Quest icon

HR7Ex高難度:嵐ト炎ヲ司ルモノAdvanced: Of Storm and FireAvancé : Feu et tempêteAvanzata: Fuoco e tempestaSchwer: Von Sturm und FeuerAvanzada: tormenta y fuegoНовая ступень: Буря и пламяZaawansowane: Burza i ogieńAvançado: Tempestade e fogo고난이도: 바람과 불의 지배자高難度:暴風與火焰的司掌者高难度:司掌暴风与火焰者متقدم: من العاصفة والنارAvanzada: tormenta y fuego

Description

Objective: クシャルダオラ1体と テオ・テスカトル1体の討伐Slay a Kushala Daora and a TeostraTuer un Kushala Daora et un TeostraUccidi un Kushala Daora e un TeostraErlege einen Kushala Daora und einen Teostra.Abate un Kushala Daora y un TeostraУбить Кушалу Даору и ТеоструZabij Kushalę Daorę i TeostręMate um Kushala Daora e um Teostra크샬다오라 1마리와 테오-테스카토르 1마리 토벌討伐1頭鋼龍 與1頭炎王龍讨伐1头钢龙和1头炎王龙قتل كوشالا داورا وتيوستراAbate un Kushala Daora y un Teostra

From: 興奮気味の生態学者Excited EcologistÉcologiste enthousiasteEcologista entusiastaAufgeregter NaturforscherEcologista nerviosoВзволнованный экологPodekscytowany ekologEcologista empolgado흥분한 생물학자似乎很興奮的生態學者兴致勃勃的生态学者الجيولوجي المتحمسEcologista nervioso

Detail:

な、なにぃ!? 古龍が2体!?
なんという奇跡だ!
こうしちゃいられない。調査に
協力してくれるハンターを募る!
難しいことはないぞ。
いつも通りに討伐してくれれば、
その間に調査をおこなうからね!Really? TWO elder dragons!?
Why, this is THE observation
opportunity of two lifetimes!
Here: you just slay them as
you would usually, while we
carry out our research. Easy,
right? Nothing to worry about!Deux dragons anciens ?
C'est une opportunité
inespérée ! Je te propose de
les tuer tranquillement
pendant qu'on fait nos
recherches de notre côté.
Un jeu d'enfant !Davvero?! DUE draghi anziani?!
Questa è un'occasione unica!
Uccidili come faresti
normalmente, mentre noi
continuiamo la nostra ricerca.
Facile, no? Non hai nulla di
cui preoccuparti!Ehrlich? ZWEI Drachenälteste?!
Das ist eine Sensation, die
man nur alle zwei Leben mal
sieht! Erlege die beiden, als
wären wir gar nicht da. Wir
kümmern uns dabei um unsere
Forschung. Kein Problem, oder?¡Dos dragones ancianos! ¡Tales
oportunidades de observación
no se presentan dos veces!
Abátelos como normalmente
harías, y nosotros llevaremos
a cabo nuestra investigación.
Fácil, ¿no? ¡Estupendo!Серьезно? ДВА древних
дракона? Это же редчайший
шанс для науки! Послушай,
ты убей этих монстров, как
обычно, а мы будем их изучать.
Это же просто, да? Не о чем
беспокоиться!Naprawdę? DWA Starsze Smoki?
Rany, to szansa na badanie
wszech czasów! Słuchaj,
ty zrób swoje, czyli je zabij,
a ja przeprowadzę w tym
czasie badania. Łatwe, nie?
Bez problemu!Sério? DOIS dragões anciões?!
Ora, essa é a oportunidade de
observação de duas vidas! Olha
só: você apenas os mata, como
faria normalmente, enquanto
realizamos nossa pesquisa.
Fácil né? Sem preocupações!뭐, 뭐어?! 고룡이 둘이라고?!
이런 기적 같은 일이!
가만있을 수 없지. 함께
조사하러 갈 헌터를 모집한다!
딱히 어려울 건 없어!
평소처럼 토벌해 주면
그 틈에 따로 조사할 테니까!什、什麼!?出現了2頭古龍!?
這是何等奇蹟!!!
我已經坐不住了,立刻募集
願意協助我展開調查的獵人!
這沒什麼困難的,
你只需要像平時一樣討伐就行了,
我會自己趁機展開調查的!什、什么!?两头古龙!?
这简直是奇迹啊!
我等不及了,得赶快招募
协助调查的猎人!
这任务没什么困难的啦。
你只要像平常一样讨伐就行,
在此期间我会进行调查!حقًا؟ تنينان معمّران!؟
لماذا،
هذه فرصة العمر!
هنا: اقتلهما كما تفعل
عادةً،
بينما نجري أبحاثنا. سهل،
صحيح؟ لا شيء يدعو للقلق!¡Dos dragones ancianos! ¡Tales
oportunidades de observación
no se presentan dos veces!
Abátelos como normalmente
harías, y nosotros llevaremos
a cabo nuestra investigación.
Fácil, ¿no? ¡Estupendo!

Basic data

Map砂原Sandy PlainsPlaines de sablePiane sabbioseSandebeneLlanos arenososПесчаные равниныRówniny PiaskuPlanície Arenosa모래 평원沙原沙原السهول الرمليةLlanos arenosos

Base time21

Time variation3

Time limit50

Carts3

RequirementHR 8

TargetSlay 1x クシャルダオラKushala DaoraKushala DaoraKushala DaoraKushala DaoraKushala DaoraКушала ДаораKushala DaoraKushala Daora크샬다오라鋼龍钢龙كوشالا داوراKushala Daora, Slay 1x テオ・テスカトルTeostraTeostraTeostraTeostraTeostraТеостраTeostraTeostra테오-테스카토르炎王龍炎王龙تيوستراTeostra

Reward money27720z

Reward village point560

Reward rank point2110

Is tutorialfalse

Auto match HR101

Monster swapFreeExtra 50% 20min, 50% 22min

Monster swap preventionLowerHp 30

Monster stats

MonsterSizeHPAttackPartsDefenseElementStunExhaustRideParalyzeSleepStamina
Small crown3%Large crown3%x2.7x8x4.3x1Ax2, Bx2
①Ax1, Bx1
x1.4
①x1
x1.85
①x1
x2
①x1
x2
①x1
x11
Small crown12%Large crown3%x2.9x8x4.3x1Ax2, Bx2
①Ax1, Bx1
x1.4
①x1
x1.85
①x1
x2
①x1
x2
①x1
x10
Small crown1%Large crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown1%Large crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown1%Large crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown1%Large crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11

Multiplayer factor

MonsterHPAttackPartsOther partsMulti partsDefenseElement AElement BStunExhaustRideMonster to monsterQurio
  • 2: x1.5
  • 3: x2
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1.5
  • 3: x2
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1.5
  • 3: x2
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1.5
  • 3: x2
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1.5
  • 3: x2
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1.5
  • 3: x2
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1.5
  • 3: x2
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1

Spawning

MonsterSpawning conditionInitial area
InitialZone 7, ID @0, 50%Zone 10, ID @0, 40%Zone 5, ID @0, 10%
InitialZone 9, ID @0, 60%Zone 6, ID @0, 30%Zone 11, ID @0, 10%
43% chance initialZone 12, ID @0, 100%
42% chance initialZone 12, ID @0, 100%
15% chance initialZone 2, ID @0, 100%
Random swapZone 7, ID @0, 60%Zone 5, ID @0, 30%Zone 11, ID @0, 10%
Random swapZone 9, ID @0, 70%Zone 6, ID @0, 30%

Supply items

Rewards

Addtional target rewards: 0

Addtional quest rewards: 0

See monster's page for target rewards.

Quest rewards
First one fixed
Probability
2x 3%
1x 8%
2x 7%
2x 12%
1x 25%
2x 14%
1x 22%
1x 9%
Addtional target rewards
Get three
Probability
2x 14%
1x 19%
1x 12%
1x 3%
1x 20%
1x 17%
1x 12%
1x 3%

Monster route

Route number: 10
Current zoneNext zone
1
Normal, prev zone 2
  • 100% to zone 5
Normal
  • 100% to zone 2
2
Normal, prev zone 7
  • 100% to zone 1
Normal
  • 100% to zone 7
3
Normal, prev zone 2
  • 100% to zone 7
Normal
  • 100% to zone 2
4
Normal, prev zone 5
  • 100% to zone 9
Normal
  • 100% to zone 5
5
Normal
  • 100% to zone 3
6
Normal, prev zone 5
  • 100% to zone 3
Normal
  • 100% to zone 5
7
Normal, prev zone 10
  • 100% to zone 6
Normal, prev zone 6
  • 100% to zone 10
Normal
  • 70% to zone 6
  • 30% to zone 10
8
Normal, prev zone 6
  • 100% to zone 10
Normal
  • 100% to zone 6
9
Normal
  • 100% to zone 5
10
Normal, prev zone 9
  • 100% to zone 7
Normal
  • 100% to zone 9
11
Normal, prev zone 6
  • 100% to zone 7
Normal
  • 100% to zone 6
12
Normal, prev zone 10
  • 100% to zone 9
Normal
  • 100% to zone 10
Route number: 10
Current zoneNext zone
1
Normal, prev zone 6
  • 100% to zone 5
Normal
  • 100% to zone 6
2
Normal, prev zone 7
  • 100% to zone 6
Normal
  • 100% to zone 7
3
Normal, prev zone 6
  • 100% to zone 7
Normal
  • 100% to zone 6
4
Normal, prev zone 9
  • 100% to zone 5
Normal
  • 100% to zone 9
5
Normal, prev zone 6
  • 100% to zone 9
Normal
  • 100% to zone 6
6
Normal, prev zone 10
  • 100% to zone 7
Normal
  • 100% to zone 10
7
Normal, prev zone 10
  • 100% to zone 6
Normal
  • 100% to zone 10
8
Normal, prev zone 11
  • 100% to zone 6
Normal
  • 100% to zone 11
9
Normal, prev zone 5
  • 100% to zone 8
Normal, prev zone 8
  • 100% to zone 5
Normal
  • 70% to zone 8
  • 30% to zone 5
10
Normal, prev zone 9
  • 100% to zone 8
Normal
  • 100% to zone 9
11
Normal, prev zone 7
  • 100% to zone 10
Normal
  • 100% to zone 7
12
Normal, prev zone 11
  • 100% to zone 10
Normal
  • 100% to zone 11
Route number: 10
Current zoneNext zone
1
Normal, prev zone 6
  • 100% to zone 5
Normal
  • 100% to zone 6
2
Normal
  • 100% to zone 11
3
Normal, prev zone 6
  • 100% to zone 11
Normal
  • 100% to zone 6
4
Normal, prev zone 9
  • 100% to zone 5
Normal
  • 100% to zone 9
5
Normal
  • 100% to zone 9
6
Normal, prev zone 5
  • 100% to zone 8
Normal
  • 100% to zone 5
7
Normal, prev zone 10
  • 100% to zone 6
Normal
  • 100% to zone 10
8
Normal, prev zone 9
  • 100% to zone 6
Normal
  • 100% to zone 9
9
Normal, prev zone 10
  • 100% to zone 8
Normal
  • 100% to zone 10
10
Normal, prev zone 8
  • 100% to zone 11, dive
Normal, prev zone 11
  • 100% to zone 8
Normal
  • 70% to zone 8
  • 30% to zone 11, dive
11
Normal, prev zone 6
  • 100% to zone 10, dive
Normal
  • 100% to zone 6, dive
12
Normal
  • 100% to zone 11
Route number: 10
Current zoneNext zone
1
Normal, prev zone 5
  • 100% to zone 6
Normal
  • 100% to zone 5
2
Normal, prev zone 7
  • 100% to zone 11
Normal
  • 100% to zone 7
3
Normal, prev zone 6
  • 100% to zone 11
Normal
  • 100% to zone 6
4
Normal, prev zone 5
  • 100% to zone 9
Normal
  • 100% to zone 5
5
Normal, prev zone 6
  • 100% to zone 9
Normal
  • 100% to zone 6
6
Normal, prev zone 7
  • 100% to zone 8
Normal
  • 100% to zone 7
7
Normal, prev zone 8
  • 100% to zone 10
Normal
  • 100% to zone 8, jump
8
Normal, prev zone 9
  • 100% to zone 10
Normal, prev zone 10
  • 100% to zone 9, jump
Normal
  • 70% to zone 10
  • 30% to zone 9, jump
9
Normal, prev zone 8
  • 100% to zone 12, jump
Normal, prev zone 10
  • 100% to zone 5
Normal
  • 70% to zone 5
  • 30% to zone 12, jump
10
Normal, prev zone 9
  • 100% to zone 8
Normal
  • 100% to zone 9
11
Normal, prev zone 6
  • 100% to zone 10
Normal
  • 100% to zone 6
12
Normal
  • 100% to zone 11
Route number: 10
Current zoneNext zone
1
Normal, prev zone 6
  • 100% to zone 2, launch
Normal
  • 100% to zone 6
2
Normal, prev zone 7
  • 100% to zone 6
Normal
  • 100% to zone 7
3
Normal, prev zone 2
  • 100% to zone 7
Normal
  • 100% to zone 2
4
Normal, prev zone 9
  • 100% to zone 5
Normal
  • 100% to zone 9
5
Normal
  • 100% to zone 6
6
Normal, prev zone 7
  • 100% to zone 2
Normal, prev zone 10
  • 100% to zone 2
Normal
  • 100% to zone 7
7
Normal, prev zone 10
  • 100% to zone 6
Normal
  • 100% to zone 10
8
Normal, prev zone 6
  • 100% to zone 10
Normal
  • 100% to zone 6
9
Normal, prev zone 5
  • 100% to zone 10
Normal
  • 100% to zone 5
10
Normal, prev zone 9
  • 100% to zone 6
Normal, prev zone 6
  • 100% to zone 9
Normal
  • 70% to zone 9
  • 30% to zone 6
11
Normal, prev zone 10
  • 100% to zone 6
Normal
  • 100% to zone 10
12
Normal, prev zone 9
  • 100% to zone 10
Normal
  • 100% to zone 9
Route number: 10
Current zoneNext zone
1
Normal, prev zone 5
  • 100% to zone 6
Normal
  • 100% to zone 5
2
Normal, prev zone 3
  • 100% to zone 7
Normal
  • 100% to zone 3
3
Normal, prev zone 5
  • 100% to zone 6
Normal
  • 100% to zone 5, dive
4
Normal
  • 100% to zone 5
5
Normal, prev zone 8
  • 100% to zone 6
Normal, prev zone 6
  • 100% to zone 8, dive
Normal
  • 70% to zone 8, dive
  • 30% to zone 6
6
Normal, prev zone 5
  • 100% to zone 11, dive
Normal
  • 100% to zone 5
7
Normal, prev zone 6
  • 100% to zone 3, dive
Normal
  • 100% to zone 6
8
Normal, prev zone 7
  • 100% to zone 6
Normal
  • 100% to zone 7, dive
9
Normal, prev zone 5
  • 100% to zone 8
Normal
  • 100% to zone 5
10
Normal, prev zone 7
  • 100% to zone 8
Normal
  • 100% to zone 7
11
Normal, prev zone 3
  • 100% to zone 6, dive
Normal
  • 100% to zone 3
12
Normal
  • 100% to zone 11
Route number: 10
Current zoneNext zone
1
Normal, prev zone 5
  • 100% to zone 6
Normal
  • 100% to zone 5
2
Normal
  • 100% to zone 11
3
Normal, prev zone 6
  • 100% to zone 11
Normal
  • 100% to zone 6
4
Normal
  • 100% to zone 5
5
Normal, prev zone 12
  • 100% to zone 6
Normal
  • 100% to zone 12, burrow
6
Normal, prev zone 5
  • 100% to zone 7
Normal
  • 100% to zone 5
7
Normal, prev zone 8
  • 100% to zone 6
Normal
  • 100% to zone 8, jump
8
Normal, prev zone 6
  • 100% to zone 10
Normal
  • 100% to zone 6
9
Normal, prev zone 8
  • 100% to zone 5
Normal
  • 100% to zone 8, jump
10
Normal, prev zone 9
  • 100% to zone 8
Normal
  • 100% to zone 9
11
Normal, prev zone 10
  • 100% to zone 6
Normal, prev zone 6
  • 100% to zone 10
Normal
  • 70% to zone 6
  • 30% to zone 10
12
Normal
  • 100% to zone 11