Quest icon

LR3テール×テールTail to TailQueue à queueCoda a codaSchwanz an SchwanzCara a cara, cola a colaХвостом к хвостуOgon do ogonaCauda a cauda테일 × 테일尾巴大對決尾巴×尾巴مواجهة‎[Unsupported language]

Description

Objective: ビシュテンゴ1頭とオロミドロ1頭の狩猟Hunt a Bishaten and an AlmudronChasser un Bishaten et un AlmudronCaccia un Bishaten e un AlmudronErjage einen Bishaten und einen Almudron.Caza un Bishaten y un AlmudronВыследить Бисятэна и АлмудронаUpoluj Bishatena i AlmudronaCace um Bishaten e um Almudron비슈텐고 1마리와 오로미도로 1마리 사냥狩獵1頭天狗獸與1頭泥翁龍狩猎1头天狗兽和1头泥翁龙صيد بيشاتن وألمودرون‎[Unsupported language]

From: 情報通の男性Well-informed ManHomme bien informéUomo ben informatoGut informierter MannTipo bien informadoИнформированный человекPoinformowany mężczyznaHomem bem informado남성 정보통消息靈通的男性消息灵通的男性رجل مستنير‎[Unsupported language]

Detail:

どうやら大社跡でビシュテンゴと
オロミドロが暴れてるらしいぜ!
バネのようにしなる尻尾と、ムチ
のように長い尻尾の持ち主か…。
どちらの尻尾がより強いのかね?
ともあれ、被害が大きくなる前に
狩猟を頼んだぜハンターさん!Both Bishaten and Almudron are known
for using their powerful tails when they
attack. I'm collecting information on
these monsters. Could you possibly
assist me? I need to ascertain which
tail is stronger. The one like a fist,
or the one like a whip?Le Bishaten et l'Almudron utilisent
tous les deux leur puissante queue
pour attaquer. Je veux en apprendre
plus sur ces monstres, pourrais-tu
m'aider ? J'aimerais savoir quelle
est la meilleure queue ? Celle qui
ressemble à un poing ou à un fouet ?Sia il Bishaten sia l'Almudron
usano le loro potenti code per
attaccare. Sto raccogliendo
informazioni su questi mostri.
Potresti aiutarmi? Devo
capire quale coda è più forte:
quella a pugno o a frusta?Sowohl Bishaten als auch Almudron sind
dafür bekannt, ihre kräftigen Schwänze
beim Angreifen einzusetzen. Ich sammle
Daten zu diesen Monstern. Würdest du
mir helfen? Ich muss prüfen, welcher
Schwanz stärker ist: der faustähnliche
oder der peitschenartige?Los Bishaten y los Almudron
usan sus poderosas colas para
atacar, y estoy reuniendo
datos de ambos monstruos.
¿Me ayudas? Quiero saber
cuál de los dos tiene la cola
más fuerte.И Бисятэн, и Алмудрон известны
тем, что бьют врагов
хвостами. Я изучаю этих
монстров. Ты можешь мне
помочь? Я хочу узнать, чей
хвост сильнее — тот, что как
кулак, или тот, что как плеть?Bishaten i Almudron znane są
z używania swych potężnych ogonów
do atakowania. Zbieram informacje
na ich temat. Pomożesz mi?
Muszę ustalić, który ogon jest
silniejszy – ten podobny do
pięści czy ten w kształcie bata.Tanto o Bishaten quanto o Almudron são
conhecidos por usarem suas caudas
poderosas quando atacam. Estou coletando
informações sobre esses monstros. Você
pode me ajudar? Preciso verificar qual
cauda é a mais forte. A que parece um
punho ou a que parece um chicote?사원 폐허에서 비슈텐고와
오로미도로가 날뛰고 있나 봐!
용수철처럼 휘어지는 꼬리와
채찍처럼 긴 꼬리를 가진
두 녀석 중에 누구 꼬리가
더 강할까? 어쨌든 피해가
확산되기 전에 사냥해 줘!聽說天狗獸和泥翁龍
正在大社遺跡肆虐!
一個擁有宛如彈簧般柔韌的尾巴,
另一個則有長如鞭子般的尾巴……
不知道是誰的尾巴比較厲害?
無論如何,在損害擴大之前,
拜託獵人去狩獵牠們吧!天狗兽和泥翁龙好像在
大闹废神社啊!
一方是弹簧般充满弹力的尾巴,
另一方是鞭子般长长的尾巴……
哪条尾巴更强呢?
无论如何,希望猎人你可以
在损害扩大之前去狩猎它们!تشتهر كل من بيشاتن وألمودرون
باستخدام ذيولها القوية عند
الهجوم. أنا أجمع معلومات
عن هذه الوحوش. هل {يُمكنك} {يُمكنكِ}
مساعدتي؟ أريد أن أعرف أيهما
يمتلك الذيل الأقوى. الذي يشبه
القبضة، أم الذي يشبه السوط؟‎[Unsupported language]

Basic data

Map大社跡Shrine RuinsTemple oubliéRovine sacreHeilige RuinenTemplo olvidadoРуины святилищаRuiny ŚwiątynneRuínas do Templo사원 폐허大社遺跡废神社أطلال الضريح‎[Unsupported language]

Base time21

Time variation3

Time limit50

Carts3

Requirement

TargetHunt 1x ビシュテンゴBishatenBishatenBishatenBishatenBishatenБисятэнBishatenBishaten비슈텐고天狗獸天狗兽بيشاتن‎[Unsupported language], Hunt 1x オロミドロAlmudronAlmudronAlmudronAlmudronAlmudronАлмудронAlmudronAlmudron오로미도로泥翁龍泥翁龙ألمودرون‎[Unsupported language]

Reward money10080z

Reward village point210

Reward rank point660

Is tutorialfalse

Auto match HR3

Monster swapNone

Monster swap preventionNone 0

Monster stats

MonsterSizeHPAttackPartsDefenseElementStunExhaustRideParalyzeSleepStamina
Small crown1%x1.27x2.15x1.87x1Ax1.05, Bx1.05
①Ax1, Bx1
x1.2
①x1
x1.25
①x1
x1.05
①x1
x1.05
①x1
x10
Small crown1%x1.36x2.15x1.87x1Ax1.05, Bx1.05
①Ax1, Bx1
x1.2
①x1
x1.25
①x1
x1.05
①x1
x1.05
①x1
x10
x1.69x2.1x1.87x1Ax1.05, Bx1.05
①Ax1, Bx1
x1.2
①x1
x1.25
①x1
x1.05
①x1
x1.05
①x1
x10
x1.69x2.1x1.87x1Ax1.05, Bx1.05
①Ax1, Bx1
x1.2
①x1
x1.25
①x1
x1.05
①x1
x1.05
①x1
x10

Multiplayer factor

MonsterHPAttackPartsOther partsMulti partsDefenseElement AElement BStunExhaustRideMonster to monsterQurio
  • 2: x1.4
  • 3: x1.86
  • 4: x2.2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x2
  • 4: x2.4
  • 2: x1.7
  • 3: x2.3
  • 4: x2.7
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1.4
  • 3: x1.86
  • 4: x2.2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x2
  • 4: x2.4
  • 2: x1.7
  • 3: x2.3
  • 4: x2.7
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1.4
  • 3: x1.86
  • 4: x2.2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x2
  • 4: x2.4
  • 2: x1.7
  • 3: x2.3
  • 4: x2.7
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1.4
  • 3: x1.86
  • 4: x2.2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x2
  • 4: x2.4
  • 2: x1.7
  • 3: x2.3
  • 4: x2.7
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1

Spawning

Supply items

Rewards

Addtional target rewards: 0

Addtional quest rewards: 0

See monster's page for target rewards.

Quest rewards
Get random amount
Probability
1x 18%
1x 18%
2x 7%
2x 7%
1x 12%
1x 24%
1x 14%

Monster route

Route number: 10
Current zoneNext zone
1
Normal, prev zone 3
  • 100% to zone 4, jump
Normal, prev zone 4
  • 100% to zone 3
Normal
  • 100% to zone 4, jump
2
Normal
  • 100% to zone 1
3
Normal, prev zone 4
  • 100% to zone 1
Normal
  • 100% to zone 4
4
Normal
  • 100% to zone 6
5
Normal
  • 100% to zone 7
6
Normal
  • 100% to zone 8
7
Normal
  • 100% to zone 3
8
Normal, prev zone 6
  • 70% to zone 7
  • 30% to zone 10
Normal
  • 100% to zone 7
9
Normal
  • 100% to zone 7
10
Normal
  • 100% to zone 9
11
Normal, prev zone 9
  • 100% to zone 12
Normal
  • 100% to zone 9, momonga
12
Normal, prev zone 11
  • 100% to zone 13
Normal
  • 100% to zone 11
13
Normal
  • 100% to zone 10
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 2
2
Normal, prev zone 1
  • 100% to zone 6, dive
Normal
  • 70% to zone 6, dive
  • 30% to zone 1
3
Normal
  • 100% to zone 1
4
Normal, prev zone 1
  • 100% to zone 6
Normal, prev zone 6
  • 100% to zone 1
Normal
  • 70% to zone 6
  • 30% to zone 1
5
6
Normal, prev zone 13
  • 100% to zone 2, dive
Normal, prev zone 2
  • 100% to zone 13, dive
Normal
  • 70% to zone 2, dive
  • 30% to zone 13, dive
7
Normal
  • 100% to zone 9
8
Normal, prev zone 6
  • 100% to zone 10
Normal, prev zone 10
  • 100% to zone 6
Normal
  • 70% to zone 6
  • 30% to zone 10
9
Normal, prev zone 10
  • 100% to zone 13
Normal
  • 100% to zone 10
10
Normal, prev zone 13
  • 100% to zone 9
Normal, prev zone 9
  • 100% to zone 13
Normal
  • 70% to zone 13
  • 30% to zone 9
11
Normal
  • 100% to zone 9, dive
12
Normal
  • 100% to zone 13
13
Normal, prev zone 10
  • 100% to zone 6, dive
Normal, prev zone 6
  • 100% to zone 10
Normal
  • 70% to zone 6, dive
  • 30% to zone 10
Route number: 10
Current zoneNext zone
1
Normal, prev zone 4
  • 100% to zone 3
Normal
  • 100% to zone 4, jump
2
Normal
  • 100% to zone 1
3
Normal, prev zone 7
  • 100% to zone 1
Normal, prev zone 4
  • 100% to zone 7
Normal, prev zone 1
  • 100% to zone 7
Normal
  • 70% to zone 1
  • 30% to zone 7
4
Normal, prev zone 3
  • 100% to zone 1, jump
Normal
  • 100% to zone 3
5
6
Normal, prev zone 4
  • 100% to zone 8
Normal, prev zone 8
  • 100% to zone 4
Normal
  • 70% to zone 4
  • 30% to zone 8
7
Normal, prev zone 9
  • 70% to zone 8
  • 30% to zone 3
Normal, prev zone 8
  • 70% to zone 10, jump
  • 30% to zone 3
Normal, prev zone 10
  • 70% to zone 3
  • 30% to zone 8
Normal
  • 70% to zone 8
  • 30% to zone 10, jump
8
Normal, prev zone 9
  • 100% to zone 10
Normal, prev zone 10
  • 70% to zone 9, jump
Normal
  • 70% to zone 10
  • 30% to zone 9, jump
9
Normal, prev zone 7
  • 100% to zone 8, jump
Normal, prev zone 8
  • 100% to zone 12, jump
Normal, prev zone 10
  • 70% to zone 12, jump
  • 30% to zone 7
Normal
  • 70% to zone 7
  • 30% to zone 8, jump
10
Normal, prev zone 9
  • 100% to zone 7, jump
Normal, prev zone 7
  • 100% to zone 9
Normal
  • 70% to zone 9
  • 30% to zone 7, jump
11
Normal, prev zone 9
  • 100% to zone 12
Normal
  • 100% to zone 9, jump
12
Normal, prev zone 11
  • 100% to zone 9, jump
Normal
  • 100% to zone 11
13
Normal, prev zone 12
  • 100% to zone 10
Normal
  • 100% to zone 12
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 2
2
Normal, prev zone 1
  • 100% to zone 6, burrow
Normal
  • 70% to zone 6, burrow
  • 30% to zone 1
3
Normal
  • 100% to zone 1
4
Normal
  • 100% to zone 6
5
6
Normal, prev zone 8
  • 70% to zone 2, burrow
  • 30% to zone 13, burrow
Normal, prev zone 2
  • 70% to zone 13, burrow
  • 30% to zone 8
Normal, prev zone 13
  • 70% to zone 2, burrow
  • 30% to zone 8
Normal
  • 70% to zone 2, burrow
  • 30% to zone 13, burrow
7
Normal, prev zone 8
  • 100% to zone 9
Normal
  • 100% to zone 8
8
Normal, prev zone 10
  • 100% to zone 6
Normal, prev zone 6
  • 100% to zone 10
Normal
  • 70% to zone 6
  • 30% to zone 10
9
Normal
  • 100% to zone 10
10
Normal, prev zone 13
  • 70% to zone 9
  • 30% to zone 8
Normal, prev zone 9
  • 70% to zone 13
  • 30% to zone 8
Normal
  • 70% to zone 13
  • 30% to zone 9
11
Normal
  • 100% to zone 9, burrow
12
Normal
  • 100% to zone 11
13
Normal, prev zone 10
  • 100% to zone 6, burrow
Normal, prev zone 6
  • 100% to zone 10
Normal
  • 70% to zone 6, burrow
  • 30% to zone 10