Quest icon

HR6猛追、蛮顎竜Closer Than it AppearsPlus proche qu'on le pensePiù vicino di quanto sembraNäher, als es scheint¡Anjanath al acecho!Ближе, чем кажетсяBliżej niż się wydajeMais perto do que parece만악룡의 맹추격窮追不捨的蠻顎龍穷追猛打蛮颚龙أقرب مما يبدو‎[Unsupported language]

Description

Objective: アンジャナフ1頭の狩猟Hunt an AnjanathChasser un AnjanathCaccia un AnjanathErjage einen Anjanath.Caza un AnjanathВыследить АньянатаUpoluj AnjanathaCace um Anjanath안쟈나프 1마리 사냥狩獵1頭蠻顎龍狩猎1头蛮颚龙صيد أنجاناث‎[Unsupported language]

From: 腰を抜かした荷運び人Terrified CourierCoursier terrifiéCorriere terrorizzatoVerängstigter KurierMensajero aterrorizadoИспуганный курьерPrzerażony kurierMensageiro aterrorizado깜짝 놀란 짐꾼嚇到腿軟的送貨員吓到腿软的搬运工الساعي المذعور‎[Unsupported language]

Detail:

運んでた荷物が軽くなったもんで
変だと思って振り向いたんだ。
そしたら、アンジャナフが荷物
食いながら追ってきてるときた!
もう、気付いた瞬間大絶叫して
後はどう逃げたかわからねぇ…。
早いとこ狩猟を頼む。I was en route to do some business
when I started hearing this stomping
noise behind me. It was faint at first,
but then started getting louder and
louder! I turn around and there's an
Anjanath right behind me! I've never
screamed and run so hard in my life!Je transportais des marchandises
quand j'ai commencé à entendre des
bruits de pas derrière moi, de
plus en plus forts ! Je me suis
retourné et j'ai vu qu'un Anjanath
était à mes trousses ! J'ai hurlé,
j'ai détalé comme une flèche !Ero in giro per affari quando
ho sentito dei tonfi dietro di
me. Prima leggeri, poi sempre
più forti. Mi sono girato e ho
visto un Anjanath dietro di
me! Non ho mai urlato e corso
così tanto in vita mia.Ich war unterwegs zu einem Geschäfts-
treffen, da hab ich hinter mir ein
Stampfen gehört. Erst war es schwach,
wurde aber lauter und lauter! Ich drehe
mich um, und da ist direkt hinter mir
ein Anjanath! So sehr war ich in meinem
Leben noch nie am Schreien und Rennen!El cargamento que llevaba se
volvió más ligero de pronto.
Cuando me volví, ¡un Anjanath
venía a por mí mientras
mordisqueaba mis productos!
Nunca he gritado ni corrido
tanto. ¡Ayúdame, por favor!Я шел по своим делам и вдруг
услышал за спиной какой-то
топот. Сперва он был слабым,
потом становился все громче
и громче! Я обернулся — а там
Аньянат, прямо за мной! Как
же я побежал!Szedłem sobie załatwić pewną
sprawę, gdy usłyszałem za sobą
tupanie. Najpierw ciche, a
później coraz głośniejsze!
Obracam się, a tuż za moimi
plecami jest Anjanath! W życiu
tak nie krzyczałem i nie biegłem!Eu tava indo cuidar de uns negócios
quando comecei a ouvir um barulho de
passos pesados atrás de mim. Era fraco
no início, mas depois começou a ficar
cada vez mais alto! Eu me virei, e tinha
um Anjanath bem atrás de mim! Eu nunca
gritei e corri tanto na minha vida!옮기던 짐이 갑자기 가벼워져서
이상하다 싶어 돌아봤는데
글쎄 안쟈나프가 물건들을
먹으면서 쫓아오더라니까!
그걸 알자마자 비명을 지르면서
아무 생각 없이 도망쳤어…
무서우니까 빨리 사냥해 줘.我在送貨時發現貨物變輕了,
覺得有點奇怪,所以便回頭察看。
結果竟然是蠻顎龍一邊啃食貨物,
一邊跟在我的後頭!
待我察覺的瞬間便立刻放聲慘叫,
連自己怎麼逃走的都不記得了……
拜託,請盡快狩獵牠吧。我发觉搬的货好像变轻了,
就回过头去看了看。
结果,是蛮颚龙一边啃食货物
一边追过来了!唉,我一发现
就惊叫起来,都不知道那之后
自己是怎么逃掉的了……
请你快点去狩猎它。كنت في طريقي للقيام ببعض
الأعمال عندما بدأت سماع صوت
الخطوات خلفي. كان
خافتًا في البداية، ثم بدأ يعلو
ويعلو! استدرت وكان أنجاناث
خلفي مباشرةً! لم أصرخ وأركض
بهذه القوة في حياتي من قبل!‎[Unsupported language]

Basic data

Map溶岩洞Lava CavernsCavernes de laveCaverne lavicheLavahöhlenGrutas de lavaЛавовые пещерыJaskinie LawyCavernas de Lava용암 동굴熔岩洞熔岩洞كهوف الحمم‎[Unsupported language]

Base time11

Time variation3

Time limit50

Carts3

RequirementHR 4

TargetHunt 1x アンジャナフAnjanathAnjanathAnjanathAnjanathAnjanathАньянатAnjanathAnjanath안쟈나프蠻顎龍蛮颚龙أنجاناث‎[Unsupported language]

Reward money10080z

Reward village point210

Reward rank point630

Is tutorialfalse

Auto match HR6

Monster swapNone 50% 20min, 50% 22min

Monster swap preventionLowerHp 30

Monster stats

MonsterSizeHPAttackPartsDefenseElementStunExhaustRideParalyzeSleepStamina
Small crown3%Large crown3%x3.2(±±)x4.6x2.95x1Ax1.3, Bx1.3
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.3
①x1
x1.3
①x1
x11
Small crown1%x3.1x4.6x2.95x1Ax1.3, Bx1.3
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.3
①x1
x1.3
①x1
x11
Small crown1%x3.1x4.6x2.95x1Ax1.3, Bx1.3
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.3
①x1
x1.3
①x1
x11
Small crown1%x3.1x4.6x2.95x1Ax1.3, Bx1.3
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.3
①x1
x1.3
①x1
x11
Small crown1%x3.1x4.6x2.95x1Ax1.3, Bx1.3
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.3
①x1
x1.3
①x1
x11
Small crown1%x3.1x4.6x2.95x1Ax1.3, Bx1.3
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.3
①x1
x1.3
①x1
x11
Small crown1%x3.1x4.6x2.95x1Ax1.3, Bx1.3
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.3
①x1
x1.3
①x1
x11

Multiplayer factor

MonsterHPAttackPartsOther partsMulti partsDefenseElement AElement BStunExhaustRideMonster to monsterQurio
  • 2: x1.5
  • 3: x2
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1.5
  • 3: x2
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1.5
  • 3: x2
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1.5
  • 3: x2
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1.5
  • 3: x2
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1.5
  • 3: x2
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1.5
  • 3: x2
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1

Spawning

MonsterSpawning conditionInitial area
InitialZone 13, ID @0, 60%Zone 11, ID @0, 30%Zone 12, ID @0, 10%
100% chance initialZone 6, ID @0, 100%
35% chance initialZone 3, ID @0, 100%
35% chance initialZone 7, ID @0, 100%
30% chance initialZone 10, ID @3, 100%
Random swapZone 6, ID @0, 50%Zone 10, ID @0, 50%
Random swapZone 5, ID @0, 50%Zone 11, ID @0, 50%

Supply items

Rewards

Addtional target rewards: 0

Addtional quest rewards: 0

See monster's page for target rewards.

Quest rewards
First one fixed
Probability
1x 6%
1x 20%
1x 10%
1x 10%
1x 16%
1x 10%
1x 12%
1x 16%

Monster route

Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 4
2
Normal
  • 100% to zone 9
3
Normal
  • 100% to zone 2
4
Normal
  • 100% to zone 5
5
Normal, prev zone 12
  • 100% to zone 13
Normal, prev zone 13
  • 100% to zone 12
Normal
  • 70% to zone 13
  • 30% to zone 12
6
Normal
  • 100% to zone 8
7
Normal
  • 100% to zone 9
8
Normal
  • 100% to zone 10
9
Normal
  • 100% to zone 4
10
Normal, prev zone 9
  • 100% to zone 4
Normal
  • 100% to zone 9
11
Normal
  • 100% to zone 10
12
Normal, prev zone 14
  • 70% to zone 5
  • 30% to zone 10
Normal, prev zone 5
  • 70% to zone 14
  • 30% to zone 10
Normal
  • 70% to zone 5
  • 30% to zone 14
13
Normal
  • 100% to zone 14
14
Normal, prev zone 11
  • 100% to zone 12
Normal, prev zone 12
  • 100% to zone 11, jump
Normal
  • 70% to zone 11, jump
  • 30% to zone 12
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 2
2
Normal
  • 100% to zone 3
3
Normal, prev zone 6
  • 100% to zone 7
Normal
  • 100% to zone 6
4
Normal
  • 100% to zone 1
5
Normal
  • 100% to zone 4
6
Normal, prev zone 8
  • 100% to zone 3
Normal
  • 100% to zone 8
7
Normal
  • 100% to zone 9
8
Normal, prev zone 11
  • 100% to zone 7
Normal, prev zone 7
  • 100% to zone 11
Normal
  • 70% to zone 7
  • 30% to zone 11
9
Normal, prev zone 2
  • 100% to zone 10
Normal, prev zone 10
  • 100% to zone 2
Normal
  • 70% to zone 2
  • 30% to zone 10
10
Normal, prev zone 9
  • 100% to zone 11
Normal, prev zone 11
  • 100% to zone 9
Normal
  • 70% to zone 9
  • 30% to zone 11
11
Normal, prev zone 8
  • 100% to zone 10
Normal, prev zone 10
  • 100% to zone 8
Normal
  • 70% to zone 8
  • 30% to zone 10
12
Normal
  • 100% to zone 5
13
Normal
  • 100% to zone 5
14
Normal
  • 100% to zone 11
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 2
2
Normal
  • 100% to zone 9
3
Normal, prev zone 2
  • 100% to zone 7
Normal
  • 100% to zone 2
4
Normal
  • 100% to zone 1
5
Normal
  • 100% to zone 4
6
Normal
  • 100% to zone 3
7
Normal
  • 100% to zone 8
8
Normal, prev zone 11
  • 100% to zone 6
Normal, prev zone 6
  • 100% to zone 11
Normal
  • 70% to zone 6
  • 30% to zone 11
9
Normal
  • 100% to zone 7
10
Normal
  • 100% to zone 9
11
Normal
  • 100% to zone 10
12
Normal
  • 100% to zone 5
13
Normal
  • 100% to zone 5
14
Normal
  • 100% to zone 11
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 2
2
Normal, prev zone 9
  • 100% to zone 3, fly
Normal
  • 100% to zone 9, fly
3
Normal, prev zone 7
  • 100% to zone 2, fly
Normal, prev zone 2
  • 100% to zone 7, navigate
Normal
  • 70% to zone 7, navigate
  • 30% to zone 2, fly
4
Normal
  • 100% to zone 1
5
Normal
  • 100% to zone 4
6
Normal, prev zone 3
  • 100% to zone 8, navigate
Normal
  • 100% to zone 3, fly
7
Normal, prev zone 8
  • 100% to zone 9, navigate
Normal, prev zone 9
  • 100% to zone 8, navigate
Normal
  • 70% to zone 8, navigate
  • 30% to zone 9, navigate
8
Normal, prev zone 6
  • 100% to zone 7, navigate
Normal
  • 100% to zone 6, navigate
9
Normal
  • 100% to zone 10, navigate
10
Normal
  • 100% to zone 8, navigate
11
Normal
  • 100% to zone 8, navigate
12
Normal
  • 100% to zone 14, fly
13
Normal
  • 100% to zone 14, navigate
14
Normal
  • 100% to zone 11, navigate
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 2
2
Normal
  • 100% to zone 7, super jump
3
Normal
  • 100% to zone 7
4
Normal
  • 100% to zone 9, super jump
5
Normal, prev zone 4
  • 100% to zone 12
Normal
  • 100% to zone 4
6
Normal
  • 100% to zone 8
7
Normal, prev zone 8
  • 100% to zone 9
Normal
  • 100% to zone 8
8
Normal
  • 100% to zone 11
9
Normal
  • 100% to zone 2, super jump
10
Normal
  • 100% to zone 11
11
Normal
  • 100% to zone 14
12
Normal, prev zone 5
  • 100% to zone 9, super jump
Normal, prev zone 9
  • 100% to zone 5
Normal
  • 70% to zone 9, super jump
  • 30% to zone 5
13
Normal, prev zone 14
  • 100% to zone 5
Normal
  • 100% to zone 14
14
Normal, prev zone 12
  • 100% to zone 13
Normal
  • 100% to zone 12
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 2
2
Normal
  • 100% to zone 3
3
Normal, prev zone 6
  • 100% to zone 7
Normal
  • 100% to zone 6
4
Normal
  • 100% to zone 1
5
Normal
  • 100% to zone 4
6
Normal
  • 100% to zone 8
7
Normal, prev zone 3
  • 100% to zone 9
Normal
  • 100% to zone 3
8
Normal, prev zone 7
  • 100% to zone 10
Normal, prev zone 10
  • 100% to zone 7
Normal
  • 70% to zone 7
  • 30% to zone 10
9
Normal
  • 100% to zone 2
10
Normal
  • 100% to zone 9
11
Normal
  • 100% to zone 8
12
Normal
  • 100% to zone 5
13
Normal
  • 100% to zone 5
14
Normal
  • 100% to zone 11
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 4
2
Normal
  • 100% to zone 1
3
Normal
  • 100% to zone 2
4
Normal, prev zone 10
  • 100% to zone 5
Normal
  • 100% to zone 10
5
Normal, prev zone 12
  • 100% to zone 4
Normal, prev zone 4
  • 100% to zone 12
Normal
  • 70% to zone 4
  • 30% to zone 12
6
Normal
  • 100% to zone 8
7
Normal
  • 100% to zone 9
8
Normal
  • 100% to zone 11
9
Normal
  • 100% to zone 10
10
Normal, prev zone 11
  • 100% to zone 4
Normal
  • 100% to zone 11
11
Normal
  • 100% to zone 14
12
Normal, prev zone 5
  • 100% to zone 14
Normal, prev zone 14
  • 100% to zone 5
Normal
  • 70% to zone 5
  • 30% to zone 14
13
Normal
  • 100% to zone 5
14
Normal, prev zone 13
  • 100% to zone 12
Normal, prev zone 12
  • 100% to zone 13
Normal
  • 70% to zone 13
  • 30% to zone 12