炎王龍 テオ・テスカトルTeostraTeostraTeostraTeostraTeostraТеостраTeostraTeostra테오-테스카토르炎王龍炎王龙تيوسترا[Unsupported language]
Description
灼熱の息を吐き、炎をまとう凶暴な古龍の雄。
その佇まいから、別名「炎王龍」と呼ばれる。
気性は荒く、正面から対峙した者は、
例外なくその業火に身をさらすことになる。
非常に危険なモンスターのため、
ギルドでは常に動静に気を配っている。Brutal elder dragons wreathed in flames
that spew blazing fire. Teostra are of such
a fierce and deadly nature that the Guild
closely monitors their movements.Ces féroces dragons anciens couverts de
flammes et cracheurs de feu sont si dangereux
que la Guilde surveille de très près leur
comportement migratoire.I Teostra sono feroci draghi anziani il cui
corpo è avvolto da fiamme e che sputano fuoco.
Sono così pericolosi che la Gilda deve tenere
traccia dei loro spostamenti.Ein brutaler, in Flammen gehüllter Drachenältester,
der Feuer speit. Der Teostra ist derart wild und
tödlich, dass die Gilde das Wanderverhalten von
möglichst jedem Exemplar im Auge behält.Dragones ancianos con una enorme brutalidad,
siempre envueltos en llamas y escupiendo fuego.
Debido a la fiereza y letalidad de los Teostra,
el gremio estudia con detalle sus movimientos.Могучие древние драконы, окутанные пламенем,
плюющиеся огнем. Теостры так свирепы и смертоносны,
что Гильдия постоянно следит за их перемещениями.Brutalny Starszy Smok spowity płomieniami
i plujący ogniem. Teostry są tak groźne,
że Gildia bacznie obserwuje ich ruchy.Dragões anciões brutais envoltos em chamas e
que cospem fogo escaldante. Teostra são tão
mortais que a Guilda segue seus movimentos.작열의 숨을 내뱉으며 불꽃을 두른 난폭한 수컷 고룡.
그 분위기 덕에 「염왕룡」이라는 별명으로 불린다.
성격은 거칠어 정면에서 대치한 자는
예외 없이 그 업화에 몸을 바치게 된다.
굉장히 위험한 몬스터이기 때문에
길드에서 늘 동향을 주시하고 있다.口吐灼熱氣息,全身環繞著火焰的凶暴雄性古龍。
由於擁有這樣的外表,故被人稱為「炎王龍」。
個性火爆,正面與其對峙者,
都將毫無例外地招來烈火焚身。
由於乃極度危險的魔物,
因此公會隨時都在觀察其動向。残暴的雄性古龙,
会喷吐灼热气息并身缠烈焰。
由此得名“炎王龙”。
其脾气暴躁,
与其正面交锋者无一例外都被业火吞噬。
由于该怪物危险性极高,
因此公会随时关注其动向。التنانين المعمرة المتوحشة محاطة بهالة من اللهب
وتنفث نارًا مشتعلة. تيوسترا ذو طبيعة شرسة ومميتة
ولهذا تراقب النقابة
بيئته من قرب.[Unsupported language]
鱗粉を周囲にまき散らし、広範囲に渡る粉塵爆発を引き
起こすが、頭部が傷ついた個体からは最大級の爆発が
見られなかったという。全身にまとう炎や粉塵がそれぞれ
最大量になっているとき、積極的に攻撃することで大きく
怯ませ、まとっているものを取り払うことができる。The black scale dust a Teostra scatters will spread
over a wide area until it finally explodes; however,
reports claim that damaging the elder dragon's head
can prevent the larger explosions. Push on the attack
when it's fully enveloped in flames or scale dust to
stun it, suppressing whichever it was accumulating.Le Teostra émet une poussière noire qui se répand
sur une vaste zone avant d'exploser. Cependant, il
paraît que vous pouvez empêcher l'explosion en le
blessant à la tête. Attaquez-le quand il est
recouvert de flammes ou de poussière noire pour
l'étourdir, neutralisant ainsi son attaque.La polvere di scaglie nere che sparge il Teostra si
propaga per un'ampia area e successivamente esplode.
Tuttavia, dicono che danneggiare il drago anziano
alla testa possa evitare le esplosioni più violente.
Stordiscilo sferrando colpi quando è avvolto dalle
fiamme o dalla polvere, annullandone l'accumulo.Ein Teostra verstreut großflächig schwarzen
Schuppenstaub, der schließlich explodiert, jedoch
kann man größere Explosionen verhindern, indem man
den Kopf des Drachenältesten verletzt. Greife an,
wenn er ganz in Flammen oder Schuppenstaub gehüllt
ist, betäube ihn und unterdrücke so die Ansammlung.El polvo de escamas negras que esparcen los Teostra
se extiende por zonas amplias antes de explotar.
Sin embargo, según testimonios, puedes prevenir las
peores explosiones si dañas la cabeza del dragón
anciano. Ataca cuando esté envuelto en llamas o
polvo de escamas para aturdirle y parar su acción.Черные чешуйки, которые разбрасывает Теостра,
накрывают большую площадь, после чего взрываются —
но говорят, что если повредить древнему дракону
голову, силу взрывов можно снизить. Атакуйте
дракона, когда он полностью покрыт пламенем или
чешуйками — так вы оглушите и нейтрализуете его.Rozrzucany przez Teostrę pył z czarnych łusek
roznosi się na dużej przestrzeni i w końcu wybucha.
Mówi się jednak, że uszkodzenie głowy tego Starszego
Smoka zapobiegnie większym eksplozjom. Zaatakuj, gdy
bestia będzie spowita płomieniami lub pyłem z łusek,
żeby ją ogłuszyć i powstrzymać kumulację.O pó de escamas negras que um Teostra espalha cobre
uma área ampla até finalmente explodir. Mas há
relatos de que atacar a cabeça do dragão ancião pode
impedir explosões maiores. Ataque mais quando ele
estiver completamente envolto em chamas ou pó para
atordoá-lo, suprimindo o que ele estiver acumulando.가루를 주위에 흩뿌려 광범위한 분진폭발을
불러일으키지만 머리를 다친 개체는 폭발의
규모가 작아진다는 정보가 남아 있다.
전신에 두른 불꽃이나 분진이 최대에 달했을 때
적극적으로 공격하면 크게 움찔해서 두르고 있던
불꽃이나 분진을 제거할 수 있다.牠會將鱗粉灑在四周,造成大範圍的粉塵爆炸。
但據說無人目擊過頭部受傷的個體
造成最大規模的爆炸。
當纏繞於其全身的火焰及粉塵已極限時,
積極發起攻擊即可使其膽怯,
並除去那些火焰及粉塵。通过向周围散播鳞粉,可引发大范围粉尘爆炸。
不过,据说头部受伤的个体将无法释放
最大级别的爆炸。当其全身缠绕的火焰与粉尘
达到最大量时,积极发动攻击可使之大幅畏缩,
进而除去身缠的火焰与粉尘。غبار القشور الأسود الذي يطلقه تيوسترا
ينتشر في منطقة واسعة حتى ينفجر في النهاية؛ ولكن،
تفيد التقارير بأن تحطيم رأس التنين المعمر
يمكنه منع الانفجارات الأكبر. هاجم
عندما يلفها اللهب بالكامل أو أزل الغبار لصعقها،
مما يؤدي إلى قمع أيًا كان ما تراكمه.[Unsupported language]
Basic data
Base HP(LR/HR) 4300, (MR) 4300
Limping threshold(village) 14% / (LR) 14% / (HR) 12% / (MR) 9%
Capturing threshold(village) 0% / (LR) 0% / (HR) 0% / (MR) 0%
Sleep recovering90 seconds / recover 5% HP
Size1790.15 (1736.4456, 2094.4753, 2201.8845)
Threat level8
Type古龍種Elder DragonDragon ancienDrago anzianoDrachenältesterDragón ancianoДревний драконStarszy SmokDragão Ancião고룡종古龍種古龙种تنين معمِّر[Unsupported language], (internal)Other, Arial
GimmickVital(S) 100 / (M) 100 / (L) 100 / (KB) -1
Riding HP(S) 100 / (M) 100 / (L) 100
WeightLLLL
Caution to combat timer3
Caution to normal timer8
Combat to normal timer15
Enrage threshold(LR) 900 / (HR) 1000 / (Rampage) 860 / (MR) 1200
State time(enraged) 120sec / (tired) 0sec
State time (rampage)(enraged) 10sec / (tired) 0sec
Motion(enraged) x1.1 / (tired) x1
Attack(enraged) x1.15
Defense(enraged) x1.05
Enrage add staying time30sec
life_area_timer_rate0.1
Default move patternfly
Flying stance to movefalse
Sleep time500 ±50
Awake hour7 ~ 19
Eat time500 ±50
Quests
Quest | Size | HP | Attack | Parts | Defense | Element | Stun | Exhaust | Ride | Paralyze | Sleep | Stamina |
---|---|---|---|---|---|---|---|---|---|---|---|---|
3%3% | x4.2(±±) | x6.1 | x3.45 | x1 | Ax1.9, Bx1.9 ①Ax1, Bx1 | x1.4 ①x1 | x1.8 ①x1 | x1.9 ①x1 | x1.9 ①x1 | x1 | 1 | |
1% | x3.8 | x6.1 | x3.45 | x1 | Ax1.9, Bx1.9 ①Ax1, Bx1 | x1.4 ①x1 | x1.8 ①x1 | x1.9 ①x1 | x1.9 ①x1 | x1 | 1 | |
12%3% | x2.9 | x8 | x4.3 | x1 | Ax2, Bx2 ①Ax1, Bx1 | x1.4 ①x1 | x1.85 ①x1 | x2 ①x1 | x2 ①x1 | x1 | 0 | |
3%3% | x4.3(±±) | x7.75 | x4.3 | x1 | Ax2, Bx2 ①Ax1, Bx1 | x1.4 ①x1 | x1.85 ①x1 | x2 ①x1 | x2 ①x1 | x1 | 1 | |
3%3% | x3.2 | x12.3 | x4.7 | x1 | Ax2.1, Bx2.1 ①Ax1, Bx1 | x1.5 ①x1 | x1.9 ①x1 | x2.1 ①x1 | x2.1 ①x1 | x1 | 1 | |
1% | x3.8 | x6.1 | x3.45 | x1 | Ax1.9, Bx1.9 ①Ax1, Bx1 | x1.4 ①x1 | x1.8 ①x1 | x1.9 ①x1 | x1.9 ①x1 | x1 | 1 | |
1% | x3.8 | x6.1 | x3.45 | x1 | Ax1.9, Bx1.9 ①Ax1, Bx1 | x1.4 ①x1 | x1.8 ①x1 | x1.9 ①x1 | x1.9 ①x1 | x1 | 1 | |
6%10% | x8.8(±±) | x10.9 | x8.8 | x1 | Ax2.5, Bx2.5 ①Ax1, Bx1 | x1.6 ①x1 | x2.1 ①x1 | x2.5 ①x1 | x2.5 ①x1 | x1 | 3 | |
6%10% | x8.8(±±) | x10.9 | x8.8 | x1 | Ax2.5, Bx2.5 ①Ax1, Bx1 | x1.6 ①x1 | x2.1 ①x1 | x2.5 ①x1 | x2.5 ①x1 | x1 | 3 | |
3%3% | x10.1 | x11.2 | x11.6 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
6%10% | x6.6 | x11.5 | x11.6 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
6%10% | x5.1 | x11.5 | x11.6 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
6%10% | x8.8(±±) | x10.9 | x8.8 | x1 | Ax2.5, Bx2.5 ①Ax1, Bx1 | x1.6 ①x1 | x2.1 ①x1 | x2.5 ①x1 | x2.5 ①x1 | x1 | 3 | |
6%10% | x6.6 | x11.5 | x11.6 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
6%10% | x5.7 | x11.5 | x11.6 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
6%10% | x8.8(±±) | x10.9 | x8.8 | x1 | Ax2.5, Bx2.5 ①Ax1, Bx1 | x1.6 ①x1 | x2.1 ①x1 | x2.5 ①x1 | x2.5 ①x1 | x1 | 3 | |
Village tour () | x0.1 | x0.3 | x0.1 | x1 | Ax1, Bx1 ①Ax1, Bx1 | x1 ①x1 | x1 ①x1 | x1 ①x1 | x1 ①x1 | x1 | 0 | |
Low rank tour () | x0.1 | x0.3 | x0.1 | x1 | Ax1, Bx1 ①Ax1, Bx1 | x1 ①x1 | x1 ①x1 | x1 ①x1 | x1 ①x1 | x1 | 0 | |
High rank tour (Hall 7★Ex) | 3%3% | x4.4(±±) | x6.1 | x3.45 | x1 | Ax1.9, Bx1.9 ①Ax1, Bx1 | x1.4 ①x1 | x1.8 ①x1 | x1.9 ①x1 | x1.9 ①x1 | x1 | 1 |
Master rank tour (MR 5★) | 6%10% | x9.2(±±) | x10.9 | x8.8 | x1 | Ax2.5, Bx2.5 ①Ax1, Bx1 | x1.6 ①x1 | x2.1 ①x1 | x2.5 ①x1 | x2.5 ①x1 | x1 | 3 |
Hitzone data
Hitzone | Phase | Name | Slash | Impact | Shot | Fire | Water | Ice | Thunder | Dragon | Dizzy |
---|---|---|---|---|---|---|---|---|---|---|---|
[0]A:矢弾き用, A:頭部 | Normal | 頭部HeadTêteTestaKopfCabezaГоловаGłowaCabeça머리頭部头部الرأس[Unsupported language] | 50 | 55 | 45 | 0 | 20 | 15 | 10 | 10 | 100 |
Flame | 50 | 55 | 45 | 0 | 20 | 15 | 10 | 10 | 100 | ||
Blast | 50 | 55 | 45 | 0 | 15 | 20 | 10 | 10 | 100 | ||
[1]B:首 | Normal | 首NeckCouColloNackenCuelloШеяSzyjaPescoço목頸部颈部رقبة[Unsupported language] | 33 | 38 | 5 | 0 | 10 | 10 | 5 | 5 | 0 |
Flame | 33 | 38 | 5 | 0 | 10 | 10 | 5 | 5 | 0 | ||
Blast | 33 | 38 | 5 | 0 | 10 | 10 | 5 | 5 | 0 | ||
[2]C:腹部 | Normal | 腹部AbdomenAbdomenAddomeBauchAbdomenБрюхоPodbrzuszeAbdômen복부腹部腹部بطن[Unsupported language] | 24 | 24 | 10 | 0 | 5 | 5 | 0 | 0 | 0 |
Flame | 24 | 24 | 10 | 0 | 5 | 5 | 0 | 0 | 0 | ||
Blast | 24 | 24 | 10 | 0 | 5 | 5 | 0 | 0 | 0 | ||
[3]D:背中 | Normal | 背中BackDosDorsoRückenEspaldaСпинаGrzbietCostas등背部背部عودة[Unsupported language] | 24 | 24 | 5 | 0 | 5 | 5 | 0 | 0 | 0 |
Flame | 24 | 24 | 5 | 0 | 5 | 5 | 0 | 0 | 0 | ||
Blast | 24 | 24 | 5 | 0 | 5 | 5 | 0 | 0 | 0 | ||
[4]E:前脚 | Normal | 前脚ForelegPatte avantZampa anterioreVorderbeinPata delanteraПередняя лапаPrzednia nogaPerna Dianteira앞다리前腳前肢قدم أمامية[Unsupported language] | 38 | 38 | 15 | 0 | 25 | 20 | 10 | 10 | 0 |
Flame | 38 | 38 | 15 | 0 | 25 | 20 | 10 | 10 | 0 | ||
Blast | 38 | 38 | 15 | 0 | 20 | 25 | 10 | 10 | 0 | ||
[5]F:後脚 | Normal | 後脚Hind LegPatte arrièreZampa posterioreHinterbeinPata traseraЗадняя лапаTylna nogaPerna Traseira뒷다리後腳后肢قدم خلفية[Unsupported language] | 30 | 25 | 20 | 0 | 15 | 10 | 5 | 5 | 0 |
Flame | 30 | 25 | 20 | 0 | 15 | 10 | 5 | 5 | 0 | ||
Blast | 30 | 25 | 20 | 0 | 10 | 15 | 5 | 5 | 0 | ||
[6]G:翼 | Normal | 翼WingAileAlaFlügelAlaКрылоSkrzydłoAsa날개翅膀翼جناح[Unsupported language] | 40 | 35 | 15 | 0 | 10 | 5 | 0 | 0 | 0 |
Flame | 40 | 35 | 15 | 0 | 10 | 5 | 0 | 0 | 0 | ||
Blast | 40 | 35 | 15 | 0 | 5 | 10 | 0 | 0 | 0 | ||
[7]H:尻尾, H:尻尾(ヒット位置補正用) | Normal | 尻尾TailQueueCodaSchwanzColaХвостOgonCauda꼬리尾巴尾巴ذيل[Unsupported language] | 43 | 33 | 38 | 0 | 20 | 15 | 5 | 5 | 0 |
Flame | 43 | 33 | 38 | 0 | 20 | 15 | 5 | 5 | 0 | ||
Blast | 43 | 33 | 38 | 0 | 15 | 20 | 5 | 5 | 0 | ||
[8] | Normal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
[9] | Normal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
[10] | Normal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
[11] | Normal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
[12] | Normal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
[13] | Normal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
[14] | Normal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
[15] | Normal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Parts
Part | Stagger | Break | Sever | Extract | Anomaly cores |
---|---|---|---|---|---|
[0]ダメージ部位00 頭, ダメージ部位00 頭部 | 280 | (x1) 560 | Red | ||
[1]ダメージ部位01 胴 | 400 | Orange | |||
[2]ダメージ部位02 前脚 | 280 | Orange | |||
[3]ダメージ部位03 後脚 | 340 | Orange | |||
[4]ダメージ部位04 翼 | 280 | (x1) 280 | White | ||
[5]ダメージ部位05 尻尾 | 290 | (Slash) 290 | Orange | ||
[6] | -1 | None | |||
[7] | -1 | None | |||
[8] | -1 | None | |||
[9] | -1 | None | |||
[10] | -1 | None | |||
[11] | -1 | None | |||
[12] | -1 | None | |||
[13] | -1 | None | |||
[14] | -1 | None | |||
[15] | -1 | None |
Multi-part vital
Index | Part | priority | Attributes | HP |
---|---|---|---|---|
Apex shutdown (rampage) | 4 | Unique | ||
Hellfire knockdown | All | 4 | UniqueRampage enableMulti rate EX | 1 / 150 / 700 |
Apex shutdown (normal quest) | 4 | Unique | ||
Unique0 | All | 2 | UniqueOverwrite topple | (LR/HR) 350, (MR) 350 / (LR/HR) 500, (MR) 500 / (LR/HR) 1000, (MR) 700 / (LR/HR) 1300, (MR) 1000 |
Abnormal status
Threshold | Decay | Max stock | Active time | Add tired time | Damage | Additional information | |
---|---|---|---|---|---|---|---|
Paralyze | 300 (+100) → 700300 (+100) → 700 | 5 / 10 sec5 / 10 sec | 0 | 7 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Sleep | 250 (+150) → 700250 (+150) → 700 | 5 / 10 sec5 / 10 sec | 0 | 40 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Stun | 150 (+120) → 630150 (+120) → 630 | 5 / 10 sec5 / 10 sec | 0 | 7 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Exhaust | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Stamina reduction = 0 |
Paralyze | 300 (+100) → 700180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 7 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Sleep | 250 (+150) → 700180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 40 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Stun | 150 (+120) → 630180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 10 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Exhaust | 375 (+150) → 1575180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Stamina reduction = 150 |
Flash | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 20 sec (-4 sec) → 5 sec | +0 sec | 0 / 0 sec | Activate count = 0, Active time = 0 Activate count = 0, Active time = 0 Ignore refresh stance = Distance = 1 ~ 2, Angle = 10 |
Flash | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 10 sec (-3 sec) → 3 sec | +0 sec | 0 / 0 sec | Activate count = 3, Active time = 10 Activate count = 2, Active time = 5 Ignore refresh stance = stand, fly, diving, wall, ceiling Distance = 3 ~ 8, Angle = 120 |
Poison | 150 (+100) → 550150 (+100) → 550 | 5 / 10 sec5 / 10 sec | 0 | 20 sec (-0 sec) → 0 sec | +0 sec | 8 / 2 sec | |
Blast | 120 (+90) → 1920120 (+90) → 1920 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Blast damage = 100 |
Poison | 150 (+100) → 550180 (+900) → 1080 | 5 / 10 sec5 / 10 sec | 0 | 20 sec (-0 sec) → 0 sec | +0 sec | 10 / 1 sec | |
Blast | 70 (+30) → 670180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Blast damage = 100 |
Ride | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Non-target monster first ride limit = 0 |
Ride | 500 (+2000) → 61000 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 15 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Non-target monster first ride limit = 65 |
Water | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Melee hzv adjust: hard = 25, soft = 3, judge = 60 Shot hzv adjust: hard = 25, soft = 3, judge = 60 |
Fire | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Hit-damage rate = 1 |
Ice | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Motion speed rate = 1 |
Thunder | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Stun hzv adjust: rate = 1, min = 0, max = 0, default = 1 Normal hzv adjust: rate = 1, min = 0, max = 0, default = 1 Stun active limit = 0 |
Pitfall trap | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Quicksand | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Poison purr-ison | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Poison stacking = 0 |
Shock trap | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Shock purr-ison | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Capture | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 3.402823e38 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Dung | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Steel fang | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Active limit = 0, Unique target param = false Distance = 0 ~ 0, Angle = 0 |
Water | 180 (+130) → 570180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 40 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Melee hzv adjust: hard = 25, soft = 3, judge = 60 Shot hzv adjust: hard = 25, soft = 3, judge = 60 |
Fire | 180 (+130) → 570180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 20 sec (-0 sec) → 0 sec | +0 sec | 15 / 2 sec | Hit-damage rate = 1.5 |
Ice | 180 (+130) → 570180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 30 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Motion speed rate = 0.9 |
Thunder | 180 (+130) → 570180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 30 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Stun hzv adjust: rate = 0.5, min = 1, max = 40, default = 1 Normal hzv adjust: rate = 0.2, min = 1, max = 20, default = 1 Stun active limit = 1 |
Pitfall trap | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 10 sec (-2 sec) → 3 sec | +5 sec | 0 / 0 sec | |
Quicksand | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 10 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Poison purr-ison | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Poison stacking = 0 |
Shock trap | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 8 sec (-2 sec) → 3 sec | +5 sec | 0 / 0 sec | |
Shock purr-ison | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 8 sec (-2 sec) → 3 sec | +5 sec | 0 / 0 sec | |
Capture | 150 (+0) → 00 (+0) → 0 | 5 / 5 sec0 / 0 sec | 200 | 3.402823e38 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Dung | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 120 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Steel fang | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 10 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Active limit = 2, Unique target param = false Distance = 0 ~ 0, Angle = 0 |
High rank reward
Target rewards | Probability |
---|---|
1x | 14% |
1x | 26% |
1x | 19% |
1x | 16% |
2x | 10% |
1x | 12% |
1x | 3% |
Part | Carves | Probability |
---|---|---|
Main body (x4) | 1x | 27% |
1x | 21% | |
1x | 18% | |
1x | 14% | |
1x | 10% | |
1x | 8% | |
1x | 2% | |
Severed part A | 1x | 80% |
1x | 17% | |
1x | 3% |
Capture rewards | Probability |
---|
Part | Broken part rewards | Probability |
---|---|---|
頭部HeadTêteTestaKopfCabezaГоловаGłowaCabeça머리頭部头部الرأس[Unsupported language] All of:
| 1x | 72% |
1x | 25% | |
1x | 3% | |
翼爪WingclawSerre d'aileArtiglio alatoFlügelklaueAla garraКогтекрылSkrzydłopazurGarrasa날개발톱翼爪翼爪مخلب جناح[Unsupported language] All of:
| 1x | 70% |
2x | 18% | |
2x | 12% |
Part | Dropped materials | Probability |
---|---|---|
Drop 0 - 100% Drop 1 - 100% | 1x | 34% |
1x | 15% | |
1x | 10% | |
1x | 1% | |
1x | 40% | |
Riding | 2x | 25% |
1x | 40% | |
1x | 25% | |
1x | 10% |
From buddy | Probability |
---|---|
1x | 32% |
1x | 23% |
1x | 18% |
1x | 27% |
Master rank reward
Target rewards | Probability |
---|---|
1x | 17% |
1x | 31% |
2x | 12% |
1x | 20% |
1x | 12% |
1x | 5% |
1x | 3% |
Part | Carves | Probability |
---|---|---|
Main body (x4) | 1x | 30% |
1x | 24% | |
2x | 12% | |
1x | 14% | |
1x | 10% | |
1x | 8% | |
1x | 2% | |
Severed part A | 1x | 80% |
1x | 12% | |
1x | 5% | |
1x | 3% |
Capture rewards | Probability |
---|
Part | Broken part rewards | Probability |
---|---|---|
頭部HeadTêteTestaKopfCabezaГоловаGłowaCabeça머리頭部头部الرأس[Unsupported language] All of:
| 1x | 80% |
2x | 12% | |
1x | 5% | |
1x | 3% | |
翼爪WingclawSerre d'aileArtiglio alatoFlügelklaueAla garraКогтекрылSkrzydłopazurGarrasa날개발톱翼爪翼爪مخلب جناح[Unsupported language] All of:
| 1x | 70% |
2x | 18% | |
2x | 12% |
Part | Dropped materials | Probability |
---|---|---|
Drop 0 - 100% Drop 1 - 100% | 2x | 15% |
1x | 34% | |
1x | 10% | |
1x | 1% | |
1x | 15% | |
1x | 25% | |
Riding | 2x | 15% |
1x | 45% | |
1x | 30% | |
1x | 10% |
From buddy | Probability |
---|---|
1x | 38% |
1x | 28% |
1x | 12% |
2x | 22% |
Move set
Internal name | Damage | Status | Guardable | Power | Type | To object | To other monster | Flags |
---|---|---|---|---|---|---|---|---|
組み技開始 | No | 0 | None | None | None | |||
かみつき |
|
| Yes | 20 | Tripping | PowerS | S | CalcHitDirectionBasedRootPosAllDirGuardable |
かみつき(炎モード用) |
|
| Yes | 20 | Tripping | PowerS | S | CalcHitDirectionBasedRootPosAllDirGuardable |
横後ろかみつき |
|
| Yes | 50 | Quick recovery flying | PowerM | M | CalcHitDirectionBasedRootPosAllDirGuardable |
横後ろかみつき(炎モード用) |
|
| Yes | 50 | Quick recovery flying | PowerM | M | CalcHitDirectionBasedRootPosAllDirGuardable |
対空小 |
|
| Yes | 50 | Flying away | None | None | CalcHitDirectionBasedRootPos |
対空中 |
|
| Yes | 50 | Flying away | None | None | CalcHitDirectionBasedRootPos |
対空大 |
|
| Yes | 50 | Flying away | None | None | CalcHitDirectionBasedRootPos |
段差揺らし専用 | No | 0 | None | None | None | |||
突進【操竜受付確定】 |
|
| Yes | 50 | Quick recovery flying | PowerM | M | TriggerRidingStart |
かみつき(爆破モード用) |
|
| Yes | 20 | Tripping | PowerS | S | CalcHitDirectionBasedRootPosAllDirGuardable |
突進 |
|
| Yes | 50 | Quick recovery flying | PowerM | M | |
ジャンプ攻撃 |
|
| Yes | 35 | Flying away | PowerM | M | |
ひっかき |
|
| Yes | 25 | Flying away | PowerM | S | CalcHitDirectionBasedRootPosAllDirGuardable |
ひっかき(操竜用) |
|
| Yes | 25 | Flying away | PowerM | S | CalcHitDirectionBasedRootPosAllDirGuardable |
尻尾攻撃 |
|
| Yes | 50 | Quick recovery flying | PowerM | M | CalcHitDirectionBasedRootPosAllDirGuardable |
組み技 | Yes | 0 | Turf war | None | None | AllDirGuardable | ||
操獣離脱突進 | Yes | 30 | Quick recovery flying | AbsolutePower | None | AllDirGuardableTriggerRidingStart | ||
回避パリィ | Yes | 0 | Knockbacks | None | None | AllDirGuardable | ||
空中突進着地 |
|
| Yes | 80 | Flying away | PowerL | M | AllDirGuardable |
バインドボイス | Yes | 60 | Strong roar 90 | None | None | CalcHitDirection | ||
炎モード レベル1 |
| No | 0 | None | None | None | ||
炎モード レベル2 |
| No | 0 | None | None | None | ||
ジャンプ攻撃【操竜受付確定】 |
|
| Yes | 70 | Flying away | PowerM | M | TriggerRidingStart |
纏い値上昇時用バインドボイス | Yes | 40 | Strong roar 10 | None | None | CalcHitDirection | ||
段差ジャンプアタリ |
| Yes | 20 | Flying away | None | None | CalcHitDirectionBasedRootPosAllDirGuardable | |
【MR】3連用ひっかき |
|
| Yes | 25 | Flying away | PowerS | S | CalcHitDirectionCalcHitDirectionBasedRootPosAllDirGuardable |
【MR】3連用フィニッシュ |
|
| Yes | 50 | Flying away | PowerM | M | CalcHitDirectionBasedRootPos |
【MR】3連用ひっかき(炎) |
|
| Yes | 25 | Flying away | PowerS | S | CalcHitDirectionCalcHitDirectionBasedRootPosAllDirGuardable |
【MR】3連用フィニッシュ(炎) |
|
| Yes | 50 | Flying away | PowerM | M | CalcHitDirectionCalcHitDirectionBasedRootPosAllDirGuardable |
【MR】ゼロ距離コンボフィニッシュ |
|
| Yes | 50 | Flying away | PowerM | M | |
【MR】ゼロ距離コンボフィニッシュ(炎) |
|
| Yes | 50 | Flying away | PowerM | M | |
空のアタリデータ | Yes | 0 | Flying away | None | None | ShellIgnoreEndDelay | ||
ゼロノヴァ爆発 |
|
| Yes | 60 | Flying away | PowerL | M | ShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay |
スタンプ爆破 |
|
| Yes | 60 | Flying away | PowerL | M | ShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay |
炎ブレス レベル1 |
|
| Yes | 60 | Flying away | PowerL | M | ShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay |
炎ブレス レベル2 |
|
| Yes | 60 | Flying away | PowerL | M | ShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay |
炎(大) |
|
| Yes | 50 | Quick recovery flying | PowerM | M | ShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay |
炎(中) |
|
| Yes | 50 | Quick recovery flying | PowerM | M | ShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay |
炎(小) |
|
| Yes | 10 | Tripping | PowerS | S | ShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay |
爆発(大) |
|
| Yes | 70 | Flying away | PowerM | M | ShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay |
爆発(中) |
|
| Yes | 45 | Flying away | PowerM | M | ShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay |
爆発(小) |
|
| Yes | 25 | Flying away | PowerM | M | ShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay |
粉塵 | No | 0 | None | None | None | ShellIgnoreEndDelay | ||
時限爆発粉塵 | No | 0 | None | None | None | ShellIgnoreEndDelay | ||
粉塵(ヒットしない版) | No | 0 | None | None | None | ShellIgnoreEndDelay | ||
時限爆発粉塵(ヒットしない版) | No | 0 | None | None | None | ShellIgnoreEndDelay | ||
スーパーノヴァ 弱 |
|
| Needs Guard Up | 100 | Wirefall disabled flying | AbsolutePower | L | ShellCalcHitDirectionIgnoreEndDelay |
スーパーノヴァ 弱(組技用) |
|
| Yes | 100 | Special flying | None | M | ShellCalcHitDirectionIgnoreEndDelay |
リセット熱風 |
|
| Yes | 70 | Flying away | PowerM | M | ShellCalcHitDirectionIgnoreEndDelay |
リセット熱風 |
|
| Yes | 70 | Flying away | PowerM | M | ShellCalcHitDirectionIgnoreEndDelay |
リセット熱風_口から出すブレス部分(操竜用) |
|
| Yes | 70 | Quick recovery flying | PowerL | M | ShellIgnoreEndDelay |
リセット熱風(操竜用) |
|
| Yes | 70 | Flying away | PowerM | M | ShellCalcHitDirectionIgnoreEndDelay |
リセット熱風(操竜用) |
|
| Yes | 70 | Flying away | PowerM | M | ShellCalcHitDirectionIgnoreEndDelay |
スーパーノヴァ |
|
| Needs Guard Up | 100 | Wirefall disabled flying | AbsolutePower | L | ShellCalcHitDirectionIgnoreEndDelay |
スーパーノヴァ(組技用) |
|
| Needs Guard Up | 100 | Wirefall disabled flying | AbsolutePower | L | ShellCalcHitDirectionIgnoreEndDelay |
爆破モード時小ノヴァ |
|
| Yes | 80 | Wirefall disabled flying | PowerL | M | ShellCalcHitDirectionAllDirGuardableIgnoreEndDelay |
粉塵爆発(大) |
|
| Yes | 60 | Flying away | PowerS | M | ShellCalcHitDirectionAllDirGuardableIgnoreEndDelay |
粉塵爆発(中) |
|
| Yes | 50 | Flying away | PowerS | M | ShellCalcHitDirectionAllDirGuardableIgnoreEndDelay |
粉塵爆発(小) |
|
| Yes | 50 | Flying away | PowerS | M | ShellCalcHitDirectionAllDirGuardableIgnoreEndDelay |
空中炎ブレス 炎レベル1 |
|
| Yes | 80 | Flying away | PowerL | M | ShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay |
空中炎ブレス 炎レベル2 |
|
| Yes | 80 | Flying away | PowerL | M | ShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay |
Map behavior
砂原Sandy PlainsPlaines de sablePiane sabbioseSandebeneLlanos arenososПесчаные равниныRówniny PiaskuPlanície Arenosa모래 평원沙原沙原السهول الرملية[Unsupported language]
Allow area type
Zone | Idle | Combat | Disable move | Sleep | Eat | Escape | Special behavior |
---|---|---|---|---|---|---|---|
1 | 90sec | 120sec | false | ||||
2 | 90sec | 120sec | false | ||||
3 | 90sec | 120sec | false | @0. flag:false | |||
4 | 90sec | 120sec | false | ||||
5 | 120sec | 180sec | false | ||||
6 | 120sec | 180sec | false | ||||
7 | 120sec | 180sec | false | ||||
8 | 120sec | 180sec | false | ||||
9 | 150sec | 240sec | false | @0. flag:false | |||
10 | 150sec | 240sec | false | ||||
11 | 120sec | 180sec | false | @0. flag:false | |||
12 | 150sec | 240sec | false | @2001,[2002],[2003]. flag:false |
溶岩洞Lava CavernsCavernes de laveCaverne lavicheLavahöhlenGrutas de lavaЛавовые пещерыJaskinie LawyCavernas de Lava용암 동굴熔岩洞熔岩洞كهوف الحمم[Unsupported language]
Allow area type
Zone | Idle | Combat | Disable move | Sleep | Eat | Escape | Special behavior |
---|---|---|---|---|---|---|---|
1 | 90sec | 120sec | false | ||||
2 | 90sec | 120sec | false | ||||
3 | 90sec | 120sec | false | ||||
4 | 120sec | 180sec | false | @0. flag:false | |||
5 | 120sec | 180sec | false | ||||
6 | 90sec | 120sec | false | ||||
7 | 90sec | 120sec | false | ||||
8 | 90sec | 120sec | false | ||||
9 | 120sec | 180sec | false | ||||
10 | 120sec | 180sec | false | ||||
11 | 150sec | 240sec | false | @2005,[2006],[2007]. flag:false | @0. flag:false | ||
12 | 120sec | 180sec | false | ||||
13 | 120sec | 180sec | false | @0. flag:false | |||
14 | 120sec | 180sec | false |
獄泉郷Infernal SpringsSources infernalesSorgenti infern.HöllenquellenFuente infernalАдские ручьиPiekielne ŹródłaFontes Infernais옥천향獄泉鄉狱泉乡الينابيع الجهنمية[Unsupported language]
Allow area type
Zone | Idle | Combat | Disable move | Sleep | Eat | Escape | Special behavior |
---|---|---|---|---|---|---|---|
1 | 10000sec | 10000sec | false |
闘技場ArenaArèneArenaArenaArenaАренаArenaArena격투장鬥技場斗技场الساحة[Unsupported language]
Allow area type
Zone | Idle | Combat | Disable move | Sleep | Eat | Escape | Special behavior |
---|---|---|---|---|---|---|---|
1 | 10000sec | 10000sec | false | ||||
11 | 0sec | 0sec | false | ||||
12 | 0sec | 0sec | false |
龍宮砦跡Coral PalacePalais de corauxPalazzo coral.KorallenpalastPalacio coralinoДворец коралловKoralowy PałacPalácio Coralino용궁성터龍宮要塞遺跡龙宫古城قصر المرجان[Unsupported language]
Allow area type
Zone | Idle | Combat | Disable move | Sleep | Eat | Escape | Special behavior |
---|---|---|---|---|---|---|---|
1 | 10000sec | 10000sec | false | ||||
2 | 10000sec | 10000sec | false |
城塞高地CitadelCitadelleCittadellaZitadelleBastiónЦитадельCytadelaForte요새고원城塞高地城塞高地القلعة[Unsupported language]
Allow area type
Sleeptrue
Exhaustfalse
Special behaviortrue
Preyfalse
Eat itemfalse
Eat item type
Zone | Idle | Combat | Disable move | Sleep | Eat | Escape | Special behavior |
---|---|---|---|---|---|---|---|
1 | 90sec | 120sec | false | ||||
2 | 120sec | 200sec | false | ||||
3 | 120sec | 180sec | false | ||||
4 | 120sec | 180sec | false | @0. flag:false | |||
5 | 120sec | 180sec | false | ||||
6 | 90sec | 120sec | false | ||||
7 | 90sec | 120sec | false | ||||
8 | 90sec | 130sec | false | ||||
9 | 90sec | 130sec | false | @0. flag:false | |||
10 | 120sec | 200sec | false | ||||
11 | 90sec | 120sec | false | ||||
12 | 90sec | 120sec | false | ||||
13 | 120sec | 180sec | false | @0. flag:false | |||
14 | 150sec | 240sec | false | @1000,[1001],[1002]. flag:false |
[Unsupported language]
Allow area type
Zone | Idle | Combat | Disable move | Sleep | Eat | Escape | Special behavior |
---|---|---|---|---|---|---|---|
1 | 10000sec | 10000sec | false |