Quest icon

MR3Event白き歌姫に侍る巨躯Minor InconveniencesPetits ennuisProblemi trascurabiliKleine UnannehmlichkeitenPequeños inconvenientesМелкие неудобстваMałe niedogodnościPequenas Inconveniências하얀 가희와 거구의 시종服侍純白歌姬之巨軀侍奉白衣歌女的巨体عوائق بسيطةPequeños inconvenientes

Description

Objective: イソネミクニ亜種1頭と ガランゴルム1頭の狩猟Hunt an Aurora Somnacanth and a GarangolmChasser 1 Somnacanth aurore et 1 GarangolmCaccia un Somnacanth fulgido e un GarangolmErjage einen Auroracanth und einen Garangolm.Caza un Somnacanth Aurora y un GarangolmУбить Сомнаканта Авроры и ГарангольмаUpoluj Aurora Somnacantha i GarangolmaCace um Aurora Somnacanth e um Garangolm이소네미쿠니 아종 1마리와 가란고르무 1마리 사냥狩獵1頭冰人魚龍與1頭剛纏獸狩猎1头冰人鱼龙和1头刚缠兽اصطد أورورا سومناكانث وجارانجولم Caza un Somnacanth Aurora y un Garangolm

From: テンションの高い学者Overly-enthusiastic ScholarÉrudit très enthousiasteErudito troppo entusiastaBegeisterter GelehrterErudito exaltadoЧрезмерно счастливый ученыйZbyt entuzjastyczny uczonyCientista de imenso entusiasmo흥분한 학자激動的學者情绪高昂的学者باحث شديد الحماسErudito exaltado

Detail:

聞いたんじゃ! 城塞高地に
珍しい生物がたくさんいると!
ワシ、調査希望! しかし、
モンスターが邪魔! 早く
行きたいから、狩猟希望!
礼!? 礼は、今のワシの興奮を
表現したポーズを伝授!I heard that the Citadel is full of
wonderful and rare creatures that
I simply MUST research. There are
some...hindrances that must be
dealt with before my research
can begin. Perhaps you can be
of service to me?J'ai entendu dire que la Citadelle
regorgeait de créatures rares
que je dois absolument étudier.
Mais il y a quelques obstacles
à surmonter avant.
Tu pourrais peut-être m'aider ?Ho sentito che la cittadella
pullula di creature bellissime
e rare, e io DEVO studiarle.
Ma ci sono dei... piccoli
ostacoli da superare prima di
poter avviare la mia ricerca.
Forse tu puoi aiutarmi.Die Zitadelle soll voller wunder-
voller und seltener Kreaturen
sein, die ich einfach erforschen
MUSS. Es gibt einige...
Hindernisse, die vorher aus dem
Weg geräumt werden müssen.
Kannst du das übernehmen?He oído que el Bastión está
lleno de increíbles y extrañas
criaturas que debo estudiar
sí o sí. Pero antes tengo que
encargarme de unos pequeños
inconvenientes. ¿Te apetece
echarme una mano?Говорят, в Цитадели полно чудесных 
и редких существ, которых ОБЯЗАТЕЛЬНО
нужно исследовать. Но есть некоторые...
препятствия, с которыми нужно
сначала разобраться. Сможете помочь?Podobno Cytadela jest pełna
cudownych i rzadkich stworzeń,
które MUSZĘ zbadać. Są pewne...
przeszkody, z którymi muszę
się uporać, zanim zacznę
badania. Możesz mi
w tym pomóc?Soube que o Forte está cheio
de criaturas raras e incríveis
que eu TENHO que pesquisar.
Há alguns... obstáculos a serem
resolvidos para minha pesquisa
poder começar. Talvez você
possa me ajudar?얘기 들었다! 요새고원에는
희귀한 생물이 많다지?
나도 조사하고 싶군!
그런데 몬스터가 문제야! 빨리
가고 싶으니 사냥을 부탁한다!
보수?! 그렇다면 내 흥분을
표현한 포즈를 전수하지!老夫聽說了!城塞高地出現了許多
稀有的生物!老夫想去調查!但
魔物太礙事了!老夫迫不及待了,
還請你去狩獵牠們吧!你說回禮?
老夫會將這興奮的姿勢傳授給你!我听说了!城塞高地有很多珍奇的
生物!我要申请调查!但是怪物很
碍事!为了能尽早去那里,我要申
请让人去狩猎!你问报酬!?我会
传授你一种姿势,能体现我目前的
兴奋心情!سمعت أن القلعة مليئة
بالمخلوقات الرائعة والنادرة التي
يجب أن أبحث عنها ببساطة. هناك
بعض...العوائق التي يجب
التعامل معها قبل أن يبدأ
بحثي. ربما يمكنك
خدمتي؟Oí que el Bastión está
lleno de increíbles y extrañas
criaturas que debo estudiar
sí o sí. Pero antes tengo que
encargarme de unos pequeños
inconvenientes. ¿Quieres
echarme una mano?

Basic data

Map城塞高地CitadelCitadelleCittadellaZitadelleBastiónЦитадельCytadelaForte요새고원城塞高地城塞高地القلعةBastión

Base time21

Time variation3

Time limit50

Carts3

RequirementMR 1

TargetHunt 1x イソネミクニ亜種Aurora SomnacanthSomnacanth auroreSomnacanth fulgidoAuroracanthSomnacanth AuroraСомнакант АврорыAurora SomnacanthAurora Somnacanth이소네미쿠니 아종冰人魚龍冰人鱼龙أورورا سومناكانثSomnacanth Aurora, Hunt 1x ガランゴルムGarangolmGarangolmGarangolmGarangolmGarangolmГарангольмGarangolmGarangolm가란고르무剛纏獸刚缠兽جارانجولمGarangolm

Reward money39600z

Reward village point800

Reward rank point2880

Is tutorialfalse

Auto match HR10003

Monster swapFreeExtra 70% 20min, 30% 22min

Monster swap preventionLowerHp 20

Monster stats

MonsterSizeHPAttackPartsDefenseElementStunExhaustRideParalyzeSleepStamina
Small crown6%Large crown10%x3.9x9x6.6x1Ax2.1, Bx2.1
①Ax1, Bx1
x1.5
①x1
x1.9
①x1
x2.1
①x1
x2.1
①x1
x13
Small crown6%Large crown10%x4.2x9x6.6x1Ax2.1, Bx2.1
①Ax1, Bx1
x1.5
①x1
x1.9
①x1
x2.1
①x1
x2.1
①x1
x13
Small crown1%Large crown1%x6x8.75x6.6x1Ax2.1, Bx2.1
①Ax1, Bx1
x1.5
①x1
x1.9
①x1
x2.1
①x1
x2.1
①x1
x13
Small crown3%Large crown5%x6x8.75x6.6x1Ax2.1, Bx2.1
①Ax1, Bx1
x1.5
①x1
x1.9
①x1
x2.1
①x1
x2.1
①x1
x13
Small crown1%Large crown1%x6x8.75x6.6x1Ax2.1, Bx2.1
①Ax1, Bx1
x1.5
①x1
x1.9
①x1
x2.1
①x1
x2.1
①x1
x13
Small crown1%Large crown1%x6x8x6.6x1Ax2.1, Bx2.1
①Ax1, Bx1
x1.5
①x1
x1.9
①x1
x2.1
①x1
x2.1
①x1
x13
Small crown1%Large crown1%x6x8x6.6x1Ax2.1, Bx2.1
①Ax1, Bx1
x1.5
①x1
x1.9
①x1
x2.1
①x1
x2.1
①x1
x13

Multiplayer factor

MonsterHPAttackPartsOther partsMulti partsDefenseElement AElement BStunExhaustRideMonster to monsterQurio
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3.1
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4

Spawning

MonsterSpawning conditionInitial area
InitialZone 6, ID @0, 60%Zone 9, ID @0, 30%Zone 10, ID @0, 10%
InitialZone 11, ID @0, 60%Zone 2, ID @0, 30%Zone 13, ID @0, 10%
40% chance initialZone 2, ID @0, 100%
30% chance initialZone 3, ID @0, 100%
30% chance initialZone 4, ID @0, 100%
Random swapZone 13, ID @0, 60%Zone 5, ID @0, 30%Zone 11, ID @0, 10%
Random swapZone 8, ID @0, 60%Zone 5, ID @0, 30%Zone 10, ID @0, 10%

Supply items

Rewards

Addtional target rewards: 0

Addtional quest rewards: 0

See monster's page for target rewards.

Quest rewards
Get random amount
Probability
1x 16%
1x 16%
2x 6%
2x 6%
1x 10%
1x 18%
2x 21%
1x 7%

Monster route

Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 2
2
Normal, prev zone 5
  • 100% to zone 10
Normal
  • 100% to zone 5
3
Normal
  • 100% to zone 2
4
Normal, prev zone 5
  • 100% to zone 2
Normal
  • 100% to zone 5
5
Normal, prev zone 2
  • 100% to zone 6
Normal, prev zone 6
  • 100% to zone 2
Normal
  • 70% to zone 6
  • 30% to zone 2
6
Normal, prev zone 8
  • 100% to zone 5
Normal
  • 100% to zone 8
7
Normal
  • 100% to zone 6
8
Normal, prev zone 10
  • 100% to zone 9
Normal, prev zone 9
  • 100% to zone 10
Normal
  • 70% to zone 9
  • 30% to zone 10
9
Normal, prev zone 5
  • 100% to zone 10
Normal
  • 100% to zone 5
10
Normal, prev zone 2
  • 100% to zone 8
Normal
  • 100% to zone 2
11
Normal
  • 100% to zone 10
12
Normal, prev zone 2
  • 100% to zone 10
Normal
  • 100% to zone 2
13
Normal, prev zone 2
  • 100% to zone 10
Normal
  • 100% to zone 2
14
Normal
  • 100% to zone 3
Route number: 10
Current zoneNext zone
1
Normal, prev zone 2
  • 100% to zone 13
Normal
  • 100% to zone 2
2
Normal, prev zone 5
  • 100% to zone 4
Normal, prev zone 4
  • 100% to zone 5
Normal, prev zone 3
  • 100% to zone 5
Normal
  • 70% to zone 5
  • 30% to zone 4
3
Normal, prev zone 2
  • 100% to zone 4
Normal
  • 100% to zone 2
4
Normal, prev zone 3
  • 100% to zone 5
Normal
  • 100% to zone 3
5
Normal, prev zone 10
  • 100% to zone 2
Normal
  • 100% to zone 10
6
Normal
  • 100% to zone 5
7
Normal
  • 100% to zone 6
8
Normal, prev zone 10
  • 100% to zone 5
Normal
  • 100% to zone 10
9
Normal, prev zone 10
  • 100% to zone 5
Normal
  • 100% to zone 10
10
Normal, prev zone 13
  • 100% to zone 2
Normal
  • 100% to zone 13
11
Normal
  • 100% to zone 10
12
Normal, prev zone 2
  • 100% to zone 10
Normal
  • 100% to zone 2
13
Normal, prev zone 1
  • 100% to zone 2
Normal
  • 100% to zone 1
14
Normal
  • 100% to zone 3
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 2
2
Normal, prev zone 10
  • 100% to zone 5
Normal
  • 100% to zone 10
3
Normal, prev zone 2
  • 100% to zone 4
Normal
  • 100% to zone 2
4
Normal, prev zone 2
  • 100% to zone 5
Normal
  • 100% to zone 2
5
Normal, prev zone 4
  • 100% to zone 9
Normal
  • 100% to zone 4
6
Normal, prev zone 5
  • 100% to zone 8
Normal
  • 100% to zone 5
7
Normal
  • 100% to zone 6
8
Normal, prev zone 6
  • 100% to zone 5
Normal
  • 100% to zone 6
9
Normal, prev zone 8
  • 100% to zone 5
Normal
  • 100% to zone 8
10
Normal, prev zone 8
  • 100% to zone 9
Normal, prev zone 9
  • 100% to zone 8
Normal
  • 70% to zone 8
  • 30% to zone 9
11
Normal
  • 100% to zone 10
12
Normal, prev zone 2
  • 100% to zone 10
Normal
  • 100% to zone 2
13
Normal, prev zone 2
  • 100% to zone 10
Normal
  • 100% to zone 2
14
Normal
  • 100% to zone 4
Route number: 10
Current zoneNext zone
1
Normal, prev zone 2
  • 100% to zone 13
Normal, prev zone 13
  • 100% to zone 2
Normal
  • 70% to zone 2
  • 30% to zone 13
2
Normal, prev zone 5
  • 100% to zone 1
Normal
  • 100% to zone 5
3
Normal, prev zone 1
  • 100% to zone 2
Normal
  • 100% to zone 1
4
Normal, prev zone 3
  • 100% to zone 5
Normal
  • 100% to zone 3
5
Normal, prev zone 4
  • 100% to zone 10
Normal
  • 100% to zone 4
6
Normal
  • 100% to zone 5
7
Normal
  • 100% to zone 6
8
Normal, prev zone 5
  • 100% to zone 10
Normal
  • 100% to zone 5
9
Normal, prev zone 5
  • 100% to zone 10
Normal
  • 100% to zone 5
10
Normal, prev zone 12
  • 100% to zone 2
Normal
  • 100% to zone 12
11
Normal
  • 100% to zone 10
12
Normal, prev zone 2
  • 100% to zone 10
Normal
  • 100% to zone 2
13
Normal, prev zone 10
  • 100% to zone 1
Normal
  • 100% to zone 10
14
Normal
  • 100% to zone 3
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 2
2
Normal, prev zone 3
  • 100% to zone 5
Normal
  • 100% to zone 3
3
Normal, prev zone 2
  • 100% to zone 4
Normal
  • 100% to zone 2
4
Normal, prev zone 5
  • 100% to zone 3
Normal
  • 70% to zone 3
  • 30% to zone 5
5
Normal, prev zone 4
  • 100% to zone 2
Normal
  • 70% to zone 2
  • 30% to zone 4
6
Normal
  • 100% to zone 5
7
Normal
  • 100% to zone 6
8
Normal
  • 100% to zone 5
9
Normal
  • 100% to zone 5
10
Normal, prev zone 2
  • 100% to zone 5
Normal
  • 100% to zone 2
11
Normal
  • 100% to zone 10
12
Normal
  • 100% to zone 2
13
Normal
  • 100% to zone 2
14
Normal
  • 100% to zone 3
Route number: 10
Current zoneNext zone
1
Normal, prev zone 13
  • 100% to zone 2
Normal
  • 100% to zone 13
2
Normal, prev zone 3
  • 100% to zone 1
Normal, prev zone 4
  • 100% to zone 1
Normal, prev zone 5
  • 100% to zone 1
Normal
  • 70% to zone 4
  • 30% to zone 5
3
Normal, prev zone 2
  • 100% to zone 4
Normal
  • 100% to zone 2
4
Normal, prev zone 5
  • 100% to zone 3
Normal
  • 100% to zone 2
5
Normal, prev zone 4
  • 100% to zone 2
Normal
  • 100% to zone 4
6
Normal
  • 100% to zone 5
7
Normal
  • 100% to zone 6
8
Normal, prev zone 10
  • 100% to zone 5
Normal
  • 100% to zone 10
9
Normal, prev zone 10
  • 100% to zone 5
Normal
  • 100% to zone 10
10
Normal, prev zone 13
  • 100% to zone 11
Normal
  • 100% to zone 13
11
Normal
  • 100% to zone 10
12
Normal, prev zone 2
  • 100% to zone 10
Normal
  • 100% to zone 2
13
Normal, prev zone 1
  • 100% to zone 10
Normal
  • 100% to zone 1
14
Normal
  • 100% to zone 3
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 2
2
Normal, prev zone 10
  • 100% to zone 5
Normal
  • 100% to zone 10
3
Normal, prev zone 2
  • 100% to zone 4
Normal
  • 100% to zone 2
4
Normal, prev zone 5
  • 100% to zone 2
Normal
  • 100% to zone 5
5
Normal, prev zone 2
  • 100% to zone 9
Normal, prev zone 9
  • 100% to zone 2
Normal
  • 70% to zone 9
  • 30% to zone 2
6
Normal, prev zone 5
  • 100% to zone 8
Normal
  • 100% to zone 5
7
Normal
  • 100% to zone 6
8
Normal, prev zone 6
  • 100% to zone 10
Normal
  • 100% to zone 6
9
Normal, prev zone 8
  • 100% to zone 10
Normal
  • 100% to zone 8
10
Normal, prev zone 9
  • 100% to zone 8
Normal
  • 100% to zone 9
11
Normal
  • 100% to zone 10
12
Normal, prev zone 10
  • 100% to zone 2
Normal
  • 100% to zone 10
13
Normal, prev zone 10
  • 100% to zone 2
Normal
  • 100% to zone 10
14
Normal
  • 100% to zone 3