Quest icon

MR6Event凶双襲来:紅蓮に染まる空Dual Threat: Go Out with a Bang!Double menace : Finir en beauté !Doppio pericolo: Carica celesteDoppelbedrohung: Bang Boom BangDoble amenaza: ¡Vaya espectáculo!Дв. угроза: вот это эффект!Podwójne zagrożenie: Eksplozja!Dupla-ameaça: Vai com Tudo!흉쌍내습: 홍련으로 물든 하늘雙凶襲來:紅蓮燃燒之天空双凶来袭:红莲尽染的天空تهديد مزدوج: اخرج بانفجار!Doble amenaza: ¡Vaya espectáculo!

Description

Objective: 紅蓮滾るバゼルギウス2頭の狩猟Hunt 2 Seething BazelgeuseChasser 2 Bazelgeuse vulcanCaccia 2 Bazelgeuse vulcaniciErjage zwei Brodelnde Bazelgeuse.Caza 2 Bazelgeuse MagmaВыследить 2 вспыльчивых БазельгейзовUpoluj 2 Rozzłoszczone Bazelgezy.Cace 2 Bazelgeuses Vulcânicos홍련의 솟구치는 바젤기우스 2마리 사냥狩獵2頭紅蓮爆鱗龍狩猎2头红莲爆鳞龙اصطد 2 من بازيلجيس الثائرCaza 2 Bazelgeuse Magma

From: 怯える旅芸人Traveling EntertainerArtiste errantIntrattenitore ambulanteReisender UnterhalterArtista viajeroБродячий артистPodróżny komikArtista Errante겁먹은 유랑 예능인害怕的旅行藝人旅途中害怕的杂耍人الفنان المسافرArtista viajero

Detail:

現在、興行先に向かうため
溶岩洞にいるんですが…。
突然、煮え滾るような熱を帯びた
バゼルギウスが2頭も現れて
辺り一面をドカンドカンと…!
このままだと先に進めません!
どなたか狩猟をお願いします!I tell ya, you see some pretty crazy
stuff in the biz, but in all my years,
I've never seen anything like this!
The whole place was on fire! Talk
about a tough act to follow! You
gotta do something before these
two upstage me and steal the show!Je te le dis, on voit des trucs
assez fous dans le métier, mais de
toutes mes années, je n'ai jamais
rien vu de tel ! L'endroit entier
était en feu ! Tu parles d'une scène !
Fais vite quelque chose avant que
ces deux-là me volent la vedette !Ero nelle Caverne laviche,
diretto al mio prossimo
spettacolo, quando sono apparsi
due Bazelgeuse furiosi che hanno
scatenato il caos! Non posso
attraversare la zona senza
rischiare la pelle. Cacciali!Ich sage dir, man sieht ja einige
verrückte Dinge in der Branche,
aber so etwas habe ich noch nie
gesehen! Der ganze Ort stand in
Flammen! Du musst etwas tun,
bevor diese beiden mir die Show
stehlen!En este mundillo se ven cosas
loquísimas, ¡pero nunca había
visto nada como esto! ¡Había
llamas por todas partes! ¡Imagina
actuar después de eso! ¡Haz algo
antes de que esos dos acaben
con mi carrera como artista!Мне всякое доводилось повидать
на гастролях, но такое —
в первый раз! Там все
загорелось! Захочешь — не
повторишь! Сделай
что-нибудь, иначе эти двое
украдут у меня всю славу!Mówię ci, dziwaczne rzeczy
widziałem w tym zawodzie, ale
nigdy czegoś takiego! Cała
okolica była w ogniu! Nigdy
czegoś takiego nie dokonam!
Musisz coś zrobić, zanim ci
dwaj ukradną mi klientów!Se liga, a gente vê uns troços
bem doidos nessa área, mas
nunca vi algo assim! O lugar
tava todo em chamas! Difícil
entrar depois disso! Você pre-
cisa agir antes que esses dois
me ofusquem e roubem a cena!행사장에 가는 길에 용암 동굴에
잠깐 들른 참인데… 갑자기
엄청난 열기를 띤 바젤기우스
2마리가 나타나서 이 주변을
쑥대밭으로…! 이래서는 도저히
행사장에 갈 수가 없어요!
누가 사냥해 주세요!我為了前往表演地點,現在走到
熔岩洞裡……不巧突然有兩頭
爆鱗龍帶著滾燙的熱氣現身,
在這附近肆虐!這樣我根本就
無法繼續前進了!拜託誰快來
狩獵牠們吧!为了前往表演地点,我来到了熔岩
洞……但是突然出现了两头如沸腾
翻滚般炽热的爆鳞龙,在那周围一
片砰砰地动!这样下去我根本无法
往前走!快来人帮忙狩猎啊!صدقني لقد رأيت بعض الأشياء
المجنونة في عالم الأعمال، لكن
طوال سنوات عملي، لم أرَ قط
شيئًا كهذا! احترق المكان! بذكر
العمل الصعب! يجب أن تفعل شيئًا
قبل أن يخطف الأضواء مني
هذان الشخصان ويسرقا العرض!En este mundillo se ven cosas
loquísimas, ¡pero nunca había
visto nada como esto! ¡Había
llamas por todas partes! ¡Imagina
actuar después de eso! ¡Haz algo
antes de que esos dos acaben
con mi carrera como artista!

Basic data

Map溶岩洞Lava CavernsCavernes de laveCaverne lavicheLavahöhlenGrutas de lavaЛавовые пещерыJaskinie LawyCavernas de Lava용암 동굴熔岩洞熔岩洞كهوف الحممGrutas de lava

Base time11

Time variation3

Time limit50

Carts3

RequirementMR 10

TargetHunt 2x 紅蓮滾るバゼルギウスSeething BazelgeuseBazelgeuse vulcanBazelgeuse vulcanicoBrodelnder BazelgeuseBazelgeuse Magmaвспыльчивый Базел.Rozzłoszczony BazelgezBazelgeuse Vulcânico홍련의 솟구치는 바젤기우스紅蓮爆鱗龍红莲爆鳞龙بازيلجيس الثائرBazelgeuse Magma

Reward money88920z

Reward village point1780

Reward rank point3840

Is tutorialfalse

Auto match HR10011

Monster swapFreeExtra 70% 20min, 30% 22min

Monster swap preventionLowerHp 20

Monster stats

MonsterSizeHPAttackPartsDefenseElementStunExhaustRideParalyzeSleepStamina
Small crown100%x6.6x14.7x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Large crown100%x7x14.7x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x9.2x10.6x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x9.2x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x9.2x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x9.2x10.6x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x9.2x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13

Multiplayer factor

MonsterHPAttackPartsOther partsMulti partsDefenseElement AElement BStunExhaustRideMonster to monsterQurio
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4

Spawning

MonsterSpawning conditionInitial area
InitialZone 14, ID @0, 60%Zone 3, ID @0, 30%Zone 4, ID @0, 10%
InitialZone 11, ID @0, 60%Zone 13, ID @0, 30%Zone 5, ID @0, 10%
40% chance initialZone 10, ID @0, 100%
30% chance initialZone 4, ID @0, 100%
30% chance initialZone 12, ID @0, 100%
Random swapZone 12, ID @0, 60%Zone 14, ID @0, 30%Zone 11, ID @0, 10%
Random swapZone 11, ID @0, 60%Zone 3, ID @0, 30%Zone 14, ID @0, 10%

Supply items

Rewards

Addtional target rewards: 1

Addtional quest rewards: 2

See monster's page for target rewards.

Quest rewards
First one fixed
Probability
2x 7%
1x 30%
2x 15%
1x 25%
2x 10%
1x 7%
1x 6%

Monster route

Route number: 10
Current zoneNext zone
1
Normal, prev zone 2
  • 100% to zone 5
Normal, prev zone 5
  • 100% to zone 2
Normal
  • 70% to zone 5
  • 30% to zone 2
2
Normal, prev zone 3
  • 100% to zone 1
Normal
  • 100% to zone 3
3
Normal, prev zone 6
  • 100% to zone 2
Normal
  • 100% to zone 6
4
Normal, prev zone 1
  • 100% to zone 5
Normal
  • 100% to zone 1
5
Normal, prev zone 12
  • 100% to zone 4
Normal
  • 100% to zone 13
6
Normal, prev zone 8
  • 100% to zone 3
Normal
  • 100% to zone 8
7
Normal
  • 100% to zone 3
8
Normal, prev zone 11
  • 100% to zone 6
Normal
  • 100% to zone 11
9
Normal
  • 100% to zone 2
10
Normal, prev zone 12
  • 100% to zone 11
Normal
  • 100% to zone 12
11
Normal, prev zone 14
  • 100% to zone 8
Normal
  • 100% to zone 14
12
Normal, prev zone 5
  • 100% to zone 14
Normal
  • 100% to zone 5
13
Normal, prev zone 14
  • 100% to zone 5
Normal
  • 100% to zone 14
14
Normal, prev zone 11
  • 100% to zone 12
Normal, prev zone 12
  • 100% to zone 11
Normal
  • 70% to zone 12
  • 30% to zone 11
Route number: 11
Current zoneNext zone
1
Normal, prev zone 4
  • 100% to zone 2
Normal
  • 70% to zone 2
  • 30% to zone 5
2
Normal, prev zone 3
  • 100% to zone 1
Normal
  • 100% to zone 3
3
Normal, prev zone 6
  • 100% to zone 2
Normal
  • 100% to zone 6
4
Normal, prev zone 5
  • 100% to zone 1
Normal
  • 100% to zone 5
5
Normal, prev zone 13
  • 100% to zone 1
Normal
  • 100% to zone 12
6
Normal, prev zone 8
  • 100% to zone 3
Normal
  • 100% to zone 8
7
Normal
  • 100% to zone 3
8
Normal, prev zone 11
  • 100% to zone 6
Normal
  • 100% to zone 11
9
Normal
  • 100% to zone 2
10
Normal, prev zone 12
  • 100% to zone 11
Normal
  • 100% to zone 12
11
Normal, prev zone 14
  • 100% to zone 8
Normal
  • 100% to zone 14
12
Normal, prev zone 14
  • 100% to zone 5
Normal
  • 100% to zone 14
13
Normal, prev zone 5
  • 100% to zone 14
Normal
  • 100% to zone 5
14
Normal, prev zone 13
  • 100% to zone 11
Normal
  • 70% to zone 11
  • 30% to zone 13
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 4
2
Normal
  • 100% to zone 3
3
Normal
  • 100% to zone 7
4
Normal
  • 100% to zone 5
5
Normal, prev zone 13
  • 100% to zone 12
Normal, prev zone 12
  • 100% to zone 13
Normal
  • 70% to zone 12
  • 30% to zone 13
6
Normal
  • 100% to zone 8
7
Normal, prev zone 8
  • 100% to zone 10, jump
Normal
  • 100% to zone 8, jump
8
Normal
  • 100% to zone 11
9
Normal
  • 100% to zone 7
10
Normal, prev zone 7
  • 100% to zone 11
Normal
  • 100% to zone 7, jump
11
Normal
  • 100% to zone 14, jump
12
Normal, prev zone 5
  • 100% to zone 10
Normal, prev zone 10
  • 100% to zone 5
Normal
  • 70% to zone 10
  • 30% to zone 5
13
Normal, prev zone 5
  • 100% to zone 14
Normal, prev zone 14
  • 100% to zone 5
Normal
  • 70% to zone 5
  • 30% to zone 14
14
Normal, prev zone 12
  • 100% to zone 13
Normal, prev zone 13
  • 100% to zone 12
Normal
  • 70% to zone 12
  • 30% to zone 13
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 4
2
Normal
  • 100% to zone 9
3
Normal
  • 100% to zone 2
4
Normal, prev zone 9
  • 100% to zone 5
Normal, prev zone 10
  • 100% to zone 5
Normal
  • 70% to zone 5
  • 30% to zone 9
5
Normal, prev zone 4
  • 100% to zone 13
Normal
  • 100% to zone 4
6
Normal
  • 100% to zone 8
7
Normal
  • 100% to zone 9
8
Normal
  • 100% to zone 10
9
Normal, prev zone 10
  • 100% to zone 4
Normal
  • 100% to zone 10
10
Normal, prev zone 12
  • 100% to zone 4
Normal
  • 100% to zone 12
11
Normal, prev zone 14
  • 100% to zone 10
Normal
  • 100% to zone 14
12
Normal, prev zone 14
  • 100% to zone 5
Normal
  • 100% to zone 14
13
Normal, prev zone 5
  • 100% to zone 14
Normal
  • 100% to zone 5
14
Normal
  • 100% to zone 13
Route number: 10
Current zoneNext zone
1
Normal, prev zone 4
  • 100% to zone 2
Normal
  • 100% to zone 4
2
Normal, prev zone 1
  • 100% to zone 9
Normal
  • 100% to zone 1
3
Normal
  • 100% to zone 2
4
Normal
  • 100% to zone 5
5
Normal, prev zone 13
  • 100% to zone 12
Normal
  • 100% to zone 13
6
Normal
  • 100% to zone 8
7
Normal
  • 100% to zone 9
8
Normal, prev zone 10
  • 100% to zone 11
Normal
  • 100% to zone 10
9
Normal, prev zone 2
  • 100% to zone 10
Normal
  • 100% to zone 2
10
Normal, prev zone 9
  • 100% to zone 12
Normal, prev zone 12
  • 100% to zone 9
Normal
  • 70% to zone 12
  • 30% to zone 9
11
Normal, prev zone 10
  • 100% to zone 14
Normal
  • 100% to zone 10
12
Normal, prev zone 5
  • 100% to zone 14
Normal
  • 100% to zone 5
13
Normal
  • 100% to zone 14
14
Normal, prev zone 11
  • 100% to zone 12
Normal
  • 100% to zone 11
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 4
2
Normal
  • 100% to zone 1
3
Normal
  • 100% to zone 2, fly
4
Normal
  • 100% to zone 5
5
Normal, prev zone 12
  • 100% to zone 13
Normal
  • 100% to zone 12
6
Normal
  • 100% to zone 2
7
Normal
  • 100% to zone 9
8
Normal
  • 100% to zone 11
9
Normal
  • 100% to zone 4
10
Normal
  • 100% to zone 9
11
Normal
  • 100% to zone 10
12
Normal, prev zone 14
  • 100% to zone 5
Normal
  • 100% to zone 14
13
Normal, prev zone 5
  • 100% to zone 14
Normal
  • 100% to zone 5
14
Normal, prev zone 13
  • 100% to zone 11
Normal, prev zone 11
  • 100% to zone 13
Normal
  • 70% to zone 13
  • 30% to zone 11
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 2
2
Normal
  • 100% to zone 3
3
Normal
  • 100% to zone 7
4
Normal
  • 100% to zone 1
5
Normal
  • 100% to zone 12
6
Normal, prev zone 3
  • 100% to zone 7, jump
Normal, prev zone 7
  • 100% to zone 3
Normal
  • 70% to zone 3
  • 30% to zone 7, jump
7
Normal, prev zone 10
  • 100% to zone 8, jump
Normal
  • 100% to zone 10, jump
8
Normal
  • 100% to zone 6
9
Normal
  • 100% to zone 7
10
Normal, prev zone 11
  • 100% to zone 8
Normal
  • 100% to zone 11
11
Normal, prev zone 8
  • 100% to zone 14, jump
Normal, prev zone 14
  • 100% to zone 8
Normal
  • 70% to zone 8
  • 30% to zone 14, jump
12
Normal
  • 100% to zone 10
13
Normal
  • 100% to zone 14
14
Normal, prev zone 12
  • 100% to zone 11, jump
Normal
  • 100% to zone 12