Quest icon

LR3眠りへのいざないBeckoning SlumberSommeil envoûtantCura per l'insonniaLockender SchlummerAtraer el sueñoМанящий сонKuszący senRemédio para insônia꿈나라로의 초대誘入夢鄉请君入梦النوم ينادي‎[Unsupported language]

Description

Objective: イソネミクニ1頭の狩猟Hunt a SomnacanthChasser un SomnacanthCaccia un SomnacanthErjage einen Somnacanth.Caza un SomnacanthВыследить СомнакантаUpoluj SomnacanthaCace um Somnacanth이소네미쿠니 1마리 사냥狩獵1頭人魚龍狩猎1头人鱼龙صيد سومناكانث‎[Unsupported language]

From: 目にクマのある女性Exhausted WomanFemme épuiséeDonna esaustaErschöpfte FrauMujer cansadaОбессилевшая женщинаWyczerpana kobietaMulher exausta피곤해 보이는 여성有黑眼圈的女性有黑眼圈的女性سيدة مرهقة‎[Unsupported language]

Detail:

私、不眠症に悩まされていて…。
それで考えたの。イソネミクニの
強力な睡眠効果のある粉を利用
して何か薬を作れないかって。
無茶でも何でも試してやるわ…!
粉は後で回収しに行くから、
ハンターさんは狩猟をお願いね。I've been suffering from
insomnia... So I figured, hey,
why don't I create a sedative
using Somnacanth powder?
At this point, I don't care how
crazy it sounds. Just get me
that powder, please.Je souffre d'insomnie...
Alors je voudrais utiliser
de la poudre de Somnacanth
pour faire un sédatif.
C'est peut-être fou, mais
je m'en moque.
Ramenez-moi cette poudre !Soffro di insonnia... Così ho
pensato di creare un sedativo
con la polvere di Somnacanth.
So che può sembrare una follia
ma non mi importa. Portami
quella polvere, per favore.Ich kann nicht schlafen...
Also dachte ich, ein Sedativ
aus Somnacanth-Pulver hilft
vielleicht. Klingt verrückt?
Ist mir inzwischen egal... Ich
will einfach nur schlafen.
Bitte hol mir dieses Pulver.Tengo un insomnio terrible...
Así que he pensado: ¿y si hago
un sedante con polvo de
Somnacanth? A estas alturas
no me importa lo descabellado
que pueda sonar. Consígueme
ese polvo, por favor.Я страдаю от бессонницы...
Вот и подумала: может, я
сделаю снотворное из порошка
Сомнаканта? Ну и что, что
безумный план. Сделай милость,
добудь мне порошок.Cierpię na bezsenność...
Więc pomyślałam, że mogę
stworzyć środek nasenny z
proszku z Somnacantha.
Nawet mnie nie obchodzi,
jak to brzmi. Po prostu
zdobądź ten proszek, proszę.Tenho sofrido de insônia...
Daí eu pensei "ei, por que não
crio um sedativo usando o pó
do Somnacanth?". A essa altura,
não me importo com o quão
louco isso soa. Traga-me esse
pó, por favor.불면증 때문에 고민이라…
떠오른 게 있어. 이소네미쿠니의
강력한 수면가루를 이용해서
약을 만들 수 있지 않을까?
위험하더라도 시험해 보고 싶어!
가루는 회수하러 갈 테니까
헌터 씨는 사냥을 부탁해.我長期以來,一直為失眠所苦……
於是我想了個辦法,就是嘗試利用
人魚龍具有強大睡眠效果的粉末,
看看能不能製作成什麼藥物。
即使想法荒謬,我也要嘗試!
晚點我會去回收粉末,
狩獵部分就有勞獵人了。我深受失眠症的折磨……
所以我就想了。能不能用人鱼龙
具有强力催眠效果的粉末
制作出某种药物。
无论如何我都要尝试一下……!
我之后会去回收粉末的,
麻烦猎人你去完成狩猎。كنت أعاني من
الأرق... لذا فكرت، مهلًا،
لمَ لا أصنع مهدئًا باستخدام
مسحوق سومناكانث؟
في هذه اللحظة، لا يهمني كيف
يبدو الأمر جنونيًا. {أحضر} {أحضري}
لي هذا المسحوق {أرجوك} {أرجوكِ}.‎[Unsupported language]

Basic data

Map水没林Flooded ForestForêt inondéeForesta inondataFlutwaldBosque inundadoЗатопленный лесZatopiony LasSelva Inundada수몰된 숲水沒林水没林الغابة الغارقة‎[Unsupported language]

Base time21

Time variation3

Time limit50

Carts3

Requirement

TargetHunt 1x イソネミクニSomnacanthSomnacanthSomnacanthSomnacanthSomnacanthСомнакантSomnacanthSomnacanth이소네미쿠니人魚龍人鱼龙سومناكانث‎[Unsupported language]

Reward money6480z

Reward village point130

Reward rank point350

Is tutorialfalse

Auto match HR3

Monster swapNone

Monster swap preventionNone 0

Monster stats

Multiplayer factor

MonsterHPAttackPartsOther partsMulti partsDefenseElement AElement BStunExhaustRideMonster to monsterQurio
  • 2: x1.4
  • 3: x1.86
  • 4: x2.2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x2
  • 4: x2.4
  • 2: x1.7
  • 3: x2.3
  • 4: x2.7
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1.4
  • 3: x1.86
  • 4: x2.2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x2
  • 4: x2.4
  • 2: x1.7
  • 3: x2.3
  • 4: x2.7
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1.4
  • 3: x1.86
  • 4: x2.2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x2
  • 4: x2.4
  • 2: x1.7
  • 3: x2.3
  • 4: x2.7
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1.4
  • 3: x1.86
  • 4: x2.2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x2
  • 4: x2.4
  • 2: x1.7
  • 3: x2.3
  • 4: x2.7
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1

Spawning

Supply items

Rewards

Addtional target rewards: 0

Addtional quest rewards: 0

See monster's page for target rewards.

Quest rewards
First one fixed
Probability
1x 13%
1x 18%
1x 11%
1x 11%
1x 12%
2x 15%
1x 20%

Monster route

Route number: 10
Current zoneNext zone
1
Normal, prev zone 2
  • 100% to zone 14
Normal
  • 100% to zone 2
2
Normal, prev zone 5
  • 100% to zone 4
Normal
  • 100% to zone 5
3
Normal, prev zone 5
  • 100% to zone 6, swim
Normal
  • 100% to zone 5
4
Normal, prev zone 1
  • 100% to zone 14
Normal, prev zone 5
  • 100% to zone 14
Normal
  • 100% to zone 1
5
Normal, prev zone 4
  • 100% to zone 6
Normal, prev zone 6
  • 100% to zone 4
Normal
  • 70% to zone 6
  • 30% to zone 4
6
Normal, prev zone 4
  • 100% to zone 3, swim
Normal, prev zone 7
  • 100% to zone 3, swim
Normal
  • 100% to zone 4
7
Normal
  • 100% to zone 6
8
Normal, prev zone 1
  • 100% to zone 4
Normal
  • 100% to zone 1
9
Normal, prev zone 6
  • 100% to zone 5
Normal
  • 100% to zone 6
10
Normal, prev zone 1
  • 100% to zone 6
Normal
  • 100% to zone 1
11
Normal, prev zone 6
  • 100% to zone 1
Normal
  • 100% to zone 6
12
Normal
  • 100% to zone 14
13
Normal
  • 100% to zone 14
14
Normal, prev zone 7
  • 100% to zone 1
Normal
  • 100% to zone 7
Route number: 10
Current zoneNext zone
1
Normal, prev zone 10
  • 100% to zone 2
Normal, prev zone 2
  • 100% to zone 10
Normal
  • 70% to zone 2
  • 30% to zone 10
2
Normal, prev zone 5
  • 100% to zone 4
Normal
  • 100% to zone 5
3
Normal
  • 100% to zone 5
4
Normal, prev zone 1
  • 100% to zone 6
Normal
  • 100% to zone 1
5
Normal, prev zone 6
  • 100% to zone 4
Normal
  • 100% to zone 6
6
Normal, prev zone 7
  • 100% to zone 4
Normal
  • 100% to zone 7
7
Normal, prev zone 14
  • 100% to zone 6
Normal
  • 100% to zone 14
8
Normal, prev zone 2
  • 100% to zone 1
Normal
  • 100% to zone 2
9
Normal, prev zone 6
  • 100% to zone 5
Normal
  • 100% to zone 6
10
Normal, prev zone 11
  • 100% to zone 6
Normal
  • 100% to zone 11
11
Normal, prev zone 6
  • 100% to zone 1
Normal
  • 100% to zone 6
12
Normal
  • 100% to zone 14
13
Normal
  • 100% to zone 14
14
Normal, prev zone 4
  • 100% to zone 1
Normal
  • 100% to zone 4
Route number: 10
Current zoneNext zone
1
Normal, prev zone 10
  • 100% to zone 8
Normal
  • 100% to zone 10
2
Normal
  • 100% to zone 8
3
Normal
  • 100% to zone 5
4
Normal
  • 100% to zone 8
5
Normal
  • 100% to zone 9
6
Normal, prev zone 9
  • 100% to zone 11
Normal
  • 100% to zone 9
7
Normal, prev zone 6
  • 100% to zone 14
Normal
  • 100% to zone 6
8
Normal, prev zone 10
  • 100% to zone 11
Normal
  • 100% to zone 10
9
Normal, prev zone 8
  • 100% to zone 10
Normal
  • 100% to zone 8
10
Normal, prev zone 13
  • 100% to zone 11, jump
Normal
  • 100% to zone 13, jump
11
Normal, prev zone 9
  • 100% to zone 10, jump
Normal, prev zone 10
  • 100% to zone 9
Normal
  • 70% to zone 10, jump
  • 30% to zone 9
12
Normal
  • 100% to zone 11
13
Normal, prev zone 12
  • 100% to zone 10, jump
Normal
  • 100% to zone 12
14
Normal
  • 100% to zone 12
Route number: 10
Current zoneNext zone
1
Normal, prev zone 8
  • 100% to zone 10
Normal
  • 100% to zone 8
2
Normal
  • 100% to zone 8
3
Normal
  • 100% to zone 5
4
Normal, prev zone 8
  • 100% to zone 6
Normal
  • 100% to zone 8
5
Normal, prev zone 6
  • 100% to zone 9
Normal
  • 100% to zone 6
6
Normal, prev zone 11
  • 100% to zone 9
Normal
  • 100% to zone 11
7
Normal, prev zone 6
  • 100% to zone 14
Normal
  • 100% to zone 6
8
Normal, prev zone 9
  • 100% to zone 11
Normal
  • 100% to zone 9
9
Normal, prev zone 6
  • 100% to zone 11
Normal
  • 100% to zone 6
10
Normal, prev zone 6
  • 100% to zone 8
Normal, prev zone 8
  • 100% to zone 6
Normal
  • 70% to zone 8
  • 30% to zone 6
11
Normal, prev zone 10
  • 100% to zone 12
Normal, prev zone 12
  • 100% to zone 10, jump
Normal
  • 70% to zone 10, jump
  • 30% to zone 12
12
Normal, prev zone 13
  • 100% to zone 11
Normal
  • 100% to zone 13
13
Normal, prev zone 10
  • 100% to zone 12
Normal
  • 100% to zone 10
14
Normal
  • 100% to zone 12