Quest icon

MR6高難度:氷結のツープラトンAdvanced: Twisted Tag TeamAvancé : Équipe de chocAvanzata: Lotta raggelanteFrtgschrttn: Verdorbenes TeamAvanzada: equipo perversoНовая ступень: Опасные игрыZaawansowany: Pokręcona paraAvançado: Equipe Tortuosa고난이도: 빙결의 투 플래툰高難度:冰凍的雙龍鬥高难度:冰冻的双龙斗متقدم: فريق علامات ملتويةAvanzada: equipo perverso

Description

Objective: クシャルダオラ1体と イヴェルカーナ1体の討伐Slay a Kushala Daora and a VelkhanaTuer un Kushala Daora et un VelkhanaUccidi un Kushala Daora e un VelkhanaErlege einen Kushala Daora und einen Velkhana.Abate un Kushala Daora y un VelkhanaУбить Кушалу Даору и велхануZabij Kushalę Daorę i VelkhanaMate um Kushala Daora e um Velkhana크샬다오라 1마리와 이베르카나 1마리 토벌討伐1頭鋼龍與1頭冰呪龍讨伐1头钢龙和1头冰呪龙ذبح كوشالا داورا وفيلكاناAbate un Kushala Daora y un Velkhana

From: 困っている漁師Troubled FishermanPêcheur inquietPescatore preoccupatoBesorgter FischerPescador preocupadoОбеспокоенный рыбакZmartwiony rybakPescador Preocupado곤경에 처한 어부煩惱的漁夫发愁的渔夫صياد السمك المضطربPescador preocupado

Detail:

密林で漁をしている時によぉ、
急に寒くなってきちまったんだ。
どうやら氷を使うモンスターが、
激しく争っているらしい。
いつまでもアイツらが暴れてると
まともに漁も出来ねぇ!
どうにか追い払ってくれねぇか?So there I was, doin' a little bit
of fishin' in the Jungle, when
suddenly the air just freezes
around me! Turns out these two
big ice monsters are havin' a turf
war! How'm I supposed to fish like
this!? Go scare 'em off, will ya?J'étais là peinard, à pêcher dans
la Jungle, quand soudain l'air
s'est figé autour de moi ! En fait,
deux gros monstres de glace se
livraient une guerre de territoire !
Comment pêcher dans ces
conditions ? Fais-les fuir, dac ?Io me ne stavo lì a pescare
nella giungla quando a un certo
punto l'aria si è fatta gelida.
A quanto pare c'era una disputa
territoriale tra due enormi
mostri di ghiaccio. Così non
si può pescare! Mandali via!Ich habe ein bisschen im Dschun-
gel geangelt, als plötzlich die
Luft gefriert! Wie sich heraus-
stellt, kämpfen diese beiden
großen Eismonster um ein Revier!
Wie soll ich so angeln?! Geh
und verscheuche sie, ja?Ahí estaba yo, pescando en la
Jungla, ¡y de repente se congela
el aire a mi alrededor! Resulta
que eran dos gigantes de hielo,
peleando por el territorio.
¿Cómo voy a pescar así?
¡Venga, dales un buen susto!Я ловил себе рыбу в Джунглях —
и тут воздух вокруг меня
заледенел! Оказалось, там
дерутся два огромных ледяных
монстра! Как же мне тогда
рыбачить? Прогони их,
пожалуйста, ладно?Łowiłem rybki w Dżungli, a tu
nagle powietrze zamarzło wokół
mnie! Okazało się, że dwa
wielkie potwory mrozu walczą
o terytorium! Jak mam tam
łowić ryby? Możesz
je przegonić?E lá estava eu, pescando na
Selva, quando, de repente, o
ar congela ao meu redor!
Eram dois monstros de gelo numa
disputa de território! Como é
que eu vou pescar assim?! Dá pra
fazer o favor de afugentar eles?밀림에서 물고기를 잡는데
갑자기 추워지지 뭐야. 아무래도
얼음을 다루는 몬스터가
치열하게 싸우고 있는 것 같아.
저 녀석들이 계속 날뛰면
물고기를 잡을 수 없어!
어떻게든 내쫓아 줄 수 없을까?我之前在密林捕魚時,周圍突然
變得很冷。後來才發現好像是有
會使用冰的魔物正打得不可開交。
要是牠們一直打下去,
我根本就沒辦法捕魚了!
你能不能想辦法把牠們趕走?我在密林捕鱼的时候,四周突然变
冷了。似乎有会用冰的怪物在激烈
地争斗。如果放任它们不管,我就
没法好好捕鱼了!你能想办法帮我
赶走它们吗?كنت هناك،
أصطاد بعض السمك في
الغابة، عندما تجمد الهواء
فجأة من حولي! اتضح أن هذين
الوحشين الجليديين يتصارعان على
الأرض! كيف يمكنني الصيد هكذا؟!
هل يمكنك طردهم؟Ahí estaba yo, pescando en la
Jungla, ¡y de repente se congela
el aire a mi alrededor! Resulta
que eran dos gigantes de hielo,
peleando por el territorio.
¿Cómo voy a pescar así?
¡Vamos, dales un buen susto!

Basic data

Map密林JungleJungleGiunglaDschungelLa JunglaДжунглиDżunglaSelva밀림密林密林الغابةLa Jungla

Base time21

Time variation3

Time limit50

Carts3

RequirementMR 10

TargetSlay 1x クシャルダオラKushala DaoraKushala DaoraKushala DaoraKushala DaoraKushala DaoraКушала ДаораKushala DaoraKushala Daora크샬다오라鋼龍钢龙كوشالا داوراKushala Daora, Slay 1x イヴェルカーナVelkhanaVelkhanaVelkhanaVelkhanaVelkhanaВелханаVelkhanVelkhana이베르카나冰呪龍冰呪龙فيلكاناVelkhana

Reward money97560z

Reward village point1960

Reward rank point5370

Is tutorialfalse

Auto match HR10011

Monster swapFreeExtra 70% 20min, 30% 22min

Monster swap preventionLowerHp 20

Unlock

Unlock by clearing following quests. Auto-clear: false

Monster stats

MonsterSizeHPAttackPartsDefenseElementStunExhaustRideParalyzeSleepStamina
Small crown6%Large crown10%x9.2x16.7x14.5x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x10.1x16.7x14.5x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x10.6x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x10.6x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown3%Large crown3%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13

Multiplayer factor

MonsterHPAttackPartsOther partsMulti partsDefenseElement AElement BStunExhaustRideMonster to monsterQurio
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4

Spawning

MonsterSpawning conditionInitial area
InitialZone 3, ID @0, 60%Zone 5, ID @0, 30%Zone 2, ID @0, 10%
InitialZone 8, ID @0, 60%Zone 5, ID @0, 30%Zone 2, ID @0, 10%
40% chance initialZone 6, ID @0, 100%
30% chance initialZone 3, ID @0, 100%
30% chance initialZone 9, ID @0, 100%
Random swapZone 2, ID @0, 60%Zone 7, ID @0, 30%Zone 1, ID @0, 10%
Random swapZone 10, ID @0, 60%Zone 7, ID @0, 30%Zone 2, ID @0, 10%

Supply items

Rewards

Addtional target rewards: 0

Addtional quest rewards: 0

See monster's page for target rewards.

Addtional target rewards
Get three
Probability
1x 15%
1x 13%
1x 11%
1x 8%
1x 5%
1x 16%
1x 15%
1x 13%
1x 4%

Monster route

Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 5
2
Normal, prev zone 1
  • 100% to zone 9
Normal
  • 100% to zone 1
3
Normal, prev zone 9
  • 100% to zone 2
Normal, prev zone 2
  • 100% to zone 9
Normal
  • 70% to zone 9
  • 30% to zone 2
4
Normal, prev zone 7
  • 100% to zone 3
Normal
  • 100% to zone 7
5
Normal
  • 100% to zone 7
6
Normal
  • 100% to zone 5
7
Normal
  • 100% to zone 3
8
Normal, prev zone 3
  • 100% to zone 9
Normal, prev zone 9
  • 100% to zone 7
Normal
  • 100% to zone 3
9
Normal, prev zone 5
  • 100% to zone 2
Normal
  • 100% to zone 5
10
Normal
  • 100% to zone 3
11
Normal, prev zone 5
  • 100% to zone 7
Normal
  • 100% to zone 5
Route number: 10
Current zoneNext zone
1
Normal, prev zone 5
  • 100% to zone 2
Normal
  • 100% to zone 5
2
Normal, prev zone 1
  • 100% to zone 5
Normal, prev zone 5
  • 100% to zone 1
Normal
  • 70% to zone 5
  • 30% to zone 1
3
Normal, prev zone 7
  • 100% to zone 10
Normal
  • 100% to zone 7
4
Normal, prev zone 7
  • 100% to zone 11
Normal
  • 100% to zone 7
5
Normal, prev zone 7
  • 100% to zone 11
Normal, prev zone 11
  • 100% to zone 7
Normal
  • 70% to zone 7
  • 30% to zone 11
6
Normal, prev zone 5
  • 100% to zone 8
Normal
  • 100% to zone 5
7
Normal, prev zone 8
  • 100% to zone 5
Normal
  • 100% to zone 8
8
Normal, prev zone 9
  • 100% to zone 10
Normal, prev zone 10
  • 100% to zone 9
Normal
  • 70% to zone 9
  • 30% to zone 10
9
Normal, prev zone 2
  • 100% to zone 8
Normal
  • 100% to zone 2
10
Normal, prev zone 3
  • 100% to zone 8
Normal
  • 100% to zone 3
11
Normal, prev zone 4
  • 100% to zone 5
Normal
  • 100% to zone 4
Route number: 10
Current zoneNext zone
1
Normal, prev zone 2
  • 100% to zone 9
Normal
  • 100% to zone 2
2
Normal, prev zone 5
  • 100% to zone 3
Normal
  • 100% to zone 5
3
Normal, prev zone 9
  • 100% to zone 2
Normal
  • 100% to zone 9
4
Normal, prev zone 7
  • 100% to zone 3
Normal
  • 100% to zone 7
5
Normal, prev zone 6
  • 100% to zone 7
Normal, prev zone 7
  • 100% to zone 6
Normal
  • 70% to zone 7
  • 30% to zone 6
6
Normal, prev zone 8
  • 100% to zone 5
Normal
  • 100% to zone 8
7
Normal, prev zone 3
  • 100% to zone 5
Normal
  • 100% to zone 3
8
Normal, prev zone 3
  • 100% to zone 9
Normal
  • 100% to zone 3
9
Normal, prev zone 2
  • 100% to zone 5
Normal
  • 100% to zone 2
10
Normal, prev zone 3
  • 100% to zone 8
Normal
  • 100% to zone 3
11
Normal, prev zone 5
  • 100% to zone 7
Normal
  • 100% to zone 5
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 9
2
Normal, prev zone 1
  • 100% to zone 3
Normal
  • 100% to zone 1
3
Normal, prev zone 8
  • 100% to zone 2
Normal, prev zone 2
  • 100% to zone 8
Normal
  • 70% to zone 2
  • 30% to zone 8
4
Normal, prev zone 3
  • 100% to zone 7
Normal
  • 100% to zone 3
5
Normal
  • 100% to zone 7
6
Normal, prev zone 5
  • 100% to zone 8
Normal
  • 100% to zone 5
7
Normal, prev zone 3
  • 100% to zone 8
Normal
  • 100% to zone 3
8
Normal, prev zone 6
  • 100% to zone 9
Normal
  • 100% to zone 6
9
Normal, prev zone 3
  • 100% to zone 8
Normal
  • 100% to zone 3
10
Normal
  • 100% to zone 3
11
Normal, prev zone 5
  • 100% to zone 7
Normal
  • 100% to zone 5
Route number: 10
Current zoneNext zone
1
Normal, prev zone 9
  • 100% to zone 5
Normal
  • 100% to zone 9
2
Normal, prev zone 1
  • 100% to zone 5
Normal, prev zone 5
  • 100% to zone 1
Normal
  • 70% to zone 5
  • 30% to zone 1
3
Normal, prev zone 2
  • 100% to zone 9
Normal
  • 100% to zone 2
4
Normal
  • 100% to zone 3
5
Normal
  • 100% to zone 11
6
Normal
  • 100% to zone 5
7
Normal, prev zone 5
  • 100% to zone 3
Normal
  • 100% to zone 5
8
Normal, prev zone 3
  • 100% to zone 9
Normal
  • 100% to zone 3
9
Normal, prev zone 5
  • 100% to zone 3
Normal
  • 100% to zone 5
10
Normal
  • 100% to zone 3
11
Normal
  • 100% to zone 4
Route number: 10
Current zoneNext zone
1
Normal, prev zone 9
  • 100% to zone 2
Normal
  • 100% to zone 9
2
Normal, prev zone 1
  • 100% to zone 9
Normal, prev zone 9
  • 100% to zone 1
Normal
  • 70% to zone 9
  • 30% to zone 1
3
Normal, prev zone 7
  • 100% to zone 8
Normal
  • 100% to zone 7
4
Normal, prev zone 3
  • 100% to zone 7
Normal
  • 100% to zone 3
5
Normal
  • 100% to zone 2
6
Normal, prev zone 5
  • 100% to zone 8
Normal
  • 100% to zone 5
7
Normal, prev zone 5
  • 100% to zone 3
Normal
  • 100% to zone 5
8
Normal, prev zone 7
  • 100% to zone 3
Normal
  • 100% to zone 7
9
Normal, prev zone 1
  • 100% to zone 8
Normal, prev zone 3
  • 100% to zone 8
Normal
  • 100% to zone 3
10
Normal, prev zone 7
  • 100% to zone 8
Normal
  • 100% to zone 7
11
Normal, prev zone 7
  • 100% to zone 5
Normal
  • 100% to zone 7
Route number: 10
Current zoneNext zone
1
Normal, prev zone 2
  • 100% to zone 5
Normal
  • 100% to zone 2
2
Normal, prev zone 3
  • 100% to zone 5
Normal
  • 100% to zone 3
3
Normal, prev zone 4
  • 100% to zone 7
Normal
  • 100% to zone 4
4
Normal, prev zone 7
  • 100% to zone 3
Normal
  • 100% to zone 7
5
Normal, prev zone 2
  • 100% to zone 7
Normal
  • 100% to zone 2
6
Normal, prev zone 8
  • 100% to zone 5
Normal
  • 100% to zone 8
7
Normal, prev zone 5
  • 100% to zone 8
Normal, prev zone 8
  • 100% to zone 5
Normal
  • 70% to zone 8
  • 30% to zone 5
8
Normal, prev zone 10
  • 100% to zone 3
Normal
  • 100% to zone 10
9
Normal, prev zone 3
  • 100% to zone 2
Normal
  • 100% to zone 3
10
Normal, prev zone 3
  • 100% to zone 8
Normal
  • 100% to zone 3
11
Normal, prev zone 7
  • 100% to zone 4
Normal
  • 100% to zone 7