Monster icon

毒妖鳥 プケプケPukei-PukeiPukei-PukeiPukei-PukeiPukei-PukeiPukei-PukeiПоки-ПокиPukei-PukeiPukei-Pukei푸케푸케毒妖鳥毒妖鸟بوكي-بوكي‎[Unsupported language]

Description

体内に毒液を持つ鳥竜種。別名「毒妖鳥」。
舌を鞭のように振り回し自在に伸縮させることで、
食物を絡め取るように掴んで捕食をおこなう。
木の実などの植物を食べて
口内や尾に溜め込む性質を持ち、
毒液と混ぜることで強力な毒ブレスを放つことができる。A bird wyvern known to store toxins within
its body. It uses its tongue like a whip and
can stretch or shrink it at will, allowing
it to grab up food. As a defense against
threats, Pukei-Pukei have numerous toxic
attacks. Keep an eye on both its mouth
and tail!Une wyverne rapace dont le corps renferme
des toxines vénéneuses. Elle se sert de sa langue
comme d'un lasso lui permettant d'attraper
de la nourriture. Les Pukei-Pukei disposent
de plusieurs attaques toxiques.
Attention à sa gueule et sa queue !Wyvern rapace noto per le tossine presenti nel suo
corpo. È in grado di allungare e ritirare a suo
piacimento la lingua, che usa come frusta e per
procurarsi il cibo. Per difendersi dalle minacce, i
Pukei-Pukei utilizzano diversi attacchi velenosi.
Presta attenzione alla coda e alla bocca.Ein Vogelwyvern, der Giftstoffe in seinem Körper
speichert. Er nutzt seine Zunge wie eine Peitsche
und kann sie nach Belieben strecken oder schrumpfen
lassen, um Nahrung aufzunehmen. Der Pukei-Pukei
verteidigt sich mit zahlreichen Giftangriffen gegen
Bedrohungen. Behalte sein Maul und seinen Schwanz
im Auge!Wyvern pájaro conocido por las toxinas venenosas que
acumula en su cuerpo. Usa su lengua como si fuese un
látigo, estirándola y encogiéndola a voluntad, lo que
le permite coger comida. Como defensa frente a las
amenazas, el Pukei-Pukei dispone de varios ataques
venenosos. ¡No pierdas de vista su boca y su cola!Пернатая виверна, чьи органы содержат яд.
Она орудует своим языком, словно кнутом, опутывая
жертву, прежде чем сожрать ее. У Поки-Поки
в арсенале есть множество отравляющих атак,
так что следи и за ее ртом, и за хвостом.Wiwerna ptasia, która gromadzi w swoim ciele
toksyny. Jej język, którego używa jak bata, jest
bardzo rozciągliwy i ułatwia jej łapanie pożywienia.
Pukei-Pukei dysponuje szerokim wachlarzem
toksycznych ataków, które stosuje w chwili
zagrożenia. Miej baczenie na pysk i ogon bestii!Um serpássaro conhecido por armazenar toxinas dentro
do corpo. Ele usa a língua como um chicote e pode
esticá-la ou encolhê-la à vontade, permitindo-lhe
agarrar alimentos. Como defesa contra ameaças,
o Pukei-Pukei usa diversos ataques tóxicos. Tome
cuidado com a boca e a cauda dele!체내에 독을 가진 조룡종. 별명 「독요조」.
혀를 채찍처럼 휘두르며 길이를 자유롭게
조절해서 먹잇감을 휘감듯 붙잡아 포식한다.
나무열매 같은 식물을 먹고 입안이나
꼬리에 축적하는 성질이 있으며
독액이 섞인 강력한 독브레스를 뿜는다.體內蓄有毒液的鳥龍種,被稱為「毒妖鳥」。
能夠讓舌頭有如長鞭般自由自在地伸縮揮舞,
會以舌頭纏繞緊抓食物後再進行獵食。
具有將攝取的樹木果實
儲存於口腔或尾巴內部的特性,
並能將其與毒液混合,吐出強力的帶毒吐息。体内积蓄毒液的鸟龙种。人称“毒妖鸟”。
其舌如鞭,可自由伸缩挥舞,
以此缠卷食物进行捕食。
有吞食树果等植物并储存于口内或尾部的习性,
与体内毒液混合之后,便能喷吐强大毒息。تنين مجنح شبيه بالطيور معروف بتخزين
السم في جسمه. إنه يستخدم لسانه كسوط
ويمكنه تمديده أو تقليصه أيضًا، مما يسمح له
بالتقاط الطعام. وكدفاع أمام المخاطر،
لدى بوكي-بوكي العديد من
الهجمات السامة. ركز بصرك على فمه
وذيله!‎[Unsupported language]
プケプケは食べたものによってブレスの特性が変化する。
通常時よりもブレスのサイズが異なったり、
地面に残ったり、気絶しやすくなっていたりと
さまざまな報告があがっているため、
口や尻尾が膨らんでいないか注意して見ておきたい。The regurgitation of a Pukei-Pukei varies depending
on what it has eaten: it may spread wider, linger on
on the ground, or even stun prey more easily. Check,
therefore, that the monster's mouth and tail aren't
swollen prior to engaging.La régurgitation du Pukei-Pukei dépend de ce qu'il a
mangé. Elle peut s'étaler, rester au sol ou même
étourdir ses cibles plus facilement. Assurez-vous
bien que la bouche et la queue du monstre ne sont
pas enflées avant de l'attaquer.I rigurgiti del Pukei-Pukei variano a seconda di ciò
che ha mangiato: possono spandersi su una vasta
area, intridere il terreno o addirittura stordire le
prede. Prima di attaccare questi mostri, controlla
che bocca e coda non siano rigonfie.Je nachdem, was ein Pukei-Pukei gefressen hat,
ändert sich, was er ausspeit: Es kann eine größere
Fläche bedecken, am Boden liegen bleiben oder Beute
leichter betäuben. Achte also darauf, dass Mund und
Schwanz des Monsters nicht geschwollen sind, bevor
du es mit ihm aufnimmst.La regurgitación de un Pukei-Pukei varía según lo
que haya comido: puede extenderse mucho, quedarse en
el suelo o aturdir a las presas con mayor facilidad.
Por lo tanto, comprueba que la boca y la cola del
monstruo no estén hinchadas antes de atacar.Отрыжка Поки-Поки зависит от того, что он съел.
Она может разлетаться широким веером, оставаться
на земле или даже особенно быстро оглушать жертву.
Прежде чем атаковать монстра лучше убедиться,
что его пасть и хвост не раздуты.Materia wypluwana przez Pukei-Pukei zależy od
tego, co potwór zjadł. Może ona mieć większy
zasięg, utrzymywać się na ziemi lub nawet
łatwiej ogłuszać ofiarę. Zanim więc
zaatakujesz bestię, zwróć uwagę, czy
jej pysk i ogon nie są spuchnięte.A regurgitação de um Pukei-Pukei varia de acordo com
o que ele come; ela pode se espalhar mais,
permanecer no chão ou até atordoar presas com mais
facilidade. Verifique, portanto, se a boca e a cauda
do monstro não estão inchadas antes de atacá-lo.푸케푸케는 먹은 것에 따라 브레스의 특성이 달라진다.
평소와 브레스 크기가 달라지는 것과
지면에 남거나 기절에 걸리기 쉬워지는 것 등,
다양한 보고가 들어와 있다.
입과 꼬리가 부풀어 올랐는지 주의 깊게 살펴보자.依據進食的食物種類不同,毒妖鳥的吐息特性
也會跟著改變。目前已收到各式各樣的報告,
例如會吐出大小和平時不同的吐息,或是會
殘留在地面、被擊中會更容易昏厥的吐息等等。
狩獵時要注意其口部及尾巴是否處於膨脹狀態。毒妖鸟吐息的特性会依其吃下的东西而变化。
有各种报告称,其吐息的大小和平时不同、
会残留在地面上、更容易造成昏厥等。
狩猎时务必注意它的嘴和尾巴有没有膨胀。يختلف ارتجاع بوكي-بوكي باختلاف
ما تناوله: يمكنه الانتشار بشكل أوسع أو أبطأ
على الأرض أو حتى صعق الفريسة بسهولة كبيرة. ولذلك،
تحقق من أن فم هذا الوحش وذيله
غير متورمين قبل الاشتباك.‎[Unsupported language]

Basic data

Base HP(LR/HR) 4100, (MR) 4100

Limping threshold(village) 20% / (LR) 20% / (HR) 18% / (MR) 12%

Capturing threshold(village) 23% / (LR) 23% / (HR) 21% / (MR) 14%

Sleep recovering90 seconds / recover 5% HP

Size1102.45 (Small crown992.20496, Silver large crown1267.8174, Large crown1356.0134)

Threat level4

Type鳥竜種Bird WyvernWyverne rapaceWyvern rapaceVogelwyvernWyvern pájaroПернатая вивернаWiwerna ptasiaSerpássaro조룡종鳥龍種鸟龙种تنين مجنح كالطيور‎[Unsupported language], (internal)Flying wyvern, Arial

GimmickVital(S) 100 / (M) 100 / (L) 100 / (KB) -1

Riding HP(S) 100 / (M) 100 / (L) 100

WeightLLL

Caution to combat timer3

Caution to normal timer8

Combat to normal timer10

Enrage threshold(LR) 650 / (HR) 900 / (Rampage) 600 / (MR) 1250

State time(enraged) 80sec / (tired) 70sec

State time (rampage)(enraged) 10sec / (tired) 0sec

Motion(enraged) x1.05 / (tired) x0.9

Attack(enraged) x1.15

Defense(enraged) x1

Enrage add staying time30sec

life_area_timer_rate0.1

Default move patternfly

Flying stance to movetrue

Sleep time500 ±50

Awake hour7 ~ 19

Eat time500 ±50

Quests

QuestSizeHPAttackPartsDefenseElementStunExhaustRideParalyzeSleepStamina
x0.79x1.41x0.88x1Ax0.95, Bx0.95
①Ax1, Bx1
x0.95
①x1
x0.95
①x1
x0.95
①x1
x0.95
①x1
x10
x0.88x1.41x0.88x1Ax0.95, Bx0.95
①Ax1, Bx1
x0.95
①x1
x0.95
①x1
x0.95
①x1
x0.95
①x1
x10
x0.94x1.8x1.03x1Ax1, Bx1
①Ax1, Bx1
x1
①x1
x1
①x1
x1
①x1
x1
①x1
x10
x0.94x1.8x1.03x1Ax1, Bx1
①Ax1, Bx1
x1
①x1
x1
①x1
x1
①x1
x1
①x1
x10
Small crown1%x1.69(±)x1.41x1.69x1Ax1, Bx1
①Ax1, Bx1
x1.1
①x1
x1.2
①x1
x1
①x1
x1
①x1
x10
x1.54x1.41x1.69x1Ax1, Bx1
①Ax1, Bx1
x1.1
①x1
x1.2
①x1
x1
①x1
x1
①x1
x10
x1.54x1.41x1.69x1Ax1, Bx1
①Ax1, Bx1
x1.1
①x1
x1.2
①x1
x1
①x1
x1
①x1
x10
x1.54x1.41x1.69x1Ax1, Bx1
①Ax1, Bx1
x1.1
①x1
x1.2
①x1
x1
①x1
x1
①x1
x10
Small crown1%x2.7x3.5x2.75x1Ax1.2, Bx1.2
①Ax1, Bx1
x1.3
①x1
x1.5
①x1
x1.2
①x1
x1.2
①x1
x11
Small crown1%x2.7x3.5x2.75x1Ax1.2, Bx1.2
①Ax1, Bx1
x1.3
①x1
x1.5
①x1
x1.2
①x1
x1.2
①x1
x11
Small crown3%Large crown3%x3(±±)x3.5x2.75x1Ax1.2, Bx1.2
①Ax1, Bx1
x1.3
①x1
x1.5
①x1
x1.2
①x1
x1.2
①x1
x11
Small crown1%x2.7x3.5x2.75x1Ax1.2, Bx1.2
①Ax1, Bx1
x1.3
①x1
x1.5
①x1
x1.2
①x1
x1.2
①x1
x11
Small crown1%x2.7x3.5x2.75x1Ax1.2, Bx1.2
①Ax1, Bx1
x1.3
①x1
x1.5
①x1
x1.2
①x1
x1.2
①x1
x11
Small crown1%x2.7x3.5x2.95x1Ax1.2, Bx1.2
①Ax1, Bx1
x1.3
①x1
x1.5
①x1
x1.2
①x1
x1.2
①x1
x11
Small crown1%x2.7x3.5x2.75x1Ax1.2, Bx1.2
①Ax1, Bx1
x1.3
①x1
x1.5
①x1
x1.2
①x1
x1.2
①x1
x11
Small crown3%Large crown3%x2.14x3.6x2.75x1Ax1.2, Bx1.2
①Ax1, Bx1
x1.3
①x1
x1.5
①x1
x1.2
①x1
x1.2
①x1
x11
Small crown1%x2.7x3.5x2.95x1Ax1.2, Bx1.2
①Ax1, Bx1
x1.3
①x1
x1.5
①x1
x1.2
①x1
x1.2
①x1
x11
Small crown1%x2.7x3.5x2.75x1Ax1.2, Bx1.2
①Ax1, Bx1
x1.3
①x1
x1.5
①x1
x1.2
①x1
x1.2
①x1
x11
Small crown1%x2.7x3.5x2.95x1Ax1.2, Bx1.2
①Ax1, Bx1
x1.3
①x1
x1.5
①x1
x1.2
①x1
x1.2
①x1
x11
Small crown1%x3.1x4.6x2.95x1Ax1.3, Bx1.3
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.3
①x1
x1.3
①x1
x11
Small crown1%x3.1x4.6x2.95x1Ax1.3, Bx1.3
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.3
①x1
x1.3
①x1
x11
Small crown1%x3.1x4.6x2.95x1Ax1.3, Bx1.3
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.3
①x1
x1.3
①x1
x11
Small crown1%x3.4x5.2x3.15x1Ax1.5, Bx1.5
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.5
①x1
x1.5
①x1
x11
Small crown1%x3.4x5.2x3.15x1Ax1.5, Bx1.5
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.5
①x1
x1.5
①x1
x11
Small crown1%Large crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown1%Large crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown3%Large crown3%x1.54x3.5x2.75x1Ax1.2, Bx1.2
①Ax1, Bx1
x1.3
①x1
x1.5
①x1
x1.2
①x1
x1.2
①x1
x11
Small crown6%Large crown10%x6(±±)x7.75x5.8x1Ax2, Bx2
①Ax1, Bx1
x1.4
①x1
x1.85
①x1
x2
①x1
x2
①x1
x13
Small crown1%Large crown1%x5.4x7.75x5.8x1Ax2, Bx2
①Ax1, Bx1
x1.4
①x1
x1.85
①x1
x2
①x1
x2
①x1
x13
Small crown1%Large crown1%x5.4x7.75x5.8x1Ax2, Bx2
①Ax1, Bx1
x1.4
①x1
x1.85
①x1
x2
①x1
x2
①x1
x13
Small crown1%Large crown1%x5.4x7.75x5.8x1Ax2, Bx2
①Ax1, Bx1
x1.4
①x1
x1.85
①x1
x2
①x1
x2
①x1
x13
Small crown1%Large crown1%x5.4x7.75x5.8x1Ax2, Bx2
①Ax1, Bx1
x1.4
①x1
x1.85
①x1
x2
①x1
x2
①x1
x13
Small crown1%Large crown1%x5.4x7.75x5.8x1Ax2, Bx2
①Ax1, Bx1
x1.4
①x1
x1.85
①x1
x2
①x1
x2
①x1
x13
Small crown1%Large crown1%x5.4x7.75x5.8x1Ax2, Bx2
①Ax1, Bx1
x1.4
①x1
x1.85
①x1
x2
①x1
x2
①x1
x13
Small crown1%Large crown1%x6x8.75x6.6x1Ax2.1, Bx2.1
①Ax1, Bx1
x1.5
①x1
x1.9
①x1
x2.1
①x1
x2.1
①x1
x13
Small crown1%Large crown1%x6x8.75x6.6x1Ax2.1, Bx2.1
①Ax1, Bx1
x1.5
①x1
x1.9
①x1
x2.1
①x1
x2.1
①x1
x13
Small crown1%Large crown1%x6x8.75x6.6x1Ax2.1, Bx2.1
①Ax1, Bx1
x1.5
①x1
x1.9
①x1
x2.1
①x1
x2.1
①x1
x13
Small crown6%Large crown10%x3.9x9x6.6x1Ax2.1, Bx2.1
①Ax1, Bx1
x1.5
①x1
x1.9
①x1
x2.1
①x1
x2.1
①x1
x13
Small crown1%Large crown1%x6.8x9.75x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown1%Large crown1%x6.8x9.75x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown1%Large crown1%x6.8x9.75x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown1%Large crown1%x6.8x9.75x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown1%Large crown1%x6.8x9.75x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown1%Large crown1%x9.2x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x18(±)x12.3x15.5x1Ax2.6, Bx2.6
①Ax1, Bx1
x2
①x2
x2.15
①x1
x3
①x2
x3
①x2
x13
Small crown1%Large crown1%x5.4x7.75x5.8x1Ax2, Bx2
①Ax1, Bx1
x1.4
①x1
x1.85
①x1
x2
①x1
x2
①x1
x13
Small crown1%Large crown1%x5.4x7.75x5.8x1Ax2, Bx2
①Ax1, Bx1
x1.4
①x1
x1.85
①x1
x2
①x1
x2
①x1
x13
Small crown1%Large crown1%x5.4x7.75x5.8x1Ax2, Bx2
①Ax1, Bx1
x1.4
①x1
x1.85
①x1
x2
①x1
x2
①x1
x13
Small crown1%Large crown1%x6x8.75x6.6x1Ax2.1, Bx2.1
①Ax1, Bx1
x1.5
①x1
x1.9
①x1
x2.1
①x1
x2.1
①x1
x13
Small crown1%Large crown1%x6x8.75x6.6x1Ax2.1, Bx2.1
①Ax1, Bx1
x1.5
①x1
x1.9
①x1
x2.1
①x1
x2.1
①x1
x13
Small crown1%Large crown1%x6x8.75x6.6x1Ax2.1, Bx2.1
①Ax1, Bx1
x1.5
①x1
x1.9
①x1
x2.1
①x1
x2.1
①x1
x13
Small crown1%Large crown1%x6.8x9.75x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown6%Large crown10%x4.2x11.2x8.8x1Ax2.5, Bx2.5
①Ax1, Bx1
x1.6
①x1
x2.1
①x1
x2.5
①x1
x2.5
①x1
x13
Small crown6%Large crown10%x4.2x11.2x8.8x1Ax2.5, Bx2.5
①Ax1, Bx1
x1.6
①x1
x2.1
①x1
x2.5
①x1
x2.5
①x1
x13
Small crown1%Large crown1%x9.2x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x5.4x7.75x5.8x1Ax2, Bx2
①Ax1, Bx1
x1.4
①x1
x1.85
①x1
x2
①x1
x2
①x1
x13
Small crown1%Large crown1%x6x8.75x6.6x1Ax2.1, Bx2.1
①Ax1, Bx1
x1.5
①x1
x1.9
①x1
x2.1
①x1
x2.1
①x1
x13
Small crown6%Large crown10%x4.2x11.2x8.8x1Ax2.5, Bx2.5
①Ax1, Bx1
x1.6
①x1
x2.1
①x1
x2.5
①x1
x2.5
①x1
x13
Village tour (Village 4★)x0.88x1.41x0.88x1Ax0.95, Bx0.95
①Ax1, Bx1
x0.95
①x1
x0.95
①x1
x0.95
①x1
x0.95
①x1
x10
Low rank tour (Hub 2★)Small crown1%x1.69(±)x1.41x1.69x1Ax1, Bx1
①Ax1, Bx1
x1.1
①x1
x1.2
①x1
x1
①x1
x1
①x1
x10
High rank tour (Hub 5★)Small crown3%Large crown3%x3(±±)x3.5x2.75x1Ax1.2, Bx1.2
①Ax1, Bx1
x1.3
①x1
x1.5
①x1
x1.2
①x1
x1.2
①x1
x11
Master rank tour (MR 2★)Small crown6%Large crown10%x6(±±)x7.75x5.8x1Ax2, Bx2
①Ax1, Bx1
x1.4
①x1
x1.85
①x1
x2
①x1
x2
①x1
x13

Hitzone data

Monster hitzone diagram
HitzonePhaseNameSlashImpactShotFireFireWaterWaterIceIceThunderThunderDragonDragonStunDizzy
[0]A:舌0TongueLangueLinguaZungeLenguaЯзыкJęzykLíngua舌頭舌头لسان‎[Unsupported language]959085150203010100
[1]B:頭部0頭部HeadTêteTestaKopfCabezaГоловаGłowaCabeça머리頭部头部الرأس‎[Unsupported language]758070150203010100
[2]C:首0NeckCouColloNackenCuelloШеяSzyjaPescoço頸部颈部رقبة‎[Unsupported language]40353050102050
[3]D:胴0TorsoTroncTorsoTorsoTorsoТорсTułówTronco몸통身體躯干جذع‎[Unsupported language]3535300051550
[4]E:翼0WingAileAlaFlügelAlaКрылоSkrzydłoAsa날개翅膀جناح‎[Unsupported language]504540100152550
[5]F:脚0LegPatteZampaBeinPataЛапаNogaPerna다리قدم‎[Unsupported language]4545400051500
[6]G:尻尾0尻尾TailQueueCodaSchwanzColaХвостOgonCauda꼬리尾巴尾巴ذيل‎[Unsupported language]555045100152550
[7]0000000000
[8]0000000000
[9]0000000000
[10]0000000000
[11]0000000000
[12]0000000000
[13]0000000000
[14]0000000000
[15]0000000000

Parts

Monster parts diagram
PartStaggerBreakSeverExtractAnomaly cores (3x active)
[0]頭, 頭部, 頭+舌, 首250(x1) 500Red
35% probability, 60 HP
[1]お腹, 背中, 胴, 胴部360(x1) 360Orange
-
[2]左翼250(x1) 250White
5% probability, 30 HP
[3]右翼250(x1) 250White
5% probability, 30 HP
[4]左脚, 左脚’, 左足300Orange
10% probability, 30 HP
[5]右脚, 右脚’, 右足300Orange
10% probability, 30 HP
[6]尻尾, 尻尾付け根, 尻尾先端260(Slash) 370Orange
35% probability, 60 HP
[7]100None
-
[8]100None
-
[9]100None
-
[10]100None
-
[11]100None
-
[12]100None
-
[13]100None
-
[14]100None
-
[15]100None
-

Multi-part vital

IndexPartpriorityAttributesHP
Apex shutdown (rampage)4Unique
Hellfire knockdownAll4UniqueRampage enableMulti rate EX1 / 150 / 700
Apex shutdown (normal quest)4Unique
Unique0[0]2Unique150
Unique1[6]2Unique80

Abnormal status

ThresholdDecayMax stockActive timeAdd tired timeDamageAdditional information
ParalyzeParalyze180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
SleepSleep180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
StunStun120 (+100) → 520120 (+100) → 5205 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
ExhaustExhaust0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secStamina reduction = 0
ParalyzeParalyze130 (+75) → 430180 (+720) → 9005 / 10 sec5 / 10 sec012 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
SleepSleep100 (+90) → 370180 (+720) → 9005 / 10 sec5 / 10 sec040 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
StunStun120 (+100) → 520180 (+720) → 9005 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
ExhaustExhaust225 (+75) → 900180 (+720) → 9005 / 10 sec5 / 10 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secStamina reduction = 150
Flash
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec020 sec (-4 sec) → 5 sec+0 sec0 / 0 sec
Activate count = 0, Active time = 0
Activate count = 0, Active time = 0

Ignore refresh stance =
Distance = 5 ~ 20, Angle = 90
Flash
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-3 sec) → 3 sec+0 sec0 / 0 sec
Activate count = 4, Active time = 20
Activate count = 3, Active time = 10

Ignore refresh stance = stand, fly, diving, wall, ceiling
Distance = 3 ~ 8, Angle = 120
FlashAfflicted
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Activate count = 3, Active time = 10
Activate count = 2, Active time = 5

Ignore refresh stance = stand, fly, diving, wall, ceiling
Distance = 3 ~ 8, Angle = 120
PoisonPoison180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec040 sec (-0 sec) → 0 sec+0 sec5 / 2 sec
BlastBlast0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secBlast damage = 0
PoisonPoison250 (+150) → 700180 (+900) → 10805 / 10 sec5 / 10 sec015 sec (-0 sec) → 0 sec+0 sec10 / 1 sec
BlastBlast70 (+30) → 670180 (+720) → 9005 / 10 sec5 / 10 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secBlast damage = 100
Ride
1000 (+800) → 54000 (+0) → 00 / 10 sec0 / 0 sec015 sec (-0 sec) → 0 sec+0 sec0 / 0 secNon-target monster first ride limit = 0
Ride
500 (+2000) → 61000 (+0) → 00 / 0 sec0 / 0 sec015 sec (-0 sec) → 0 sec+0 sec0 / 0 secNon-target monster first ride limit = 65
WaterWater180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec020 sec (-0 sec) → 0 sec+0 sec0 / 0 secMelee hzv adjust: hard = 25, soft = 3, judge = 60
Shot hzv adjust: hard = 25, soft = 3, judge = 60
FireFire180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec2 / 15 secHit-damage rate = 2
IceIce0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secMotion speed rate = 1
ThunderThunder0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secStun hzv adjust: rate = 1, min = 0, max = 0, default = 1
Normal hzv adjust: rate = 1, min = 0, max = 0, default = 1
Stun active limit = 0
Pitfall trap
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 3 sec+5 sec0 / 0 sec
Quicksand
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Poison purr-ison
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPoison stacking = 0
Shock trap
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 3 sec+5 sec0 / 0 sec
Shock purr-ison
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Capture
150 (+300) → 00 (+0) → 05 / 5 sec0 / 0 sec2003.402823e38 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
DungDung0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Steel fangSteel fang0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secActive limit = 0, Unique target param = false
Distance = 0 ~ 0, Angle = 0
WaterWater180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec0 / 0 secMelee hzv adjust: hard = 25, soft = 3, judge = 60
Shot hzv adjust: hard = 25, soft = 3, judge = 60
FireFire180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec020 sec (-0 sec) → 0 sec+0 sec15 / 2 secHit-damage rate = 1.5
IceIce180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec0 / 0 secMotion speed rate = 0.9
ThunderThunder180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec040 sec (-0 sec) → 0 sec+0 sec0 / 0 secStun hzv adjust: rate = 0.5, min = 1, max = 40, default = 1
Normal hzv adjust: rate = 0.2, min = 1, max = 20, default = 1
Stun active limit = 1
Pitfall trap
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-2 sec) → 3 sec+5 sec0 / 0 sec
Quicksand
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Poison purr-ison
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-0 sec) → 3 sec+5 sec0 / 0 secPoison stacking = 300
Shock trap
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-2 sec) → 3 sec+5 sec0 / 0 sec
Shock purr-ison
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-2 sec) → 3 sec+5 sec0 / 0 sec
Pitfall trapAfflicted
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-2 sec) → 3 sec+5 sec0 / 0 sec
QuicksandAfflicted
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Poison purr-isonAfflicted
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-0 sec) → 3 sec+5 sec0 / 0 secPoison stacking = 300
Shock trapAfflicted
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec06 sec (-2 sec) → 3 sec+5 sec0 / 0 sec
Shock purr-isonAfflicted
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec06 sec (-2 sec) → 3 sec+5 sec0 / 0 sec
Capture
150 (+0) → 00 (+0) → 05 / 5 sec0 / 0 sec2003.402823e38 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
DungDung0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec0120 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Steel fangSteel fang0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 secActive limit = 4, Unique target param = false
Distance = 0 ~ 0, Angle = 0

Afflicted stats

Return to great activity time50 sec

Damage to releasex15 (carry over x9) / x20 (carry over x11.25) / x25 (carry over x13.5)

Release count to topple1

Maximum activity min continue time60 sec

Anomaly burst time90 sec

Add enragex1

Core break damage1.2%

Core break part break100%

Attack(normal) x1 / (great) x1 / (max) x1

Motion(normal) x1 / (great) x1.02 / (max) x1.04

Bloodblight timex1

Low rank reward

Target rewardsProbability
1x 20%
1x 27%
1x 11%
1x 7%
1x 14%
1x 11%
1x 10%
PartCarvesProbability
Main body (x3)
1x 42%
1x 32%
1x 10%
1x 16%
Severed part A
1x 80%
1x 20%
PartBroken part rewardsProbability
頭部HeadTêteTestaKopfCabezaГоловаGłowaCabeça머리頭部头部الرأس‎[Unsupported language]
All of:
  • [0](x1)
1x 75%
2x 25%
WingAileAlaFlügelAlaКрылоSkrzydłoAsa날개翅膀جناح‎[Unsupported language]
Any of:
  • [2](x1)
  • [3](x1)
1x 80%
1x 20%
背中BackDosDorsoRückenEspaldaСпинаGrzbietCostas背部背部عودة‎[Unsupported language]
All of:
  • [1](x1)
1x 80%
1x 20%

High rank reward

Target rewardsProbability
1x 21%
1x 28%
1x 12%
1x 15%
1x 11%
2x 10%
1x 3%
PartCarvesProbability
Main body (x3)
1x 42%
1x 32%
1x 10%
1x 16%
Severed part A
1x 70%
1x 26%
1x 4%
Capture rewardsProbability
2x 19%
1x 34%
1x 15%
1x 9%
1x 18%
1x 5%
PartBroken part rewardsProbability
頭部HeadTêteTestaKopfCabezaГоловаGłowaCabeça머리頭部头部الرأس‎[Unsupported language]
All of:
  • [0](x1)
1x 75%
2x 22%
1x 3%
WingAileAlaFlügelAlaКрылоSkrzydłoAsa날개翅膀جناح‎[Unsupported language]
Any of:
  • [2](x1)
  • [3](x1)
1x 80%
1x 20%
背中BackDosDorsoRückenEspaldaСпинаGrzbietCostas背部背部عودة‎[Unsupported language]
All of:
  • [1](x1)
1x 80%
1x 20%
PartDropped materialsProbability
Drop 0 - 100%
Drop 1 - 100%
1x 34%
1x 15%
1x 1%
1x 25%
1x 25%
Riding
1x 60%
1x 40%

Master rank reward

Target rewardsProbability
1x 18%
1x 26%
1x 11%
1x 14%
1x 7%
1x 11%
2x 10%
1x 3%
PartCarvesProbability
Main body (x3)
1x 42%
1x 32%
1x 10%
1x 16%
Severed part A
1x 80%
1x 16%
1x 4%
Capture rewardsProbability
2x 19%
1x 33%
1x 15%
1x 9%
1x 16%
1x 5%
1x 3%
PartBroken part rewardsProbability
頭部HeadTêteTestaKopfCabezaГоловаGłowaCabeça머리頭部头部الرأس‎[Unsupported language]
All of:
  • [0](x1)
1x 75%
2x 22%
1x 3%
WingAileAlaFlügelAlaКрылоSkrzydłoAsa날개翅膀جناح‎[Unsupported language]
Any of:
  • [2](x1)
  • [3](x1)
1x 80%
1x 20%
背中BackDosDorsoRückenEspaldaСпинаGrzbietCostas背部背部عودة‎[Unsupported language]
All of:
  • [1](x1)
1x 80%
1x 20%
PartDropped materialsProbability
Drop 0 - 100%
Drop 1 - 100%
1x 34%
1x 15%
1x 1%
1x 15%
1x 35%
Riding
1x 60%
1x 40%

Anomaly quest reward

Move set

Internal nameDamageStatusGuardablePowerTypeTo objectTo other monsterFlags
地形対応アクション
  • Physical 45
    Yes45Quick recovery flyingPowerMMCalcHitDirectionBasedRootPos
    しぐさ_FH
        No0InvalidNoneNone
        茂みごそごそ
        • Physical 10
          Yes10InvalidPowerMNone
          ひるみ地形破壊
              Yes0NonePowerMNone
              地団駄
              • Physical 30
              • Stun20
              Yes20TrippingPowerMSCalcHitDirectionBasedRootPos
              回転尻尾
              • Physical 35
              • Stun20
              • BloodBlight20sec
              Yes20Quick recovery flyingPowerMNoneCalcHitDirectionBasedRootPos
              舌ビンタ
              • Physical 30
              • Stun45
              • BloodBlight20sec
              Yes50Quick recovery flyingPowerMSCalcHitDirectionBasedRootPos
              舌ビンタ(ダッシュ後)
              • Physical 45
              • Stun45
              • BloodBlight20sec
              Yes50Quick recovery flyingPowerMMCalcHitDirectionBasedRootPos
              連続キック
              • Physical 30
              • Stun60
              • BloodBlight20sec
              Yes20Quick recovery flyingPowerMS
              ダッシュかみつき
              • Physical 35
              • Stun30
              • BloodBlight20sec
              Yes35Quick recovery flyingPowerMS
              地形移動アクション
                  Yes20Quick recovery flyingNoneNoneCalcHitDirectionBasedRootPos
                  【操竜】離脱突進
                      Yes30Quick recovery flyingAbsolutePowerNoneTriggerRidingStart
                      【操竜】回避パリィ
                          Yes0KnockbacksNoneNone
                          バインドボイス
                              Yes30Weak roar 90NoneNoneCalcHitDirection
                              直接ポップ食べ攻撃
                              • Physical 55
                              • Stun40
                              • BloodBlight20sec
                              Yes60Quick recovery flyingPowerMMCalcHitDirectionBasedRootPos
                              確定操竜やられ_ダッシュかみつき
                              • Physical 35
                              • Stun30
                              Yes35Quick recovery flyingPowerMSCalcHitDirectionBasedRootPosTriggerRidingStart
                              確定操竜やられ_直接ポップ食べ攻撃
                              • Physical 40
                              • Stun40
                              Yes0Quick recovery flying 45PowerMMCalcHitDirectionBasedRootPosTriggerRidingStart
                              ダッシュ舌ビンタ(ダッシュ部分)
                              • Physical 35
                              • Stun30
                              • BloodBlight20sec
                              Yes35Quick recovery flyingPowerMS
                              組み技開始威嚇
                                  Yes0Turf warNoneNone
                                  ジャンプ用ダメ無しアタリ
                                  • Null-elem 30
                                    Yes20Flying awayNoneNoneCalcHitDirectionBasedRootPos
                                    離陸時風圧データ
                                        Yes5Minor wind pressureNoneNoneCalcHitDirectionBasedRootPos
                                        突進ブレス
                                        • Physical 35
                                        • Stun30
                                        Yes35Quick recovery flyingPowerMS
                                        牽制ブレス
                                        • Physical 25
                                        • Poison90 60sec
                                        Yes0TrippingNoneSShellCalcHitDirectionBasedRootPosIgnoreEndDelayElementS
                                        牽制ブレス着弾
                                        • Physical 15
                                        • Poison60 15sec
                                        Yes0KnockbacksNoneSShellCalcHitDirectionAllDirGuardableIgnoreEndDelayElementS
                                        毒強化発射
                                        • Physical 40
                                        • Poison180 90sec
                                        Yes0Quick recovery flyingNoneSShellCalcHitDirectionBasedRootPosIgnoreEndDelayElementS
                                        煙発射
                                        • Physical 25
                                        • Poison60 60sec
                                        Yes0Quick recovery flyingNoneSShellCalcHitDirectionBasedRootPosIgnoreEndDelayElementS
                                        直線発射
                                        • Physical 25
                                        • Poison90 60sec
                                        Yes0Quick recovery flyingNoneSShellCalcHitDirectionBasedRootPosIgnoreEndDelayElementS
                                        毒強化着弾
                                        • Physical 30
                                        • Poison60 20sec
                                        Yes0KnockbacksNoneSShellCalcHitDirectionAllDirGuardableIgnoreEndDelayElementS
                                        煙着弾
                                        • Physical 10
                                        • Poison30 30sec
                                        Yes0KnockbacksNoneNoneShellCalcHitDirectionAllDirGuardableIgnoreEndDelayElementS
                                        直線着弾
                                        • Physical 15
                                        • Poison60 15sec
                                        Yes0KnockbacksNoneSShellCalcHitDirectionAllDirGuardableIgnoreEndDelayElementS
                                        強尻尾ブレス
                                        • Physical 50
                                        • Poison90 90sec
                                        Yes0Flying awayPowerSSShellIgnoreEndDelayElementS
                                        弱尻尾ブレス
                                        • Physical 30
                                        • Poison60 60sec
                                        Yes0Flying awayNoneSShellIgnoreEndDelayElementS
                                        地団駄風圧
                                            No20Minor wind pressureNoneNoneShellIgnoreEndDelay
                                            毒地面残り
                                            • Physical 1
                                              No0KnockbacksNoneNoneShellAllDirGuardableIgnoreEndDelay
                                              回転毒爆弾発射
                                              • Physical 50
                                              • Poison180 90sec
                                              Yes0Quick recovery flyingNoneMShellCalcHitDirectionBasedRootPosIgnoreEndDelayElementS
                                              回転毒爆弾着弾
                                              • Physical 35
                                              • Poison90 20sec
                                              Yes0TrippingNoneSShellCalcHitDirectionAllDirGuardableIgnoreEndDelayElementS
                                              弾け強化ブレス発射
                                              • Physical 20
                                              • Poison60 60sec
                                              Yes0Quick recovery flyingPowerSSShellCalcHitDirectionBasedRootPosIgnoreEndDelayElementS
                                              弾け強化ブレス着弾
                                              • Physical 10
                                              • Stun50
                                              • Poison60 15sec
                                              Yes0Quick recovery flyingNoneNoneShellCalcHitDirectionAllDirGuardableIgnoreEndDelayElementS
                                              バックステップ毒強化着弾
                                              • Physical 30
                                              • Poison60 20sec
                                              Yes0KnockbacksNoneNoneShellCalcHitDirectionAllDirGuardableIgnoreEndDelayElementS
                                              バックステップ煙化着弾
                                              • Physical 10
                                              • Poison30 30sec
                                              Yes0KnockbacksNoneNoneShellCalcHitDirectionAllDirGuardableIgnoreEndDelayElementS
                                              バックステップ弾け強化着弾
                                              • Physical 10
                                              • Stun50
                                              • Poison60 15sec
                                              Yes0Quick recovery flyingNoneNoneShellCalcHitDirectionAllDirGuardableIgnoreEndDelayElementS
                                              疲れ尻尾ブレス
                                              • Physical 10
                                              • Poison30 30sec
                                              Yes0KnockbacksNoneSShellCalcHitDirectionBasedRootPosIgnoreEndDelayElementS
                                              バックステップ弱ブレス着弾
                                              • Physical 15
                                              • Poison60 15sec
                                              Yes0KnockbacksNoneNoneShellCalcHitDirectionAllDirGuardableIgnoreEndDelayElementS
                                              マーキングブレス
                                              • Physical 5
                                              • Poison5 5sec
                                              Yes0Quick recovery flyingNoneNoneShellCalcHitDirectionBasedRootPosIgnoreEndDelayElementS
                                              マーキングブレス着弾
                                              • Physical 5
                                              • Poison5 5sec
                                              Yes0KnockbacksNoneNoneShellCalcHitDirectionAllDirGuardableIgnoreEndDelayElementS
                                              毒霧ブレス
                                              • Physical 30
                                              • Poison60 20sec
                                              Yes0KnockbacksNoneSShellCalcHitDirectionAllDirGuardableIgnoreEndDelayElementS

                                              Map behavior

                                              大社跡Shrine RuinsTemple oubliéRovine sacreHeilige RuinenTemplo olvidadoРуины святилищаRuiny ŚwiątynneRuínas do Templo사원 폐허大社遺跡废神社أطلال الضريح‎[Unsupported language]

                                              Allow area type

                                              Sleeptrue

                                              Exhausttrue

                                              Special behaviortrue

                                              Preyfalse

                                              Eat itemfalse

                                              Eat item type

                                              ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                              1
                                              90sec
                                              120sec
                                              false
                                              2
                                              90sec
                                              120sec
                                              false
                                              3
                                              120sec
                                              180sec
                                              false
                                              @106,[107],[108]. flag:false
                                              4
                                              120sec
                                              180sec
                                              false
                                              5
                                              120sec
                                              180sec
                                              false
                                              6
                                              120sec
                                              180sec
                                              false
                                              @3059. flag:true
                                              @0. flag:false
                                              7
                                              120sec
                                              180sec
                                              false
                                              @0. flag:false
                                              8
                                              120sec
                                              180sec
                                              false
                                              9
                                              120sec
                                              180sec
                                              false
                                              10
                                              120sec
                                              180sec
                                              false
                                              11
                                              90sec
                                              120sec
                                              false
                                              12
                                              120sec
                                              180sec
                                              false
                                              @0. flag:false
                                              13
                                              90sec
                                              120sec
                                              false
                                              @3057. flag:true

                                              砂原Sandy PlainsPlaines de sablePiane sabbioseSandebeneLlanos arenososПесчаные равниныRówniny PiaskuPlanície Arenosa모래 평원沙原沙原السهول الرملية‎[Unsupported language]

                                              Allow area type

                                              Sleeptrue

                                              Exhausttrue

                                              Special behaviortrue

                                              Preyfalse

                                              Eat itemfalse

                                              Eat item type

                                              ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                              1
                                              90sec
                                              120sec
                                              false
                                              @0. flag:false
                                              2
                                              120sec
                                              180sec
                                              false
                                              3
                                              120sec
                                              180sec
                                              false
                                              4
                                              120sec
                                              180sec
                                              false
                                              @2001,[2002],[2003]. flag:false
                                              5
                                              120sec
                                              180sec
                                              false
                                              6
                                              120sec
                                              180sec
                                              false
                                              7
                                              120sec
                                              180sec
                                              false
                                              @0. flag:false
                                              8
                                              120sec
                                              180sec
                                              false
                                              @0. flag:false
                                              9
                                              90sec
                                              120sec
                                              false
                                              10
                                              90sec
                                              120sec
                                              false
                                              11
                                              120sec
                                              180sec
                                              false
                                              @6001. flag:false
                                              12
                                              90sec
                                              120sec
                                              false

                                              水没林Flooded ForestForêt inondéeForesta inondataFlutwaldBosque inundadoЗатопленный лесZatopiony LasSelva Inundada수몰된 숲水沒林水没林الغابة الغارقة‎[Unsupported language]

                                              Allow area type

                                              Sleeptrue

                                              Exhausttrue

                                              Special behaviortrue

                                              Preyfalse

                                              Eat itemfalse

                                              Eat item type

                                              ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                              1
                                              120sec
                                              180sec
                                              false
                                              2
                                              90sec
                                              120sec
                                              false
                                              3
                                              90sec
                                              120sec
                                              false
                                              4
                                              90sec
                                              120sec
                                              false
                                              5
                                              90sec
                                              120sec
                                              false
                                              6
                                              120sec
                                              180sec
                                              false
                                              7
                                              120sec
                                              180sec
                                              false
                                              8
                                              120sec
                                              180sec
                                              false
                                              @0. flag:false
                                              9
                                              120sec
                                              180sec
                                              false
                                              @0. flag:false
                                              10
                                              120sec
                                              180sec
                                              false
                                              11
                                              150sec
                                              240sec
                                              false
                                              @1001,[1002],[1003]. flag:false
                                              @4001. flag:true
                                              @0. flag:false
                                              12
                                              120sec
                                              180sec
                                              false
                                              13
                                              120sec
                                              180sec
                                              false
                                              14
                                              120sec
                                              180sec
                                              false

                                              #Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06[Unsupported language]

                                              Allow area type

                                              ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                              1
                                              220sec
                                              220sec
                                              false
                                              @0. flag:false
                                              2
                                              220sec
                                              220sec
                                              false
                                              3
                                              220sec
                                              220sec
                                              false
                                              4
                                              220sec
                                              220sec
                                              false
                                              5
                                              220sec
                                              220sec
                                              false
                                              6
                                              220sec
                                              220sec
                                              false
                                              @3057. flag:true
                                              @0. flag:false
                                              9
                                              @0. flag:false
                                              10
                                              @1057. flag:false

                                              翡葉の砦Red StrongholdForteresse rougeFortezza rossaRote FestungFortaleza rojaКрасная ТвердыняCzerwona TwierdzaFortaleza Vermelha비취잎의 요새翡葉要塞翡叶要塞القلعة الحمراء‎[Unsupported language]

                                              Allow area type

                                              ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                              1
                                              220sec
                                              220sec
                                              false
                                              2
                                              220sec
                                              220sec
                                              false
                                              3
                                              220sec
                                              220sec
                                              false
                                              4
                                              220sec
                                              220sec
                                              false
                                              11
                                              220sec
                                              220sec
                                              false
                                              12
                                              220sec
                                              220sec
                                              false

                                              闘技場ArenaArèneArenaArenaArenaАренаArenaArena격투장鬥技場斗技场الساحة‎[Unsupported language]

                                              Allow area type

                                              ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                              1
                                              10000sec
                                              10000sec
                                              false
                                              11
                                              0sec
                                              0sec
                                              false
                                              12
                                              0sec
                                              0sec
                                              false

                                              [Unsupported language]

                                              Allow area type

                                              ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                              1
                                              10000sec
                                              10000sec
                                              false