Monster icon

炎王龍 テオ・テスカトルTeostraTeostraTeostraTeostraTeostraТеостраTeostraTeostra테오-테스카토르炎王龍炎王龙تيوسترا‎[Unsupported language]

Description

灼熱の息を吐き、炎をまとう凶暴な古龍の雄。
その佇まいから、別名「炎王龍」と呼ばれる。
気性は荒く、正面から対峙した者は、
例外なくその業火に身をさらすことになる。
非常に危険なモンスターのため、
ギルドでは常に動静に気を配っている。Brutal elder dragons wreathed in flames
that spew blazing fire. Teostra are of such
a fierce and deadly nature that the Guild
closely monitors their movements.Ces féroces dragons anciens couverts de
flammes et cracheurs de feu sont si dangereux
que la Guilde surveille de très près leur
comportement migratoire.I Teostra sono feroci draghi anziani il cui
corpo è avvolto da fiamme e che sputano fuoco.
Sono così pericolosi che la Gilda deve tenere
traccia dei loro spostamenti.Ein brutaler, in Flammen gehüllter Drachenältester,
der Feuer speit. Der Teostra ist derart wild und
tödlich, dass die Gilde das Wanderverhalten von
möglichst jedem Exemplar im Auge behält.Dragones ancianos con una enorme brutalidad,
siempre envueltos en llamas y escupiendo fuego.
Debido a la fiereza y letalidad de los Teostra,
el gremio estudia con detalle sus movimientos.Могучие древние драконы, окутанные пламенем,
плюющиеся огнем. Теостры так свирепы и смертоносны,
что Гильдия постоянно следит за их перемещениями.Brutalny Starszy Smok spowity płomieniami
i plujący ogniem. Teostry są tak groźne,
że Gildia bacznie obserwuje ich ruchy.Dragões anciões brutais envoltos em chamas e
que cospem fogo escaldante. Teostra são tão
mortais que a Guilda segue seus movimentos.작열의 숨을 내뱉으며 불꽃을 두른 난폭한 수컷 고룡.
그 분위기 덕에 「염왕룡」이라는 별명으로 불린다.
성격은 거칠어 정면에서 대치한 자는
예외 없이 그 업화에 몸을 바치게 된다.
굉장히 위험한 몬스터이기 때문에
길드에서 늘 동향을 주시하고 있다.口吐灼熱氣息,全身環繞著火焰的凶暴雄性古龍。
由於擁有這樣的外表,故被人稱為「炎王龍」。
個性火爆,正面與其對峙者,
都將毫無例外地招來烈火焚身。
由於乃極度危險的魔物,
因此公會隨時都在觀察其動向。残暴的雄性古龙,
会喷吐灼热气息并身缠烈焰。
由此得名“炎王龙”。
其脾气暴躁,
与其正面交锋者无一例外都被业火吞噬。
由于该怪物危险性极高,
因此公会随时关注其动向。التنانين المعمرة المتوحشة محاطة بهالة من اللهب
وتنفث نارًا مشتعلة. تيوسترا ذو طبيعة شرسة ومميتة
ولهذا تراقب النقابة
بيئته من قرب.‎[Unsupported language]
鱗粉を周囲にまき散らし、広範囲に渡る粉塵爆発を引き
起こすが、頭部が傷ついた個体からは最大級の爆発が
見られなかったという。全身にまとう炎や粉塵がそれぞれ
最大量になっているとき、積極的に攻撃することで大きく
怯ませ、まとっているものを取り払うことができる。The black scale dust a Teostra scatters will spread
over a wide area until it finally explodes; however,
reports claim that damaging the elder dragon's head
can prevent the larger explosions. Push on the attack
when it's fully enveloped in flames or scale dust to
stun it, suppressing whichever it was accumulating.Le Teostra émet une poussière noire qui se répand
sur une vaste zone avant d'exploser. Cependant, il
paraît que vous pouvez empêcher l'explosion en le
blessant à la tête. Attaquez-le quand il est
recouvert de flammes ou de poussière noire pour
l'étourdir, neutralisant ainsi son attaque.La polvere di scaglie nere che sparge il Teostra si
propaga per un'ampia area e successivamente esplode.
Tuttavia, dicono che danneggiare il drago anziano
alla testa possa evitare le esplosioni più violente.
Stordiscilo sferrando colpi quando è avvolto dalle
fiamme o dalla polvere, annullandone l'accumulo.Ein Teostra verstreut großflächig schwarzen
Schuppenstaub, der schließlich explodiert, jedoch
kann man größere Explosionen verhindern, indem man
den Kopf des Drachenältesten verletzt. Greife an,
wenn er ganz in Flammen oder Schuppenstaub gehüllt
ist, betäube ihn und unterdrücke so die Ansammlung.El polvo de escamas negras que esparcen los Teostra
se extiende por zonas amplias antes de explotar.
Sin embargo, según testimonios, puedes prevenir las
peores explosiones si dañas la cabeza del dragón
anciano. Ataca cuando esté envuelto en llamas o
polvo de escamas para aturdirle y parar su acción.Черные чешуйки, которые разбрасывает Теостра,
накрывают большую площадь, после чего взрываются —
но говорят, что если повредить древнему дракону
голову, силу взрывов можно снизить. Атакуйте
дракона, когда он полностью покрыт пламенем или
чешуйками — так вы оглушите и нейтрализуете его.Rozrzucany przez Teostrę pył z czarnych łusek
roznosi się na dużej przestrzeni i w końcu wybucha.
Mówi się jednak, że uszkodzenie głowy tego Starszego
Smoka zapobiegnie większym eksplozjom. Zaatakuj, gdy
bestia będzie spowita płomieniami lub pyłem z łusek,
żeby ją ogłuszyć i powstrzymać kumulację.O pó de escamas negras que um Teostra espalha cobre
uma área ampla até finalmente explodir. Mas há
relatos de que atacar a cabeça do dragão ancião pode
impedir explosões maiores. Ataque mais quando ele
estiver completamente envolto em chamas ou pó para
atordoá-lo, suprimindo o que ele estiver acumulando.가루를 주위에 흩뿌려 광범위한 분진폭발을
불러일으키지만 머리를 다친 개체는 폭발의
규모가 작아진다는 정보가 남아 있다.
전신에 두른 불꽃이나 분진이 최대에 달했을 때
적극적으로 공격하면 크게 움찔해서 두르고 있던
불꽃이나 분진을 제거할 수 있다.牠會將鱗粉灑在四周,造成大範圍的粉塵爆炸。
但據說無人目擊過頭部受傷的個體
造成最大規模的爆炸。
當纏繞於其全身的火焰及粉塵已極限時,
積極發起攻擊即可使其膽怯,
並除去那些火焰及粉塵。通过向周围散播鳞粉,可引发大范围粉尘爆炸。
不过,据说头部受伤的个体将无法释放
最大级别的爆炸。当其全身缠绕的火焰与粉尘
达到最大量时,积极发动攻击可使之大幅畏缩,
进而除去身缠的火焰与粉尘。غبار القشور الأسود الذي يطلقه تيوسترا
ينتشر في منطقة واسعة حتى ينفجر في النهاية؛ ولكن،
تفيد التقارير بأن تحطيم رأس التنين المعمر
يمكنه منع الانفجارات الأكبر. هاجم
عندما يلفها اللهب بالكامل أو أزل الغبار لصعقها،
مما يؤدي إلى قمع أيًا كان ما تراكمه.‎[Unsupported language]

Basic data

Base HP(LR/HR) 4300, (MR) 4300

Limping threshold(village) 14% / (LR) 14% / (HR) 12% / (MR) 9%

Capturing threshold(village) 0% / (LR) 0% / (HR) 0% / (MR) 0%

Sleep recovering90 seconds / recover 5% HP

Size1790.15 (Small crown1736.4456, Silver large crown2094.4753, Large crown2201.8845)

Threat level8

Type古龍種Elder DragonDragon ancienDrago anzianoDrachenältesterDragón ancianoДревний драконStarszy SmokDragão Ancião고룡종古龍種古龙种تنين معمِّر‎[Unsupported language], (internal)Other, Arial

GimmickVital(S) 100 / (M) 100 / (L) 100 / (KB) -1

Riding HP(S) 100 / (M) 100 / (L) 100

WeightLLLL

Caution to combat timer3

Caution to normal timer8

Combat to normal timer15

Enrage threshold(LR) 900 / (HR) 1000 / (Rampage) 860 / (MR) 1200

State time(enraged) 120sec / (tired) 0sec

State time (rampage)(enraged) 10sec / (tired) 0sec

Motion(enraged) x1.1 / (tired) x1

Attack(enraged) x1.15

Defense(enraged) x1.05

Enrage add staying time30sec

life_area_timer_rate0.1

Default move patternfly

Flying stance to movefalse

Sleep time500 ±50

Awake hour7 ~ 19

Eat time500 ±50

Quests

QuestSizeHPAttackPartsDefenseElementStunExhaustRideParalyzeSleepStamina
Small crown3%Large crown3%x4.2(±±)x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown12%Large crown3%x2.9x8x4.3x1Ax2, Bx2
①Ax1, Bx1
x1.4
①x1
x1.85
①x1
x2
①x1
x2
①x1
x10
Small crown3%Large crown3%x4.3(±±)x7.75x4.3x1Ax2, Bx2
①Ax1, Bx1
x1.4
①x1
x1.85
①x1
x2
①x1
x2
①x1
x11
Small crown3%Large crown3%x3.2x12.3x4.7x1Ax2.1, Bx2.1
①Ax1, Bx1
x1.5
①x1
x1.9
①x1
x2.1
①x1
x2.1
①x1
x11
Small crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown6%Large crown10%x8.8(±±)x10.9x8.8x1Ax2.5, Bx2.5
①Ax1, Bx1
x1.6
①x1
x2.1
①x1
x2.5
①x1
x2.5
①x1
x13
Small crown6%Large crown10%x8.8(±±)x10.9x8.8x1Ax2.5, Bx2.5
①Ax1, Bx1
x1.6
①x1
x2.1
①x1
x2.5
①x1
x2.5
①x1
x13
Small crown3%Large crown3%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x6.6x11.5x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x5.1x11.5x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x8.8(±±)x10.9x8.8x1Ax2.5, Bx2.5
①Ax1, Bx1
x1.6
①x1
x2.1
①x1
x2.5
①x1
x2.5
①x1
x13
Small crown6%Large crown10%x6.6x11.5x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x5.7x11.5x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x8.8(±±)x10.9x8.8x1Ax2.5, Bx2.5
①Ax1, Bx1
x1.6
①x1
x2.1
①x1
x2.5
①x1
x2.5
①x1
x13
Village tour ()x0.1x0.3x0.1x1Ax1, Bx1
①Ax1, Bx1
x1
①x1
x1
①x1
x1
①x1
x1
①x1
x10
Low rank tour ()x0.1x0.3x0.1x1Ax1, Bx1
①Ax1, Bx1
x1
①x1
x1
①x1
x1
①x1
x1
①x1
x10
High rank tour (Hall 7★Ex)Small crown3%Large crown3%x4.4(±±)x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Master rank tour (MR 5★)Small crown6%Large crown10%x9.2(±±)x10.9x8.8x1Ax2.5, Bx2.5
①Ax1, Bx1
x1.6
①x1
x2.1
①x1
x2.5
①x1
x2.5
①x1
x13

Hitzone data

Monster hitzone diagram
HitzonePhaseNameSlashImpactShotFireFireWaterWaterIceIceThunderThunderDragonDragonStunDizzy
[0]A:矢弾き用, A:頭部Normal頭部HeadTêteTestaKopfCabezaГоловаGłowaCabeça머리頭部头部الرأس‎[Unsupported language]505545020151010100
Flame505545020151010100
Blast505545015201010100
[1]B:首NormalNeckCouColloNackenCuelloШеяSzyjaPescoço頸部颈部رقبة‎[Unsupported language]3338501010550
Flame3338501010550
Blast3338501010550
[2]C:腹部Normal腹部AbdomenAbdomenAddomeBauchAbdomenБрюхоPodbrzuszeAbdômen복부腹部腹部بطن‎[Unsupported language]242410055000
Flame242410055000
Blast242410055000
[3]D:背中Normal背中BackDosDorsoRückenEspaldaСпинаGrzbietCostas背部背部عودة‎[Unsupported language]24245055000
Flame24245055000
Blast24245055000
[4]E:前脚Normal前脚ForelegPatte avantZampa anterioreVorderbeinPata delanteraПередняя лапаPrzednia nogaPerna Dianteira앞다리前腳前肢قدم أمامية‎[Unsupported language]3838150252010100
Flame3838150252010100
Blast3838150202510100
[5]F:後脚Normal後脚Hind LegPatte arrièreZampa posterioreHinterbeinPata traseraЗадняя лапаTylna nogaPerna Traseira뒷다리後腳后肢قدم خلفية‎[Unsupported language]30252001510550
Flame30252001510550
Blast30252001015550
[6]G:翼NormalWingAileAlaFlügelAlaКрылоSkrzydłoAsa날개翅膀جناح‎[Unsupported language]4035150105000
Flame4035150105000
Blast4035150510000
[7]H:尻尾, H:尻尾(ヒット位置補正用)Normal尻尾TailQueueCodaSchwanzColaХвостOgonCauda꼬리尾巴尾巴ذيل‎[Unsupported language]43333802015550
Flame43333802015550
Blast43333801520550
[8]Normal000000000
[9]Normal000000000
[10]Normal000000000
[11]Normal000000000
[12]Normal000000000
[13]Normal000000000
[14]Normal000000000
[15]Normal000000000

Parts

Monster parts diagram
PartStaggerBreakSeverExtractAnomaly cores
[0]ダメージ部位00 頭, ダメージ部位00 頭部280(x1) 560Red
[1]ダメージ部位01 胴400Orange
[2]ダメージ部位02 前脚280Orange
[3]ダメージ部位03 後脚340Orange
[4]ダメージ部位04 翼280(x1) 280White
[5]ダメージ部位05 尻尾290(Slash) 290Orange
[6]-1None
[7]-1None
[8]-1None
[9]-1None
[10]-1None
[11]-1None
[12]-1None
[13]-1None
[14]-1None
[15]-1None

Multi-part vital

IndexPartpriorityAttributesHP
Apex shutdown (rampage)4Unique
Hellfire knockdownAll4UniqueRampage enableMulti rate EX1 / 150 / 700
Apex shutdown (normal quest)4Unique
Unique0All2UniqueOverwrite topple(LR/HR) 350, (MR) 350 / (LR/HR) 500, (MR) 500 / (LR/HR) 1000, (MR) 700 / (LR/HR) 1300, (MR) 1000

Abnormal status

ThresholdDecayMax stockActive timeAdd tired timeDamageAdditional information
ParalyzeParalyze300 (+100) → 700300 (+100) → 7005 / 10 sec5 / 10 sec07 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
SleepSleep250 (+150) → 700250 (+150) → 7005 / 10 sec5 / 10 sec040 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
StunStun150 (+120) → 630150 (+120) → 6305 / 10 sec5 / 10 sec07 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
ExhaustExhaust0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secStamina reduction = 0
ParalyzeParalyze300 (+100) → 700180 (+720) → 9005 / 10 sec5 / 10 sec07 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
SleepSleep250 (+150) → 700180 (+720) → 9005 / 10 sec5 / 10 sec040 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
StunStun150 (+120) → 630180 (+720) → 9005 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
ExhaustExhaust375 (+150) → 1575180 (+720) → 9005 / 10 sec5 / 10 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secStamina reduction = 150
Flash
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec020 sec (-4 sec) → 5 sec+0 sec0 / 0 sec
Activate count = 0, Active time = 0
Activate count = 0, Active time = 0

Ignore refresh stance =
Distance = 1 ~ 2, Angle = 10
Flash
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-3 sec) → 3 sec+0 sec0 / 0 sec
Activate count = 3, Active time = 10
Activate count = 2, Active time = 5

Ignore refresh stance = stand, fly, diving, wall, ceiling
Distance = 3 ~ 8, Angle = 120
PoisonPoison150 (+100) → 550150 (+100) → 5505 / 10 sec5 / 10 sec020 sec (-0 sec) → 0 sec+0 sec8 / 2 sec
BlastBlast120 (+90) → 1920120 (+90) → 19200 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secBlast damage = 100
PoisonPoison150 (+100) → 550180 (+900) → 10805 / 10 sec5 / 10 sec020 sec (-0 sec) → 0 sec+0 sec10 / 1 sec
BlastBlast70 (+30) → 670180 (+720) → 9005 / 10 sec5 / 10 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secBlast damage = 100
Ride
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secNon-target monster first ride limit = 0
Ride
500 (+2000) → 61000 (+0) → 00 / 0 sec0 / 0 sec015 sec (-0 sec) → 0 sec+0 sec0 / 0 secNon-target monster first ride limit = 65
WaterWater0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secMelee hzv adjust: hard = 25, soft = 3, judge = 60
Shot hzv adjust: hard = 25, soft = 3, judge = 60
FireFire0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secHit-damage rate = 1
IceIce0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secMotion speed rate = 1
ThunderThunder0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secStun hzv adjust: rate = 1, min = 0, max = 0, default = 1
Normal hzv adjust: rate = 1, min = 0, max = 0, default = 1
Stun active limit = 0
Pitfall trap
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Quicksand
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Poison purr-ison
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPoison stacking = 0
Shock trap
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Shock purr-ison
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Capture
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec03.402823e38 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
DungDung0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Steel fangSteel fang0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secActive limit = 0, Unique target param = false
Distance = 0 ~ 0, Angle = 0
WaterWater180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec040 sec (-0 sec) → 0 sec+0 sec0 / 0 secMelee hzv adjust: hard = 25, soft = 3, judge = 60
Shot hzv adjust: hard = 25, soft = 3, judge = 60
FireFire180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec020 sec (-0 sec) → 0 sec+0 sec15 / 2 secHit-damage rate = 1.5
IceIce180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec0 / 0 secMotion speed rate = 0.9
ThunderThunder180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec0 / 0 secStun hzv adjust: rate = 0.5, min = 1, max = 40, default = 1
Normal hzv adjust: rate = 0.2, min = 1, max = 20, default = 1
Stun active limit = 1
Pitfall trap
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-2 sec) → 3 sec+5 sec0 / 0 sec
Quicksand
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Poison purr-ison
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPoison stacking = 0
Shock trap
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-2 sec) → 3 sec+5 sec0 / 0 sec
Shock purr-ison
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-2 sec) → 3 sec+5 sec0 / 0 sec
Capture
150 (+0) → 00 (+0) → 05 / 5 sec0 / 0 sec2003.402823e38 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
DungDung0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec0120 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Steel fangSteel fang0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 secActive limit = 2, Unique target param = false
Distance = 0 ~ 0, Angle = 0

High rank reward

Target rewardsProbability
1x 14%
1x 26%
1x 19%
1x 16%
2x 10%
1x 12%
1x 3%
PartCarvesProbability
Main body (x4)
1x 27%
1x 21%
1x 18%
1x 14%
1x 10%
1x 8%
1x 2%
Severed part A
1x 80%
1x 17%
1x 3%
Capture rewardsProbability
PartBroken part rewardsProbability
頭部HeadTêteTestaKopfCabezaГоловаGłowaCabeça머리頭部头部الرأس‎[Unsupported language]
All of:
  • [0](x1)
1x 72%
1x 25%
1x 3%
翼爪WingclawSerre d'aileArtiglio alatoFlügelklaueAla garraКогтекрылSkrzydłopazurGarrasa날개발톱翼爪翼爪مخلب جناح‎[Unsupported language]
All of:
  • [4](x1)
1x 70%
2x 18%
2x 12%
PartDropped materialsProbability
Drop 0 - 100%
Drop 1 - 100%
1x 34%
1x 15%
1x 10%
1x 1%
1x 40%
Riding
2x 25%
1x 40%
1x 25%
1x 10%

Master rank reward

Target rewardsProbability
1x 17%
1x 31%
2x 12%
1x 20%
1x 12%
1x 5%
1x 3%
PartCarvesProbability
Main body (x4)
1x 30%
1x 24%
2x 12%
1x 14%
1x 10%
1x 8%
1x 2%
Severed part A
1x 80%
1x 12%
1x 5%
1x 3%
Capture rewardsProbability
PartBroken part rewardsProbability
頭部HeadTêteTestaKopfCabezaГоловаGłowaCabeça머리頭部头部الرأس‎[Unsupported language]
All of:
  • [0](x1)
1x 80%
2x 12%
1x 5%
1x 3%
翼爪WingclawSerre d'aileArtiglio alatoFlügelklaueAla garraКогтекрылSkrzydłopazurGarrasa날개발톱翼爪翼爪مخلب جناح‎[Unsupported language]
All of:
  • [4](x1)
1x 70%
2x 18%
2x 12%
PartDropped materialsProbability
Drop 0 - 100%
Drop 1 - 100%
2x 15%
1x 34%
1x 10%
1x 1%
1x 15%
1x 25%
Riding
2x 15%
1x 45%
1x 30%
1x 10%

Move set

Internal nameDamageStatusGuardablePowerTypeTo objectTo other monsterFlags
組み技開始
      No0NoneNoneNone
      かみつき
      • Physical 25
      • Stun5
      Yes20TrippingPowerSSCalcHitDirectionBasedRootPosAllDirGuardable
      かみつき(炎モード用)
      • Physical 20
      • Stun5
      • Fire180
      Yes20TrippingPowerSSCalcHitDirectionBasedRootPosAllDirGuardable
      横後ろかみつき
      • Physical 50
      • Stun30
      Yes50Quick recovery flyingPowerMMCalcHitDirectionBasedRootPosAllDirGuardable
      横後ろかみつき(炎モード用)
      • Physical 50
      • Stun20
      • Fire180
      Yes50Quick recovery flyingPowerMMCalcHitDirectionBasedRootPosAllDirGuardable
      対空小
      • Physical 30
      • Stun40
      Yes50Flying awayNoneNoneCalcHitDirectionBasedRootPos
      対空中
      • Physical 45
      • Stun40
      Yes50Flying awayNoneNoneCalcHitDirectionBasedRootPos
      対空大
      • Physical 60
      • Stun40
      Yes50Flying awayNoneNoneCalcHitDirectionBasedRootPos
      段差揺らし専用
          No0NoneNoneNone
          突進【操竜受付確定】
          • Physical 32
          • Dragon33
          • Stun40
          Yes50Quick recovery flyingPowerMMTriggerRidingStart
          かみつき(爆破モード用)
          • Physical 25
          • Stun5
          Yes20TrippingPowerSSCalcHitDirectionBasedRootPosAllDirGuardable
          突進
          • Physical 32
          • Dragon33
          • Stun40
          Yes50Quick recovery flyingPowerMM
          ジャンプ攻撃
          • Physical 32
          • Dragon33
          • Stun40
          Yes35Flying awayPowerMM
          ひっかき
          • Physical 50
          • Stun30
          Yes25Flying awayPowerMSCalcHitDirectionBasedRootPosAllDirGuardable
          ひっかき(操竜用)
          • Physical 28
          • Stun30
          Yes25Flying awayPowerMSCalcHitDirectionBasedRootPosAllDirGuardable
          尻尾攻撃
          • Physical 60
          • Stun40
          Yes50Quick recovery flyingPowerMMCalcHitDirectionBasedRootPosAllDirGuardable
          組み技
              Yes0Turf warNoneNoneAllDirGuardable
              操獣離脱突進
                  Yes30Quick recovery flyingAbsolutePowerNoneAllDirGuardableTriggerRidingStart
                  回避パリィ
                      Yes0KnockbacksNoneNoneAllDirGuardable
                      空中突進着地
                      • Physical 35
                      • Dragon35
                      • Stun60
                      Yes80Flying awayPowerLMAllDirGuardable
                      バインドボイス
                          Yes60Strong roar 90NoneNoneCalcHitDirection
                          炎モード レベル1
                          • Physical 1
                            No0NoneNoneNone
                            炎モード レベル2
                            • Physical 2
                              No0NoneNoneNone
                              ジャンプ攻撃【操竜受付確定】
                              • Physical 32
                              • Dragon33
                              • Stun40
                              Yes70Flying awayPowerMMTriggerRidingStart
                              纏い値上昇時用バインドボイス
                                  Yes40Strong roar 10NoneNoneCalcHitDirection
                                  段差ジャンプアタリ
                                  • Physical 30
                                    Yes20Flying awayNoneNoneCalcHitDirectionBasedRootPosAllDirGuardable
                                    【MR】3連用ひっかき
                                    • Physical 40
                                    • Stun30
                                    Yes25Flying awayPowerSSCalcHitDirectionCalcHitDirectionBasedRootPosAllDirGuardable
                                    【MR】3連用フィニッシュ
                                    • Null-elem 60
                                    • Stun40
                                    Yes50Flying awayPowerMMCalcHitDirectionBasedRootPos
                                    【MR】3連用ひっかき(炎)
                                    • Physical 30
                                    • Fire10
                                    • Stun30
                                    • Fire180 20sec
                                    Yes25Flying awayPowerSSCalcHitDirectionCalcHitDirectionBasedRootPosAllDirGuardable
                                    【MR】3連用フィニッシュ(炎)
                                    • Physical 45
                                    • Fire15
                                    • Stun40
                                    • Fire180 20sec
                                    Yes50Flying awayPowerMMCalcHitDirectionCalcHitDirectionBasedRootPosAllDirGuardable
                                    【MR】ゼロ距離コンボフィニッシュ
                                    • Null-elem 75
                                    • Stun40
                                    Yes50Flying awayPowerMM
                                    【MR】ゼロ距離コンボフィニッシュ(炎)
                                    • Physical 55
                                    • Fire20
                                    • Stun40
                                    • Fire180 30sec
                                    Yes50Flying awayPowerMM
                                    空のアタリデータ
                                        Yes0Flying awayNoneNoneShellIgnoreEndDelay
                                        ゼロノヴァ爆発
                                        • Physical 27
                                        • Null-elem 63
                                        • Stun20
                                        • Fire90 20sec
                                        Yes60Flying awayPowerLMShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay
                                        スタンプ爆破
                                        • Physical 21
                                        • Null-elem 49
                                        • Stun20
                                        • Fire70
                                        Yes60Flying awayPowerLMShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay
                                        炎ブレス レベル1
                                        • Physical 27
                                        • Fire63
                                        • Stun20
                                        • Fire180
                                        Yes60Flying awayPowerLMShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay
                                        炎ブレス レベル2
                                        • Physical 27
                                        • Fire63
                                        • Stun20
                                        • Fire180
                                        Yes60Flying awayPowerLMShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay
                                        炎(大)
                                        • Physical 21
                                        • Fire49
                                        • Stun10
                                        • Fire180
                                        Yes50Quick recovery flyingPowerMMShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay
                                        炎(中)
                                        • Physical 15
                                        • Fire35
                                        • Stun20
                                        • Fire180
                                        Yes50Quick recovery flyingPowerMMShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay
                                        炎(小)
                                        • Physical 3
                                        • Fire7
                                        • Stun5
                                        • Fire180
                                        Yes10TrippingPowerSSShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay
                                        爆発(大)
                                        • Physical 32
                                        • Fire33
                                        • Stun40
                                        • Blast180
                                        Yes70Flying awayPowerMMShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay
                                        爆発(中)
                                        • Physical 35
                                        • Fire35
                                        • Stun20
                                        • Blast180
                                        Yes45Flying awayPowerMMShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay
                                        爆発(小)
                                        • Physical 32
                                        • Fire33
                                        • Stun40
                                        • Blast180
                                        Yes25Flying awayPowerMMShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay
                                        粉塵
                                            No0NoneNoneNoneShellIgnoreEndDelay
                                            時限爆発粉塵
                                                No0NoneNoneNoneShellIgnoreEndDelay
                                                粉塵(ヒットしない版)
                                                    No0NoneNoneNoneShellIgnoreEndDelay
                                                    時限爆発粉塵(ヒットしない版)
                                                        No0NoneNoneNoneShellIgnoreEndDelay
                                                        スーパーノヴァ 弱
                                                        • Physical 60
                                                        • Fire60
                                                        • Stun50
                                                        • Fire180
                                                        Needs Guard Up100Wirefall disabled flyingAbsolutePowerLShellCalcHitDirectionIgnoreEndDelay
                                                        スーパーノヴァ 弱(組技用)
                                                        • Physical 15
                                                        • Fire15
                                                        • Fire180 15sec
                                                        Yes100Special flyingNoneMShellCalcHitDirectionIgnoreEndDelay
                                                        リセット熱風
                                                        • Physical 27
                                                        • Fire63
                                                        • Stun20
                                                        • Fire180
                                                        Yes70Flying awayPowerMMShellCalcHitDirectionIgnoreEndDelay
                                                        リセット熱風
                                                        • Physical 27
                                                        • Fire63
                                                        • Stun20
                                                        • Fire180
                                                        Yes70Flying awayPowerMMShellCalcHitDirectionIgnoreEndDelay
                                                        リセット熱風_口から出すブレス部分(操竜用)
                                                        • Physical 9
                                                        • Fire21
                                                        • Stun20
                                                        • Fire180
                                                        Yes70Quick recovery flyingPowerLMShellIgnoreEndDelay
                                                        リセット熱風(操竜用)
                                                        • Physical 25
                                                        • Fire60
                                                        • Stun20
                                                        • Fire180
                                                        Yes70Flying awayPowerMMShellCalcHitDirectionIgnoreEndDelay
                                                        リセット熱風(操竜用)
                                                        • Physical 25
                                                        • Fire60
                                                        • Stun20
                                                        • Fire180
                                                        Yes70Flying awayPowerMMShellCalcHitDirectionIgnoreEndDelay
                                                        スーパーノヴァ
                                                        • Physical 65
                                                        • Fire65
                                                        • Stun50
                                                        • Fire180
                                                        Needs Guard Up100Wirefall disabled flyingAbsolutePowerLShellCalcHitDirectionIgnoreEndDelay
                                                        スーパーノヴァ(組技用)
                                                        • Physical 10
                                                        • Fire10
                                                        • Fire180
                                                        Needs Guard Up100Wirefall disabled flyingAbsolutePowerLShellCalcHitDirectionIgnoreEndDelay
                                                        爆破モード時小ノヴァ
                                                        • Physical 42
                                                        • Fire43
                                                        • Stun50
                                                        • Blast180
                                                        Yes80Wirefall disabled flyingPowerLMShellCalcHitDirectionAllDirGuardableIgnoreEndDelay
                                                        粉塵爆発(大)
                                                        • Physical 37
                                                        • Fire38
                                                        • Stun30
                                                        • Fire90
                                                        Yes60Flying awayPowerSMShellCalcHitDirectionAllDirGuardableIgnoreEndDelay
                                                        粉塵爆発(中)
                                                        • Physical 30
                                                        • Fire30
                                                        • Stun30
                                                        • Fire90
                                                        Yes50Flying awayPowerSMShellCalcHitDirectionAllDirGuardableIgnoreEndDelay
                                                        粉塵爆発(小)
                                                        • Physical 30
                                                        • Fire30
                                                        • Stun30
                                                        • Fire90
                                                        Yes50Flying awayPowerSMShellCalcHitDirectionAllDirGuardableIgnoreEndDelay
                                                        空中炎ブレス 炎レベル1
                                                        • Physical 27
                                                        • Fire63
                                                        • Stun20
                                                        • Fire180
                                                        Yes80Flying awayPowerLMShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay
                                                        空中炎ブレス 炎レベル2
                                                        • Physical 27
                                                        • Fire63
                                                        • Stun20
                                                        • Fire180
                                                        Yes80Flying awayPowerLMShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay

                                                        Map behavior

                                                        砂原Sandy PlainsPlaines de sablePiane sabbioseSandebeneLlanos arenososПесчаные равниныRówniny PiaskuPlanície Arenosa모래 평원沙原沙原السهول الرملية‎[Unsupported language]

                                                        Allow area type

                                                        ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                        1
                                                        90sec
                                                        120sec
                                                        false
                                                        2
                                                        90sec
                                                        120sec
                                                        false
                                                        3
                                                        90sec
                                                        120sec
                                                        false
                                                        @0. flag:false
                                                        4
                                                        90sec
                                                        120sec
                                                        false
                                                        5
                                                        120sec
                                                        180sec
                                                        false
                                                        6
                                                        120sec
                                                        180sec
                                                        false
                                                        7
                                                        120sec
                                                        180sec
                                                        false
                                                        8
                                                        120sec
                                                        180sec
                                                        false
                                                        9
                                                        150sec
                                                        240sec
                                                        false
                                                        @0. flag:false
                                                        10
                                                        150sec
                                                        240sec
                                                        false
                                                        11
                                                        120sec
                                                        180sec
                                                        false
                                                        @0. flag:false
                                                        12
                                                        150sec
                                                        240sec
                                                        false
                                                        @2001,[2002],[2003]. flag:false

                                                        溶岩洞Lava CavernsCavernes de laveCaverne lavicheLavahöhlenGrutas de lavaЛавовые пещерыJaskinie LawyCavernas de Lava용암 동굴熔岩洞熔岩洞كهوف الحمم‎[Unsupported language]

                                                        Allow area type

                                                        ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                        1
                                                        90sec
                                                        120sec
                                                        false
                                                        2
                                                        90sec
                                                        120sec
                                                        false
                                                        3
                                                        90sec
                                                        120sec
                                                        false
                                                        4
                                                        120sec
                                                        180sec
                                                        false
                                                        @0. flag:false
                                                        5
                                                        120sec
                                                        180sec
                                                        false
                                                        6
                                                        90sec
                                                        120sec
                                                        false
                                                        7
                                                        90sec
                                                        120sec
                                                        false
                                                        8
                                                        90sec
                                                        120sec
                                                        false
                                                        9
                                                        120sec
                                                        180sec
                                                        false
                                                        10
                                                        120sec
                                                        180sec
                                                        false
                                                        11
                                                        150sec
                                                        240sec
                                                        false
                                                        @2005,[2006],[2007]. flag:false
                                                        @0. flag:false
                                                        12
                                                        120sec
                                                        180sec
                                                        false
                                                        13
                                                        120sec
                                                        180sec
                                                        false
                                                        @0. flag:false
                                                        14
                                                        120sec
                                                        180sec
                                                        false

                                                        獄泉郷Infernal SpringsSources infernalesSorgenti infern.HöllenquellenFuente infernalАдские ручьиPiekielne ŹródłaFontes Infernais옥천향獄泉鄉狱泉乡الينابيع الجهنمية‎[Unsupported language]

                                                        Allow area type

                                                        ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                        1
                                                        10000sec
                                                        10000sec
                                                        false

                                                        闘技場ArenaArèneArenaArenaArenaАренаArenaArena격투장鬥技場斗技场الساحة‎[Unsupported language]

                                                        Allow area type

                                                        ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                        1
                                                        10000sec
                                                        10000sec
                                                        false
                                                        11
                                                        0sec
                                                        0sec
                                                        false
                                                        12
                                                        0sec
                                                        0sec
                                                        false

                                                        龍宮砦跡Coral PalacePalais de corauxPalazzo coral.KorallenpalastPalacio coralinoДворец коралловKoralowy PałacPalácio Coralino용궁성터龍宮要塞遺跡龙宫古城قصر المرجان‎[Unsupported language]

                                                        Allow area type

                                                        ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                        1
                                                        10000sec
                                                        10000sec
                                                        false
                                                        2
                                                        10000sec
                                                        10000sec
                                                        false

                                                        城塞高地CitadelCitadelleCittadellaZitadelleBastiónЦитадельCytadelaForte요새고원城塞高地城塞高地القلعة‎[Unsupported language]

                                                        Allow area type

                                                        Sleeptrue

                                                        Exhaustfalse

                                                        Special behaviortrue

                                                        Preyfalse

                                                        Eat itemfalse

                                                        Eat item type

                                                        ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                        1
                                                        90sec
                                                        120sec
                                                        false
                                                        2
                                                        120sec
                                                        200sec
                                                        false
                                                        3
                                                        120sec
                                                        180sec
                                                        false
                                                        4
                                                        120sec
                                                        180sec
                                                        false
                                                        @0. flag:false
                                                        5
                                                        120sec
                                                        180sec
                                                        false
                                                        6
                                                        90sec
                                                        120sec
                                                        false
                                                        7
                                                        90sec
                                                        120sec
                                                        false
                                                        8
                                                        90sec
                                                        130sec
                                                        false
                                                        9
                                                        90sec
                                                        130sec
                                                        false
                                                        @0. flag:false
                                                        10
                                                        120sec
                                                        200sec
                                                        false
                                                        11
                                                        90sec
                                                        120sec
                                                        false
                                                        12
                                                        90sec
                                                        120sec
                                                        false
                                                        13
                                                        120sec
                                                        180sec
                                                        false
                                                        @0. flag:false
                                                        14
                                                        150sec
                                                        240sec
                                                        false
                                                        @1000,[1001],[1002]. flag:false

                                                        [Unsupported language]

                                                        Allow area type

                                                        ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                        1
                                                        10000sec
                                                        10000sec
                                                        false