角竜 ヌシ・ディアブロスApex DiablosDiablos supérieurDiablos ApexApex-DiablosDiablos ApexВысший ДиаблосApeks DiablosDiablos Alfa주인 디아블로스首領角龍霸主・角龙الوحش العلوي ديابلوس[Unsupported language]
Description
「ヌシ」の名を冠した角竜。
まるで嵐に巻き込まれたかのような傷跡が全身に見られ、
その影響か、常に怒りと恐怖に支配されている様子。
角が通常の個体よりも著しく発達しており、
突進の破壊力は相対する者を絶望の底に叩き落とす。
また、ヌシはその咆哮によって自身の怒りと恐怖を
周囲に波及させ、活発化させる。A Diablos so mighty, it was crowned an Apex.
Its body is covered in scars and wounds as if it
had been caught in a storm, and it's seemingly
always dominated by wrath and terror. Its well-
developed horns add to the lethality of its charge.
The call of an Apex unleashes its tortured anger
on nearby beasts, driving them into a frenzy.Un Diablos si puissant qu'il a été élu
monstre supérieur. Il est couvert de cicatrices,
comme s'il avait enduré une tempête, et il
semble perpétuellement rongé par la rage et
la terreur. Ses cornes affûtées rendent sa charge
mortelle. Le rugissement d'un monstre supérieur
déchaîne sa colère sur les monstres à proximité,
les enrageant.Diablos tanto potente da essere incoronato Apex. Ha
il corpo ricoperto di ferite, come se fosse stato
travolto dalla tempesta, e appare sempre dominato da
furia e terrore. Le sue corna incredibilmente
sviluppate rendono ogni sua carica ancora più letale.
Il richiamo di un Apex infonde la sua stessa ira in
ogni bestia nelle vicinanze, rendendole
incontrollabili.Ein so mächtiger Diablos, dass er zum Apex gekrönt
wurde. Sein Körper ist mit unzähligen Wunden über-
sät, als sei er in einen Sturm geraten, und er ist
besessen von Zorn und Schrecken. Seine hoch entwi-
ckelten Hörner machen seine Angriffe noch tödlicher.
Der Ruf eines Apex entlädt seinen ganzen qualvollen
Zorn auf die Monster in seiner Nähe und treibt sie
zur Raserei.Un Diablos tan poderoso que fue coronado Apex.
Su cuerpo muestra laceraciones como si hubiera
quedado a merced de una tormenta, y parece
continuamente dominado por la ira y el terror.
Sus cuernos increíblemente desarrollados hacen sus
cargas aún más mortíferas. La llamada de un Apex
instila su furia atormentada en las bestias cercanas
y las pone frenéticas.Настолько сильный Диаблос, что его нарекли высшим
монстром. Тело покрыто шрамами и ранами, словно он
попал в эпицентр бури. Всегда одержим гневом. Его
развитые рога делают каждую атаку еще сильней.
Своим зовом высший монстр передает свой
гнев и муку ближайшим монстрам, ввергая
их в безумие.Diablos tak potężny, że został Apeksem. Jego
ciało to jedno wielkie kłębowisko blizn i ran.
Wygląda na wiecznie wściekłego i żądnego krwi.
Potężne rogi zwiększają śmiertelność jego ataków.
Przesycona bólem wściekłość Apeksa wprawia w szał
pobliskie potwory.Um Diablos tão poderoso que foi coroado como Alfa.
Seu corpo é coberto de cicatrizes e feridas, como
se uma tempestade o tivesse carregado, e sempre
parece dominado pela ira e pelo terror. Seus chifres
soberbamente desenvolvidos somam letalidade ao seu
ataque. O chamado de um Alfa incita feras próximas,
levando-as a um frenesi.「주인」의 이름을 얻은 각룡.
온몸에 폭풍이 휩쓸고 지나간 것 같은 상처가 있으며
그 영향인지 항상 분노와 공포에 지배되어 있다.
뿔이 보통 개체보다 두드러지게 발달했으며
돌진의 파괴력은 적을 절망의 구렁텅이에 빠뜨린다.
그리고 주인은 포효를 통해 자신의 분노와
공포를 주변에 전파하며 활성화한다.冠有「首領」之名的角龍。
全身上下都有著像是被捲入暴風後所留下的傷痕,
這也許是牠一直受到憤怒與恐懼支配的原因。
角比起一般的個體更加發達,
其突進的破壞力會將對手撞入絕望的深淵。
另外,首領會藉由咆嘯,將自己的憤怒與恐懼
散播至周遭,使其他魔物變得活躍起來。冠有“霸主”之名的角龙。
全身布满仿佛曾被风暴席卷的可怕伤痕,
或是受其影响,时刻都充满愤怒与恐惧。
角远比普通个体更为发达,
冲撞的破坏力会将对手打入绝望深渊。
此外,霸主的咆哮会将自身的愤怒与恐惧
向周围散播,使怪物们更加活跃。ديابلوس جبار للغاية، لدرجة تتويجه كوحش علوي.
فجسده مغطى بالندوب والجروح كما لو أنه علق بعاصفة،
ويبدو أن الرعب والغضب يسيطران عليه دائمًا.
تُضيف قرونه المتطورة إلى قوة شحنته الفتاكة.
يؤدي استدعاء وحش علوي إلى إطلاق غضبه
المعذب على الوحوش القريبة،
مما يدفعها إلى الجنون.[Unsupported language]
ヌシは怒ると、最大級の大技を放つ。
ヌシ・ディアブロスの大技は周囲を巻き込みながら
突進し、進路にあるすべてをなぎ倒して破壊する。
ヌシが怒っているときは、攻撃の手を緩めずに、
怯ませて速やかに怒りを鎮めるようにしよう。An angry Apex Diablos will trigger a devastating
move, launching into an unstoppable charge,
bringing down everything that stands in its path.
Push on against an enraged Apex to quickly rid
it of its rage and steady its temper.Un Diablos supérieur enragé lance une attaque
dévastatrice en fonçant tête baissée sur sa cible,
détruisant tout sur son passage. Ne laissez pas
de répit à un monstre supérieur enragé pour faire
rapidement retomber sa rage et le calmer.Un Diablos Apex infuriato eseguirà una mossa
devastante, partendo inarrestabile alla carica e
distruggendo tutto ciò che incontra sul suo cammino.
Avventati contro un Apex furioso per fargli sbollire
in fretta la rabbia ed equilibrare il suo
temperamento.Im wütenden Zustand setzt der Apex-Diablos einen
verheerenden Angriff ein, bei dem er unaufhaltsam
vorstößt und alles in seinem Weg zur Strecke bringt.
Dränge weiter auf einen rasenden Apex ein, um ihn
schnell zu besänftigen und von der nächsten Rage
abzuhalten.Un Diablos Apex enfadado lanzará un devastador
ataque consistente en cargar con todo su cuerpo,
pudiendo derribar todo lo que se le interponga.
Ataca para calmar su ira lo antes posible.Злой высший Диаблос исполняет опасный прием,
устремляясь вперед и разрушая все на своем пути.
Скорее атакуйте разъяренного высшего монстра,
чтобы обуздать его гнев.Wściekły Apeks Diablos wykona niszczący ruch,
rzucając się do potężnej szarży
i tratując wszystko po drodze.
Napieraj na wściekłego Apeksa, aby szybko
osłabić jego gniew i go uspokoić.Um Diablos Alfa enfurecido realiza um movimento
devastador, lançando-se em uma investida irrefreável,
derrubando tudo o que estiver em seu caminho.
Mantenha a pressão contra um Alfa enfurecido para
acabar rapidamente com sua fúria e controlar seus
ânimos.주인은 분노하면 최강의 비기를 사용한다.
주인 디아블로스의 비기는 주위를 휩쓸면서 돌진해
경로에 있는 모든 것을 쓰러뜨리고 파괴한다.
주인이 분노했을 때는 쉴 새 없이 공격해서
움찔하게 하면 빠르게 분노를 진정시킬 수 있다.首領發怒後,會施展最強勁的必殺技。
首領角龍的必殺技為在突進的同時捲入周遭的目標,
橫掃路徑上的一切事物並破壞殆盡。
當首領處於憤怒狀態時,記得要持續攻擊,
盡早使其膽怯,平息首領的怒火吧。霸主一旦发怒,就会释放最大级别的大招。
霸主・角龙的大招为将周围卷入的猛烈冲撞,
足以横扫前进路线上的一切事物。
当霸主发怒时,切勿放缓攻势,
应当设法使其畏缩,迅速平息其怒气。ديابلوس وحش علوي غاضب سيطلق حركة مدمرة،
يطلق فيها شحنة لا يمكن إيقافها،
يقضي بها على أي شيء يقف في طريقه.
لا تستسلم أمام وحش علوي غاضب حتى تتخلص من
غضبه وتهدئ مزاجه بسرعة.[Unsupported language]
Basic data
Base HP(LR/HR) 4800, (MR) 4800
Limping threshold(village) 14% / (LR) 14% / (HR) 12% / (MR) 8%
Capturing threshold(village) 18% / (LR) 18% / (HR) 15% / (MR) 10%
Sleep recovering90 seconds / recover 5% HP
Size2270.94 (2202.8118, 2656.9998, 2793.256)
Threat level10
Type飛竜種Flying WyvernWyverne volanteWyvern volanteFlugwyvernWyvern voladorЛетающая вивернаWiwerna latającaSerpe Alada비룡종飛龍種飞龙种تنين مجنح طائر[Unsupported language], (internal)Flying wyvern, Arial
GimmickVital(S) 100 / (M) 100 / (L) 100 / (KB) -1
Riding HP(S) 300 / (M) 300 / (L) 100
WeightLLLL
Caution to combat timer3
Caution to normal timer8
Combat to normal timer15
Enrage threshold(LR) 550 / (HR) 800 / (Rampage) 4000 / (MR) 1400
State time(enraged) 80sec / (tired) 90sec
State time (rampage)(enraged) 85sec / (tired) 60sec
Motion(enraged) x1.1 / (tired) x0.92
Attack(enraged) x1.2
Defense(enraged) x1
Enrage add staying time30sec
life_area_timer_rate0.1
Default move pattern
Flying stance to movefalse
Sleep time500 ±50
Awake hour7 ~ 19
Eat time500 ±50
Quests
Quest | Size | HP | Attack | Parts | Defense | Element | Stun | Exhaust | Ride | Paralyze | Sleep | Stamina |
---|---|---|---|---|---|---|---|---|---|---|---|---|
3%3% | x4.2(±±) | x5.9 | x3.45 | x1 | Ax1.9, Bx1.9 ①Ax1, Bx1 | x1.4 ①x1 | x1.8 ①x1 | x1.9 ①x1 | x1.9 ①x1 | x1 | 1 | |
100% | x3.1 | x7 | x4.3 | x1 | Ax2, Bx2 ①Ax1, Bx1 | x1.4 ①x1 | x1.85 ①x1 | x2 ①x1 | x2 ①x1 | x1 | 1 | |
100% | x2.5 | x7 | x4.3 | x1 | Ax2, Bx2 ①Ax1, Bx1 | x1.4 ①x1 | x1.85 ①x1 | x2 ①x1 | x2 ①x1 | x1 | 1 | |
3%3% | x3.1 | x7.5 | x4.3 | x1 | Ax2, Bx2 ①Ax1, Bx1 | x1.4 ①x1 | x1.85 ①x1 | x2 ①x1 | x2 ①x1 | x1 | 1 | |
100% | x5.5(±) | x9.75 | x6 | x1 | Ax3.8, Bx3.8 ①Ax1, Bx1 | x8 ①x1 | x5 ①x1 | x3.8 ①x1 | x3.8 ①x1 | x1 | 1 | |
x0.76 | x4.6 | x2.7 | x1 | Ax1.9, Bx1.9 ①Ax1, Bx1 | x1.4 ①x1 | x1.8 ①x1 | x1.9 ①x1 | x1.9 ①x1 | x1 | 2 |
Hitzone data
Hitzone | Phase | Name | Slash | Impact | Shot | Fire | Water | Ice | Thunder | Dragon | Dizzy |
---|---|---|---|---|---|---|---|---|---|---|---|
[0]A:角 | 0 | 角HornCorneCornoHornCuernoРогRógChifre뿔角角قرن[Unsupported language] | 35 | 45 | 10 | 0 | 15 | 25 | 10 | 15 | 100 |
1 | 57 | 57 | 15 | 0 | 15 | 25 | 10 | 15 | 100 | ||
[1]B:頭部 | 0 | 頭部HeadTêteTestaKopfCabezaГоловаGłowaCabeça머리頭部头部الرأس[Unsupported language] | 45 | 45 | 45 | 0 | 15 | 25 | 10 | 15 | 100 |
1 | 63 | 63 | 47 | 0 | 15 | 25 | 10 | 15 | 100 | ||
[2]C:首 | 0 | 首NeckCouColloNackenCuelloШеяSzyjaPescoço목頸部颈部رقبة[Unsupported language] | 40 | 45 | 20 | 0 | 8 | 10 | 5 | 5 | 0 |
1 | 50 | 50 | 25 | 0 | 8 | 10 | 5 | 5 | 0 | ||
[3]D:腹部 | 0 | 腹部AbdomenAbdomenAddomeBauchAbdomenБрюхоPodbrzuszeAbdômen복부腹部腹部بطن[Unsupported language] | 38 | 38 | 15 | 0 | 10 | 10 | 5 | 10 | 0 |
1 | 38 | 38 | 15 | 0 | 10 | 10 | 5 | 10 | 0 | ||
[4]E:背中 | 0 | 背中BackDosDorsoRückenEspaldaСпинаGrzbietCostas등背部背部عودة[Unsupported language] | 25 | 25 | 10 | 0 | 5 | 10 | 5 | 5 | 0 |
1 | 25 | 25 | 10 | 0 | 5 | 10 | 5 | 5 | 0 | ||
[5]F:翼 | 0 | 翼WingAileAlaFlügelAlaКрылоSkrzydłoAsa날개翅膀翼جناح[Unsupported language] | 30 | 30 | 20 | 0 | 5 | 10 | 5 | 5 | 0 |
1 | 30 | 30 | 20 | 0 | 5 | 10 | 5 | 5 | 0 | ||
[6]G:脚 | 0 | 脚LegPatteZampaBeinPataЛапаNogaPerna다리腳腿قدم[Unsupported language] | 28 | 28 | 25 | 0 | 10 | 15 | 5 | 10 | 0 |
1 | 28 | 28 | 25 | 0 | 10 | 15 | 5 | 10 | 0 | ||
[7]H:尻尾 | 0 | 尻尾TailQueueCodaSchwanzColaХвостOgonCauda꼬리尾巴尾巴ذيل[Unsupported language] | 50 | 24 | 20 | 0 | 10 | 15 | 10 | 10 | 0 |
1 | 50 | 24 | 20 | 0 | 10 | 15 | 10 | 10 | 0 | ||
[8]I:尻尾先端 | 0 | 尻尾先端Tail TipBout de la queuePunta della codaSchwanzspitzePunta de la colaКончик хвостаKoniec ogonaPonta da Cauda꼬리 끝尾巴前端尾巴尖طرف الذيل[Unsupported language] | 45 | 24 | 10 | 0 | 25 | 30 | 10 | 20 | 0 |
1 | 45 | 24 | 10 | 0 | 25 | 30 | 10 | 20 | 0 | ||
[9] | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
[10] | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
[11] | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
[12] | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
[13] | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
[14] | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
[15] | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Parts
Part | Stagger | Break | Sever | Extract | Anomaly cores |
---|---|---|---|---|---|
[0]damage_頭部_Copied, 頭部 | 400 | (x1) 800 / (x2) 800 | Red | ||
[1]damage_胴, 胴 | 380 | (x1) 380 | White | ||
[2]damage_左翼, 左翼 | 200 | White | |||
[3]damage_右翼, 右翼 | 200 | White | |||
[4]damage_左脚, 左脚 | 250 | White | |||
[5]damage_右脚, 右脚 | 250 | White | |||
[6]damage_尻尾_Copied, 尻尾 | 250 | (Slash) 500 | Orange | ||
[7] | 100 | None | |||
[8] | 100 | None | |||
[9] | 100 | None | |||
[10] | 100 | None | |||
[11] | 100 | None | |||
[12] | 100 | None | |||
[13] | 100 | None | |||
[14] | 100 | None | |||
[15] | 100 | None |
Multi-part vital
Index | Part | priority | Attributes | HP |
---|---|---|---|---|
Apex shutdown (rampage) | All | 4 | UniqueRampage enableMulti rate EX | 1300 / 1600 / 1900 / 2100 / 2300 |
Hellfire knockdown | All | 4 | UniqueRampage enableMulti rate EX | 1 / 300 / 700 |
Apex shutdown (normal quest) | All | 4 | UniqueMulti rate EX | 400 / 800 |
Abnormal status
Threshold | Decay | Max stock | Active time | Add tired time | Damage | Additional information | |
---|---|---|---|---|---|---|---|
Paralyze | 180 (+130) → 570180 (+130) → 570 | 5 / 10 sec5 / 10 sec | 0 | 10 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Sleep | 180 (+130) → 570180 (+130) → 570 | 5 / 10 sec5 / 10 sec | 0 | 10 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Stun | 120 (+100) → 520120 (+100) → 520 | 5 / 10 sec5 / 10 sec | 0 | 10 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Exhaust | 225 (+75) → 900225 (+75) → 900 | 10 / 5 sec10 / 5 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Stamina reduction = 250 |
Paralyze | 300 (+100) → 700180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 7 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Sleep | 250 (+150) → 700180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 40 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Stun | 150 (+120) → 630180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 10 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Exhaust | 375 (+150) → 1575180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Stamina reduction = 150 |
Flash | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 20 sec (-4 sec) → 5 sec | +0 sec | 0 / 0 sec | Activate count = 0, Active time = 0 Activate count = 0, Active time = 0 Ignore refresh stance = Distance = 3 ~ 8, Angle = 90 |
Flash | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 10 sec (-3 sec) → 3 sec | +0 sec | 0 / 0 sec | Activate count = 3, Active time = 10 Activate count = 2, Active time = 5 Ignore refresh stance = stand, fly, diving, wall, ceiling Distance = 3 ~ 8, Angle = 120 |
Poison | 180 (+130) → 570180 (+130) → 570 | 5 / 10 sec5 / 10 sec | 0 | 40 sec (-0 sec) → 0 sec | +0 sec | 5 / 2 sec | |
Blast | 70 (+30) → 67070 (+30) → 670 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Blast damage = 100 |
Poison | 150 (+100) → 550180 (+900) → 1080 | 5 / 10 sec5 / 10 sec | 0 | 20 sec (-0 sec) → 0 sec | +0 sec | 10 / 1 sec | |
Blast | 70 (+30) → 670180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Blast damage = 150 |
Ride | 1000 (+800) → 54000 (+0) → 0 | 0 / 10 sec0 / 0 sec | 0 | 15 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Non-target monster first ride limit = 0 |
Ride | 500 (+2000) → 61000 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 15 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Non-target monster first ride limit = 65 |
Water | 180 (+130) → 570180 (+130) → 570 | 5 / 10 sec5 / 10 sec | 0 | 20 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Melee hzv adjust: hard = 25, soft = 3, judge = 60 Shot hzv adjust: hard = 25, soft = 3, judge = 60 |
Fire | 180 (+130) → 570180 (+130) → 570 | 5 / 10 sec5 / 10 sec | 0 | 30 sec (-0 sec) → 0 sec | +0 sec | 2 / 15 sec | Hit-damage rate = 5 |
Ice | 180 (+130) → 570180 (+130) → 570 | 5 / 10 sec5 / 10 sec | 0 | 30 sec (-1 sec) → 15 sec | +0 sec | 0 / 0 sec | Motion speed rate = 0.5 |
Thunder | 180 (+130) → 570180 (+130) → 570 | 5 / 10 sec5 / 10 sec | 0 | 30 sec (-1 sec) → 15 sec | +0 sec | 0 / 0 sec | Stun hzv adjust: rate = 1, min = 0, max = 0, default = 1 Normal hzv adjust: rate = 1, min = 0, max = 0, default = 1 Stun active limit = 0 |
Pitfall trap | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 10 sec (-0 sec) → 3 sec | +5 sec | 0 / 0 sec | |
Quicksand | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Poison purr-ison | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Poison stacking = 0 |
Shock trap | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 10 sec (-0 sec) → 3 sec | +5 sec | 0 / 0 sec | |
Shock purr-ison | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Capture | 150 (+300) → 00 (+0) → 0 | 5 / 5 sec0 / 0 sec | 200 | 3.402823e38 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Dung | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Steel fang | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Active limit = 0, Unique target param = false Distance = 0 ~ 0, Angle = 0 |
Water | 180 (+130) → 570180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 30 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Melee hzv adjust: hard = 25, soft = 3, judge = 60 Shot hzv adjust: hard = 25, soft = 3, judge = 60 |
Fire | 180 (+130) → 570180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 20 sec (-0 sec) → 0 sec | +0 sec | 15 / 2 sec | Hit-damage rate = 1.5 |
Ice | 180 (+130) → 570180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 40 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Motion speed rate = 0.9 |
Thunder | 180 (+130) → 570180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 30 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Stun hzv adjust: rate = 0.5, min = 1, max = 40, default = 1 Normal hzv adjust: rate = 0.2, min = 1, max = 20, default = 1 Stun active limit = 1 |
Pitfall trap | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 10 sec (-2 sec) → 3 sec | +5 sec | 0 / 0 sec | |
Quicksand | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 10 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Poison purr-ison | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 8 sec (-0 sec) → 3 sec | +5 sec | 0 / 0 sec | Poison stacking = 300 |
Shock trap | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 8 sec (-2 sec) → 3 sec | +5 sec | 0 / 0 sec | |
Shock purr-ison | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 8 sec (-2 sec) → 3 sec | +5 sec | 0 / 0 sec | |
Capture | 150 (+0) → 00 (+0) → 0 | 5 / 5 sec0 / 0 sec | 200 | 3.402823e38 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Dung | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 120 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Steel fang | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 10 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Active limit = 2, Unique target param = false Distance = 0 ~ 0, Angle = 0 |
High rank reward
Target rewards | Probability |
---|---|
1x | 5% |
1x | 32% |
1x | 25% |
2x | 13% |
1x | 5% |
2x | 8% |
1x | 8% |
1x | 4% |
Part | Carves | Probability |
---|---|---|
Main body (x3) | 1x | 39% |
1x | 32% | |
2x | 14% | |
1x | 7% | |
1x | 5% | |
1x | 3% | |
Severed part A | 1x | 70% |
1x | 12% | |
1x | 12% | |
1x | 6% |
Capture rewards | Probability |
---|
Part | Broken part rewards | Probability |
---|---|---|
両角Both HornsLes deux cornesEntrambe le cornaBeide HörnerAmbos cuernosОба рогаOba rogiAmbos os Chifres양쪽뿔雙角双角كلا القرنين[Unsupported language] All of:
| 1x | 100% |
背中BackDosDorsoRückenEspaldaСпинаGrzbietCostas등背部背部عودة[Unsupported language] All of:
| 1x | 50% |
1x | 30% | |
1x | 20% |
Part | Dropped materials | Probability |
---|---|---|
Drop 0 - 100% Drop 1 - 100% | 1x | 38% |
1x | 20% | |
1x | 2% | |
1x | 40% | |
Riding | 1x | 70% |
1x | 30% |
From buddy | Probability |
---|---|
1x | 45% |
1x | 37% |
2x | 15% |
1x | 3% |
Move set
Internal name | Damage | Status | Guardable | Power | Type | To object | To other monster | Flags |
---|---|---|---|---|---|---|---|---|
突進(角あり) |
|
| Yes | 60 | Flying away | PowerM | M | |
突進(角なし) |
|
| Yes | 50 | Flying away | PowerM | M | |
角突き上げ(角あり) |
|
| Yes | 50 | Quick recovery flying | PowerM | M | |
角突き上げ(角なし) |
|
| Yes | 45 | Quick recovery flying | PowerM | M | |
角振り回し(角あり) |
|
| Yes | 45 | Flying away | PowerM | M | |
角振り回し(角なし) |
|
| Yes | 20 | Flying away | PowerM | M | |
角振り回し・脚 |
|
| Yes | 15 | Tripping | PowerM | None | CalcHitDirectionBasedRootPosAllDirGuardable |
角振り回し・尻尾先 |
|
| Yes | 30 | Quick recovery flying | PowerM | None | CalcHitDirectionAllDirGuardable |
サイドタックル (左) |
|
| Yes | 35 | Quick recovery flying | PowerM | S | AllDirGuardable |
サイドタックル (右) |
|
| Yes | 35 | Quick recovery flying | PowerM | S | AllDirGuardable |
サイドタックル・尻尾 |
|
| Yes | 10 | Tripping | PowerM | None | CalcHitDirectionAllDirGuardable |
尻尾たたきつけ |
|
| Yes | 25 | Slam down | PowerM | S | AllDirGuardable |
尻尾振り回し |
|
| Yes | 20 | Quick recovery flying | PowerM | M | CalcHitDirectionAllDirGuardable |
半尻尾回転 (左) |
|
| Yes | 25 | Quick recovery flying | PowerM | M | CalcHitDirectionBasedRootPos |
半尻尾回転 (右) |
|
| Yes | 25 | Quick recovery flying | PowerM | M | CalcHitDirectionBasedRootPos |
潜り移動 | Yes | 0 | Minor tremor | None | None | AllDirGuardable | ||
潜り飛び出し・角破壊前 |
|
| Yes | 50 | Flying up | PowerM | M | CalcHitDirectionAllDirGuardable |
潜り飛び出し・角破壊後 |
|
| Yes | 30 | Flying up | PowerM | M | CalcHitDirectionAllDirGuardable |
バインドボイス | Yes | 60 | Strong roar 90 | None | None | CalcHitDirection | ||
噛み付き |
|
| Yes | 15 | Tripping | None | S | CalcHitDirectionBasedRootPosAllDirGuardable |
尻尾叩きつけ岩とばし |
|
| Yes | 30 | Quick recovery flying | None | M | CalcHitDirectionBasedRootPosAllDirGuardable |
確定操竜アタリ(突進) |
|
| Yes | 50 | Flying away | PowerM | M | CalcHitDirectionTriggerRidingStart |
確定操竜アタリ(角振り回し) |
|
| Yes | 40 | Flying away | PowerM | M | TriggerRidingStart |
操竜離脱突進【操竜】 | Yes | 30 | Quick recovery flying | AbsolutePower | None | TriggerRidingStart | ||
回避パリィ【操竜】 | Yes | 0 | Knockbacks | None | None | |||
組み技 | Yes | 0 | Turf war | None | None | |||
角刺さり用 | Yes | 0 | Invalid | AbsolutePower | None | |||
ジャンプ用ダメージあり |
| Yes | 20 | Flying away | None | None | CalcHitDirection | |
対空アタリ【中】 |
| Yes | 40 | Flying away | None | None | CalcHitDirection | |
対空アタリ【小】 |
| Yes | 40 | Flying away | None | None | CalcHitDirection | |
角地面ぶっさし |
|
| Yes | 70 | Quick recovery flying | PowerL | M | CalcHitDirectionBasedRootPos |
角地面ぶっさし(角なし) |
|
| Yes | 65 | Quick recovery flying | PowerM | M | |
ヘドバン(角あり) |
|
| Yes | 55 | Flying away | PowerM | M | CalcHitDirectionAllDirGuardable |
ヘドバン(角なし) |
|
| Yes | 50 | Flying away | PowerM | M | CalcHitDirectionAllDirGuardable |
飛びかかり潜り(角あり) |
|
| Yes | 50 | Flying away | PowerL | M | CalcHitDirectionAllDirGuardable |
飛びかかり潜り(角なし) |
|
| Yes | 40 | Flying away | PowerL | M | CalcHitDirectionAllDirGuardable |
大暴れ(角あり) |
|
| Yes | 70 | Flying up | Deathblow | M | CalcHitDirectionAllDirGuardable |
急降下爆撃(角あり) |
| Yes | 100 | Flying up | PowerL | M | CalcHitDirectionAllDirGuardable | |
大暴れ(角なし) |
|
| Yes | 60 | Flying up | Deathblow | M | CalcHitDirectionAllDirGuardable |
大暴れ・体 |
|
| Yes | 100 | Special flying | PowerL | M | CalcHitDirectionAllDirGuardable |
通常ヘドバン(角あり) |
|
| Yes | 60 | Flying away | Deathblow | M | CalcHitDirectionAllDirGuardable |
急降下爆撃(角なし) |
| Yes | 100 | Flying up | PowerL | M | CalcHitDirectionAllDirGuardable | |
通常ヘドバン(角なし) |
|
| Yes | 40 | Flying away | Deathblow | M | CalcHitDirectionAllDirGuardable |
強化ヘドバン(角あり) |
|
| Yes | 100 | Special flying | Deathblow | M | CalcHitDirectionAllDirGuardable |
強化ヘドバン(角なし) |
|
| Yes | 70 | Special flying | Deathblow | M | CalcHitDirectionAllDirGuardable |
地獄突進_急降下爆撃(角なし) |
| Yes | 100 | Flying up | PowerL | M | CalcHitDirectionAllDirGuardable | |
地獄突進_急降下爆撃(角あり) |
| Yes | 100 | Flying up | PowerL | M | CalcHitDirectionAllDirGuardable | |
地獄突進_突進(角あり) |
|
| Yes | 100 | Special flying | PowerL | M | |
地獄突進_百竜大技・突進(角あり) |
|
| Yes | 100 | Special flying | PowerL | M | |
地獄突進_突進(角なし) |
|
| Yes | 100 | Special flying | PowerL | M | |
地獄突進_百竜大技・突進(角なし) |
|
| Yes | 100 | Special flying | PowerL | M | |
激怒移行バインドボイス | Yes | 60 | Powerful roar 120 | None | None | CalcHitDirectionAllDirGuardable | ||
急降下爆撃地割れ |
| Yes | 100 | Flying up | PowerL | M | CalcHitDirectionAllDirGuardable | |
地獄突進_尻尾 |
|
| Yes | 100 | Flying away | PowerM | M | CalcHitDirectionBasedRootPos |
地獄突進_百竜大技・尻尾 |
|
| Yes | 35 | Flying away | PowerM | M | CalcHitDirectionBasedRootPos |
強咆哮 | Yes | 60 | Powerful roar 120 | IntroBindVoice | None | CalcHitDirectionBasedRootPos | ||
地獄突進_百竜大技・角あり・扉破壊 |
|
| Yes | 100 | Flying up | Deathblow | M | CalcHitDirectionBasedRootPos |
地獄突進_百竜大技・角なし・扉破壊 |
|
| Yes | 90 | Flying up | Deathblow | M | CalcHitDirectionBasedRootPos |
飛びかかり潜り_百竜大技・設備破壊用 |
|
| Yes | 70 | Flying away | PowerL | M | CalcHitDirectionAllDirGuardable |
地獄突進_百竜大技・設備破壊用 |
|
| Yes | 100 | Special flying | PowerL | M | CalcHitDirectionAllDirGuardable |
尻尾シェル飛ばし |
|
| Yes | 50 | Flying away | None | M | ShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay |
尻尾シェル飛ばし着弾 | No | 0 | Minor tremor | None | None | ShellIgnoreEndDelay | ||
風圧シェル | Yes | 0 | Major wind pressure | None | None | ShellCalcHitDirectionBasedRootPosIgnoreEndDelay | ||
【MR】頭突き地割れシェル |
|
| Yes | 65 | Flying away | PowerM | M | ShellCalcHitDirectionAllDirGuardableIgnoreEndDelay |
尻尾シェル飛ばし_Copied |
|
| Yes | 50 | Tripping | None | M | ShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay |
急降下爆撃 |
| Yes | 100 | Flying up | PowerL | M | ShellCalcHitDirectionAllDirGuardableIgnoreEndDelay | |
【百竜】破壊用シェル | Yes | 60 | Powerful roar 120 | IntroBindVoice | None | ShellCalcHitDirectionIgnoreEndDelay | ||
地面噴出シェル | Yes | 15 | Knockbacks | None | None | ShellIgnoreEndDelay |
Map behavior
大社跡Shrine RuinsTemple oubliéRovine sacreHeilige RuinenTemplo olvidadoРуины святилищаRuiny ŚwiątynneRuínas do Templo사원 폐허大社遺跡废神社أطلال الضريح[Unsupported language]
Allow area type
Zone | Idle | Combat | Disable move | Sleep | Eat | Escape | Special behavior |
---|---|---|---|---|---|---|---|
1 | 60sec | 120sec | false | ||||
2 | 60sec | 120sec | false | ||||
3 | 60sec | 120sec | false | ||||
4 | 60sec | 120sec | false | ||||
5 | 60sec | 120sec | false | ||||
6 | 60sec | 120sec | false | ||||
7 | 60sec | 120sec | false | ||||
8 | 60sec | 120sec | false | ||||
9 | 60sec | 120sec | false | ||||
10 | 60sec | 120sec | false | ||||
11 | 60sec | 120sec | false | ||||
12 | 60sec | 120sec | false | ||||
13 | 60sec | 120sec | false |
砂原Sandy PlainsPlaines de sablePiane sabbioseSandebeneLlanos arenososПесчаные равниныRówniny PiaskuPlanície Arenosa모래 평원沙原沙原السهول الرملية[Unsupported language]
Allow area type
Sleeptrue
Exhausttrue
Special behaviorfalse
Preyfalse
Eat itemfalse
Eat item type
Zone | Idle | Combat | Disable move | Sleep | Eat | Escape | Special behavior |
---|---|---|---|---|---|---|---|
1 | 90sec | 120sec | false | ||||
2 | 90sec | 120sec | false | ||||
3 | 90sec | 120sec | false | ||||
4 | 90sec | 120sec | false | ||||
5 | 120sec | 180sec | false | ||||
6 | 120sec | 180sec | false | @0. flag:false | |||
7 | 90sec | 120sec | false | ||||
8 | 120sec | 180sec | false | @0. flag:false | |||
9 | 150sec | 240sec | false | @5001. flag:true | @0. flag:false | ||
10 | 150sec | 240sec | false | ||||
11 | 120sec | 180sec | false | ||||
12 | 150sec | 240sec | false | @2001,[2002],[2003]. flag:false |
#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06[Unsupported language]
Allow area type
Zone | Idle | Combat | Disable move | Sleep | Eat | Escape | Special behavior |
---|---|---|---|---|---|---|---|
1 | 180sec | 220sec | false | ||||
2 | 180sec | 180sec | false | ||||
3 | 180sec | 180sec | false | ||||
4 | 180sec | 180sec | false | ||||
11 | 220sec | 220sec | false | ||||
12 | 180sec | 220sec | false |
翡葉の砦Red StrongholdForteresse rougeFortezza rossaRote FestungFortaleza rojaКрасная ТвердыняCzerwona TwierdzaFortaleza Vermelha비취잎의 요새翡葉要塞翡叶要塞القلعة الحمراء[Unsupported language]
Allow area type
Zone | Idle | Combat | Disable move | Sleep | Eat | Escape | Special behavior |
---|---|---|---|---|---|---|---|
1 | 220sec | 220sec | false | ||||
2 | 220sec | 220sec | false | ||||
3 | 220sec | 220sec | false | ||||
4 | 220sec | 220sec | false | ||||
11 | 220sec | 220sec | false | ||||
12 | 220sec | 220sec | false |
獄泉郷Infernal SpringsSources infernalesSorgenti infern.HöllenquellenFuente infernalАдские ручьиPiekielne ŹródłaFontes Infernais옥천향獄泉鄉狱泉乡الينابيع الجهنمية[Unsupported language]
Allow area type
Zone | Idle | Combat | Disable move | Sleep | Eat | Escape | Special behavior |
---|---|---|---|---|---|---|---|
1 | 220sec | 220sec | false |
闘技場ArenaArèneArenaArenaArenaАренаArenaArena격투장鬥技場斗技场الساحة[Unsupported language]
Allow area type
Zone | Idle | Combat | Disable move | Sleep | Eat | Escape | Special behavior |
---|---|---|---|---|---|---|---|
1 | 10000sec | 10000sec | false | ||||
11 | 0sec | 0sec | false | ||||
12 | 0sec | 0sec | false |
[Unsupported language]
Allow area type
Zone | Idle | Combat | Disable move | Sleep | Eat | Escape | Special behavior |
---|---|---|---|---|---|---|---|
1 | 10000sec | 10000sec | false |