Quest icon

HR7猛き力は大地が如くA Frosty StalemateStatus quo glacéStallo pericolosoEin frostiges PattTablas escarchadasХолодный тупикMroźny patUm impasse gelado샘솟는 힘은 대지와도 같이宛如大地的怪力勇猛之力宛如大地مأزق مجمّد‎[Unsupported language]

Description

Objective: ゴシャハギ1頭とヨツミワドウ1頭の狩猟Hunt a Goss Harag and a TetranadonChasser un Goss Harag et un TetranadonCaccia un Goss Harag e un TetranadonErjage einen Goss Harag und einen Tetranadon.Caza un Goss Harag y un TetranadonВыследить Госс-Харага и ТетранадонаUpoluj Goss Haraga i TetranadonaCace um Goss Harag e um Tetranadon고샤하기 1마리와 요츠미와두 1마리 사냥狩獵1頭雪鬼獸與1頭河童蛙狩猎1头雪鬼兽和1头河童蛙صيد جوس هراج وتيترانادون‎[Unsupported language]

From: 里に帰って来た男性Returning VillagerVillageois qui revientAbitante di ritornoHeimkehrender DörflerViajero de regresoВозвращающийся жительPowracający mieszkaniecAldeão regressado마을에 돌아온 남성回到村莊的男性回村的男性عودة القروي‎[Unsupported language]

Detail:

おいおいおい、なんか騒がしいと
思ったら寒冷群島でデカいのが
2頭も大暴れしてやがったぞ。
まだ被害は出てないようだが、
ありゃ放っちゃおけねぇな。
というわけで、俺から狩猟依頼
出しとくぞ。ま、誰か頼んだ!Hey, um, sorry to interrupt you, but
I think there's something out in the
Frost Islands that "may" need your
attention. These two monsters have
been going at it for a while now and
it seems to be getting worse. Just,
uh, thought you should know.Hé... Euh... Désolé de te déranger,
mais il faudrait peut-être que
tu ailles jeter un œil à l'Archipel
de glace. Ces deux monstres
n'arrêtent pas de s'y battre, et ça
devient de pire en pire. Enfin bon,
je dis ça comme ça, hein.Non vorrei disturbare, ma c'è
qualcosa che necessita della
tua attenzione alle Isole
ghiacciate. Due mostri se le
danno da un po' e la situazione
sta peggiorando. Credevo fosse
giusto fartelo sapere...Hey, ähm, entschuldige die Störung,
aber auf den Frostinseln gibt es was,
das deine Aufmerksamkeit vertragen
"könnte". Die beiden Monster beharken
sich schon eine ganze Weile und es
scheint schlimmer zu werden. Dachte
nur, du, äh, solltest das wissen.Hay dos monstruos enormes
liándola parda en las Islas
heladas. Aún no han herido a
nadie, pero es cuestión de
tiempo. Alguien tiene que
cazarlos. Y ese alguien...
podrías ser tú, ¿no?Прости, что отвлекаю, но мне
кажется, что тебе стоит
сходить на Морозные острова.
Там давно уже дерутся два
монстра и конца-края этому
не видно.Przepraszam, że przeszkadzam, ale
na Wyspach Mroźnych dzieje się coś,
co może wymagać twojej uwagi. Od
jakiegoś czasu dwa potwory robią
tam zamieszanie. Jest chyba coraz
gorzej. Tak sobie pomyślałem,
że może chcesz wiedzieć...Ei, desculpa te interromper, mas
acho que tem uma coisa nas Ilhas
Gélidas que "pode" precisar da sua
atenção. Aqueles dois monstros já
tão fazendo isso há um tempo e parece
que tá piorando. Eu só, hã, achei
que você deveria saber.뭔가 소란스럽다 싶었더니
한랭 군도에 커다란 놈
두 마리가 날뛰고 있잖아!
아직 피해는 없는 것 같지만
가만히 내버려 둘 수도 없지.
그러니까 사냥 의뢰를 할게.
누가 좀 해결해 줘!喂喂喂,我還想說怎麼那麼吵鬧,
原來是有2頭大傢伙
在大鬧寒冷群島啊。
雖然好像還沒造成損害,
但可不能放任牠們不管。
所以我來提出狩獵委託了。
就是這樣,拜託來個人吧!喂喂喂,我还在想怎么
这么吵闹,原来是有两头
大家伙在冰封群岛大闹啊。
虽然还没有出现受害者,
不过那样可没法放着不管啊。
所以我发出了狩猎委托。
总之,来个人帮帮忙吧!مهلًا، مم، آسف {لمقاطعتك} {لمقاطعتكِ}،
لكنني أظن أن هناك شيئًا
ما في الجُزر الثلجية"قد"
يستدعي {اهتمامك} {اهتمامكِ}. هذان الوحشان
يهاجمانها منذ فترة والآن يبدو
أن الوضع يزداد سوءًا. فقط،
آه، ظننت أنه يجب أن {تعرف} {تعرفي}.‎[Unsupported language]

Basic data

Map寒冷群島Frost IslandsArchipel de glaceIsole ghiacciateFrostinselnIslas heladasМорозные островаWyspy MroźneIlhas Gélidas한랭 군도寒冷群島冰封群岛الجُزر الثلجية‎[Unsupported language]

Base time11

Time variation3

Time limit50

Carts3

RequirementHR 4

TargetHunt 1x ゴシャハギGoss HaragGoss HaragGoss HaragGoss HaragGoss HaragГосс-ХарагGoss HaragGoss Harag고샤하기雪鬼獸雪鬼兽جوس هراج‎[Unsupported language], Hunt 1x ヨツミワドウTetranadonTetranadonTetranadonTetranadonTetranadonТетранадонTetranadonTetranadon요츠미와두河童蛙河童蛙تيترانادون‎[Unsupported language]

Reward money15120z

Reward village point310

Reward rank point850

Is tutorialfalse

Auto match HR7

Monster swapFreeExtra 70% 20min, 30% 22min

Monster swap preventionLowerHp 30

Monster stats

MonsterSizeHPAttackPartsDefenseElementStunExhaustRideParalyzeSleepStamina
Small crown3%Large crown3%x2.9x5.3x3.15x1Ax1.5, Bx1.5
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.5
①x1
x1.5
①x1
x11
Small crown3%Large crown3%x2.7x5.3x3.15x1Ax1.5, Bx1.5
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.5
①x1
x1.5
①x1
x11
Small crown1%x3.4x5.2x3.15x1Ax1.5, Bx1.5
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.5
①x1
x1.5
①x1
x11
Small crown1%x3.4x5.2x3.15x1Ax1.5, Bx1.5
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.5
①x1
x1.5
①x1
x11
Small crown1%x3.4x5.2x3.15x1Ax1.5, Bx1.5
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.5
①x1
x1.5
①x1
x11
Small crown1%x3.4x5.2x3.15x1Ax1.5, Bx1.5
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.5
①x1
x1.5
①x1
x11
Small crown1%x3.4x5.2x3.15x1Ax1.5, Bx1.5
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.5
①x1
x1.5
①x1
x11

Multiplayer factor

MonsterHPAttackPartsOther partsMulti partsDefenseElement AElement BStunExhaustRideMonster to monsterQurio
  • 2: x1.5
  • 3: x2
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1.5
  • 3: x2
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1.5
  • 3: x2
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1.5
  • 3: x2
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1.5
  • 3: x2
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1.5
  • 3: x2
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1.5
  • 3: x2
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1

Spawning

MonsterSpawning conditionInitial area
InitialZone 9, ID @0, 70%Zone 7, ID @0, 30%
InitialZone 10, ID @0, 70%Zone 5, ID @0, 30%
35% chance initialZone 8, ID @0, 100%
35% chance initialZone 12, ID @0, 100%
30% chance initialZone 3, ID @0, 100%
Random swapZone 10, ID @0, 60%Zone 7, ID @0, 30%Zone 3, ID @0, 10%
Random swapZone 9, ID @0, 70%Zone 8, ID @0, 20%Zone 12, ID @0, 10%

Supply items

Rewards

Addtional target rewards: 0

Addtional quest rewards: 0

See monster's page for target rewards.

Quest rewards
First one fixed
Probability
1x 14%
1x 10%
1x 7%
1x 7%
1x 16%
1x 18%
1x 14%
2x 8%
1x 6%

Monster route

Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 3
2
Normal
  • 100% to zone 5
3
Normal, prev zone 6
  • 100% to zone 7
Normal
  • 100% to zone 6
4
Normal, prev zone 3
  • 100% to zone 7
Normal
  • 100% to zone 3
5
Normal, prev zone 4
  • 100% to zone 7
Normal
  • 100% to zone 4
6
Normal, prev zone 9
  • 100% to zone 7
Normal
  • 100% to zone 9
7
Normal, prev zone 3
  • 100% to zone 5
Normal, prev zone 5
  • 100% to zone 3
Normal, prev zone 6
  • 100% to zone 5
Normal, prev zone 4
  • 100% to zone 6
Normal
  • 80% to zone 3
  • 20% to zone 5
8
Normal, prev zone 10
  • 100% to zone 5
Normal
  • 100% to zone 10
9
Normal
  • 100% to zone 10
10
Normal
  • 100% to zone 7
11
Normal
  • 100% to zone 7
12
Normal
  • 100% to zone 10
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 3
2
Normal
  • 100% to zone 5
3
Normal
  • 100% to zone 4
4
Normal
  • 100% to zone 5
5
Normal
  • 100% to zone 7
6
Normal, prev zone 7
  • 100% to zone 3
Normal
  • 100% to zone 7
7
Normal, prev zone 11
  • 100% to zone 3
Normal, prev zone 3
  • 100% to zone 11
Normal
  • 70% to zone 3
  • 30% to zone 11
8
Normal, prev zone 5
  • 100% to zone 10
Normal
  • 100% to zone 5
9
Normal, prev zone 10
  • 100% to zone 6
Normal
  • 100% to zone 10
10
Normal, prev zone 7
  • 100% to zone 12
Normal
  • 100% to zone 7
11
Normal
  • 100% to zone 12
12
Normal
  • 100% to zone 10
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 3
2
Normal
  • 100% to zone 5
3
Normal
  • 100% to zone 7
4
Normal, prev zone 7
  • 100% to zone 5
Normal
  • 100% to zone 7
5
Normal
  • 100% to zone 7
6
Normal
  • 100% to zone 7
7
Normal
  • 100% to zone 10
8
Normal
  • 100% to zone 5
9
Normal
  • 100% to zone 10
10
Normal, prev zone 8
  • 100% to zone 11
Normal, prev zone 11
  • 100% to zone 8
Normal
  • 70% to zone 8
  • 30% to zone 11
11
Normal
  • 100% to zone 12
12
Normal
  • 100% to zone 8
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 3
2
Normal
  • 100% to zone 5
3
Normal
  • 100% to zone 7
4
Normal, prev zone 7
  • 100% to zone 3
Normal
  • 100% to zone 7
5
Normal
  • 100% to zone 8
6
Normal
  • 100% to zone 7
7
Normal, prev zone 5
  • 100% to zone 10
Normal
  • 100% to zone 5
8
Normal
  • 100% to zone 10
9
Normal
  • 100% to zone 10
10
Normal, prev zone 7
  • 100% to zone 12
Normal, prev zone 12
  • 100% to zone 7
Normal
  • 70% to zone 7
  • 30% to zone 12
11
Normal, prev zone 10
  • 100% to zone 7
Normal
  • 100% to zone 10
12
Normal, prev zone 11
  • 100% to zone 10
Normal
  • 100% to zone 11
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 3
2
Normal
  • 100% to zone 5
3
Normal, prev zone 4
  • 100% to zone 7
Normal
  • 100% to zone 4
4
Normal, prev zone 7
  • 100% to zone 5
Normal, prev zone 5
  • 100% to zone 7
Normal
  • 70% to zone 7
  • 30% to zone 5
5
Normal, prev zone 10
  • 100% to zone 7
Normal
  • 100% to zone 10
6
Normal, prev zone 3
  • 100% to zone 7
Normal
  • 100% to zone 3
7
Normal, prev zone 9
  • 100% to zone 6
Normal
  • 100% to zone 9
8
Normal, prev zone 10
  • 100% to zone 5
Normal
  • 100% to zone 10
9
Normal, prev zone 6
  • 100% to zone 10
Normal
  • 100% to zone 6
10
Normal, prev zone 9
  • 100% to zone 7
Normal
  • 100% to zone 9
11
Normal, prev zone 7
  • 100% to zone 10
Normal
  • 100% to zone 7
12
Normal, prev zone 10
  • 100% to zone 9
Normal
  • 100% to zone 10
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 4
2
Normal, prev zone 5
  • 100% to zone 1
Normal
  • 100% to zone 5
3
Normal, prev zone 1
  • 100% to zone 6
Normal
  • 100% to zone 1
4
Normal, prev zone 7
  • 100% to zone 3
Normal
  • 100% to zone 7
5
Normal, prev zone 7
  • 100% to zone 4
Normal
  • 100% to zone 7
6
Normal, prev zone 9
  • 100% to zone 3
Normal
  • 100% to zone 9
7
Normal, prev zone 3
  • 100% to zone 6
Normal, prev zone 6
  • 100% to zone 3
Normal
  • 70% to zone 6
  • 30% to zone 3
8
Normal, prev zone 10
  • 100% to zone 5
Normal
  • 100% to zone 10
9
Normal
  • 100% to zone 10
10
Normal
  • 100% to zone 7
11
Normal
  • 100% to zone 7
12
Normal
  • 100% to zone 10
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 3
2
Normal
  • 100% to zone 5
3
Normal, prev zone 6
  • 100% to zone 7
Normal
  • 100% to zone 6
4
Normal
  • 100% to zone 7
5
Normal
  • 100% to zone 7
6
Normal
  • 100% to zone 9
7
Normal, prev zone 6
  • 100% to zone 10
Normal
  • 100% to zone 6
8
Normal, prev zone 5
  • 100% to zone 10
Normal
  • 100% to zone 5
9
Normal, prev zone 10
  • 100% to zone 6
Normal
  • 100% to zone 10
10
Normal, prev zone 8
  • 100% to zone 12
Normal, prev zone 12
  • 100% to zone 8
Normal
  • 70% to zone 12
  • 30% to zone 8
11
Normal, prev zone 7
  • 100% to zone 10
Normal
  • 100% to zone 7
12
Normal, prev zone 11
  • 100% to zone 10
Normal
  • 100% to zone 11