冥淵龍 ガイアデルムGaismagormGaismagormGaismagormGaismagormGaismagormГайсмагормGaismagormGaismagorm가이아델름冥淵龍冥渊龙جيزماجورم[Unsupported language]
Description
太古より地中深くに生息する巨大なモンスター。
巨岩の如く発達した前脚は、地中を掘り進むための
推進力を生みだす強靭な筋力を備えている。強固な
共生関係にあるキュリアが持ち帰る、生物の精気を
体内に取り込むことで自身のエネルギーとしている。
新たなエネルギーを求めて地中を移動しており、
巣の場所を決めると地表まで穴をあけてキュリアを放つ。
その際に周囲の地層が崩壊し、巨大な穴が出現する。A gargantuan monster living in the darkest depths since
ancient times. Gaismagorm's rock-like forearms boast
tenacious strength which allows it to burrow underground.
It has a symbiotic relationship with the Qurio, and feeds
on their life force for energy. Once it has chosen a place
to nest, it collapses the surrounding rock bed to create
an opening to the surface. The opening forms a massive
crater in which it releases the Qurio through.Monstre gigantesque vivant dans les profondeurs
de la Terre depuis des millénaires. Les avant-bras
durs et puissants du Gaismagorm lui permettent
de creuser. Il a une relation symbiotique avec
les Qurio qui lui fournissent de l'énergie. Une fois
qu'il a choisi son nid, il fait s'écrouler les roches
qui l'entourent pour créer une ouverture vers la
surface qui devient un cratère utilisé par les Qurio.Un mostro gigante che vive nelle profondità oscure
sin dall'antichità. Il Gaismagorm è in grado di scavare
cunicoli sottoterra grazie alle potenti zampe anteriori
simili a rocce. Ha un rapporto simbiotico con i Qurio
e si nutre della loro forza vitale. Dopo aver trovato
un posto in cui fare il nido, fa collassare le rocce
circostanti per creare un'apertura verso la superficie.
L'apertura forma un cratere da cui passano i Qurio.Ein gewaltiges Monster, das seit Urzeiten in den
dunkelsten Tiefen lebt. Gaismagorm kann sich mit
seinen felsartigen Unterarmen eingraben. Er hat eine
symbiotische Beziehung mit den Qurio und ernährt sich
von ihrer Lebenskraft und Energie. Sobald er eine
Stelle für sein Nest gefunden hat, bricht er den
umliegenden Fels weg. Durch den entstehenden Krater
setzt er die Qurio frei.Un monstruo descomunal que vive en las profundidades
más oscuras desde la antigüedad, Gaismagorm tiene
unos antebrazos pétreos, fuertes y tenaces con los
que cava el suelo para esconderse. Su relación con
los Qurio es simbiótica, pues se alimenta y adquiere
energía de su fuerza vital. Cuando ha escogido dónde
anidar, abre un enorme cráter hasta la superficie a
través del que salen los Qurio.Гигантский монстр, с давних времен обитающий в самых
темных глубинах. Цепкие, похожие на камни передние
лапы Гайсмагорма позволяют ему закапываться глубоко
под землю. Состоит в симбиотических отношениях
с Курио и питается их жизненной энергией, восполняя
собственную. Выбрав место для гнезда, он сокрушает
окружающие основания скал, что формирует огромный
кратер, через который он выпускает Курио.Kolosalny potwór mieszkający w najciemniejszych
głębinach od starożytnych czasów. Przednie łapy
Gaismagorma są potężne i twarde jak skała. Może
zagrzebywać się pod ziemią i ma symbiotyczny związek
z Qurio – czerpie energię z ich siły życia. Gdy
znajdzie miejsce na gniazdo, niszczy podłoże skalne,
tworząc otwór wyglądający z powierzchni jak ogromny
krater, przez który wypuszcza Qurio.Um monstro imenso que vive nas trevas mais profundas
desde tempos antigos. O Gaismagorm usa os fortes
antebraços como rochas para escavar o subterrâneo.
Tem relação simbiótica com os Qurio e se alimenta
da força vital deles. Depois que escolhe onde fará o
ninho, o monstro desmorona a rocha-matriz ao redor
para criar uma abertura até a superfície. Assim ele
cria uma imensa cratera por onde libera os Qurio.먼 옛날부터 땅속 깊은 곳에 서식하는 거대한 몬스터.
거대한 바위처럼 발달한 앞다리는 땅속을 파고
나아갈 추진력을 내는 강인한 근력을 갖추고 있다.
굳건한 공생 관계인 큐리아가 가져온 생물의 정기를
흡수해 자신의 에너지로 삼는다. 새로운 에너지를
찾아 땅속을 이동하며, 보금자리를 정하면 지표면까지
이어지는 굴을 파 큐리아를 내보낸다.
그때 주위 지층이 붕괴하여 거대한 구멍이 나타난다.從太古時期就棲息於地底深處的巨大魔物。
前腳極度結實,宛如巨岩,且為滿足在地底
挖掘泥土前進的需求,而擁有十分強大的肌力。
與噬生蟲有著穩固的共生關係,
會將其帶回的生物精氣吸入體內,用作自己的能量。
為了尋求更多能量,牠會在地底移動,
並在決定巢穴地點後挖穿地表,放出噬生蟲。
此時周圍的地層將崩塌,形成巨大的洞穴。自太古时代便栖息于地底深处的巨大怪物。
它的前肢发达如巨岩,极有力气,能支持它在地底
边挖边前进。与之紧密共生的啮生虫会带回生物的
精气,而冥渊龙则将这些精气吸入体内,化为自身
的能量。为了寻找新的能量,冥渊龙会在地底移动,
一旦决定筑巢地点,它便会挖出通往地表的洞,并
释放啮生虫。此时周围的地层会崩塌,出现巨洞。يعيش وحش عملاق في أحلك الأعماق منذ
العصور القديمة. تتميز أذرع جيزماجورم الصلبة كالحجارة
بقوة عنيدة تسمح له بالاختباء تحت الأرض.
ويتمتع بعلاقة تكافلية مع الكوريو، حيث يتغذى
على قوة حياتهم من أجل الطاقة. وبمجرد أن يختار مكانًا لعشه،
يهدم الصخور المحيطة لإنشاء
فتحة في السطح. تشكل الفتحة حفرة ضخمة
لينطلق الكوريو من خلالها.[Unsupported language]
爆破性のある結晶化したキュリアを使って攻撃してくる。
しかし、攻撃を当てることで結晶片は落とす事が可能。
剥がれた結晶片をガイアデルム自身が吸い込むと、
爆破ダメージを与えることができるので狙っていきたい。
ガイアデルムが壁を登り始めたら、強烈な攻撃がくるので
拠点から支給されるバリスタを使って阻止しよう。Gaismagorm attacks with the explosive, crystallized Qurio
on its carapace. Break these crystals by attacking, but
beware: Gaismagorm can consume the shards and
use them to deliver even more explosive attacks. When
Gaismagorm climbs the pit's wall, it's readying a strong
attack. Use the ballistae provided to stop it.Le Gaismagorm attaque avec des Qurio explosifs cristallisés
qui forment des éclats sur sa carapace. Brisez-les en gardant
à l'esprit que le monstre peut les avaler et s'en servir pour
lancer des attaques encore plus explosives. Lorsqu'il monte
vers la surface, il prépare une attaque puissante.
Utilisez les balistes pour l'arrêter.Attacca con Qurio esplosivi cristallizzati che formano
enormi frammenti sul suo carapace. Rompili attaccando,
ma attenzione: il Gaismagorm può consumare i frammenti
rotti e usarli per attacchi ancora più esplosivi. Quando
si aggrappa sul cratere, si prepara a un attacco potente.
Usa la balista fornita dalla base per fermarlo.Der Gaismagorm greift mit explosiven, kristallisierten
Qurio an. Sie bilden Scherben auf dem Rückenpanzer
des Gaismagorm. Zerbrich diese Kristallscherben, aber
Achtung: Der Gaismagorm kann diese verzehren und noch
explosivere Angriffe ausführen. Kommt der Gaismagorm
die Grubenwand hoch, greift er an. Nutze die Balliste.Gaismagorm ataca con Qurio explosivos y cristalizados
sobre su caparazón. Ataca para romperlos, pero ojo:
Gaismagorm puede consumir los cristales para lanzar
aún más ataques explosivos. Si Gaismagorm trepa por
la pared de la fosa, está preparando un ataque fuerte.
Detenlo con las balistas disponibles.Гайсмагорм атакует взрывоопасными кристаллизованными
Курио, из которых состоят огромные осколки на его
панцире. Разбивайте эти осколки, но помните, что
Гайсмагорм может поглотить их и обрушить еще более
взрывоопасные атаки. Если монстр забрался на стену,
используйте баллисту, чтобы избежать мощной атаки.Gaismagorm atakuje wybuchającymi, skrystalizowanymi Qurio,
które tworzą ogromne skorupy na jego karapaksie. Odłamuj
atakami te kryształowe skorupy, ale uważaj. Gaismagorm może
je zjeść i użyć ich do jeszcze bardziej wybuchowych ataków.
Gdy Gaismagorm wspina się po ścianie nory, przygotowuje się
do silnego ataku. Użyj zrzuconych balist, by go zatrzymać.O Gaismagorm ataca com Qurio explosivos e cris-
talinos que formam imensos fragmentos na carapaça
dele. Quebre os cristais com ataques, mas cuidado:
ele consome as lascas para usá-las em ataques explo-
sivos. Ele sobe pelas paredes para um ataque forte.
Use a balista para detê-lo.폭발성을 가진 결정화한 큐리아를 이용해 공격한다.
하지만 공격을 적중시켜 결정 파편을 떨어뜨릴 수 있다.
떨어진 결정 파편을 가이아델름이 빨아들이면
폭파 대미지를 줄 수 있으니 노려보도록 하자.
가이아델름이 벽을 오르기 시작하면 강렬한 공격이 오니
거점에서 지급하는 발리스타를 사용해 저지하자.牠會使用具爆炸性質的結晶化噬生蟲進行攻擊。
不過若加以攻擊,便可使噬生蟲的結晶片剝落。
當冥淵龍吸收了剝落的結晶片後,
便會受到爆破傷害,狩獵時可善用這點。
若冥淵龍爬上牆壁,代表牠即將施展強力的攻擊,
此時可利用據點配給的弩砲加以阻止。冥渊龙使用爆炸性的结晶化啮生虫攻击。不过,只
要攻击命中,就有可能使结晶片落下。冥渊龙将脱
落的结晶片吸入体内后,会受到爆炸伤害,积极打
落结晶片吧。冥渊龙开始攀爬岩壁时,就意味着它
要进行强力攻击了,用据点提供的机关弩阻止它吧。يهاجم جيزماجورم مع الكوريو المتفجر والبلوري الموجود على درقته.
اكسر هذه الشظايا البلورية لكن
احترس: يمكن لجيزماجورم أن يستخدم تلك الشظايا المكسورة
للقيام بالمزيد من الهجمات الناسفة.
عندما يتسلق جيزماجورم جدار الحفرة، يكون جاهزًا
لهجوم قوي. استخدم المنجنيق الذي وفرته القاعدة لإيقافه.[Unsupported language]
Basic data
Base HP(LR/HR) 6325, (MR) 6325
Limping threshold(village) 8% / (LR) 8% / (HR) 8% / (MR) 8%
Capturing threshold(village) 0% / (LR) 0% / (HR) 0% / (MR) 0%
Sleep recovering90 seconds / recover 5% HP
Size4807.54
Threat level10
Type古龍種Elder DragonDragon ancienDrago anzianoDrachenältesterDragón ancianoДревний драконStarszy SmokDragão Ancião고룡종古龍種古龙种تنين معمِّر[Unsupported language], (internal)Other
GimmickVital(S) 100 / (M) 100 / (L) 100 / (KB) -1
Riding HP(S) -1 / (M) -1 / (L) -1
WeightLLLL
Caution to combat timer3
Caution to normal timer8
Combat to normal timer10
Enrage threshold(LR) 2000 / (HR) 2000 / (Rampage) 2000 / (MR) 2000
State time(enraged) 120sec / (tired) 0sec
State time (rampage)(enraged) 10sec / (tired) 0sec
Motion(enraged) x1 / (tired) x1
Attack(enraged) x1.1
Defense(enraged) x1
Enrage add staying time30sec
life_area_timer_rate0.1
Default move pattern
Flying stance to movefalse
Sleep time500 ±50
Awake hour7 ~ 19
Eat time500 ±50
Quests
Quest | Size | HP | Attack | Parts | Defense | Element | Stun | Exhaust | Ride | Paralyze | Sleep | Stamina |
---|---|---|---|---|---|---|---|---|---|---|---|---|
x11.5 | x11.2 | x11.6 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | ||
x12.3 | x11.2 | x12 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 |
Hitzone data
Hitzone | Phase | Name | Slash | Impact | Shot | Fire | Water | Ice | Thunder | Dragon | Dizzy |
---|---|---|---|---|---|---|---|---|---|---|---|
[0]A:頭 | 0 | 頭部HeadTêteTestaKopfCabezaГоловаGłowaCabeça머리頭部头部الرأس[Unsupported language] | 70 | 72 | 45 | 10 | 0 | 0 | 20 | 30 | 100 |
[1]B:首 | 0 | 首NeckCouColloNackenCuelloШеяSzyjaPescoço목頸部颈部رقبة[Unsupported language] | 40 | 42 | 24 | 5 | 0 | 0 | 15 | 25 | 0 |
[2]C:背中 | 0 | 背中BackDosDorsoRückenEspaldaСпинаGrzbietCostas등背部背部عودة[Unsupported language] | 20 | 20 | 14 | 5 | 0 | 0 | 5 | 10 | 0 |
[3]D:腹 | 0 | 腹部AbdomenAbdomenAddomeBauchAbdomenБрюхоPodbrzuszeAbdômen복부腹部腹部بطن[Unsupported language] | 32 | 34 | 16 | 5 | 0 | 0 | 15 | 25 | 0 |
[4]E:翼脚 | 0 | 翼脚WingarmPatte ailéeZampa alataFlügelarmBrazo alaЛапа у крылаRamię skrzydłaBraço da Asa날개 다리翼腳翼足جناح[Unsupported language] | 43 | 43 | 28 | 5 | 0 | 0 | 15 | 25 | 0 |
[5]F:前脚 | 0 | 前脚ForelegPatte avantZampa anterioreVorderbeinPata delanteraПередняя лапаPrzednia nogaPerna Dianteira앞다리前腳前肢قدم أمامية[Unsupported language] | 32 | 32 | 20 | 5 | 0 | 0 | 10 | 20 | 0 |
[6]G:後脚 | 0 | 後脚Hind LegPatte arrièreZampa posterioreHinterbeinPata traseraЗадняя лапаTylna nogaPerna Traseira뒷다리後腳后肢قدم خلفية[Unsupported language] | 26 | 26 | 18 | 5 | 0 | 0 | 10 | 15 | 0 |
[7]H:尻尾 | 0 | 尻尾TailQueueCodaSchwanzColaХвостOgonCauda꼬리尾巴尾巴ذيل[Unsupported language] | 32 | 30 | 16 | 5 | 0 | 0 | 10 | 15 | 0 |
[8]I:尻尾先端 | 0 | 尻尾先端Tail TipBout de la queuePunta della codaSchwanzspitzePunta de la colaКончик хвостаKoniec ogonaPonta da Cauda꼬리 끝尾巴前端尾巴尖طرف الذيل[Unsupported language] | 45 | 38 | 22 | 5 | 0 | 0 | 15 | 25 | 0 |
[9] | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
[10] | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
[11] | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
[12] | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
[13] | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
[14] | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
[15] | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Parts
Part | Stagger | Break | Sever | Extract | Anomaly cores |
---|---|---|---|---|---|
[0]頭部_第二形態, 頭部_第二形態_COL, 頭部_第二形態_部位グループ | 320 | (x1) 320 / (x2) 800 | Red | ||
[1]胴体, 胴体_COL, 胴体__部位グループ | 600 | Orange | |||
[2]左翼脚(本体), 左翼脚(本体)_COL, 左翼脚(本体)_部位グループ | 320 | (x1) 300 | White | ||
[3]右翼脚(本体), 右翼脚(本体)_COL, 右翼脚(本体)_部位グループ | 320 | (x1) 300 | White | ||
[4]左翼脚(アーマー), 左翼脚(アーマー)_COL, 左翼脚(アーマー)_部位グループ | 200 | (x1) 100 | White | ||
[5]右翼脚(アーマー), 右翼脚(アーマー)_COL, 右翼脚(アーマー)_部位グループ | 200 | (x1) 100 | White | ||
[6]左前脚(本体), 左前脚(本体)_COL, 左前脚(本体)_部位グループ | 280 | Orange | |||
[7]右前脚(本体), 右前脚(本体)_COL, 右前脚(本体)_部位グループ | 280 | Orange | |||
[8]左前脚(アーマー), 左前脚(アーマー)_COL, 左前脚(アーマー)_部位グループ | 125 | (x1) 100 | Orange | ||
[9]右前脚(アーマー), 右前脚(アーマー)_COL, 右前脚(アーマー)_部位グループ | 125 | (x1) 100 | Orange | ||
[10]左後脚, 左後脚_COL, 左後脚_部位グループ | 340 | Orange | |||
[11]右後脚, 右後脚_COL, 右後脚_部位グループ | 340 | Orange | |||
[12]尻尾, 尻尾_COL, 尻尾_部位グループ | 200 | (Slash) 200 | Orange | ||
[13]頭部_第一形態, 頭部_第一形態_COL, 頭部_第一形態_部位グループ | 280 | Red | |||
[14]背中ヒル, 背中ヒル_COL, 背中ヒル_部位グループ | 500 | Orange | |||
[15] | -1 | None |
Multi-part vital
Index | Part | priority | Attributes | HP |
---|---|---|---|---|
Apex shutdown (rampage) | 2 | Unique | ||
Hellfire knockdown | 2 | Unique | ||
Apex shutdown (normal quest) | 2 | Unique | ||
Unique0 | All | 2 | UniqueNo difficulty rate | 1 |
Unique1 | 2 | Unique | 450 |
Abnormal status
Threshold | Decay | Max stock | Active time | Add tired time | Damage | Additional information | |
---|---|---|---|---|---|---|---|
Paralyze | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Sleep | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Stun | 250 (+200) → 1000180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 10 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Exhaust | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Stamina reduction = 0 |
Paralyze | 300 (+100) → 700180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 7 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Sleep | 250 (+150) → 700180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 40 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Stun | 250 (+200) → 1000180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 10 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Exhaust | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Stamina reduction = 0 |
Flash | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Activate count = 0, Active time = 0 Activate count = 0, Active time = 0 Ignore refresh stance = Distance = 0 ~ 0, Angle = 0 |
Flash | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Activate count = 0, Active time = 0 Activate count = 0, Active time = 0 Ignore refresh stance = Distance = 0 ~ 0, Angle = 0 |
Poison | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Blast | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Blast damage = 0 |
Poison | 250 (+150) → 700180 (+900) → 1080 | 5 / 10 sec5 / 10 sec | 0 | 15 sec (-0 sec) → 0 sec | +0 sec | 10 / 1 sec | |
Blast | 70 (+30) → 670180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Blast damage = 100 |
Ride | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Non-target monster first ride limit = 0 |
Ride | 500 (+2000) → 61000 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 15 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Non-target monster first ride limit = 65 |
Water | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Melee hzv adjust: hard = 25, soft = 3, judge = 60 Shot hzv adjust: hard = 25, soft = 3, judge = 60 |
Fire | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Hit-damage rate = 1 |
Ice | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Motion speed rate = 1 |
Thunder | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Stun hzv adjust: rate = 1, min = 0, max = 0, default = 1 Normal hzv adjust: rate = 1, min = 0, max = 0, default = 1 Stun active limit = 0 |
Pitfall trap | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Quicksand | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Poison purr-ison | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Poison stacking = 0 |
Shock trap | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Shock purr-ison | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Capture | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 3.402823e38 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Dung | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Steel fang | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Active limit = 0, Unique target param = false Distance = 0 ~ 0, Angle = 0 |
Water | 180 (+130) → 570180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 30 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Melee hzv adjust: hard = 25, soft = 3, judge = 60 Shot hzv adjust: hard = 25, soft = 3, judge = 60 |
Fire | 180 (+130) → 570180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 20 sec (-0 sec) → 0 sec | +0 sec | 15 / 2 sec | Hit-damage rate = 1.5 |
Ice | 180 (+130) → 570180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 30 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Motion speed rate = 0.9 |
Thunder | 180 (+130) → 570180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 30 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Stun hzv adjust: rate = 0.5, min = 1, max = 40, default = 1 Normal hzv adjust: rate = 0.2, min = 1, max = 20, default = 1 Stun active limit = 1 |
Pitfall trap | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Quicksand | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Poison purr-ison | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Poison stacking = 0 |
Shock trap | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Shock purr-ison | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Capture | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 3.402823e38 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Dung | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Steel fang | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 10 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Active limit = 2, Unique target param = false Distance = 0 ~ 0, Angle = 0 |
Master rank reward
Target rewards | Probability |
---|---|
1x | 15% |
1x | 28% |
1x | 20% |
1x | 12% |
1x | 16% |
1x | 7% |
1x | 2% |
Part | Carves | Probability |
---|---|---|
Main body (x6) | 1x | 37% |
1x | 29% | |
1x | 21% | |
1x | 12% | |
1x | 1% | |
Severed part A | 1x | 80% |
1x | 17% | |
1x | 3% |
Capture rewards | Probability |
---|
Part | Broken part rewards | Probability |
---|---|---|
頭部HeadTêteTestaKopfCabezaГоловаGłowaCabeça머리頭部头部الرأس[Unsupported language] All of:
| 1x | 97% |
1x | 3% | |
角HornCorneCornoHornCuernoРогRógChifre뿔角角قرن[Unsupported language] All of:
| 1x | 100% |
左翼腕Left WingarmPatte ailée gaucheZ. alata sin.Flügelarm (L)Brazo ala izquierdoЛев. лапаL. ramię skrz.Braço da Asa Esq왼쪽 날갯죽지左翼腕左翼臂الجناح الأيسر[Unsupported language] All of:
| 1x | 80% |
2x | 20% | |
右翼腕Right WingarmPatte ailée droiteZ. alata des.Flügelarm (R)Brazo ala derechoПрав. лапаP. ramię skrz.Braço da Asa Dir오른쪽 날갯죽지右翼腕右翼臂الجناح الأيمن[Unsupported language] All of:
| 1x | 80% |
2x | 20% |
Part | Dropped materials | Probability |
---|---|---|
Drop 0 - 100% Drop 1 - 100% | 1x | 34% |
2x | 25% | |
1x | 1% | |
1x | 40% |
From buddy | Probability |
---|---|
1x | 44% |
1x | 32% |
1x | 24% |
Move set
Internal name | Damage | Status | Guardable | Power | Type | To object | To other monster | Flags |
---|---|---|---|---|---|---|---|---|
両翼脚合掌大爆破(翼脚)_ATK |
|
| Yes | 100 | Flying up | None | None | AllDirGuardable |
両翼脚合掌大爆破(前脚)_ATK |
|
| Yes | 100 | Flying up | None | None | AllDirGuardable |
頭突き(頭)_ATK |
|
| Yes | 70 | Quick recovery flying | None | None | AllDirGuardable |
頭突き(翼脚)_ATK |
| Yes | 50 | Tripping | None | None | AllDirGuardable | |
頭突き(前脚)_ATK |
| Yes | 50 | Tripping | None | None | AllDirGuardable | |
前進かみつき(かみつき)_ATK |
|
| Yes | 70 | Flying away | None | None | AllDirGuardable |
前進かみつき(体)_ATK |
|
| Yes | 70 | Flying away | None | None | AllDirGuardable |
前進かみつき(脚)_ATK |
|
| Yes | 70 | Quick recovery flying | None | None | AllDirGuardable |
えぐりかみつき(かみつき)_ATK |
|
| Yes | 70 | Flying up | None | None | AllDirGuardable |
えぐりかみつき(体)_ATK |
|
| Yes | 70 | Flying away | None | None | AllDirGuardable |
えぐりかみつき(脚)_ATK |
|
| Yes | 70 | Quick recovery flying | None | None | AllDirGuardable |
突進_ATK |
|
| Yes | 100 | Flying away | None | None | AllDirGuardable |
回転かみつき(かみつき)_ATK |
|
| Yes | 70 | Flying away | None | None | AllDirGuardable |
回転かみつき(翼脚)_ATK |
|
| Yes | 50 | Tripping | None | None | AllDirGuardable |
回転かみつき(尻尾)_ATK |
|
| Yes | 70 | Flying away | None | None | AllDirGuardable |
腹下叩きつけ_ATK |
|
| Yes | 100 | Flying up | None | None | AllDirGuardable |
翼脚払い攻撃(翼脚)_ATK |
|
| Yes | 70 | Flying away | None | None | AllDirGuardable |
翼脚払い攻撃(前脚)_ATK |
| Yes | 50 | Tripping | None | None | AllDirGuardable | |
バックナックル_ATK |
|
| Yes | 70 | Flying away | None | None | AllDirGuardable |
前進パンチ(翼脚)_ATK |
|
| Yes | 70 | Flying away | None | None | AllDirGuardable |
前進パンチ(前脚)_ATK |
|
| Yes | 50 | Flying away | None | None | AllDirGuardable |
サイドアタック(翼脚)_ATK |
|
| Yes | 70 | Flying away | None | None | AllDirGuardable |
サイドアタック(前脚)_ATK |
|
| Yes | 50 | Flying away | None | None | AllDirGuardable |
連続翼脚スタンプ(翼脚)_ATK |
|
| Yes | 70 | Flying away | None | None | AllDirGuardable |
連続翼脚スタンプ(前脚)_ATK |
|
| Yes | 50 | Quick recovery flying | None | None | AllDirGuardable |
尻尾攻撃(尻尾叩きつけ)_ATK |
|
| Yes | 50 | Flying away | None | None | CalcHitDirectionBasedRootPosAllDirGuardable |
尻尾攻撃(尻尾払い)_ATK |
|
| Yes | 70 | Flying away | None | None | CalcHitDirectionBasedRootPosAllDirGuardable |
尻尾攻撃(翼脚)_ATK |
| Yes | 50 | Tripping | None | None | CalcHitDirectionBasedRootPosAllDirGuardable | |
岩投げ(掴み) |
|
| Yes | 70 | Quick recovery flying | None | None | AllDirGuardable |
岩投げ(投げ) |
|
| Yes | 70 | Flying away | None | None | AllDirGuardable |
必殺プレス_ATK |
|
| No | 100 | Flying up | None | None | AllDirGuardable |
吸い寄せ予兆暴れ_ATK |
|
| Yes | 70 | Quick recovery flying | None | None | AllDirGuardable |
爆破加速パンチ2連_1発目_ATK |
|
| Yes | 100 | Flying up recoverable | None | None | CalcHitDirectionBasedRootPosAllDirGuardable |
爆破加速パンチ2連_2発目_翼脚_ATK |
|
| Yes | 100 | Flying up | None | None | AllDirGuardable |
爆破加速パンチ2連_2発目_全身_ATK |
|
| Yes | 100 | Flying up | None | None | AllDirGuardable |
地割れパンチ_ATK |
|
| Yes | 100 | Flying up | None | None | AllDirGuardable |
頭突き(体)_ATK |
|
| Yes | 70 | Quick recovery flying | None | None | AllDirGuardable |
対空(背)_ATK |
|
| Yes | 70 | Quick recovery flying | None | None | AllDirGuardable |
前進パンチ(体)_ATK |
|
| Yes | 70 | Quick recovery flying | None | None | AllDirGuardable |
全身ぶっとび_ATK |
|
| Yes | 70 | Quick recovery flying | None | None | AllDirGuardable |
薙ぎ爆破ブレス・頭部_ATK |
| Yes | 50 | Quick recovery flying | None | None | AllDirGuardable | |
薙ぎ払いからの尻尾の連撃_翼脚_ATK |
|
| Yes | 70 | Flying away | None | None | AllDirGuardable |
薙ぎ払いからの尻尾の連撃_尻尾_ATK |
|
| Yes | 70 | Flying away | None | None | AllDirGuardable |
大技吸い込み(吸い寄せ)_ATK | No | 0 | Invalid | None | None | ShellIgnoreEndDelay | ||
大技吸い込み(ぶっとび)_ATK | No | 0 | Quick recovery flying | None | None | ShellCalcHitDirectionIgnoreEndDelay | ||
咆哮(ダメージ)_ATK |
|
| Yes | 70 | Flying away | None | None | ShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay |
咆哮(耳やられ)_ATK | Yes | 70 | Powerful roar 120 | None | None | ShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay | ||
投擲岩(本体)_ATK |
|
| Yes | 70 | Flying away | PowerL | None | ShellIgnoreEndDelay |
投擲岩(着弾)_ATK |
|
| Yes | 70 | Flying away | PowerL | None | ShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay |
回転かみつき(吸い寄せ)_ATK | No | 0 | Invalid | None | None | ShellIgnoreEndDelay | ||
サイドアタック(爆破)_ATK |
|
| Yes | 70 | Flying away | PowerS | None | ShellCalcHitDirectionBasedRootPosIgnoreEndDelay |
薙ぎ払い(爆破)_ATK |
|
| Yes | 70 | Flying away | PowerS | None | ShellCalcHitDirectionBasedRootPosIgnoreEndDelay |
迫撃ブレス(発射)_ATK |
|
| Yes | 70 | Flying away | PowerM | None | ShellIgnoreEndDelay |
迫撃ブレス(落下)_ATK |
|
| Yes | 70 | Flying away | PowerM | None | ShellIgnoreEndDelay |
迫撃ブレス(予兆)_ATK | No | 0 | Invalid | None | None | ShellIgnoreEndDelay | ||
迫撃ブレス(着弾)_ATK |
|
| Yes | 70 | Flying up | PowerM | None | ShellCalcHitDirectionBasedRootPosIgnoreEndDelay |
ガス放射(発射)_ATK | No | 0 | None | None | None | ShellIgnoreEndDelay | ||
ガス放射(爆破)_ATK |
|
| Yes | 70 | Flying away | PowerS | None | ShellCalcHitDirectionBasedRootPosIgnoreEndDelay |
小吸い込み_ATK | No | 0 | Invalid | None | None | ShellIgnoreEndDelay | ||
えぐりかみつき(岩盤起こし)_ATK |
|
| Yes | 70 | Flying up | PowerS | None | ShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay |
バックナックル(爆破)_ATK |
|
| Yes | 70 | Flying away | PowerS | None | ShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay |
前進パンチ(爆破)_ATK |
|
| Yes | 70 | Flying away | PowerS | None | ShellCalcHitDirectionBasedRootPosIgnoreEndDelay |
両翼脚合掌大爆破(小爆破)_ATK |
|
| Yes | 100 | Flying up | PowerS | None | ShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay |
両翼脚合掌大爆破(大爆破)_ATK |
|
| Yes | 100 | Flying up | PowerS | None | ShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay |
壁頂点必殺_超爆破_ATK |
|
| No | 100 | Flying up | PowerL | None | ShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay |
地震_ATK | No | 50 | Major tremor | None | None | ShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay | ||
地割れ_ATK | No | 50 | Major tremor | PowerM | None | ShellCalcHitDirectionIgnoreEndDelay | ||
腹下叩きつけ(爆破)_ATK |
|
| Yes | 100 | Flying up | PowerS | None | ShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay |
サイドアタック(岩盤めくり)_ATK |
|
| Yes | 70 | Flying away | PowerS | None | ShellCalcHitDirectionBasedRootPosIgnoreEndDelay |
前進パンチ(岩盤めくり)_ATK |
|
| Yes | 70 | Flying away | PowerS | None | ShellCalcHitDirectionBasedRootPosIgnoreEndDelay |
腹下叩きつけ(岩盤めくり)_ATK |
|
| Yes | 70 | Flying up | PowerS | None | ShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay |
薙ぎ払い(岩盤めくり)_ATK |
|
| Yes | 70 | Flying away | PowerS | None | ShellCalcHitDirectionBasedRootPosIgnoreEndDelay |
バックナックル(岩盤めくり)_ATK |
|
| Yes | 70 | Flying away | PowerS | None | ShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay |
両翼脚合掌大爆破(岩盤めくり)_ATK |
|
| Yes | 100 | Flying up | PowerS | None | ShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay |
連続翼腕スタンプ(岩盤めくり)_ATK |
|
| Yes | 70 | Flying away | PowerS | None | ShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay |
ブレス爆破後退_発射_ATK |
|
| Yes | 70 | Flying away | PowerS | None | ShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay |
ブレス爆破後退_着弾_ATK |
|
| Yes | 70 | Flying away | PowerS | None | ShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay |
2足立ちガスブレス_レーザー_ATK |
|
| Yes | 100 | Flying away | PowerS | None | ShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay |
2足立ちガスブレス_爆破予兆(小)_ATK | No | 0 | Major tremor 60 | None | None | ShellIgnoreEndDelay | ||
2足立ちガスブレス_爆破(小)_ATK |
|
| Yes | 100 | Flying away | PowerS | None | ShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay |
2足立ちガスブレス_爆破予兆(大)_ATK | No | 0 | Major tremor 120 | None | None | ShellIgnoreEndDelay | ||
2足立ちガスブレス_爆破(大)_ATK |
|
| Yes | 100 | Flying up | PowerS | None | ShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay |
牽制4足ガスブレス_レーザー_ATK |
|
| Yes | 100 | Flying away | PowerS | None | ShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay |
牽制4足ガスブレス_爆破予兆_ATK | No | 0 | Major tremor 60 | None | None | ShellIgnoreEndDelay | ||
牽制4足ガスブレス_爆破_ATK |
|
| Yes | 100 | Flying away | PowerS | None | ShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay |
ガスばら撒き突進_爆破予兆_ATK | Yes | 0 | Knockbacks | None | None | ShellIgnoreEndDelay | ||
ガスばら撒き突進_爆破_ATK |
|
| Yes | 100 | Flying away | PowerS | None | ShellCalcHitDirectionBasedRootPosIgnoreEndDelay |
爆破加速パンチ2連_予兆岩盤_ATK |
|
| Yes | 100 | Flying away | PowerS | None | ShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay |
爆破加速パンチ2連_フィニッシュ_ATK |
|
| Yes | 100 | Flying away | PowerS | None | ShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay |
地割れパンチ(岩盤めくり)_ATK |
|
| Yes | 100 | Flying up | PowerS | None | ShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay |
地割れパンチ_爆破予兆_ATK | Yes | 0 | Invalid | None | None | ShellIgnoreEndDelay | ||
地割れパンチ_爆破_ATK |
|
| Yes | 100 | Flying up | PowerS | None | ShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay |
フルパワー変身爆発_ATK |
|
| Yes | 70 | Flying away | None | None | ShellCalcHitDirectionBasedRootPosIgnoreEndDelay |
キュリアブレス_発射_ATK |
|
| Yes | 70 | Flying away | PowerS | None | ShellCalcHitDirectionBasedRootPosIgnoreEndDelay |
キュリアブレス_爆散_ATK | No | 0 | None | PowerS | None | ShellCalcHitDirectionBasedRootPosIgnoreEndDelay | ||
キュリアブレス_着弾_ATK |
|
| Yes | 70 | Flying away | PowerS | None | ShellCalcHitDirectionBasedRootPosIgnoreEndDelay |
龍風圧_ATK | Yes | 50 | Dragon wind pressure | None | None | ShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay | ||
前進パンチ(3way_爆破)_ATK |
|
| Yes | 70 | Flying up | PowerS | None | ShellCalcHitDirectionBasedRootPosIgnoreEndDelay |
サイドアタック(周囲爆破_爆破)_ATK |
|
| Yes | 70 | Flying up | PowerS | None | ShellCalcHitDirectionBasedRootPosIgnoreEndDelay |
連続翼腕スタンプ(フルパワー)_ATK |
|
| Yes | 70 | Flying up | PowerM | None | ShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay |
壁頂点必殺_レーザー_ATK |
|
| Yes | 100 | Flying away | PowerL | None | ShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay |
壁頂点必殺_爆破予兆_ATK | No | 0 | Major tremor 180 | None | None | ShellIgnoreEndDelay | ||
壁頂点必殺_着弾_ATK |
|
| Yes | 100 | Flying away | PowerL | None | ShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay |
両翼脚合掌大爆破(吸い込み後大爆破)_ATK |
|
| Yes | 100 | Flying up | PowerS | None | ShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay |