MR2泥と雷の波状攻撃A Shocking, Sloppy SynthesisUne synthèse bâcléeUna sintesi elettrizzanteSchockierend schlampige SyntheseUna síntesis destartaladaШокирующе грязный синтезSzokująca syntezaSíntese Chocante진흙과 번개의 파상 공격泥與雷的波狀攻擊泥与雷的波状攻击مزيج صادم مروعUna síntesis destartalada
Description
Objective: ジュラトドス1頭とトビカガチ1頭の狩猟Hunt a Jyuratodus and a Tobi-KadachiChasser un Jyuratodus et un Tobi-KadachiCaccia un Jyuratodus e un Tobi-KadachiErjage einen Jyuratodus und einen Tobi-Kadachi.Caza un Jyuratodus y un Tobi-KadachiВыследить Юратода и Тоби-КадачиUpoluj Jyuratodusa i Tobi-KadachiCace um Jyuratodus e o Tobi-Kadachi쥬라토도스 1마리와 토비카가치 1마리 사냥狩獵1頭泥魚龍與1頭飛雷龍狩猎1头泥鱼龙和1头飞雷龙اصطد جيوراتودوس وتوبي كاداتشيCaza un Jyuratodus y un Tobi-Kadachi
From: ビリビリした泥まみれの狩人Filthy Trembling HunterSale chasseur tremblantCacciatore lurido tremanteDreckiger Zitternder JägerCazador temblorosoДрожащий охотникPlugawy łowcaCaçador Trêmulo Imundo찌릿한 진흙투성이 사냥꾼滿身泥濘且不斷抽搐的獵人麻酥又泥泞的猎人صياد مرتعد قذرCazador tembloroso
Detail:
泥も雷も、本当に難儀ですな!
動きにくくなったり、気絶しやす
くなったり。猛者たるハンターな
ら余裕? いやいや、まさか…。
ちょうどいい2頭の狩猟依頼が
来ていますぞ。我こそはという
方は挑んでくだされ。One locks you up, one knocks
you out—mud and lightning's a
scary combo, ain't it! Maybe it
wouldn't faze a fierce hunter,
but... Heh, as if! Anyway, I
got a double-header request
here, right up your alley.Un d'en bas, l'autre d'en haut...
La boue et les éclairs, ça fait
un mélange effrayant, hein ?
Peut-être que c'est pas un souci
pour toi, tu me diras...
Bref, j'ai une double requête
à te proposer. Pile pour toi.Uno blocca e l'altro mette al
tappeto. Fango e lampi sono
una terribile combinazione.
Forse i cacciatori esperti non
ne hanno paura. Eh, magari...
Vabbè, ho una doppia richiesta
che fa proprio al caso tuo.Eins schließt dich ein, das
andere haut dich um– Schlamm und
Blitz sind eine gruselige Kombo!
Vielleicht nicht für einen
grimmigen Jäger, aber tja! Ich
habe eine Anfrage für dich, die
wie für dich gemacht ist!Malo es mezclar el barro con
el rayo: uno te bloquea, y el
otro te noquea. Igual no es
nada para cazadores feroces,
¡pero bueno! Mira, tengo una
doble solicitud para ti que te
va a encantar.Один тебя поймает, другой из
тебя дух вышибет... грязь и
молнии — страшная комбинация!
Может, яростному охотнику
такое и нипочем, но... Ха,
как бы не так! У меня для
тебя задание на две цели.Błoto i błyskawice to straszne
połączenie. Jedno cię więzi,
a drugie powala. Może to nie
przestraszy wielkiego łowcy,
ale... Mam tu podwójne
zadanie, w sam raz dla ciebie.Um te trava, outro te der-
ruba, raio e lama são uma
dupla medonha! Talvez não
assustem a Fúria, mas...
Enfim, tenho um pedido duplo
aqui, bem do seu estilo.진흙이든 번개든 정말 귀찮군요!
움직이기도 힘들고, 기절하기도
쉬워지니. 실력 있는 헌터는
문제없다고요? 에이, 설마…
마침 2마리 사냥 의뢰가 있죠.
자신이 있다면 도전해 보시죠.泥與雷真的都好難纏啊!
不僅難以活動,而且又容易昏厥。
你說對厲害的獵人而言很輕鬆?
不不不,這怎麼可能……
有個狩獵2頭相關魔物的委託來了。
如果你自認有本事的話,
就去挑戰看看吧。泥和雷都真的好难应付!行动会受
限,还容易昏厥。要是强大的猎人
去,就游刃有余了?不不,这怎么
可能……正好来了狩猎两头怪物的
委托。有自信的勇士请去挑战。أحدهم يحبسك، والآخر يضربك-
الطين و البرق
مزيج مخيف، أليس كذلك!
ربما لن يزعج ذلك الصياد الشرس،
لكن... هاه، وهو كذلك! على أي حال،
لقد تلقيت طلبًا مزدوجًا هنا،
سيناسبك جدًا.Malo es mezclar el barro con
el rayo: uno te bloquea, y el
otro te noquea. Aunque no es
nada para cazadores feroces,
¡pero bueno! Mira, tengo una
doble solicitud para ti que te
va a encantar.
Basic data
Base time21
Time variation3
Time limit50
Carts3
RequirementMR 1
TargetHunt 1x ジュラトドスJyuratodusJyuratodusJyuratodusJyuratodusJyuratodusЮратодJyuratodusJyuratodus쥬라토도스泥魚龍泥鱼龙جيوراتودوسJyuratodus, Hunt 1x トビカガチTobi-KadachiTobi-KadachiTobi-KadachiTobi-KadachiTobi-KadachiТоби-КадачиTobi-KadachiTobi-Kadachi토비카가치飛雷龍飞雷龙توبي كاداتشيTobi-Kadachi
Reward money34200z
Reward village point690
Reward rank point1190
Is tutorialfalse
Auto match HR10002
Monster swapFreeExtra 70% 20min, 30% 22min
Monster swap preventionLowerHp 20
Unlock
Monster stats
Monster | Size | HP | Attack | Parts | Defense | Element | Stun | Exhaust | Ride | Paralyze | Sleep | Stamina |
---|---|---|---|---|---|---|---|---|---|---|---|---|
6%10% | x3.9 | x8 | x5.8 | x1 | Ax2, Bx2 ①Ax1, Bx1 | x1.4 ①x1 | x1.85 ①x1 | x2 ①x1 | x2 ①x1 | x1 | 3 | |
6%10% | x3.6 | x7.5 | x5.8 | x1 | Ax2, Bx2 ①Ax1, Bx1 | x1.4 ①x1 | x1.85 ①x1 | x2 ①x1 | x2 ①x1 | x1 | 3 | |
1%1% | x5.4 | x7.75 | x5.8 | x1 | Ax2, Bx2 ①Ax1, Bx1 | x1.4 ①x1 | x1.85 ①x1 | x2 ①x1 | x2 ①x1 | x1 | 3 | |
1%1% | x5.4 | x7.75 | x5.8 | x1 | Ax2, Bx2 ①Ax1, Bx1 | x1.4 ①x1 | x1.85 ①x1 | x2 ①x1 | x2 ①x1 | x1 | 3 | |
1%1% | x5.4 | x7 | x5.8 | x1 | Ax2, Bx2 ①Ax1, Bx1 | x1.4 ①x1 | x1.85 ①x1 | x2 ①x1 | x2 ①x1 | x1 | 3 | |
1%1% | x5.4 | x7.75 | x5.8 | x1 | Ax2, Bx2 ①Ax1, Bx1 | x1.4 ①x1 | x1.85 ①x1 | x2 ①x1 | x2 ①x1 | x1 | 3 |
Multiplayer factor
Monster | HP | Attack | Parts | Other parts | Multi parts | Defense | Element A | Element B | Stun | Exhaust | Ride | Monster to monster | Qurio |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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Spawning
Monster | Spawning condition | Initial area | ||
---|---|---|---|---|
Initial | Zone 6, ID @0, 60% | Zone 7, ID @0, 30% | Zone 2, ID @0, 10% | |
Initial | Zone 13, ID @0, 60% | Zone 9, ID @0, 30% | Zone 11, ID @0, 10% | |
50% chance initial | Zone 10, ID @0, 100% | |||
50% chance initial | Zone 8, ID @0, 100% | |||
Random swap | Zone 12, ID @0, 70% | Zone 10, ID @0, 30% | ||
Random swap | Zone 6, ID @0, 70% | Zone 3, ID @0, 30% |
Supply items
- 4x
- 4x
- 4x
- 4x
- 3x
- 3x
- 3x
- 3x
- 3x
- 30x
- 30x
- 40x
- 40x
- 40x
- 40x
- 25x
- 25x
Rewards
Addtional target rewards: 1
Addtional quest rewards: 0
See monster's page for target rewards.
Quest rewards First one fixed | Probability |
---|---|
1x | 14% |
2x | 10% |
1x | 12% |
1x | 12% |
1x | 14% |
1x | 14% |
1x | 16% |
2x | 8% |
Monster route
Current zone | Next zone | ||
---|---|---|---|
1 | Normal, prev zone 4
| Normal
| |
2 | Normal, prev zone 1
| Normal
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3 | Normal
| ||
4 | Normal, prev zone 14
| Normal, prev zone 6
| Normal
|
5 | Normal, prev zone 2
| Normal
| |
6 | Normal, prev zone 7
| Normal, prev zone 5
| Normal
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7 | Normal, prev zone 14
| Normal
| |
8 | Normal, prev zone 4
| Normal
| |
9 | Normal, prev zone 6
| Normal
| |
10 | Normal, prev zone 1
| Normal
| |
11 | Normal, prev zone 6
| Normal
| |
12 | Normal
| ||
13 | Normal
| ||
14 | Normal, prev zone 4
| Normal
|
Current zone | Next zone | ||
---|---|---|---|
1 | Normal, prev zone 10
| Normal
| |
2 | Normal
| ||
3 | Normal
| ||
4 | Normal
| ||
5 | Normal
| ||
6 | Normal, prev zone 9
| Normal
| |
7 | Normal, prev zone 6
| Normal
| |
8 | Normal, prev zone 10
| Normal
| |
9 | Normal, prev zone 8
| Normal
| |
10 | Normal, prev zone 13
| Normal
| |
11 | Normal, prev zone 9
| Normal, prev zone 10
| Normal
|
12 | Normal
| ||
13 | Normal, prev zone 12
| Normal
| |
14 | Normal
|
Current zone | Next zone | |||
---|---|---|---|---|
1 | Normal, prev zone 8
| Normal, prev zone 10
| Normal, prev zone 2
| Normal
|
2 | Normal, prev zone 1
| Normal, prev zone 5
| Normal
| |
3 | Normal
| |||
4 | Normal, prev zone 1
| Normal
| ||
5 | Normal, prev zone 2
| Normal, prev zone 9
| Normal
| |
6 | Normal, prev zone 9
| Normal
| ||
7 | Normal
| |||
8 | Normal, prev zone 1
| Normal, prev zone 9
| Normal
| |
9 | Normal, prev zone 8
| Normal, prev zone 10
| Normal, prev zone 5
| Normal
|
10 | Normal, prev zone 1
| Normal, prev zone 9
| Normal
| |
11 | Normal, prev zone 9
| Normal
| ||
12 | Normal
| |||
13 | Normal
| |||
14 | Normal
|
Current zone | Next zone | ||
---|---|---|---|
1 | Normal, prev zone 10
| Normal
| |
2 | Normal, prev zone 1
| Normal
| |
3 | Normal
| ||
4 | Normal, prev zone 2
| Normal
| |
5 | Normal, prev zone 6
| Normal
| |
6 | Normal
| ||
7 | Normal
| ||
8 | Normal, prev zone 9
| Normal
| |
9 | Normal, prev zone 6
| Normal
| |
10 | Normal, prev zone 8
| Normal, prev zone 11
| Normal
|
11 | Normal, prev zone 6
| Normal
| |
12 | Normal
| ||
13 | Normal
| ||
14 | Normal, prev zone 4
| Normal
|
Current zone | Next zone | ||
---|---|---|---|
1 | Normal, prev zone 10
| Normal
| |
2 | Normal
| ||
3 | Normal
| ||
4 | Normal
| ||
5 | Normal
| ||
6 | Normal, prev zone 11
| Normal
| |
7 | Normal, prev zone 6
| Normal
| |
8 | Normal, prev zone 10
| Normal
| |
9 | Normal, prev zone 8
| Normal
| |
10 | Normal, prev zone 13
| Normal
| |
11 | Normal, prev zone 9
| Normal, prev zone 10
| Normal
|
12 | Normal
| ||
13 | Normal, prev zone 12
| Normal
| |
14 | Normal
|
Current zone | Next zone | ||
---|---|---|---|
1 | Normal, prev zone 2
| Normal
| |
2 | Normal, prev zone 5
| Normal
| |
3 | Normal, prev zone 5
| Normal
| |
4 | Normal, prev zone 1
| Normal, prev zone 5
| Normal
|
5 | Normal, prev zone 4
| Normal, prev zone 6
| Normal
|
6 | Normal, prev zone 4
| Normal, prev zone 7
| Normal
|
7 | Normal
| ||
8 | Normal, prev zone 1
| Normal
| |
9 | Normal, prev zone 6
| Normal
| |
10 | Normal, prev zone 1
| Normal
| |
11 | Normal, prev zone 6
| Normal
| |
12 | Normal
| ||
13 | Normal
| ||
14 | Normal, prev zone 7
| Normal
|