Monster icon

青熊獣 ヌシ・アオアシラApex ArzurosArzuros supérieurArzuros ApexApex-ArzurosArzuros ApexВысший АрзуросApeks ArzurosArzuros Alfa주인 아오아시라首領青熊獸霸主・青熊兽الوحش العلوي أرزوروس‎[Unsupported language]

Description

「ヌシ」の名を冠した青熊獣。
まるで嵐に巻き込まれたかのような傷跡が全身に見られ、
その影響か、常に怒りと恐怖に支配されている様子。
前脚が通常の個体よりも著しく発達しており、
行く手を阻む者は比類なき怪力の餌食となる。
また、ヌシはその咆哮によって自身の怒りと恐怖を
周囲に波及させ、活発化させる。An Arzuros so mighty, it was crowned an Apex.
Its body is covered in scars and wounds as if it
had been caught in a storm, and it's seemingly
always dominated by wrath and terror. Its forelegs
are massive, deft removers of any who'd stand in
their way. The call of an Apex unleashes its tortured
anger on nearby beasts, driving them into a frenzy.Un Arzuros si puissant qu'il a été élu
monstre supérieur. Il est couvert de cicatrices,
comme s'il avait enduré une tempête, et il
semble perpétuellement rongé par la rage et
la terreur. Ses pattes avant écrasent tout
obstacle. Le rugissement d'un monstre supérieur
déchaîne sa colère sur les monstres à proximité,
les enrageant.Arzuros tanto potente da essere incoronato Apex. Ha
il corpo ricoperto di ferite, come se fosse stato
travolto dalla tempesta, e appare sempre dominato da
furia e terrore. Le sue possenti zampe anteriori
calpestano chiunque gli si pari davanti con
sorprendente agilità. Il richiamo di un Apex infonde
la sua stessa ira in ogni bestia nelle vicinanze,
rendendole incontrollabili.Ein so mächtiger Arzuros, dass er zum Apex gekrönt
wurde. Sein Körper ist mit unzähligen Wunden über-
sät, als sei er in einen Sturm geraten, und er ist
besessen von Zorn und Schrecken. Seine massiven
Vorderbeine machen kurzen Prozess mit allen, die
ihm im Weg stehen. Der Ruf eines Apex entlädt seinen
ganzen qualvollen Zorn auf die Monster in seiner
Nähe und treibt sie so zur Raserei.Un Arzuros tan poderoso que fue coronado Apex.
Su cuerpo muestra laceraciones como si hubiera
quedado a merced de una tormenta, y parece
continuamente dominado por la ira y el terror.
Arrasa con quien se interponga en su camino con
sus colosales y hábiles patas delanteras.
La llamada de un Apex instila su furia atormentada
en las bestias cercanas y las pone frenéticas.Настолько сильный Арзурос, что его нарекли высшим
монстром. Тело покрыто шрамами и ранами, словно он
попал в эпицентр бури. Всегда одержим гневом. Его
передние лапы сокрушат любого, кто встал на пути.
Своим зовом высший монстр передает свой
гнев и муку ближайшим монстрам, ввергая
их в безумие.Arzuros tak potężny, że został Apeksem. Jego
ciało to jedno wielkie kłębowisko blizn i ran.
Wygląda na wiecznie wściekłego i żądnego krwi.
Ma potężne przednie łapy, którymi sprawnie usuwa
wszystko, co stanie mu na drodze. Przesycona bólem
wściekłość Apeksa wprawia w szał pobliskie potwory.Um Arzuros tão poderoso que foi coroado como Alfa.
Seu corpo é coberto de cicatrizes e feridas, comos
e uma tempestade o tivesse carregado, e sempre
parece dominado pela ira e pelo terror. Suas patas
dianteiras são enormes, hábeis removedoras de
qualquer obstáculo. O chamado de um Alfa incita
feras próximas, levando-as a um frenesi.「주인」의 이름을 얻은 청웅수.
온몸에 폭풍이 휩쓸고 지나간 것 같은 상처가 있으며
그 영향인지 항상 분노와 공포에 지배되어 있다.
앞발이 보통 개체보다 두드러지게 발달했으며
그의 앞을 막는 자는 그 괴력의 희생양이 된다.
그리고 주인은 포효를 통해 자신의 분노와
공포를 주변에 전파하며 활성화한다.冠有「首領」之名的青熊獸。
全身上下都有著像是被捲入暴風後所留下的傷痕,
這也許是牠一直受到憤怒與恐懼支配的原因。
前腳比起一般的個體更加發達,
凡是阻其去路者,在其怪力之下無一倖存。
另外,首領會藉由咆嘯,將自己的憤怒與恐懼
散播至周遭,使其他魔物變得活躍起來。冠有“霸主”之名的青熊兽。
全身布满仿佛曾被风暴席卷的可怕伤痕,
或是受其影响,时刻都充满愤怒与恐惧。
前腿远比普通个体更为发达,
阻挡前路者,将沦为其无双怪力的食粮。
此外,霸主的咆哮会将自身的愤怒与恐惧
向周围散播,使怪物们更加活跃。أرزوروس جبار للغاية، لدرجة تتويجه كوحش علوي.
فجسده مغطى بالندوب والجروح كما لو أنه علق بعاصفة،
ويبدو أن الرعب والغضب يسيطران عليه دائمًا.
ساقاه الأماميتان هائلتان،
تمحوان ببراعة أيًا كان من يقف بطريقهما. يؤدي استدعاء
وحش علوي إلى إطلاق غضبه
المعذب على الوحوش القريبة، مما يدفعها إلى الجنون.‎[Unsupported language]
ヌシは怒ると、最大級の大技を放つ。
ヌシ・アオアシラの大技は連続で地面を叩きつけながら
接近し、障害物に強烈な一撃を与える。
ヌシが怒っているときは、攻撃の手を緩めずに、
怯ませて速やかに怒りを鎮めるようにしよう。An angry Apex Arzuros will trigger a devastating
move, closing in while thrashing the ground,
hitting obstacles with a colossal strike.
Push on against an enraged Apex to quickly
rid it of its rage and steady its temper.Un Arzuros supérieur enragé lance une attaque
dévastatrice en avançant et en détruisant tout sur
son passage avec sa force titanesque. Ne laissez
pas de répit à un monstre supérieur enragé pour
faire rapidement retomber sa rage et le calmer.Un Arzuros Apex infuriato eseguirà una mossa
devastante, chiudendosi su se stesso e rotolando per
terra, colpendo ostacoli e seminando distruzione.
Avventati contro un Apex furioso per fargli sbollire
in fretta la rabbia ed equilibrare il suo
temperamento.Im wütenden Zustand setzt der Apex-Arzuros einen
verheerenden Angriff ein, bei dem er näher kommt,
während er den Boden verwüstet und Hindernisse mit
einem gigantischen Schlag trifft. Dränge weiter auf
einen rasenden Apex ein, um ihn schnell zu
besänftigen und von der nächsten Rage abzuhalten.Un Arzuros Apex enfadado lanzará un devastador
ataque consistente en ir acercándose mientras va
golpeando el suelo, derribando cualquier obstáculo
con una fuerza colosal. Ataca para calmar su ira
lo antes posible.Злой высший Арзурос исполняет опасный прием,
приближаясь и ударяя по земле, с огромной силой
врезаясь в препятствия. Скорее атакуйте разъяренного
высшего монстра, чтобы обуздать его гнев.Wściekły Apeks Arzuros wykona niszczący ruch,
zbliżając się i miażdżąc wszystko pod swoimi
nogami, uderzając w przeszkody z ogromną siłą.
Napieraj na wściekłego Apeksa, aby szybko
osłabić jego gniew i go uspokoić.Um Arzuros Alfa furioso desencadeia um movimento
devastador, aproximando-se com passos ribombantes,
atingindo obstáculos com um ataque colossal.
Mantenha a pressão contra um Alfa enfurecido para
acabar rapidamente com sua fúria e controlar seus
ânimos.주인은 분노하면 최강의 비기를 사용한다.
주인 아오아시라의 비기는 연속으로 지면을 내려치면서
접근해 장애물에 강력한 일격을 날린다.
주인이 분노했을 때는 쉴 새 없이 공격해서
움찔하게 하면 빠르게 분노를 진정시킬 수 있다.首領發怒後,會施展最強勁的必殺技。
首領青熊獸的必殺技為一邊連續敲擊地面
並同時接近,給予障礙物猛烈的一擊。
當首領處於憤怒狀態時,記得要持續攻擊,
盡早使其膽怯,平息首領的怒火吧。霸主一旦发怒,就会释放最大级别的大招。
霸主・青熊兽的大招为一边连续敲打地面
一边靠近,再对眼前的障碍物发动猛烈一击。
当霸主发怒时,切勿放缓攻势,
应当设法使其畏缩,迅速平息其怒气。أرزوروس وحش علوي غاضب سيطلق حركة مدمرة،
يوجّه فيها شحنة لا يمكن إيقافها،
يقترب مع ضرب الأرض، مدمرًا العوائق بضربة هائلة.
لا تستسلم أمام العلوي الغاضب حتى تتخلص من
غضبه وتهدّئ مزاجه بسرعة.‎[Unsupported language]

Basic data

Base HP(LR/HR) 4500, (MR) 4500

Limping threshold(village) 14% / (LR) 14% / (HR) 12% / (MR) 11%

Capturing threshold(village) 18% / (LR) 18% / (HR) 15% / (MR) 13%

Sleep recovering90 seconds / recover 5% HP

Size710.3 (Small crown681.888, Silver large crown731.60895, Large crown745.81494)

Threat level8

Type牙獣種Fanged BeastBête à crocsBelva zannutaReißzahn-BestieBest. colmillosКлыкастый зверьZębata bestiaFera de Presas아수종牙獸種牙兽种وحش ذو أنياب‎[Unsupported language], (internal)Fanged beast

GimmickVital(S) 100 / (M) 100 / (L) 100 / (KB) -1

Riding HP(S) 200 / (M) 200 / (L) 100

WeightLLLL

Caution to combat timer3

Caution to normal timer8

Combat to normal timer10

Enrage threshold(LR) 650 / (HR) 900 / (Rampage) 4000 / (MR) 1300

State time(enraged) 80sec / (tired) 90sec

State time (rampage)(enraged) 85sec / (tired) 60sec

Motion(enraged) x0.85 / (tired) x0.95

Attack(enraged) x1.2

Defense(enraged) x1

Enrage add staying time30sec

life_area_timer_rate0.1

Default move pattern

Flying stance to movefalse

Sleep time500 ±50

Awake hour7 ~ 19

Eat time500 ±50

Quests

QuestSizeHPAttackPartsDefenseElementStunExhaustRideParalyzeSleepStamina
Small crown7%Large crown5%x3.9(±±)x5.7x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown7%Large crown5%x3.9(±±)x5.9x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown7%Large crown5%x2.7x7.5x5x1Ax2, Bx2
①Ax1, Bx1
x1.4
①x1
x1.85
①x1
x2
①x1
x2
①x1
x11
Large crown100%x5(±)x13.5x6x1Ax3.8, Bx3.8
①Ax1, Bx1
x8
①x1
x5
①x1
x3.8
①x1
x3.8
①x1
x11

Hitzone data

Monster hitzone diagram
HitzonePhaseNameSlashImpactShotFireFireWaterWaterIceIceThunderThunderDragonDragonStunDizzy
[0]A:頭部0頭部HeadTêteTestaKopfCabezaГоловаGłowaCabeça머리頭部头部الرأس‎[Unsupported language]50453550550100
[1]B:上半身0上半身Upper HalfPartie supérieureParte superioreOberhälfteMitad superiorВерхняя частьGórna połowaMetade Superior상반신上半身上半身نصف علوي‎[Unsupported language]38383515051000
[2]C:前脚0前脚ForelegPatte avantZampa anterioreVorderbeinPata delanteraПередняя лапаPrzednia nogaPerna Dianteira앞다리前腳前肢قدم أمامية‎[Unsupported language]454530200101500
1505035250102000
2606040330152300
3707045400153000
[3]D:尻0RearArrièreRetroHinterteilParte traseraКрестецZadTraseira엉덩이臀部臀部خلفية‎[Unsupported language]30403012020500
[4]E:後脚0後脚Hind LegPatte arrièreZampa posterioreHinterbeinPata traseraЗадняя лапаTylna nogaPerna Traseira뒷다리後腳后肢قدم خلفية‎[Unsupported language]3824265016500
[5]F:腹0腹部AbdomenAbdomenAddomeBauchAbdomenБрюхоPodbrzuszeAbdômen복부腹部腹部بطن‎[Unsupported language]3824265016500
[6]0000000000
[7]0000000000
[8]0000000000
[9]0000000000
[10]0000000000
[11]0000000000
[12]0000000000
[13]0000000000
[14]0000000000
[15]0000000000

Parts

Monster parts diagram
PartStaggerBreakSeverExtractAnomaly cores
[0]頭, 頭部300Red
[1]上半身420Orange
[2]前脚300(x1) 150Red
[3]300Orange
[4]腹・後脚, 腹・後脚_ヌシ400White
[5]250None
[6]250None
[7]250None
[8]250None
[9]100None
[10]100None
[11]100None
[12]100None
[13]100None
[14]100None
[15]100None

Multi-part vital

IndexPartpriorityAttributesHP
Apex shutdown (rampage)All4UniqueRampage enableMulti rate EX1100 / 1300 / 1600 / 1900 / 2100
Hellfire knockdownAll4UniqueRampage enableMulti rate EX1 / 300 / 700
Apex shutdown (normal quest)All4UniqueMulti rate EX300 / 600

Abnormal status

ThresholdDecayMax stockActive timeAdd tired timeDamageAdditional information
ParalyzeParalyze180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
SleepSleep180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
StunStun120 (+100) → 520120 (+100) → 5205 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
ExhaustExhaust225 (+75) → 900225 (+75) → 9005 / 10 sec5 / 10 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secStamina reduction = 100
ParalyzeParalyze300 (+100) → 700180 (+720) → 9005 / 10 sec5 / 10 sec07 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
SleepSleep250 (+150) → 700180 (+720) → 9005 / 10 sec5 / 10 sec040 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
StunStun150 (+120) → 630180 (+720) → 9005 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
ExhaustExhaust375 (+150) → 1575180 (+720) → 9005 / 10 sec5 / 10 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secStamina reduction = 150
Flash
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec020 sec (-4 sec) → 5 sec+0 sec0 / 0 sec
Activate count = 0, Active time = 0
Activate count = 0, Active time = 0

Ignore refresh stance =
Distance = 5 ~ 20, Angle = 90
Flash
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-3 sec) → 3 sec+0 sec0 / 0 sec
Activate count = 3, Active time = 10
Activate count = 2, Active time = 5

Ignore refresh stance = stand, fly, diving, wall, ceiling
Distance = 3 ~ 8, Angle = 120
PoisonPoison180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec040 sec (-0 sec) → 0 sec+0 sec5 / 2 sec
BlastBlast180 (+130) → 570180 (+130) → 5700 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secBlast damage = 100
PoisonPoison150 (+100) → 550180 (+900) → 10805 / 10 sec5 / 10 sec020 sec (-0 sec) → 0 sec+0 sec10 / 1 sec
BlastBlast70 (+30) → 670180 (+720) → 9005 / 10 sec5 / 10 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secBlast damage = 100
Ride
1000 (+800) → 54000 (+0) → 00 / 10 sec0 / 0 sec015 sec (-0 sec) → 0 sec+0 sec0 / 0 secNon-target monster first ride limit = 0
Ride
500 (+2000) → 61000 (+0) → 00 / 0 sec0 / 0 sec015 sec (-0 sec) → 0 sec+0 sec0 / 0 secNon-target monster first ride limit = 65
WaterWater180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec020 sec (-0 sec) → 0 sec+0 sec0 / 0 secMelee hzv adjust: hard = 25, soft = 3, judge = 60
Shot hzv adjust: hard = 25, soft = 3, judge = 60
FireFire180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec2 / 15 secHit-damage rate = 2
IceIce180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec020 sec (-0 sec) → 0 sec+0 sec0 / 0 secMotion speed rate = 0.8
ThunderThunder180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec020 sec (-0 sec) → 0 sec+0 sec0 / 0 secStun hzv adjust: rate = 0.5, min = 5, max = 50, default = 1.2
Normal hzv adjust: rate = 0.5, min = 5, max = 50, default = 1.2
Stun active limit = 0
Pitfall trap
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 3 sec+5 sec0 / 0 sec
Quicksand
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Poison purr-ison
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPoison stacking = 0
Shock trap
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 3 sec+5 sec0 / 0 sec
Shock purr-ison
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Capture
150 (+300) → 00 (+0) → 05 / 5 sec0 / 0 sec2003.402823e38 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
DungDung0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Steel fangSteel fang0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secActive limit = 0, Unique target param = false
Distance = 0 ~ 0, Angle = 0
WaterWater180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec0 / 0 secMelee hzv adjust: hard = 25, soft = 3, judge = 60
Shot hzv adjust: hard = 25, soft = 3, judge = 60
FireFire180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec15 / 2 secHit-damage rate = 1.5
IceIce180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec0 / 0 secMotion speed rate = 0.9
ThunderThunder180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec0 / 0 secStun hzv adjust: rate = 0.5, min = 1, max = 40, default = 1
Normal hzv adjust: rate = 0.2, min = 1, max = 20, default = 1
Stun active limit = 1
Pitfall trap
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-2 sec) → 3 sec+5 sec0 / 0 sec
Quicksand
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Poison purr-ison
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-0 sec) → 3 sec+5 sec0 / 0 secPoison stacking = 300
Shock trap
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-2 sec) → 3 sec+5 sec0 / 0 sec
Shock purr-ison
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-2 sec) → 3 sec+5 sec0 / 0 sec
Capture
150 (+0) → 00 (+0) → 05 / 5 sec0 / 0 sec2003.402823e38 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
DungDung0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec0120 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Steel fangSteel fang0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 secActive limit = 2, Unique target param = false
Distance = 0 ~ 0, Angle = 0

High rank reward

Capture rewardsProbability

Move set

Internal nameDamageStatusGuardablePowerTypeTo objectTo other monsterFlags
ベアハッグ
  • Physical 55
  • Stun50
  • BloodBlight20sec
Yes40Quick recovery flyingPowerMSCalcHitDirectionBasedRootPos
その場回転攻撃_左
  • Physical 50
  • Stun50
  • BloodBlight20sec
Yes50Quick recovery flyingPowerSSCalcHitDirectionBasedRootPos
前方攻撃
  • Physical 45
  • Stun50
Yes35Quick recovery flyingPowerSS
ヒップアタック(小)
  • Physical 40
  • Stun60
  • BloodBlight20sec
Yes35Quick recovery flyingPowerSS
ヒップアタック(大)
  • Physical 45
  • Stun60
Yes40Quick recovery flyingPowerSS
立ち上がり頭突き
  • Physical 25
    Yes11TrippingPowerSNone
    手をつく攻撃
    • Physical 20
    • Stun5
    Yes15KnockbacksPowerSNoneCalcHitDirectionBasedRootPos
    突進攻撃(開始~ループ)
    • Physical 35
    • Stun50
    Yes40TrippingPowerSS
    突進攻撃(ブレーキ)
    • Physical 30
    • Stun30
    Yes15TrippingPowerSS
    突進攻撃(転倒)
    • Physical 15
      Yes11TrippingPowerSS
      ブン回し攻撃(1回目)
      • Physical 50
      • Stun50
      • BloodBlight20sec
      Yes25Quick recovery flyingPowerSSCalcHitDirectionBasedRootPosAllDirGuardable
      ブン回し攻撃(2回目)
      • Physical 50
      • Stun50
      • BloodBlight20sec
      Yes30Quick recovery flyingPowerSSCalcHitDirectionBasedRootPosAllDirGuardable
      ブン回し攻撃(3回目)
      • Physical 50
      • Stun50
      • BloodBlight20sec
      Yes35Quick recovery flyingPowerSSCalcHitDirectionBasedRootPosAllDirGuardable
      ブン回し攻撃(4回目)
      • Physical 50
      • Stun50
      • BloodBlight20sec
      Yes41Quick recovery flyingPowerSSCalcHitDirectionBasedRootPosAllDirGuardable
      ブチかまし
      • Physical 60
      • Stun70
      • BloodBlight20sec
      Yes60Flying upPowerLS
      拘束技
      • Physical 70
        Yes0CatchNoneNone
        【操竜】離脱突進
            Yes30Quick recovery flyingAbsolutePowerNoneTriggerRidingStart
            【操竜】回避パリィ
                Yes0KnockbacksNoneNone
                確定操竜ヤラレ当たり(ブン回し1)
                • Physical 45
                • Stun40
                Yes20Quick recovery flyingPowerSSCalcHitDirectionBasedRootPosTriggerRidingStart
                確定操竜ヤラレ当たり(ブン回し2)
                • Physical 45
                • Stun40
                Yes21Quick recovery flyingPowerSSCalcHitDirectionBasedRootPosTriggerRidingStart
                確定操竜ヤラレ当たり(ベアハッグ)
                • Physical 55
                • Stun40
                Yes40Quick recovery flyingPowerMSCalcHitDirectionBasedRootPosTriggerRidingStart
                その場回転攻撃_左2回目
                • Physical 50
                • Stun50
                Yes50Quick recovery flyingPowerSSCalcHitDirectionBasedRootPos
                ジャンプ用ダメージなしアタリ
                • Null-elem 30
                  Yes0Flying awayNoneNoneCalcHitDirectionBasedRootPos
                  ブン回し攻撃(5回目)
                  • Physical 50
                  • Stun50
                  Yes41Quick recovery flyingPowerSSCalcHitDirectionBasedRootPosAllDirGuardable
                  【拘束追撃】前方攻撃
                  • Physical 45
                  • Stun50
                  Yes35Special flyingPowerSS
                  ヒッププレス
                  • Physical 30
                  • Stun100
                  Yes50Flying awayPowerMMCalcHitDirectionBasedRootPosAllDirGuardable
                  サーモンハント
                  • Physical 80
                  • Stun30
                  Yes50Flying upPowerLM
                  Dサーモンハント1
                  • Physical 80
                    Yes50Flying up recoverablePowerLM
                    270度回転ひっかき
                    • Physical 60
                    • Stun70
                    Yes80Flying awayPowerLMCalcHitDirectionBasedRootPos
                    270度回転風圧
                        Yes5Major wind pressureNoneNoneCalcHitDirectionBasedRootPos
                        岩投げ
                        • Physical 30
                        • Stun100
                        Yes50Quick recovery flyingPowerLMCalcHitDirectionBasedRootPos
                        大咆哮
                            Yes60Powerful roar 120NoneNoneCalcHitDirectionBasedRootPos
                            ラリアット_突進
                            • Physical 35
                            • Stun50
                            Yes40Quick recovery flyingPowerSS
                            ラリアット
                            • Physical 80
                            • Stun100
                            Yes80Flying awayPowerLMCalcHitDirectionBasedRootPos
                            ラリアット風圧
                                Yes5Major wind pressureNoneNoneCalcHitDirectionBasedRootPosAllDirGuardable
                                咆哮
                                    Yes11Strong roar 90NoneNoneCalcHitDirection
                                    Dサーモンハント2
                                    • Physical 80
                                    • Stun40
                                    Yes80Special flyingPowerLM
                                    【百竜】Dサーモンハント
                                    • Physical 90
                                    • Stun20
                                    Yes70Special flyingDeathblowM
                                    確定操竜ヤラレ当たり(サーモン)
                                    • Physical 90
                                    • Stun30
                                    Yes50Flying upPowerLMTriggerRidingStart
                                    確定操竜ヤラレ当たり(岩投げ)
                                    • Physical 30
                                    • Stun100
                                    Yes50Quick recovery flyingPowerLMCalcHitDirectionBasedRootPosTriggerRidingStart
                                    【百竜】強咆哮
                                        Yes60Powerful roar 120IntroBindVoiceNoneCalcHitDirectionBasedRootPos
                                        【百竜】ヒッププレス
                                        • Physical 30
                                        • Stun100
                                        Yes50Flying awayDeathblowMCalcHitDirectionBasedRootPosAllDirGuardable
                                        【百竜】【大技】ブン回し(右手)
                                        • Physical 50
                                        • Stun50
                                        Yes25Quick recovery flyingPowerMSCalcHitDirectionBasedRootPos
                                        【百竜】【大技】ブン回し(左手)
                                        • Physical 50
                                        • Stun50
                                        Yes25Quick recovery flyingPowerMSCalcHitDirectionBasedRootPos
                                        対空(小)
                                        • Physical 30
                                        • Stun20
                                        Yes20Flying awayNoneMCalcHitDirectionBasedRootPos
                                        対空(中)
                                        • Physical 45
                                        • Stun20
                                        Yes20Flying awayNoneMCalcHitDirectionBasedRootPos
                                        対空(大)
                                        • Physical 60
                                        • Stun20
                                        Yes20Flying awayNoneMCalcHitDirectionBasedRootPos
                                        • Physical 30
                                        • Stun10
                                        Yes20Quick recovery flyingPowerMNoneShellIgnoreEndDelay
                                        岩着弾
                                        • Physical 30
                                        • Stun10
                                        Yes20Quick recovery flyingPowerMNoneShellCalcHitDirectionAllDirGuardableIgnoreEndDelay
                                        岩(ヌシ)
                                        • Physical 30
                                        • Stun100
                                        Yes50Quick recovery flyingPowerLMShellIgnoreEndDelay
                                        岩着弾(ヌシ)
                                        • Physical 30
                                        • Stun50
                                        Yes50Quick recovery flyingPowerLMShellAllDirGuardableIgnoreEndDelay
                                        ヒッププレス岩
                                        • Physical 30
                                          Yes50Flying awayPowerMMShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay
                                          ヒッププレス地震
                                              Yes50Major tremor 50NoneNoneShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay
                                              サーモン土砂
                                              • Physical 40
                                              • Stun15
                                              Yes50Flying upPowerLMShellIgnoreEndDelay
                                              Dサーモン土砂_1回目
                                              • Physical 80
                                                Yes50Flying up recoverablePowerLMShellIgnoreEndDelay
                                                Dサーモン岩_2回目
                                                • Physical 40
                                                • Stun20
                                                Yes80Special flyingPowerLMShellIgnoreEndDelay
                                                確定操竜ヤラレ当たり(ヌシ岩)
                                                • Physical 30
                                                • Stun100
                                                Yes50Quick recovery flyingPowerLMShellIgnoreEndDelayTriggerRidingStart
                                                確定操竜ヤラレ当たり(ヌシ岩着弾)
                                                • Physical 30
                                                • Stun50
                                                Yes50Quick recovery flyingPowerLMShellAllDirGuardableIgnoreEndDelayTriggerRidingStart
                                                確定操竜ヤラレ当たり(サーモン土砂)
                                                • Null-elem 40
                                                • Stun15
                                                Yes50Flying upPowerLMShellIgnoreEndDelayTriggerRidingStart
                                                【百竜】【大技】腕叩きつけ
                                                • Physical 20
                                                  Yes20Quick recovery flyingPowerMNoneShellCalcHitDirectionBasedRootPosIgnoreEndDelay
                                                  【百竜】【大技】腕叩きつけ地震
                                                      Yes30Major tremor 50DeathblowNoneShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay
                                                      【百竜】【イントロ技】着地地震
                                                          Yes30Major tremor 50DeathblowNoneShellCalcHitDirectionAllDirGuardableIgnoreEndDelay
                                                          【百竜】強咆哮
                                                              Yes60Powerful roar 120IntroBindVoiceNoneShellCalcHitDirectionIgnoreEndDelay
                                                              【百竜】サーモン土砂
                                                              • Physical 45
                                                              • Stun15
                                                              Yes50Flying upDeathblowMShellIgnoreEndDelay
                                                              【百竜】【大技】Dサーモン土砂_1回目
                                                              • Physical 90
                                                                Yes50Flying up recoverablePowerMMShellIgnoreEndDelay
                                                                【百竜】【大技】Dサーモン岩_2回目
                                                                • Physical 45
                                                                • Stun20
                                                                Yes70Special flyingDeathblowMShellIgnoreEndDelay
                                                                【百竜】ヒッププレス岩
                                                                • Physical 30
                                                                  Yes50Flying awayDeathblowMShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay
                                                                  【百竜】【イントロ技】着地風ダメージ
                                                                  • Physical 20
                                                                    Yes20Quick recovery flyingPowerMNoneShellCalcHitDirectionBasedRootPosIgnoreEndDelay
                                                                    【百竜】ヒッププレス地震
                                                                        Yes50Major tremor 50DeathblowNoneShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay

                                                                        Map behavior

                                                                        大社跡Shrine RuinsTemple oubliéRovine sacreHeilige RuinenTemplo olvidadoРуины святилищаRuiny ŚwiątynneRuínas do Templo사원 폐허大社遺跡废神社أطلال الضريح‎[Unsupported language]

                                                                        Allow area type

                                                                        Sleeptrue

                                                                        Exhausttrue

                                                                        Special behaviortrue

                                                                        Preyfalse

                                                                        Eat itemtrue

                                                                        Eat item typeBee hive

                                                                        ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                                        1
                                                                        120sec
                                                                        180sec
                                                                        false
                                                                        2
                                                                        120sec
                                                                        180sec
                                                                        false
                                                                        3
                                                                        120sec
                                                                        180sec
                                                                        false
                                                                        @106,[107],[108]. flag:false
                                                                        4
                                                                        120sec
                                                                        180sec
                                                                        false
                                                                        @101. flag:false
                                                                        @0. flag:false
                                                                        5
                                                                        90sec
                                                                        120sec
                                                                        true
                                                                        6
                                                                        120sec
                                                                        180sec
                                                                        false
                                                                        @0. flag:false
                                                                        7
                                                                        120sec
                                                                        180sec
                                                                        false
                                                                        8
                                                                        120sec
                                                                        180sec
                                                                        false
                                                                        9
                                                                        120sec
                                                                        180sec
                                                                        false
                                                                        @0. flag:false
                                                                        10
                                                                        120sec
                                                                        180sec
                                                                        false
                                                                        11
                                                                        90sec
                                                                        120sec
                                                                        false
                                                                        12
                                                                        90sec
                                                                        120sec
                                                                        false
                                                                        13
                                                                        120sec
                                                                        180sec
                                                                        false
                                                                        @3058. flag:false

                                                                        水没林Flooded ForestForêt inondéeForesta inondataFlutwaldBosque inundadoЗатопленный лесZatopiony LasSelva Inundada수몰된 숲水沒林水没林الغابة الغارقة‎[Unsupported language]

                                                                        Allow area type

                                                                        Sleeptrue

                                                                        Exhausttrue

                                                                        Special behaviortrue

                                                                        Preyfalse

                                                                        Eat itemtrue

                                                                        Eat item typeBee hive

                                                                        ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                                        1
                                                                        120sec
                                                                        180sec
                                                                        false
                                                                        2
                                                                        150sec
                                                                        240sec
                                                                        false
                                                                        @1001,[1002],[1003]. flag:false
                                                                        3
                                                                        90sec
                                                                        120sec
                                                                        false
                                                                        4
                                                                        90sec
                                                                        120sec
                                                                        false
                                                                        5
                                                                        120sec
                                                                        180sec
                                                                        false
                                                                        6
                                                                        90sec
                                                                        120sec
                                                                        false
                                                                        @0. flag:false
                                                                        7
                                                                        90sec
                                                                        120sec
                                                                        false
                                                                        8
                                                                        120sec
                                                                        180sec
                                                                        false
                                                                        9
                                                                        120sec
                                                                        180sec
                                                                        false
                                                                        @7001. flag:true
                                                                        10
                                                                        120sec
                                                                        180sec
                                                                        false
                                                                        @7001. flag:false
                                                                        @0. flag:false
                                                                        11
                                                                        120sec
                                                                        180sec
                                                                        false
                                                                        @0. flag:false
                                                                        12
                                                                        120sec
                                                                        180sec
                                                                        false
                                                                        13
                                                                        120sec
                                                                        180sec
                                                                        false
                                                                        14
                                                                        90sec
                                                                        120sec
                                                                        false

                                                                        #Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06[Unsupported language]

                                                                        Allow area type

                                                                        ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                                        1
                                                                        60sec
                                                                        120sec
                                                                        false
                                                                        2
                                                                        60sec
                                                                        120sec
                                                                        false
                                                                        3
                                                                        60sec
                                                                        120sec
                                                                        false
                                                                        4
                                                                        60sec
                                                                        120sec
                                                                        false
                                                                        11
                                                                        60sec
                                                                        120sec
                                                                        false
                                                                        12
                                                                        60sec
                                                                        120sec
                                                                        false

                                                                        翡葉の砦Red StrongholdForteresse rougeFortezza rossaRote FestungFortaleza rojaКрасная ТвердыняCzerwona TwierdzaFortaleza Vermelha비취잎의 요새翡葉要塞翡叶要塞القلعة الحمراء‎[Unsupported language]

                                                                        Allow area type

                                                                        ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                                        1
                                                                        60sec
                                                                        120sec
                                                                        false
                                                                        2
                                                                        60sec
                                                                        120sec
                                                                        false
                                                                        3
                                                                        60sec
                                                                        120sec
                                                                        false
                                                                        4
                                                                        60sec
                                                                        120sec
                                                                        false
                                                                        11
                                                                        60sec
                                                                        120sec
                                                                        false
                                                                        12
                                                                        60sec
                                                                        120sec
                                                                        false

                                                                        獄泉郷Infernal SpringsSources infernalesSorgenti infern.HöllenquellenFuente infernalАдские ручьиPiekielne ŹródłaFontes Infernais옥천향獄泉鄉狱泉乡الينابيع الجهنمية‎[Unsupported language]

                                                                        Allow area type

                                                                        ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                                        1
                                                                        9999sec
                                                                        9999sec
                                                                        false

                                                                        闘技場ArenaArèneArenaArenaArenaАренаArenaArena격투장鬥技場斗技场الساحة‎[Unsupported language]

                                                                        Allow area type

                                                                        ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                                        1
                                                                        10000sec
                                                                        10000sec
                                                                        false
                                                                        11
                                                                        0sec
                                                                        0sec
                                                                        false
                                                                        12
                                                                        0sec
                                                                        0sec
                                                                        false