Quest icon

MR6高難度:優雅たる爵銀Advanced: Resplendent SilverAvancé : Argent resplendissantAvanzata: Argento splendenteFortg.: Strahlendes SilberAvanzada: brillo plateadoПродв.: Великолепное сереброZaawansowane: Lśniące srebroAvançado: Prateado Respland.고난이도: 우아한 은작高難度:優雅之爵銀高难度:优雅的爵银متقدم: فضة لامعةAvanzada: brillo plateado

Description

Objective: メル・ゼナ1体の討伐Slay MalzenoTuer le MalzenoUccidi il MalzenoErlege den Malzeno.Abate a MalzenoУбить МалзеноZabij MalzenoMate o Malzeno멜-제나 1마리 토벌討伐1頭爵銀龍讨伐1头爵银龙اقتل مالزينوAbate a Malzeno

From: 提督ガレアスAdmiral GalleusAmiral GalleusAmmiraglio GalleusGalleusAlmirante GalleusАдмирал ГаллеусAdmirał GalleusAlmirante Galleus제독 갈레아스加雷亞斯提督提督加雷亚斯الأدميرال جاليوسAlmirante Galleus

Detail:

……「メル・ゼナの大きな個体を
目撃した」…という情報が
溶岩洞から相次いでいる。
そこで、{Player}殿。
貴殿に、溶岩洞での調査を依頼
したいのだ。発見した場合は…
危険を伴うが、討伐を託したい。Reports are pouring in that
Malzeno is causing chaos in
the Lava Caverns. You are to
investigate immediately. If you
find the beast, send it back to
whence it came. Your orders are
clear. Go out and get it done.Un Malzeno sème le chaos
dans les Cavernes de lave.
Il faut enquêter de suite.
Trouve la bête et renvoie-la
d'où elle vient. Tes ordres
sont clairs. Va, et vaincs.Giungono numerose segnalazioni
di attacchi di Malzeno nelle
Caverne laviche. Devi condurre
immediatamente un'indagine.
Se lo trovi, rispediscilo da
dov'è venuto. Conosci i
tuoi ordini. Procedi pure.Es häufen sich Berichte, dass
Malzeno in den Lavahöhlen
Chaos anrichtet. Stelle sofort
Nachforschungen an. Wenn du
die Bestie findest, schicke sie
dorthin zurück, woher sie kam.
Geh und mach ihn fertig.No paran de llegar informes de
que Malzeno está arrasando las
Grutas de lava. Investígalo de
inmediato. Si lo encuentras,
mándalo de vuelta al averno.
Esas son tus órdenes;
ejecútalas con presteza.Поступают сообщения о том, что
Мальзено наводит беспорядки
в лавовых пещерах. Начни
расследование немедленно. Если
найдешь зверя, отправь его
туда, откуда он пришел.
Вперед, за дело!Napływają doniesienia, że
Malzeno powoduje chaos w
Jaskiniach Lawy. Natychmiast
to zbadaj. Jeśli odnajdziesz
bestię, poślij ją w diabły.
Rozkazy są jasne. Wykonaj je.Há muitos relatos sobre o
Malzeno causando o caos nas
Cavernas de Lava. Investigue
imediatamente. Se encontrar a
fera, mande-a de volta para
sua origem. Suas ordens são
claras. Vá lá cuidar disso.……「커다란 멜-제나 개체를
목격했다」…는 정보가 용암
동굴에서 계속 나오고 있다.
그래서 {Player} 공.
귀공에게 용암 동굴 조사 의뢰를
맡기고 싶은데. 발견했을 때는…
위험하겠지만 토벌도 맡기겠네.……我們不斷接到熔岩洞傳出
「目擊到爵銀龍大型個體出現」
的消息……{Player},
我想委託你前往熔岩洞進行調查。
若是發現牠的蹤影……
儘管會十分危險,但我希望你
可以將之討伐。……最近接连收到情报说在熔岩洞
“目击到了体型庞大的爵银龙”
……所以我想委托阁下前往熔岩洞
进行调查。如果真发现了这头怪物
的话……可能有些危险,但还得请
阁下去讨伐。تفيد التقارير بأن
مالزينو يحدث الفوضى في
كهوف الحمم. عليك التحقيق في
أمره فورًا. إذا وجدت ذلك
الوحش، فأعده إلى المكان الذي
أتى منه. الأوامر واضحة.
{اذهب وأنهِ} {اذهبي وأنهي} الأمر.No paran de llegar informes de
que Malzeno está arrasando las
Grutas de lava. Investígalo de
inmediato. Si lo encuentras,
mándalo de vuelta al averno.
Esas son tus órdenes;
ejecútalas con presteza.

Basic data

Map溶岩洞Lava CavernsCavernes de laveCaverne lavicheLavahöhlenGrutas de lavaЛавовые пещерыJaskinie LawyCavernas de Lava용암 동굴熔岩洞熔岩洞كهوف الحممGrutas de lava

Base time21

Time variation3

Time limit50

Carts3

RequirementMR 6

TargetSlay 1x メル・ゼナMalzenoMalzenoMalzenoMalzenoMalzenoМалзеноMalzenoMalzeno멜-제나爵銀龍爵银龙مالزينوMalzeno

Reward money31320z

Reward village point630

Reward rank point3000

Is tutorialfalse

Auto match HR10006

Monster swapFreeExtra 70% 20min, 30% 22min

Monster swap preventionLowerHp 20

Unlock

Unlock by clearing following quests. Auto-clear: false

Monster stats

MonsterSizeHPAttackPartsDefenseElementStunExhaustRideParalyzeSleepStamina
Large crown12%x12.3(±±)x13.1x13.2x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x10.6x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown3%Large crown3%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13

Multiplayer factor

MonsterHPAttackPartsOther partsMulti partsDefenseElement AElement BStunExhaustRideMonster to monsterQurio
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4

Spawning

MonsterSpawning conditionInitial area
InitialZone 8, ID @0, 60%Zone 5, ID @0, 30%Zone 3, ID @0, 10%
100% chance initialZone 11, ID @0, 100%
40% chance initialZone 9, ID @0, 100%
30% chance initialZone 13, ID @0, 100%
30% chance initialZone 14, ID @0, 100%
Random swapZone 6, ID @0, 50%Zone 10, ID @0, 50%
Random swapZone 12, ID @0, 60%Zone 7, ID @0, 30%Zone 5, ID @0, 10%

Supply items

Rewards

Addtional target rewards: 0

Addtional quest rewards: 0

See monster's page for target rewards.

Quest rewards
First one fixed
Probability
2x 7%
1x 25%
2x 15%
1x 25%
2x 15%
1x 7%
1x 6%

Monster route

Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 4
2
Normal, prev zone 9
  • 100% to zone 3
Normal
  • 100% to zone 9
3
Normal, prev zone 6
  • 100% to zone 7
Normal
  • 100% to zone 6
4
Normal, prev zone 9
  • 100% to zone 10
Normal
  • 100% to zone 9
5
Normal, prev zone 4
  • 100% to zone 9
Normal
  • 100% to zone 4
6
Normal, prev zone 8
  • 100% to zone 3
Normal
  • 100% to zone 8
7
Normal, prev zone 3
  • 100% to zone 8
Normal
  • 100% to zone 3
8
Normal, prev zone 10
  • 100% to zone 7
Normal
  • 100% to zone 10
9
Normal, prev zone 7
  • 100% to zone 10
Normal
  • 100% to zone 7
10
Normal, prev zone 5
  • 100% to zone 9
Normal, prev zone 9
  • 100% to zone 5
Normal
  • 70% to zone 9
  • 30% to zone 5
11
Normal, prev zone 10
  • 100% to zone 8
Normal
  • 100% to zone 10
12
Normal
  • 100% to zone 10
13
Normal
  • 100% to zone 5
14
Normal
  • 100% to zone 11
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 4
2
Normal
  • 100% to zone 9
3
Normal
  • 100% to zone 7
4
Normal, prev zone 9
  • 100% to zone 5
Normal, prev zone 5
  • 100% to zone 9
Normal
  • 70% to zone 9
  • 30% to zone 5
5
Normal, prev zone 4
  • 100% to zone 13
Normal, prev zone 13
  • 100% to zone 4
Normal
  • 70% to zone 13
  • 30% to zone 4
6
Normal
  • 100% to zone 8
7
Normal
  • 100% to zone 9
8
Normal
  • 100% to zone 11
9
Normal, prev zone 10
  • 100% to zone 4
Normal, prev zone 4
  • 100% to zone 10
Normal
  • 70% to zone 4
  • 30% to zone 10
10
Normal, prev zone 9
  • 100% to zone 11
Normal, prev zone 11
  • 100% to zone 9
Normal
  • 70% to zone 11
  • 30% to zone 9
11
Normal, prev zone 10
  • 100% to zone 14
Normal, prev zone 14
  • 100% to zone 10
Normal
  • 70% to zone 14
  • 30% to zone 10
12
Normal, prev zone 5
  • 100% to zone 10
Normal, prev zone 10
  • 100% to zone 5
Normal
  • 70% to zone 5
  • 30% to zone 10
13
Normal
  • 100% to zone 14
14
Normal, prev zone 11
  • 100% to zone 12
Normal, prev zone 12
  • 100% to zone 11
Normal
  • 70% to zone 12
  • 30% to zone 11
Route number: 10
Current zoneNext zone
1
Normal, prev zone 4
  • 100% to zone 2
Normal
  • 100% to zone 4
2
Normal, prev zone 9
  • 100% to zone 3
Normal
  • 100% to zone 9
3
Normal
  • 100% to zone 7
4
Normal, prev zone 5
  • 100% to zone 10
Normal
  • 100% to zone 5
5
Normal, prev zone 13
  • 100% to zone 12
Normal
  • 100% to zone 13
6
Normal, prev zone 3
  • 100% to zone 8
Normal
  • 100% to zone 3
7
Normal, prev zone 9
  • 100% to zone 8
Normal
  • 100% to zone 9
8
Normal, prev zone 7
  • 100% to zone 10
Normal, prev zone 6
  • 100% to zone 10
Normal
  • 70% to zone 7
  • 30% to zone 6
9
Normal
  • 100% to zone 10
10
Normal, prev zone 12
  • 100% to zone 11
Normal
  • 100% to zone 12
11
Normal, prev zone 8
  • 100% to zone 10
Normal
  • 100% to zone 8
12
Normal, prev zone 5
  • 100% to zone 14
Normal, prev zone 14
  • 100% to zone 5
Normal
  • 70% to zone 14
  • 30% to zone 5
13
Normal
  • 100% to zone 14
14
Normal, prev zone 11
  • 100% to zone 12
Normal
  • 100% to zone 11
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 4
2
Normal
  • 100% to zone 3
3
Normal
  • 100% to zone 7
4
Normal
  • 100% to zone 5
5
Normal, prev zone 13
  • 100% to zone 12
Normal, prev zone 12
  • 100% to zone 13
Normal
  • 70% to zone 12
  • 30% to zone 13
6
Normal
  • 100% to zone 8
7
Normal, prev zone 8
  • 100% to zone 10, jump
Normal
  • 100% to zone 8, jump
8
Normal
  • 100% to zone 11
9
Normal
  • 100% to zone 7
10
Normal, prev zone 7
  • 100% to zone 11
Normal
  • 100% to zone 7, jump
11
Normal
  • 100% to zone 14, jump
12
Normal, prev zone 5
  • 100% to zone 10
Normal, prev zone 10
  • 100% to zone 5
Normal
  • 70% to zone 10
  • 30% to zone 5
13
Normal, prev zone 5
  • 100% to zone 14
Normal, prev zone 14
  • 100% to zone 5
Normal
  • 70% to zone 5
  • 30% to zone 14
14
Normal, prev zone 12
  • 100% to zone 13
Normal, prev zone 13
  • 100% to zone 12
Normal
  • 70% to zone 12
  • 30% to zone 13
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 2
2
Normal
  • 100% to zone 3
3
Normal
  • 100% to zone 7
4
Normal
  • 100% to zone 1
5
Normal
  • 100% to zone 12
6
Normal, prev zone 3
  • 100% to zone 7, jump
Normal, prev zone 7
  • 100% to zone 3
Normal
  • 70% to zone 3
  • 30% to zone 7, jump
7
Normal, prev zone 10
  • 100% to zone 8, jump
Normal
  • 100% to zone 10, jump
8
Normal
  • 100% to zone 6
9
Normal
  • 100% to zone 7
10
Normal, prev zone 11
  • 100% to zone 8
Normal
  • 100% to zone 11
11
Normal, prev zone 8
  • 100% to zone 14, jump
Normal, prev zone 14
  • 100% to zone 8
Normal
  • 70% to zone 8
  • 30% to zone 14, jump
12
Normal
  • 100% to zone 10
13
Normal
  • 100% to zone 14
14
Normal, prev zone 12
  • 100% to zone 11, jump
Normal
  • 100% to zone 12
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 2
2
Normal
  • 100% to zone 3
3
Normal, prev zone 6
  • 100% to zone 7
Normal
  • 100% to zone 6
4
Normal
  • 100% to zone 1
5
Normal
  • 100% to zone 4
6
Normal
  • 100% to zone 8
7
Normal, prev zone 3
  • 100% to zone 9
Normal
  • 100% to zone 3
8
Normal, prev zone 7
  • 100% to zone 10
Normal, prev zone 10
  • 100% to zone 7
Normal
  • 70% to zone 7
  • 30% to zone 10
9
Normal
  • 100% to zone 2
10
Normal
  • 100% to zone 9
11
Normal
  • 100% to zone 8
12
Normal
  • 100% to zone 5
13
Normal
  • 100% to zone 5
14
Normal
  • 100% to zone 11
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 2
2
Normal
  • 100% to zone 7, super jump
3
Normal
  • 100% to zone 7
4
Normal
  • 100% to zone 9, super jump
5
Normal, prev zone 4
  • 100% to zone 12
Normal
  • 100% to zone 4
6
Normal
  • 100% to zone 8
7
Normal, prev zone 8
  • 100% to zone 9
Normal
  • 100% to zone 8
8
Normal
  • 100% to zone 11
9
Normal
  • 100% to zone 2, super jump
10
Normal
  • 100% to zone 11
11
Normal
  • 100% to zone 14
12
Normal, prev zone 5
  • 100% to zone 9, super jump
Normal, prev zone 9
  • 100% to zone 5
Normal
  • 70% to zone 9, super jump
  • 30% to zone 5
13
Normal, prev zone 14
  • 100% to zone 5
Normal
  • 100% to zone 14
14
Normal, prev zone 12
  • 100% to zone 13
Normal
  • 100% to zone 12