HR6冥途へ誘う歌声A Somniferous ElegyÉlégie soporifiqueElegia sonnolentaErmüdende ElegieElegía somníferaУсыпляющая элегияUsypiająca elegiaUma elegância sonífera명계로 이끄는 노랫소리誘向冥府的歌聲邀往冥府的歌声رثاء منوم[Unsupported language]
Description
Objective: イソネミクニ1頭の狩猟Hunt a SomnacanthChasser un SomnacanthCaccia un SomnacanthErjage einen Somnacanth.Caza un SomnacanthВыследить СомнакантаUpoluj SomnacanthaCace um Somnacanth이소네미쿠니 1마리 사냥狩獵1頭人魚龍狩猎1头人鱼龙صيد سومناكانث[Unsupported language]
From: 旅籠屋の主人Inn KeeperAubergisteOsteGastwirtTaberneroТрактирщикKarczmarzGuardião da estalagem여관 주인旅館主人旅店的主人مسؤول النزُل[Unsupported language]
Detail:
イソネミクニに襲われた旅人らが
命からがら逃げ帰って来たよ。
用心棒を雇っていたようだが、
腕っぷしが強くても眠っちまった
らお終い。手も足も出せないさ。
このままじゃ客足に影響するから
狩猟の依頼を出させてもらうぞ。Had a group of travelers come in
last night fleeing a Somnacanth.
Dang monster must have got 'em
good because they're still sleepin'!
I can't have guests stayin' past
check out time! Hunter, can ya
go do something 'bout that thing?J'ai vu des voyageurs,
ils fuyaient un Somnacanth ;
apparemment le monstre avait
endormi leur escorte.
C'est mauvais pour moi ça,
et pour mes affaires !
Tu t'en occupes ?Un gruppo di viaggiatori si è
rifugiato qui stanotte per
sfuggire a un Somnacanth.
La bestia deve aver esagerato,
perché dormono ancora. È tardi
e devono liberare le stanze.
Puoi occupartene tu?Letzte Nacht kam eine Reisegruppe
auf der Flucht vor 'nem Somnacanth
rein. Das elende Monster muss ihnen
übel mitgespielt haben, die schlafen
immer noch! Es geht nicht an, dass
Gäste bis nach der Auscheck-Zeit
bleiben! Beseitigst du das Ding?Ayer llegaron unos viajeros
que huían de un Somnacanth.
Debió de darles de lleno, ya
que aún siguen durmiendo,
¡y ya deberían haber dejado
la habitación libre! ¿Podrías
hacer algo al respecto?Прошлой ночью сюда прибежали
путники, спасались от
Сомнаканта. Знатно он их
потрепал — до сих пор спят!
А ведь уже выписываться пора!
Ты можешь как-то разобраться
с этим монстром?Wczoraj w nocy grupa podróżników
przybyła tu, umykając przed
Somnacanthem. Musiał im nieźle dać
popalić, bo jeszcze śpią! Nie mogę
dopuścić, żeby goście zostawali
po godzinie wymeldowania. Czy
możesz coś zrobić z tym potworem?Um grupo de viajantes chegou ontem
à noite fugindo de um Somnacanth.
O monstro deve ter pegado eles de
jeito, porque ainda estão dormindo!
Não posso permitir que hóspedes fiquem
depois do horário de check-out!
{Caçador} {Caçadora}, você pode fazer alguma coisa?이소네미쿠니에게 습격당한
손님들이 간신히 도망쳐 왔어.
호위를 고용했다고 했는데
아무리 강해도 한번 잠들면
속수무책인 모양이야.
이대로는 손님들 발길이
끊길지도 모르니 사냥해 줘.一群被人魚龍襲擊的旅行者們
苟延殘喘地逃了回來。
雖然他們似乎有雇用保鏢,
但不管身手再高強,一旦睡著
就完蛋了。根本毫無還手之力。
這樣下去會影響到生意,
所以我在此提出狩獵的委託。旅客们被人鱼龙袭击,
好不容易才死里逃生。
尽管他们雇用了保镖,
但身手再强,睡着了也无济于事。
根本就是束手无策啊。
这样下去会影响店里生意的,
因此我发出了狩猎委托。لقد أتت مجموعة مسافرين البارحة
هربًا من سومناكانث. فلا بد
أن الوحش اللعين أرهقهم لأنهم
لا يزالون نائمين! لا يمكنني
استضافة الضيوف بعد وقت تسجيل
المغادرة! هل {يُمكنك} {يُمكنكِ} فعل شيء
حيال هذا الشيء {أيها الصيّاد} {أيتها الصيّادة}؟[Unsupported language]
Basic data
Base time11
Time variation3
Time limit50
Carts3
RequirementHR 4
TargetHunt 1x イソネミクニSomnacanthSomnacanthSomnacanthSomnacanthSomnacanthСомнакантSomnacanthSomnacanth이소네미쿠니人魚龍人鱼龙سومناكانث[Unsupported language]
Reward money8640z
Reward village point180
Reward rank point500
Is tutorialfalse
Auto match HR6
Monster swapNone 50% 20min, 50% 22min
Monster swap preventionLowerHp 30
Monster stats
Monster | Size | HP | Attack | Parts | Defense | Element | Stun | Exhaust | Ride | Paralyze | Sleep | Stamina |
---|---|---|---|---|---|---|---|---|---|---|---|---|
3%3% | x3.2(±±) | x4.6 | x2.95 | x1 | Ax1.3, Bx1.3 ①Ax1, Bx1 | x1.3 ①x1 | x1.6 ①x1 | x1.3 ①x1 | x1.3 ①x1 | x1 | 1 | |
1% | x3.1 | x4.6 | x2.95 | x1 | Ax1.3, Bx1.3 ①Ax1, Bx1 | x1.3 ①x1 | x1.6 ①x1 | x1.3 ①x1 | x1.3 ①x1 | x1 | 1 | |
1% | x3.1 | x4.6 | x2.95 | x1 | Ax1.3, Bx1.3 ①Ax1, Bx1 | x1.3 ①x1 | x1.6 ①x1 | x1.3 ①x1 | x1.3 ①x1 | x1 | 1 | |
1% | x3.1 | x4.6 | x2.95 | x1 | Ax1.3, Bx1.3 ①Ax1, Bx1 | x1.3 ①x1 | x1.6 ①x1 | x1.3 ①x1 | x1.3 ①x1 | x1 | 1 | |
1% | x3.1 | x4.6 | x2.95 | x1 | Ax1.3, Bx1.3 ①Ax1, Bx1 | x1.3 ①x1 | x1.6 ①x1 | x1.3 ①x1 | x1.3 ①x1 | x1 | 1 | |
1% | x3.1 | x4.6 | x2.95 | x1 | Ax1.3, Bx1.3 ①Ax1, Bx1 | x1.3 ①x1 | x1.6 ①x1 | x1.3 ①x1 | x1.3 ①x1 | x1 | 1 | |
1% | x3.1 | x4.6 | x2.95 | x1 | Ax1.3, Bx1.3 ①Ax1, Bx1 | x1.3 ①x1 | x1.6 ①x1 | x1.3 ①x1 | x1.3 ①x1 | x1 | 1 |
Multiplayer factor
Monster | HP | Attack | Parts | Other parts | Multi parts | Defense | Element A | Element B | Stun | Exhaust | Ride | Monster to monster | Qurio |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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Spawning
Monster | Spawning condition | Initial area | ||
---|---|---|---|---|
Initial | Zone 6, ID @0, 60% | Zone 9, ID @0, 30% | Zone 11, ID @0, 10% | |
100% chance initial | Zone 12, ID @0, 100% | |||
35% chance initial | Zone 5, ID @0, 100% | |||
35% chance initial | Zone 4, ID @0, 100% | |||
30% chance initial | Zone 10, ID @3, 100% | |||
Random swap | Zone 6, ID @0, 50% | Zone 2, ID @0, 50% | ||
Random swap | Zone 13, ID @0, 50% | Zone 11, ID @0, 50% |
Supply items
- 4x
- 4x
- 4x
- 4x
- 3x
- 3x
- 3x
- 3x
- 30x
- 30x
- 40x
- 40x
- 40x
- 40x
- 25x
- 25x
Rewards
Addtional target rewards: 0
Addtional quest rewards: 0
See monster's page for target rewards.
Quest rewards First one fixed | Probability |
---|---|
1x | 6% |
1x | 20% |
1x | 10% |
1x | 10% |
1x | 16% |
1x | 10% |
1x | 12% |
1x | 16% |
Monster route
Current zone | Next zone | ||
---|---|---|---|
1 | Normal
| ||
2 | Normal
| ||
3 | Normal, prev zone 6
| Normal
| |
4 | Normal
| ||
5 | Normal
| ||
6 | Normal, prev zone 8
| Normal
| |
7 | Normal
| ||
8 | Normal, prev zone 11
| Normal, prev zone 7
| Normal
|
9 | Normal, prev zone 2
| Normal, prev zone 10
| Normal
|
10 | Normal, prev zone 9
| Normal, prev zone 11
| Normal
|
11 | Normal, prev zone 8
| Normal, prev zone 10
| Normal
|
12 | Normal
| ||
13 | Normal
| ||
14 | Normal
|
Current zone | Next zone | ||
---|---|---|---|
1 | Normal
| ||
2 | Normal
| ||
3 | Normal
| ||
4 | Normal
| ||
5 | Normal, prev zone 12
| Normal
| |
6 | Normal
| ||
7 | Normal
| ||
8 | Normal
| ||
9 | Normal
| ||
10 | Normal
| ||
11 | Normal
| ||
12 | Normal, prev zone 14
| Normal
| |
13 | Normal, prev zone 5
| Normal
| |
14 | Normal, prev zone 13
| Normal, prev zone 11
| Normal
|
Current zone | Next zone | ||
---|---|---|---|
1 | Normal
| ||
2 | Normal
| ||
3 | Normal
| ||
4 | Normal, prev zone 10
| Normal
| |
5 | Normal, prev zone 12
| Normal, prev zone 4
| Normal
|
6 | Normal
| ||
7 | Normal
| ||
8 | Normal
| ||
9 | Normal
| ||
10 | Normal, prev zone 11
| Normal
| |
11 | Normal
| ||
12 | Normal, prev zone 5
| Normal, prev zone 14
| Normal
|
13 | Normal
| ||
14 | Normal, prev zone 13
| Normal, prev zone 12
| Normal
|
Current zone | Next zone | ||
---|---|---|---|
1 | Normal
| ||
2 | Normal, prev zone 1
| Normal
| |
3 | Normal
| ||
4 | Normal
| ||
5 | Normal, prev zone 13
| Normal
| |
6 | Normal
| ||
7 | Normal
| ||
8 | Normal
| ||
9 | Normal, prev zone 2
| Normal
| |
10 | Normal
| ||
11 | Normal
| ||
12 | Normal, prev zone 5
| Normal, prev zone 9
| Normal
|
13 | Normal
| ||
14 | Normal, prev zone 12
| Normal
|
Current zone | Next zone | ||
---|---|---|---|
1 | Normal
| ||
2 | Normal
| ||
3 | Normal
| ||
4 | Normal
| ||
5 | Normal, prev zone 4
| Normal
| |
6 | Normal
| ||
7 | Normal, prev zone 8
| Normal
| |
8 | Normal
| ||
9 | Normal
| ||
10 | Normal
| ||
11 | Normal
| ||
12 | Normal, prev zone 5
| Normal, prev zone 9
| Normal
|
13 | Normal, prev zone 14
| Normal
| |
14 | Normal, prev zone 12
| Normal
|
Current zone | Next zone | ||
---|---|---|---|
1 | Normal
| ||
2 | Normal, prev zone 9
| Normal
| |
3 | Normal, prev zone 7
| Normal, prev zone 2
| Normal
|
4 | Normal
| ||
5 | Normal
| ||
6 | Normal, prev zone 3
| Normal
| |
7 | Normal, prev zone 8
| Normal, prev zone 9
| Normal
|
8 | Normal, prev zone 6
| Normal
| |
9 | Normal
| ||
10 | Normal
| ||
11 | Normal
| ||
12 | Normal
| ||
13 | Normal
| ||
14 | Normal
|
Current zone | Next zone | ||
---|---|---|---|
1 | Normal
| ||
2 | Normal
| ||
3 | Normal
| ||
4 | Normal, prev zone 9
| Normal, prev zone 1
| Normal
|
5 | Normal
| ||
6 | Normal
| ||
7 | Normal
| ||
8 | Normal
| ||
9 | Normal
| ||
10 | Normal, prev zone 11
| Normal, prev zone 12
| Normal
|
11 | Normal
| ||
12 | Normal, prev zone 10
| Normal, prev zone 5
| Normal
|
13 | Normal
| ||
14 | Normal, prev zone 12
| Normal, prev zone 13
| Normal
|