Quest icon

HR6赤き双眸、夜陰を断つThe Abyss Stares BackLe regard qui tueL'abisso ti guarda dentroDer Abgrund blickt zurückOjos rojos en la nocheБездна вглядывается в тебяSpojrzenie otchłaniO abismo olha de volta붉은 눈동자는 어둠을 가른다劃破黑夜的赤紅雙眸赤红双眸,斩断暗夜الهاوية تحدّق {إليك} {إليكِ}[Unsupported language]

Description

Objective: ナルガクルガ1頭の狩猟Hunt a NargacugaChasser un NargacugaCaccia un NargacugaErjage einen Nargacuga.Caza un NargacugaВыследить НаргакугуUpoluj NargacugaCace um Nargacuga나르가쿠르가 1마리 사냥狩獵1頭迅龍狩猎1头迅龙صيد نارجاكوجا‎[Unsupported language]

From: 恐怖に震えるハンターShaken HunterChasseur ébranléCacciatore scossoAufgewühlter JägerCazador amedrentadoПотрясенный охотникRoztrzęsiony łowcaCaçador abalado공포에 떠는 헌터嚇得發抖的獵人因恐惧而颤抖的猎人الصيّاد المصدوم‎[Unsupported language]

Detail:

暗闇を切り裂くような赤い光が
目の前に迫って、それから…。
あっという間に仲間ともども、
地面に叩きつけられていたよ。
夜が来るたび、あの時の光景が
目に浮かんで震えが止まらない。
頼む、やつを倒してくれ。I still see it. Even now when I close
my eyes. A moving void. The darkest
dark you could ever imagine. You
don't even know it's there until it's
too late. From the abyss of night,
two streaks of red surge towards you.
Before you can even react, it has you.Je peux plus fermer les yeux sans y
penser : une ombre qui se déplace,
des ténèbres plus sombres que tu ne
pourrais jamais l'imaginer... Si tu
aperçois ces deux yeux rouges
brillant dans la nuit, il est déjà
trop tard pour toi.Lo vedo ancora, anche quando
chiudo gli occhi. Un abisso
oscuro che si muove. Non te
ne accorgi finché non è troppo
tardi. Dalle tenebre due lampi
rossi avanzano verso di te.
Prima di agire, è finita!Ich sehe es immer noch, selbst wenn
ich meine Augen schließe. Eine sich
bewegende Leere. Das dunkelste Dun-
kel. Du weißt erst, dass es da ist,
wenn es zu spät ist. Aus dem Abgrund
der Nacht drängen zwei rote Schlieren
auf dich zu. Und da hat es dich schon.Aquella noche, dos penetrantes
luces rojas vinieron a por
nosotros. En un instante
estábamos en el suelo. Las veo
cada noche desde entonces.
Sea lo que sean, ¡alguien debe
acabar con esa amenaza!Я до сих пор это вижу. Даже
когда закрываю глаза. Пустота.
Невообразимая тьма. И оттуда
на тебя бросаются два красных
огонька. Не успеешь
испугаться, как тебе конец.Wciąż to widzę. Nawet jak zamknę oczy.
Ruszająca się pustka. Najciemniejsza
ciemność, jaką można sobie wyobrazić.
Gdy zdasz sobie sprawę z jej
obecności, jest już za późno. Z głębi
nocy dwie smugi czerwieni idą ku
tobie. Nawet nie zdążysz zareagować.Eu ainda consigo ver. Mesmo agora,
quando fecho o olhos. Um vazio em
movimento. Um breu inimaginável. Não
se sabe o que tem lá até que seja
tarde demais. Do abismo da noite, duas
faixas vermelhas surgem em sua direção.
Antes você poder reagir, ele te pega.어둠을 찢을 것 같은 붉은 빛이
눈앞에 들이닥치더니…
순식간에 동료들과 함께
땅바닥에 내동댕이쳐졌어.
밤이 될 때마다 그 때 그 광경이
떠올라서 몸이 계속 떨려.
부탁이야! 놈을 쓰러뜨려 줘.我看見宛如要撕裂黑夜的
赤紅光芒逼近眼前,然後……
眨眼之間,我和夥伴們
就全都被打倒在地了。
每當夜晚降臨,我的眼前就會
浮現當時的情景,讓我顫抖不已。
拜託了,請打倒那個傢伙。仿佛撕裂了黑暗的红光
逼近我面前,之后……
我和伙伴们转眼之间
就被击倒在地。
每当夜幕降临,那时的光景就会
浮现在脑海中,令我止不住颤抖。
拜托了,打倒那家伙吧。ما زلت أراه. حتى الآن عندما
أغمض عيني. فراغ متنقل. أحلك
ظلام يمكن أن {تتخيله} {تتخيليه}. لن
{تعرف} {تعرفي} أنه هناك حتى فوات
الأوان. من هاوية الليل، يندفع
شعاعان حمراوان {نحوك} {نحوكِ}. {يهاجمانك} {يهاجمانكِ}
قبل أن {تتمكن} {تتمكني} حتى من الرد.‎[Unsupported language]

Basic data

Map水没林Flooded ForestForêt inondéeForesta inondataFlutwaldBosque inundadoЗатопленный лесZatopiony LasSelva Inundada수몰된 숲水沒林水没林الغابة الغارقة‎[Unsupported language]

Base time21

Time variation3

Time limit50

Carts3

RequirementHR 4

TargetHunt 1x ナルガクルガNargacugaNargacugaNargacugaNargacugaNargacugaНаргакугаNargacugNargacuga나르가쿠르가迅龍迅龙نارجاكوجا‎[Unsupported language]

Reward money10080z

Reward village point210

Reward rank point630

Is tutorialfalse

Auto match HR6

Monster swapNone 50% 20min, 50% 22min

Monster swap preventionLowerHp 30

Monster stats

MonsterSizeHPAttackPartsDefenseElementStunExhaustRideParalyzeSleepStamina
Small crown3%Large crown3%x3.2(±±)x4.6x2.95x1Ax1.3, Bx1.3
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.3
①x1
x1.3
①x1
x11
Small crown1%x3.1x4.6x2.95x1Ax1.3, Bx1.3
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.3
①x1
x1.3
①x1
x11
Small crown1%x3.1x4.6x2.95x1Ax1.3, Bx1.3
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.3
①x1
x1.3
①x1
x11
Small crown1%x3.1x4.6x2.95x1Ax1.3, Bx1.3
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.3
①x1
x1.3
①x1
x11
Small crown1%x3.1x4.6x2.95x1Ax1.3, Bx1.3
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.3
①x1
x1.3
①x1
x11
Small crown1%x3.1x4.6x2.95x1Ax1.3, Bx1.3
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.3
①x1
x1.3
①x1
x11
Small crown1%x3.1x4.6x2.95x1Ax1.3, Bx1.3
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.3
①x1
x1.3
①x1
x11

Multiplayer factor

MonsterHPAttackPartsOther partsMulti partsDefenseElement AElement BStunExhaustRideMonster to monsterQurio
  • 2: x1.5
  • 3: x2
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1.5
  • 3: x2
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1.5
  • 3: x2
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1.5
  • 3: x2
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1.5
  • 3: x2
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1.5
  • 3: x2
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1.5
  • 3: x2
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1

Spawning

MonsterSpawning conditionInitial area
InitialZone 13, ID @0, 60%Zone 11, ID @0, 30%Zone 10, ID @0, 10%
100% chance initialZone 9, ID @0, 100%
35% chance initialZone 12, ID @0, 100%
35% chance initialZone 7, ID @0, 100%
30% chance initialZone 3, ID @3, 100%
Random swapZone 9, ID @0, 60%Zone 10, ID @0, 30%Zone 12, ID @0, 10%
Random swapZone 6, ID @0, 70%Zone 3, ID @0, 30%

Supply items

Rewards

Addtional target rewards: 0

Addtional quest rewards: 0

See monster's page for target rewards.

Quest rewards
First one fixed
Probability
1x 6%
1x 20%
1x 10%
1x 10%
1x 16%
1x 10%
1x 12%
1x 16%

Monster route

Route number: 10
Current zoneNext zone
1
Normal, prev zone 8
  • 100% to zone 9
Normal
  • 100% to zone 8
2
Normal, prev zone 8
  • 100% to zone 1
Normal
  • 100% to zone 8
3
Normal
  • 100% to zone 5
4
Normal, prev zone 8
  • 100% to zone 1
Normal
  • 100% to zone 8
5
Normal
  • 100% to zone 9
6
Normal, prev zone 11
  • 100% to zone 9
Normal
  • 100% to zone 11
7
Normal, prev zone 6
  • 100% to zone 14
Normal
  • 100% to zone 6
8
Normal, prev zone 9
  • 100% to zone 11
Normal
  • 100% to zone 9
9
Normal, prev zone 11
  • 100% to zone 10
Normal
  • 100% to zone 11
10
Normal, prev zone 1
  • 100% to zone 11, jump
Normal, prev zone 11
  • 100% to zone 1
Normal
  • 70% to zone 11, jump
  • 30% to zone 1
11
Normal, prev zone 12
  • 100% to zone 9
Normal
  • 100% to zone 12
12
Normal
  • 100% to zone 13
13
Normal
  • 100% to zone 10, jump
14
Normal, prev zone 12
  • 100% to zone 1
Normal
  • 100% to zone 12
Route number: 10
Current zoneNext zone
1
Normal, prev zone 10
  • 100% to zone 8
Normal
  • 100% to zone 10
2
Normal
  • 100% to zone 8
3
Normal
  • 100% to zone 5
4
Normal
  • 100% to zone 8
5
Normal
  • 100% to zone 9
6
Normal, prev zone 9
  • 100% to zone 11
Normal
  • 100% to zone 9
7
Normal, prev zone 6
  • 100% to zone 14
Normal
  • 100% to zone 6
8
Normal, prev zone 10
  • 100% to zone 11
Normal
  • 100% to zone 10
9
Normal, prev zone 8
  • 100% to zone 10
Normal
  • 100% to zone 8
10
Normal, prev zone 13
  • 100% to zone 11, jump
Normal
  • 100% to zone 13, jump
11
Normal, prev zone 9
  • 100% to zone 10, jump
Normal, prev zone 10
  • 100% to zone 9
Normal
  • 70% to zone 10, jump
  • 30% to zone 9
12
Normal
  • 100% to zone 11
13
Normal, prev zone 12
  • 100% to zone 10, jump
Normal
  • 100% to zone 12
14
Normal
  • 100% to zone 12
Route number: 10
Current zoneNext zone
1
Normal, prev zone 10
  • 100% to zone 8
Normal
  • 100% to zone 10
2
Normal
  • 100% to zone 8
3
Normal
  • 100% to zone 5
4
Normal
  • 100% to zone 8
5
Normal
  • 100% to zone 9
6
Normal, prev zone 11
  • 100% to zone 9
Normal
  • 100% to zone 11
7
Normal, prev zone 6
  • 100% to zone 14
Normal
  • 100% to zone 6
8
Normal, prev zone 10
  • 100% to zone 11
Normal
  • 100% to zone 10
9
Normal, prev zone 8
  • 100% to zone 10
Normal
  • 100% to zone 8
10
Normal, prev zone 13
  • 100% to zone 11, navigate
Normal
  • 100% to zone 13, jump
11
Normal, prev zone 9
  • 100% to zone 10, navigate
Normal, prev zone 10
  • 100% to zone 9
Normal
  • 70% to zone 9
  • 30% to zone 10, navigate
12
Normal
  • 100% to zone 11
13
Normal, prev zone 12
  • 100% to zone 10, jump
Normal
  • 100% to zone 12
14
Normal
  • 100% to zone 12
Route number: 10
Current zoneNext zone
1
Normal, prev zone 4
  • 100% to zone 2
Normal
  • 100% to zone 4
2
Normal, prev zone 1
  • 100% to zone 4
Normal
  • 100% to zone 1
3
Normal
  • 100% to zone 5
4
Normal, prev zone 1
  • 100% to zone 6
Normal, prev zone 14
  • 100% to zone 6
Normal
  • 100% to zone 14
5
Normal, prev zone 4
  • 100% to zone 2
Normal, prev zone 2
  • 100% to zone 4
Normal
  • 70% to zone 4
  • 30% to zone 2
6
Normal, prev zone 5
  • 100% to zone 4
Normal
  • 100% to zone 5
7
Normal
  • 100% to zone 6
8
Normal, prev zone 4
  • 100% to zone 1
Normal
  • 100% to zone 4
9
Normal, prev zone 6
  • 100% to zone 5
Normal
  • 100% to zone 6
10
Normal, prev zone 1
  • 100% to zone 6
Normal
  • 100% to zone 1
11
Normal
  • 100% to zone 6
12
Normal
  • 100% to zone 14
13
Normal
  • 100% to zone 14
14
Normal, prev zone 7
  • 100% to zone 1
Normal
  • 100% to zone 7
Route number: 10
Current zoneNext zone
1
Normal, prev zone 10
  • 100% to zone 2
Normal
  • 100% to zone 10
2
Normal
  • 100% to zone 8
3
Normal
  • 100% to zone 5
4
Normal, prev zone 8
  • 100% to zone 6
Normal
  • 100% to zone 8
5
Normal, prev zone 2
  • 100% to zone 9
Normal
  • 100% to zone 2
6
Normal, prev zone 5
  • 100% to zone 9
Normal
  • 100% to zone 5
7
Normal
  • 100% to zone 6
8
Normal, prev zone 10
  • 100% to zone 11
Normal
  • 100% to zone 10
9
Normal, prev zone 8
  • 100% to zone 10
Normal
  • 100% to zone 8, super jump
10
Normal
  • 100% to zone 13, super jump
11
Normal, prev zone 9
  • 100% to zone 12
Normal
  • 100% to zone 9
12
Normal, prev zone 11
  • 100% to zone 14
Normal, prev zone 14
  • 100% to zone 11
Normal
  • 70% to zone 11
  • 30% to zone 14
13
Normal
  • 100% to zone 12
14
Normal, prev zone 7
  • 100% to zone 12
Normal
  • 100% to zone 7
Route number: 10
Current zoneNext zone
1
Normal, prev zone 8
  • 100% to zone 10
Normal
  • 100% to zone 8
2
Normal
  • 100% to zone 8
3
Normal
  • 100% to zone 5
4
Normal, prev zone 8
  • 100% to zone 6
Normal
  • 100% to zone 8
5
Normal, prev zone 6
  • 100% to zone 9
Normal
  • 100% to zone 6
6
Normal, prev zone 11
  • 100% to zone 9
Normal
  • 100% to zone 11
7
Normal, prev zone 6
  • 100% to zone 14
Normal
  • 100% to zone 6
8
Normal, prev zone 9
  • 100% to zone 11
Normal
  • 100% to zone 9
9
Normal, prev zone 6
  • 100% to zone 11
Normal
  • 100% to zone 6
10
Normal, prev zone 6
  • 100% to zone 8
Normal, prev zone 8
  • 100% to zone 6
Normal
  • 70% to zone 8
  • 30% to zone 6
11
Normal, prev zone 10
  • 100% to zone 12
Normal, prev zone 12
  • 100% to zone 10, jump
Normal
  • 70% to zone 10, jump
  • 30% to zone 12
12
Normal, prev zone 13
  • 100% to zone 11
Normal
  • 100% to zone 13
13
Normal, prev zone 10
  • 100% to zone 12
Normal
  • 100% to zone 10
14
Normal
  • 100% to zone 12
Route number: 10
Current zoneNext zone
1
Normal, prev zone 2
  • 100% to zone 14
Normal
  • 100% to zone 2
2
Normal, prev zone 5
  • 100% to zone 4
Normal
  • 100% to zone 5
3
Normal, prev zone 5
  • 100% to zone 6, swim
Normal
  • 100% to zone 5
4
Normal, prev zone 1
  • 100% to zone 14
Normal, prev zone 5
  • 100% to zone 14
Normal
  • 100% to zone 1
5
Normal, prev zone 4
  • 100% to zone 6
Normal, prev zone 6
  • 100% to zone 4
Normal
  • 70% to zone 6
  • 30% to zone 4
6
Normal, prev zone 4
  • 100% to zone 3, swim
Normal, prev zone 7
  • 100% to zone 3, swim
Normal
  • 100% to zone 4
7
Normal
  • 100% to zone 6
8
Normal, prev zone 1
  • 100% to zone 4
Normal
  • 100% to zone 1
9
Normal, prev zone 6
  • 100% to zone 5
Normal
  • 100% to zone 6
10
Normal, prev zone 1
  • 100% to zone 6
Normal
  • 100% to zone 1
11
Normal, prev zone 6
  • 100% to zone 1
Normal
  • 100% to zone 6
12
Normal
  • 100% to zone 14
13
Normal
  • 100% to zone 14
14
Normal, prev zone 7
  • 100% to zone 1
Normal
  • 100% to zone 7