Quest icon

MR-A3傀異調査:ビシュテンゴ亜種Anomaly Research: Blood Orange BishatenRech. d'Anomalie : Bishaten sanguinRicerca anomalia: Bishaten sanguignoAnomalieforschung: Blut-BishatenEstudio Anomalía: Bishaten SanguinaАномалия: Кровавый БисятэнBad. An.: Krwistop. BishatenPesq. de Anom.: Bishaten Laranja괴이 조사: 비슈텐고 아종傀異調查:緋天狗獸怪异调查:绯天狗兽بحث غير عادي: بيشاتن ذو الدم البرتقاليEstudio Anomalía: Bishaten Sanguina

Description

Objective: ビシュテンゴ亜種(傀異化)1頭の討伐Slay an afflicted Blood Orange BishatenTuer un Bishaten sanguin affligéUccidi un Bishaten s. infettoErlege einen befallenen Blut-Bishaten.Abate un Bishaten Sanguina afligidoУбить измененного Кровавого БисятэнаZabij zarażonego Krwistopom. BishatenaMate um Bishaten Laranja afligido비슈텐고 아종(괴이화) 1마리 토벌討伐1頭緋天狗獸(傀異化)讨伐1头绯天狗兽(怪异化)اقتل بيشاتن ذا دم برتقالي مصابAbate un Bishaten Sanguina afligido

From: 研究員バハリBahari the ScientistBahari le scientifiqueBahari lo scienziatoBahariBahari, el científicoУченый БахариNaukowiec BahariBahari, o Cientista연구원 바하리巴赫里研究員研究员巴哈里بهاري العالِمBahari el científico

Detail:

キュリアの目撃情報だ!
一緒に傀異化したモンスターも
目撃されているって話だよ!
傀異化した個体からは特殊な
素材がとれるし、キミにとっても
悪い話じゃないはずだ。
それじゃ、調査をお願いするよ!Looks like it's your lucky day!
Some Qurio have been spotted
with an afflicted monster. You
know what that means! That's
right! Research time! I get my
research, you get some special
materials! Win-win, right?C'est ton jour de chance !
Des Qurio ont été repérés
près d'un monstre qui a une
affliction. Tu sais ce que ça veut
dire ! Je fais mes recherches,
toi tu as des matériaux rares,
tout le monde est content !È il tuo giorno fortunato!
Sono stati avvistati dei Qurio
con un mostro infetto. Sai che
significa, vero? Una spedizione
di ricerca! Io mi occupo dei
miei studi e tu ti procuri dei
materiali molto speciali.Heute ist wohl dein Glückstag!
Einige Qurio wurden mit einem
befallenen Monster gesichtet.
Das ist DIE Gelegenheit für
uns beide! Ich kann forschen
und du bekommst besondere
Materialien. Gut für alle, oder?¡Hoy tienes suerte! Han visto
unos Qurio con un monstruo
afligido. Ya sabes qué toca:
¡investigar! Yo estudio, ¡y tú
te llevas unos materiales
especiales! ¡Ganamos los dos!Сегодня явно твой день! Рядом
с измененным монстром
обнаружили Курио. Ты
понимаешь, что это значит!
Да! Время исследований!
Я получу данные, а ты — особые
материалы! Все в выигрыше!Dziś masz szczęście! Widziano
Qurio z zarażonym potworem.
Wiesz, co to znaczy? Właśnie!
Czas na badanie! Ja dostarczam
wyniki, a ty specjalne
materiały! Idealny układ, nie?Parece que é seu dia de sorte!
Uns Qurio foram avistados com
um monstro afligido. Você sabe
o que isso quer dizer! Hora da
pesquisa! Eu consigo a minha
pesquisa e, você, uns materiais
especiais. Todo mundo ganha!큐리아 목격 정보다!
괴이화한 몬스터도 함께
목격됐다고 해!
괴이화한 개체에서는 특수한
소재를 얻을 수도 있으니
너한테도 괜찮은 정보일 거야.
그럼 조사를 부탁할게!有人回報說目擊到了噬生蟲,
而且還同時出現了傀異化的魔物!
從傀異化的個體身上
能夠採集到特殊的素材,
對你應該也很有幫助。
那就拜託你去調查啦!有报告称目击到了啮生虫!
据说当时还出现了怪异化的怪物!
从怪异化的个体身上能得到特殊
的素材,对你来说应该也有好处。
那就麻烦你去调查了!يبدو أنه يوم حظك!
تم رصد بعض الكوريو
مع وحش مصاب
أنت تعرف ماذا يعني ذلك!
هذا صحيح! حان وقت البحث! أنا أحصل على بحثي،
وأنت تحصل على بعض المواد الخاصة!
منفعة متبادلة، أليس كذلك؟¡Hoy tienes suerte! Vieron
unos Qurio con un monstruo
afligido. Ya sabes qué toca:
¡investigar! Yo estudio, ¡y tú
te llevas unos materiales
especiales! ¡Ganamos los dos!

Basic data

Map城塞高地CitadelCitadelleCittadellaZitadelleBastiónЦитадельCytadelaForte요새고원城塞高地城塞高地القلعةBastión

Base time21

Time variation3

Time limit50

Carts3

RequirementMR 10

TargetSlay 1x ビシュテンゴ亜種Blood Orange BishatenBishaten sanguinBishaten sanguignoBlut-BishatenBishaten SanguinaКровавый БисятэнKrwistopomarań. BishatenBishaten Laranja비슈텐고 아종緋天狗獸绯天狗兽بيشاتن ذو الدم البرتقاليBishaten Sanguina

Reward money25200z

Reward village point510

Reward rank point1400

Is tutorialfalse

Auto match HR20031

Monster swapFreeExtra 70% 20min, 30% 22min

Monster swap preventionLowerHp 20

Unlock

Unlock quest group by NPC dialog [522]
Unlock after hunting in master rankAuto-clear: false

Monster stats

MonsterSizeHPAttackPartsDefenseElementStunExhaustRideParalyzeSleepStamina
Small crown6%Large crown10%x15(±)x12.3x15.5x1Ax2.6, Bx2.6
①Ax1, Bx1
x2
①x2
x2.15
①x1
x3
①x2
x3
①x2
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x10.3x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x10.3x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown3%Large crown3%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13

Multiplayer factor

MonsterHPAttackPartsOther partsMulti partsDefenseElement AElement BStunExhaustRideMonster to monsterQurio
  • 2: x1.5
  • 3: x2
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3.1
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4

Spawning

MonsterSpawning conditionInitial area
InitialZone 3, ID @0, 60%Zone 10, ID @0, 30%Zone 5, ID @0, 10%
100% chance initialZone 8, ID @0, 100%
40% chance initialZone 11, ID @0, 100%
30% chance initialZone 12, ID @0, 100%
30% chance initialZone 9, ID @0, 100%
Random swapZone 8, ID @0, 60%Zone 5, ID @0, 30%Zone 10, ID @0, 10%
Random swapZone 11, ID @0, 60%Zone 2, ID @0, 30%Zone 13, ID @0, 10%

Supply items

Rewards

Addtional target rewards: 1

Addtional quest rewards: 1

See monster's page for target rewards.

Quest rewards
First one fixed
Probability
2x 8%
1x 14%
1x 18%
1x 26%
1x 16%
2x 8%
1x 7%
1x 3%

Monster route

Route number: 10
Current zoneNext zone
1
Normal, prev zone 2
  • 100% to zone 13
Normal, prev zone 13
  • 100% to zone 2
Normal
  • 70% to zone 2
  • 30% to zone 13
2
Normal, prev zone 5
  • 100% to zone 1
Normal
  • 100% to zone 5
3
Normal, prev zone 1
  • 100% to zone 2
Normal
  • 100% to zone 1
4
Normal, prev zone 3
  • 100% to zone 5
Normal
  • 100% to zone 3
5
Normal, prev zone 4
  • 100% to zone 10
Normal
  • 100% to zone 4
6
Normal
  • 100% to zone 5
7
Normal
  • 100% to zone 6
8
Normal, prev zone 5
  • 100% to zone 10
Normal
  • 100% to zone 5
9
Normal, prev zone 5
  • 100% to zone 10
Normal
  • 100% to zone 5
10
Normal, prev zone 12
  • 100% to zone 2
Normal
  • 100% to zone 12
11
Normal
  • 100% to zone 10
12
Normal, prev zone 2
  • 100% to zone 10
Normal
  • 100% to zone 2
13
Normal, prev zone 10
  • 100% to zone 1
Normal
  • 100% to zone 10
14
Normal
  • 100% to zone 3
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 2
2
Normal
  • 100% to zone 5
3
Normal, prev zone 2
  • 100% to zone 4
Normal
  • 100% to zone 2
4
Normal
  • 100% to zone 5
5
Normal, prev zone 9
  • 100% to zone 6
Normal
  • 70% to zone 6
  • 30% to zone 9
6
Normal, prev zone 8
  • 100% to zone 5
Normal
  • 100% to zone 8
7
Normal
  • 100% to zone 6
8
Normal, prev zone 6
  • 100% to zone 9
Normal
  • 100% to zone 6
9
Normal, prev zone 5
  • 100% to zone 8
Normal
  • 70% to zone 8
  • 30% to zone 5
10
Normal, prev zone 8
  • 100% to zone 5
Normal
  • 100% to zone 8
11
Normal
  • 100% to zone 10
12
Normal, prev zone 10
  • 100% to zone 2
Normal
  • 100% to zone 10
13
Normal, prev zone 10
  • 100% to zone 2
Normal
  • 100% to zone 10
14
Normal
  • 100% to zone 3
Route number: 10
Current zoneNext zone
1
Normal, prev zone 13
  • 100% to zone 2
Normal
  • 100% to zone 13
2
Normal, prev zone 3
  • 100% to zone 1
Normal, prev zone 4
  • 100% to zone 1
Normal, prev zone 5
  • 100% to zone 1
Normal
  • 70% to zone 4
  • 30% to zone 5
3
Normal, prev zone 2
  • 100% to zone 4
Normal
  • 100% to zone 2
4
Normal, prev zone 5
  • 100% to zone 3
Normal
  • 100% to zone 2
5
Normal, prev zone 4
  • 100% to zone 2
Normal
  • 100% to zone 4
6
Normal
  • 100% to zone 5
7
Normal
  • 100% to zone 6
8
Normal, prev zone 10
  • 100% to zone 5
Normal
  • 100% to zone 10
9
Normal, prev zone 10
  • 100% to zone 5
Normal
  • 100% to zone 10
10
Normal, prev zone 13
  • 100% to zone 11
Normal
  • 100% to zone 13
11
Normal
  • 100% to zone 10
12
Normal, prev zone 2
  • 100% to zone 10
Normal
  • 100% to zone 2
13
Normal, prev zone 1
  • 100% to zone 10
Normal
  • 100% to zone 1
14
Normal
  • 100% to zone 3
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 2
2
Normal, prev zone 3
  • 100% to zone 5
Normal
  • 100% to zone 3
3
Normal, prev zone 2
  • 100% to zone 4
Normal
  • 100% to zone 2
4
Normal, prev zone 5
  • 100% to zone 3
Normal
  • 70% to zone 3
  • 30% to zone 5
5
Normal, prev zone 4
  • 100% to zone 2
Normal
  • 70% to zone 2
  • 30% to zone 4
6
Normal
  • 100% to zone 5
7
Normal
  • 100% to zone 6
8
Normal
  • 100% to zone 5
9
Normal
  • 100% to zone 5
10
Normal, prev zone 2
  • 100% to zone 5
Normal
  • 100% to zone 2
11
Normal
  • 100% to zone 10
12
Normal
  • 100% to zone 2
13
Normal
  • 100% to zone 2
14
Normal
  • 100% to zone 3
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 2
2
Normal, prev zone 10
  • 100% to zone 5
Normal
  • 100% to zone 10
3
Normal, prev zone 2
  • 100% to zone 4
Normal
  • 100% to zone 2
4
Normal, prev zone 2
  • 100% to zone 5
Normal
  • 100% to zone 2
5
Normal, prev zone 4
  • 100% to zone 9
Normal
  • 100% to zone 4
6
Normal, prev zone 5
  • 100% to zone 8
Normal
  • 100% to zone 5
7
Normal
  • 100% to zone 6
8
Normal, prev zone 6
  • 100% to zone 5
Normal
  • 100% to zone 6
9
Normal, prev zone 8
  • 100% to zone 5
Normal
  • 100% to zone 8
10
Normal, prev zone 8
  • 100% to zone 9
Normal, prev zone 9
  • 100% to zone 8
Normal
  • 70% to zone 8
  • 30% to zone 9
11
Normal
  • 100% to zone 10
12
Normal, prev zone 2
  • 100% to zone 10
Normal
  • 100% to zone 2
13
Normal, prev zone 2
  • 100% to zone 10
Normal
  • 100% to zone 2
14
Normal
  • 100% to zone 4
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 2
2
Normal, prev zone 10
  • 100% to zone 5
Normal
  • 100% to zone 10
3
Normal, prev zone 2
  • 100% to zone 4
Normal
  • 100% to zone 2
4
Normal, prev zone 5
  • 100% to zone 2
Normal
  • 100% to zone 5
5
Normal, prev zone 2
  • 100% to zone 9
Normal, prev zone 9
  • 100% to zone 2
Normal
  • 70% to zone 9
  • 30% to zone 2
6
Normal, prev zone 5
  • 100% to zone 8
Normal
  • 100% to zone 5
7
Normal
  • 100% to zone 6
8
Normal, prev zone 6
  • 100% to zone 10
Normal
  • 100% to zone 6
9
Normal, prev zone 8
  • 100% to zone 10
Normal
  • 100% to zone 8
10
Normal, prev zone 9
  • 100% to zone 8
Normal
  • 100% to zone 9
11
Normal
  • 100% to zone 10
12
Normal, prev zone 10
  • 100% to zone 2
Normal
  • 100% to zone 10
13
Normal, prev zone 10
  • 100% to zone 2
Normal
  • 100% to zone 10
14
Normal
  • 100% to zone 3
Route number: 10
Current zoneNext zone
1
Normal, prev zone 2
  • 100% to zone 13
Normal
  • 100% to zone 2
2
Normal, prev zone 5
  • 100% to zone 4
Normal, prev zone 4
  • 100% to zone 5
Normal, prev zone 3
  • 100% to zone 5
Normal
  • 70% to zone 5
  • 30% to zone 4
3
Normal, prev zone 2
  • 100% to zone 4
Normal
  • 100% to zone 2
4
Normal, prev zone 3
  • 100% to zone 5
Normal
  • 100% to zone 3
5
Normal, prev zone 10
  • 100% to zone 2
Normal
  • 100% to zone 10
6
Normal
  • 100% to zone 5
7
Normal
  • 100% to zone 6
8
Normal, prev zone 10
  • 100% to zone 5
Normal
  • 100% to zone 10
9
Normal, prev zone 10
  • 100% to zone 5
Normal
  • 100% to zone 10
10
Normal, prev zone 13
  • 100% to zone 2
Normal
  • 100% to zone 13
11
Normal
  • 100% to zone 10
12
Normal, prev zone 2
  • 100% to zone 10
Normal
  • 100% to zone 2
13
Normal, prev zone 1
  • 100% to zone 2
Normal
  • 100% to zone 1
14
Normal
  • 100% to zone 3