガマOut of Sight, Out of Mind's EyeL'art de la disparitionLontano dagli occhi e dalla menteAus den Augen, aus dem SinnFuente de sabiduríaС глаз долой — из сердца вонProblem z oczu, problem z głowyLonge dos Olhos, Longe do Coração용암 동굴의 거대 두꺼비熔岩洞的巨大蟾蜍熔岩洞的巨蛙هذا خارج نطاق الرؤية والعقل‎[Unsupported language]

Description

Objective: ヨツミワドウ1頭の狩猟Hunt a TetranadonChasser un TetranadonCaccia un TetranadonErjage einen Tetranadon.Caza un TetranadonВыследить ТетранадонаUpoluj TetranadonaCace um Tetranadon요츠미와두 1마리 사냥狩獵1頭河童蛙狩猎1头河童蛙صيد تيترانادون‎[Unsupported language]

From: 黒い装束の老人Darkly Garbed ElderAncien ténébreuxAnziano vestito di scuroÄltester im dunklen GewandAnciano de aura oscuraСтарейшина в темном убореStarszy w ciemnej szacieAncião de Trajes Escuros검은 옷의 노인身穿黑衣的老人黑衣老者المعمّر ذو الزي الداكن‎[Unsupported language]

Detail:

我、過酷極まる修行の中で、
影に生きる隠密の極みへと到達し
ついに泰然自若の精神を得たり。
しかし我、近ごろ修行の邪魔を
する河童蛙に困り果てたり。
これを退治せし者に、泰然自若を
体現する動きを授けん。After the most brutal training, I have
become one with the shadows and
achieved enlightenment. However,
a Tetranadon hinders my training.
I will bestow my wisdom upon any
who can defeat it.Un entraînement rigoureux m'a
permis de ne faire plus qu'un
avec les ténèbres. Mais un
Tetranadon m'empêche de me
perfectionner. J'enseignerai
mon art à quiconque parviendra
à le vaincre.Dopo un duro addestramento,
sono divenuto una cosa sola
con l'oscurità e ho raggiunto
l'illuminazione. Un Tetranadon
però ostacola il mio esercizio.
Offrirò la mia saggezza a
chi saprà sconfiggerlo.Nach brutalem Training bin ich
mit den Schatten verschmolzen
und habe Erleuchtung erlangt.
Doch ein Tetranadon stört mein
Training. Ich teile meine
Weisheit mit demjenigen, der ihn
besiegt.Tras un duro entrenamiento,
he alcanzado la iluminación y
soy uno con las sombras.
Sin embargo, un Tetranadon
entorpece mi entrenamiento.
Volcaré mi saber en la persona
que derrote al monstruo.После безжалостной подготовки
я слился с тенями и обрел
просветление. Но Тетранадон
мешает моему обучению. Любого,
кто сможет его одолеть, я
наделю своей мудростью.Po brutalnym treningu udało mi
się osiągnąć jedność z cieniem
i dostąpić oświecenia. Ale
Tetranadon przeszkadza mi w
dalszych ćwiczeniach. Podzielę
się moją mądrością z każdym,
kto go pokona.Depois de muito treinamento,
eu me tornei um com as sombras
e alcancei a iluminação.
No entanto, tem um Tetranadon
atrapalhando meu treinamento.
Eu concederei minha sabedoria
a quem puder derrotá-lo.매우 가혹한 수행 끝에
은밀함의 극에 도달했으니
태연자약의 정신을 얻었노라.
하나 최근 수행을 방해하는
하동와가 나타나 곤란하도다.
이것을 퇴치하면 태연자약을
나타낸 움직임을 전수하겠노라.吾在極度嚴峻的修行之中,
參透了藏身於黑暗的隱身奧義,
悟得了泰然自若的精神。
但吾最近遇到一頭河童蛙
妨礙吾的修行,使吾備感頭疼。
若有人能擊退牠,吾將傳授那人
能夠體現泰然自若心境的動作。吾历经残酷修行,
抵达隐秘之巅峰,
终获泰然自若之精神。
然吾近日之修行,
受河童蛙侵扰而一筹莫展。
击退巨蛙者,
吾将授其泰然自若之动作。بعد التدريب الأكثر قسوة، صرتُ
ذا ظلال وأصبحت مفعمًا بالحكمة.
ولكن، تيترانادون يعرقل تدريبي.
سأمنح حكمتي
لأي شخص
يتمكن من هزيمته.‎[Unsupported language]

Basic data

Map溶岩洞Lava CavernsCavernes de laveCaverne lavicheLavahöhlenGrutas de lavaЛавовые пещерыJaskinie LawyCavernas de Lava용암 동굴熔岩洞熔岩洞كهوف الحمم‎[Unsupported language]

Base time11

Time variation3

Time limit50

Carts3

RequirementHR 4

TargetHunt 1x ヨツミワドウTetranadonTetranadonTetranadonTetranadonTetranadonТетранадонTetranadonTetranadon요츠미와두河童蛙河童蛙تيترانادون‎[Unsupported language]

Reward money5040z

Reward village point110

Reward rank point430

Is tutorialfalse

Auto match HR0

Monster swapNone 50% 20min, 50% 22min

Monster swap preventionLowerHp 30

Monster stats

MonsterSizeHPAttackPartsDefenseElementStunExhaustRideParalyzeSleepStamina
x3.2(±±)x4.6x2.95x1Ax1.3, Bx1.3
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.3
①x1
x1.3
①x1
x11
Small crown1%x3.1x4.6x2.95x1Ax1.3, Bx1.3
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.3
①x1
x1.3
①x1
x11
Small crown1%x3.1x4.6x2.95x1Ax1.3, Bx1.3
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.3
①x1
x1.3
①x1
x11
Small crown1%x3.1x4.6x2.95x1Ax1.3, Bx1.3
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.3
①x1
x1.3
①x1
x11
Small crown1%x3.1x4.6x2.95x1Ax1.3, Bx1.3
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.3
①x1
x1.3
①x1
x11
Small crown1%x3.1x4.6x2.95x1Ax1.3, Bx1.3
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.3
①x1
x1.3
①x1
x11
Small crown1%x3.1x4.6x2.95x1Ax1.3, Bx1.3
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.3
①x1
x1.3
①x1
x11

Multiplayer factor

MonsterHPAttackPartsOther partsMulti partsDefenseElement AElement BStunExhaustRideMonster to monsterQurio
  • 2: x1.5
  • 3: x2
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1.5
  • 3: x2
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1.5
  • 3: x2
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1.5
  • 3: x2
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1.5
  • 3: x2
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1.5
  • 3: x2
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1.5
  • 3: x2
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1

Spawning

MonsterSpawning conditionInitial area
InitialZone 3, ID @0, 60%Zone 9, ID @0, 30%Zone 10, ID @0, 10%
100% chance initialZone 7, ID @0, 100%
35% chance initialZone 6, ID @0, 100%
35% chance initialZone 12, ID @0, 100%
30% chance initialZone 13, ID @0, 100%
Random swapZone 5, ID @0, 50%Zone 11, ID @0, 50%
Random swapZone 6, ID @0, 50%Zone 2, ID @0, 50%

Supply items

Rewards

Addtional target rewards: 0

Addtional quest rewards: 0

See monster's page for target rewards.

Quest rewards
First one fixed
Probability
1x 12%
2x 10%
1x 12%
1x 12%
1x 12%
1x 8%
1x 16%
1x 18%

Monster route

Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 2
2
Normal
  • 100% to zone 9
3
Normal, prev zone 2
  • 100% to zone 7
Normal
  • 100% to zone 2
4
Normal
  • 100% to zone 1
5
Normal
  • 100% to zone 4
6
Normal
  • 100% to zone 3
7
Normal
  • 100% to zone 8
8
Normal, prev zone 11
  • 100% to zone 6
Normal, prev zone 6
  • 100% to zone 11
Normal
  • 70% to zone 6
  • 30% to zone 11
9
Normal
  • 100% to zone 7
10
Normal
  • 100% to zone 9
11
Normal
  • 100% to zone 10
12
Normal
  • 100% to zone 5
13
Normal
  • 100% to zone 5
14
Normal
  • 100% to zone 11
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 2
2
Normal
  • 100% to zone 3
3
Normal, prev zone 6
  • 100% to zone 7
Normal
  • 100% to zone 6
4
Normal
  • 100% to zone 1
5
Normal
  • 100% to zone 4
6
Normal
  • 100% to zone 8
7
Normal, prev zone 3
  • 100% to zone 9
Normal
  • 100% to zone 3
8
Normal, prev zone 7
  • 100% to zone 10
Normal, prev zone 10
  • 100% to zone 7
Normal
  • 70% to zone 7
  • 30% to zone 10
9
Normal
  • 100% to zone 2
10
Normal
  • 100% to zone 9
11
Normal
  • 100% to zone 8
12
Normal
  • 100% to zone 5
13
Normal
  • 100% to zone 5
14
Normal
  • 100% to zone 11
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 2
2
Normal
  • 100% to zone 3
3
Normal, prev zone 6
  • 100% to zone 7
Normal
  • 100% to zone 6
4
Normal
  • 100% to zone 1
5
Normal
  • 100% to zone 4
6
Normal, prev zone 8
  • 100% to zone 3
Normal
  • 100% to zone 8
7
Normal
  • 100% to zone 9
8
Normal, prev zone 11
  • 100% to zone 7
Normal, prev zone 7
  • 100% to zone 11
Normal
  • 70% to zone 7
  • 30% to zone 11
9
Normal, prev zone 2
  • 100% to zone 10
Normal, prev zone 10
  • 100% to zone 2
Normal
  • 70% to zone 2
  • 30% to zone 10
10
Normal, prev zone 9
  • 100% to zone 11
Normal, prev zone 11
  • 100% to zone 9
Normal
  • 70% to zone 9
  • 30% to zone 11
11
Normal, prev zone 8
  • 100% to zone 10
Normal, prev zone 10
  • 100% to zone 8
Normal
  • 70% to zone 8
  • 30% to zone 10
12
Normal
  • 100% to zone 5
13
Normal
  • 100% to zone 5
14
Normal
  • 100% to zone 11
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 4
2
Normal
  • 100% to zone 1
3
Normal
  • 100% to zone 2, fly
4
Normal
  • 100% to zone 5
5
Normal, prev zone 12
  • 100% to zone 13
Normal
  • 100% to zone 12
6
Normal
  • 100% to zone 2
7
Normal
  • 100% to zone 9
8
Normal
  • 100% to zone 11
9
Normal
  • 100% to zone 4
10
Normal
  • 100% to zone 9
11
Normal
  • 100% to zone 10
12
Normal, prev zone 14
  • 100% to zone 5
Normal
  • 100% to zone 14
13
Normal, prev zone 5
  • 100% to zone 14
Normal
  • 100% to zone 5
14
Normal, prev zone 13
  • 100% to zone 11
Normal, prev zone 11
  • 100% to zone 13
Normal
  • 70% to zone 13
  • 30% to zone 11
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 4
2
Normal
  • 100% to zone 9
3
Normal
  • 100% to zone 2
4
Normal
  • 100% to zone 5
5
Normal, prev zone 12
  • 100% to zone 13
Normal, prev zone 13
  • 100% to zone 12
Normal
  • 70% to zone 13
  • 30% to zone 12
6
Normal
  • 100% to zone 8
7
Normal
  • 100% to zone 9
8
Normal
  • 100% to zone 10
9
Normal
  • 100% to zone 4
10
Normal, prev zone 9
  • 100% to zone 4
Normal
  • 100% to zone 9
11
Normal
  • 100% to zone 10
12
Normal, prev zone 14
  • 70% to zone 5
  • 30% to zone 10
Normal, prev zone 5
  • 70% to zone 14
  • 30% to zone 10
Normal
  • 70% to zone 5
  • 30% to zone 14
13
Normal
  • 100% to zone 14
14
Normal, prev zone 11
  • 100% to zone 12
Normal, prev zone 12
  • 100% to zone 11, jump
Normal
  • 70% to zone 11, jump
  • 30% to zone 12
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 4
2
Normal
  • 100% to zone 1
3
Normal
  • 100% to zone 2
4
Normal, prev zone 10
  • 100% to zone 5
Normal
  • 100% to zone 10
5
Normal, prev zone 12
  • 100% to zone 4
Normal, prev zone 4
  • 100% to zone 12
Normal
  • 70% to zone 4
  • 30% to zone 12
6
Normal
  • 100% to zone 8
7
Normal
  • 100% to zone 9
8
Normal
  • 100% to zone 11
9
Normal
  • 100% to zone 10
10
Normal, prev zone 11
  • 100% to zone 4
Normal
  • 100% to zone 11
11
Normal
  • 100% to zone 14
12
Normal, prev zone 5
  • 100% to zone 14
Normal, prev zone 14
  • 100% to zone 5
Normal
  • 70% to zone 5
  • 30% to zone 14
13
Normal
  • 100% to zone 5
14
Normal, prev zone 13
  • 100% to zone 12
Normal, prev zone 12
  • 100% to zone 13
Normal
  • 70% to zone 13
  • 30% to zone 12
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 2
2
Normal, prev zone 9
  • 100% to zone 3, fly
Normal
  • 100% to zone 9, fly
3
Normal, prev zone 7
  • 100% to zone 2, fly
Normal, prev zone 2
  • 100% to zone 7, navigate
Normal
  • 70% to zone 7, navigate
  • 30% to zone 2, fly
4
Normal
  • 100% to zone 1
5
Normal
  • 100% to zone 4
6
Normal, prev zone 3
  • 100% to zone 8, navigate
Normal
  • 100% to zone 3, fly
7
Normal, prev zone 8
  • 100% to zone 9, navigate
Normal, prev zone 9
  • 100% to zone 8, navigate
Normal
  • 70% to zone 8, navigate
  • 30% to zone 9, navigate
8
Normal, prev zone 6
  • 100% to zone 7, navigate
Normal
  • 100% to zone 6, navigate
9
Normal
  • 100% to zone 10, navigate
10
Normal
  • 100% to zone 8, navigate
11
Normal
  • 100% to zone 8, navigate
12
Normal
  • 100% to zone 14, fly
13
Normal
  • 100% to zone 14, navigate
14
Normal
  • 100% to zone 11, navigate