Quest icon

MR-A8傀異調査:クシャルダオラAnomaly Research: Kushala DaoraRech. d'Anomalie : Kushala DaoraRicerca anomalia: Kushala DaoraAnomalieforschung: Kushala DaoraEstudio Anomalía: Kushala DaoraАномалия: Кушала ДаораBadania Anomalii: Kushala DaoraPesq. de Anomalia: Kushala Daora괴이 조사: 크샬다오라傀異調查:鋼龍怪异调查:钢龙بحث غير عادي: كوشالا داوراEstudio Anomalía: Kushala Daora

Description

Objective: 傀異克服クシャルダオラ1体の討伐Slay a Risen Kushala DaoraTuer un Kushala Daora éveilléUccidi un Kushala Daora risortoErlege einen Erhobenen Kushala Daora.Abate un Kushala Daora elevadoУбить восставшего Кушалу ДаоруZabij wzniesioną Kushalę DaoręMate um Kushala Daora Erguido괴이 극복 크샬다오라 1마리 토벌討伐1頭鋼龍(傀異克服)讨伐1头怪异克服钢龙قتل كوشالا داورا رايزنAbate un Kushala Daora elevado

From: 研究員バハリBahari the ScientistBahari le scientifiqueBahari lo scienziatoBahariBahari, el científicoУченый БахариNaukowiec BahariBahari, o Cientista연구원 바하리巴赫里研究員研究员巴哈里بهاري العالِمBahari el científico

Detail:

新しい調査依頼が入ったよ。
相手は傀異克服個体なんだけど、
克服したあとさらに力を付けて
かなりヤバイ状態になっている。
これの調査を託せるのはキミしか
いない。危険な調査になるけど…
どうか、よろしく頼むよ!We've got ourselves an elder
dragon that has somehow managed
to overcome affliction. Elder dragons
are already incredibly powerful; this
one's bound to be off the charts!
So...guess who gets to take care
of it? That's right! Go get 'em, Tiger!On a un dragon ancien qui
a réussi à surmonter son
affliction. Les dragons anciens
sont déjà très puissants, celui-
ci va être hors normes ! Alors...
devine qui va s'en charger ?
Eh ouais ! Vas-y, choppe-le !Abbiamo a che fare con un drago
anziano che è riuscito a guarire
dall'infezione. I draghi anziani
sono già di loro molto potenti,
ma questo lo sarà ancora di più!
Allora... indovina chi dovrà
occuparsene? Esatto! Vai!Wir haben einen Drachenältesten
entdeckt, der den Befall
überwunden hat. Drachenälteste
sind mächtig; und wie mächtig
dieser hier ist! Also... rate
mal, wer sich darum kümmern
darf? Hol ihn dir, Tiger!Hay un dragón anciano que por
algún motivo ha superado la
aflicción. Todos los dragones
ancianos son muy poderosos...
¡pero imagina este! ¿Adivinas
a quién le toca el encargo?
¡Exacto! ¡A por todas, fiera!У нас тут древний дракон,
как-то сумевший преодолеть
изменение. Древние драконы
и без того очень сильны,
а этот еще сильнее! Как
думаешь, кто им займется?
Вот именно! Вперед, Тигр!Trafił nam się Starszy Smok,
który przezwyciężył zarażenie.
Starsze Smoki i bez tego są
niesamowicie mocne, a ten chyba
będzie teraz poza skalą! Kto
się nim zajmie? Ja już chyba
wiem... Do dzieła!Apareceu um dragão ancião que
conseguiu superar a aflição.
Dragões anciãos já são muito
poderosos, esse então vai ser
inconcebível! Adivinha só quem
é que vai dar um jeito nele?
Isso mesmo, vai lá, fera!새로운 조사 의뢰야.
상대는 괴이 극복 개체인데
극복한 후 더욱 힘이 강력해
진 모양이야. 
위험하지만 이 조사를 맡길 수
있는 건 너뿐이야. 
부탁할게!新的調查委託來了。這次的目標是
克服了傀異化的個體,力量更
強大,情況實在不妙。這麼危險的
調查,能拜託就只有你了。那麼,
交給你啦!来新的调查委托了。此次的对象是
怪异克服的个体,它克服了怪异化
之后变得更强了,极为危险。能胜
任此次调查任务的人只有你了,全
看你的了。وجدنا تنينًا معمِّرًا تمكن
بطريقة ما من التغلب على
الإصابة. التنانين المعمرة
قوية جدًّا بالفعل؛ فلا بد أن
قوته هائلة! لذا... أتعرف من
سيتولى الأمر؟ هذا صحيح!
اذهب للقضاء عليه أيها البطل!Hay un dragón anciano que por
algún motivo superó la
aflicción. Todos los dragones
ancianos son muy poderosos...
¡pero imagina este! ¿Adivinas
a quién le toca el encargo?
¡Exacto! ¡Ve con todo, fiera!

Basic data

Map寒冷群島Frost IslandsArchipel de glaceIsole ghiacciateFrostinselnIslas heladasМорозные островаWyspy MroźneIlhas Gélidas한랭 군도寒冷群島冰封群岛الجُزر الثلجيةIslas heladas

Base time21

Time variation3

Time limit50

Carts3

RequirementMR 10

TargetSlay 1x 傀異克服クシャルダオラRisen Kushala DaoraKushala Daora éveilléKushala Daora risortoErhobener Kushala DaoraKushala Daora elevadoВосставшая Кушала ДаораWzniesiona Kushala DaoraKushala Daora Erguido괴이 극복 크샬다오라鋼龍(傀異克服)怪异克服钢龙كوشالا داورا رايزنKushala Daora elevado

Reward money122400z

Reward village point2450

Reward rank point2600

Is tutorialfalse

Auto match HR21211

Monster swapFreeExtra 70% 20min, 30% 22min

Monster swap preventionLowerHp 20

Unlock

Unlock quest group by NPC dialog [1026]
Unlock after hunting in master rankAuto-clear: false

Monster stats

MonsterSizeHPAttackPartsDefenseElementStunExhaustRideParalyzeSleepStamina
Small crown6%Large crown10%x16.5(±)x19x20x1Ax3, Bx3
①Ax1.4, Bx1.4
x3
①x3
x3
①x1.4
x3.5
①x3
x3.5
①x3
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown3%Large crown3%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x10.3x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13

Multiplayer factor

MonsterHPAttackPartsOther partsMulti partsDefenseElement AElement BStunExhaustRideMonster to monsterQurio
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4

Spawning

MonsterSpawning conditionInitial area
InitialZone 8, ID @0, 60%Zone 6, ID @0, 30%Zone 4, ID @0, 10%
100% chance initialZone 7, ID @0, 100%
40% chance initialZone 9, ID @0, 100%
30% chance initialZone 5, ID @0, 100%
30% chance initialZone 11, ID @0, 100%
Random swapZone 9, ID @0, 60%Zone 3, ID @0, 30%Zone 5, ID @0, 10%
Random swapZone 10, ID @0, 60%Zone 7, ID @0, 30%Zone 3, ID @0, 10%

Supply items

Rewards

Addtional target rewards: 1

Addtional quest rewards: 1

See monster's page for target rewards.

Quest rewards
First one fixed
Probability
1x 20%
2x 10%
1x 26%
1x 26%
2x 10%
2x 3%
1x 5%

Monster route

Route number: 10
Current zoneNext zone
1
Normal, prev zone 3
  • 100% to zone 4
Normal
  • 100% to zone 3
2
Normal
  • 100% to zone 5
3
Normal, prev zone 5
  • 100% to zone 6
Normal, prev zone 6
  • 100% to zone 7
Normal
  • 70% to zone 7
  • 30% to zone 6
4
Normal, prev zone 1
  • 100% to zone 5
Normal, prev zone 5
  • 100% to zone 1
Normal
  • 70% to zone 1
  • 30% to zone 5
5
Normal, prev zone 8
  • 100% to zone 4
Normal
  • 100% to zone 8
6
Normal, prev zone 9
  • 100% to zone 3
Normal
  • 100% to zone 9
7
Normal, prev zone 3
  • 100% to zone 8
Normal, prev zone 4
  • 100% to zone 10
Normal
  • 100% to zone 4
8
Normal, prev zone 10
  • 100% to zone 5
Normal
  • 100% to zone 10
9
Normal, prev zone 10
  • 100% to zone 6
Normal
  • 100% to zone 10
10
Normal, prev zone 7
  • 100% to zone 8
Normal
  • 100% to zone 7
11
Normal, prev zone 7
  • 100% to zone 10
Normal
  • 100% to zone 7
12
Normal
  • 100% to zone 10
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 3
2
Normal
  • 100% to zone 5
3
Normal, prev zone 6
  • 100% to zone 7
Normal
  • 100% to zone 6
4
Normal
  • 100% to zone 7
5
Normal
  • 100% to zone 7
6
Normal
  • 100% to zone 9
7
Normal, prev zone 6
  • 100% to zone 10
Normal
  • 100% to zone 6
8
Normal, prev zone 5
  • 100% to zone 10
Normal
  • 100% to zone 5
9
Normal, prev zone 10
  • 100% to zone 6
Normal
  • 100% to zone 10
10
Normal, prev zone 8
  • 100% to zone 12
Normal, prev zone 12
  • 100% to zone 8
Normal
  • 70% to zone 12
  • 30% to zone 8
11
Normal, prev zone 7
  • 100% to zone 10
Normal
  • 100% to zone 7
12
Normal, prev zone 11
  • 100% to zone 10
Normal
  • 100% to zone 11
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 3
2
Normal
  • 100% to zone 5
3
Normal, prev zone 4
  • 100% to zone 7
Normal
  • 100% to zone 4
4
Normal, prev zone 5
  • 100% to zone 7
Normal
  • 100% to zone 5
5
Normal
  • 100% to zone 10
6
Normal, prev zone 3
  • 100% to zone 7
Normal, prev zone 7
  • 100% to zone 3
Normal
  • 70% to zone 7
  • 30% to zone 3
7
Normal
  • 100% to zone 8
8
Normal, prev zone 10
  • 100% to zone 5
Normal
  • 100% to zone 10
9
Normal, prev zone 6
  • 100% to zone 10
Normal
  • 100% to zone 6
10
Normal
  • 100% to zone 9
11
Normal
  • 100% to zone 10
12
Normal
  • 100% to zone 10
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 3
2
Normal
  • 100% to zone 5
3
Normal, prev zone 6
  • 100% to zone 7
Normal
  • 100% to zone 6
4
Normal, prev zone 3
  • 100% to zone 7
Normal
  • 100% to zone 3
5
Normal, prev zone 4
  • 100% to zone 7
Normal
  • 100% to zone 4
6
Normal, prev zone 9
  • 100% to zone 7
Normal
  • 100% to zone 9
7
Normal, prev zone 3
  • 100% to zone 5
Normal, prev zone 5
  • 100% to zone 3
Normal, prev zone 6
  • 100% to zone 5
Normal, prev zone 4
  • 100% to zone 6
Normal
  • 80% to zone 3
  • 20% to zone 5
8
Normal, prev zone 10
  • 100% to zone 5
Normal
  • 100% to zone 10
9
Normal
  • 100% to zone 10
10
Normal
  • 100% to zone 7
11
Normal
  • 100% to zone 7
12
Normal
  • 100% to zone 10
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 3
2
Normal
  • 100% to zone 5
3
Normal
  • 100% to zone 6
4
Normal
  • 100% to zone 7
5
Normal, prev zone 8
  • 100% to zone 7
Normal
  • 100% to zone 8
6
Normal
  • 100% to zone 9
7
Normal, prev zone 5
  • 100% to zone 6
Normal, prev zone 6
  • 100% to zone 5
Normal
  • 70% to zone 6
  • 30% to zone 5
8
Normal
  • 100% to zone 10
9
Normal
  • 100% to zone 10
10
Normal, prev zone 12
  • 100% to zone 7
Normal
  • 100% to zone 12
11
Normal, prev zone 7
  • 100% to zone 10
Normal
  • 100% to zone 7
12
Normal
  • 100% to zone 11
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 3
2
Normal
  • 100% to zone 5
3
Normal, prev zone 6
  • 100% to zone 4
Normal
  • 100% to zone 6
4
Normal, prev zone 3
  • 100% to zone 5
Normal
  • 100% to zone 3
5
Normal, prev zone 4
  • 100% to zone 7
Normal
  • 100% to zone 4
6
Normal, prev zone 3
  • 100% to zone 9
Normal, prev zone 9
  • 100% to zone 7
Normal
  • 50% to zone 7
  • 50% to zone 9
7
Normal, prev zone 4
  • 100% to zone 5
Normal, prev zone 5
  • 100% to zone 4
Normal
  • 70% to zone 4
  • 30% to zone 5
8
Normal
  • 100% to zone 5
9
Normal
  • 100% to zone 6
10
Normal
  • 100% to zone 9
11
Normal
  • 100% to zone 7
12
Normal
  • 100% to zone 10
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 4
2
Normal, prev zone 5
  • 100% to zone 1
Normal
  • 100% to zone 5
3
Normal, prev zone 1
  • 100% to zone 6
Normal
  • 100% to zone 1
4
Normal, prev zone 7
  • 100% to zone 3
Normal
  • 100% to zone 7
5
Normal, prev zone 7
  • 100% to zone 4
Normal
  • 100% to zone 7
6
Normal, prev zone 9
  • 100% to zone 3
Normal
  • 100% to zone 9
7
Normal, prev zone 3
  • 100% to zone 6
Normal, prev zone 6
  • 100% to zone 3
Normal
  • 70% to zone 6
  • 30% to zone 3
8
Normal, prev zone 10
  • 100% to zone 5
Normal
  • 100% to zone 10
9
Normal
  • 100% to zone 10
10
Normal
  • 100% to zone 7
11
Normal
  • 100% to zone 7
12
Normal
  • 100% to zone 10