火竜 リオレウスRathalosRathalosRathalosRathalosRathalosРаталосRathalosRathalos리오레우스火龍火龙راذالوس[Unsupported language]
Description
天空の王者と呼称され、畏れられる飛竜。
雌火竜と共に巣を中心とした
広いテリトリーを形成し、空から監視する。
テリトリーに侵入した者には
優れた飛行能力で上空から急降下し、
毒を含む強力な爪で襲い掛かってくる。
火を吐くことから「火竜」と呼ばれる。Terrible wyverns called "Kings of the Skies."
Along with Rathian, they stake wide territories
centered around their nests. Rathalos descend
on invaders from the sky, attacking with poison
claws and a breath of fire.Terrible wyverne surnommée
"Roi des cieux". Comme la Rathian,
il surveille de vastes territoires
autour de son nid et fond du ciel
sur les intrus, attaquant avec ses
griffes empoisonnées et son souffle
de feu.Terribile wyvern noto a molti come "sovrano dei
cieli". Insieme alla Rathian, controllano ampi
territori intorno ai loro nidi. I Rathalos si
buttano in picchiata sugli intrusi, per poi
attaccarli con artigli avvelenati e getti di fuoco.Ein schrecklicher Wyvern, der auch "König der Lüfte"
genannt wird. Zusammen mit der Rathian steckt er
sein Territorium weit um seine Nester ab. Der
Rathalos stürzt sich vom Himmel auf Eindringlinge
herab und attackiert sie mit Giftklauen und feurigem
Atem.Wyverns terribles llamados "reyes de los cielos".
Con ayuda de las Rathian, cercan territorios amplios
centrados en sus nidos. El Rathalos desciende sobre
los invasores con garras envenenadas y aliento de
fuego.Жуткие виверны, прозванные "Королями небес".
Как и Ратианы, охотятся на обширных территориях
вокруг своих гнезд. Раталосы атакуют добычу
с неба, поражая ее ядовитыми
когтями и огненным дыханием.Straszliwe wiwerny zwane „królami przestworzy”.
Razem z Rathianami zajmują rozległe terytoria
skupione wokół ich gniazd. Rathalosy atakują
wrogów z powietrza, posługując się
trującymi pazurami i zionąc ogniem.Terríveis serpes chamadas "Reis dos Céus".
Juntamente com Rathians, elas dividem vastos
territórios centrados em torno de seus ninhos.
Rathalos desce do céu sobre os invasores,
atacando com garras venenosas e um sopro de fogo.하늘의 왕자라 불리며 경외시 되는 비룡.
자화룡과 함께 둥지를 중심으로
넓은 영역을 형성해 하늘에서 감시한다.
영역을 침범한 자에게는
우수한 비행 능력으로 하늘에서 급강하한 뒤,
독이 있는 강력한 발톱으로 공격한다.
불을 뿜어 「화룡」이라고도 불린다.擁有天空王者之名,受人畏懼的飛龍。
會與雌火龍以巢穴為中心擴展勢力範圍,
並從空中進行監視。
若其勢力範圍遭到入侵,便會以優異的飛行能力
從高空迅速降下,使用帶毒的強力爪擊攻擊敵人。
由於會噴出火焰,因此被稱為「火龍」。令人畏惧的飞龙,又称“天空王者”。
与“雌火龙”一起以巢穴为中心占有广阔领地,
并从空中进行监视。
一旦发现入侵者,
便会发挥自身飞行特长,从上空急速俯冲而下,
以含毒的利爪抓向对方。
由于其会喷火,故人称“火龙”。تنانين مجنحة فظيعة تُسمى "ملوك السماوات".
بالإضافة إلى راثيان، فهي تحجز مكانًا واسعًا
متمركزًا حول أعشاشها. يهبط راذالوس
على الدخلاء من السماء، مهاجمًا بمخالبه
السامة نافثًا النار.[Unsupported language]
天空の王者の名が示すように、
空中から様々な攻撃を仕掛けてくる。
強烈な閃光などで目を眩ませれば、
地上へと叩き落とせるだろう。The King of the Skies lives up to its name by
staying airborne for most of its attacks. A well-
aimed Flash Bomb can help to bring a Rathalos
down to earth, however.Fidèle à son surnom, le Roi des Cieux effectue la
plupart de ses attaques en l'air. Une bombe flash
bien lancée peut aider à forcer un Rathalos au sol.Il re dei cieli vive all'altezza del suo nome,
rimanendo in volo per molti dei suoi attacchi.
Una bomba-lampo ben assestata, però, può riuscire
a portarlo a terra.Der König der Lüfte macht seinem Namen alle Ehre und
bleibt meist in der Luft, eine gut gezielte Blitz-
bombe bringt ihn jedoch zu Boden.Al rey de los cielos le gusta hacer honor a su
nombre quedándose en el aire para ejecutar casi
todos sus ataques. Es complicado derribar a un
Rathalos, pero una buena bomba de luz puede ser la
solución.Король небес оправдывает свое прозвище,
предпочитая атаковать на лету. Впрочем, метко
брошенной слепящей бомбой Раталоса можно сбить
с небес на землю.Zgodnie ze swoim mianem Król Przestworzy większość
ataków przeprowadza z powietrza. Jednak
dobrze wycelowana bomba błyskowa może
ułatwić sprowadzenie go na ziemię.O Rei dos Céus faz jus ao seu nome,
permanecendo no ar durante a maior parte de seus
ataques. Mas uma Bomba de Luz bem direcionada pode
ajudar a trazer um Rathalos ao chão.하늘의 왕자라는 이름처럼
공중에서 다양한 공격을 해 온다.
강렬한 섬광 등으로 눈부시게 하면
지상으로 떨어뜨릴 수 있다.正如其天空王者之名,
牠會從空中發動各式各樣的攻擊。
使用強烈的閃光剝奪牠的視野,
應該就能將牠擊落。正如天空王者之名,
会从空中发起各种攻击。
使用强烈的闪光等使其目眩,
便可一举将其击落。ملك السماوات يستحق اسمه لأنه يبقى في الهواء في أغلب
وقت هجومه. ومع ذلك، تنجح
قنبلة ضوئية موجهة جيدًا
في جلب راذالوس إلى الأرض.[Unsupported language]
Basic data
Base HP(LR/HR) 4800, (MR) 4900
Limping threshold(village) 18% / (LR) 18% / (HR) 16% / (MR) 10%
Capturing threshold(village) 21% / (LR) 21% / (HR) 19% / (MR) 12%
Sleep recovering90 seconds / recover 5% HP
Size1704.22 (1533.798, 1959.8529, 2096.1907)
Threat level6
Type飛竜種Flying WyvernWyverne volanteWyvern volanteFlugwyvernWyvern voladorЛетающая вивернаWiwerna latającaSerpe Alada비룡종飛龍種飞龙种تنين مجنح طائر[Unsupported language], (internal)Flying wyvern, Arial
GimmickVital(S) 100 / (M) 100 / (L) 100 / (KB) -1
Riding HP(S) 100 / (M) 100 / (L) 100
WeightLLLL
Caution to combat timer3
Caution to normal timer8
Combat to normal timer15
Enrage threshold(LR) 550 / (HR) 800 / (Rampage) 450 / (MR) 1200
State time(enraged) 80sec / (tired) 80sec
State time (rampage)(enraged) 10sec / (tired) 0sec
Motion(enraged) x1.15 / (tired) x0.92
Attack(enraged) x1.26
Defense(enraged) x1.1
Enrage add staying time30sec
life_area_timer_rate0.1
Default move patternfly
Flying stance to movetrue
Sleep time160 ±120
Awake hour7 ~ 19
Eat time300 ±240
Quests
Quest | Size | HP | Attack | Parts | Defense | Element | Stun | Exhaust | Ride | Paralyze | Sleep | Stamina |
---|---|---|---|---|---|---|---|---|---|---|---|---|
x0.94 | x1.8 | x1.03 | x1 | Ax1, Bx1 ①Ax1, Bx1 | x1 ①x1 | x1 ①x1 | x1 ①x1 | x1 ①x1 | x1 | 0 | ||
x1.03 | x1.8 | x1.03 | x1 | Ax1, Bx1 ①Ax1, Bx1 | x1 ①x1 | x1 ①x1 | x1 ①x1 | x1 ①x1 | x1 | 0 | ||
x0.94 | x1.8 | x1.03 | x1 | Ax1, Bx1 ①Ax1, Bx1 | x1 ①x1 | x1 ①x1 | x1 ①x1 | x1 ①x1 | x1 | 0 | ||
x0.76 | x2.2 | x1.24 | x1 | Ax1, Bx1 ①Ax1, Bx1 | x1 ①x1 | x1.05 ①x1 | x1 ①x1 | x1 ①x1 | x1 | 0 | ||
x0.85 | x2.2 | x1.24 | x1 | Ax1, Bx1 ①Ax1, Bx1 | x1 ①x1 | x1.05 ①x1 | x1 ①x1 | x1 ①x1 | x1 | 0 | ||
x1.69 | x2.1 | x1.87 | x1 | Ax1.05, Bx1.05 ①Ax1, Bx1 | x1.2 ①x1 | x1.25 ①x1 | x1.05 ①x1 | x1.05 ①x1 | x1 | 0 | ||
x1.69 | x2.1 | x1.87 | x1 | Ax1.05, Bx1.05 ①Ax1, Bx1 | x1.2 ①x1 | x1.25 ①x1 | x1.05 ①x1 | x1.05 ①x1 | x1 | 0 | ||
1% | x1.87(±) | x2.1 | x1.87 | x1 | Ax1.05, Bx1.05 ①Ax1, Bx1 | x1.2 ①x1 | x1.25 ①x1 | x1.05 ①x1 | x1.05 ①x1 | x1 | 0 | |
1% | x3.1 | x4.6 | x2.95 | x1 | Ax1.3, Bx1.3 ①Ax1, Bx1 | x1.3 ①x1 | x1.6 ①x1 | x1.3 ①x1 | x1.3 ①x1 | x1 | 1 | |
1% | x3.1 | x4.6 | x2.95 | x1 | Ax1.3, Bx1.3 ①Ax1, Bx1 | x1.3 ①x1 | x1.6 ①x1 | x1.3 ①x1 | x1.3 ①x1 | x1 | 1 | |
3%3% | x3.2(±±) | x4.6 | x2.95 | x1 | Ax1.3, Bx1.3 ①Ax1, Bx1 | x1.3 ①x1 | x1.6 ①x1 | x1.3 ①x1 | x1.3 ①x1 | x1 | 1 | |
1% | x3.4 | x5.2 | x3.15 | x1 | Ax1.5, Bx1.5 ①Ax1, Bx1 | x1.3 ①x1 | x1.6 ①x1 | x1.5 ①x1 | x1.5 ①x1 | x1 | 1 | |
1%1% | x3.8 | x6.1 | x3.45 | x1 | Ax1.9, Bx1.9 ①Ax1, Bx1 | x1.4 ①x1 | x1.8 ①x1 | x1.9 ①x1 | x1.9 ①x1 | x1 | 1 | |
1% | x3.4 | x5.2 | x3.15 | x1 | Ax1.5, Bx1.5 ①Ax1, Bx1 | x1.3 ①x1 | x1.6 ①x1 | x1.5 ①x1 | x1.5 ①x1 | x1 | 1 | |
3%3% | x2.7 | x5.3 | x3.15 | x1 | Ax1.5, Bx1.5 ①Ax1, Bx1 | x1.3 ①x1 | x1.6 ①x1 | x1.5 ①x1 | x1.5 ①x1 | x1 | 1 | |
1% | x3.4 | x5.2 | x3.15 | x1 | Ax1.5, Bx1.5 ①Ax1, Bx1 | x1.3 ①x1 | x1.6 ①x1 | x1.5 ①x1 | x1.5 ①x1 | x1 | 1 | |
1%1% | x3.8 | x6.1 | x3.45 | x1 | Ax1.9, Bx1.9 ①Ax1, Bx1 | x1.4 ①x1 | x1.8 ①x1 | x1.9 ①x1 | x1.9 ①x1 | x1 | 1 | |
1%1% | x3.8 | x6.1 | x3.45 | x1 | Ax1.9, Bx1.9 ①Ax1, Bx1 | x1.4 ①x1 | x1.8 ①x1 | x1.9 ①x1 | x1.9 ①x1 | x1 | 1 | |
1%1% | x3.8 | x6.1 | x3.45 | x1 | Ax1.9, Bx1.9 ①Ax1, Bx1 | x1.4 ①x1 | x1.8 ①x1 | x1.9 ①x1 | x1.9 ①x1 | x1 | 1 | |
3%3% | x2.7 | x8 | x4.3 | x1 | Ax2, Bx2 ①Ax1, Bx1 | x1.4 ①x1 | x1.85 ①x1 | x2 ①x1 | x2 ①x1 | x1 | 1 | |
3%3% | x2.8 | x6.3 | x3.75 | x1 | Ax1.9, Bx1.9 ①Ax1, Bx1 | x1.4 ①x1 | x1.8 ①x1 | x1.9 ①x1 | x1.9 ①x1 | x1 | 1 | |
1% | x3.1 | x4.6 | x2.95 | x1 | Ax1.3, Bx1.3 ①Ax1, Bx1 | x1.3 ①x1 | x1.6 ①x1 | x1.3 ①x1 | x1.3 ①x1 | x1 | 1 | |
1% | x3.4 | x5.2 | x3.15 | x1 | Ax1.5, Bx1.5 ①Ax1, Bx1 | x1.3 ①x1 | x1.6 ①x1 | x1.5 ①x1 | x1.5 ①x1 | x1 | 1 | |
1%1% | x3.8 | x6.1 | x3.45 | x1 | Ax1.9, Bx1.9 ①Ax1, Bx1 | x1.4 ①x1 | x1.8 ①x1 | x1.9 ①x1 | x1.9 ①x1 | x1 | 1 | |
1%1% | x3.8 | x6.1 | x3.45 | x1 | Ax1.9, Bx1.9 ①Ax1, Bx1 | x1.4 ①x1 | x1.8 ①x1 | x1.9 ①x1 | x1.9 ①x1 | x1 | 1 | |
3%3% | x1.9 | x4.4 | x2.95 | x1 | Ax1.3, Bx1.3 ①Ax1, Bx1 | x1.3 ①x1 | x1.6 ①x1 | x1.3 ①x1 | x1.3 ①x1 | x1 | 1 | |
1% | x3.4 | x5.2 | x3.15 | x1 | Ax1.5, Bx1.5 ①Ax1, Bx1 | x1.3 ①x1 | x1.6 ①x1 | x1.5 ①x1 | x1.5 ①x1 | x1 | 1 | |
1%1% | x3.8 | x6.1 | x3.45 | x1 | Ax1.9, Bx1.9 ①Ax1, Bx1 | x1.4 ①x1 | x1.8 ①x1 | x1.9 ①x1 | x1.9 ①x1 | x1 | 1 | |
1%1% | x3.8 | x6.1 | x3.45 | x1 | Ax1.9, Bx1.9 ①Ax1, Bx1 | x1.4 ①x1 | x1.8 ①x1 | x1.9 ①x1 | x1.9 ①x1 | x1 | 1 | |
1%1% | x7 | x9.25 | x7.6 | x1 | Ax2.4, Bx2.4 ①Ax1, Bx1 | x1.6 ①x1 | x2.05 ①x1 | x2.4 ①x1 | x2.4 ①x1 | x1 | 3 | |
6%10% | x7.6(±±) | x9.25 | x7.6 | x1 | Ax2.4, Bx2.4 ①Ax1, Bx1 | x1.6 ①x1 | x2.05 ①x1 | x2.4 ①x1 | x2.4 ①x1 | x1 | 3 | |
1%1% | x6.8 | x9.25 | x7.6 | x1 | Ax2.4, Bx2.4 ①Ax1, Bx1 | x1.6 ①x1 | x2.05 ①x1 | x2.4 ①x1 | x2.4 ①x1 | x1 | 3 | |
1%1% | x6.8 | x9.25 | x7.6 | x1 | Ax2.4, Bx2.4 ①Ax1, Bx1 | x1.6 ①x1 | x2.05 ①x1 | x2.4 ①x1 | x2.4 ①x1 | x1 | 3 | |
1%1% | x6.8 | x9.25 | x7.6 | x1 | Ax2.4, Bx2.4 ①Ax1, Bx1 | x1.6 ①x1 | x2.05 ①x1 | x2.4 ①x1 | x2.4 ①x1 | x1 | 3 | |
1%1% | x6.8 | x9.25 | x7.6 | x1 | Ax2.4, Bx2.4 ①Ax1, Bx1 | x1.6 ①x1 | x2.05 ①x1 | x2.4 ①x1 | x2.4 ①x1 | x1 | 3 | |
6%10% | x3.7 | x10 | x7.6 | x1 | Ax2.4, Bx2.4 ①Ax1, Bx1 | x1.6 ①x1 | x2.05 ①x1 | x2.4 ①x1 | x2.4 ①x1 | x1 | 3 | |
1%1% | x6.8 | x9.25 | x7.6 | x1 | Ax2.4, Bx2.4 ①Ax1, Bx1 | x1.6 ①x1 | x2.05 ①x1 | x2.4 ①x1 | x2.4 ①x1 | x1 | 3 | |
1%1% | x7.6 | x10.3 | x8.8 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
1%1% | x7.6 | x10.3 | x8.8 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
1%1% | x7.6 | x10.3 | x8.8 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
1%1% | x7.6 | x10.3 | x8.8 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
1%1% | x10.1 | x11.2 | x11.6 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
1%1% | x10.1 | x10.6 | x11.6 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
1%1% | x9.2 | x10.6 | x11.6 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
1%1% | x9.2 | x10.6 | x11.6 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
1%1% | x9.2 | x10.6 | x11.6 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
1%1% | x9.2 | x10.6 | x11.6 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
1%1% | x9.2 | x10.6 | x11.6 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
6%10% | x4.7 | x11.5 | x11.6 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
1%1% | x10.1 | x10.6 | x11.6 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
1%1% | x10.1 | x10.6 | x11.6 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
1%1% | x10.1 | x10.6 | x11.6 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
1%1% | x10.1 | x10.6 | x11.6 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
6%10% | x7.6(±±) | x9.25 | x7.6 | x1 | Ax2.4, Bx2.4 ①Ax1, Bx1 | x1.6 ①x1 | x2.05 ①x1 | x2.4 ①x1 | x2.4 ①x1 | x1 | 3 | |
6%10% | x4.3 | x9.5 | x7.6 | x1 | Ax2.4, Bx2.4 ①Ax1, Bx1 | x1.6 ①x1 | x2.05 ①x1 | x2.4 ①x1 | x2.4 ①x1 | x1 | 3 | |
1%1% | x6.8 | x9.25 | x7.6 | x1 | Ax2.4, Bx2.4 ①Ax1, Bx1 | x1.6 ①x1 | x2.05 ①x1 | x2.4 ①x1 | x2.4 ①x1 | x1 | 3 | |
1%1% | x6.8 | x9.25 | x7.6 | x1 | Ax2.4, Bx2.4 ①Ax1, Bx1 | x1.6 ①x1 | x2.05 ①x1 | x2.4 ①x1 | x2.4 ①x1 | x1 | 3 | |
6%10% | x4.9 | x10.6 | x8.8 | x1 | Ax2.5, Bx2.5 ①Ax1, Bx1 | x1.6 ①x1 | x2.1 ①x1 | x2.5 ①x1 | x2.5 ①x1 | x1 | 3 | |
1%1% | x7.6 | x10.3 | x8.8 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
1%1% | x9.2 | x10.6 | x11.6 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
6%10% | x7.6(±±) | x9.25 | x7.6 | x1 | Ax2.4, Bx2.4 ①Ax1, Bx1 | x1.6 ①x1 | x2.05 ①x1 | x2.4 ①x1 | x2.4 ①x1 | x1 | 3 | |
1%1% | x7.6 | x10.3 | x8.8 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
6%10% | x4.9 | x10.6 | x8.8 | x1 | Ax2.5, Bx2.5 ①Ax1, Bx1 | x1.6 ①x1 | x2.1 ①x1 | x2.5 ①x1 | x2.5 ①x1 | x1 | 3 | |
1%1% | x9.2 | x11.2 | x11.6 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
Village tour (Village 5★) | x1.03 | x1.8 | x1.03 | x1 | Ax1, Bx1 ①Ax1, Bx1 | x1 ①x1 | x1 ①x1 | x1 ①x1 | x1 ①x1 | x1 | 0 | |
Low rank tour (Hub 3★) | 1% | x1.87(±) | x2.1 | x1.87 | x1 | Ax1.05, Bx1.05 ①Ax1, Bx1 | x1.2 ①x1 | x1.25 ①x1 | x1.05 ①x1 | x1.05 ①x1 | x1 | 0 |
High rank tour (Hub 6★) | 3%3% | x3.2(±±) | x4.6 | x2.95 | x1 | Ax1.3, Bx1.3 ①Ax1, Bx1 | x1.3 ①x1 | x1.6 ①x1 | x1.3 ①x1 | x1.3 ①x1 | x1 | 1 |
Master rank tour (MR 4★) | 6%10% | x7.8(±±) | x9.75 | x7.6 | x1 | Ax2.4, Bx2.4 ①Ax1, Bx1 | x1.6 ①x1 | x2.05 ①x1 | x2.4 ①x1 | x2.4 ①x1 | x1 | 3 |
Hitzone data
Hitzone | Phase | Name | Slash | Impact | Shot | Fire | Water | Ice | Thunder | Dragon | Dizzy |
---|---|---|---|---|---|---|---|---|---|---|---|
[0]A:頭部 | 0 | 頭部HeadTêteTestaKopfCabezaГоловаGłowaCabeça머리頭部头部الرأس[Unsupported language] | 65 | 70 | 60 | 0 | 15 | 15 | 20 | 30 | 100 |
[1]B:首 | 0 | 首NeckCouColloNackenCuelloШеяSzyjaPescoço목頸部颈部رقبة[Unsupported language] | 35 | 40 | 30 | 0 | 5 | 5 | 10 | 20 | 0 |
[2]C:背中 | 0 | 背中BackDosDorsoRückenEspaldaСпинаGrzbietCostas등背部背部عودة[Unsupported language] | 25 | 25 | 20 | 0 | 5 | 5 | 10 | 20 | 0 |
[3]D:腹部 | 0 | 腹部AbdomenAbdomenAddomeBauchAbdomenБрюхоPodbrzuszeAbdômen복부腹部腹部بطن[Unsupported language] | 25 | 25 | 20 | 0 | 5 | 5 | 10 | 20 | 0 |
[4]E:尻尾 | 0 | 尻尾TailQueueCodaSchwanzColaХвостOgonCauda꼬리尾巴尾巴ذيل[Unsupported language] | 45 | 40 | 35 | 0 | 5 | 5 | 10 | 20 | 0 |
[5]F:翼 | 0 | 翼WingAileAlaFlügelAlaКрылоSkrzydłoAsa날개翅膀翼جناح[Unsupported language] | 50 | 45 | 40 | 0 | 10 | 10 | 15 | 25 | 0 |
[6]G:脚 | 0 | 脚LegPatteZampaBeinPataЛапаNogaPerna다리腳腿قدم[Unsupported language] | 35 | 35 | 30 | 0 | 0 | 0 | 5 | 15 | 0 |
[7] | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
[8] | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
[9] | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
[10] | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
[11] | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
[12] | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
[13] | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
[14] | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
[15] | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Parts
Part | Stagger | Break | Sever | Extract | Anomaly cores (-1x active) |
---|---|---|---|---|---|
[0]胴, 0:胴 | 360 | (x1) 360 | Orange | - | |
[1]左翼, 1:左翼 | 260 | (x1) 260 | White | - | |
[2]右翼, 2:右翼 | 260 | (x1) 260 | White | - | |
[3]左脚, 3:左脚 | 230 | Orange | - | ||
[4]右脚, 4:右脚 | 230 | Orange | - | ||
[5]首, 5:首 | 110 | Red | - | ||
[6]頭部, 6:頭部 | 290 | (x1) 580 | Red | - | |
[7]尻尾, 7:尻尾 | 290 | (Slash) 440 | Orange | - | |
[8] | 300 | None | - | ||
[9] | 300 | None | - | ||
[10] | 300 | None | - | ||
[11] | 300 | None | - | ||
[12] | 300 | None | - | ||
[13] | 300 | None | - | ||
[14] | 300 | None | - | ||
[15] | 300 | None | - |
Multi-part vital
Index | Part | priority | Attributes | HP |
---|---|---|---|---|
Apex shutdown (rampage) | 4 | Unique | ||
Hellfire knockdown | All | 4 | UniqueRampage enableMulti rate EX | 1 / 150 / 700 |
Apex shutdown (normal quest) | 4 | Unique |
Abnormal status
Threshold | Decay | Max stock | Active time | Add tired time | Damage | Additional information | |
---|---|---|---|---|---|---|---|
Paralyze | 180 (+130) → 570180 (+130) → 570 | 5 / 10 sec5 / 10 sec | 0 | 10 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Sleep | 150 (+100) → 550150 (+100) → 550 | 5 / 10 sec5 / 10 sec | 0 | 40 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Stun | 120 (+120) → 630150 (+120) → 630 | 5 / 10 sec5 / 10 sec | 0 | 7 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Exhaust | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Stamina reduction = 0 |
Paralyze | 180 (+130) → 570180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 10 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Sleep | 150 (+100) → 550180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 40 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Stun | 150 (+120) → 630180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 10 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Exhaust | 225 (+75) → 900180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Stamina reduction = 150 |
Flash | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 20 sec (-4 sec) → 5 sec | +0 sec | 0 / 0 sec | Activate count = 0, Active time = 0 Activate count = 0, Active time = 0 Ignore refresh stance = Distance = 3 ~ 8, Angle = 90 |
Flash | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 10 sec (-3 sec) → 3 sec | +0 sec | 0 / 0 sec | Activate count = 4, Active time = 20 Activate count = 3, Active time = 10 Ignore refresh stance = stand, fly, diving, wall, ceiling Distance = 3 ~ 8, Angle = 120 |
Flash | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Activate count = 3, Active time = 10 Activate count = 2, Active time = 5 Ignore refresh stance = stand, fly, diving, wall, ceiling Distance = 3 ~ 8, Angle = 120 |
Poison | 250 (+150) → 700250 (+150) → 700 | 5 / 10 sec5 / 10 sec | 0 | 15 sec (-0 sec) → 0 sec | +0 sec | 5 / 2 sec | |
Blast | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Blast damage = 0 |
Poison | 250 (+150) → 700180 (+900) → 1080 | 5 / 10 sec5 / 10 sec | 0 | 15 sec (-0 sec) → 0 sec | +0 sec | 10 / 1 sec | |
Blast | 120 (+60) → 720180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Blast damage = 100 |
Ride | 1000 (+800) → 54000 (+0) → 0 | 0 / 10 sec0 / 0 sec | 0 | 15 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Non-target monster first ride limit = 0 |
Ride | 500 (+2000) → 61000 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 15 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Non-target monster first ride limit = 65 |
Water | 180 (+130) → 570180 (+130) → 570 | 5 / 10 sec5 / 10 sec | 0 | 20 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Melee hzv adjust: hard = 25, soft = 3, judge = 60 Shot hzv adjust: hard = 25, soft = 3, judge = 60 |
Fire | 180 (+130) → 570180 (+130) → 570 | 5 / 10 sec5 / 10 sec | 0 | 30 sec (-0 sec) → 0 sec | +0 sec | 2 / 15 sec | Hit-damage rate = 2 |
Ice | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Motion speed rate = 1 |
Thunder | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Stun hzv adjust: rate = 1, min = 0, max = 0, default = 1 Normal hzv adjust: rate = 1, min = 0, max = 0, default = 1 Stun active limit = 0 |
Pitfall trap | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 10 sec (-2 sec) → 2 sec | +2 sec | 0 / 0 sec | |
Quicksand | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 7 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Poison purr-ison | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Poison stacking = 0 |
Shock trap | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 8 sec (-0 sec) → 2 sec | +2 sec | 0 / 0 sec | |
Shock purr-ison | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Capture | 150 (+300) → 00 (+0) → 0 | 5 / 5 sec0 / 0 sec | 200 | 3.402823e38 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Dung | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Steel fang | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Active limit = 0, Unique target param = false Distance = 0 ~ 0, Angle = 0 |
Water | 180 (+130) → 570180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 30 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Melee hzv adjust: hard = 25, soft = 3, judge = 60 Shot hzv adjust: hard = 25, soft = 3, judge = 60 |
Fire | 180 (+130) → 570180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 20 sec (-0 sec) → 0 sec | +0 sec | 15 / 2 sec | Hit-damage rate = 1.5 |
Ice | 180 (+130) → 570180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 30 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Motion speed rate = 0.9 |
Thunder | 180 (+130) → 570180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 40 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Stun hzv adjust: rate = 0.5, min = 1, max = 40, default = 1 Normal hzv adjust: rate = 0.2, min = 1, max = 20, default = 1 Stun active limit = 1 |
Pitfall trap | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 10 sec (-2 sec) → 3 sec | +5 sec | 0 / 0 sec | |
Quicksand | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 10 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Poison purr-ison | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 8 sec (-0 sec) → 3 sec | +5 sec | 0 / 0 sec | Poison stacking = 300 |
Shock trap | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 8 sec (-2 sec) → 3 sec | +5 sec | 0 / 0 sec | |
Shock purr-ison | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 8 sec (-2 sec) → 3 sec | +5 sec | 0 / 0 sec | |
Pitfall trap | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 8 sec (-2 sec) → 3 sec | +5 sec | 0 / 0 sec | |
Quicksand | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 8 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Poison purr-ison | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 8 sec (-0 sec) → 3 sec | +5 sec | 0 / 0 sec | Poison stacking = 300 |
Shock trap | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 6 sec (-2 sec) → 3 sec | +5 sec | 0 / 0 sec | |
Shock purr-ison | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 6 sec (-2 sec) → 3 sec | +5 sec | 0 / 0 sec | |
Capture | 150 (+0) → 00 (+0) → 0 | 5 / 5 sec0 / 0 sec | 200 | 3.402823e38 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Dung | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 120 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Steel fang | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 10 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Active limit = 4, Unique target param = false Distance = 0 ~ 0, Angle = 0 |
Afflicted stats
Return to great activity time50 sec
Damage to releasex15 (carry over x9) / x20 (carry over x11.25) / x25 (carry over x13.5)
Release count to topple1
Maximum activity min continue time60 sec
Anomaly burst time90 sec
Add enragex1
Core break damage1.2%
Core break part break100%
Attack(normal) x1 / (great) x1 / (max) x1
Motion(normal) x1 / (great) x1.02 / (max) x1.04
Bloodblight timex1
Low rank reward
Target rewards | Probability |
---|---|
1x | 16% |
1x | 31% |
1x | 23% |
1x | 7% |
1x | 14% |
1x | 7% |
1x | 2% |
Part | Carves | Probability |
---|---|---|
Main body (x3) | 1x | 38% |
1x | 24% | |
1x | 20% | |
1x | 12% | |
1x | 5% | |
1x | 1% | |
Severed part A | 1x | 20% |
1x | 70% | |
1x | 7% | |
1x | 3% |
Capture rewards | Probability |
---|---|
1x | 30% |
1x | 27% |
1x | 19% |
1x | 14% |
1x | 7% |
1x | 3% |
Part | Broken part rewards | Probability |
---|---|---|
頭部HeadTêteTestaKopfCabezaГоловаGłowaCabeça머리頭部头部الرأس[Unsupported language] All of:
| 1x | 66% |
1x | 30% | |
1x | 4% | |
翼WingAileAlaFlügelAlaКрылоSkrzydłoAsa날개翅膀翼جناح[Unsupported language] Any of:
| 2x | 75% |
1x | 25% | |
背中BackDosDorsoRückenEspaldaСпинаGrzbietCostas등背部背部عودة[Unsupported language] All of:
| 1x | 68% |
1x | 30% | |
1x | 2% |
Part | Dropped materials | Probability |
---|---|---|
Drop 0 - 100% Drop 1 - 100% | 1x | 37% |
1x | 12% | |
1x | 1% | |
1x | 50% | |
Riding | 1x | 50% |
1x | 30% | |
1x | 20% |
From buddy | Probability |
---|---|
1x | 34% |
1x | 27% |
1x | 24% |
1x | 14% |
1x | 1% |
High rank reward
Target rewards | Probability |
---|---|
1x | 15% |
1x | 27% |
1x | 20% |
1x | 15% |
1x | 10% |
1x | 7% |
1x | 5% |
1x | 1% |
Part | Carves | Probability |
---|---|---|
Main body (x3) | 1x | 36% |
1x | 24% | |
1x | 19% | |
1x | 12% | |
1x | 5% | |
1x | 3% | |
1x | 1% | |
Severed part A | 1x | 13% |
1x | 60% | |
1x | 12% | |
1x | 7% | |
1x | 5% | |
1x | 3% |
Capture rewards | Probability |
---|---|
1x | 32% |
1x | 27% |
1x | 12% |
1x | 14% |
1x | 7% |
1x | 5% |
1x | 3% |
Part | Broken part rewards | Probability |
---|---|---|
頭部HeadTêteTestaKopfCabezaГоловаGłowaCabeça머리頭部头部الرأس[Unsupported language] All of:
| 1x | 63% |
1x | 26% | |
1x | 7% | |
1x | 4% | |
翼WingAileAlaFlügelAlaКрылоSkrzydłoAsa날개翅膀翼جناح[Unsupported language] Any of:
| 1x | 70% |
1x | 30% | |
背中BackDosDorsoRückenEspaldaСпинаGrzbietCostas등背部背部عودة[Unsupported language] All of:
| 1x | 45% |
1x | 20% | |
1x | 30% | |
1x | 4% | |
1x | 1% |
Part | Dropped materials | Probability |
---|---|---|
Drop 0 - 100% Drop 1 - 100% | 1x | 34% |
1x | 12% | |
1x | 3% | |
1x | 1% | |
1x | 15% | |
1x | 35% | |
Riding | 1x | 50% |
1x | 30% | |
1x | 19% | |
1x | 1% |
From buddy | Probability |
---|---|
1x | 33% |
1x | 26% |
1x | 23% |
1x | 14% |
1x | 3% |
1x | 1% |
Master rank reward
Target rewards | Probability |
---|---|
1x | 17% |
1x | 31% |
1x | 23% |
1x | 15% |
1x | 7% |
1x | 5% |
1x | 2% |
Part | Carves | Probability |
---|---|---|
Main body (x3) | 1x | 36% |
1x | 24% | |
1x | 19% | |
1x | 12% | |
1x | 5% | |
1x | 3% | |
1x | 1% | |
Severed part A | 1x | 70% |
1x | 22% | |
1x | 5% | |
1x | 3% |
Capture rewards | Probability |
---|---|
1x | 32% |
1x | 27% |
1x | 12% |
1x | 14% |
1x | 7% |
1x | 5% |
1x | 3% |
Part | Broken part rewards | Probability |
---|---|---|
頭部HeadTêteTestaKopfCabezaГоловаGłowaCabeça머리頭部头部الرأس[Unsupported language] All of:
| 1x | 64% |
1x | 26% | |
1x | 7% | |
1x | 3% | |
翼WingAileAlaFlügelAlaКрылоSkrzydłoAsa날개翅膀翼جناح[Unsupported language] Any of:
| 1x | 70% |
1x | 30% | |
背中BackDosDorsoRückenEspaldaСпинаGrzbietCostas등背部背部عودة[Unsupported language] All of:
| 1x | 62% |
1x | 30% | |
1x | 5% | |
1x | 3% |
Part | Dropped materials | Probability |
---|---|---|
Drop 0 - 100% Drop 1 - 100% | 1x | 34% |
1x | 12% | |
1x | 3% | |
1x | 1% | |
1x | 10% | |
1x | 40% | |
Riding | 1x | 50% |
1x | 30% | |
1x | 19% | |
1x | 1% |
From buddy | Probability |
---|---|
1x | 33% |
1x | 26% |
1x | 23% |
1x | 14% |
1x | 3% |
1x | 1% |
Move set
Internal name | Damage | Status | Guardable | Power | Type | To object | To other monster | Flags |
---|---|---|---|---|---|---|---|---|
尻尾回転攻撃 |
|
| Yes | 30 | Quick recovery flying | PowerM | S | CalcHitDirectionBasedRootPos |
ダッシュ噛みつき |
|
| Yes | 40 | Quick recovery flying | PowerM | M | |
噛みつき |
|
| Yes | 20 | Knockbacks | PowerS | S | CalcHitDirectionBasedRootPosAllDirGuardable |
空中中 |
|
| Yes | 40 | Quick recovery flying | PowerM | M | CalcHitDirectionBasedRootPos |
空中しっぽ薙ぎ |
|
| Yes | 40 | Quick recovery flying | PowerM | M | CalcHitDirectionBasedRootPos |
疲れダッシュ噛みつき |
|
| Yes | 40 | Quick recovery flying | PowerS | M | |
真下ジャンプ踏み付け |
|
| Yes | 50 | Quick recovery flying | PowerM | M | CalcHitDirection |
空中噛みつき |
|
| Yes | 30 | Knockbacks | PowerS | S | CalcHitDirectionBasedRootPos |
※未使用 【操獣ダウン用】空中しっぽ薙ぎ |
|
| Yes | 40 | Flying away | PowerM | M | CalcHitDirection |
空中ひっかき |
|
| Yes | 30 | Knockbacks | PowerS | S | CalcHitDirectionBasedRootPos |
【操獣用】レウスキック |
|
| Yes | 40 | Flying away | PowerL | S | CalcHitDirection |
レウスキック |
|
| Yes | 40 | Flying away | PowerL | M | CalcHitDirectionBasedRootPos |
二連キック着地 |
|
| Yes | 30 | Quick recovery flying | PowerM | None | CalcHitDirectionBasedRootPos |
中距離けん制キック |
|
| Yes | 20 | Knockbacks | PowerS | S | CalcHitDirection |
※未使用 こかし左足 |
| Yes | 10 | Knockbacks | None | S | CalcHitDirection | |
※未使用 こかし右足 |
| Yes | 10 | Knockbacks | None | None | CalcHitDirection | |
ダッシュ |
| Yes | 40 | Quick recovery flying | PowerM | None | ||
噛みつき尻尾 |
| Yes | 30 | Knockbacks | PowerS | None | CalcHitDirectionBasedRootPos | |
連続噛みつき(通常) |
|
| Yes | 30 | Quick recovery flying | PowerM | M | CalcHitDirectionBasedRootPosAllDirGuardable |
ダッシュ噛みつき顔 |
|
| Yes | 40 | Quick recovery flying | PowerM | M | CalcHitDirectionBasedRootPos |
低空滑空攻撃 |
|
| Yes | 40 | Flying away | PowerM | M | CalcHitDirection |
空中前進噛みつき |
|
| Yes | 20 | Knockbacks | PowerS | S | CalcHitDirectionBasedRootPos |
※未使用 ダッシュ離陸 |
| Yes | 10 | Knockbacks | PowerS | None | CalcHitDirection | |
地上真下ジャンプ踏み付け |
|
| Yes | 40 | Quick recovery flying | PowerM | M | CalcHitDirection |
空中小 |
|
| Yes | 40 | Quick recovery flying | PowerM | M | CalcHitDirection |
離陸背中 |
| Yes | 20 | Knockbacks | PowerM | None | CalcHitDirection | |
【操獣必殺用】M100レウスキック |
|
| Yes | 40 | Flying away | PowerL | S | CalcHitDirection |
バインドボイス | Yes | 30 | Weak roar 90 | None | None | CalcHitDirectionBasedRootPos | ||
拘束攻撃 |
| Yes | 0 | Catch | PowerS | S | CalcHitDirection | |
操獣離脱突進_Copied | Yes | 30 | Quick recovery flying | AbsolutePower | None | TriggerRidingStart | ||
組み技 | Yes | 0 | Turf war | None | None | |||
回避パリィ_Copied | Yes | 0 | Knockbacks | None | None | |||
空中ひっかき(捕食) |
|
| Yes | 30 | Knockbacks | PowerS | None | AllDirGuardableForceKill |
連続噛みつき(怒り中) |
|
| Yes | 30 | Quick recovery flying | PowerM | M | CalcHitDirectionBasedRootPosAllDirGuardable |
段差移動 |
| Yes | 30 | Flying away | None | None | CalcHitDirection | |
風圧 | Yes | 25 | Minor wind pressure | None | None | CalcHitDirectionBasedRootPos | ||
※未使用 空中大 |
|
| Yes | 40 | Quick recovery flying | PowerM | M | CalcHitDirection |
【操竜】ダッシュ噛みつき頭用_弱 |
| Yes | 40 | Quick recovery flying | PowerM | M | CalcHitDirectionBasedRootPos | |
【操竜】ダッシュ噛みつき用_弱 |
| Yes | 40 | Quick recovery flying | PowerM | M | ||
【操竜】レウスキック_弱用 |
|
| Yes | 40 | Flying away | PowerL | S | CalcHitDirection |
【操竜】連続噛みつき(通常) |
| Yes | 30 | Quick recovery flying | PowerM | M | CalcHitDirectionBasedRootPosAllDirGuardable | |
【操竜】連続噛みつき(怒り中) |
|
| Yes | 30 | Quick recovery flying | PowerM | M | CalcHitDirectionBasedRootPosAllDirGuardable |
【操竜】レウスキック_必殺 |
|
| Yes | 40 | Flying away | PowerL | S | CalcHitDirection |
【操竜】真下ジャンプ踏み付け |
| Yes | 50 | Quick recovery flying | PowerM | M | CalcHitDirection | |
【操竜】真下ジャンプ踏み付け_空中中 |
| Yes | 40 | Quick recovery flying | PowerM | M | CalcHitDirectionBasedRootPos | |
【操竜】連続噛みつき(通常必殺) |
| Yes | 30 | Quick recovery flying | PowerM | M | CalcHitDirectionBasedRootPosAllDirGuardable | |
【操竜】連続噛みつき(怒り必殺) |
|
| Yes | 30 | Quick recovery flying | PowerM | M | CalcHitDirectionBasedRootPosAllDirGuardable |
火球着弾後燃え残りダメージデータ |
|
| Yes | 10 | Knockbacks | None | None | ShellIgnoreEndDelay |
ファイアバーナー燃え残りダメージデータ |
|
| Yes | 0 | Knockbacks | PowerL | None | ShellIgnoreEndDelay |
火球ダメージデータ |
|
| Yes | 30 | Quick recovery flying | PowerM | M | ShellIgnoreEndDelay |
火球着弾後爆発ダメージデータ |
|
| Yes | 10 | Quick recovery flying | PowerM | M | ShellIgnoreEndDelay |
薙ぎ払いブレスダメージデータ |
|
| Yes | 30 | Quick recovery flying | PowerM | M | ShellAllDirGuardableIgnoreEndDelay |
ファイアバーナー |
|
| Yes | 50 | Flying away | PowerL | M | ShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay |
炎幕ブレス |
|
| Yes | 75 | Knockbacks | None | S | ShellIgnoreEndDelay |
L100薙ぎ払いブレスダメージデータ |
|
| Yes | 30 | Quick recovery flying | PowerM | M | ShellIgnoreEndDelay |
L小薙ぎ払いブレスダメージデータ |
|
| Yes | 30 | Flying away | PowerM | M | ShellIgnoreEndDelay |
L100ファイアバーナー |
|
| Yes | 50 | Flying away | PowerL | M | ShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay |
L小ファイアバーナー |
|
| Yes | 50 | Flying away | PowerL | M | ShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay |
L100ファイアバーナー燃え残りダメージデータ |
|
| Yes | 0 | Knockbacks | PowerL | None | ShellIgnoreEndDelay |
ファイアバーナー地走り |
|
| Yes | 50 | Flying away | PowerL | M | ShellIgnoreEndDelay |
操獣必殺用ファイアバーナー地走り |
|
| Yes | 50 | Flying away | PowerL | M | ShellIgnoreEndDelay |
【操獣ヤラレ用】ファイアーバーナー地走り |
|
| Yes | 50 | Flying away | PowerL | M | ShellIgnoreEndDelayTriggerRidingStart |
【操獣ヤラレ用】薙ぎ払いブレス |
|
| Yes | 30 | Quick recovery flying | PowerM | M | ShellIgnoreEndDelayTriggerRidingStart |
Map behavior
大社跡Shrine RuinsTemple oubliéRovine sacreHeilige RuinenTemplo olvidadoРуины святилищаRuiny ŚwiątynneRuínas do Templo사원 폐허大社遺跡废神社أطلال الضريح[Unsupported language]
Allow area type
Sleeptrue
Exhausttrue
Special behaviortrue
Preyfalse
Eat itemfalse
Eat item typeGrass
Zone | Idle | Combat | Disable move | Sleep | Eat | Escape | Special behavior |
---|---|---|---|---|---|---|---|
1 | 120sec | 180sec | false | @0. flag:false | |||
2 | 90sec | 120sec | false | ||||
3 | 120sec | 180sec | false | ||||
4 | 120sec | 180sec | false | @3057. flag:true | |||
5 | 120sec | 180sec | false | ||||
6 | 90sec | 120sec | false | ||||
7 | 120sec | 180sec | false | ||||
8 | 120sec | 180sec | false | @0. flag:false | |||
9 | 90sec | 120sec | false | @3057. flag:true | |||
10 | 90sec | 120sec | false | ||||
11 | 120sec | 180sec | false | @1057,[1058],[1059]. flag:false | @0. flag:false | ||
12 | 120sec | 180sec | false | ||||
13 | 90sec | 120sec | false |
水没林Flooded ForestForêt inondéeForesta inondataFlutwaldBosque inundadoЗатопленный лесZatopiony LasSelva Inundada수몰된 숲水沒林水没林الغابة الغارقة[Unsupported language]
Allow area type
Zone | Idle | Combat | Disable move | Sleep | Eat | Escape | Special behavior |
---|---|---|---|---|---|---|---|
1 | 60sec | 120sec | false | ||||
2 | 60sec | 120sec | false | ||||
3 | 60sec | 120sec | false | @0. flag:false | |||
4 | 60sec | 120sec | false | ||||
5 | 60sec | 120sec | false | @0. flag:false | |||
6 | 60sec | 120sec | false | ||||
7 | 60sec | 120sec | false | ||||
8 | 60sec | 120sec | false | @0. flag:false | |||
9 | 60sec | 120sec | false | ||||
10 | 60sec | 120sec | false | ||||
11 | 60sec | 120sec | false | ||||
12 | 60sec | 120sec | false |
溶岩洞Lava CavernsCavernes de laveCaverne lavicheLavahöhlenGrutas de lavaЛавовые пещерыJaskinie LawyCavernas de Lava용암 동굴熔岩洞熔岩洞كهوف الحمم[Unsupported language]
Allow area type
Sleeptrue
Exhausttrue
Special behaviortrue
Preyfalse
Eat itemfalse
Eat item typeGrass
Zone | Idle | Combat | Disable move | Sleep | Eat | Escape | Special behavior |
---|---|---|---|---|---|---|---|
1 | 90sec | 120sec | false | ||||
2 | 90sec | 120sec | false | ||||
3 | 90sec | 120sec | false | ||||
4 | 120sec | 180sec | false | @0. flag:false | |||
5 | 150sec | 240sec | false | @1003. flag:true | |||
6 | 90sec | 120sec | false | ||||
7 | 90sec | 120sec | false | ||||
8 | 90sec | 120sec | false | ||||
9 | 120sec | 180sec | false | ||||
10 | 120sec | 180sec | false | ||||
11 | 120sec | 180sec | false | ||||
12 | 150sec | 240sec | false | @2004,[2005],[2006]. flag:false | @0. flag:false | ||
13 | 120sec | 180sec | false | ||||
14 | 120sec | 180sec | false | @1007. flag:true | @0. flag:false |
#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06[Unsupported language]
Allow area type
Zone | Idle | Combat | Disable move | Sleep | Eat | Escape | Special behavior |
---|---|---|---|---|---|---|---|
1 | 180sec | 220sec | false | ||||
2 | 180sec | 180sec | false | ||||
3 | 180sec | 180sec | false | ||||
4 | 180sec | 180sec | false | ||||
11 | 220sec | 220sec | false | ||||
12 | 180sec | 220sec | false |
翡葉の砦Red StrongholdForteresse rougeFortezza rossaRote FestungFortaleza rojaКрасная ТвердыняCzerwona TwierdzaFortaleza Vermelha비취잎의 요새翡葉要塞翡叶要塞القلعة الحمراء[Unsupported language]
Allow area type
Zone | Idle | Combat | Disable move | Sleep | Eat | Escape | Special behavior |
---|---|---|---|---|---|---|---|
1 | 220sec | 220sec | false | ||||
2 | 220sec | 220sec | false | ||||
3 | 220sec | 220sec | false | ||||
4 | 220sec | 220sec | false | ||||
11 | 220sec | 220sec | false | ||||
12 | 220sec | 220sec | false |
獄泉郷Infernal SpringsSources infernalesSorgenti infern.HöllenquellenFuente infernalАдские ручьиPiekielne ŹródłaFontes Infernais옥천향獄泉鄉狱泉乡الينابيع الجهنمية[Unsupported language]
Allow area type
Zone | Idle | Combat | Disable move | Sleep | Eat | Escape | Special behavior |
---|---|---|---|---|---|---|---|
1 | 999sec | 999sec | false |
闘技場ArenaArèneArenaArenaArenaАренаArenaArena격투장鬥技場斗技场الساحة[Unsupported language]
Allow area type
Zone | Idle | Combat | Disable move | Sleep | Eat | Escape | Special behavior |
---|---|---|---|---|---|---|---|
1 | 10000sec | 10000sec | false | ||||
11 | 0sec | 0sec | false | ||||
12 | 0sec | 0sec | false |
城塞高地CitadelCitadelleCittadellaZitadelleBastiónЦитадельCytadelaForte요새고원城塞高地城塞高地القلعة[Unsupported language]
Allow area type
Zone | Idle | Combat | Disable move | Sleep | Eat | Escape | Special behavior |
---|---|---|---|---|---|---|---|
1 | 120sec | 180sec | false | @0. flag:false | |||
2 | 120sec | 200sec | false | @9000. flag:false | |||
3 | 120sec | 180sec | false | ||||
4 | 120sec | 180sec | false | ||||
5 | 120sec | 180sec | false | ||||
6 | 90sec | 120sec | false | @0. flag:false | |||
7 | 90sec | 120sec | false | ||||
8 | 90sec | 130sec | false | ||||
9 | 90sec | 130sec | false | ||||
10 | 120sec | 200sec | false | @0. flag:false | |||
11 | 90sec | 120sec | false | ||||
12 | 150sec | 240sec | false | @1000,[1001],[1002]. flag:false | |||
13 | 120sec | 180sec | false | ||||
14 | 90sec | 120sec | false |
[Unsupported language]
Allow area type
Zone | Idle | Combat | Disable move | Sleep | Eat | Escape | Special behavior |
---|---|---|---|---|---|---|---|
1 | 10000sec | 10000sec | false |