Monster icon

金獅子 激昂したラージャンFurious RajangRajang orageRajang furiosoZorniger RajangRajang RabiosoВзбешенный РаянгWściekły RajangRajang Furioso격앙 라잔激昂金獅子激昂金狮子راجانج الغاضب‎[Unsupported language]

Description

全身を黄金の体毛が包むラージャンの特殊な個体。
本来であればラージャンは興奮状態で一定時間行動すると
過度なエネルギー消耗を防ぐために黒毛の姿へ戻るが、
その興奮状態を抑える術を失った個体である。
通常の個体とは比べ物にならない攻撃性を持っており、
気光と呼ばれるエネルギーを用いた技を多彩に使用する。
この個体が最大の怒りに達すると「激昂状態」になり、
たてがみは雷を纏い逆立ち、羅刹の如く全てを破壊する。Furious Rajang are Rajang variants that are covered in
golden fur. Normally Rajang return to their black-furred
state after being agitated for a time to conserve energy,
but these beasts have lost the ability to curb their anger.
Outclassing the standard Rajang's attack power, they
assault with seething rage. At the apex of their fury
they become enraged and turn into destructive demons
with electrified manes.Les Rajang orage sont des Rajang couverts
de fourrure dorée. Normalement, les Rajang
retrouvent leur fourrure noire une fois
calmés, mais ces monstres ont perdu
toute capacité à contrôler leur colère.
Leurs attaques sont bien plus puissantes.
Au summum de leur fureur, leur crinière
devient électrique.I Rajang furiosi sono varianti di Rajang ricoperti
di pelo dorato. Solitamente, dopo aver perso il
controllo, i Rajang ritornano al loro pelo nero per
conservare energia, ma queste bestie non sono in
grado di frenare la loro ira. Con un potere d'attacco
superiore a quello dei Rajang normali, assaltano con
rabbia feroce. All'apice della furia, si trasformano
in demoni distruttivi dalla criniera elettrica.Zornige Rajang sind Rajang-Arten, die von goldenem
Fell bedeckt sind. Normalerweise kehren sie nach
einem Zornausbruch in ihren schwarzbepelzten
Zustand zurück, um Kraft zu sparen, aber diese
Bestien haben die Fähigkeit verloren, ihren Ärger
zu zügeln. Sie greifen mit großer Wildheit an. Auf
dem Höhepunkt ihres Wütens verwandeln sie sich
in zerstörerische Dämonen mit elektrifizierten Mähnen.Los Rajang Rabiosos son una variante de Rajang
con pelaje dorado. Normalmente, los Rajang vuelven a
tener el pelaje negro tras períodos de agitación, a
fin de conservar energía; pero estas bestias han
perdido la habilidad de contener su ira. Mucho más
poderosos que los Rajang normales, sus ataques están
cargados de ira. En el auge de su furia, se vuelven
demonios destructivos con melenas electrificadas.Взбешенные Раянги — это Раянги, покрытые золотым
мехом. Обычно Раянги возвращаются к черной окраске
меха через какое-то время, чтобы сберечь силы, но
эти звери уже не способным обуздать свой гнев.
Их атаки неистовы и намного опаснее атак обычного
Раянга. На пике ярости они превращаются в демонов
разрушения со сверкающими электричеством гривами.Wściekły Rajang to gatunek Rajanga pokryty złotym
futrem. Zazwyczaj Rajang zmienia swój kolor na
czarny po uspokojeniu się, ale te bestie straciły
swą zdolność kontrolowania złości. Moc ich ataku
jest o wiele większa niż zwykłych Rajangów. Gdy są
maksymalnie rozwścieczone, zmieniają się
w niszczycielskie demony z naelektryzowanymi 
grzywami.Rajangs Furiosos são variantes cobertas de pelo
dourado. Normalmente, Rajangs voltam ao pelo preto
depois de ficarem nervosos por um tempo para
conservar energia, mas estas feras perderam a
habilidade de controlar a raiva. Mais fortes que
Rajangs normais, atacam com ira
descontrolada. No ápice da fúria, tornam-se
demônios destruidores com jubas elétricas.전신이 황금빛 체모로 뒤덮인 라잔의 특수한 개체.
원래 라잔은 흥분 상태로 일정 시간 행동하면
과도한 에너지 소모를 막기 위해 검은 털로 돌아가지만
이 흥분 상태를 억제할 방법을 잃어버린 개체다.
일반 개체와는 비교가 안 되는 공격성을 가지고 있으며
기광이라는 에너지를 통한 기술을 다채롭게 사용한다.
이 개체의 분노가 정점에 달하면 「격앙 상태」가 된다.
갈기는 전기를 휘감아 곤두서며 모든 것을 파괴한다.金黃色體毛包覆著全身的金獅子特殊個體。
一般的金獅子在進入興奮狀態一段時間後,
會變回黑毛的型態,防止過度消耗能量。
而此類個體則喪失了抑制興奮狀態的機制,
攻擊性遠遠超過一般個體,
會利用名為氣光的能量施展各種招式。
當此類個體的憤怒達到最高點時,將進入「激昂狀態」,
鬃毛連同閃電豎起,宛如羅剎般將所有事物破壞殆盡。金狮子的特殊个体,全身的体毛呈现金色。
原本金狮子在兴奋状态下行动一段时间后,
为避免能量消耗过度,会重新变为黑毛形态,
但此个体丧失了抑制兴奋的手段。
它拥有普通个体无法比拟的攻击性。以一种
叫做“气光”为能量进行多种多样的攻击。
当此个体的怒气达到顶点时会进入“激昂状态”,
缠绕雷电的鬃毛倒竖起来,如同罗刹般毁灭一切。يُعد راجانج الغاضب أحد أنواع راجانج المغطاة
بالفراء الذهبي. يعود راجانج عادةً إلى فرائه الأسود
بعد إثارة غضبه بعض الوقت للحفاظ على الطاقة،
لكن هذه الوحوش فقدت القدرة على كبح جماح غضبها.
ونظرًا لأن هجوم هذا النوع يتفوق على قوة هجوم
راجانج العادي، فإنه يهاجم بغضب شديد. وفي قمة غضبه،
يصبح ثائرًا ويتحول إلى شيطان مدمِّر
بعُرفٍ مكهرب.‎[Unsupported language]
激昂したラージャンに尻尾は存在しないが、
代わりに頭部へ一定ダメージを与えることによって
「闘気硬化状態」を解除することができる。
いかに頭部を攻撃できるように立ち回るかが重要だ。
また激昂したラージャンは強力な拘束攻撃を使用する。
拘束後に追撃があるのでうまく翔蟲受け身を取りたい。Since Furious Rajang lack a tail, you'll need to focus
your attention on attacking their head to knock them
out of rampage mode. Keep in mind that Furious
Rajang use a lot of powerful restraining attacks, so
if you get clobbered, use Wirefall to quickly recover
and retreat.Les Rajang orage n'ayant pas de queue, concentrez-vous
sur leur tête pour les faire sortir de leur mode
destruction. Faites attention, ils utilisent beaucoup
d'attaques incapacitantes. Si vous vous faites
assommer, utilisez un Filoptère pour battre en
retraite.Poiché ai Rajang furiosi manca la coda, devi
incentrare il tuo attacco sulla testa per mettere
fine alla modalità furia. Ricorda che i Rajang
furiosi utilizzano potenti attacchi bloccanti:
se subisci un colpo, riprenditi rapidamente con
una filocaduta e parti in ritirata.Da Zornige Rajangs keinen Schwanz haben, musst du
dich auf ihren Kopf konzentrieren, um sie aus ihrem
Randale-Zustand zu bekommen. Bedenke, dass
Zornige Rajang eine Menge mächtiger Greifangriffe
beherrschen. Wenn du also erwischt wirst, dann nutze
Kabelfall, um dich zu erholen und zurückzuziehen.Dado que el Rajang Rabioso no tiene cola, deberás
centrar tu atención en atacar su cabeza para cortar
su modo frenético. Ten en cuenta que los Rajang
Rabiosos usan muchos poderosos ataques que retienen,
así que si te ves en un apuro, emplea una cordocaída
para recuperarte rápidamente y retirarte.Поскольку у взбешенного Раянга нет хвоста, лучше
атаковать его голову, чтобы вывести монстра из
разъяренного состояния. Не забывайте, что взбешенный
Раянг наносит мощные ошеломляющие удары, и если вы
окажитесь близки к поражению, используйте нырок на
Прутожуке, чтобы отступить и восстановить силы.Ponieważ Wściekły Rajang nie ma ogona, musisz
skoncentrować się na ataku jego głowy, aby
wyrwać go z rozjuszenia. Potwór ten stosuje
wiele ograniczających ataków, więc jeśli
otrzymasz obrażenia, użyj kablopadu, aby się
pozbierać i wycofać.Como o Rajang Furioso não tem cauda, concentre-se em
atacar a cabeça para tirá-lo do modo frenesi. Lembre
que o Rajang Furioso usa muitos ataques de
contenção, então, se você levar uma surra,
use Cabinqueda para se recuperar e recuar.격앙 라잔은 꼬리가 없지만 대신 머리에 일정
대미지를 주면 「투기 경화 상태」를 해제할 수
있다. 머리를 공격할 수 있게끔 어떻게 움직이는
가가 중요하다. 격앙 라잔은 강력한 속박 공격을
사용한다. 속박 후의 추가 공격은 밧줄벌레
낙법으로 피하자.激昂金獅子雖沒有尾巴,但只要對頭部
造成一定傷害即可解除「鬥氣硬化狀態」。
該如何攻擊頭部將至關重要。
此外,激昂金獅子會使用強力的拘束攻擊。
拘束結束後,追擊將緊接而來,記得利用翔蟲受身閃躲。虽然激昂金狮子没有尾巴,
但可以通过对其头部造成一定伤害,
来解除“斗气硬化状态”。
狩猎的重点就在于如何巧妙地攻击到其头部。
此外,激昂金狮子会用强力的束缚攻击。
它束缚住猎人后会进行追击,还望善用翔虫
受身。بما أن راجانج الغاضب لا يمتلك ذيلًا، سيكون عليك تركيز
انتباهك على مهاجمة رأسه لإخراجه من
حالة الهياج. ضع في اعتبارك أن راجانج
الغاضب يستخدم الكثير من الهجمات المقيدة القوية، لذا
إذا تعرضت للضرب بقوة، فاستخدم
سقوط الحرير للتعافي بسرعة والتراجع.‎[Unsupported language]

Basic data

Base HP(LR/HR) 4800, (MR) 4000

Limping threshold(village) 14% / (LR) 14% / (HR) 12% / (MR) 8%

Capturing threshold(village) 18% / (LR) 18% / (HR) 15% / (MR) 10%

Sleep recovering90 seconds / recover 5% HP

Size845.91 (Small crown820.5327, Silver large crown989.71466, Large crown1040.4692)

Threat level9

Type牙獣種Fanged BeastBête à crocsBelva zannutaReißzahn-BestieBest. colmillosКлыкастый зверьZębata bestiaFera de Presas아수종牙獸種牙兽种وحش ذو أنياب‎[Unsupported language], (internal)Fanged beast

GimmickVital(S) 100 / (M) 100 / (L) 100 / (KB) -1

Riding HP(S) 100 / (M) 100 / (L) 100

WeightLLLL

Caution to combat timer3

Caution to normal timer8

Combat to normal timer15

Enrage threshold(LR) 500 / (HR) 1150 / (Rampage) 600 / (MR) 1600

State time(enraged) 80sec / (tired) 40sec

State time (rampage)(enraged) 10sec / (tired) 0sec

Motion(enraged) x1.15 / (tired) x1

Attack(enraged) x1.15

Defense(enraged) x1

Enrage add staying time30sec

life_area_timer_rate0.1

Default move pattern

Flying stance to movefalse

Sleep time500 ±50

Awake hour7 ~ 19

Eat time500 ±50

Quests

QuestSizeHPAttackPartsDefenseElementStunExhaustRideParalyzeSleepStamina
Small crown6%Large crown10%x11.9(±±)x12.7x13.2x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x10.4(±±)x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x10.4(±±)x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x10.4(±±)x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x10.4(±±)x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x10.4(±±)x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x10.4(±±)x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
x2.6x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x12
Small crown6%Large crown10%x10.4(±±)x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x10.4(±±)x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Village tour ()x0.1x0.3x0.1x1Ax1, Bx1
①Ax1, Bx1
x1
①x1
x1
①x1
x1
①x1
x1
①x1
x10
Low rank tour ()x0.1x0.3x0.1x1Ax1, Bx1
①Ax1, Bx1
x1
①x1
x1
①x1
x1
①x1
x1
①x1
x10
High rank tour ()x4.4(±±)x0.3x0.1x1Ax1, Bx1
①Ax1, Bx1
x1
①x1
x1
①x1
x1
①x1
x1
①x1
x10
Master rank tour (MR 7★)Small crown6%Large crown10%x11.5(±±)x11.9x12.8x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13

Hitzone data

Monster hitzone diagram
HitzonePhaseNameSlashImpactShotFireFireWaterWaterIceIceThunderThunderDragonDragonStunDizzy
[0]A:頭部0頭部HeadTêteTestaKopfCabezaГоловаGłowaCabeça머리頭部头部الرأس‎[Unsupported language]656755053000100
[1]B:胴体0TorsoTroncTorsoTorsoTorsoТорсTułówTronco몸통身體躯干جذع‎[Unsupported language]4545350515000
[2]C:前脚0前脚ForelegPatte avantZampa anterioreVorderbeinPata delanteraПередняя лапаPrzednia nogaPerna Dianteira앞다리前腳前肢قدم أمامية‎[Unsupported language]4545400515000
1101050515000
[3]D:後脚0後脚Hind LegPatte arrièreZampa posterioreHinterbeinPata traseraЗадняя лапаTylna nogaPerna Traseira뒷다리後腳后肢قدم خلفية‎[Unsupported language]3535150515000
[4]E:尻尾0尻尾TailQueueCodaSchwanzColaХвостOgonCauda꼬리尾巴尾巴ذيل‎[Unsupported language]3532250515000
16565550525000
[5]0000000000
[6]0000000000
[7]0000000000
[8]0000000000
[9]0000000000
[10]0000000000
[11]0000000000
[12]0000000000
[13]0000000000
[14]0000000000
[15]0000000000

Parts

Monster parts diagram
PartStaggerBreakSeverExtractAnomaly cores (-1x active)
[0]ダメージアタリ:頭部, 部位00:頭部, 頭部540(x1) 540 / (x2) 810Red
-
[1]ダメージアタリ:胴体, 胴体, 部位01:胴体470Orange
-
[2]ダメージアタリ:左前脚, 左前脚, 部位02:左前脚340(x1) 340Red
-
[3]ダメージアタリ:右前脚, 右前脚, 部位03:右前脚340(x1) 340Red
-
[4]ダメージアタリ:左後脚, 左後脚, 部位04:左後脚320White
-
[5]ダメージアタリ:右後脚, 右後脚, 部位05:右後脚320White
-
[6]【強化版】尻尾, 尻尾, 部位06:尻尾340Orange
-
[7]-1None
-
[8]-1None
-
[9]-1None
-
[10]-1None
-
[11]-1None
-
[12]-1None
-
[13]-1None
-
[14]-1None
-
[15]-1None
-

Multi-part vital

IndexPartpriorityAttributesHP
Apex shutdown (rampage)4Unique
Hellfire knockdownAll4UniqueRampage enableMulti rate EX1 / 150 / 700
Apex shutdown (normal quest)4Unique
Unique0[0]2UniqueOverwrite topple(LR/HR) 350, (MR) 320 / (LR/HR) 500, (MR) 370 / (LR/HR) 700, (MR) 420
Unique1[6]2UniqueRampage enableOverwrite topple200 / 250 / 300

Abnormal status

ThresholdDecayMax stockActive timeAdd tired timeDamageAdditional information
ParalyzeParalyze180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
SleepSleep0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
StunStun0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
ExhaustExhaust0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secStamina reduction = 0
ParalyzeParalyze300 (+100) → 700180 (+720) → 9005 / 10 sec5 / 10 sec07 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
SleepSleep250 (+150) → 700180 (+720) → 9005 / 10 sec5 / 10 sec040 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
StunStun200 (+150) → 800180 (+720) → 9005 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
ExhaustExhaust375 (+150) → 1575180 (+720) → 9005 / 10 sec5 / 10 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secStamina reduction = 150
Flash
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Activate count = 0, Active time = 0
Activate count = 0, Active time = 0

Ignore refresh stance =
Distance = 0 ~ 0, Angle = 0
Flash
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-3 sec) → 3 sec+0 sec0 / 0 sec
Activate count = 4, Active time = 20
Activate count = 3, Active time = 10

Ignore refresh stance = stand, fly, diving, wall, ceiling
Distance = 3 ~ 8, Angle = 120
FlashAfflicted
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Activate count = 3, Active time = 10
Activate count = 2, Active time = 5

Ignore refresh stance = stand, fly, diving, wall, ceiling
Distance = 3 ~ 8, Angle = 120
PoisonPoison0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
BlastBlast0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secBlast damage = 0
PoisonPoison250 (+150) → 700180 (+900) → 10805 / 10 sec5 / 10 sec015 sec (-0 sec) → 0 sec+0 sec10 / 1 sec
BlastBlast70 (+30) → 670180 (+720) → 9005 / 10 sec5 / 10 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secBlast damage = 150
Ride
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secNon-target monster first ride limit = 0
Ride
500 (+2000) → 61000 (+0) → 00 / 0 sec0 / 0 sec015 sec (-0 sec) → 0 sec+0 sec0 / 0 secNon-target monster first ride limit = 65
WaterWater0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secMelee hzv adjust: hard = 25, soft = 3, judge = 60
Shot hzv adjust: hard = 25, soft = 3, judge = 60
FireFire0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secHit-damage rate = 1
IceIce0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secMotion speed rate = 1
ThunderThunder0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secStun hzv adjust: rate = 1, min = 0, max = 0, default = 1
Normal hzv adjust: rate = 1, min = 0, max = 0, default = 1
Stun active limit = 0
Pitfall trap
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Quicksand
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Poison purr-ison
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPoison stacking = 0
Shock trap
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Shock purr-ison
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Capture
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec03.402823e38 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
DungDung0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Steel fangSteel fang0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secActive limit = 0, Unique target param = false
Distance = 0 ~ 0, Angle = 0
WaterWater180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec0 / 0 secMelee hzv adjust: hard = 25, soft = 3, judge = 60
Shot hzv adjust: hard = 25, soft = 3, judge = 60
FireFire180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec020 sec (-0 sec) → 0 sec+0 sec15 / 2 secHit-damage rate = 1.5
IceIce180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec040 sec (-0 sec) → 0 sec+0 sec0 / 0 secMotion speed rate = 0.9
ThunderThunder180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec0 / 0 secStun hzv adjust: rate = 0.5, min = 1, max = 40, default = 1
Normal hzv adjust: rate = 0.2, min = 1, max = 20, default = 1
Stun active limit = 1
Pitfall trap
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-2 sec) → 3 sec+5 sec0 / 0 sec
Quicksand
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Poison purr-ison
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-0 sec) → 3 sec+5 sec0 / 0 secPoison stacking = 300
Shock trap
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-2 sec) → 3 sec+5 sec0 / 0 sec
Shock purr-ison
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-2 sec) → 3 sec+5 sec0 / 0 sec
Pitfall trapAfflicted
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-2 sec) → 3 sec+5 sec0 / 0 sec
QuicksandAfflicted
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Poison purr-isonAfflicted
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-0 sec) → 3 sec+5 sec0 / 0 secPoison stacking = 300
Shock trapAfflicted
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec06 sec (-2 sec) → 3 sec+5 sec0 / 0 sec
Shock purr-isonAfflicted
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec06 sec (-2 sec) → 3 sec+5 sec0 / 0 sec
Capture
150 (+0) → 00 (+0) → 05 / 5 sec0 / 0 sec2003.402823e38 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
DungDung0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec0120 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Steel fangSteel fang0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 secActive limit = 4, Unique target param = false
Distance = 0 ~ 0, Angle = 0

Afflicted stats

Return to great activity time50 sec

Damage to releasex15 (carry over x9) / x20 (carry over x11.25) / x25 (carry over x13.5)

Release count to topple1

Maximum activity min continue time60 sec

Anomaly burst time90 sec

Add enragex1

Core break damage1.2%

Core break part break100%

Attack(normal) x1 / (great) x1 / (max) x1

Motion(normal) x1 / (great) x1.02 / (max) x1.04

Bloodblight timex1

Master rank reward

PartBroken part rewardsProbability
片角One HornUne corneUn cornoEin HornUn cuernoОдин рогJeden rógUm Chifre單角单角قرن واحد‎[Unsupported language]
All of:
  • [0](x1)
1x 80%
1x 20%
両角Both HornsLes deux cornesEntrambe le cornaBeide HörnerAmbos cuernosОба рогаOba rogiAmbos os Chifres양쪽뿔雙角双角كلا القرنين‎[Unsupported language]
All of:
  • [0](x2)
1x 100%
右腕Right ArmBras droitBraccio destroRechter ArmBrazo derechoПравая рукаPrawe ramięBraço Direito오른팔右臂右臂ذراع أيمن‎[Unsupported language]
All of:
  • [3](x1)
1x 100%
左腕Left ArmBras gaucheBraccio sinistroLinker ArmBrazo izquierdoЛевая рукаLewe ramięBraço Esquerdo왼팔左臂左臂ذراع يسرى‎[Unsupported language]
All of:
  • [2](x1)
1x 100%
PartDropped materialsProbability
Drop 0 - 100%
Drop 1 - 100%
1x 35%
1x 15%
1x 50%
Riding
1x 55%
1x 30%
1x 15%

Move set

Internal nameDamageStatusGuardablePowerTypeTo objectTo other monsterFlags
デンプシー
  • Physical 50
  • Stun40
Yes50Flying awayPowerSMCalcHitDirectionBasedRootPosAllDirGuardable
回転攻撃
  • Physical 70
  • Stun35
Yes70Flying awayPowerSMCalcHitDirectionAllDirGuardable
ジャンプローリング
  • Physical 55
  • Stun30
Yes55Slam downPowerSMAllDirGuardable
倒れこみ
  • Physical 55
  • Stun35
Yes70Quick recovery flyingPowerSMCalcHitDirectionBasedRootPos
半回転フック・メイン
  • Physical 55
  • Stun30
Yes60Quick recovery flyingPowerSMCalcHitDirectionBasedRootPosAllDirGuardable
半回転フック・サブ
  • Physical 25
    Yes15KnockbacksNoneSCalcHitDirectionBasedRootPosAllDirGuardable
    【MR】ロングホーン突進中
    • Physical 45
    • Stun25
    Yes45Quick recovery flyingPowerMMCalcHitDirectionBasedRootPos
    未使用
    • Physical 55
    • Stun50
    Yes50Flying upPowerSMCalcHitDirectionBasedRootPos
    ジグザグステップ
    • Physical 35
    • Stun15
    Yes40Quick recovery flyingPowerSSCalcHitDirectionBasedRootPos
    ジャンプ小突き
    • Physical 20
    • Stun5
    Yes20TrippingNoneSCalcHitDirectionBasedRootPosAllDirGuardable
    気合ビーム(上半身)
    • Physical 20
      Yes15TrippingNoneSCalcHitDirectionBasedRootPos
      拘束攻撃_始動1
      • Physical 5
        Yes0CatchNoneSCalcHitDirectionBasedRootPosAllDirGuardable
        拘束攻撃_追撃パンチ
        • Physical 80
        • Stun45
        Yes80Flying awayPowerLMCalcHitDirectionBasedRootPosAllDirGuardable
        左ステップ
        • Physical 10
          Yes10TrippingNoneNoneCalcHitDirectionBasedRootPos
          右ステップ
          • Physical 10
            Yes10TrippingNoneNoneCalcHitDirectionBasedRootPos
            バックキック
            • Physical 35
            • Stun10
            Yes30Quick recovery flyingPowerSMCalcHitDirectionBasedRootPosAllDirGuardable
            暴れパンチ_1・2発目
            • Physical 50
            • Stun35
            Yes40Flying awayPowerSMCalcHitDirectionBasedRootPosAllDirGuardable
            暴れパンチ_3発目
            • Physical 65
            • Stun40
            Yes60Flying awayPowerSMCalcHitDirectionBasedRootPosAllDirGuardable
            必殺両腕叩きつけ
            • Physical 80
            • Stun50
            Yes90Wirefall disabled flyingPowerLMCalcHitDirectionBasedRootPosAllDirGuardable
            落とし穴暴れ
            • Physical 30
              Yes25Quick recovery flyingPowerSSCalcHitDirectionBasedRootPosAllDirGuardable
              バインドボイス
                  Yes50Strong roar 60NoneNoneCalcHitDirectionBasedRootPos
                  【操竜】離脱突進
                      Yes30Quick recovery flyingAbsolutePowerNoneCalcHitDirectionBasedRootPosTriggerRidingStart
                      【操竜】回避パリィ
                          Yes0KnockbacksNoneNoneCalcHitDirectionBasedRootPos
                          操竜確定アタリ_倒れこみ
                          • Physical 50
                          • Stun35
                          Yes45Quick recovery flyingPowerSMCalcHitDirectionBasedRootPosTriggerRidingStart
                          操竜確定アタリ_デンプシー
                          • Physical 40
                          • Stun40
                          Yes35Flying awayPowerSMCalcHitDirectionBasedRootPosAllDirGuardableTriggerRidingStart
                          闘気硬化時バインドボイス
                              Yes40Quick recovery flyingNoneNoneCalcHitDirectionBasedRootPos
                              ジャンプ用ダメージアタリ
                              • Physical 30
                                Yes20Flying awayNoneNoneCalcHitDirectionBasedRootPosAllDirGuardable
                                捕食用強制死亡アタリ
                                • Physical 50
                                • Stun35
                                Yes45Quick recovery flyingPowerSMCalcHitDirectionBasedRootPosAllDirGuardableForceKill
                                岩掘り起し時:対空
                                • Physical 50
                                • Stun40
                                Yes35Flying awayPowerSMCalcHitDirectionBasedRootPosAllDirGuardable
                                対空
                                • Physical 50
                                • Stun40
                                Yes35Flying awayPowerSMCalcHitDirectionBasedRootPosAllDirGuardable
                                【MR】ロングホーン突き上げ
                                • Physical 70
                                • Stun35
                                Yes70Quick recovery flyingPowerMMCalcHitDirectionBasedRootPos
                                組み技
                                    Yes0Turf warNoneNone
                                    【強化版】雷両手打ち
                                    • Null-elem 20
                                    • Stun10
                                    Yes20KnockbacksPowerSSCalcHitDirectionBasedRootPos
                                    【強化版】一回転フック
                                    • Null-elem 45
                                    • Stun30
                                    Yes40Quick recovery flyingPowerMMCalcHitDirectionBasedRootPos
                                    【強化版】叩きつけ
                                    • Null-elem 70
                                    • Stun60
                                    Yes65Flying awayPowerMMCalcHitDirectionBasedRootPosAllDirGuardable
                                    【強化版】雷神突進
                                    • Null-elem 80
                                    • Stun70
                                    Yes40Quick recovery flyingPowerMMCalcHitDirectionBasedRootPos
                                    【強化版】拘束叩きつけ
                                    • Null-elem 10
                                      Yes20TrippingPowerSSCalcHitDirectionBasedRootPosRestraintAll
                                      気合ビーム
                                      • Physical 75
                                      • Stun40
                                      Needs Guard Up60Quick recovery flyingPowerMMShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay
                                      ジャンプ気合弾
                                      • Physical 37
                                      • Thunder18
                                      • Stun30
                                      • Thunder180 60sec
                                      Yes35Flying awayPowerMMShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay
                                      気合ビーム(怒り)
                                      • Physical 80
                                      • Stun40
                                      Needs Guard Up60Quick recovery flyingPowerMMShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay
                                      ジャンプ気合弾(怒り)
                                      • Physical 40
                                      • Thunder20
                                      • Stun30
                                      • Thunder180 60sec
                                      Yes45Flying awayPowerMMShellCalcHitDirectionBasedRootPosIgnoreEndDelay
                                      気合弾着弾
                                      • Physical 37
                                      • Thunder18
                                      • Stun30
                                      • Thunder180 60sec
                                      Yes35Flying awayPowerMMShellAllDirGuardableIgnoreEndDelay
                                      気合弾着弾(怒り)
                                      • Physical 40
                                      • Thunder20
                                      • Stun30
                                      • Thunder180 60sec
                                      Yes45Flying awayPowerMMShellAllDirGuardableIgnoreEndDelay
                                      地面掘り起し
                                      • Physical 60
                                      • Stun35
                                      Yes75Flying upPowerMMShellAllDirGuardableIgnoreEndDelay
                                      両腕叩きつけ
                                      • Physical 80
                                      • Stun50
                                      Yes60Wirefall disabled flyingPowerLMShellCalcHitDirectionAllDirGuardableIgnoreEndDelay
                                      暴れパンチ(小)
                                      • Physical 40
                                      • Stun35
                                      Yes40Flying awayPowerMMShellCalcHitDirectionAllDirGuardableIgnoreEndDelay
                                      暴れパンチ(大)
                                      • Physical 50
                                      • Stun40
                                      Yes50Flying awayPowerLMShellCalcHitDirectionAllDirGuardableIgnoreEndDelay
                                      叩きつけ地震
                                          Yes50Major tremorNoneNoneShellCalcHitDirectionAllDirGuardableIgnoreEndDelay
                                          デンプシー地震
                                              Yes50Major tremorNoneNoneShellCalcHitDirectionAllDirGuardableIgnoreEndDelay
                                              拘束
                                              • Physical 65
                                                Yes0NoneNoneNoneShellIgnoreEndDelay
                                                特大地面掘り起し
                                                • Physical 65
                                                • Stun35
                                                Yes78Flying upPowerMMShellAllDirGuardableIgnoreEndDelay
                                                【強化版】雷両手打ち
                                                • Physical 36
                                                • Thunder24
                                                • Stun40
                                                • Thunder180 60sec
                                                Yes65Flying awayPowerMMShellIgnoreEndDelay
                                                【強化版】叩きつけ
                                                • Null-elem 70
                                                • Stun60
                                                Yes65Flying awayPowerMMShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay
                                                【強化版】拘束掴みビーム
                                                • Null-elem 1
                                                  No0NonePowerSSShellIgnoreEndDelayRestraintAll
                                                  【強化版】拘束爆破
                                                  • Null-elem 40
                                                    Yes90Flying up recoverablePowerMMShellCalcHitDirectionIgnoreEndDelayRestraintAll
                                                    【強化版】拘束爆破予兆
                                                        No0NoneNoneNoneShellIgnoreEndDelay
                                                        【強化版】拘束フィニッシュビーム
                                                        • Null-elem 80
                                                        • Stun40
                                                        Yes60Flying awayPowerLMShellIgnoreEndDelay
                                                        【強化版】岩盤投げ
                                                        • Null-elem 80
                                                        • Stun60
                                                        Yes90Special flyingPowerLMShellCalcHitDirectionAllDirGuardableIgnoreEndDelay
                                                        【強化版】岩盤投げ(溶岩)
                                                        • Null-elem 80
                                                        • Stun60
                                                        • Fire180 15sec
                                                        Yes90Special flyingPowerLMShellCalcHitDirectionAllDirGuardableIgnoreEndDelay
                                                        【強化版】岩盤投げ(水)
                                                        • Null-elem 80
                                                        • Stun60
                                                        • Water180 30sec
                                                        Yes90Special flyingPowerLMShellCalcHitDirectionAllDirGuardableIgnoreEndDelay
                                                        【強化版】岩盤投げ(雪)
                                                        • Null-elem 80
                                                        • Stun60
                                                        • Ice180 15sec
                                                        Yes90Special flyingPowerLMShellCalcHitDirectionAllDirGuardableIgnoreEndDelay
                                                        【強化版】横薙ぎ気合弾
                                                        • Physical 37
                                                        • Thunder18
                                                        • Stun30
                                                        • Thunder180 60sec
                                                        Yes40Quick recovery flyingPowerMMShellIgnoreEndDelay
                                                        【強化版】横薙ぎ気合弾(爆破)
                                                        • Physical 37
                                                        • Thunder18
                                                        • Stun30
                                                        • Thunder180 60sec
                                                        Yes40Quick recovery flyingPowerMMShellAllDirGuardableIgnoreEndDelay

                                                        Map behavior

                                                        大社跡Shrine RuinsTemple oubliéRovine sacreHeilige RuinenTemplo olvidadoРуины святилищаRuiny ŚwiątynneRuínas do Templo사원 폐허大社遺跡废神社أطلال الضريح‎[Unsupported language]

                                                        Allow area type

                                                        ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                        1
                                                        120sec
                                                        180sec
                                                        false
                                                        2
                                                        120sec
                                                        180sec
                                                        false
                                                        3
                                                        120sec
                                                        180sec
                                                        false
                                                        4
                                                        120sec
                                                        180sec
                                                        false
                                                        @3057. flag:false
                                                        5
                                                        150sec
                                                        240sec
                                                        false
                                                        @1057,[1058],[1059]. flag:false
                                                        6
                                                        120sec
                                                        180sec
                                                        false
                                                        @0. flag:false
                                                        7
                                                        120sec
                                                        180sec
                                                        false
                                                        @0. flag:false
                                                        8
                                                        120sec
                                                        180sec
                                                        false
                                                        9
                                                        120sec
                                                        180sec
                                                        false
                                                        @3057. flag:false
                                                        10
                                                        120sec
                                                        180sec
                                                        false
                                                        11
                                                        90sec
                                                        120sec
                                                        false
                                                        12
                                                        90sec
                                                        120sec
                                                        false
                                                        13
                                                        90sec
                                                        120sec
                                                        false
                                                        @0. flag:false

                                                        砂原Sandy PlainsPlaines de sablePiane sabbioseSandebeneLlanos arenososПесчаные равниныRówniny PiaskuPlanície Arenosa모래 평원沙原沙原السهول الرملية‎[Unsupported language]

                                                        Allow area type

                                                        ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                        1
                                                        120sec
                                                        180sec
                                                        false
                                                        @0. flag:false
                                                        2
                                                        90sec
                                                        120sec
                                                        false
                                                        3
                                                        120sec
                                                        180sec
                                                        false
                                                        4
                                                        90sec
                                                        120sec
                                                        false
                                                        5
                                                        120sec
                                                        180sec
                                                        false
                                                        @1001. flag:true
                                                        6
                                                        120sec
                                                        180sec
                                                        false
                                                        7
                                                        120sec
                                                        180sec
                                                        false
                                                        @1002. flag:true
                                                        @0. flag:false
                                                        8
                                                        120sec
                                                        180sec
                                                        false
                                                        @0. flag:false
                                                        9
                                                        120sec
                                                        180sec
                                                        false
                                                        10
                                                        120sec
                                                        180sec
                                                        false
                                                        11
                                                        120sec
                                                        180sec
                                                        false
                                                        12
                                                        120sec
                                                        180sec
                                                        false
                                                        @2001,[2002],[2003]. flag:false

                                                        水没林Flooded ForestForêt inondéeForesta inondataFlutwaldBosque inundadoЗатопленный лесZatopiony LasSelva Inundada수몰된 숲水沒林水没林الغابة الغارقة‎[Unsupported language]

                                                        Allow area type

                                                        ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                        1
                                                        120sec
                                                        180sec
                                                        false
                                                        @0. flag:false
                                                        2
                                                        120sec
                                                        180sec
                                                        false
                                                        3
                                                        90sec
                                                        120sec
                                                        false
                                                        4
                                                        90sec
                                                        120sec
                                                        false
                                                        5
                                                        90sec
                                                        120sec
                                                        false
                                                        6
                                                        120sec
                                                        180sec
                                                        false
                                                        7
                                                        120sec
                                                        180sec
                                                        false
                                                        @0. flag:false
                                                        8
                                                        120sec
                                                        180sec
                                                        false
                                                        9
                                                        120sec
                                                        180sec
                                                        false
                                                        @3001. flag:false
                                                        10
                                                        120sec
                                                        180sec
                                                        false
                                                        @0. flag:false
                                                        11
                                                        120sec
                                                        180sec
                                                        false
                                                        12
                                                        120sec
                                                        180sec
                                                        false
                                                        13
                                                        120sec
                                                        180sec
                                                        false
                                                        @1001,[1002],[1003]. flag:false
                                                        @3001. flag:false
                                                        14
                                                        120sec
                                                        180sec
                                                        false

                                                        寒冷群島Frost IslandsArchipel de glaceIsole ghiacciateFrostinselnIslas heladasМорозные островаWyspy MroźneIlhas Gélidas한랭 군도寒冷群島冰封群岛الجُزر الثلجية‎[Unsupported language]

                                                        Allow area type

                                                        ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                        1
                                                        90sec
                                                        120sec
                                                        false
                                                        @0. flag:false
                                                        2
                                                        90sec
                                                        120sec
                                                        false
                                                        3
                                                        120sec
                                                        180sec
                                                        false
                                                        @1001. flag:false
                                                        4
                                                        90sec
                                                        120sec
                                                        false
                                                        5
                                                        120sec
                                                        180sec
                                                        false
                                                        6
                                                        120sec
                                                        180sec
                                                        false
                                                        7
                                                        150sec
                                                        240sec
                                                        false
                                                        @0. flag:false
                                                        8
                                                        120sec
                                                        180sec
                                                        false
                                                        9
                                                        120sec
                                                        180sec
                                                        false
                                                        @2001,[2002],[2003]. flag:false
                                                        @1003. flag:false
                                                        10
                                                        150sec
                                                        240sec
                                                        false
                                                        @0. flag:false
                                                        11
                                                        90sec
                                                        120sec
                                                        false
                                                        12
                                                        90sec
                                                        120sec
                                                        false

                                                        溶岩洞Lava CavernsCavernes de laveCaverne lavicheLavahöhlenGrutas de lavaЛавовые пещерыJaskinie LawyCavernas de Lava용암 동굴熔岩洞熔岩洞كهوف الحمم‎[Unsupported language]

                                                        Allow area type

                                                        ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                        1
                                                        120sec
                                                        180sec
                                                        false
                                                        2
                                                        120sec
                                                        180sec
                                                        false
                                                        @0. flag:false
                                                        3
                                                        120sec
                                                        180sec
                                                        false
                                                        4
                                                        120sec
                                                        180sec
                                                        false
                                                        5
                                                        120sec
                                                        180sec
                                                        false
                                                        @1003. flag:false
                                                        @0. flag:false
                                                        6
                                                        120sec
                                                        180sec
                                                        false
                                                        7
                                                        120sec
                                                        180sec
                                                        false
                                                        @1004. flag:true
                                                        8
                                                        120sec
                                                        180sec
                                                        false
                                                        @0. flag:false
                                                        9
                                                        120sec
                                                        180sec
                                                        false
                                                        10
                                                        90sec
                                                        120sec
                                                        false
                                                        11
                                                        120sec
                                                        180sec
                                                        false
                                                        @2005,[2006],[2007]. flag:false
                                                        12
                                                        120sec
                                                        180sec
                                                        false
                                                        13
                                                        90sec
                                                        120sec
                                                        false
                                                        14
                                                        120sec
                                                        180sec
                                                        false
                                                        @1007. flag:true

                                                        翡葉の砦Red StrongholdForteresse rougeFortezza rossaRote FestungFortaleza rojaКрасная ТвердыняCzerwona TwierdzaFortaleza Vermelha비취잎의 요새翡葉要塞翡叶要塞القلعة الحمراء‎[Unsupported language]

                                                        Allow area type

                                                        ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                        1
                                                        60sec
                                                        120sec
                                                        false
                                                        2
                                                        60sec
                                                        120sec
                                                        false
                                                        3
                                                        60sec
                                                        120sec
                                                        false
                                                        4
                                                        60sec
                                                        120sec
                                                        false
                                                        11
                                                        60sec
                                                        120sec
                                                        false
                                                        12
                                                        60sec
                                                        120sec
                                                        false

                                                        闘技場ArenaArèneArenaArenaArenaАренаArenaArena격투장鬥技場斗技场الساحة‎[Unsupported language]

                                                        Allow area type

                                                        ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                        1
                                                        10000sec
                                                        10000sec
                                                        false
                                                        11
                                                        0sec
                                                        0sec
                                                        false
                                                        12
                                                        0sec
                                                        0sec
                                                        false

                                                        密林JungleJungleGiunglaDschungelLa JunglaДжунглиDżunglaSelva밀림密林密林الغابة‎[Unsupported language]

                                                        Allow area type

                                                        ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                        1
                                                        120sec
                                                        180sec
                                                        false
                                                        @9000. flag:false
                                                        2
                                                        120sec
                                                        180sec
                                                        false
                                                        @0. flag:false
                                                        3
                                                        120sec
                                                        180sec
                                                        false
                                                        4
                                                        120sec
                                                        180sec
                                                        false
                                                        @9000. flag:false
                                                        @0. flag:false
                                                        5
                                                        120sec
                                                        180sec
                                                        false
                                                        @0. flag:false
                                                        6
                                                        90sec
                                                        120sec
                                                        false
                                                        7
                                                        120sec
                                                        180sec
                                                        false
                                                        8
                                                        120sec
                                                        180sec
                                                        false
                                                        9
                                                        120sec
                                                        180sec
                                                        false
                                                        10
                                                        150sec
                                                        240sec
                                                        false
                                                        @1000,[1001],[1002]. flag:false
                                                        11
                                                        120sec
                                                        180sec
                                                        false

                                                        城塞高地CitadelCitadelleCittadellaZitadelleBastiónЦитадельCytadelaForte요새고원城塞高地城塞高地القلعة‎[Unsupported language]

                                                        Allow area type

                                                        ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                        1
                                                        90sec
                                                        120sec
                                                        false
                                                        2
                                                        120sec
                                                        200sec
                                                        false
                                                        @9000. flag:false
                                                        3
                                                        120sec
                                                        180sec
                                                        false
                                                        @0. flag:false
                                                        4
                                                        120sec
                                                        180sec
                                                        false
                                                        5
                                                        120sec
                                                        180sec
                                                        false
                                                        6
                                                        120sec
                                                        180sec
                                                        false
                                                        @9000. flag:false
                                                        7
                                                        150sec
                                                        240sec
                                                        false
                                                        @1000,[1001],[1002]. flag:false
                                                        8
                                                        120sec
                                                        200sec
                                                        false
                                                        @0. flag:false
                                                        9
                                                        90sec
                                                        130sec
                                                        false
                                                        10
                                                        120sec
                                                        200sec
                                                        false
                                                        11
                                                        120sec
                                                        180sec
                                                        false
                                                        12
                                                        120sec
                                                        180sec
                                                        false
                                                        13
                                                        120sec
                                                        180sec
                                                        false
                                                        @0. flag:false
                                                        14
                                                        120sec
                                                        180sec
                                                        false

                                                        [Unsupported language]

                                                        Allow area type

                                                        ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                        1
                                                        10000sec
                                                        10000sec
                                                        false