Monster icon

火竜 リオレウスRathalosRathalosRathalosRathalosRathalosРаталосRathalosRathalos리오레우스火龍火龙راذالوس‎[Unsupported language]

Description

天空の王者と呼称され、畏れられる飛竜。
雌火竜と共に巣を中心とした
広いテリトリーを形成し、空から監視する。
テリトリーに侵入した者には
優れた飛行能力で上空から急降下し、
毒を含む強力な爪で襲い掛かってくる。
火を吐くことから「火竜」と呼ばれる。Terrible wyverns called "Kings of the Skies."
Along with Rathian, they stake wide territories
centered around their nests. Rathalos descend
on invaders from the sky, attacking with poison
claws and a breath of fire.Terrible wyverne surnommée
"Roi des cieux". Comme la Rathian,
il surveille de vastes territoires
autour de son nid et fond du ciel
sur les intrus, attaquant avec ses
griffes empoisonnées et son souffle
de feu.Terribile wyvern noto a molti come "sovrano dei
cieli". Insieme alla Rathian, controllano ampi
territori intorno ai loro nidi. I Rathalos si
buttano in picchiata sugli intrusi, per poi
attaccarli con artigli avvelenati e getti di fuoco.Ein schrecklicher Wyvern, der auch "König der Lüfte"
genannt wird. Zusammen mit der Rathian steckt er
sein Territorium weit um seine Nester ab. Der
Rathalos stürzt sich vom Himmel auf Eindringlinge
herab und attackiert sie mit Giftklauen und feurigem
Atem.Wyverns terribles llamados "reyes de los cielos".
Con ayuda de las Rathian, cercan territorios amplios
centrados en sus nidos. El Rathalos desciende sobre
los invasores con garras envenenadas y aliento de
fuego.Жуткие виверны, прозванные "Королями небес".
Как и Ратианы, охотятся на обширных территориях
вокруг своих гнезд. Раталосы атакуют добычу
с неба, поражая ее ядовитыми
когтями и огненным дыханием.Straszliwe wiwerny zwane „królami przestworzy”.
Razem z Rathianami zajmują rozległe terytoria
skupione wokół ich gniazd. Rathalosy atakują
wrogów z powietrza, posługując się
trującymi pazurami i zionąc ogniem.Terríveis serpes chamadas "Reis dos Céus".
Juntamente com Rathians, elas dividem vastos
territórios centrados em torno de seus ninhos.
Rathalos desce do céu sobre os invasores,
atacando com garras venenosas e um sopro de fogo.하늘의 왕자라 불리며 경외시 되는 비룡.
자화룡과 함께 둥지를 중심으로
넓은 영역을 형성해 하늘에서 감시한다.
영역을 침범한 자에게는
우수한 비행 능력으로 하늘에서 급강하한 뒤,
독이 있는 강력한 발톱으로 공격한다.
불을 뿜어 「화룡」이라고도 불린다.擁有天空王者之名,受人畏懼的飛龍。
會與雌火龍以巢穴為中心擴展勢力範圍,
並從空中進行監視。
若其勢力範圍遭到入侵,便會以優異的飛行能力
從高空迅速降下,使用帶毒的強力爪擊攻擊敵人。
由於會噴出火焰,因此被稱為「火龍」。令人畏惧的飞龙,又称“天空王者”。
与“雌火龙”一起以巢穴为中心占有广阔领地,
并从空中进行监视。
一旦发现入侵者,
便会发挥自身飞行特长,从上空急速俯冲而下,
以含毒的利爪抓向对方。
由于其会喷火,故人称“火龙”。تنانين مجنحة فظيعة تُسمى "ملوك السماوات".
بالإضافة إلى راثيان، فهي تحجز مكانًا واسعًا
متمركزًا حول أعشاشها. يهبط راذالوس
على الدخلاء من السماء، مهاجمًا بمخالبه
السامة نافثًا النار.‎[Unsupported language]
天空の王者の名が示すように、
空中から様々な攻撃を仕掛けてくる。
強烈な閃光などで目を眩ませれば、
地上へと叩き落とせるだろう。The King of the Skies lives up to its name by
staying airborne for most of its attacks. A well-
aimed Flash Bomb can help to bring a Rathalos
down to earth, however.Fidèle à son surnom, le Roi des Cieux effectue la
plupart de ses attaques en l'air. Une bombe flash
bien lancée peut aider à forcer un Rathalos au sol.Il re dei cieli vive all'altezza del suo nome,
rimanendo in volo per molti dei suoi attacchi.
Una bomba-lampo ben assestata, però, può riuscire
a portarlo a terra.Der König der Lüfte macht seinem Namen alle Ehre und
bleibt meist in der Luft, eine gut gezielte Blitz-
bombe bringt ihn jedoch zu Boden.Al rey de los cielos le gusta hacer honor a su
nombre quedándose en el aire para ejecutar casi
todos sus ataques. Es complicado derribar a un
Rathalos, pero una buena bomba de luz puede ser la
solución.Король небес оправдывает свое прозвище,
предпочитая атаковать на лету. Впрочем, метко
брошенной слепящей бомбой Раталоса можно сбить
с небес на землю.Zgodnie ze swoim mianem Król Przestworzy większość
ataków przeprowadza z powietrza. Jednak
dobrze wycelowana bomba błyskowa może
ułatwić sprowadzenie go na ziemię.O Rei dos Céus faz jus ao seu nome,
permanecendo no ar durante a maior parte de seus
ataques. Mas uma Bomba de Luz bem direcionada pode
ajudar a trazer um Rathalos ao chão.하늘의 왕자라는 이름처럼
공중에서 다양한 공격을 해 온다.
강렬한 섬광 등으로 눈부시게 하면
지상으로 떨어뜨릴 수 있다.正如其天空王者之名,
牠會從空中發動各式各樣的攻擊。
使用強烈的閃光剝奪牠的視野,
應該就能將牠擊落。正如天空王者之名,
会从空中发起各种攻击。
使用强烈的闪光等使其目眩,
便可一举将其击落。ملك السماوات يستحق اسمه لأنه يبقى في الهواء في أغلب
وقت هجومه. ومع ذلك، تنجح
قنبلة ضوئية موجهة جيدًا
في جلب راذالوس إلى الأرض.‎[Unsupported language]

Basic data

Base HP(LR/HR) 4800, (MR) 4900

Limping threshold(village) 18% / (LR) 18% / (HR) 16% / (MR) 10%

Capturing threshold(village) 21% / (LR) 21% / (HR) 19% / (MR) 12%

Sleep recovering90 seconds / recover 5% HP

Size1704.22 (Small crown1533.798, Silver large crown1959.8529, Large crown2096.1907)

Threat level6

Type飛竜種Flying WyvernWyverne volanteWyvern volanteFlugwyvernWyvern voladorЛетающая вивернаWiwerna latającaSerpe Alada비룡종飛龍種飞龙种تنين مجنح طائر‎[Unsupported language], (internal)Flying wyvern, Arial

GimmickVital(S) 100 / (M) 100 / (L) 100 / (KB) -1

Riding HP(S) 100 / (M) 100 / (L) 100

WeightLLLL

Caution to combat timer3

Caution to normal timer8

Combat to normal timer15

Enrage threshold(LR) 550 / (HR) 800 / (Rampage) 450 / (MR) 1200

State time(enraged) 80sec / (tired) 80sec

State time (rampage)(enraged) 10sec / (tired) 0sec

Motion(enraged) x1.15 / (tired) x0.92

Attack(enraged) x1.26

Defense(enraged) x1.1

Enrage add staying time30sec

life_area_timer_rate0.1

Default move patternfly

Flying stance to movetrue

Sleep time160 ±120

Awake hour7 ~ 19

Eat time300 ±240

Quests

QuestSizeHPAttackPartsDefenseElementStunExhaustRideParalyzeSleepStamina
x0.94x1.8x1.03x1Ax1, Bx1
①Ax1, Bx1
x1
①x1
x1
①x1
x1
①x1
x1
①x1
x10
x1.03x1.8x1.03x1Ax1, Bx1
①Ax1, Bx1
x1
①x1
x1
①x1
x1
①x1
x1
①x1
x10
x0.94x1.8x1.03x1Ax1, Bx1
①Ax1, Bx1
x1
①x1
x1
①x1
x1
①x1
x1
①x1
x10
x0.76x2.2x1.24x1Ax1, Bx1
①Ax1, Bx1
x1
①x1
x1.05
①x1
x1
①x1
x1
①x1
x10
x0.85x2.2x1.24x1Ax1, Bx1
①Ax1, Bx1
x1
①x1
x1.05
①x1
x1
①x1
x1
①x1
x10
x1.69x2.1x1.87x1Ax1.05, Bx1.05
①Ax1, Bx1
x1.2
①x1
x1.25
①x1
x1.05
①x1
x1.05
①x1
x10
x1.69x2.1x1.87x1Ax1.05, Bx1.05
①Ax1, Bx1
x1.2
①x1
x1.25
①x1
x1.05
①x1
x1.05
①x1
x10
Small crown1%x1.87(±)x2.1x1.87x1Ax1.05, Bx1.05
①Ax1, Bx1
x1.2
①x1
x1.25
①x1
x1.05
①x1
x1.05
①x1
x10
Small crown1%x3.1x4.6x2.95x1Ax1.3, Bx1.3
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.3
①x1
x1.3
①x1
x11
Small crown1%x3.1x4.6x2.95x1Ax1.3, Bx1.3
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.3
①x1
x1.3
①x1
x11
Small crown3%Large crown3%x3.2(±±)x4.6x2.95x1Ax1.3, Bx1.3
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.3
①x1
x1.3
①x1
x11
Small crown1%x3.4x5.2x3.15x1Ax1.5, Bx1.5
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.5
①x1
x1.5
①x1
x11
Small crown1%Large crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown1%x3.4x5.2x3.15x1Ax1.5, Bx1.5
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.5
①x1
x1.5
①x1
x11
Small crown3%Large crown3%x2.7x5.3x3.15x1Ax1.5, Bx1.5
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.5
①x1
x1.5
①x1
x11
Small crown1%x3.4x5.2x3.15x1Ax1.5, Bx1.5
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.5
①x1
x1.5
①x1
x11
Small crown1%Large crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown1%Large crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown1%Large crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown3%Large crown3%x2.7x8x4.3x1Ax2, Bx2
①Ax1, Bx1
x1.4
①x1
x1.85
①x1
x2
①x1
x2
①x1
x11
Small crown3%Large crown3%x2.8x6.3x3.75x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown1%x3.1x4.6x2.95x1Ax1.3, Bx1.3
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.3
①x1
x1.3
①x1
x11
Small crown1%x3.4x5.2x3.15x1Ax1.5, Bx1.5
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.5
①x1
x1.5
①x1
x11
Small crown1%Large crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown1%Large crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown3%Large crown3%x1.9x4.4x2.95x1Ax1.3, Bx1.3
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.3
①x1
x1.3
①x1
x11
Small crown1%x3.4x5.2x3.15x1Ax1.5, Bx1.5
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.5
①x1
x1.5
①x1
x11
Small crown1%Large crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown1%Large crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown1%Large crown1%x7x9.25x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown6%Large crown10%x7.6(±±)x9.25x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown1%Large crown1%x6.8x9.25x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown1%Large crown1%x6.8x9.25x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown1%Large crown1%x6.8x9.25x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown1%Large crown1%x6.8x9.25x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown6%Large crown10%x3.7x10x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown1%Large crown1%x6.8x9.25x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown1%Large crown1%x7.6x10.3x8.8x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x7.6x10.3x8.8x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x7.6x10.3x8.8x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x7.6x10.3x8.8x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x10.6x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x9.2x10.6x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x9.2x10.6x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x9.2x10.6x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x9.2x10.6x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x9.2x10.6x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x4.7x11.5x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x10.6x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x10.6x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x10.6x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x10.6x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x7.6(±±)x9.25x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown6%Large crown10%x4.3x9.5x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown1%Large crown1%x6.8x9.25x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown1%Large crown1%x6.8x9.25x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown6%Large crown10%x4.9x10.6x8.8x1Ax2.5, Bx2.5
①Ax1, Bx1
x1.6
①x1
x2.1
①x1
x2.5
①x1
x2.5
①x1
x13
Small crown1%Large crown1%x7.6x10.3x8.8x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x9.2x10.6x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x7.6(±±)x9.25x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown1%Large crown1%x7.6x10.3x8.8x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x4.9x10.6x8.8x1Ax2.5, Bx2.5
①Ax1, Bx1
x1.6
①x1
x2.1
①x1
x2.5
①x1
x2.5
①x1
x13
Small crown1%Large crown1%x9.2x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Village tour (Village 5★)x1.03x1.8x1.03x1Ax1, Bx1
①Ax1, Bx1
x1
①x1
x1
①x1
x1
①x1
x1
①x1
x10
Low rank tour (Hub 3★)Small crown1%x1.87(±)x2.1x1.87x1Ax1.05, Bx1.05
①Ax1, Bx1
x1.2
①x1
x1.25
①x1
x1.05
①x1
x1.05
①x1
x10
High rank tour (Hub 6★)Small crown3%Large crown3%x3.2(±±)x4.6x2.95x1Ax1.3, Bx1.3
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.3
①x1
x1.3
①x1
x11
Master rank tour (MR 4★)Small crown6%Large crown10%x7.8(±±)x9.75x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13

Hitzone data

Monster hitzone diagram
HitzonePhaseNameSlashImpactShotFireFireWaterWaterIceIceThunderThunderDragonDragonStunDizzy
[0]A:頭部0頭部HeadTêteTestaKopfCabezaГоловаGłowaCabeça머리頭部头部الرأس‎[Unsupported language]657060015152030100
[1]B:首0NeckCouColloNackenCuelloШеяSzyjaPescoço頸部颈部رقبة‎[Unsupported language]35403005510200
[2]C:背中0背中BackDosDorsoRückenEspaldaСпинаGrzbietCostas背部背部عودة‎[Unsupported language]25252005510200
[3]D:腹部0腹部AbdomenAbdomenAddomeBauchAbdomenБрюхоPodbrzuszeAbdômen복부腹部腹部بطن‎[Unsupported language]25252005510200
[4]E:尻尾0尻尾TailQueueCodaSchwanzColaХвостOgonCauda꼬리尾巴尾巴ذيل‎[Unsupported language]45403505510200
[5]F:翼0WingAileAlaFlügelAlaКрылоSkrzydłoAsa날개翅膀جناح‎[Unsupported language]5045400101015250
[6]G:脚0LegPatteZampaBeinPataЛапаNogaPerna다리قدم‎[Unsupported language]3535300005150
[7]0000000000
[8]0000000000
[9]0000000000
[10]0000000000
[11]0000000000
[12]0000000000
[13]0000000000
[14]0000000000
[15]0000000000

Parts

Monster parts diagram
PartStaggerBreakSeverExtractAnomaly cores (-1x active)
[0]胴, 0:胴360(x1) 360Orange
-
[1]左翼, 1:左翼260(x1) 260White
-
[2]右翼, 2:右翼260(x1) 260White
-
[3]左脚, 3:左脚230Orange
-
[4]右脚, 4:右脚230Orange
-
[5]首, 5:首110Red
-
[6]頭部, 6:頭部290(x1) 580Red
-
[7]尻尾, 7:尻尾290(Slash) 440Orange
-
[8]300None
-
[9]300None
-
[10]300None
-
[11]300None
-
[12]300None
-
[13]300None
-
[14]300None
-
[15]300None
-

Multi-part vital

IndexPartpriorityAttributesHP
Apex shutdown (rampage)4Unique
Hellfire knockdownAll4UniqueRampage enableMulti rate EX1 / 150 / 700
Apex shutdown (normal quest)4Unique

Abnormal status

ThresholdDecayMax stockActive timeAdd tired timeDamageAdditional information
ParalyzeParalyze180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
SleepSleep150 (+100) → 550150 (+100) → 5505 / 10 sec5 / 10 sec040 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
StunStun120 (+120) → 630150 (+120) → 6305 / 10 sec5 / 10 sec07 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
ExhaustExhaust0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secStamina reduction = 0
ParalyzeParalyze180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
SleepSleep150 (+100) → 550180 (+720) → 9005 / 10 sec5 / 10 sec040 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
StunStun150 (+120) → 630180 (+720) → 9005 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
ExhaustExhaust225 (+75) → 900180 (+720) → 9005 / 10 sec5 / 10 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secStamina reduction = 150
Flash
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec020 sec (-4 sec) → 5 sec+0 sec0 / 0 sec
Activate count = 0, Active time = 0
Activate count = 0, Active time = 0

Ignore refresh stance =
Distance = 3 ~ 8, Angle = 90
Flash
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-3 sec) → 3 sec+0 sec0 / 0 sec
Activate count = 4, Active time = 20
Activate count = 3, Active time = 10

Ignore refresh stance = stand, fly, diving, wall, ceiling
Distance = 3 ~ 8, Angle = 120
FlashAfflicted
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Activate count = 3, Active time = 10
Activate count = 2, Active time = 5

Ignore refresh stance = stand, fly, diving, wall, ceiling
Distance = 3 ~ 8, Angle = 120
PoisonPoison250 (+150) → 700250 (+150) → 7005 / 10 sec5 / 10 sec015 sec (-0 sec) → 0 sec+0 sec5 / 2 sec
BlastBlast0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secBlast damage = 0
PoisonPoison250 (+150) → 700180 (+900) → 10805 / 10 sec5 / 10 sec015 sec (-0 sec) → 0 sec+0 sec10 / 1 sec
BlastBlast120 (+60) → 720180 (+720) → 9005 / 10 sec5 / 10 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secBlast damage = 100
Ride
1000 (+800) → 54000 (+0) → 00 / 10 sec0 / 0 sec015 sec (-0 sec) → 0 sec+0 sec0 / 0 secNon-target monster first ride limit = 0
Ride
500 (+2000) → 61000 (+0) → 00 / 0 sec0 / 0 sec015 sec (-0 sec) → 0 sec+0 sec0 / 0 secNon-target monster first ride limit = 65
WaterWater180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec020 sec (-0 sec) → 0 sec+0 sec0 / 0 secMelee hzv adjust: hard = 25, soft = 3, judge = 60
Shot hzv adjust: hard = 25, soft = 3, judge = 60
FireFire180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec2 / 15 secHit-damage rate = 2
IceIce0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secMotion speed rate = 1
ThunderThunder0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secStun hzv adjust: rate = 1, min = 0, max = 0, default = 1
Normal hzv adjust: rate = 1, min = 0, max = 0, default = 1
Stun active limit = 0
Pitfall trap
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-2 sec) → 2 sec+2 sec0 / 0 sec
Quicksand
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec07 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Poison purr-ison
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPoison stacking = 0
Shock trap
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-0 sec) → 2 sec+2 sec0 / 0 sec
Shock purr-ison
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Capture
150 (+300) → 00 (+0) → 05 / 5 sec0 / 0 sec2003.402823e38 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
DungDung0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Steel fangSteel fang0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secActive limit = 0, Unique target param = false
Distance = 0 ~ 0, Angle = 0
WaterWater180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec0 / 0 secMelee hzv adjust: hard = 25, soft = 3, judge = 60
Shot hzv adjust: hard = 25, soft = 3, judge = 60
FireFire180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec020 sec (-0 sec) → 0 sec+0 sec15 / 2 secHit-damage rate = 1.5
IceIce180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec0 / 0 secMotion speed rate = 0.9
ThunderThunder180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec040 sec (-0 sec) → 0 sec+0 sec0 / 0 secStun hzv adjust: rate = 0.5, min = 1, max = 40, default = 1
Normal hzv adjust: rate = 0.2, min = 1, max = 20, default = 1
Stun active limit = 1
Pitfall trap
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-2 sec) → 3 sec+5 sec0 / 0 sec
Quicksand
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Poison purr-ison
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-0 sec) → 3 sec+5 sec0 / 0 secPoison stacking = 300
Shock trap
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-2 sec) → 3 sec+5 sec0 / 0 sec
Shock purr-ison
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-2 sec) → 3 sec+5 sec0 / 0 sec
Pitfall trapAfflicted
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-2 sec) → 3 sec+5 sec0 / 0 sec
QuicksandAfflicted
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Poison purr-isonAfflicted
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-0 sec) → 3 sec+5 sec0 / 0 secPoison stacking = 300
Shock trapAfflicted
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec06 sec (-2 sec) → 3 sec+5 sec0 / 0 sec
Shock purr-isonAfflicted
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec06 sec (-2 sec) → 3 sec+5 sec0 / 0 sec
Capture
150 (+0) → 00 (+0) → 05 / 5 sec0 / 0 sec2003.402823e38 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
DungDung0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec0120 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Steel fangSteel fang0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 secActive limit = 4, Unique target param = false
Distance = 0 ~ 0, Angle = 0

Afflicted stats

Return to great activity time50 sec

Damage to releasex15 (carry over x9) / x20 (carry over x11.25) / x25 (carry over x13.5)

Release count to topple1

Maximum activity min continue time60 sec

Anomaly burst time90 sec

Add enragex1

Core break damage1.2%

Core break part break100%

Attack(normal) x1 / (great) x1 / (max) x1

Motion(normal) x1 / (great) x1.02 / (max) x1.04

Bloodblight timex1

Low rank reward

Target rewardsProbability
1x 16%
1x 31%
1x 23%
1x 7%
1x 14%
1x 7%
1x 2%
PartCarvesProbability
Main body (x3)
1x 38%
1x 24%
1x 20%
1x 12%
1x 5%
1x 1%
Severed part A
1x 20%
1x 70%
1x 7%
1x 3%
PartBroken part rewardsProbability
頭部HeadTêteTestaKopfCabezaГоловаGłowaCabeça머리頭部头部الرأس‎[Unsupported language]
All of:
  • [6](x1)
1x 66%
1x 30%
1x 4%
WingAileAlaFlügelAlaКрылоSkrzydłoAsa날개翅膀جناح‎[Unsupported language]
Any of:
  • [1](x1)
  • [2](x1)
2x 75%
1x 25%
背中BackDosDorsoRückenEspaldaСпинаGrzbietCostas背部背部عودة‎[Unsupported language]
All of:
  • [0](x1)
1x 68%
1x 30%
1x 2%
PartDropped materialsProbability
Drop 0 - 100%
Drop 1 - 100%
1x 37%
1x 12%
1x 1%
1x 50%
Riding
1x 50%
1x 30%
1x 20%

High rank reward

Target rewardsProbability
1x 15%
1x 27%
1x 20%
1x 15%
1x 10%
1x 7%
1x 5%
1x 1%
PartCarvesProbability
Main body (x3)
1x 36%
1x 24%
1x 19%
1x 12%
1x 5%
1x 3%
1x 1%
Severed part A
1x 13%
1x 60%
1x 12%
1x 7%
1x 5%
1x 3%
Capture rewardsProbability
1x 32%
1x 27%
1x 12%
1x 14%
1x 7%
1x 5%
1x 3%
PartBroken part rewardsProbability
頭部HeadTêteTestaKopfCabezaГоловаGłowaCabeça머리頭部头部الرأس‎[Unsupported language]
All of:
  • [6](x1)
1x 63%
1x 26%
1x 7%
1x 4%
WingAileAlaFlügelAlaКрылоSkrzydłoAsa날개翅膀جناح‎[Unsupported language]
Any of:
  • [1](x1)
  • [2](x1)
1x 70%
1x 30%
背中BackDosDorsoRückenEspaldaСпинаGrzbietCostas背部背部عودة‎[Unsupported language]
All of:
  • [0](x1)
1x 45%
1x 20%
1x 30%
1x 4%
1x 1%
PartDropped materialsProbability
Drop 0 - 100%
Drop 1 - 100%
1x 34%
1x 12%
1x 3%
1x 1%
1x 15%
1x 35%
Riding
1x 50%
1x 30%
1x 19%
1x 1%

Master rank reward

Target rewardsProbability
1x 17%
1x 31%
1x 23%
1x 15%
1x 7%
1x 5%
1x 2%
PartCarvesProbability
Main body (x3)
1x 36%
1x 24%
1x 19%
1x 12%
1x 5%
1x 3%
1x 1%
Severed part A
1x 70%
1x 22%
1x 5%
1x 3%
Capture rewardsProbability
1x 32%
1x 27%
1x 12%
1x 14%
1x 7%
1x 5%
1x 3%
PartBroken part rewardsProbability
頭部HeadTêteTestaKopfCabezaГоловаGłowaCabeça머리頭部头部الرأس‎[Unsupported language]
All of:
  • [6](x1)
1x 64%
1x 26%
1x 7%
1x 3%
WingAileAlaFlügelAlaКрылоSkrzydłoAsa날개翅膀جناح‎[Unsupported language]
Any of:
  • [1](x1)
  • [2](x1)
1x 70%
1x 30%
背中BackDosDorsoRückenEspaldaСпинаGrzbietCostas背部背部عودة‎[Unsupported language]
All of:
  • [0](x1)
1x 62%
1x 30%
1x 5%
1x 3%
PartDropped materialsProbability
Drop 0 - 100%
Drop 1 - 100%
1x 34%
1x 12%
1x 3%
1x 1%
1x 10%
1x 40%
Riding
1x 50%
1x 30%
1x 19%
1x 1%
From buddyProbability
1x 33%
1x 26%
1x 23%
1x 14%
1x 3%
1x 1%

Move set

Internal nameDamageStatusGuardablePowerTypeTo objectTo other monsterFlags
尻尾回転攻撃
  • Physical 35
  • Stun35
Yes30Quick recovery flyingPowerMSCalcHitDirectionBasedRootPos
ダッシュ噛みつき
  • Physical 50
  • Stun45
Yes40Quick recovery flyingPowerMM
噛みつき
  • Physical 25
  • Stun35
Yes20KnockbacksPowerSSCalcHitDirectionBasedRootPosAllDirGuardable
空中中
  • Physical 60
  • Stun45
Yes40Quick recovery flyingPowerMMCalcHitDirectionBasedRootPos
空中しっぽ薙ぎ
  • Physical 60
  • Stun45
Yes40Quick recovery flyingPowerMMCalcHitDirectionBasedRootPos
疲れダッシュ噛みつき
  • Physical 40
  • Stun35
Yes40Quick recovery flyingPowerSM
真下ジャンプ踏み付け
  • Physical 60
  • Stun35
Yes50Quick recovery flyingPowerMMCalcHitDirection
空中噛みつき
  • Physical 30
  • Stun45
Yes30KnockbacksPowerSSCalcHitDirectionBasedRootPos
※未使用 【操獣ダウン用】空中しっぽ薙ぎ
  • Physical 60
  • Stun45
Yes40Flying awayPowerMMCalcHitDirection
空中ひっかき
  • Physical 30
  • Stun35
Yes30KnockbacksPowerSSCalcHitDirectionBasedRootPos
【操獣用】レウスキック
  • Physical 60
  • Stun60
  • Poison180 20sec
Yes40Flying awayPowerLSCalcHitDirection
レウスキック
  • Physical 60
  • Stun60
  • Poison90 20sec
Yes40Flying awayPowerLMCalcHitDirectionBasedRootPos
二連キック着地
  • Physical 40
  • Stun45
Yes30Quick recovery flyingPowerMNoneCalcHitDirectionBasedRootPos
中距離けん制キック
  • Physical 30
  • Stun35
Yes20KnockbacksPowerSSCalcHitDirection
※未使用 こかし左足
  • Physical 5
    Yes10KnockbacksNoneSCalcHitDirection
    ※未使用 こかし右足
    • Physical 5
      Yes10KnockbacksNoneNoneCalcHitDirection
      ダッシュ
      • Physical 50
        Yes40Quick recovery flyingPowerMNone
        噛みつき尻尾
        • Physical 20
          Yes30KnockbacksPowerSNoneCalcHitDirectionBasedRootPos
          連続噛みつき(通常)
          • Physical 50
          • Stun45
          Yes30Quick recovery flyingPowerMMCalcHitDirectionBasedRootPosAllDirGuardable
          ダッシュ噛みつき顔
          • Physical 50
          • Stun45
          Yes40Quick recovery flyingPowerMMCalcHitDirectionBasedRootPos
          低空滑空攻撃
          • Physical 70
          • Stun45
          Yes40Flying awayPowerMMCalcHitDirection
          空中前進噛みつき
          • Physical 20
          • Stun35
          Yes20KnockbacksPowerSSCalcHitDirectionBasedRootPos
          ※未使用 ダッシュ離陸
          • Physical 10
            Yes10KnockbacksPowerSNoneCalcHitDirection
            地上真下ジャンプ踏み付け
            • Physical 60
            • Stun35
            Yes40Quick recovery flyingPowerMMCalcHitDirection
            空中小
            • Physical 30
            • Stun45
            Yes40Quick recovery flyingPowerMMCalcHitDirection
            離陸背中
            • Physical 20
              Yes20KnockbacksPowerMNoneCalcHitDirection
              【操獣必殺用】M100レウスキック
              • Physical 60
              • Stun60
              • Poison180 20sec
              Yes40Flying awayPowerLSCalcHitDirection
              バインドボイス
                  Yes30Weak roar 90NoneNoneCalcHitDirectionBasedRootPos
                  拘束攻撃
                  • Physical 30
                    Yes0CatchPowerSSCalcHitDirection
                    操獣離脱突進_Copied
                        Yes30Quick recovery flyingAbsolutePowerNoneTriggerRidingStart
                        組み技
                            Yes0Turf warNoneNone
                            回避パリィ_Copied
                                Yes0KnockbacksNoneNone
                                空中ひっかき(捕食)
                                • Physical 30
                                • Stun35
                                Yes30KnockbacksPowerSNoneAllDirGuardableForceKill
                                連続噛みつき(怒り中)
                                • Physical 18
                                • Fire42
                                • Stun45
                                • Fire180 15sec
                                Yes30Quick recovery flyingPowerMMCalcHitDirectionBasedRootPosAllDirGuardable
                                段差移動
                                • Physical 30
                                  Yes30Flying awayNoneNoneCalcHitDirection
                                  風圧
                                      Yes25Minor wind pressureNoneNoneCalcHitDirectionBasedRootPos
                                      ※未使用 空中大
                                      • Physical 60
                                      • Stun45
                                      Yes40Quick recovery flyingPowerMMCalcHitDirection
                                      【操竜】ダッシュ噛みつき頭用_弱
                                      • Physical 40
                                        Yes40Quick recovery flyingPowerMMCalcHitDirectionBasedRootPos
                                        【操竜】ダッシュ噛みつき用_弱
                                        • Physical 40
                                          Yes40Quick recovery flyingPowerMM
                                          【操竜】レウスキック_弱用
                                          • Physical 30
                                          • Poison180 20sec
                                          Yes40Flying awayPowerLSCalcHitDirection
                                          【操竜】連続噛みつき(通常)
                                          • Physical 35
                                            Yes30Quick recovery flyingPowerMMCalcHitDirectionBasedRootPosAllDirGuardable
                                            【操竜】連続噛みつき(怒り中)
                                            • Physical 15
                                            • Fire15
                                            • Fire180 15sec
                                            Yes30Quick recovery flyingPowerMMCalcHitDirectionBasedRootPosAllDirGuardable
                                            【操竜】レウスキック_必殺
                                            • Physical 90
                                            • Poison180 20sec
                                            Yes40Flying awayPowerLSCalcHitDirection
                                            【操竜】真下ジャンプ踏み付け
                                            • Physical 200
                                              Yes50Quick recovery flyingPowerMMCalcHitDirection
                                              【操竜】真下ジャンプ踏み付け_空中中
                                              • Physical 200
                                                Yes40Quick recovery flyingPowerMMCalcHitDirectionBasedRootPos
                                                【操竜】連続噛みつき(通常必殺)
                                                • Physical 100
                                                  Yes30Quick recovery flyingPowerMMCalcHitDirectionBasedRootPosAllDirGuardable
                                                  【操竜】連続噛みつき(怒り必殺)
                                                  • Physical 45
                                                  • Fire45
                                                  • Fire180 15sec
                                                  Yes30Quick recovery flyingPowerMMCalcHitDirectionBasedRootPosAllDirGuardable
                                                  火球着弾後燃え残りダメージデータ
                                                  • Physical 1
                                                  • Fire4
                                                  • Fire 15sec
                                                  Yes10KnockbacksNoneNoneShellIgnoreEndDelay
                                                  ファイアバーナー燃え残りダメージデータ
                                                  • Physical 4
                                                  • Fire16
                                                  • Fire 15sec
                                                  Yes0KnockbacksPowerLNoneShellIgnoreEndDelay
                                                  火球ダメージデータ
                                                  • Physical 24
                                                  • Fire56
                                                  • Stun60
                                                  • Fire180 15sec
                                                  Yes30Quick recovery flyingPowerMMShellIgnoreEndDelay
                                                  火球着弾後爆発ダメージデータ
                                                  • Physical 6
                                                  • Fire14
                                                  • Stun60
                                                  • Fire 15sec
                                                  Yes10Quick recovery flyingPowerMMShellIgnoreEndDelay
                                                  薙ぎ払いブレスダメージデータ
                                                  • Physical 22
                                                  • Fire53
                                                  • Stun45
                                                  • Fire180 15sec
                                                  Yes30Quick recovery flyingPowerMMShellAllDirGuardableIgnoreEndDelay
                                                  ファイアバーナー
                                                  • Physical 30
                                                  • Fire70
                                                  • Stun60
                                                  • Fire180 15sec
                                                  Yes50Flying awayPowerLMShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay
                                                  炎幕ブレス
                                                  • Fire0
                                                  • Fire180 15sec
                                                  Yes75KnockbacksNoneSShellIgnoreEndDelay
                                                  L100薙ぎ払いブレスダメージデータ
                                                  • Physical 22
                                                  • Fire53
                                                  • Stun45
                                                  • Fire180 15sec
                                                  Yes30Quick recovery flyingPowerMMShellIgnoreEndDelay
                                                  L小薙ぎ払いブレスダメージデータ
                                                  • Physical 22
                                                  • Fire53
                                                  • Stun45
                                                  • Fire180 15sec
                                                  Yes30Flying awayPowerMMShellIgnoreEndDelay
                                                  L100ファイアバーナー
                                                  • Physical 30
                                                  • Fire70
                                                  • Stun60
                                                  • Fire180 15sec
                                                  Yes50Flying awayPowerLMShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay
                                                  L小ファイアバーナー
                                                  • Physical 30
                                                  • Fire70
                                                  • Stun60
                                                  • Fire180 15sec
                                                  Yes50Flying awayPowerLMShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay
                                                  L100ファイアバーナー燃え残りダメージデータ
                                                  • Physical 4
                                                  • Fire16
                                                  • Fire 15sec
                                                  Yes0KnockbacksPowerLNoneShellIgnoreEndDelay
                                                  ファイアバーナー地走り
                                                  • Physical 30
                                                  • Fire70
                                                  • Stun60
                                                  • Fire180 15sec
                                                  Yes50Flying awayPowerLMShellIgnoreEndDelay
                                                  操獣必殺用ファイアバーナー地走り
                                                  • Physical 30
                                                  • Fire70
                                                  • Stun60
                                                  • Fire180 15sec
                                                  Yes50Flying awayPowerLMShellIgnoreEndDelay
                                                  【操獣ヤラレ用】ファイアーバーナー地走り
                                                  • Physical 30
                                                  • Fire70
                                                  • Stun60
                                                  • Fire180 15sec
                                                  Yes50Flying awayPowerLMShellIgnoreEndDelayTriggerRidingStart
                                                  【操獣ヤラレ用】薙ぎ払いブレス
                                                  • Physical 22
                                                  • Fire53
                                                  • Stun45
                                                  • Fire180 15sec
                                                  Yes30Quick recovery flyingPowerMMShellIgnoreEndDelayTriggerRidingStart

                                                  Map behavior

                                                  大社跡Shrine RuinsTemple oubliéRovine sacreHeilige RuinenTemplo olvidadoРуины святилищаRuiny ŚwiątynneRuínas do Templo사원 폐허大社遺跡废神社أطلال الضريح‎[Unsupported language]

                                                  Allow area type

                                                  Sleeptrue

                                                  Exhausttrue

                                                  Special behaviortrue

                                                  Preyfalse

                                                  Eat itemfalse

                                                  Eat item typeGrass

                                                  ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                  1
                                                  120sec
                                                  180sec
                                                  false
                                                  @0. flag:false
                                                  2
                                                  90sec
                                                  120sec
                                                  false
                                                  3
                                                  120sec
                                                  180sec
                                                  false
                                                  4
                                                  120sec
                                                  180sec
                                                  false
                                                  @3057. flag:true
                                                  5
                                                  120sec
                                                  180sec
                                                  false
                                                  6
                                                  90sec
                                                  120sec
                                                  false
                                                  7
                                                  120sec
                                                  180sec
                                                  false
                                                  8
                                                  120sec
                                                  180sec
                                                  false
                                                  @0. flag:false
                                                  9
                                                  90sec
                                                  120sec
                                                  false
                                                  @3057. flag:true
                                                  10
                                                  90sec
                                                  120sec
                                                  false
                                                  11
                                                  120sec
                                                  180sec
                                                  false
                                                  @1057,[1058],[1059]. flag:false
                                                  @0. flag:false
                                                  12
                                                  120sec
                                                  180sec
                                                  false
                                                  13
                                                  90sec
                                                  120sec
                                                  false

                                                  水没林Flooded ForestForêt inondéeForesta inondataFlutwaldBosque inundadoЗатопленный лесZatopiony LasSelva Inundada수몰된 숲水沒林水没林الغابة الغارقة‎[Unsupported language]

                                                  Allow area type

                                                  ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                  1
                                                  60sec
                                                  120sec
                                                  false
                                                  2
                                                  60sec
                                                  120sec
                                                  false
                                                  3
                                                  60sec
                                                  120sec
                                                  false
                                                  @0. flag:false
                                                  4
                                                  60sec
                                                  120sec
                                                  false
                                                  5
                                                  60sec
                                                  120sec
                                                  false
                                                  @0. flag:false
                                                  6
                                                  60sec
                                                  120sec
                                                  false
                                                  7
                                                  60sec
                                                  120sec
                                                  false
                                                  8
                                                  60sec
                                                  120sec
                                                  false
                                                  @0. flag:false
                                                  9
                                                  60sec
                                                  120sec
                                                  false
                                                  10
                                                  60sec
                                                  120sec
                                                  false
                                                  11
                                                  60sec
                                                  120sec
                                                  false
                                                  12
                                                  60sec
                                                  120sec
                                                  false

                                                  溶岩洞Lava CavernsCavernes de laveCaverne lavicheLavahöhlenGrutas de lavaЛавовые пещерыJaskinie LawyCavernas de Lava용암 동굴熔岩洞熔岩洞كهوف الحمم‎[Unsupported language]

                                                  Allow area type

                                                  Sleeptrue

                                                  Exhausttrue

                                                  Special behaviortrue

                                                  Preyfalse

                                                  Eat itemfalse

                                                  Eat item typeGrass

                                                  ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                  1
                                                  90sec
                                                  120sec
                                                  false
                                                  2
                                                  90sec
                                                  120sec
                                                  false
                                                  3
                                                  90sec
                                                  120sec
                                                  false
                                                  4
                                                  120sec
                                                  180sec
                                                  false
                                                  @0. flag:false
                                                  5
                                                  150sec
                                                  240sec
                                                  false
                                                  @1003. flag:true
                                                  6
                                                  90sec
                                                  120sec
                                                  false
                                                  7
                                                  90sec
                                                  120sec
                                                  false
                                                  8
                                                  90sec
                                                  120sec
                                                  false
                                                  9
                                                  120sec
                                                  180sec
                                                  false
                                                  10
                                                  120sec
                                                  180sec
                                                  false
                                                  11
                                                  120sec
                                                  180sec
                                                  false
                                                  12
                                                  150sec
                                                  240sec
                                                  false
                                                  @2004,[2005],[2006]. flag:false
                                                  @0. flag:false
                                                  13
                                                  120sec
                                                  180sec
                                                  false
                                                  14
                                                  120sec
                                                  180sec
                                                  false
                                                  @1007. flag:true
                                                  @0. flag:false

                                                  #Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06[Unsupported language]

                                                  Allow area type

                                                  ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                  1
                                                  180sec
                                                  220sec
                                                  false
                                                  2
                                                  180sec
                                                  180sec
                                                  false
                                                  3
                                                  180sec
                                                  180sec
                                                  false
                                                  4
                                                  180sec
                                                  180sec
                                                  false
                                                  11
                                                  220sec
                                                  220sec
                                                  false
                                                  12
                                                  180sec
                                                  220sec
                                                  false

                                                  翡葉の砦Red StrongholdForteresse rougeFortezza rossaRote FestungFortaleza rojaКрасная ТвердыняCzerwona TwierdzaFortaleza Vermelha비취잎의 요새翡葉要塞翡叶要塞القلعة الحمراء‎[Unsupported language]

                                                  Allow area type

                                                  ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                  1
                                                  220sec
                                                  220sec
                                                  false
                                                  2
                                                  220sec
                                                  220sec
                                                  false
                                                  3
                                                  220sec
                                                  220sec
                                                  false
                                                  4
                                                  220sec
                                                  220sec
                                                  false
                                                  11
                                                  220sec
                                                  220sec
                                                  false
                                                  12
                                                  220sec
                                                  220sec
                                                  false

                                                  獄泉郷Infernal SpringsSources infernalesSorgenti infern.HöllenquellenFuente infernalАдские ручьиPiekielne ŹródłaFontes Infernais옥천향獄泉鄉狱泉乡الينابيع الجهنمية‎[Unsupported language]

                                                  Allow area type

                                                  ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                  1
                                                  999sec
                                                  999sec
                                                  false

                                                  闘技場ArenaArèneArenaArenaArenaАренаArenaArena격투장鬥技場斗技场الساحة‎[Unsupported language]

                                                  Allow area type

                                                  ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                  1
                                                  10000sec
                                                  10000sec
                                                  false
                                                  11
                                                  0sec
                                                  0sec
                                                  false
                                                  12
                                                  0sec
                                                  0sec
                                                  false

                                                  城塞高地CitadelCitadelleCittadellaZitadelleBastiónЦитадельCytadelaForte요새고원城塞高地城塞高地القلعة‎[Unsupported language]

                                                  Allow area type

                                                  ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                  1
                                                  120sec
                                                  180sec
                                                  false
                                                  @0. flag:false
                                                  2
                                                  120sec
                                                  200sec
                                                  false
                                                  @9000. flag:false
                                                  3
                                                  120sec
                                                  180sec
                                                  false
                                                  4
                                                  120sec
                                                  180sec
                                                  false
                                                  5
                                                  120sec
                                                  180sec
                                                  false
                                                  6
                                                  90sec
                                                  120sec
                                                  false
                                                  @0. flag:false
                                                  7
                                                  90sec
                                                  120sec
                                                  false
                                                  8
                                                  90sec
                                                  130sec
                                                  false
                                                  9
                                                  90sec
                                                  130sec
                                                  false
                                                  10
                                                  120sec
                                                  200sec
                                                  false
                                                  @0. flag:false
                                                  11
                                                  90sec
                                                  120sec
                                                  false
                                                  12
                                                  150sec
                                                  240sec
                                                  false
                                                  @1000,[1001],[1002]. flag:false
                                                  13
                                                  120sec
                                                  180sec
                                                  false
                                                  14
                                                  90sec
                                                  120sec
                                                  false

                                                  [Unsupported language]

                                                  Allow area type

                                                  ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                  1
                                                  10000sec
                                                  10000sec
                                                  false