Quest icon

HR7地底を駆ける角竜Subterranean DisturbancesPerturbations souterrainesDisordini sotterraneiUnterirdische UnruhePerturbaciones subterráneasПодземные толчкиPodziemne kłopotyDistúrbios subterrâneos땅속을 누비는 각룡於地底疾馳的角龍奔驰于地底的角龙اضطرابات جوفية‎[Unsupported language]

Description

Objective: ディアブロス1頭の狩猟Hunt a DiablosChasser un DiablosCaccia un DiablosErjage einen Diablos.Caza un DiablosВыследить ДиаблосаUpoluj DiablosaCace um Diablos디아블로스 1마리 사냥狩獵1頭角龍狩猎1头角龙صيد ديابلوس‎[Unsupported language]

From: 近隣の里の長老Nearby Village's ElderAncienne du village voisinAnziana (villaggio vicino)Älteste des NachbardorfsAnciana de aldea vecinaСтарейшина ближней деревниStarsza pobliskiej wioskiAncião da aldeia próxima인근 마을의 장로附近村莊的長老邻村的长老مُعمّر القرية المجاورة‎[Unsupported language]

Detail:

原因不明の地震が頻発しておる。
まるで、地の底で何者かが
うごめいておるかのようじゃ…。
昨日まであったはずの大岩が、
粉々に砕けていた…という怪奇の
報告もあり、恐れて皆近付けぬ。
どうか正体を突き止めておくれ。We've recently been getting
earthquakes, as if something
is shuffling beneath our feet.
Everyone's scared and rightly
so! It's hard enough trying to
keep it together when we can
barely keep things on the shelves!Il y a des tremblements de terre
depuis quelque temps, ça bouge
sous nos pieds... Tout le monde
est terrifié ! On tremblait déjà
bien assez comme ça, sans que
nos étagères s'y mettent aussi !Di recente si verificano dei
terremoti, come se qualcosa si
muovesse sottoterra. La gente
ha paura, ma come dargli
torto? È difficile restare
calmi quando ti cade tutto
dalle mensole!Die Erde bebt in letzter Zeit, als
würde etwas unter unseren Füßen
verrückt. Alle haben Angst, und
das zurecht! Es ist schwer genug,
sich zusammenzureißen, wenn um
uns rum alles von den Regalen
gerissen wird und auseinanderfällt.Últimamente hay muchos
temblores, como si algo se
moviese bajo tierra. Todo
el mundo teme por las extrañas
noticias de peñas pulverizadas
de la noche a la mañana.
Hay que averiguar la causa.У нас сейчас постоянные
землетрясения, будто что-то
туда-сюда движется. Все
напуганы — и немудрено!
Попробуй тут сохрани
спокойствие!Ostatnio dotykają nas trzęsienia
ziemi, jakby coś się przesuwało
pod nogami. Wszyscy się boją i
nic dziwnego! Wystarczy nam
zmartwień na głowie bez
przedmiotów lecących ciągłe
z półek na podłogę.Recentemente, tem havido terremotos,
como se alguma coisa estivesse se
arrastando sob nossos pés. Todo mundo
tá com medo e com razão! Já é difícil
tentar manter tudo sob controle quando
mal conseguimos manter as coisas nas
prateleiras!원인 모를 지진이 빈번히
발생하고 있어. 지하에서 누군가
움직이는 것처럼… 어제까지만
해도 멀쩡하던 바위가 가루가 돼
있었다는 기괴한 보고도 있어서
무서워서 아무도 접근을 못 해.
놈의 정체를 밝혀 주게.最近經常發生不明原因的地震,
簡直就像有什麼東西在地底下
蠢蠢欲動……我還收到奇怪的
報告指出,昨天還存在的
巨大岩石,今天卻碎成了粉末……
害得大家都怕得不敢靠近。
請務必替我們查明真相。频繁发生原因不明的地震。
简直就像地底有什么在蠢动……
而且我还收到离奇的报告,
说昨天还在的巨大岩石,
今天居然变得粉碎……
大家都怕得不敢靠近,
请查明它的真身。لقد تعرضنا لزلازل
مؤخرًا، وكأن شيء ما يتحرك
تحت أقدامنا.
الجميع خائفون وهم محقون
في ذلك! من الصعب محاولة
التماسُك ونحن بالكاد نستطيع
إبقاء الأشياء على الرفوف!‎[Unsupported language]

Basic data

Map砂原Sandy PlainsPlaines de sablePiane sabbioseSandebeneLlanos arenososПесчаные равниныRówniny PiaskuPlanície Arenosa모래 평원沙原沙原السهول الرملية‎[Unsupported language]

Base time11

Time variation3

Time limit50

Carts3

RequirementHR 4

TargetHunt 1x ディアブロスDiablosDiablosDiablosDiablosDiablosДиаблосDiablosDiablos디아블로스角龍角龙ديابلوس‎[Unsupported language]

Reward money12240z

Reward village point250

Reward rank point800

Is tutorialfalse

Auto match HR7

Monster swapNone 50% 20min, 50% 22min

Monster swap preventionLowerHp 30

Monster stats

MonsterSizeHPAttackPartsDefenseElementStunExhaustRideParalyzeSleepStamina
Small crown3%Large crown3%x3.6(±±)x5.2x3.15x1Ax1.5, Bx1.5
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.5
①x1
x1.5
①x1
x11
Small crown1%x3.4x5.2x3.15x1Ax1.5, Bx1.5
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.5
①x1
x1.5
①x1
x11
Small crown1%x3.4x5.2x3.15x1Ax1.5, Bx1.5
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.5
①x1
x1.5
①x1
x11
Small crown1%x3.4x5.2x3.15x1Ax1.5, Bx1.5
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.5
①x1
x1.5
①x1
x11
Small crown1%x3.4x5.2x3.15x1Ax1.5, Bx1.5
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.5
①x1
x1.5
①x1
x11
Small crown1%x3.4x5.2x3.15x1Ax1.5, Bx1.5
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.5
①x1
x1.5
①x1
x11
Small crown1%x3.4x5.2x3.15x1Ax1.5, Bx1.5
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.5
①x1
x1.5
①x1
x11

Multiplayer factor

MonsterHPAttackPartsOther partsMulti partsDefenseElement AElement BStunExhaustRideMonster to monsterQurio
  • 2: x1.5
  • 3: x2
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1.5
  • 3: x2
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1.5
  • 3: x2
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1.5
  • 3: x2
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1.5
  • 3: x2
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1.5
  • 3: x2
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1.5
  • 3: x2
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1

Spawning

MonsterSpawning conditionInitial area
InitialZone 9, ID @0, 60%Zone 11, ID @0, 30%Zone 10, ID @0, 10%
100% chance initialZone 8, ID @0, 100%
35% chance initialZone 12, ID @0, 100%
35% chance initialZone 7, ID @0, 100%
30% chance initialZone 5, ID @0, 100%
Random swapZone 11, ID @0, 60%Zone 6, ID @0, 30%Zone 8, ID @0, 10%
Random swapZone 7, ID @0, 60%Zone 5, ID @0, 30%Zone 11, ID @0, 10%

Supply items

Rewards

Addtional target rewards: 0

Addtional quest rewards: 0

See monster's page for target rewards.

Quest rewards
First one fixed
Probability
1x 13%
2x 8%
1x 9%
1x 9%
1x 13%
1x 16%
2x 7%
1x 20%
1x 5%

Monster route

Route number: 10
Current zoneNext zone
1
Normal, prev zone 6
  • 100% to zone 5
Normal
  • 100% to zone 6
2
Normal
  • 100% to zone 11
3
Normal, prev zone 6
  • 100% to zone 11
Normal
  • 100% to zone 6
4
Normal, prev zone 9
  • 100% to zone 5
Normal
  • 100% to zone 9
5
Normal
  • 100% to zone 9
6
Normal, prev zone 5
  • 100% to zone 8
Normal
  • 100% to zone 5
7
Normal, prev zone 10
  • 100% to zone 6
Normal
  • 100% to zone 10
8
Normal, prev zone 9
  • 100% to zone 6
Normal
  • 100% to zone 9
9
Normal, prev zone 10
  • 100% to zone 8
Normal
  • 100% to zone 10
10
Normal, prev zone 8
  • 100% to zone 11, dive
Normal, prev zone 11
  • 100% to zone 8
Normal
  • 70% to zone 8
  • 30% to zone 11, dive
11
Normal, prev zone 6
  • 100% to zone 10, dive
Normal
  • 100% to zone 6, dive
12
Normal
  • 100% to zone 11
Route number: 10
Current zoneNext zone
1
Normal, prev zone 4
  • 100% to zone 5
Normal
  • 100% to zone 4
2
Normal, prev zone 1
  • 100% to zone 7
Normal
  • 100% to zone 1
3
Normal, prev zone 1
  • 100% to zone 2
Normal
  • 100% to zone 1
4
Normal
  • 100% to zone 5
5
Normal, prev zone 6
  • 100% to zone 1
Normal
  • 100% to zone 6
6
Normal, prev zone 1
  • 100% to zone 8
Normal, prev zone 8
  • 100% to zone 1
Normal
  • 70% to zone 1
  • 30% to zone 8
7
Normal, prev zone 2
  • 100% to zone 6
Normal
  • 100% to zone 2
8
Normal, prev zone 7
  • 100% to zone 6
Normal
  • 100% to zone 7, jump
9
Normal, prev zone 4
  • 100% to zone 8
Normal
  • 100% to zone 4
10
Normal, prev zone 7
  • 100% to zone 8
Normal
  • 100% to zone 7
11
Normal, prev zone 6
  • 100% to zone 2
Normal
  • 100% to zone 6
12
Normal
  • 100% to zone 11
Route number: 10
Current zoneNext zone
1
Normal, prev zone 5
  • 100% to zone 6
Normal
  • 100% to zone 5
2
Normal
  • 100% to zone 11
3
Normal, prev zone 6
  • 100% to zone 11
Normal
  • 100% to zone 6
4
Normal
  • 100% to zone 5
5
Normal, prev zone 12
  • 100% to zone 6
Normal
  • 100% to zone 12, burrow
6
Normal, prev zone 5
  • 100% to zone 7
Normal
  • 100% to zone 5
7
Normal, prev zone 8
  • 100% to zone 6
Normal
  • 100% to zone 8, jump
8
Normal, prev zone 6
  • 100% to zone 10
Normal
  • 100% to zone 6
9
Normal, prev zone 8
  • 100% to zone 5
Normal
  • 100% to zone 8, jump
10
Normal, prev zone 9
  • 100% to zone 8
Normal
  • 100% to zone 9
11
Normal, prev zone 10
  • 100% to zone 6
Normal, prev zone 6
  • 100% to zone 10
Normal
  • 70% to zone 6
  • 30% to zone 10
12
Normal
  • 100% to zone 11
Route number: 10
Current zoneNext zone
1
Normal, prev zone 5
  • 100% to zone 6
Normal
  • 100% to zone 5
2
Normal, prev zone 3
  • 100% to zone 7
Normal
  • 100% to zone 3
3
Normal, prev zone 5
  • 100% to zone 6
Normal
  • 100% to zone 5, dive
4
Normal
  • 100% to zone 5
5
Normal, prev zone 8
  • 100% to zone 6
Normal, prev zone 6
  • 100% to zone 8, dive
Normal
  • 70% to zone 8, dive
  • 30% to zone 6
6
Normal, prev zone 5
  • 100% to zone 11, dive
Normal
  • 100% to zone 5
7
Normal, prev zone 6
  • 100% to zone 3, dive
Normal
  • 100% to zone 6
8
Normal, prev zone 7
  • 100% to zone 6
Normal
  • 100% to zone 7, dive
9
Normal, prev zone 5
  • 100% to zone 8
Normal
  • 100% to zone 5
10
Normal, prev zone 7
  • 100% to zone 8
Normal
  • 100% to zone 7
11
Normal, prev zone 3
  • 100% to zone 6, dive
Normal
  • 100% to zone 3
12
Normal
  • 100% to zone 11
Route number: 10
Current zoneNext zone
1
Normal, prev zone 6
  • 100% to zone 3
Normal
  • 100% to zone 6
2
Normal, prev zone 6
  • 100% to zone 1
Normal
  • 100% to zone 6
3
Normal, prev zone 7
  • 100% to zone 6
Normal
  • 100% to zone 7
4
Normal, prev zone 9
  • 100% to zone 5
Normal
  • 100% to zone 9
5
Normal, prev zone 6
  • 100% to zone 3
Normal, prev zone 3
  • 100% to zone 6
Normal
  • 70% to zone 3
  • 30% to zone 6
6
Normal, prev zone 10
  • 100% to zone 7
Normal
  • 100% to zone 10
7
Normal, prev zone 8
  • 100% to zone 10
Normal
  • 100% to zone 8
8
Normal, prev zone 10
  • 100% to zone 9
Normal
  • 100% to zone 10
9
Normal, prev zone 5
  • 100% to zone 8
Normal
  • 100% to zone 5
10
Normal, prev zone 9
  • 100% to zone 7
Normal
  • 100% to zone 9
11
Normal, prev zone 10
  • 100% to zone 7
Normal
  • 100% to zone 10
12
Normal, prev zone 10
  • 100% to zone 9
Normal
  • 100% to zone 10
Route number: 10
Current zoneNext zone
1
Normal, prev zone 2
  • 100% to zone 5
Normal
  • 100% to zone 2
2
Normal, prev zone 6
  • 100% to zone 11
Normal
  • 100% to zone 6
3
Normal, prev zone 2
  • 100% to zone 6
Normal
  • 100% to zone 2
4
Normal
  • 100% to zone 5
5
Normal, prev zone 3
  • 100% to zone 6
Normal
  • 100% to zone 3
6
Normal, prev zone 11
  • 100% to zone 8
Normal, prev zone 8
  • 100% to zone 11
Normal
  • 70% to zone 11
  • 30% to zone 8
7
Normal, prev zone 2
  • 100% to zone 6
Normal
  • 100% to zone 2
8
Normal, prev zone 5
  • 100% to zone 6
Normal
  • 100% to zone 5
9
Normal, prev zone 5
  • 100% to zone 8
Normal
  • 100% to zone 5
10
Normal, prev zone 7
  • 100% to zone 8
Normal
  • 100% to zone 7
11
Normal, prev zone 7
  • 100% to zone 6
Normal
  • 100% to zone 7
12
Normal, prev zone 8
  • 100% to zone 11
Normal
  • 100% to zone 8
Route number: 10
Current zoneNext zone
1
Normal, prev zone 5
  • 100% to zone 6
Normal
  • 100% to zone 5
2
Normal, prev zone 1
  • 100% to zone 3
Normal
  • 100% to zone 1
3
Normal, prev zone 1
  • 100% to zone 2
Normal
  • 100% to zone 1
4
Normal, prev zone 5
  • 100% to zone 1
Normal
  • 100% to zone 5
5
Normal
  • 100% to zone 6
6
Normal, prev zone 11
  • 100% to zone 7
Normal, prev zone 7
  • 100% to zone 11
Normal
  • 70% to zone 7
  • 30% to zone 11
7
Normal, prev zone 2
  • 100% to zone 6
Normal
  • 100% to zone 2
8
Normal
  • 100% to zone 6
9
Normal, prev zone 5
  • 100% to zone 8
Normal
  • 100% to zone 5
10
Normal, prev zone 7
  • 100% to zone 8
Normal
  • 100% to zone 7
11
Normal, prev zone 3
  • 100% to zone 6
Normal
  • 100% to zone 3
12
Normal
  • 100% to zone 11