Quest icon

HR4グルメ・モンスターズDivine ComedyDivine comédieLa Divina commediaGöttliche KomödieDivina comediaБожественная комедияBoska komediaDivina Comédia미식 몬스터즈魔物中的老饕們怪物美食家الكوميديا العظيمة‎[Unsupported language]

Description

Objective: アオアシラ1頭とクルルヤック1頭の狩猟Hunt an Arzuros and a Kulu-Ya-KuChasser un Arzuros et un Kulu-Ya-KuCaccia un Arzuros e un Kulu-Ya-KuErjage einen Arzuros und einen Kulu-Ya-Ku.Caza un Arzuros y un Kulu-Ya-KuВыследить Арзуроса и Кулу-Йа-КуUpoluj Arzurosa i Kulu-Ya-KuCace um Arzuros e um Kulu-Ya-Ku아오아시라 1마리와 쿠루루야크 1마리 사냥狩獵1頭青熊獸與1頭搔鳥狩猎1头青熊兽和1头搔鸟صيد أرزوروس وكولو-يا-كو‎[Unsupported language]

From: 農園からの行商人Agricultural TraderMarchande agricoleMercante agricolaLandwirtinComerciante agrícolaТорговка едойRolniczkaMercadora agrícola농장에서 온 행상인來自農園的旅行商人农场来的游商تاجر زراعي‎[Unsupported language]

Detail:

やだもう! 困っちゃうわ!
何でよりによって、アオアシラと
クルルヤックが一緒に居るの!?
このままじゃ、ハチミツや卵が
運べないじゃない!
この里にはお得意様が居るのに。
お願い、2頭とも倒しちゃって!You're kidding me! Why's there
gotta be an Arzuros AND a
Kulu-Ya-Ku on my route when
I've got honey and eggs to
deliver!? Is this some kind of
punishment from the gods!?Un Arzuros ET un
Kulu-Ya-Ku sur ma route alors
que je dois livrer du miel et
des œufs ? C'est une blague ?
Quelqu'un m'a maudit ou quoi ?!Incredibile! Mi sono ritrovata
un Arzuros e un Kulu-Ya-Ku
sulla mia strada proprio
quando dovevo consegnare miele
e uova! Cos'è, una specie
di punizione divina?!Das darf nicht wahr sein! Ein
Arzuros UND ein Kulu-Ya-Ku
ausgerechnet auf dem Weg, auf
dem ich Honig und Eier liefern
muss?! Ist das eine Strafe der
Götter oder so was?¡Esto tiene que ser una broma!
Tengo que llevar huevos y miel
a un cliente, ¡pero hay un
Arzuros y un Kulu-Ya-Ku en mi
ruta! ¡¿Qué he hecho yo para
merecer un castigo así?!Да вы шутите? Почему у меня
на дороге сразу и Арзурос, и
Кулу-Йа-Ку, мне ведь надо
доставить мед и яйца?! Боги
меня наказывают, что ли?!To jakiś żart! Akurat na mojej
drodze musi być Arzuros
i Kulu-Ya-Ku?! Kiedy mam do
dostarczenia miód i jajka?!
Czy to jakaś kara boska?Só pode ser brincadeira! Por
que surgiram um Arzuros e um
Kulu-Ya-Ku no meu caminho,
bem quando tenho mel e ovos
pra entregar?! Isso é algum
castigo dos deuses?!아, 정말 못 살겠네!
왜 하필 아오아시라와
쿠루루야크가 같이 있는 거야?!
이래서야 벌꿀도 알도 전혀
옮길 수가 없잖아! 이 마을엔
단골 손님이 있는데… 그러니까
부탁이야! 그 둘을 쓰러뜨려 줘!真討厭!這下傷腦筋了!
怎麼好死不死,
青熊獸和搔鳥一起出現了!?
這樣下去,我不就沒辦法
運送蜂蜜和雞蛋了嗎!
但是村裡有我的老客戶在啊……
拜託,請打倒那2頭魔物!真是的!伤脑筋!
为什么偏偏是青熊兽
和搔鸟在一起啊!?
这样下去,不就运不了
蜂蜜和蛋了吗!
这村子里还有老主顾在啊。
拜托了,请去打倒那两头怪物!{أتمزح} {أتمزحين} معي! لماذا يجب أن
يكون هناك أرزوروس وكولو-يا-كو
في طريقي عندما يكون لدي
عسل وبيض
لتوصيله!؟ هل هذا نوع من
العقاب من العظماء!؟‎[Unsupported language]

Basic data

Map大社跡Shrine RuinsTemple oubliéRovine sacreHeilige RuinenTemplo olvidadoРуины святилищаRuiny ŚwiątynneRuínas do Templo사원 폐허大社遺跡废神社أطلال الضريح‎[Unsupported language]

Base time11

Time variation3

Time limit50

Carts3

RequirementHR 4

TargetHunt 1x アオアシラArzurosArzurosArzurosArzurosArzurosАрзуросArzurosArzuros아오아시라青熊獸青熊兽أرزوروس‎[Unsupported language], Hunt 1x クルルヤックKulu-Ya-KuKulu-Ya-KuKulu-Ya-KuKulu-Ya-KuKulu-Ya-KuКулу-Йа-КуKulu-Ya-KuKulu-Ya-Ku쿠루루야크搔鳥搔鸟كولو-يا-كو‎[Unsupported language]

Reward money5760z

Reward village point120

Reward rank point340

Is tutorialfalse

Auto match HR4

Monster swapFreeExtra 70% 20min, 30% 22min

Monster swap preventionLowerHp 20

Monster stats

MonsterSizeHPAttackPartsDefenseElementStunExhaustRideParalyzeSleepStamina
Small crown3%Large crown3%x2.17x2.95x2.7x1Ax1.1, Bx1.1
①Ax1, Bx1
x1.25
①x1
x1.5
①x1
x1.1
①x1
x1.1
①x1
x11
Small crown3%Large crown3%x2.05x2.95x2.7x1Ax1.1, Bx1.1
①Ax1, Bx1
x1.25
①x1
x1.5
①x1
x1.1
①x1
x1.1
①x1
x11
Small crown1%x2.6x2.9x2.7x1Ax1.1, Bx1.1
①Ax1, Bx1
x1.25
①x1
x1.5
①x1
x1.1
①x1
x1.1
①x1
x11
Small crown1%x2.6x2.9x2.7x1Ax1.1, Bx1.1
①Ax1, Bx1
x1.25
①x1
x1.5
①x1
x1.1
①x1
x1.1
①x1
x11
Small crown1%x2.6x2.9x2.7x1Ax1.1, Bx1.1
①Ax1, Bx1
x1.25
①x1
x1.5
①x1
x1.1
①x1
x1.1
①x1
x11
Small crown1%x2.6x2.9x2.7x1Ax1.1, Bx1.1
①Ax1, Bx1
x1.25
①x1
x1.5
①x1
x1.1
①x1
x1.1
①x1
x11
Small crown1%x2.6x2.9x2.7x1Ax1.1, Bx1.1
①Ax1, Bx1
x1.25
①x1
x1.5
①x1
x1.1
①x1
x1.1
①x1
x11

Multiplayer factor

MonsterHPAttackPartsOther partsMulti partsDefenseElement AElement BStunExhaustRideMonster to monsterQurio
  • 2: x1.45
  • 3: x1.93
  • 4: x2.3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.55
  • 3: x2.05
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1.45
  • 3: x1.93
  • 4: x2.3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.55
  • 3: x2.05
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1.45
  • 3: x1.93
  • 4: x2.3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.55
  • 3: x2.05
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1.45
  • 3: x1.93
  • 4: x2.3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.55
  • 3: x2.05
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1.45
  • 3: x1.93
  • 4: x2.3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.55
  • 3: x2.05
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1.45
  • 3: x1.93
  • 4: x2.3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.55
  • 3: x2.05
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1.45
  • 3: x1.93
  • 4: x2.3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.55
  • 3: x2.05
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1

Spawning

MonsterSpawning conditionInitial area
InitialZone 7, ID @0, 60%Zone 6, ID @0, 30%Zone 2, ID @0, 10%
InitialZone 11, ID @0, 60%Zone 8, ID @0, 30%Zone 4, ID @0, 10%
35% chance initialZone 9, ID @0, 100%
35% chance initialZone 3, ID @0, 100%
30% chance initialZone 13, ID @0, 100%
Random swapZone 4, ID @0, 50%Zone 9, ID @0, 50%
Random swapZone 6, ID @0, 50%Zone 13, ID @0, 50%

Supply items

Rewards

Addtional target rewards: 0

Addtional quest rewards: 0

See monster's page for target rewards.

Quest rewards
Get random amount
Probability
2x 13%
2x 19%
2x 12%
3x 9%
1x 13%
2x 8%
1x 12%
1x 6%
1x 8%

Monster route

Route number: 10
Current zoneNext zone
1
Normal, prev zone 3
  • 100% to zone 4
Normal, prev zone 4
  • 100% to zone 3
Normal
  • 70% to zone 4
  • 30% to zone 3
2
Normal, prev zone 1
  • 100% to zone 6, burrow
Normal
  • 100% to zone 1
3
Normal, prev zone 7
  • 100% to zone 1
Normal
  • 100% to zone 7
4
Normal, prev zone 1
  • 100% to zone 6
Normal, prev zone 3
  • 100% to zone 1
Normal
  • 100% to zone 3
5
6
Normal, prev zone 8
  • 70% to zone 4
  • 30% to zone 2, burrow
Normal, prev zone 4
  • 100% to zone 2, burrow
Normal
  • 100% to zone 4
7
Normal
  • 100% to zone 8
8
Normal
  • 100% to zone 6
9
Normal, prev zone 7
  • 100% to zone 10
Normal
  • 100% to zone 7
10
Normal
  • 100% to zone 8
11
Normal
  • 100% to zone 9, burrow
12
Normal, prev zone 13
  • 100% to zone 11
Normal, prev zone 11
  • 100% to zone 13
Normal
  • 70% to zone 13
  • 30% to zone 11
13
Normal, prev zone 10
  • 100% to zone 6, burrow
Normal, prev zone 12
  • 100% to zone 10
Normal, prev zone 6
  • 100% to zone 10
Normal
  • 70% to zone 6, burrow
  • 30% to zone 10
Route number: 10
Current zoneNext zone
1
Normal, prev zone 3
  • 100% to zone 4
Normal, prev zone 4
  • 100% to zone 3
Normal
  • 100% to zone 4
2
Normal
  • 100% to zone 6, burrow
3
Normal, prev zone 7
  • 100% to zone 4
Normal
  • 100% to zone 7
4
Normal, prev zone 3
  • 100% to zone 6
Normal
  • 100% to zone 3
5
6
Normal, prev zone 8
  • 70% to zone 4
  • 30% to zone 13, burrow
Normal, prev zone 13
  • 70% to zone 4
  • 30% to zone 8
Normal
  • 70% to zone 8
  • 30% to zone 13, burrow
7
Normal, prev zone 8
  • 100% to zone 3
Normal, prev zone 3
  • 100% to zone 8
Normal
  • 70% to zone 8
  • 30% to zone 3
8
Normal, prev zone 6
  • 100% to zone 7
Normal
  • 100% to zone 6
9
Normal
  • 100% to zone 7
10
Normal
  • 100% to zone 8
11
Normal, prev zone 9
  • 100% to zone 12
Normal
  • 100% to zone 9, jump
12
Normal, prev zone 11
  • 100% to zone 13
Normal
  • 100% to zone 11
13
Normal, prev zone 12
  • 100% to zone 10
Normal
  • 100% to zone 12
Route number: 10
Current zoneNext zone
1
Normal, prev zone 4
  • 100% to zone 2
Normal
  • 70% to zone 2
  • 30% to zone 4
2
Normal, prev zone 1
  • 100% to zone 6, burrow
Normal, prev zone 6
  • 100% to zone 1
Normal
  • 70% to zone 6, burrow
  • 30% to zone 1
3
Normal, prev zone 1
  • 100% to zone 4
Normal
  • 100% to zone 1
4
Normal, prev zone 1
  • 100% to zone 6
Normal, prev zone 6
  • 100% to zone 1
Normal
  • 70% to zone 6
  • 30% to zone 1
5
6
Normal, prev zone 8
  • 70% to zone 2, burrow
  • 30% to zone 4
Normal, prev zone 2
  • 70% to zone 13, burrow
  • 30% to zone 8
Normal, prev zone 13
  • 70% to zone 2, burrow
  • 30% to zone 4
Normal
  • 70% to zone 2, burrow
  • 30% to zone 13, burrow
7
Normal
  • 100% to zone 9
8
Normal, prev zone 6
  • 100% to zone 10
Normal, prev zone 6
  • 100% to zone 10
Normal
  • 70% to zone 6
  • 30% to zone 10
9
Normal
  • 100% to zone 10
10
Normal, prev zone 13
  • 70% to zone 9
  • 30% to zone 8
Normal, prev zone 9
  • 70% to zone 8
  • 30% to zone 13
Normal
  • 70% to zone 13
  • 30% to zone 9
11
Normal
  • 100% to zone 9, burrow
12
Normal
  • 100% to zone 13
13
Normal, prev zone 10
  • 100% to zone 6, burrow
Normal, prev zone 6
  • 100% to zone 10
Normal
  • 70% to zone 6, burrow
  • 30% to zone 10
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 3
2
Normal
  • 100% to zone 1
3
Normal, prev zone 7
  • 100% to zone 4
Normal
  • 100% to zone 7
4
Normal, prev zone 1
  • 100% to zone 3
Normal
  • 100% to zone 1
5
Normal
  • 70% to zone 4
  • 30% to zone 8
6
Normal, prev zone 8
  • 100% to zone 4
Normal, prev zone 4
  • 100% to zone 8
Normal
  • 70% to zone 4
  • 30% to zone 8
7
Normal, prev zone 9
  • 100% to zone 4
Normal, prev zone 4
  • 100% to zone 8
Normal, prev zone 8
  • 100% to zone 4
Normal
  • 70% to zone 4
  • 30% to zone 8
8
Normal, prev zone 9
  • 100% to zone 7
Normal
  • 100% to zone 9
9
Normal, prev zone 8
  • 100% to zone 12
Normal, prev zone 11
  • 100% to zone 7
Normal, prev zone 7
  • 100% to zone 12
Normal, prev zone 12
  • 100% to zone 7
Normal
  • 70% to zone 12
  • 30% to zone 7
10
Normal, prev zone 9
  • 100% to zone 8
Normal, prev zone 8
  • 100% to zone 9
Normal
  • 70% to zone 8
  • 30% to zone 9
11
Normal, prev zone 9
  • 100% to zone 12
Normal
  • 100% to zone 9
12
Normal, prev zone 11
  • 100% to zone 9
Normal
  • 100% to zone 11
13
Normal, prev zone 12
  • 100% to zone 9
Normal
  • 100% to zone 12
Route number: 10
Current zoneNext zone
1
Normal, prev zone 4
  • 100% to zone 2
Normal
  • 100% to zone 4
2
Normal, prev zone 1
  • 100% to zone 6, burrow
Normal
  • 100% to zone 1
3
Normal
  • 100% to zone 4
4
Normal, prev zone 6
  • 100% to zone 1, jump
Normal
  • 100% to zone 6
5
6
Normal, prev zone 4
  • 100% to zone 8
Normal, prev zone 13
  • 70% to zone 2, burrow
  • 30% to zone 8
Normal, prev zone 2
  • 100% to zone 8
Normal
  • 70% to zone 8
  • 30% to zone 2, burrow
7
Normal
  • 100% to zone 8
8
Normal
  • 100% to zone 10
9
Normal, prev zone 10
  • 100% to zone 13
Normal
  • 100% to zone 10
10
Normal, prev zone 9
  • 100% to zone 13
Normal, prev zone 13
  • 100% to zone 9
Normal
  • 70% to zone 13
  • 30% to zone 9
11
Normal
  • 100% to zone 9, jump
12
Normal
  • 100% to zone 13
13
Normal
  • 100% to zone 6, burrow
Route number: 10
Current zoneNext zone
1
Normal, prev zone 4
  • 100% to zone 3
Normal
  • 100% to zone 4
2
Normal
  • 100% to zone 1
3
Normal, prev zone 4
  • 100% to zone 1
Normal
  • 100% to zone 4
4
Normal, prev zone 6
  • 100% to zone 1, jump
Normal
  • 100% to zone 6
5
6
Normal
  • 100% to zone 8
7
Normal
  • 100% to zone 3
8
Normal, prev zone 9
  • 100% to zone 7
Normal, prev zone 7
  • 100% to zone 9, jump
Normal
  • 70% to zone 7
  • 30% to zone 9, jump
9
Normal
  • 100% to zone 7
10
Normal
  • 100% to zone 9
11
Normal
  • 100% to zone 9, jump
12
Normal
  • 100% to zone 11
13
Normal, prev zone 10
  • 100% to zone 12
Normal, prev zone 12
  • 100% to zone 10
Normal
  • 70% to zone 10
  • 30% to zone 12
Route number: 10
Current zoneNext zone
1
Normal, prev zone 4
  • 100% to zone 2
Normal
  • 100% to zone 4
2
Normal, prev zone 1
  • 100% to zone 6, burrow
Normal
  • 100% to zone 1
3
Normal
  • 100% to zone 4
4
Normal, prev zone 6
  • 100% to zone 1, jump
Normal
  • 100% to zone 6
5
6
Normal, prev zone 4
  • 100% to zone 8
Normal, prev zone 13
  • 70% to zone 2, burrow
  • 30% to zone 8
Normal, prev zone 2
  • 100% to zone 8
Normal
  • 70% to zone 8
  • 30% to zone 2, burrow
7
Normal
  • 100% to zone 8
8
Normal
  • 100% to zone 10
9
Normal, prev zone 10
  • 100% to zone 13
Normal
  • 100% to zone 10
10
Normal, prev zone 9
  • 100% to zone 13
Normal, prev zone 13
  • 100% to zone 9
Normal
  • 70% to zone 13
  • 30% to zone 9
11
Normal
  • 100% to zone 9, jump
12
Normal
  • 100% to zone 13
13
Normal
  • 100% to zone 6, burrow