爆鱗竜 バゼルギウスBazelgeuseBazelgeuseBazelgeuseBazelgeuseBazelgeuseБазельгейсBazelgezBazelgeuse바젤기우스爆鱗龍爆鳞龙بازيلجيس[Unsupported language]
Description
獲物を求め、各地に出没している大型の飛竜。
身体から垂れ下がる、無数の爆発性の鱗を
一面に撒き散らし、周囲に存在するすべてのものを
巻き込みながら狩りをおこなう。
この爆発を引き起こす性質の鱗は爆鱗と呼ばれ、
バゼルギウスが「爆鱗竜」と呼ばれる所以である。A nefarious flying wyvern that travels the
world in search of prey. It scatters its own
explosive scales over a wide area to prey
on whatever gets caught in the blast.
In some places, this has earned it
the nickname "Bomber Wyvern."Une infâme wyverne volante qui parcourt le monde
en quête de proies. Elle répand ses propres
écailles explosives pour piéger ses victimes dans
les flammes. Cela lui a valu le surnom de
"Wyverne explosive" dans certaines régions.Un malvagio wyvern volante che solca i cieli di
tutto il mondo in cerca di prede. Lancia scaglie
esplosive che intrappolano la preda, lasciandola
soccombere avvolta tra le fiamme. In alcune regioni,
è soprannominato "wyvern bombardiere".Ein ruchloser Flugwyvern, der die Welt auf der
Suche nach Beute durchstreift. Er kann seine
explosiven Schuppen verteilen, die Opfer in
Flammen hüllen. Diese Jagdstrategie hat ihm
mancherorts den Spitznamen "Bomber-Wyvern"
eingebracht.Un malvado wyvern volador que recorre el mundo
en busca de presas. Esparce escamas explosivas
por amplias superficies para cazar y alimentarse
de criaturas atrapadas en la explosión. Se le conoce
como el "bombardero wyvern" en algunos lugares.Летающая виверна с дурной славой, что рыщет
по свету в поисках добычи. Широко разбрасывает свою
взрывную чешую, чтобы поражать взрывом добычу.
В некоторых местах получила за это
прозвище "Виверна-бомбардировщик".Złośliwa latająca wiwerna przemierzająca świat
w poszukiwaniu ofiar. Rozrzuca wybuchowe
łuski na dużym obszarze, by później
żerować na swoich zdobyczach.
W niektórych miejscach zyskała
przydomek „wiwerny bombardującej”.Uma serpe voadora nefasta que viaja pelo mundo
em busca de presas. Dispersa escamas explosivas
sobre uma área ampla para atacar os alvos pegos
pela explosão. Em alguns lugares, ela ganhou
o apelido de "Serpe bombardeira".사냥감을 찾아 각지에 출몰하는 대형 비룡.
몸에 달린 무수한 폭발성 비늘을 뿌려서
주위에 존재하는 모든 것이 폭발에
휘말리게 하는 방식으로 사냥을 한다.
폭발을 일으키는 성질을 가진 비늘을
폭린이라 하며 바젤기우스가
「폭린룡」이라 불리는 이유이기도 하다.出沒於各地尋找獵物的大型飛龍。
會將身體垂下,朝特定方向灑出無數
具爆炸性質的鱗片,將周圍的東西
全部席捲進去的方式進行狩獵。
此具有爆炸性質的鱗片被稱為爆鱗,
也是牠被稱作「爆鱗龍」的原因。为寻求猎物而出没于各地的大型飞龙。
狩猎时会将身周四垂的无数爆炸鳞大肆泼撒,
席卷周围的一切。
此可引发爆炸之鳞被称为爆鳞,
其“爆鳞龙”之名,便是由此而来。تنين مجنح شرير يجوب العالم للبحث
عن فريسة. فهو ينشر
قشوره المتفجرة في منطقة واسعة لافتراس
أي شيء يقع داخل الانفجار.
ولهذا اكتسب لقب
"التنين المجنح قاذف القنابل" في بعض الأماكن.[Unsupported language]
振りまかれる「爆鱗」は、衝撃が加わると破裂するため
危険だが、再生するまでの間が攻撃のチャンスとなる。
赤熱化している状態だと爆鱗がすぐに破裂してしまうため
注意が必要だが、一部の肉質が軟化しているため積極的に
狙っていこう。The formidable scales that the Bazelgeuse scatters
explode after receiving an impact but the time they
take to regenerate can be used as a chance to attack.
When its scales turn red hot, they will explode immediately
and require caution, however, parts of the
body will be soft too—the perfect time to attack.Les écailles répandues par le Bazelgeuse explosent
après un impact, mais vous pouvez attaquer le temps
qu'elles se régénèrent. Ses écailles explosent quand
elles sont écarlates. Faites attention, mais
profitez du fait que certaines parties de son
corps se ramollissent pour l'attaquer.Le scaglie del Bazelgeuse esplodono all'impatto, ma
puoi approfittare del loro tempo di rigenerazione per
sferrare un attacco. Quando le scaglie assumono un
colore rosso incandescente esploderanno all'istante,
quindi fai attenzione. Alcune parti del corpo, però,
saranno più morbide: è la tua occasione per attaccare.Die vom Bazelgeuse verstreuten Schuppen explodieren
nach einem Stoß, doch ihre Regenerationszeit bietet
eine Chance zum Angriff. Glühen seine Schuppen rot,
explodieren sie sofort – nimm dich davor in Acht!
Doch Teile seines Körpers sind dann auch weich und
können perfekt angegriffen werden.Las escamas que el Bazelgeuse esparce explotan tras
recibir un impacto, pero puedes aprovechar para
atacar el tiempo que tardan en regenerarse.
Cuando las escamas se vuelvan rojas, es que están
a punto de explotar, así que ten cuidado, pero habrá
partes blandas en su cuerpo que puedes atacar.Чешуя, которую рассыпает Базельгейс, взрывается при
ударе, но зато время на ее регенерацию можно
использовать для атаки. Покраснев, чешуя взрывается,
но при этом становится местами уязвимей
и тело монстра.Rozrzucane przez Bazelgeza łuski wybuchają po
uderzeniu, ale ich czas regeneracji stwarza szansę
na wyprowadzenie ataku. Gdy łuski żarzą się na
czerwono, mogą wybuchnąć w każdej chwili, ale
jednocześnie niektóre części ciała bestii stają
się miękkie – to idealny moment na atak.As escamas que o Bazelgeuse espalha explodem com
impacto, mas o tempo que levam para se regenerar
pode ser aproveitado para atacar. Quando as escamas
ficam vermelhas de calor, explodem imediatamente e
exigem cuidado, mas partes vulneráveis do corpo
também ficarão expostas — aproveite para atacar.흩뿌리는 「폭발비늘」은 충격을 받으면 폭발해
매우 위험하지만, 재생될 때까지는 공격 찬스로 변한다.
붉게 달아오른 상태에는 폭발비늘이 바로 폭발하므로
주의해야 하지만, 일부 육질이 연해지기 때문에
적극적으로 노리는 것이 좋다.牠所撒下的「爆鱗」只要受到衝擊就會爆炸,非常危險。
但在爆鱗再生之前則是攻擊牠的好時機。
爆鱗在炙熱化狀態下將會馬上爆炸,務必多加留意。
不過與此同時,牠身上某些部位的肉質也會軟化,
趁此機會積極進攻吧。其散布的“爆鳞”受到冲击就会发生爆炸,
非常危险,但爆鳞再生前则是攻击的好机会。
需要注意的是,当其处于赤热化状态,
爆鳞会立刻发生爆炸,不过此时部分部位的
肉质会软化,不妨积极发动攻击。القشور الهائلة التي يقذفها بازيلجيس تنفجر بعد
اصطدامها ولكن الوقت الذي تستغرقه للنمو من جديد يمكن
استخدامه كفرصة للهجوم. عندما تصبح قشورها حمراء
ساخنة، سوف تنفجر على الفور فعليك الحذر،
ولكن بعض أجزاء الجسد ستكون ضعيفة أيضًا،
وهذا هو الوقت المثالي للهجوم.[Unsupported language]
Basic data
Base HP(LR/HR) 4600, (MR) 4600
Limping threshold(village) 18% / (LR) 18% / (HR) 16% / (MR) 9%
Capturing threshold(village) 21% / (LR) 21% / (HR) 19% / (MR) 11%
Sleep recovering90 seconds / recover 5% HP
Size1928.38 (1735.542, 2217.637, 2371.9075)
Threat level8
Type飛竜種Flying WyvernWyverne volanteWyvern volanteFlugwyvernWyvern voladorЛетающая вивернаWiwerna latającaSerpe Alada비룡종飛龍種飞龙种تنين مجنح طائر[Unsupported language], (internal)Flying wyvern, Arial
GimmickVital(S) 100 / (M) 100 / (L) 100 / (KB) -1
Riding HP(S) 100 / (M) 100 / (L) 100
WeightLLLL
Caution to combat timer3
Caution to normal timer8
Combat to normal timer10
Enrage threshold(LR) 500 / (HR) 1100 / (Rampage) 1100 / (MR) 1500
State time(enraged) 120sec / (tired) 60sec
State time (rampage)(enraged) 10sec / (tired) 0sec
Motion(enraged) x1.14 / (tired) x0.95
Attack(enraged) x1.2
Defense(enraged) x1.1
Enrage add staying time30sec
life_area_timer_rate0.1
Default move patternfly
Flying stance to movetrue
Sleep time160 ±120
Awake hour7 ~ 19
Eat time300 ±240
Quests
Quest | Size | HP | Attack | Parts | Defense | Element | Stun | Exhaust | Ride | Paralyze | Sleep | Stamina |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1%1% | x2.14 | x6.1 | x3 | x1 | Ax1.5, Bx1.5 ①Ax1, Bx1 | x1.3 ①x1 | x1.6 ①x1 | x1.5 ①x1 | x1.5 ①x1 | x1 | 0 | |
1%1% | x3.8 | x6.1 | x3.45 | x1 | Ax1.9, Bx1.9 ①Ax1, Bx1 | x1.4 ①x1 | x1.8 ①x1 | x1.9 ①x1 | x1.9 ①x1 | x1 | 1 | |
1% | x3.4 | x5.2 | x3.15 | x1 | Ax1.5, Bx1.5 ①Ax1, Bx1 | x1.3 ①x1 | x1.6 ①x1 | x1.5 ①x1 | x1.5 ①x1 | x1 | 1 | |
1% | x3.4 | x5.2 | x3.15 | x1 | Ax1.5, Bx1.5 ①Ax1, Bx1 | x1.3 ①x1 | x1.6 ①x1 | x1.5 ①x1 | x1.5 ①x1 | x1 | 1 | |
1% | x3.4 | x5.2 | x3.15 | x1 | Ax1.5, Bx1.5 ①Ax1, Bx1 | x1.3 ①x1 | x1.6 ①x1 | x1.5 ①x1 | x1.5 ①x1 | x1 | 1 | |
1% | x3.4 | x5.2 | x3.15 | x1 | Ax1.5, Bx1.5 ①Ax1, Bx1 | x1.3 ①x1 | x1.6 ①x1 | x1.5 ①x1 | x1.5 ①x1 | x1 | 1 | |
1% | x3.4 | x5.2 | x3.15 | x1 | Ax1.5, Bx1.5 ①Ax1, Bx1 | x1.3 ①x1 | x1.6 ①x1 | x1.5 ①x1 | x1.5 ①x1 | x1 | 1 | |
1% | x3.4 | x5.2 | x3.15 | x1 | Ax1.5, Bx1.5 ①Ax1, Bx1 | x1.3 ①x1 | x1.6 ①x1 | x1.5 ①x1 | x1.5 ①x1 | x1 | 1 | |
1% | x3.4 | x5.2 | x3.15 | x1 | Ax1.5, Bx1.5 ①Ax1, Bx1 | x1.3 ①x1 | x1.6 ①x1 | x1.5 ①x1 | x1.5 ①x1 | x1 | 1 | |
1% | x3.4 | x5.2 | x3.15 | x1 | Ax1.5, Bx1.5 ①Ax1, Bx1 | x1.3 ①x1 | x1.6 ①x1 | x1.5 ①x1 | x1.5 ①x1 | x1 | 1 | |
1% | x3.4 | x5.2 | x3.15 | x1 | Ax1.5, Bx1.5 ①Ax1, Bx1 | x1.3 ①x1 | x1.6 ①x1 | x1.5 ①x1 | x1.5 ①x1 | x1 | 1 | |
1% | x3.4 | x5.2 | x3.15 | x1 | Ax1.5, Bx1.5 ①Ax1, Bx1 | x1.3 ①x1 | x1.6 ①x1 | x1.5 ①x1 | x1.5 ①x1 | x1 | 1 | |
1% | x3.4 | x5.2 | x3.15 | x1 | Ax1.5, Bx1.5 ①Ax1, Bx1 | x1.3 ①x1 | x1.6 ①x1 | x1.5 ①x1 | x1.5 ①x1 | x1 | 1 | |
1% | x3.4 | x5.2 | x3.15 | x1 | Ax1.5, Bx1.5 ①Ax1, Bx1 | x1.3 ①x1 | x1.6 ①x1 | x1.5 ①x1 | x1.5 ①x1 | x1 | 1 | |
1% | x3.4 | x5.2 | x3.15 | x1 | Ax1.5, Bx1.5 ①Ax1, Bx1 | x1.3 ①x1 | x1.6 ①x1 | x1.5 ①x1 | x1.5 ①x1 | x1 | 1 | |
1%1% | x3.8 | x6.1 | x3.45 | x1 | Ax1.9, Bx1.9 ①Ax1, Bx1 | x1.4 ①x1 | x1.8 ①x1 | x1.9 ①x1 | x1.9 ①x1 | x1 | 1 | |
1%1% | x3.8 | x6.1 | x3.45 | x1 | Ax1.9, Bx1.9 ①Ax1, Bx1 | x1.4 ①x1 | x1.8 ①x1 | x1.9 ①x1 | x1.9 ①x1 | x1 | 1 | |
1%1% | x3.8 | x6.1 | x3.45 | x1 | Ax1.9, Bx1.9 ①Ax1, Bx1 | x1.4 ①x1 | x1.8 ①x1 | x1.9 ①x1 | x1.9 ①x1 | x1 | 1 | |
1%1% | x3.8 | x6.1 | x3.45 | x1 | Ax1.9, Bx1.9 ①Ax1, Bx1 | x1.4 ①x1 | x1.8 ①x1 | x1.9 ①x1 | x1.9 ①x1 | x1 | 1 | |
1%1% | x3.8 | x6.1 | x3.45 | x1 | Ax1.9, Bx1.9 ①Ax1, Bx1 | x1.4 ①x1 | x1.8 ①x1 | x1.9 ①x1 | x1.9 ①x1 | x1 | 1 | |
3%3% | x4.2(±±) | x6.1 | x3.45 | x1 | Ax1.9, Bx1.9 ①Ax1, Bx1 | x1.4 ①x1 | x1.8 ①x1 | x1.9 ①x1 | x1.9 ①x1 | x1 | 1 | |
3%3% | x4.2(±±) | x6.1 | x3.45 | x1 | Ax1.9, Bx1.9 ①Ax1, Bx1 | x1.4 ①x1 | x1.8 ①x1 | x1.9 ①x1 | x1.9 ①x1 | x1 | 1 | |
3%3% | x4.2(±±) | x6.1 | x3.45 | x1 | Ax1.9, Bx1.9 ①Ax1, Bx1 | x1.4 ①x1 | x1.8 ①x1 | x1.9 ①x1 | x1.9 ①x1 | x1 | 1 | |
3%3% | x4.2(±±) | x6.1 | x3.45 | x1 | Ax1.9, Bx1.9 ①Ax1, Bx1 | x1.4 ①x1 | x1.8 ①x1 | x1.9 ①x1 | x1.9 ①x1 | x1 | 1 | |
3%3% | x4.2(±±) | x6.1 | x3.45 | x1 | Ax1.9, Bx1.9 ①Ax1, Bx1 | x1.4 ①x1 | x1.8 ①x1 | x1.9 ①x1 | x1.9 ①x1 | x1 | 1 | |
1%1% | x3.1 | x8 | x4.3 | x1 | Ax2, Bx2 ①Ax1, Bx1 | x1.4 ①x1 | x1.85 ①x1 | x2 ①x1 | x2 ①x1 | x1 | 1 | |
1%1% | x3.8 | x6.1 | x3.45 | x1 | Ax1.9, Bx1.9 ①Ax1, Bx1 | x1.4 ①x1 | x1.8 ①x1 | x1.9 ①x1 | x1.9 ①x1 | x1 | 1 | |
x0.76 | x4.6 | x2.7 | x1 | Ax1.9, Bx1.9 ①Ax1, Bx1 | x1.4 ①x1 | x1.8 ①x1 | x1.9 ①x1 | x1.9 ①x1 | x1 | 2 | ||
1%1% | x3.8 | x6.1 | x3.45 | x1 | Ax1.9, Bx1.9 ①Ax1, Bx1 | x1.4 ①x1 | x1.8 ①x1 | x1.9 ①x1 | x1.9 ①x1 | x1 | 1 | |
1%1% | x3.8 | x6.1 | x3.45 | x1 | Ax1.9, Bx1.9 ①Ax1, Bx1 | x1.4 ①x1 | x1.8 ①x1 | x1.9 ①x1 | x1.9 ①x1 | x1 | 1 | |
1%1% | x3.8 | x6.1 | x3.45 | x1 | Ax1.9, Bx1.9 ①Ax1, Bx1 | x1.4 ①x1 | x1.8 ①x1 | x1.9 ①x1 | x1.9 ①x1 | x1 | 1 | |
3%3% | x4.3(±±) | x7.75 | x4.3 | x1 | Ax2, Bx2 ①Ax1, Bx1 | x1.4 ①x1 | x1.85 ①x1 | x2 ①x1 | x2 ①x1 | x1 | 1 | |
1%1% | x3.8 | x6.1 | x3.45 | x1 | Ax1.9, Bx1.9 ①Ax1, Bx1 | x1.4 ①x1 | x1.8 ①x1 | x1.9 ①x1 | x1.9 ①x1 | x1 | 1 | |
1%1% | x3.8 | x6.1 | x3.45 | x1 | Ax1.9, Bx1.9 ①Ax1, Bx1 | x1.4 ①x1 | x1.8 ①x1 | x1.9 ①x1 | x1.9 ①x1 | x1 | 1 | |
1% | x3.4 | x5.2 | x3.15 | x1 | Ax1.5, Bx1.5 ①Ax1, Bx1 | x1.3 ①x1 | x1.6 ①x1 | x1.5 ①x1 | x1.5 ①x1 | x1 | 1 | |
1%1% | x3.8 | x6.1 | x3.45 | x1 | Ax1.9, Bx1.9 ①Ax1, Bx1 | x1.4 ①x1 | x1.8 ①x1 | x1.9 ①x1 | x1.9 ①x1 | x1 | 1 | |
1%1% | x3.8 | x6.1 | x3.45 | x1 | Ax1.9, Bx1.9 ①Ax1, Bx1 | x1.4 ①x1 | x1.8 ①x1 | x1.9 ①x1 | x1.9 ①x1 | x1 | 1 | |
1%1% | x3.8 | x6.1 | x3.45 | x1 | Ax1.9, Bx1.9 ①Ax1, Bx1 | x1.4 ①x1 | x1.8 ①x1 | x1.9 ①x1 | x1.9 ①x1 | x1 | 1 | |
1%1% | x3.8 | x6.1 | x3.45 | x1 | Ax1.9, Bx1.9 ①Ax1, Bx1 | x1.4 ①x1 | x1.8 ①x1 | x1.9 ①x1 | x1.9 ①x1 | x1 | 1 | |
1%1% | x3.8 | x6.1 | x3.45 | x1 | Ax1.9, Bx1.9 ①Ax1, Bx1 | x1.4 ①x1 | x1.8 ①x1 | x1.9 ①x1 | x1.9 ①x1 | x1 | 1 | |
6%10% | x8.8(±±) | x10.9 | x8.8 | x1 | Ax2.5, Bx2.5 ①Ax1, Bx1 | x1.6 ①x1 | x2.1 ①x1 | x2.5 ①x1 | x2.5 ①x1 | x1 | 3 | |
1%1% | x7.6 | x10.9 | x8.8 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
1%1% | x7.6 | x10.9 | x8.8 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
1%1% | x7.6 | x10.9 | x8.8 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
6%10% | x4.9 | x11.2 | x8.8 | x1 | Ax2.5, Bx2.5 ①Ax1, Bx1 | x1.6 ①x1 | x2.1 ①x1 | x2.5 ①x1 | x2.5 ①x1 | x1 | 3 | |
1%1% | x7.6 | x10.9 | x8.8 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
6%10% | x5.4 | x11.2 | x8.8 | x1 | Ax2.5, Bx2.5 ①Ax1, Bx1 | x1.6 ①x1 | x2.1 ①x1 | x2.5 ①x1 | x2.5 ①x1 | x1 | 3 | |
1%1% | x7.6 | x10.9 | x8.8 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
1%1% | x7.6 | x10.9 | x8.8 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
1%1% | x10.1 | x11.2 | x11.6 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
1%1% | x9.2 | x11.2 | x11.6 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
100% | x6.6 | x11.5 | x11.6 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
100% | x6.2 | x11.5 | x11.6 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
6%10% | x4.9 | x11.5 | x11.6 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
1%1% | x9.2 | x11.2 | x11.6 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
1%1% | x9.2 | x11.2 | x11.6 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
1%1% | x9.2 | x11.2 | x11.6 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
1%1% | x9.2 | x11.2 | x11.6 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
1%1% | x9.2 | x11.2 | x11.6 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
1%1% | x7.6 | x10.9 | x8.8 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
1%1% | x7.6 | x10.9 | x8.8 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
1%1% | x7.6 | x10.9 | x8.8 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
1%1% | x7.6 | x10.9 | x8.8 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
1%1% | x7.6 | x10.9 | x8.8 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
1%1% | x7.6 | x10.9 | x8.8 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
1%1% | x7.6 | x10.9 | x8.8 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
6%10% | x8.8(±±) | x10.9 | x8.8 | x1 | Ax2.5, Bx2.5 ①Ax1, Bx1 | x1.6 ①x1 | x2.1 ①x1 | x2.5 ①x1 | x2.5 ①x1 | x1 | 3 | |
1%1% | x9.2 | x11.2 | x11.6 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
1%1% | x9.2 | x11.2 | x11.6 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
1%1% | x9.2 | x11.2 | x11.6 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
1%1% | x9.2 | x11.2 | x11.6 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
6%10% | x6.2 | x11.5 | x11.6 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
1%1% | x7.6 | x10.9 | x8.8 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
6%10% | x8.8(±±) | x10.9 | x8.8 | x1 | Ax2.5, Bx2.5 ①Ax1, Bx1 | x1.6 ①x1 | x2.1 ①x1 | x2.5 ①x1 | x2.5 ①x1 | x1 | 3 | |
1%1% | x7.6 | x10.9 | x8.8 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
1%1% | x7.6 | x10.9 | x8.8 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
1%1% | x9.2 | x11.2 | x11.6 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
Village tour () | x0.1 | x0.3 | x0.1 | x1 | Ax1, Bx1 ①Ax1, Bx1 | x1 ①x1 | x1 ①x1 | x1 ①x1 | x1 ①x1 | x1 | 0 | |
Low rank tour () | x0.1 | x0.3 | x0.1 | x1 | Ax1, Bx1 ①Ax1, Bx1 | x1 ①x1 | x1 ①x1 | x1 ①x1 | x1 ①x1 | x1 | 0 | |
High rank tour (Hall 7★Ex) | 3%3% | x4.4(±±) | x6.1 | x3.45 | x1 | Ax1.9, Bx1.9 ①Ax1, Bx1 | x1.4 ①x1 | x1.8 ①x1 | x1.9 ①x1 | x1.9 ①x1 | x1 | 1 |
Master rank tour (MR 5★) | 6%10% | x9.2(±±) | x10.9 | x8.8 | x1 | Ax2.5, Bx2.5 ①Ax1, Bx1 | x1.6 ①x1 | x2.1 ①x1 | x2.5 ①x1 | x2.5 ①x1 | x1 | 3 |
Hitzone data
Hitzone | Phase | Name | Slash | Impact | Shot | Fire | Water | Ice | Thunder | Dragon | Dizzy |
---|---|---|---|---|---|---|---|---|---|---|---|
[0]A:頭部 | 0 | 頭部HeadTêteTestaKopfCabezaГоловаGłowaCabeça머리頭部头部الرأس[Unsupported language] | 60 | 65 | 25 | 0 | 5 | 10 | 15 | 10 | 100 |
1 | 80 | 85 | 35 | 0 | 10 | 15 | 20 | 15 | 100 | ||
[1]B:腹部 | 0 | 腹部AbdomenAbdomenAddomeBauchAbdomenБрюхоPodbrzuszeAbdômen복부腹部腹部بطن[Unsupported language] | 45 | 45 | 25 | 0 | 5 | 10 | 10 | 10 | 0 |
1 | 45 | 45 | 25 | 0 | 5 | 10 | 10 | 10 | 0 | ||
[2]C:背中 | 0 | 背中BackDosDorsoRückenEspaldaСпинаGrzbietCostas등背部背部عودة[Unsupported language] | 30 | 30 | 10 | 0 | 0 | 5 | 5 | 5 | 0 |
1 | 30 | 30 | 10 | 0 | 0 | 5 | 5 | 5 | 0 | ||
[3]D:脚 | 0 | 脚LegPatteZampaBeinPataЛапаNogaPerna다리腳腿قدم[Unsupported language] | 30 | 30 | 20 | 0 | 5 | 10 | 15 | 10 | 0 |
1 | 36 | 34 | 25 | 0 | 5 | 10 | 15 | 10 | 0 | ||
[4]E:翼 | 0 | 翼WingAileAlaFlügelAlaКрылоSkrzydłoAsa날개翅膀翼جناح[Unsupported language] | 25 | 25 | 45 | 0 | 5 | 10 | 10 | 10 | 0 |
1 | 25 | 25 | 15 | 0 | 0 | 5 | 5 | 5 | 0 | ||
[5]F:尻尾, F:尻尾(位置補正あり) | 0 | 尻尾TailQueueCodaSchwanzColaХвостOgonCauda꼬리尾巴尾巴ذيل[Unsupported language] | 60 | 55 | 35 | 0 | 5 | 10 | 15 | 10 | 0 |
1 | 75 | 70 | 45 | 0 | 5 | 10 | 15 | 10 | 0 | ||
[6] | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
[7] | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
[8] | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
[9] | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
[10] | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
[11] | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
[12] | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
[13] | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
[14] | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
[15] | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Parts
Part | Stagger | Break | Sever | Extract | Anomaly cores (-1x active) |
---|---|---|---|---|---|
[0]ダメージアタリ 頭 | 270 | (x1) 600 | Red | - | |
[1]ダメージアタリ 胴 | 320 | (x1) 320 | Orange | - | |
[2]ダメージアタリ 両脚 | 240 | Orange | - | ||
[3]ダメージアタリ 左翼 | 180 | (x1) 180 | White | - | |
[4]ダメージアタリ 右翼 | 180 | (x1) 180 | White | - | |
[5]ダメージアタリ 尻尾 | 280 | (Slash) 560 | Red | - | |
[6] | -1 | None | - | ||
[7] | -1 | None | - | ||
[8] | -1 | None | - | ||
[9] | -1 | None | - | ||
[10] | -1 | None | - | ||
[11] | -1 | None | - | ||
[12] | -1 | None | - | ||
[13] | -1 | None | - | ||
[14] | -1 | None | - | ||
[15] | -1 | None | - |
Multi-part vital
Index | Part | priority | Attributes | HP |
---|---|---|---|---|
Apex shutdown (rampage) | 4 | Unique | ||
Hellfire knockdown | All | 4 | UniqueRampage enableMulti rate EX | 1 / 150 / 700 |
Apex shutdown (normal quest) | 4 | Unique |
Abnormal status
Threshold | Decay | Max stock | Active time | Add tired time | Damage | Additional information | |
---|---|---|---|---|---|---|---|
Paralyze | 180 (+130) → 570180 (+130) → 570 | 5 / 10 sec5 / 10 sec | 0 | 10 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Sleep | 150 (+100) → 550150 (+100) → 550 | 5 / 10 sec5 / 10 sec | 0 | 10 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Stun | 200 (+150) → 800200 (+150) → 800 | 5 / 10 sec5 / 10 sec | 0 | 7 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Exhaust | 225 (+75) → 900225 (+75) → 900 | 5 / 10 sec5 / 10 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Stamina reduction = 250 |
Paralyze | 180 (+130) → 570180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 10 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Sleep | 150 (+100) → 550180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 40 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Stun | 200 (+150) → 800180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 10 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Exhaust | 225 (+75) → 900180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Stamina reduction = 150 |
Flash | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 10 sec (-2 sec) → 3 sec | +0 sec | 0 / 0 sec | Activate count = 0, Active time = 0 Activate count = 0, Active time = 0 Ignore refresh stance = Distance = 0 ~ 10, Angle = 30 |
Flash | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 10 sec (-3 sec) → 3 sec | +0 sec | 0 / 0 sec | Activate count = 4, Active time = 20 Activate count = 3, Active time = 10 Ignore refresh stance = stand, fly, diving, wall, ceiling Distance = 3 ~ 8, Angle = 120 |
Flash | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Activate count = 3, Active time = 10 Activate count = 2, Active time = 5 Ignore refresh stance = stand, fly, diving, wall, ceiling Distance = 3 ~ 8, Angle = 120 |
Poison | 150 (+100) → 550150 (+100) → 550 | 5 / 10 sec5 / 10 sec | 0 | 20 sec (-0 sec) → 0 sec | +0 sec | 8 / 2 sec | |
Blast | 120 (+90) → 1920120 (+90) → 1920 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Blast damage = 100 |
Poison | 150 (+100) → 550180 (+900) → 1080 | 5 / 10 sec5 / 10 sec | 0 | 20 sec (-0 sec) → 0 sec | +0 sec | 10 / 1 sec | |
Blast | 120 (+90) → 1920180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Blast damage = 100 |
Ride | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Non-target monster first ride limit = 0 |
Ride | 500 (+2000) → 61000 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 15 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Non-target monster first ride limit = 65 |
Water | 180 (+130) → 570180 (+130) → 570 | 5 / 10 sec5 / 10 sec | 0 | 20 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Melee hzv adjust: hard = 25, soft = 3, judge = 60 Shot hzv adjust: hard = 25, soft = 3, judge = 60 |
Fire | 180 (+130) → 570180 (+130) → 570 | 5 / 10 sec5 / 10 sec | 0 | 30 sec (-0 sec) → 0 sec | +0 sec | 2 / 15 sec | Hit-damage rate = 2 |
Ice | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Motion speed rate = 1 |
Thunder | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Stun hzv adjust: rate = 1, min = 0, max = 0, default = 1 Normal hzv adjust: rate = 1, min = 0, max = 0, default = 1 Stun active limit = 0 |
Pitfall trap | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 10 sec (-2 sec) → 2 sec | +0 sec | 0 / 0 sec | |
Quicksand | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Poison purr-ison | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Poison stacking = 0 |
Shock trap | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 8 sec (-2 sec) → 2 sec | +0 sec | 0 / 0 sec | |
Shock purr-ison | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Capture | 150 (+5) → 3000 (+0) → 0 | 5 / 5 sec0 / 0 sec | 300 | 3.402823e38 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Dung | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Steel fang | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Active limit = 0, Unique target param = false Distance = 0 ~ 0, Angle = 0 |
Water | 180 (+130) → 570180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 30 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Melee hzv adjust: hard = 25, soft = 3, judge = 60 Shot hzv adjust: hard = 25, soft = 3, judge = 60 |
Fire | 180 (+130) → 570180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 20 sec (-0 sec) → 0 sec | +0 sec | 15 / 2 sec | Hit-damage rate = 1.5 |
Ice | 180 (+130) → 570180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 30 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Motion speed rate = 0.9 |
Thunder | 180 (+130) → 570180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 40 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Stun hzv adjust: rate = 0.5, min = 1, max = 40, default = 1 Normal hzv adjust: rate = 0.2, min = 1, max = 20, default = 1 Stun active limit = 1 |
Pitfall trap | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 10 sec (-2 sec) → 3 sec | +5 sec | 0 / 0 sec | |
Quicksand | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 10 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Poison purr-ison | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 8 sec (-0 sec) → 3 sec | +5 sec | 0 / 0 sec | Poison stacking = 300 |
Shock trap | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 8 sec (-2 sec) → 3 sec | +5 sec | 0 / 0 sec | |
Shock purr-ison | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 8 sec (-2 sec) → 3 sec | +5 sec | 0 / 0 sec | |
Pitfall trap | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 8 sec (-2 sec) → 3 sec | +5 sec | 0 / 0 sec | |
Quicksand | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 8 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Poison purr-ison | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 8 sec (-0 sec) → 3 sec | +5 sec | 0 / 0 sec | Poison stacking = 300 |
Shock trap | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 6 sec (-2 sec) → 3 sec | +5 sec | 0 / 0 sec | |
Shock purr-ison | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 6 sec (-2 sec) → 3 sec | +5 sec | 0 / 0 sec | |
Capture | 150 (+0) → 00 (+0) → 0 | 5 / 5 sec0 / 0 sec | 200 | 3.402823e38 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Dung | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 120 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Steel fang | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 10 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Active limit = 4, Unique target param = false Distance = 0 ~ 0, Angle = 0 |
Afflicted stats
Return to great activity time50 sec
Damage to releasex15 (carry over x9) / x20 (carry over x11.25) / x25 (carry over x13.5)
Release count to topple1
Maximum activity min continue time60 sec
Anomaly burst time90 sec
Add enragex1
Core break damage1.2%
Core break part break100%
Attack(normal) x1 / (great) x1 / (max) x1
Motion(normal) x1 / (great) x1.02 / (max) x1.04
Bloodblight timex1
High rank reward
Target rewards | Probability |
---|---|
1x | 18% |
1x | 31% |
1x | 23% |
1x | 14% |
1x | 12% |
1x | 2% |
Part | Carves | Probability |
---|---|---|
Main body (x3) | 1x | 39% |
1x | 26% | |
1x | 19% | |
1x | 15% | |
1x | 1% | |
Severed part A | 1x | 70% |
1x | 27% | |
1x | 3% |
Capture rewards | Probability |
---|---|
2x | 14% |
1x | 18% |
1x | 24% |
1x | 29% |
1x | 12% |
1x | 3% |
Part | Broken part rewards | Probability |
---|---|---|
頭部HeadTêteTestaKopfCabezaГоловаGłowaCabeça머리頭部头部الرأس[Unsupported language] All of:
| 1x | 70% |
2x | 27% | |
1x | 3% | |
翼WingAileAlaFlügelAlaКрылоSkrzydłoAsa날개翅膀翼جناح[Unsupported language] Any of:
| 1x | 65% |
1x | 35% | |
背中BackDosDorsoRückenEspaldaСпинаGrzbietCostas등背部背部عودة[Unsupported language] All of:
| 1x | 69% |
1x | 30% | |
1x | 1% |
Part | Dropped materials | Probability |
---|---|---|
Drop 0 - 100% Drop 1 - 100% Drop 2 - 100% Drop 3 - 100% | 1x | 39% |
1x | 10% | |
1x | 1% | |
1x | 50% | |
Riding | 1x | 55% |
1x | 35% | |
1x | 10% |
From buddy | Probability |
---|---|
1x | 42% |
1x | 28% |
1x | 18% |
1x | 12% |
Master rank reward
Target rewards | Probability |
---|---|
1x | 17% |
1x | 29% |
1x | 22% |
1x | 14% |
1x | 12% |
1x | 4% |
1x | 2% |
Part | Carves | Probability |
---|---|---|
Main body (x3) | 1x | 37% |
1x | 25% | |
1x | 19% | |
1x | 15% | |
1x | 3% | |
1x | 1% | |
Severed part A | 1x | 70% |
1x | 27% | |
1x | 3% |
Capture rewards | Probability |
---|---|
2x | 13% |
1x | 17% |
1x | 23% |
1x | 27% |
1x | 12% |
1x | 5% |
1x | 3% |
Part | Broken part rewards | Probability |
---|---|---|
頭部HeadTêteTestaKopfCabezaГоловаGłowaCabeça머리頭部头部الرأس[Unsupported language] All of:
| 1x | 70% |
2x | 22% | |
1x | 5% | |
1x | 3% | |
翼WingAileAlaFlügelAlaКрылоSkrzydłoAsa날개翅膀翼جناح[Unsupported language] Any of:
| 1x | 65% |
1x | 35% | |
背中BackDosDorsoRückenEspaldaСпинаGrzbietCostas등背部背部عودة[Unsupported language] All of:
| 1x | 69% |
1x | 30% | |
1x | 1% |
Part | Dropped materials | Probability |
---|---|---|
Drop 0 - 100% Drop 1 - 100% Drop 2 - 100% Drop 3 - 100% | 1x | 39% |
1x | 10% | |
1x | 1% | |
1x | 50% | |
Riding | 1x | 55% |
1x | 35% | |
1x | 10% |
From buddy | Probability |
---|---|
1x | 42% |
1x | 28% |
1x | 18% |
1x | 12% |
Move set
Internal name | Damage | Status | Guardable | Power | Type | To object | To other monster | Flags |
---|---|---|---|---|---|---|---|---|
尻尾ウロコ飛ばし |
|
| Yes | 40 | Quick recovery flying | PowerM | S | CalcHitDirectionBasedRootPosAllDirGuardable |
頭ウロコ飛ばし |
| Yes | 15 | Tripping | PowerM | S | CalcHitDirectionBasedRootPos | |
突進・滑空 |
|
| Yes | 40 | Quick recovery flying | PowerM | M | |
突進・滑空(操竜用) |
|
| Yes | 40 | Quick recovery flying | PowerM | M | |
衝撃・地震(特攻噛みつき用) | Yes | 80 | Major tremor 180 | None | None | AllDirGuardable | ||
衝撃・地震(倒れこみプレス用) | Yes | 50 | Major tremor 90 | None | None | AllDirGuardable | ||
ブレス・頭 |
|
| Yes | 10 | Knockbacks | PowerM | None | |
サイドタックル (左) |
|
| Yes | 40 | Quick recovery flying | PowerM | M | |
サイドタックル (右) |
|
| Yes | 40 | Quick recovery flying | PowerM | M | |
尻尾たたきつけ |
|
| Yes | 45 | Flying away | PowerM | M | CalcHitDirectionBasedRootPos |
倒れ込みプレス |
|
| Yes | 80 | Flying away | PowerM | M | |
倒れ込みプレス(操竜受付確定) |
|
| Yes | 80 | Flying away | PowerM | M | TriggerRidingStart |
バインドボイス | Yes | 50 | Strong roar 150 | None | None | CalcHitDirectionAllDirGuardable | ||
着火衝撃 | No | 0 | None | None | None | |||
倒れ込みプレス(操竜用) |
|
| Yes | 80 | Flying away | PowerM | M | |
爆破突進・翼(操竜技用) |
|
| Yes | 30 | Tripping | PowerM | S | |
段差ジャンプアタリ |
| Yes | 20 | Flying away | None | None | CalcHitDirectionBasedRootPosAllDirGuardable | |
空中噛みつき(捕食用) |
|
| Yes | 20 | Tripping | PowerM | M | ForceKill |
爆破突進 |
|
| Yes | 60 | Wirefall disabled flying | PowerM | M | |
爆破突進・翼 |
|
| Yes | 30 | Tripping | PowerM | S | |
着地プレス全身 |
|
| Yes | 70 | Flying away | PowerM | M | CalcHitDirectionBasedRootPos |
着地プレス風圧 | Yes | 50 | Major wind pressure | None | None | CalcHitDirectionBasedRootPos | ||
空中噛みつき |
|
| Yes | 20 | Tripping | PowerM | M | |
特攻噛みつき |
|
| Yes | 80 | Wirefall disabled flying | AbsolutePower | M | |
回避パリィ | Yes | 0 | Knockbacks | None | None | |||
操獣離脱突進 | Yes | 30 | Quick recovery flying | AbsolutePower | None | TriggerRidingStart | ||
爆破突進(操竜受付確定) |
|
| Yes | 60 | Wirefall disabled flying | PowerM | M | TriggerRidingStart |
爆破突進・翼(操竜受付確定) |
|
| Yes | 30 | Tripping | PowerM | S | TriggerRidingStart |
噛みつき・頭 |
|
| Yes | 15 | Tripping | PowerS | S | CalcHitDirectionBasedRootPos |
ダッシュ噛みつき・胴 |
|
| Yes | 25 | Tripping | PowerM | M | |
ダッシュ噛みつき・頭 |
|
| Yes | 25 | Tripping | PowerM | M | |
噛みつき・尻尾 |
|
| Yes | 15 | Tripping | PowerS | S | CalcHitDirectionBasedRootPosAllDirGuardable |
対空小 |
|
| Yes | 30 | Quick recovery flying | PowerM | M | CalcHitDirectionBasedRootPos |
対空中 |
|
| Yes | 50 | Quick recovery flying | PowerM | M | CalcHitDirectionBasedRootPos |
対空大 |
|
| Yes | 70 | Quick recovery flying | PowerM | M | CalcHitDirectionBasedRootPos |
組み技 | Yes | 0 | Turf war | None | None | |||
【MR】前方連続尻尾叩きつけ |
|
| Yes | 60 | Flying away | PowerL | M | CalcHitDirectionBasedRootPos |
【MR】大ボディプレス |
|
| Yes | 70 | Flying away | PowerL | M | CalcHitDirectionBasedRootPosAllDirGuardable |
【MR】地震 | Yes | 0 | Major tremor | None | None | AllDirGuardable | ||
【MR】不足分 |
|
| Yes | 70 | Flying away | PowerL | M | CalcHitDirectionBasedRootPosAllDirGuardable |
ウロコ爆弾 | No | 0 | None | None | None | ShellIgnoreEndDelay | ||
ウロコ爆弾(赤熱) | No | 0 | None | None | None | ShellIgnoreEndDelay | ||
組技用特攻噛みつき爆発 |
|
| Yes | 70 | Wirefall disabled flying | AbsolutePower | M | ShellCalcHitDirectionAllDirGuardableIgnoreEndDelay |
ウロコ爆弾爆発 |
|
| Yes | 50 | Flying away | PowerS | M | ShellCalcHitDirectionAllDirGuardableIgnoreEndDelay |
起爆用爆発 | No | 0 | None | None | None | ShellIgnoreEndDelay | ||
ウロコ爆弾爆発(赤熱) |
|
| Yes | 60 | Flying away | PowerS | M | ShellCalcHitDirectionAllDirGuardableIgnoreEndDelay |
起爆用爆発 | No | 0 | None | None | None | ShellIgnoreEndDelay | ||
特攻噛みつき爆発 |
|
| Yes | 70 | Wirefall disabled flying | AbsolutePower | M | ShellCalcHitDirectionAllDirGuardableIgnoreEndDelay |
特攻噛みつき爆発(操竜用) |
|
| Yes | 70 | Wirefall disabled flying | AbsolutePower | M | ShellCalcHitDirectionAllDirGuardableIgnoreEndDelay |
ブレス |
|
| Yes | 60 | Flying away | PowerM | M | ShellIgnoreEndDelay |
爆撃滑空爆発 |
|
| Yes | 25 | Flying away | PowerM | M | ShellCalcHitDirectionAllDirGuardableIgnoreEndDelay |
爆撃滑空爆発(赤熱) |
|
| Yes | 30 | Flying away | PowerM | M | ShellCalcHitDirectionAllDirGuardableIgnoreEndDelay |
ブレス着弾部分 |
|
| Yes | 40 | Flying away | PowerS | M | ShellCalcHitDirectionAllDirGuardableIgnoreEndDelay |
Map behavior
大社跡Shrine RuinsTemple oubliéRovine sacreHeilige RuinenTemplo olvidadoРуины святилищаRuiny ŚwiątynneRuínas do Templo사원 폐허大社遺跡废神社أطلال الضريح[Unsupported language]
Allow area type
Sleeptrue
Exhausttrue
Special behaviortrue
Preytrue
Eat itemfalse
Eat item typeGrass
Zone | Idle | Combat | Disable move | Sleep | Eat | Escape | Special behavior |
---|---|---|---|---|---|---|---|
1 | 120sec | 180sec | false | @0. flag:false | |||
2 | 120sec | 180sec | false | ||||
3 | 120sec | 180sec | false | ||||
4 | 120sec | 180sec | false | @3057. flag:false | |||
5 | 120sec | 180sec | false | @1057,[1058],[1059]. flag:false | |||
6 | 90sec | 120sec | false | ||||
7 | 120sec | 180sec | false | ||||
8 | 120sec | 180sec | false | @0. flag:false | |||
9 | 120sec | 180sec | false | @3057. flag:false | |||
10 | 120sec | 180sec | false | ||||
11 | 120sec | 180sec | false | ||||
12 | 120sec | 180sec | false | @0. flag:false | |||
13 | 90sec | 120sec | false |
砂原Sandy PlainsPlaines de sablePiane sabbioseSandebeneLlanos arenososПесчаные равниныRówniny PiaskuPlanície Arenosa모래 평원沙原沙原السهول الرملية[Unsupported language]
Allow area type
Sleeptrue
Exhausttrue
Special behaviortrue
Preytrue
Eat itemfalse
Eat item typeGrass
Zone | Idle | Combat | Disable move | Sleep | Eat | Escape | Special behavior |
---|---|---|---|---|---|---|---|
1 | 90sec | 120sec | false | @0. flag:false | |||
2 | 120sec | 180sec | false | @2001,[2002],[2003]. flag:false | |||
3 | 120sec | 180sec | false | ||||
4 | 90sec | 120sec | false | ||||
5 | 120sec | 180sec | false | @1001. flag:false | |||
6 | 120sec | 180sec | false | ||||
7 | 120sec | 180sec | false | @1002. flag:false | @0. flag:false | ||
8 | 120sec | 180sec | false | @1003. flag:false | @0. flag:false | ||
9 | 120sec | 180sec | false | ||||
10 | 120sec | 180sec | false | ||||
11 | 90sec | 120sec | false | ||||
12 | 90sec | 120sec | false |
水没林Flooded ForestForêt inondéeForesta inondataFlutwaldBosque inundadoЗатопленный лесZatopiony LasSelva Inundada수몰된 숲水沒林水没林الغابة الغارقة[Unsupported language]
Allow area type
Sleeptrue
Exhausttrue
Special behaviortrue
Preytrue
Eat itemfalse
Eat item typeGrass
Zone | Idle | Combat | Disable move | Sleep | Eat | Escape | Special behavior |
---|---|---|---|---|---|---|---|
1 | 120sec | 180sec | false | ||||
2 | 120sec | 180sec | false | ||||
3 | 120sec | 180sec | false | @1001,[1002],[1003]. flag:false | |||
4 | 90sec | 120sec | false | ||||
5 | 90sec | 120sec | false | ||||
6 | 120sec | 180sec | false | ||||
7 | 90sec | 120sec | false | ||||
8 | 120sec | 180sec | false | @0. flag:false | |||
9 | 120sec | 180sec | false | @3001. flag:true | @0. flag:false | ||
10 | 120sec | 180sec | false | ||||
11 | 120sec | 180sec | false | @0. flag:false | |||
12 | 90sec | 120sec | false | ||||
13 | 120sec | 180sec | false | @3001. flag:true | |||
14 | 90sec | 120sec | false |
寒冷群島Frost IslandsArchipel de glaceIsole ghiacciateFrostinselnIslas heladasМорозные островаWyspy MroźneIlhas Gélidas한랭 군도寒冷群島冰封群岛الجُزر الثلجية[Unsupported language]
Allow area type
Sleeptrue
Exhausttrue
Special behaviortrue
Preytrue
Eat itemfalse
Eat item typeGrass
Zone | Idle | Combat | Disable move | Sleep | Eat | Escape | Special behavior |
---|---|---|---|---|---|---|---|
1 | 90sec | 120sec | false | @0. flag:false | |||
2 | 90sec | 120sec | false | ||||
3 | 120sec | 180sec | false | ||||
4 | 90sec | 120sec | false | ||||
5 | 120sec | 180sec | false | @1002. flag:false | |||
6 | 120sec | 180sec | false | @0. flag:false | |||
7 | 150sec | 240sec | false | ||||
8 | 90sec | 120sec | false | ||||
9 | 150sec | 240sec | false | @2001,[2002],[2003]. flag:false | @1003. flag:false | ||
10 | 120sec | 180sec | false | ||||
11 | 90sec | 120sec | false | ||||
12 | 90sec | 120sec | false | @0. flag:false |
溶岩洞Lava CavernsCavernes de laveCaverne lavicheLavahöhlenGrutas de lavaЛавовые пещерыJaskinie LawyCavernas de Lava용암 동굴熔岩洞熔岩洞كهوف الحمم[Unsupported language]
Allow area type
Sleeptrue
Exhausttrue
Special behaviortrue
Preytrue
Eat itemfalse
Eat item typeGrass
Zone | Idle | Combat | Disable move | Sleep | Eat | Escape | Special behavior |
---|---|---|---|---|---|---|---|
1 | 90sec | 120sec | false | ||||
2 | 120sec | 180sec | false | @1001. flag:true | |||
3 | 120sec | 180sec | false | @0. flag:false | |||
4 | 120sec | 180sec | false | @0. flag:false | |||
5 | 120sec | 180sec | false | ||||
6 | 120sec | 180sec | false | ||||
7 | 120sec | 180sec | false | ||||
8 | 120sec | 180sec | false | ||||
9 | 120sec | 180sec | false | ||||
10 | 90sec | 120sec | false | ||||
11 | 120sec | 180sec | false | ||||
12 | 150sec | 240sec | false | @2004,[2005],[2006]. flag:false | |||
13 | 90sec | 120sec | false | ||||
14 | 120sec | 180sec | false | @1007. flag:true | @0. flag:false |
翡葉の砦Red StrongholdForteresse rougeFortezza rossaRote FestungFortaleza rojaКрасная ТвердыняCzerwona TwierdzaFortaleza Vermelha비취잎의 요새翡葉要塞翡叶要塞القلعة الحمراء[Unsupported language]
Allow area type
Zone | Idle | Combat | Disable move | Sleep | Eat | Escape | Special behavior |
---|---|---|---|---|---|---|---|
1 | 60sec | 120sec | false | ||||
2 | 60sec | 120sec | false | ||||
3 | 60sec | 120sec | false | ||||
4 | 60sec | 120sec | false | ||||
11 | 60sec | 120sec | false | ||||
12 | 60sec | 120sec | false |
闘技場ArenaArèneArenaArenaArenaАренаArenaArena격투장鬥技場斗技场الساحة[Unsupported language]
Allow area type
Zone | Idle | Combat | Disable move | Sleep | Eat | Escape | Special behavior |
---|---|---|---|---|---|---|---|
1 | 10000sec | 10000sec | false | ||||
11 | 0sec | 0sec | false | ||||
12 | 0sec | 0sec | false |
密林JungleJungleGiunglaDschungelLa JunglaДжунглиDżunglaSelva밀림密林密林الغابة[Unsupported language]
Allow area type
Sleeptrue
Exhausttrue
Special behaviortrue
Preytrue
Eat itemfalse
Eat item typeGrass
Zone | Idle | Combat | Disable move | Sleep | Eat | Escape | Special behavior |
---|---|---|---|---|---|---|---|
1 | 120sec | 180sec | false | @9000. flag:false | |||
2 | 120sec | 180sec | false | @0. flag:false | |||
3 | 120sec | 180sec | false | ||||
4 | 120sec | 180sec | false | @9000. flag:false | @0. flag:false | ||
5 | 120sec | 180sec | false | @0. flag:false | |||
6 | 90sec | 120sec | false | ||||
7 | 90sec | 120sec | false | ||||
8 | 90sec | 120sec | false | ||||
9 | 120sec | 180sec | false | ||||
10 | 150sec | 240sec | false | @1000,[1001],[1002]. flag:false | |||
11 | 120sec | 180sec | false |
城塞高地CitadelCitadelleCittadellaZitadelleBastiónЦитадельCytadelaForte요새고원城塞高地城塞高地القلعة[Unsupported language]
Allow area type
Zone | Idle | Combat | Disable move | Sleep | Eat | Escape | Special behavior |
---|---|---|---|---|---|---|---|
1 | 120sec | 180sec | false | ||||
2 | 120sec | 200sec | false | @9000. flag:false | |||
3 | 120sec | 180sec | false | @0. flag:false | |||
4 | 120sec | 180sec | false | ||||
5 | 120sec | 180sec | false | ||||
6 | 90sec | 120sec | false | ||||
7 | 90sec | 120sec | false | ||||
8 | 120sec | 200sec | false | @0. flag:false | |||
9 | 90sec | 130sec | false | ||||
10 | 120sec | 200sec | false | ||||
11 | 90sec | 120sec | false | ||||
12 | 120sec | 180sec | false | @1000,[1001],[1002]. flag:false | |||
13 | 90sec | 120sec | false | @0. flag:false | |||
14 | 90sec | 120sec | false |
[Unsupported language]
Allow area type
Zone | Idle | Combat | Disable move | Sleep | Eat | Escape | Special behavior |
---|---|---|---|---|---|---|---|
1 | 10000sec | 10000sec | false |