Quest icon

HR5NPC見極めよ! 大剣の型Grasp the Great SwordLeçon grande épéeBrandisci lo spadoneGebrauch des GroßschwertsBlande la gran espadaДерзай с двуручным мечомOpanuj miecz dwuręcznySegure o espadão보아라! 대검의 기술仔細觀察!大劍的招式看清吧!大剑之型قبضة السيف العظيم‎[Unsupported language]

Description

Objective: ビシュテンゴ2頭の狩猟Hunt 2 BishatenChasser deux BishatenCaccia 2 BishatenErjage zwei Bishaten.Caza 2 BishatenВыследить 2 БисятэновUpoluj 2 BishatenyCace 2 Bishatens비슈텐고 2마리 사냥狩獵2頭天狗獸狩猎2头天狗兽صيد 2 من بيشاتن‎[Unsupported language]

From: ウツシ教官Master UtsushiUtsushi le maîtreMaestro UtsushiMeister UtsushiMaestro UtsushiМастер УцусиMistrz UtsushiMestre Utsushi우츠시 교관倪泰教官倪泰教官السيد أوتسوشي‎[Unsupported language]

Detail:

やあ、我が愛弟子よ!
独特な動きで翻弄し、スキを
見計らって痛撃を見舞う!
そんなビシュテンゴの攻撃を
見極め、克服するんだ。そうする
ことで、大剣の立ち回りに新たな
選択肢が生み出せるはずだぞ!Alright, Ace, lesson time!
The Bishaten may move and
attack in its own unique way,
but when it hits big, it hits BIG!
See for yourself what I mean,
and you'll definitely find new
ways to swing a great sword!Bon, je t'explique ! Le Bishaten
a sa propre manière de bouger et
d'attaquer, mais quand il frappe,
crois-moi ça fait mal ! Si tu
en rencontres un, tu comprendras,
et la grande épée te servira !OK, è ora di imparare: il
Bishaten si muove e attacca
in modo unico ma, quando
colpisce, lo fa con GRANDE
forza. Scoprilo da te e
imparerai nuovi modi per
brandire lo spadone!Okay, Ass, aufgepasst! Der
Bishaten bewegt sich vielleicht
auf seine eigene Weise, aber
wenn er trifft, trifft er HART!
Sieh selbst, dann wirst du neue
Wege finden, das Großschwert
zu schwingen!Puede que los Bishaten no sean
rivales fáciles, pero un golpe
fuerte es un golpe fuerte.
Ve a comprobar a qué me
refiero y aprenderás nuevas
formas de esgrimir la gran
espada.Ну что, ас, пора учиться!
Бисятэн двигается и атакует
в своей особенной манере, а уж
когда он бьет, бьет на
совесть! Проверь это на деле —
так ты быстрее научишься
орудовать двуручным мечом!Dobra, czas na naukę! Bishaten
może ruszać się i atakować na
różne sposoby, ale jak już
walnie, to PORZĄDNIE! Sprawdź,
o co mi chodzi, a nauczysz się
nowych rzeczy z mieczem
dwuręcznym.Beleza, Craque, hora da aula!
O Bishaten pode se mover e
atacar de forma peculiar, mas,
quando bate forte, é FORTE!
Veja com os próprios olhos,
e você vai aprender novas
formas de brandir um espadão!자, 나의 애제자여!
독특한 움직임으로 상대를
농락하고 그 틈을 노리는
비슈텐고의 공격을 직접 눈으로
파악하고 극복해 봐라!
그러면 대검의 새로운 선택지를
만들어 낼 수 있을 거다!嗨,我的愛徒啊!
天狗獸會以特殊的動作玩弄對手,
伺機給予對手迎頭痛擊!
你要仔細觀察牠的攻擊,
並設法克服。如此一來,
你在運用大劍時,
應該就能創造新的招式!嘿,我的爱徒啊!
天狗兽会用独特的动作玩弄敌人,
看准破绽对其发动痛击!
你要看清它的攻击,
将其克服。这样一来,
应该就能在大剑技巧中
创造出崭新的可能性!حسنًا {أيها البارع} {أيتها البارعة}، حان وقت
الدرس! قد يتحرك بيشاتن ويهجم
بطريقته الفريدة، لكن عندما يضرب
ضربة قوية، تكون قوية حقًا!
{شاهد بنفسك} {شاهدي بنفسكِ} ما أعنيه،
و{ستجد} {ستجدين} بالتأكيد طرقًا
جديدة لاستخدام السيف العظيم!‎[Unsupported language]

Basic data

Map大社跡Shrine RuinsTemple oubliéRovine sacreHeilige RuinenTemplo olvidadoРуины святилищаRuiny ŚwiątynneRuínas do Templo사원 폐허大社遺跡废神社أطلال الضريح‎[Unsupported language]

Base time21

Time variation3

Time limit50

Carts3

RequirementHR 4

TargetHunt 2x ビシュテンゴBishatenBishatenBishatenBishatenBishatenБисятэнBishatenBishaten비슈텐고天狗獸天狗兽بيشاتن‎[Unsupported language]

Reward money10080z

Reward village point210

Reward rank point690

Is tutorialfalse

Auto match HR5

Monster swapFreeExtra 50% 20min, 50% 22min

Monster swap preventionLowerHp 30

Monster stats

MonsterSizeHPAttackPartsDefenseElementStunExhaustRideParalyzeSleepStamina
x2.26x3.6x2.75x1Ax1.2, Bx1.2
①Ax1, Bx1
x1.3
①x1
x1.5
①x1
x1.2
①x1
x1.2
①x1
x11
x2.14x3.6x2.75x1Ax1.2, Bx1.2
①Ax1, Bx1
x1.3
①x1
x1.5
①x1
x1.2
①x1
x1.2
①x1
x11
Small crown1%x2.7x3.5x2.75x1Ax1.2, Bx1.2
①Ax1, Bx1
x1.3
①x1
x1.5
①x1
x1.2
①x1
x1.2
①x1
x11
Small crown1%x2.7x3.5x2.75x1Ax1.2, Bx1.2
①Ax1, Bx1
x1.3
①x1
x1.5
①x1
x1.2
①x1
x1.2
①x1
x11
Small crown1%x3.1x4.6x2.95x1Ax1.3, Bx1.3
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.3
①x1
x1.3
①x1
x11
Small crown1%x2.7x3.5x2.95x1Ax1.2, Bx1.2
①Ax1, Bx1
x1.3
①x1
x1.5
①x1
x1.2
①x1
x1.2
①x1
x11
Small crown1%x2.7x3.5x2.95x1Ax1.2, Bx1.2
①Ax1, Bx1
x1.3
①x1
x1.5
①x1
x1.2
①x1
x1.2
①x1
x11

Multiplayer factor

MonsterHPAttackPartsOther partsMulti partsDefenseElement AElement BStunExhaustRideMonster to monsterQurio
  • 2: x1.45
  • 3: x1.93
  • 4: x2.3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.55
  • 3: x2.05
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1.45
  • 3: x1.93
  • 4: x2.3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.55
  • 3: x2.05
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1.45
  • 3: x1.93
  • 4: x2.3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.55
  • 3: x2.05
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1.45
  • 3: x1.93
  • 4: x2.3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.55
  • 3: x2.05
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1.45
  • 3: x1.93
  • 4: x2.3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.55
  • 3: x2.05
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1.45
  • 3: x1.93
  • 4: x2.3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.55
  • 3: x2.05
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1.45
  • 3: x1.93
  • 4: x2.3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.55
  • 3: x2.05
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1

Spawning

MonsterSpawning conditionInitial area
InitialZone 7, ID @0, 60%Zone 6, ID @0, 30%Zone 9, ID @0, 10%
InitialZone 10, ID @0, 60%Zone 8, ID @0, 30%Zone 4, ID @0, 10%
35% chance initialZone 11, ID @0, 100%
35% chance initialZone 3, ID @0, 100%
30% chance initialZone 5, ID @0, 100%
Random swapZone 6, ID @0, 50%Zone 7, ID @0, 50%
Random swapZone 6, ID @0, 50%Zone 13, ID @0, 50%

Supply items

Rewards

Addtional target rewards: 0

Addtional quest rewards: 0

See monster's page for target rewards.

Quest rewards
First one fixed
Probability
1x 15%
1x 10%
1x 10%
1x 10%
1x 12%
1x 18%
1x 25%

Monster route

Route number: 10
Current zoneNext zone
1
Normal, prev zone 3
  • 100% to zone 4, jump
Normal, prev zone 4
  • 100% to zone 3
Normal
  • 100% to zone 4, jump
2
Normal
  • 100% to zone 1
3
Normal, prev zone 4
  • 100% to zone 1
Normal
  • 100% to zone 4
4
Normal
  • 100% to zone 6
5
Normal
  • 100% to zone 7
6
Normal
  • 100% to zone 8
7
Normal
  • 100% to zone 3
8
Normal, prev zone 6
  • 70% to zone 7
  • 30% to zone 10
Normal
  • 100% to zone 7
9
Normal
  • 100% to zone 7
10
Normal
  • 100% to zone 9
11
Normal, prev zone 9
  • 100% to zone 12
Normal
  • 100% to zone 9, momonga
12
Normal, prev zone 11
  • 100% to zone 13
Normal
  • 100% to zone 11
13
Normal
  • 100% to zone 10
Route number: 10
Current zoneNext zone
1
Normal, prev zone 3
  • 100% to zone 4, jump
Normal, prev zone 4
  • 100% to zone 3
Normal
  • 100% to zone 4, jump
2
Normal
  • 100% to zone 1
3
Normal, prev zone 4
  • 100% to zone 1
Normal
  • 100% to zone 4
4
Normal
  • 100% to zone 6
5
Normal
  • 100% to zone 7
6
Normal
  • 100% to zone 8
7
Normal
  • 100% to zone 3
8
Normal, prev zone 6
  • 70% to zone 7
  • 30% to zone 10
Normal
  • 100% to zone 7
9
Normal
  • 100% to zone 7
10
Normal
  • 100% to zone 9
11
Normal, prev zone 9
  • 100% to zone 12
Normal
  • 100% to zone 9, momonga
12
Normal, prev zone 11
  • 100% to zone 13
Normal
  • 100% to zone 11
13
Normal
  • 100% to zone 10
Route number: 10
Current zoneNext zone
1
Normal, prev zone 3
  • 100% to zone 4, navigate
Normal
  • 100% to zone 3, navigate
2
Normal
  • 100% to zone 1, navigate
3
Normal, prev zone 7
  • 100% to zone 4, navigate
Normal
  • 100% to zone 7, navigate
4
Normal, prev zone 1
  • 100% to zone 3, navigate
Normal
  • 100% to zone 1, navigate
5
Normal
  • 50% to zone 4, fly
  • 50% to zone 8, fly
6
Normal, prev zone 8
  • 100% to zone 4, navigate
Normal, prev zone 4
  • 100% to zone 8, navigate
Normal
  • 50% to zone 4, navigate
  • 50% to zone 8, navigate
7
Normal
  • 70% to zone 4, fly
  • 30% to zone 9, navigate
8
Normal
  • 100% to zone 7, navigate
9
Normal, prev zone 12
  • 100% to zone 8, fly
Normal, prev zone 7
  • 100% to zone 11, fly
Normal, prev zone 8
  • 100% to zone 11, fly
Normal, prev zone 11
  • 100% to zone 8, fly
Normal
  • 70% to zone 8, fly
  • 30% to zone 11, fly
10
Normal, prev zone 8
  • 100% to zone 9, navigate
Normal, prev zone 9
  • 100% to zone 8, navigate
Normal
  • 70% to zone 8, navigate
  • 30% to zone 9, navigate
11
Normal, prev zone 12
  • 100% to zone 9, fly
Normal
  • 100% to zone 12, navigate
12
Normal
  • 100% to zone 9, fly
13
Normal, prev zone 10
  • 100% to zone 12, navigate
Normal, prev zone 12
  • 100% to zone 10, navigate
Normal
  • 50% to zone 12, navigate
  • 50% to zone 10, navigate
Route number: 10
Current zoneNext zone
1
Normal, prev zone 3
  • 100% to zone 4
Normal, prev zone 4
  • 100% to zone 3
Normal
  • 100% to zone 4
2
Normal, prev zone 6
  • 100% to zone 1
Normal
  • 100% to zone 6
3
Normal, prev zone 7
  • 100% to zone 1
Normal
  • 100% to zone 7
4
Normal, prev zone 3
  • 100% to zone 1
Normal
  • 100% to zone 3
5
Normal
  • 50% to zone 4
  • 50% to zone 6
6
Normal, prev zone 4
  • 100% to zone 2
Normal
  • 100% to zone 4
7
Normal, prev zone 8
  • 100% to zone 9
Normal, prev zone 9
  • 100% to zone 8
Normal
  • 70% to zone 8
  • 30% to zone 9
8
Normal
  • 100% to zone 6
9
Normal
  • 100% to zone 12
10
Normal
  • 100% to zone 8
11
Normal
  • 70% to zone 9
  • 30% to zone 12
12
Normal
  • 100% to zone 10
13
Normal, prev zone 12
  • 100% to zone 10
Normal, prev zone 10
  • 100% to zone 12
Normal
  • 70% to zone 10
  • 30% to zone 12
Route number: 10
Current zoneNext zone
1
Normal, prev zone 4
  • 100% to zone 3
Normal
  • 100% to zone 4, super jump
2
Normal
  • 100% to zone 4, super jump
3
Normal, prev zone 7
  • 100% to zone 4, super jump
Normal
  • 100% to zone 7
4
Normal, prev zone 3
  • 100% to zone 6
Normal
  • 100% to zone 3, super jump
5
Normal, prev zone 4
  • 100% to zone 6, super jump
Normal, prev zone 6
  • 100% to zone 4, super jump
Normal
  • 100% to zone 6, super jump
6
Normal, prev zone 8
  • 100% to zone 4
Normal, prev zone 4
  • 100% to zone 8, super jump
Normal
  • 70% to zone 4
  • 30% to zone 8, super jump
7
Normal, prev zone 3
  • 100% to zone 10, super jump
Normal, prev zone 10
  • 100% to zone 3
Normal
  • 70% to zone 10, super jump
  • 30% to zone 3
8
Normal, prev zone 10
  • 100% to zone 6, super jump
Normal, prev zone 6
  • 100% to zone 10
Normal
  • 70% to zone 6, super jump
  • 30% to zone 10
9
Normal, prev zone 11
  • 70% to zone 7
  • 30% to zone 10
Normal, prev zone 10
  • 70% to zone 7
  • 30% to zone 11, super jump
Normal, prev zone 7
  • 100% to zone 11, super jump
Normal
  • 70% to zone 10
  • 30% to zone 11, super jump
10
Normal, prev zone 8
  • 70% to zone 7, super jump
  • 30% to zone 9
Normal, prev zone 7
  • 100% to zone 8
Normal, prev zone 9
  • 100% to zone 8
Normal
  • 70% to zone 7, super jump
  • 30% to zone 9
11
Normal, prev zone 12
  • 100% to zone 9, super jump
Normal
  • 100% to zone 12
12
Normal, prev zone 13
  • 100% to zone 11
Normal
  • 100% to zone 13, super jump
13
Normal, prev zone 10
  • 100% to zone 9, super jump
Normal
  • 100% to zone 10
Route number: 10
Current zoneNext zone
1
Normal, prev zone 3
  • 100% to zone 4
Normal, prev zone 4
  • 100% to zone 3
Normal
  • 100% to zone 4
2
Normal
  • 100% to zone 6, burrow
3
Normal, prev zone 7
  • 100% to zone 4
Normal
  • 100% to zone 7
4
Normal, prev zone 3
  • 100% to zone 6
Normal
  • 100% to zone 3
5
6
Normal, prev zone 8
  • 70% to zone 4
  • 30% to zone 13, burrow
Normal, prev zone 13
  • 70% to zone 4
  • 30% to zone 8
Normal
  • 70% to zone 8
  • 30% to zone 13, burrow
7
Normal, prev zone 8
  • 100% to zone 3
Normal, prev zone 3
  • 100% to zone 8
Normal
  • 70% to zone 8
  • 30% to zone 3
8
Normal, prev zone 6
  • 100% to zone 7
Normal
  • 100% to zone 6
9
Normal
  • 100% to zone 7
10
Normal
  • 100% to zone 8
11
Normal, prev zone 9
  • 100% to zone 12
Normal
  • 100% to zone 9, jump
12
Normal, prev zone 11
  • 100% to zone 13
Normal
  • 100% to zone 11
13
Normal, prev zone 12
  • 100% to zone 10
Normal
  • 100% to zone 12
Route number: 10
Current zoneNext zone
1
Normal, prev zone 4
  • 100% to zone 2
Normal
  • 100% to zone 4
2
Normal, prev zone 1
  • 100% to zone 6, burrow
Normal
  • 100% to zone 1
3
Normal
  • 100% to zone 4
4
Normal, prev zone 6
  • 100% to zone 1, jump
Normal
  • 100% to zone 6
5
6
Normal, prev zone 4
  • 100% to zone 8
Normal, prev zone 13
  • 70% to zone 2, burrow
  • 30% to zone 8
Normal, prev zone 2
  • 100% to zone 8
Normal
  • 70% to zone 8
  • 30% to zone 2, burrow
7
Normal
  • 100% to zone 8
8
Normal
  • 100% to zone 10
9
Normal, prev zone 10
  • 100% to zone 13
Normal
  • 100% to zone 10
10
Normal, prev zone 9
  • 100% to zone 13
Normal, prev zone 13
  • 100% to zone 9
Normal
  • 70% to zone 13
  • 30% to zone 9
11
Normal
  • 100% to zone 9, jump
12
Normal
  • 100% to zone 13
13
Normal
  • 100% to zone 6, burrow