Quest icon

HR5一柿入魂Rotten FruitFruit putrideFrutto marcioVerdorbene FrüchteFruta podridaНесвежий плодZgniły owocFruta podre혼이 실린 감一柿入魂一柿入魂فاكهة متعفنة‎[Unsupported language]

Description

Objective: ビシュテンゴ1頭の狩猟Hunt a BishatenChasser un BishatenCaccia un BishatenErjage einen Bishaten.Caza un BishatenВыследить БисятэнаUpoluj BishatenaCace um Bishaten비슈텐고 1마리 사냥狩獵1頭天狗獸狩猎1头天狗兽صيد بيشاتن‎[Unsupported language]

From: 無邪気なアイルーInnocent FelyneFelyne innocentFelyne innocenteUnschuldiger FelyneFelyne inocenteНевинный КоттNaiwny felinFelyno inocente천진난만한 아이루天真的艾路天真无邪的艾露猫فيلاين بريء‎[Unsupported language]

Detail:

ビシュテンゴが柿を投げて来た
からプレゼントかと思ったニャ。
なのにピカッと光ったりビリビリ
痺れたりするなんだか変な柿で、
もう散々な思いをしたのニャ。
あいつ悪いやつだニャ…。
ハンターさん退治をお願いニャ。It was my fur-st time seeing a Bishaten
up close. It looked so playful and fur-
iendly! It even started throwing fruit to
me. I thought they were purr-esents
but one of them blinded me with a flash
and the other zapped my tail! What
a meanie! Go teach it a lesson fur me!C'était la première fois que je
voyais un Bishaten de si près. Il
s'est mis à me jeter des fruits,
et j'ai cru qu'il m'offrait des
cadeaux, mais c'étaient des bombes !
Va lui donner une leçon, chat lui
apprendra les bonnes manières !Non avevo mai visto un
Bishaten così da vicino. Ha
iniziato a lanciarmi dei frutti
addosso. Pensavo fossero
regali, miao uno mi ha accecato
e l'altro mi ha colpito la coda.
Cattivone! Dagli una lezione!Ich war zum ersten Mal einem Bishaten
ganz nah. Er sah so verspielt und lieb
aus! Er hat mir sogar Früchte zugeworfen.
Geschenke, dachte ich, aber eine hat
mich mit einem Blitz geblendet, eine
andere meinen Schwanz geschockt! So
ein Fiesling! Bring ihm Manieren bei!Pensé que, cuando un Bishaten
me empezó a tirar fruta, se
trataba de un regalo, ¡pero
daban calambre! Fue terrible,
y estoy seguro de que lo hizo
adrede. ¿Podrías darle una
lección, por favor?Впервые я так близко увидел
Бисятэна. Он казался таким
милым! Даже начал кидать мне
фрукты. Я думал, это
в подарок, но один из фруктов
ослепил меня вспышкой, а
другой током ударил! Подло!Pierwszy raz zobaczyłem Bishatena z
bliska. Wyglądał przyjaźnie, jakby
chciał się bawić! Nawet zaczął mi
rzucać owoce. Myślałem, że to
prezenty, ale jeden z nich oślepił
mnie błyskiem, a inny poraził prądem
ogon! Co za łobuz! Daj mu nauczkę!Foi a primeira vez que vi um Bishaten de
perto. Tava tudo muito divertido até que
ele começou a atirar frutas em mim. Eu
pensei que elas fossem um presente, mas
uma delas me cegou com um clarão e a
outra zapeou meu rabo! Que miauvado!
Vá dar uma lição a eles por mim!비슈텐고가 감을 던지길래
선물인 줄 알았다냥.
그런데 갑자기 빛나기도 하고
찌릿찌릿 저리기도하는 이상한
감이라 험한 꼴을 당했다냥.
그 녀석은 나쁜 녀석이다냥…
헌터 씨, 퇴치를 부탁한다냥.天狗獸朝我投了一顆柿子,
我還以為是牠要送我禮物喵。
但那顆柿子很古怪,不但會發光,
還讓我酥酥麻麻動彈不得,
真是被整慘了喵。
那傢伙是個壞蛋喵……
拜託獵人去驅逐牠喵。天狗兽扔柿子过来了,
我还以为是它给我的礼物喵。
但那柿子又发光又让我麻痹,
尽是些怪柿子。
我已经受够了喵。
它可真是个坏东西喵……
猎人,麻烦你去击退它喵。كانت هذه أول مرة أرى بيشاتن عن
قرب. بدا مرحًا
وودودًا! حتى أنه بدأ في إلقاء
الفاكهة إليّ. ظننت أنها كانت
هدايا لكن واحدة أعمت بصري
بوميض وأخرى صعقت ذيلي! يا له
من لئيم! {لقنه} {لقنيه} درسًا من أجلي!‎[Unsupported language]

Basic data

Map水没林Flooded ForestForêt inondéeForesta inondataFlutwaldBosque inundadoЗатопленный лесZatopiony LasSelva Inundada수몰된 숲水沒林水没林الغابة الغارقة‎[Unsupported language]

Base time21

Time variation3

Time limit50

Carts3

RequirementHR 4

TargetHunt 1x ビシュテンゴBishatenBishatenBishatenBishatenBishatenБисятэнBishatenBishaten비슈텐고天狗獸天狗兽بيشاتن‎[Unsupported language]

Reward money7200z

Reward village point150

Reward rank point430

Is tutorialfalse

Auto match HR5

Monster swapNone 70% 20min, 30% 22min

Monster swap preventionLowerHp 30

Monster stats

MonsterSizeHPAttackPartsDefenseElementStunExhaustRideParalyzeSleepStamina
Small crown3%Large crown5%x3(±±)x3.5x2.75x1Ax1.2, Bx1.2
①Ax1, Bx1
x1.3
①x1
x1.5
①x1
x1.2
①x1
x1.2
①x1
x11
Small crown1%x2.7x3.5x2.75x1Ax1.2, Bx1.2
①Ax1, Bx1
x1.3
①x1
x1.5
①x1
x1.2
①x1
x1.2
①x1
x11
Small crown1%x2.7x3.5x2.75x1Ax1.2, Bx1.2
①Ax1, Bx1
x1.3
①x1
x1.5
①x1
x1.2
①x1
x1.2
①x1
x11
Small crown1%x2.7x3.5x2.75x1Ax1.2, Bx1.2
①Ax1, Bx1
x1.3
①x1
x1.5
①x1
x1.2
①x1
x1.2
①x1
x11
Small crown1%x3.1x4.6x2.95x1Ax1.3, Bx1.3
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.3
①x1
x1.3
①x1
x11
Small crown1%x2.7x3.5x2.95x1Ax1.2, Bx1.2
①Ax1, Bx1
x1.3
①x1
x1.5
①x1
x1.2
①x1
x1.2
①x1
x11
Small crown1%x2.7x3.5x2.95x1Ax1.2, Bx1.2
①Ax1, Bx1
x1.3
①x1
x1.5
①x1
x1.2
①x1
x1.2
①x1
x11

Multiplayer factor

MonsterHPAttackPartsOther partsMulti partsDefenseElement AElement BStunExhaustRideMonster to monsterQurio
  • 2: x1.45
  • 3: x1.93
  • 4: x2.3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.55
  • 3: x2.05
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1.45
  • 3: x1.93
  • 4: x2.3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.55
  • 3: x2.05
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1.45
  • 3: x1.93
  • 4: x2.3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.55
  • 3: x2.05
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1.45
  • 3: x1.93
  • 4: x2.3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.55
  • 3: x2.05
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1.45
  • 3: x1.93
  • 4: x2.3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.55
  • 3: x2.05
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1.45
  • 3: x1.93
  • 4: x2.3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.55
  • 3: x2.05
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1.45
  • 3: x1.93
  • 4: x2.3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.55
  • 3: x2.05
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1

Spawning

MonsterSpawning conditionInitial area
InitialZone 11, ID @0, 60%Zone 2, ID @0, 30%Zone 10, ID @0, 10%
100% chance initialZone 13, ID @0, 100%
35% chance initialZone 9, ID @0, 100%
35% chance initialZone 4, ID @0, 100%
30% chance initialZone 3, ID @3, 100%
Random swapZone 6, ID @0, 60%Zone 7, ID @0, 30%Zone 2, ID @0, 10%
Random swapZone 13, ID @0, 70%Zone 10, ID @0, 30%

Supply items

Rewards

Addtional target rewards: 0

Addtional quest rewards: 0

See monster's page for target rewards.

Quest rewards
First one fixed
Probability
1x 15%
1x 10%
1x 10%
1x 10%
1x 12%
1x 18%
1x 25%

Monster route

Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 10
2
Normal
  • 100% to zone 1
3
Normal
  • 100% to zone 5
4
Normal, prev zone 1
  • 100% to zone 6
Normal
  • 100% to zone 1
5
Normal, prev zone 2
  • 100% to zone 6
Normal
  • 100% to zone 2
6
Normal, prev zone 6
  • 100% to zone 10
Normal, prev zone 10
  • 100% to zone 5
Normal
  • 70% to zone 10
  • 30% to zone 5
7
Normal
  • 100% to zone 6
8
Normal, prev zone 10
  • 100% to zone 11
Normal
  • 100% to zone 10
9
Normal, prev zone 10
  • 100% to zone 11
Normal
  • 100% to zone 10
10
Normal, prev zone 13
  • 100% to zone 11, jump
Normal
  • 100% to zone 13
11
Normal, prev zone 7
  • 100% to zone 10, jump
Normal, prev zone 6
  • 100% to zone 10, jump
Normal
  • 100% to zone 7, momonga
12
Normal
  • 100% to zone 11
13
Normal, prev zone 12
  • 100% to zone 10, jump
Normal
  • 100% to zone 12
14
Normal, prev zone 12
  • 100% to zone 1
Normal
  • 100% to zone 12
Route number: 10
Current zoneNext zone
1
Normal, prev zone 8
  • 100% to zone 10
Normal
  • 100% to zone 8
2
Normal, prev zone 8
  • 100% to zone 9
Normal
  • 100% to zone 8
3
Normal, prev zone 5
  • 100% to zone 9
Normal
  • 100% to zone 5
4
Normal, prev zone 8
  • 100% to zone 6
Normal
  • 100% to zone 8
5
Normal, prev zone 6
  • 100% to zone 8
Normal
  • 100% to zone 6
6
Normal, prev zone 7
  • 100% to zone 11
Normal
  • 100% to zone 7
7
Normal, prev zone 14
  • 100% to zone 11
Normal
  • 100% to zone 14
8
Normal, prev zone 10
  • 100% to zone 14
Normal
  • 100% to zone 10
9
Normal, prev zone 6
  • 100% to zone 8
Normal
  • 100% to zone 6
10
Normal, prev zone 13
  • 100% to zone 1
Normal, prev zone 9
  • 100% to zone 14
Normal, prev zone 14
  • 100% to zone 9
Normal
  • 70% to zone 14
  • 30% to zone 9
11
Normal, prev zone 12
  • 100% to zone 6
Normal
  • 100% to zone 12
12
Normal, prev zone 13
  • 100% to zone 11
Normal
  • 100% to zone 13
13
Normal, prev zone 10
  • 100% to zone 12
Normal
  • 100% to zone 10
14
Normal, prev zone 12
  • 100% to zone 11
Normal
  • 100% to zone 12
Route number: 10
Current zoneNext zone
1
Normal, prev zone 10
  • 100% to zone 8
Normal
  • 100% to zone 10
2
Normal
  • 100% to zone 8
3
Normal, prev zone 9
  • 100% to zone 5
Normal
  • 100% to zone 9
4
Normal, prev zone 8
  • 100% to zone 9
Normal
  • 100% to zone 8
5
Normal, prev zone 9
  • 100% to zone 8
Normal
  • 100% to zone 9
6
Normal, prev zone 9
  • 100% to zone 10
Normal
  • 100% to zone 9
7
Normal
  • 100% to zone 11
8
Normal, prev zone 10
  • 100% to zone 11
Normal
  • 100% to zone 10
9
Normal, prev zone 8
  • 100% to zone 10
Normal
  • 100% to zone 8
10
Normal, prev zone 12
  • 100% to zone 11
Normal
  • 100% to zone 12
11
Normal, prev zone 9
  • 100% to zone 12
Normal
  • 100% to zone 9
12
Normal, prev zone 11
  • 100% to zone 13
Normal, prev zone 13
  • 100% to zone 11
Normal
  • 70% to zone 11
  • 30% to zone 13
13
Normal, prev zone 10
  • 100% to zone 12
Normal
  • 100% to zone 10
14
Normal, prev zone 12
  • 100% to zone 11
Normal
  • 100% to zone 12
Route number: 10
Current zoneNext zone
1
Normal, prev zone 2
  • 100% to zone 4
Normal
  • 100% to zone 2
2
Normal, prev zone 3
  • 100% to zone 5
Normal
  • 100% to zone 3, burrow
3
Normal, prev zone 6
  • 100% to zone 5
Normal
  • 100% to zone 6, swim
4
Normal, prev zone 1
  • 100% to zone 5
Normal, prev zone 5
  • 100% to zone 1
Normal
  • 70% to zone 5
  • 30% to zone 1
5
Normal, prev zone 6
  • 100% to zone 3
Normal
  • 100% to zone 6
6
Normal, prev zone 7
  • 100% to zone 4
Normal
  • 100% to zone 7
7
Normal, prev zone 14
  • 100% to zone 6
Normal
  • 100% to zone 14
8
Normal, prev zone 2
  • 100% to zone 4
Normal
  • 100% to zone 2
9
Normal, prev zone 6
  • 100% to zone 5
Normal
  • 100% to zone 6
10
Normal, prev zone 1
  • 100% to zone 6
Normal
  • 100% to zone 1
11
Normal, prev zone 6
  • 100% to zone 1
Normal
  • 100% to zone 6
12
Normal
  • 100% to zone 14
13
Normal
  • 100% to zone 14
14
Normal, prev zone 4
  • 100% to zone 1
Normal
  • 100% to zone 4
Route number: 10
Current zoneNext zone
1
Normal, prev zone 10
  • 100% to zone 2
Normal
  • 100% to zone 10
2
Normal
  • 100% to zone 8
3
Normal
  • 100% to zone 5
4
Normal, prev zone 8
  • 100% to zone 6
Normal
  • 100% to zone 8
5
Normal, prev zone 2
  • 100% to zone 9
Normal
  • 100% to zone 2
6
Normal, prev zone 5
  • 100% to zone 9
Normal
  • 100% to zone 5
7
Normal
  • 100% to zone 6
8
Normal, prev zone 10
  • 100% to zone 11
Normal
  • 100% to zone 10
9
Normal, prev zone 8
  • 100% to zone 10
Normal
  • 100% to zone 8, super jump
10
Normal
  • 100% to zone 13, super jump
11
Normal, prev zone 9
  • 100% to zone 12
Normal
  • 100% to zone 9
12
Normal, prev zone 11
  • 100% to zone 14
Normal, prev zone 14
  • 100% to zone 11
Normal
  • 70% to zone 11
  • 30% to zone 14
13
Normal
  • 100% to zone 12
14
Normal, prev zone 7
  • 100% to zone 12
Normal
  • 100% to zone 7
Route number: 10
Current zoneNext zone
1
Normal, prev zone 4
  • 100% to zone 2
Normal
  • 100% to zone 4
2
Normal, prev zone 1
  • 100% to zone 4
Normal
  • 100% to zone 1
3
Normal
  • 100% to zone 5
4
Normal, prev zone 14
  • 100% to zone 5
Normal, prev zone 6
  • 100% to zone 5
Normal
  • 100% to zone 6
5
Normal, prev zone 2
  • 100% to zone 4
Normal
  • 100% to zone 2
6
Normal, prev zone 7
  • 100% to zone 5
Normal, prev zone 5
  • 100% to zone 7
Normal
  • 70% to zone 5
  • 30% to zone 7
7
Normal, prev zone 14
  • 100% to zone 6
Normal
  • 100% to zone 14
8
Normal, prev zone 4
  • 100% to zone 1
Normal
  • 100% to zone 4
9
Normal, prev zone 6
  • 100% to zone 5
Normal
  • 100% to zone 6
10
Normal, prev zone 1
  • 100% to zone 6
Normal
  • 100% to zone 1
11
Normal, prev zone 6
  • 100% to zone 1
Normal
  • 100% to zone 6
12
Normal
  • 100% to zone 14
13
Normal
  • 100% to zone 14
14
Normal, prev zone 4
  • 100% to zone 1
Normal
  • 100% to zone 4
Route number: 10
Current zoneNext zone
1
Normal, prev zone 10
  • 100% to zone 8
Normal
  • 100% to zone 10
2
Normal
  • 100% to zone 8
3
Normal
  • 100% to zone 5
4
Normal
  • 100% to zone 8
5
Normal
  • 100% to zone 9
6
Normal, prev zone 4
  • 100% to zone 9
Normal
  • 100% to zone 4
7
Normal
  • 100% to zone 14
8
Normal, prev zone 10
  • 100% to zone 9
Normal
  • 100% to zone 10
9
Normal, prev zone 10
  • 100% to zone 8
Normal
  • 100% to zone 10
10
Normal, prev zone 13
  • 100% to zone 11, jump
Normal
  • 100% to zone 13, burrow
11
Normal, prev zone 9
  • 100% to zone 12
Normal
  • 100% to zone 9
12
Normal, prev zone 11
  • 100% to zone 14
Normal, prev zone 14
  • 100% to zone 11
Normal
  • 70% to zone 14
  • 30% to zone 11
13
Normal
  • 100% to zone 12
14
Normal, prev zone 4
  • 100% to zone 12
Normal
  • 100% to zone 4