Quest icon

MR1安全な素材仕入れの巻Supply Line Shell GameApprovisionnement de perlesQuestione di conchiglieVersorgungs-Muschel-SchummelAvituallamiento acorazadoСложный рецептKłopotliwe zlecenie dostawySuprimentos Marinhos안전한 소재 조달 편材料安全進貨之卷“安全采购素材”之卷لعبة حماية خط الإمدادAvituallamiento acorazado

Description

Objective: ダイミョウザザミ2匹の狩猟Hunt 2 Daimyo HermitaurChasser 2 Hermitaur DaimyoCaccia 2 Daimyo HermitaurErjage zwei Daimyo Hermitauren.Caza 2 Daimyo HermitaurВыследить 2 Гермитавров ДаймёUpoluj 2 Daimyo HermitauryCace 2 Hermitauros Daimyo다이묘자자미 2마리 사냥狩獵2隻大名蟹狩猎2只大名盾蟹اصطد 2 من دايمياو هيرميتورCaza 2 Daimyo Ermitauro

From: 茶屋のアズキAzuki the CookAzuki la cuisinièreAzuki la cuocaAzuki die KöchinAzuki la cocineraПовариха АдзукиKucharka AzukiAzuki, a Cozinheira찻집의 아즈키茶館老闆紅豆茶点店店主红豆أزوكي الطاهيةAzuki la cocinera

Detail:

これから起こる危険を遠ざける…
そんな効能を持つうさ団子を
思いつきましたニャ。ですが、
その素材はダイミョウザザミの
縄張りに生えております…。
どうか素材が調達できるように
狩猟をお願いいたしますニャ。I came up with the pur-fect recipe to
help meow-t hunters and researchers
in the field, but the ingredients can
only be found in Daimyo Hermitaur
territory! Can you help me secure
my supplies by removing those
crabs from the culinary equation?J'ai imaginé un dango idéal
pour repousser les monstres,
mais les ingrédients se trouvent
sur le territoire du Hermitaur
Daimyo !
Pourrais-tu m'aider
en éliminant cet ermite ?Ho inventato un dango perfetto
per tenere a bada i mostri,
ma gli ingredienti si trovano
solo nel territorio dei Daimyo
Hermitaur! Potresti aiutarmi
rimuovendo il mostro
dall'equazione culinaria?Ich habe den perfekten Dango,
um Monster in Schach zu halten,
aber die Zutaten gibt es nur in
Daimyo Hermitaur-Gebiet!
Kannst du den Nachschub sichern,
indem du diesen Einsiedler aus
der Kulinarik entfernst?He ideado una receta de dango
para alejar a los monstruos,
¡pero sus ingredientes están
en territorio del Daimyo
Hermitaur! ¿Borrarías al ermita
de la ecuación culinaria para
asegurarme las provisiones?Я придумала данго, идеально
подходящее для защиты от
монстров, но нужные ингредиен-
ты можно найти только на
территории Гермитавра Даймё!
Поможешь убрать монстра из
рецепта?Wpadłam na pomysł idealnego
dango, aby odstraszyć potwory,
ale składniki można znaleźć tylko
na terytorium Daimyo Hermitaura!
Możesz zadbać o moje dostawy,
usuwając tego pustelnika
z kucharskiego równania?Inventei um dango perfeito
para manter os monstros longe,
mas os ingredientes só são
encontrados em território de
Hermitaur Daimyo! Você pode
garanti-los removendo esse
monstro da equação culinária?앞으로 다가올 위험을 쫓아낸다…
그런 능력을 가진 토끼 경단을
생각해 냈습니다냥. 문제는,
그 소재가 다이묘자자미 영역에서
자라고 있어서 말입니다냥…
소재를 조달할 수 있도록 사냥을
부탁드리고 싶습니다냥…我想到了新糰子,可以讓吃過的人
遠離接下來會發生的危險事喵。
不過材料生長的地方正好是
大名蟹的地盤喵……希望你能去狩獵牠,
讓我可以去收集材料喵。我想到一种兔团子,功效是能驱除
即将出现的危险喵。不过,制作的
素材长在大名盾蟹的领地里……
您能不能去狩猎它,保障我的素材
供应喵?لقد توصلت إلى طبق الدانغو المثالي
للقضاء على الوحوش،
ولكن لا يمكن العثور على المكونات
إلا في إقليم دايمياو هيرميتور!
هل يمكنك تأمين
طلبي عن طريق إزالة هذا
الراهب من معادلة الطهي؟Ideé una receta de dango
para alejar a los monstruos,
¡pero sus ingredientes están
en territorio del Daimyo
Ermitauro! ¿Borrarías al ermita
de la ecuación culinaria para
asegurarme las provisiones?

Basic data

Map密林JungleJungleGiunglaDschungelLa JunglaДжунглиDżunglaSelva밀림密林密林الغابةLa Jungla

Base time21

Time variation3

Time limit50

Carts3

RequirementMR 1

TargetHunt 2x ダイミョウザザミDaimyo HermitaurHermitaur DaimyoDaimyo HermitaurDaimyo HermitaurDaimyo HermitaurГермитавр ДаймёDaimyo HermitaurHermitaur Daimyo다이묘자자미大名蟹大名盾蟹دايمياو هيرميتورDaimyo Ermitauro

Reward money25560z

Reward village point520

Reward rank point760

Is tutorialfalse

Auto match HR10001

Monster swapFreeExtra 70% 20min, 30% 22min

Monster swap preventionLowerHp 20

Unlock

Unlock by NPC dialog 956. Auto-clear: false

Monster stats

MonsterSizeHPAttackPartsDefenseElementStunExhaustRideParalyzeSleepStamina
Large crown100%x3.4x6.6x5x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x13
Small crown100%x3.2x6.6x5x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x13
Small crown1%Large crown1%x4.6x6.5x5x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x13
Small crown1%Large crown1%x4.6x6.5x5x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x13
Small crown1%Large crown1%x4.6x6.5x5x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x13
x4.6x6.5x0.1x1Ax1, Bx1
①Ax1, Bx1
x1
①x1
x1
①x1
x1
①x1
x1
①x1
x10

Multiplayer factor

MonsterHPAttackPartsOther partsMulti partsDefenseElement AElement BStunExhaustRideMonster to monsterQurio
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1
  • 3: x1
  • 4: x1

Spawning

MonsterSpawning conditionInitial area
InitialZone 11, ID @0, 60%Zone 7, ID @0, 30%Zone 8, ID @0, 10%
InitialZone 3, ID @0, 70%Zone 5, ID @0, 30%
50% chance initialZone 6, ID @0, 100%
50% chance initialZone 4, ID @0, 100%
Random swapZone 4, ID @0, 60%Zone 1, ID @0, 30%Zone 5, ID @0, 10%
Random swapZone 7, ID @0, 70%Zone 3, ID @0, 30%

Supply items

Rewards

Addtional target rewards: 0

Addtional quest rewards: 0

See monster's page for target rewards.

Quest rewards
Get random amount
Probability
1x 8%
1x 12%
1x 8%
4x 17%
3x 19%
2x 13%
2x 15%
1x 8%

Monster route

Route number: 10
Current zoneNext zone
1
Normal, prev zone 2
  • 100% to zone 9
Normal
  • 100% to zone 2
2
Normal
  • 100% to zone 3
3
Normal, prev zone 4
  • 100% to zone 7
Normal
  • 100% to zone 4
4
Normal, prev zone 11
  • 100% to zone 7
Normal
  • 100% to zone 11
5
Normal, prev zone 6
  • 100% to zone 7
Normal, prev zone 7
  • 100% to zone 6
Normal
  • 70% to zone 6
  • 30% to zone 7
6
Normal, prev zone 8
  • 100% to zone 5
Normal
  • 100% to zone 8
7
Normal, prev zone 3
  • 100% to zone 11
Normal
  • 100% to zone 3
8
Normal, prev zone 3
  • 100% to zone 7
Normal
  • 100% to zone 3
9
Normal, prev zone 8
  • 100% to zone 3
Normal
  • 100% to zone 8
10
Normal
  • 100% to zone 3
11
Normal, prev zone 5
  • 100% to zone 7
Normal
  • 100% to zone 5
Route number: 11
Current zoneNext zone
1
Normal, prev zone 2
  • 100% to zone 9
Normal
  • 100% to zone 2
2
Normal
  • 100% to zone 3
3
Normal, prev zone 7
  • 100% to zone 8
Normal, prev zone 8
  • 100% to zone 7
Normal
  • 70% to zone 7
  • 30% to zone 8
4
Normal, prev zone 3
  • 100% to zone 11
Normal
  • 100% to zone 3
5
Normal, prev zone 11
  • 100% to zone 7
Normal
  • 100% to zone 11
6
Normal, prev zone 5
  • 100% to zone 8
Normal
  • 100% to zone 5
7
Normal, prev zone 5
  • 100% to zone 4
Normal
  • 100% to zone 5
8
Normal, prev zone 6
  • 100% to zone 3
Normal
  • 100% to zone 6
9
Normal, prev zone 8
  • 100% to zone 3
Normal
  • 100% to zone 8
10
Normal
  • 100% to zone 3
11
Normal, prev zone 4
  • 100% to zone 7
Normal
  • 100% to zone 4
Route number: 10
Current zoneNext zone
1
Normal, prev zone 9
  • 100% to zone 2
Normal
  • 100% to zone 9
2
Normal, prev zone 5
  • 100% to zone 3
Normal
  • 100% to zone 5
3
Normal
  • 100% to zone 8
4
Normal, prev zone 3
  • 100% to zone 7
Normal
  • 100% to zone 3
5
Normal, prev zone 7
  • 100% to zone 11
Normal
  • 100% to zone 7
6
Normal, prev zone 5
  • 100% to zone 8
Normal
  • 100% to zone 5
7
Normal, prev zone 8
  • 100% to zone 11
Normal, prev zone 11
  • 100% to zone 8
Normal
  • 70% to zone 8
  • 30% to zone 11
8
Normal, prev zone 6
  • 100% to zone 7
Normal
  • 100% to zone 6
9
Normal, prev zone 8
  • 100% to zone 3
Normal
  • 100% to zone 8
10
Normal
  • 100% to zone 8
11
Normal, prev zone 4
  • 100% to zone 7
Normal
  • 100% to zone 4
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 2
2
Normal
  • 100% to zone 3
3
Normal, prev zone 4
  • 100% to zone 7
Normal
  • 100% to zone 4
4
Normal, prev zone 11
  • 100% to zone 3
Normal
  • 100% to zone 11
5
Normal, prev zone 11
  • 100% to zone 7
Normal
  • 100% to zone 11
6
Normal
  • 100% to zone 5
7
Normal, prev zone 3
  • 70% to zone 4
  • 30% to zone 5
Normal, prev zone 4
  • 50% to zone 3
  • 50% to zone 5
Normal, prev zone 5
  • 70% to zone 4
  • 30% to zone 3
Normal
  • 70% to zone 4
  • 20% to zone 5
  • 10% to zone 3
8
Normal
  • 100% to zone 7
9
Normal
  • 100% to zone 3
10
Normal
  • 100% to zone 7
11
Normal, prev zone 7
  • 100% to zone 5
Normal
  • 100% to zone 7
Route number: 10
Current zoneNext zone
1
Normal, prev zone 2
  • 100% to zone 9
Normal, prev zone 9
  • 100% to zone 2
Normal
  • 70% to zone 2
  • 30% to zone 9
2
Normal, prev zone 3
  • 100% to zone 1
Normal
  • 100% to zone 3
3
Normal, prev zone 4
  • 100% to zone 2
Normal
  • 100% to zone 4
4
Normal, prev zone 3
  • 100% to zone 11
Normal
  • 100% to zone 3
5
Normal, prev zone 9
  • 100% to zone 11
Normal
  • 100% to zone 9
6
Normal
  • 100% to zone 5
7
Normal, prev zone 4
  • 100% to zone 3
Normal
  • 100% to zone 4
8
Normal, prev zone 3
  • 100% to zone 9
Normal
  • 100% to zone 3
9
Normal, prev zone 1
  • 100% to zone 5
Normal
  • 100% to zone 1
10
Normal
  • 100% to zone 3
11
Normal, prev zone 4
  • 100% to zone 5
Normal, prev zone 5
  • 100% to zone 4
Normal
  • 70% to zone 4
  • 30% to zone 5
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 9
2
Normal
  • 100% to zone 3
3
Normal, prev zone 9
  • 100% to zone 8
Normal, prev zone 8
  • 100% to zone 9
Normal
  • 70% to zone 8
  • 30% to zone 9
4
Normal, prev zone 3
  • 100% to zone 7
Normal
  • 100% to zone 3
5
Normal
  • 100% to zone 11
6
Normal, prev zone 5
  • 100% to zone 8
Normal
  • 100% to zone 5
7
Normal, prev zone 4
  • 100% to zone 5
Normal, prev zone 8
  • 100% to zone 5
Normal
  • 100% to zone 4
8
Normal, prev zone 7
  • 100% to zone 6
Normal, prev zone 9
  • 100% to zone 6
Normal
  • 100% to zone 7
9
Normal, prev zone 8
  • 100% to zone 3
Normal
  • 100% to zone 8
10
Normal, prev zone 7
  • 100% to zone 8
Normal
  • 100% to zone 7
11
Normal
  • 100% to zone 7