Quest icon

MR-A2傀異調査:ロアルドロスAnomaly Research: Royal LudrothRech. d'Anomalie : Ludroth royalRicerca anomalia: Ludroth realeAnomalieforschung: Königs-LudrothEstudio Anomalía: Ludroth RealАномалия: Королевский ЛудротBad. An.: Ludroth KrólewskiPesq. de Anomalia: Ludroth Real괴이 조사: 로아루드로스傀異調查:水獸怪异调查:水兽بحث غير عادي: لودروث الملكيEstudio Anomalía: Ludroth Real

Description

Objective: ロアルドロス(傀異化)1頭の討伐Slay an afflicted Royal LudrothTuer un Ludroth royal affligéUccidi un Ludroth reale infettoErlege einen befallenen Königs-Ludroth.Abate un Ludroth Real afligidoУбить измененного Королевского ЛудротаZabij zarażonego Ludrotha KrólewskiegoMate um Ludroth Real afligido로아루드로스(괴이화) 1마리 토벌討伐1頭水獸(傀異化)讨伐1头水兽(怪异化)اقتل لودروث ملكي مصابAbate un Ludroth Real afligido

From: 研究員バハリBahari the ScientistBahari le scientifiqueBahari lo scienziatoBahariBahari, el científicoУченый БахариNaukowiec BahariBahari, o Cientista연구원 바하리巴赫里研究員研究员巴哈里بهاري العالِمBahari el científico

Detail:

キュリアの目撃情報だ!
一緒に傀異化したモンスターも
目撃されているって話だよ!
傀異化した個体からは特殊な
素材がとれるし、キミにとっても
悪い話じゃないはずだ。
それじゃ、調査をお願いするよ!Looks like it's your lucky day!
Some Qurio have been spotted
with an afflicted monster. You
know what that means! That's
right! Research time! I get my
research, you get some special
materials! Win-win, right?C'est ton jour de chance !
Des Qurio ont été repérés
près d'un monstre qui a une
affliction. Tu sais ce que ça veut
dire ! Je fais mes recherches,
toi tu as des matériaux rares,
tout le monde est content !È il tuo giorno fortunato!
Sono stati avvistati dei Qurio
con un mostro infetto. Sai che
significa, vero? Una spedizione
di ricerca! Io mi occupo dei
miei studi e tu ti procuri dei
materiali molto speciali.Heute ist wohl dein Glückstag!
Einige Qurio wurden mit einem
befallenen Monster gesichtet.
Das ist DIE Gelegenheit für
uns beide! Ich kann forschen
und du bekommst besondere
Materialien. Gut für alle, oder?¡Hoy tienes suerte! Han visto
unos Qurio con un monstruo
afligido. Ya sabes qué toca:
¡investigar! Yo estudio, ¡y tú
te llevas unos materiales
especiales! ¡Ganamos los dos!Сегодня явно твой день! Рядом
с измененным монстром
обнаружили Курио. Ты
понимаешь, что это значит!
Да! Время исследований!
Я получу данные, а ты — особые
материалы! Все в выигрыше!Dziś masz szczęście! Widziano
Qurio z zarażonym potworem.
Wiesz, co to znaczy? Właśnie!
Czas na badanie! Ja dostarczam
wyniki, a ty specjalne
materiały! Idealny układ, nie?Parece que é seu dia de sorte!
Uns Qurio foram avistados com
um monstro afligido. Você sabe
o que isso quer dizer! Hora da
pesquisa! Eu consigo a minha
pesquisa e, você, uns materiais
especiais. Todo mundo ganha!큐리아 목격 정보다!
괴이화한 몬스터도 함께
목격됐다고 해!
괴이화한 개체에서는 특수한
소재를 얻을 수도 있으니
너한테도 괜찮은 정보일 거야.
그럼 조사를 부탁할게!有人回報說目擊到了噬生蟲,
而且還同時出現了傀異化的魔物!
從傀異化的個體身上
能夠採集到特殊的素材,
對你應該也很有幫助。
那就拜託你去調查啦!有报告称目击到了啮生虫!
据说当时还出现了怪异化的怪物!
从怪异化的个体身上能得到特殊
的素材,对你来说应该也有好处。
那就麻烦你去调查了!يبدو أنه يوم حظك!
تم رصد بعض الكوريو
مع وحش مصاب
أنت تعرف ماذا يعني ذلك!
هذا صحيح! حان وقت البحث! أنا أحصل على بحثي،
وأنت تحصل على بعض المواد الخاصة!
منفعة متبادلة، أليس كذلك؟¡Hoy tienes suerte! Vieron
unos Qurio con un monstruo
afligido. Ya sabes qué toca:
¡investigar! Yo estudio, ¡y tú
te llevas unos materiales
especiales! ¡Ganamos los dos!

Basic data

Map水没林Flooded ForestForêt inondéeForesta inondataFlutwaldBosque inundadoЗатопленный лесZatopiony LasSelva Inundada수몰된 숲水沒林水没林الغابة الغارقةBosque inundado

Base time11

Time variation3

Time limit50

Carts3

RequirementMR 10

TargetSlay 1x ロアルドロスRoyal LudrothLudroth royalLudroth realeKönigs-LudrothLudroth RealКоролевский ЛудротLudroth KrólewskiLudroth Real로아루드로스水獸水兽لودروث الملكيLudroth Real

Reward money21600z

Reward village point440

Reward rank point1200

Is tutorialfalse

Auto match HR20021

Monster swapFreeExtra 70% 20min, 30% 22min

Monster swap preventionLowerHp 20

Unlock

Unlock quest group by NPC dialog [518]
Unlock after hunting in master rankAuto-clear: false

Monster stats

MonsterSizeHPAttackPartsDefenseElementStunExhaustRideParalyzeSleepStamina
Small crown6%Large crown10%x14.2(±)x12.3x15x1Ax2.6, Bx2.6
①Ax1, Bx1
x2
①x2
x2.15
①x1
x3
①x2
x3
①x2
x13
Small crown1%Large crown1%x10.1x10.6x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13

Multiplayer factor

MonsterHPAttackPartsOther partsMulti partsDefenseElement AElement BStunExhaustRideMonster to monsterQurio
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4

Spawning

MonsterSpawning conditionInitial area
InitialZone 4, ID @0, 60%Zone 7, ID @0, 30%Zone 2, ID @0, 10%
100% chance initialZone 9, ID @0, 100%
40% chance initialZone 11, ID @0, 100%
30% chance initialZone 10, ID @0, 100%
30% chance initialZone 8, ID @0, 100%
Random swapZone 5, ID @0, 60%Zone 10, ID @0, 30%Zone 11, ID @0, 10%
Random swapZone 10, ID @0, 60%Zone 2, ID @0, 30%Zone 6, ID @0, 10%

Supply items

Rewards

Addtional target rewards: 1

Addtional quest rewards: 0

See monster's page for target rewards.

Quest rewards
First one fixed
Probability
2x 8%
1x 18%
1x 14%
1x 22%
1x 20%
2x 10%
1x 6%
1x 2%

Monster route

Route number: 10
Current zoneNext zone
1
Normal, prev zone 2
  • 100% to zone 4
Normal
  • 100% to zone 2
2
Normal, prev zone 3
  • 100% to zone 5
Normal
  • 100% to zone 3, burrow
3
Normal, prev zone 6
  • 100% to zone 5
Normal
  • 100% to zone 6, swim
4
Normal, prev zone 1
  • 100% to zone 5
Normal, prev zone 5
  • 100% to zone 1
Normal
  • 70% to zone 5
  • 30% to zone 1
5
Normal, prev zone 6
  • 100% to zone 3
Normal
  • 100% to zone 6
6
Normal, prev zone 7
  • 100% to zone 4
Normal
  • 100% to zone 7
7
Normal, prev zone 14
  • 100% to zone 6
Normal
  • 100% to zone 14
8
Normal, prev zone 2
  • 100% to zone 4
Normal
  • 100% to zone 2
9
Normal, prev zone 6
  • 100% to zone 5
Normal
  • 100% to zone 6
10
Normal, prev zone 1
  • 100% to zone 6
Normal
  • 100% to zone 1
11
Normal, prev zone 6
  • 100% to zone 1
Normal
  • 100% to zone 6
12
Normal
  • 100% to zone 14
13
Normal
  • 100% to zone 14
14
Normal, prev zone 4
  • 100% to zone 1
Normal
  • 100% to zone 4
Route number: 10
Current zoneNext zone
1
Normal, prev zone 10
  • 100% to zone 8
Normal
  • 100% to zone 10
2
Normal
  • 100% to zone 8
3
Normal
  • 100% to zone 5
4
Normal
  • 100% to zone 8
5
Normal
  • 100% to zone 9
6
Normal, prev zone 9
  • 100% to zone 11
Normal
  • 100% to zone 9
7
Normal, prev zone 6
  • 100% to zone 14
Normal
  • 100% to zone 6
8
Normal, prev zone 10
  • 100% to zone 11
Normal
  • 100% to zone 10
9
Normal, prev zone 8
  • 100% to zone 10
Normal
  • 100% to zone 8
10
Normal, prev zone 13
  • 100% to zone 11, jump
Normal
  • 100% to zone 13, jump
11
Normal, prev zone 9
  • 100% to zone 10, jump
Normal, prev zone 10
  • 100% to zone 9
Normal
  • 70% to zone 10, jump
  • 30% to zone 9
12
Normal
  • 100% to zone 11
13
Normal, prev zone 12
  • 100% to zone 10, jump
Normal
  • 100% to zone 12
14
Normal
  • 100% to zone 12
Route number: 10
Current zoneNext zone
1
Normal, prev zone 10
  • 100% to zone 8
Normal
  • 100% to zone 10
2
Normal
  • 100% to zone 8
3
Normal, prev zone 9
  • 100% to zone 5
Normal
  • 100% to zone 9
4
Normal, prev zone 8
  • 100% to zone 9
Normal
  • 100% to zone 8
5
Normal, prev zone 9
  • 100% to zone 8
Normal
  • 100% to zone 9
6
Normal, prev zone 9
  • 100% to zone 10
Normal
  • 100% to zone 9
7
Normal
  • 100% to zone 11
8
Normal, prev zone 10
  • 100% to zone 11
Normal
  • 100% to zone 10
9
Normal, prev zone 8
  • 100% to zone 10
Normal
  • 100% to zone 8
10
Normal, prev zone 12
  • 100% to zone 11
Normal
  • 100% to zone 12
11
Normal, prev zone 9
  • 100% to zone 12
Normal
  • 100% to zone 9
12
Normal, prev zone 11
  • 100% to zone 13
Normal, prev zone 13
  • 100% to zone 11
Normal
  • 70% to zone 11
  • 30% to zone 13
13
Normal, prev zone 10
  • 100% to zone 12
Normal
  • 100% to zone 10
14
Normal, prev zone 12
  • 100% to zone 11
Normal
  • 100% to zone 12
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 10
2
Normal
  • 100% to zone 1
3
Normal
  • 100% to zone 5
4
Normal, prev zone 1
  • 100% to zone 6
Normal
  • 100% to zone 1
5
Normal, prev zone 2
  • 100% to zone 6
Normal
  • 100% to zone 2
6
Normal, prev zone 6
  • 100% to zone 10
Normal, prev zone 10
  • 100% to zone 5
Normal
  • 70% to zone 10
  • 30% to zone 5
7
Normal
  • 100% to zone 6
8
Normal, prev zone 10
  • 100% to zone 11
Normal
  • 100% to zone 10
9
Normal, prev zone 10
  • 100% to zone 11
Normal
  • 100% to zone 10
10
Normal, prev zone 13
  • 100% to zone 11, jump
Normal
  • 100% to zone 13
11
Normal, prev zone 7
  • 100% to zone 10, jump
Normal, prev zone 6
  • 100% to zone 10, jump
Normal
  • 100% to zone 7, momonga
12
Normal
  • 100% to zone 11
13
Normal, prev zone 12
  • 100% to zone 10, jump
Normal
  • 100% to zone 12
14
Normal, prev zone 12
  • 100% to zone 1
Normal
  • 100% to zone 12
Route number: 10
Current zoneNext zone
1
Normal, prev zone 10
  • 100% to zone 8
Normal
  • 100% to zone 10
2
Normal, prev zone 1
  • 100% to zone 8
Normal
  • 100% to zone 1
3
Normal
  • 100% to zone 5
4
Normal, prev zone 2
  • 100% to zone 1
Normal
  • 100% to zone 2
5
Normal, prev zone 6
  • 100% to zone 2
Normal
  • 100% to zone 6
6
Normal
  • 100% to zone 4
7
Normal
  • 100% to zone 6
8
Normal, prev zone 9
  • 100% to zone 11
Normal
  • 100% to zone 9
9
Normal, prev zone 6
  • 100% to zone 11
Normal
  • 100% to zone 6
10
Normal, prev zone 8
  • 100% to zone 11, jump
Normal, prev zone 11
  • 100% to zone 8
Normal
  • 70% to zone 8
  • 30% to zone 11, jump
11
Normal, prev zone 6
  • 100% to zone 9
Normal
  • 100% to zone 6
12
Normal
  • 100% to zone 11
13
Normal
  • 100% to zone 10
14
Normal, prev zone 4
  • 100% to zone 1
Normal
  • 100% to zone 4
Route number: 10
Current zoneNext zone
1
Normal, prev zone 10
  • 100% to zone 4
Normal
  • 100% to zone 10
2
Normal, prev zone 1
  • 100% to zone 8
Normal
  • 100% to zone 1
3
Normal
  • 100% to zone 5
4
Normal, prev zone 6
  • 100% to zone 2
Normal
  • 100% to zone 6
5
Normal, prev zone 2
  • 100% to zone 4
Normal
  • 100% to zone 2
6
Normal, prev zone 5
  • 100% to zone 11
Normal, prev zone 11
  • 100% to zone 5
Normal
  • 70% to zone 5
  • 30% to zone 11
7
Normal
  • 100% to zone 6
8
Normal, prev zone 4
  • 100% to zone 9
Normal
  • 100% to zone 4
9
Normal, prev zone 5
  • 100% to zone 8
Normal
  • 100% to zone 5
10
Normal, prev zone 8
  • 100% to zone 1
Normal
  • 100% to zone 8
11
Normal, prev zone 9
  • 100% to zone 6
Normal
  • 100% to zone 9
12
Normal
  • 100% to zone 11
13
Normal
  • 100% to zone 12
14
Normal, prev zone 4
  • 100% to zone 1
Normal
  • 100% to zone 4
Route number: 10
Current zoneNext zone
1
Normal, prev zone 8
  • 100% to zone 10
Normal
  • 100% to zone 8
2
Normal, prev zone 8
  • 100% to zone 9
Normal
  • 100% to zone 8
3
Normal, prev zone 5
  • 100% to zone 9
Normal
  • 100% to zone 5
4
Normal, prev zone 8
  • 100% to zone 6
Normal
  • 100% to zone 8
5
Normal, prev zone 6
  • 100% to zone 8
Normal
  • 100% to zone 6
6
Normal, prev zone 7
  • 100% to zone 11
Normal
  • 100% to zone 7
7
Normal, prev zone 14
  • 100% to zone 11
Normal
  • 100% to zone 14
8
Normal, prev zone 10
  • 100% to zone 14
Normal
  • 100% to zone 10
9
Normal, prev zone 6
  • 100% to zone 8
Normal
  • 100% to zone 6
10
Normal, prev zone 13
  • 100% to zone 1
Normal, prev zone 9
  • 100% to zone 14
Normal, prev zone 14
  • 100% to zone 9
Normal
  • 70% to zone 14
  • 30% to zone 9
11
Normal, prev zone 12
  • 100% to zone 6
Normal
  • 100% to zone 12
12
Normal, prev zone 13
  • 100% to zone 11
Normal
  • 100% to zone 13
13
Normal, prev zone 10
  • 100% to zone 12
Normal
  • 100% to zone 10
14
Normal, prev zone 12
  • 100% to zone 11
Normal
  • 100% to zone 12