Quest icon

HR4毒の錦を纏うDonning ToxicityTenue toxiqueVelenosità creativaGiftige GewänderVestir venenoТоксичная шкураModa na toksynyVestindo Veneno독 비단을 두르고身披毒錦身披剧毒锦缎ارتداء السميّة‎[Unsupported language]

Description

Objective: ドスフロギィ1頭の狩猟Hunt a Great WroggiChasser un Grand WroggiCaccia un Gran WroggiErjage einen Groß-Wroggi.Caza un Gran WroggiВыследить Большого ВроггиUpoluj Wielkiego WroggiegoCace um Grande Wroggi도스프로기 1마리 사냥狩獵1頭毒狗龍王狩猎1头毒狗龙王صيد روجي العظيم‎[Unsupported language]

From: 里の染め物職人Village DyerTeinturier du villageTintore del villaggioDorffärberTintorero de la aldeaДеревенский красильщикWioskowy farbiarzTintureiro da aldeia마을 염색 장인村裡的染布工匠村里的染布匠人صبّاغ القرية‎[Unsupported language]

Detail:

実は、スランプってやつでな…。
何か刺激になるものがあれば…
そうだ、毒狗竜の皮だ! あの
鮮やかな色彩は染め物の参考に
なると思うんだよな。ちょうど
暴れてるやつが居るらしいんで、
そいつ狩ってきてくれねぇかい。I've hit a bit of a slump, and
I'm looking for something to
rekindle my creativity. Hmm...
Aha! Yes, a Great Wroggi hide!
Its vivid hues make for great
inspiration, and there just so
happens to be one in the area!Je n'ai plus d'inspiration
depuis quelque temps, il faut
que je retrouve ma créativité.
Tu sais ce qui m'aiderait ?
Une peau de Grand Wroggi !
Et ça tombe bien, il y en
a un dans le coin, il paraît.Cerco qualcosa che stimoli di
nuovo la mia creatività!
Mmmh... Ah! Sì, la pelle di
Gran Wroggi, con i suoi colori
vivaci, mi farà tornare
l'ispirazione. Che fortuna che
ce ne sia uno nei paraggi!Bei mir herrscht gerade Ideen-
flaute. Ich brauche dringend
neue Inspiration. Hmm... Ah,
ich weiß! Die bunte Lederhaut
eines Groß-Wroggi! So tolle
Farben! Und zufällig ist auch
gerade einer in der Nähe!Tengo una mala racha y busco
el modo de reavivar mi
creatividad. Mmm... ¡Ajá! Sí,
¡la piel de un Gran Wroggi!
Sus tonos vibrantes serían muy
inspiradores, ¡y resulta que
hay uno cerca!У меня сейчас своего рода
кризис, я хочу как-то вернуть
себе вдохновение. Хм...
Ага! Да, шкура Большого
Врогги! Ее яркие цвета
помогут разжечь искру
творчества.Jakoś brak mi weny i
szukam czegoś pobudzającego
wyobraźnię. Hmm... Aha! Tak,
skóra Wielkiego Wroggiego!
Jej żywe odcienie są bardzo
inspirujące, a jeden akurat
jest w okolicy!Eu ando sem inspiração, e
estou procurando algo pra
reavivar minha criatividade.
Hmm... Ah-rá! Sim, couro de
Grande Wroggi! Suas cores
vivas são uma ótima inspiração
e, por sorte, tem um na área!실은 슬럼프에 빠져서 말이야…
자극이 될 만한 게 필요해…
그래, 독구룡의 가죽이야!
그 선명한 색채라면 염색에
참고해도 되겠어. 마침 날뛰고
있는 녀석도 있다고 하니까
그 녀석을 사냥해 줄 수 없을까?其實我最近陷入了低潮……
如果有什麼能帶來刺激的事物……
對了,就是毒狗龍的皮!
我認為它那鮮豔的色彩,
可以當作我染布時的參考。
聽說現在正好有毒狗龍在作亂,
你能不能替我去狩獵牠?其实,我遇到瓶颈了……
要是能有什么刺激……
对了,毒狗龙王的皮!
我觉得它那鲜艳的颜色
一定能用来作为染布的参考。
好像正好有毒狗龙王在作乱,
能麻烦你去狩猎那家伙吗?لقد مررت بحالة من الركود،
وأنا أبحث عن شيء لإنعاش
إبداعي. أممم...
أها! أجل، جلد روجي العظيم!
تشكل تدرجات ألوانه
الزاهية مصدر إلهام رائعًا،
ويصادف وجود واحد في المنطقة!‎[Unsupported language]

Basic data

Map大社跡Shrine RuinsTemple oubliéRovine sacreHeilige RuinenTemplo olvidadoРуины святилищаRuiny ŚwiątynneRuínas do Templo사원 폐허大社遺跡废神社أطلال الضريح‎[Unsupported language]

Base time21

Time variation3

Time limit50

Carts3

RequirementHR 4

TargetHunt 1x ドスフロギィGreat WroggiGrand WroggiGran WroggiGroß-WroggiGran WroggiБольшой ВроггиWielki WroggiGrande Wroggi도스프로기毒狗龍王毒狗龙王روجي العظيم‎[Unsupported language]

Reward money3600z

Reward village point80

Reward rank point240

Is tutorialfalse

Auto match HR4

Monster swapFreeExtra 70% 20min, 30% 22min

Monster swap preventionLowerHp 20

Monster stats

MonsterSizeHPAttackPartsDefenseElementStunExhaustRideParalyzeSleepStamina
Small crown3%Large crown3%x2.9(±±)x2.9x2.7x1Ax1.1, Bx1.1
①Ax1, Bx1
x1.25
①x1
x1.5
①x1
x1.1
①x1
x1.1
①x1
x11
Small crown1%x2.6x2.9x2.7x1Ax1.1, Bx1.1
①Ax1, Bx1
x1.25
①x1
x1.5
①x1
x1.1
①x1
x1.1
①x1
x11
Small crown1%x2.6x2.9x2.7x1Ax1.1, Bx1.1
①Ax1, Bx1
x1.25
①x1
x1.5
①x1
x1.1
①x1
x1.1
①x1
x11
Small crown1%x2.6x2.9x2.7x1Ax1.1, Bx1.1
①Ax1, Bx1
x1.25
①x1
x1.5
①x1
x1.1
①x1
x1.1
①x1
x11
Small crown1%x2.6x2.9x2.7x1Ax1.1, Bx1.1
①Ax1, Bx1
x1.25
①x1
x1.5
①x1
x1.1
①x1
x1.1
①x1
x11
Large crown33%x2.6x2.9x2.7x1Ax1.1, Bx1.1
①Ax1, Bx1
x1.25
①x1
x1.5
①x1
x1.1
①x1
x1.1
①x1
x11
Small crown1%x2.6x2.9x2.7x1Ax1.1, Bx1.1
①Ax1, Bx1
x1.25
①x1
x1.5
①x1
x1.1
①x1
x1.1
①x1
x11

Multiplayer factor

MonsterHPAttackPartsOther partsMulti partsDefenseElement AElement BStunExhaustRideMonster to monsterQurio
  • 2: x1.45
  • 3: x1.93
  • 4: x2.3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.55
  • 3: x2.05
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1.45
  • 3: x1.93
  • 4: x2.3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.55
  • 3: x2.05
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1.45
  • 3: x1.93
  • 4: x2.3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.55
  • 3: x2.05
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1.45
  • 3: x1.93
  • 4: x2.3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.55
  • 3: x2.05
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1.45
  • 3: x1.93
  • 4: x2.3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.55
  • 3: x2.05
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1.45
  • 3: x1.93
  • 4: x2.3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.55
  • 3: x2.05
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1.45
  • 3: x1.93
  • 4: x2.3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.55
  • 3: x2.05
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1

Spawning

MonsterSpawning conditionInitial area
InitialZone 6, ID @0, 60%Zone 13, ID @0, 30%Zone 9, ID @0, 10%
100% chance initialZone 9, ID @0, 100%
35% chance initialZone 7, ID @0, 100%
35% chance initialZone 4, ID @0, 100%
30% chance initialZone 2, ID @0, 100%
Random swapZone 7, ID @0, 50%Zone 8, ID @0, 50%
Random swapZone 13, ID @0, 50%Zone 11, ID @0, 50%

Supply items

Rewards

Addtional target rewards: 0

Addtional quest rewards: 0

See monster's page for target rewards.

Quest rewards
Get random amount
Probability
2x 13%
2x 19%
2x 12%
3x 9%
1x 13%
2x 8%
1x 12%
1x 6%
1x 8%

Monster route

Route number: 10
Current zoneNext zone
1
Normal, prev zone 4
  • 100% to zone 2
Normal
  • 100% to zone 4
2
Normal, prev zone 1
  • 100% to zone 6, burrow
Normal
  • 100% to zone 1
3
Normal
  • 100% to zone 4
4
Normal, prev zone 6
  • 100% to zone 1, jump
Normal
  • 100% to zone 6
5
6
Normal, prev zone 4
  • 100% to zone 8
Normal, prev zone 13
  • 70% to zone 2, burrow
  • 30% to zone 8
Normal, prev zone 2
  • 100% to zone 8
Normal
  • 70% to zone 8
  • 30% to zone 2, burrow
7
Normal
  • 100% to zone 8
8
Normal
  • 100% to zone 10
9
Normal, prev zone 10
  • 100% to zone 13
Normal
  • 100% to zone 10
10
Normal, prev zone 9
  • 100% to zone 13
Normal, prev zone 13
  • 100% to zone 9
Normal
  • 70% to zone 13
  • 30% to zone 9
11
Normal
  • 100% to zone 9, jump
12
Normal
  • 100% to zone 13
13
Normal
  • 100% to zone 6, burrow
Route number: 10
Current zoneNext zone
1
Normal, prev zone 4
  • 100% to zone 2
Normal
  • 70% to zone 2
  • 30% to zone 4
2
Normal, prev zone 1
  • 100% to zone 6, burrow
Normal, prev zone 6
  • 100% to zone 1
Normal
  • 70% to zone 6, burrow
  • 30% to zone 1
3
Normal, prev zone 1
  • 100% to zone 4
Normal
  • 100% to zone 1
4
Normal, prev zone 1
  • 100% to zone 6
Normal, prev zone 6
  • 100% to zone 1
Normal
  • 70% to zone 6
  • 30% to zone 1
5
6
Normal, prev zone 8
  • 70% to zone 2, burrow
  • 30% to zone 4
Normal, prev zone 2
  • 70% to zone 13, burrow
  • 30% to zone 8
Normal, prev zone 13
  • 70% to zone 2, burrow
  • 30% to zone 4
Normal
  • 70% to zone 2, burrow
  • 30% to zone 13, burrow
7
Normal
  • 100% to zone 9
8
Normal, prev zone 6
  • 100% to zone 10
Normal, prev zone 6
  • 100% to zone 10
Normal
  • 70% to zone 6
  • 30% to zone 10
9
Normal
  • 100% to zone 10
10
Normal, prev zone 13
  • 70% to zone 9
  • 30% to zone 8
Normal, prev zone 9
  • 70% to zone 8
  • 30% to zone 13
Normal
  • 70% to zone 13
  • 30% to zone 9
11
Normal
  • 100% to zone 9, burrow
12
Normal
  • 100% to zone 13
13
Normal, prev zone 10
  • 100% to zone 6, burrow
Normal, prev zone 6
  • 100% to zone 10
Normal
  • 70% to zone 6, burrow
  • 30% to zone 10
Route number: 10
Current zoneNext zone
1
Normal, prev zone 3
  • 100% to zone 4
Normal, prev zone 4
  • 100% to zone 3
Normal
  • 100% to zone 4
2
Normal
  • 100% to zone 6, burrow
3
Normal, prev zone 7
  • 100% to zone 4
Normal
  • 100% to zone 7
4
Normal, prev zone 3
  • 100% to zone 6
Normal
  • 100% to zone 3
5
6
Normal, prev zone 8
  • 70% to zone 4
  • 30% to zone 13, burrow
Normal, prev zone 13
  • 70% to zone 4
  • 30% to zone 8
Normal
  • 70% to zone 8
  • 30% to zone 13, burrow
7
Normal, prev zone 8
  • 100% to zone 3
Normal, prev zone 3
  • 100% to zone 8
Normal
  • 70% to zone 8
  • 30% to zone 3
8
Normal, prev zone 6
  • 100% to zone 7
Normal
  • 100% to zone 6
9
Normal
  • 100% to zone 7
10
Normal
  • 100% to zone 8
11
Normal, prev zone 9
  • 100% to zone 12
Normal
  • 100% to zone 9, jump
12
Normal, prev zone 11
  • 100% to zone 13
Normal
  • 100% to zone 11
13
Normal, prev zone 12
  • 100% to zone 10
Normal
  • 100% to zone 12
Route number: 10
Current zoneNext zone
1
Normal, prev zone 4
  • 100% to zone 3
Normal
  • 100% to zone 4
2
Normal
  • 100% to zone 1
3
Normal, prev zone 4
  • 100% to zone 1
Normal
  • 100% to zone 4
4
Normal, prev zone 6
  • 100% to zone 1, jump
Normal
  • 100% to zone 6
5
6
Normal
  • 100% to zone 8
7
Normal
  • 100% to zone 3
8
Normal, prev zone 9
  • 100% to zone 7
Normal, prev zone 7
  • 100% to zone 9, jump
Normal
  • 70% to zone 7
  • 30% to zone 9, jump
9
Normal
  • 100% to zone 7
10
Normal
  • 100% to zone 9
11
Normal
  • 100% to zone 9, jump
12
Normal
  • 100% to zone 11
13
Normal, prev zone 10
  • 100% to zone 12
Normal, prev zone 12
  • 100% to zone 10
Normal
  • 70% to zone 10
  • 30% to zone 12
Route number: 10
Current zoneNext zone
1
Normal, prev zone 3
  • 100% to zone 4
Normal, prev zone 4
  • 100% to zone 3
Normal
  • 70% to zone 4
  • 30% to zone 3
2
Normal, prev zone 1
  • 100% to zone 6, burrow
Normal
  • 100% to zone 1
3
Normal, prev zone 7
  • 100% to zone 1
Normal
  • 100% to zone 7
4
Normal, prev zone 1
  • 100% to zone 6
Normal, prev zone 3
  • 100% to zone 1
Normal
  • 100% to zone 3
5
6
Normal, prev zone 8
  • 70% to zone 4
  • 30% to zone 2, burrow
Normal, prev zone 4
  • 100% to zone 2, burrow
Normal
  • 100% to zone 4
7
Normal
  • 100% to zone 8
8
Normal
  • 100% to zone 6
9
Normal, prev zone 7
  • 100% to zone 10
Normal
  • 100% to zone 7
10
Normal
  • 100% to zone 8
11
Normal
  • 100% to zone 9, burrow
12
Normal, prev zone 13
  • 100% to zone 11
Normal, prev zone 11
  • 100% to zone 13
Normal
  • 70% to zone 13
  • 30% to zone 11
13
Normal, prev zone 10
  • 100% to zone 6, burrow
Normal, prev zone 12
  • 100% to zone 10
Normal, prev zone 6
  • 100% to zone 10
Normal
  • 70% to zone 6, burrow
  • 30% to zone 10
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 3
2
Normal
  • 100% to zone 1
3
Normal, prev zone 7
  • 100% to zone 4
Normal
  • 100% to zone 7
4
Normal, prev zone 1
  • 100% to zone 3
Normal
  • 100% to zone 1
5
Normal
  • 70% to zone 4
  • 30% to zone 8
6
Normal, prev zone 8
  • 100% to zone 4
Normal, prev zone 4
  • 100% to zone 8
Normal
  • 70% to zone 4
  • 30% to zone 8
7
Normal, prev zone 9
  • 100% to zone 4
Normal, prev zone 4
  • 100% to zone 8
Normal, prev zone 8
  • 100% to zone 4
Normal
  • 70% to zone 4
  • 30% to zone 8
8
Normal, prev zone 9
  • 100% to zone 7
Normal
  • 100% to zone 9
9
Normal, prev zone 8
  • 100% to zone 12
Normal, prev zone 11
  • 100% to zone 7
Normal, prev zone 7
  • 100% to zone 12
Normal, prev zone 12
  • 100% to zone 7
Normal
  • 70% to zone 12
  • 30% to zone 7
10
Normal, prev zone 9
  • 100% to zone 8
Normal, prev zone 8
  • 100% to zone 9
Normal
  • 70% to zone 8
  • 30% to zone 9
11
Normal, prev zone 9
  • 100% to zone 12
Normal
  • 100% to zone 9
12
Normal, prev zone 11
  • 100% to zone 9
Normal
  • 100% to zone 11
13
Normal, prev zone 12
  • 100% to zone 9
Normal
  • 100% to zone 12
Route number: 10
Current zoneNext zone
1
Normal, prev zone 3
  • 100% to zone 4
Normal, prev zone 4
  • 100% to zone 3
Normal
  • 100% to zone 4
2
Normal
  • 100% to zone 6, burrow
3
Normal, prev zone 7
  • 100% to zone 4
Normal
  • 100% to zone 7
4
Normal, prev zone 3
  • 100% to zone 6
Normal
  • 100% to zone 3
5
6
Normal, prev zone 8
  • 70% to zone 4
  • 30% to zone 13, burrow
Normal, prev zone 13
  • 70% to zone 4
  • 30% to zone 8
Normal
  • 70% to zone 8
  • 30% to zone 13, burrow
7
Normal, prev zone 8
  • 100% to zone 3
Normal, prev zone 3
  • 100% to zone 8
Normal
  • 70% to zone 8
  • 30% to zone 3
8
Normal, prev zone 6
  • 100% to zone 7
Normal
  • 100% to zone 6
9
Normal
  • 100% to zone 7
10
Normal
  • 100% to zone 8
11
Normal, prev zone 9
  • 100% to zone 12
Normal
  • 100% to zone 9, jump
12
Normal, prev zone 11
  • 100% to zone 13
Normal
  • 100% to zone 11
13
Normal, prev zone 12
  • 100% to zone 10
Normal
  • 100% to zone 12