Quest icon

HR7Ex彼方より来たる凶星The Evil Star from BeyondL'étoile maléfiqueLa sfuggente stella del maleDer böse jenseitige SternAstro funesto del más alláОпасная звездаGwiazda złaA estrela maligna do além저편에서 찾아온 흉성來自遠方的凶星来自彼方的凶星نجم شرير من العالم الآخرAstro funesto del más allá

Description

Objective: 奇しき赫耀のバルファルク1体の討伐Slay a Crimson Glow ValstraxTuer un Valstrax écarlateUccidi un Valstrax cremisiErlege einen Karmesin-Valstrax.Abate un Valstrax CarmesíУбить Алого ВалстраксаZabij Karmazynowego ValstraxaMate um Valstrax do Lume Rubro영묘한 광채의 발파루크 1마리 토벌討伐1頭秘紅赫耀的天彗龍讨伐1头神秘红光天彗龙قتل فالستراكس قرمزي لامعAbate un Valstrax Carmesí

From: 額に古傷のある老婦人Scarred Old WomanVieille dame marquéeVecchia signora spaventataVernarbte alte FrauAnciana con cicatricesСтарушка со шрамомWystraszona starsza paniVelha com cicatrizes이마에 상처가 있는 노부인額頭有舊傷的老婦人额头有旧伤的老妇人امرأة عجوز ذات ندبةAnciana con cicatrices

Detail:

再び天彗龍が現れたようじゃな。
やつの両翼は飛行するだけでなく
形状を変え、様々な攻撃を繰り
出してくるのじゃ。注意をおし。
さらに彗星のごとく移動しておる
ため出現地が定まらぬそうじゃ。
臨機応変に対応するんだよ。The Valstrax has returned. If
you plan on takin' it on, beware
its wings! If they don't burn you
to a crisp, they'll dang sure poke
you full of holes. Be quick and
stay on your toes out there!
Got it? Well, good luck to ya!Le Valstrax est de retour. Si tu
comptes l'affronter, attention à
ses ailes ! Si elles ne te brûlent
pas, elles te transperceront.
Reste sur tes gardes et ne perds
pas de temps, compris ?
Bonne chance !Il Valstrax è tornato. Se vuoi
dargli da caccia, fai
attenzione alle sue ali: se
non ti bruciano, ti ridurranno
a un colino. Agisci in fretta e
stai all'erta. Tutto chiaro?
Beh, buona fortuna!Der Valstrax ist zurück. Wenn
du's mit ihm aufnehmen willst,
pass auf seine Flügel auf! Wenn
sie dich nicht brutzeln, durch-
löchern sie dich. Sei schnell und
bleib da draußen auf Zack! Alles
klar? Gut, dann viel Glück!El Valstrax ha vuelto. Si
piensas rastrear a esta bestia
huidiza, cuidado con sus alas:
sus formas son tan variadas
como sus ataques. ¡Has de
pensar rápido y adaptarte!
Buena suerte.Валстракс вернулся. Если
хочешь с ним сразиться,
берегись крыльев! Не сожгут
огнем, так дыр наделают. В бою
с таким монстром нужно быть
начеку! Все понятно? Ну что
же, удачи!Valstrax powrócił. Jeśli
chcesz dopaść tę bestię,
uważaj na jej skrzydła.
Mogą cię upiec na chrupko lub
podziurawić jak rzeszoto.
Szybkość i koncentracja to twój
klucz. Rozumiesz? Powodzenia!O Valstrax voltou. Se você planeja
enfrentá-lo, cuidado com as asas
dele! Se elas não te transformarem
em torrada, certamente, vão te
transformar em peneira. Seja rápido
e fique alerta! Entendido?
Bem, boa sorte!천혜룡이 또 나타났구나.
놈의 날개는 비행 능력 외에도,
그 모양을 바꿔 다채로운 공격을
펼치니까 조심하거라. 게다가
혜성처럼 이동해서 출몰지가
일정하지 않다고 하더구나.
임기응변으로 대응하거라.天彗龍似乎再次現身了。
牠的雙翼不只能用於飛行,
還能改變形狀,施展各式各樣的
攻擊,你千萬要當心。另外,
聽說由於牠的移動方式有如彗星,
因此無法鎖定出現地點。
記得要隨機應變。天彗龙似乎再度现身。
其双翼不仅能用来飞行,
还能改变形状,施展出
各式各样的攻击。千万小心。
此外,它还能如彗星般疾驰,
因此无法预测其出现地点。
与之战斗时务必随机应变。لقد عاد فالستراكس. إذا
{كنت تخطط} {كنتِ تخططين} لضربه، {فاحذر} {فاحذري} من
أجنحته! إذا لم {تحرقك} {تحرقكِ} كالهشيم،
فبالتأكيد
{ستتركك مهترئًا} {ستترككِ مهترئة}.
{كن سريعًا ومستعدًا} {كوني سريعة ومستعدة} هناك،
اتفقنا؟ حظًا سعيدًا {لك} {لكِ}!El Valstrax volvió. Si
piensas rastrear a esta bestia
huidiza, cuidado con sus alas:
sus formas son tan variadas
como sus ataques. ¡Has de
pensar rápido y adaptarte!
Buena suerte.

Basic data

Map溶岩洞Lava CavernsCavernes de laveCaverne lavicheLavahöhlenGrutas de lavaЛавовые пещерыJaskinie LawyCavernas de Lava용암 동굴熔岩洞熔岩洞كهوف الحممGrutas de lava

Base time21

Time variation3

Time limit50

Carts3

RequirementHR 8

TargetSlay 1x 奇しき赫耀のバルファルクCrimson Glow ValstraxValstrax écarlateValstrax cremisiKarmesin-ValstraxValstrax CarmesíАлый ВалстраксKarmazynowy ValstraxValstrax do Lume Rubro영묘한 광채의 발파루크秘紅赫耀的天彗龍神秘红光天彗龙فالستراكس قرمزي لامعValstrax Carmesí

Reward money21600z

Reward village point440

Reward rank point1680

Is tutorialfalse

Auto match HR101

Monster swapNone 50% 20min, 50% 22min

Monster swap preventionLowerHp 30

Monster stats

MonsterSizeHPAttackPartsDefenseElementStunExhaustRideParalyzeSleepStamina
Small crown3%Large crown3%x4.2(±±)x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown1%Large crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown1%Large crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown1%Large crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown1%Large crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown1%Large crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown1%Large crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11

Multiplayer factor

MonsterHPAttackPartsOther partsMulti partsDefenseElement AElement BStunExhaustRideMonster to monsterQurio
  • 2: x1.5
  • 3: x2
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1.5
  • 3: x2
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1.5
  • 3: x2
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1.5
  • 3: x2
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1.5
  • 3: x2
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1.5
  • 3: x2
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x1.5
  • 3: x2
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.8
  • 3: x2.5
  • 4: x3
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1
  • 3: x1
  • 4: x1

Spawning

MonsterSpawning conditionInitial area
InitialZone 12, ID @0, 60%Zone 3, ID @0, 30%Zone 6, ID @0, 10%
100% chance initialZone 14, ID @0, 100%
35% chance initialZone 9, ID @0, 100%
35% chance initialZone 10, ID @0, 100%
30% chance initialZone 7, ID @0, 100%
Random swapZone 12, ID @0, 60%Zone 14, ID @0, 30%Zone 11, ID @0, 10%
Random swapZone 11, ID @0, 60%Zone 3, ID @0, 30%Zone 14, ID @0, 10%

Supply items

Rewards

Addtional target rewards: 0

Addtional quest rewards: 0

See monster's page for target rewards.

Quest rewards
First one fixed
Probability
2x 3%
1x 8%
2x 7%
2x 12%
1x 25%
2x 14%
1x 22%
1x 9%
Addtional target rewards
Get three
Probability
1x 26%
1x 17%
1x 18%
1x 15%
1x 21%
1x 3%

Monster route

Route number: 10
Current zoneNext zone
1
Normal, prev zone 4
  • 100% to zone 2
Normal
  • 100% to zone 4
2
Normal, prev zone 3
  • 100% to zone 4
Normal, prev zone 4
  • 100% to zone 3
Normal
  • 70% to zone 4
  • 30% to zone 3
3
Normal, prev zone 6
  • 100% to zone 2
Normal, prev zone 2
  • 70% to zone 2
  • 30% to zone 6
Normal
  • 70% to zone 2
  • 30% to zone 6
4
Normal, prev zone 2
  • 100% to zone 5
Normal, prev zone 5
  • 100% to zone 2
Normal
  • 70% to zone 5
  • 30% to zone 2
5
Normal, prev zone 12
  • 100% to zone 4
Normal, prev zone 4
  • 100% to zone 12
Normal
  • 70% to zone 4
  • 30% to zone 12
6
Normal
  • 100% to zone 3
7
Normal, prev zone 3
  • 100% to zone 2
Normal
  • 100% to zone 3
8
Normal, prev zone 6
  • 100% to zone 7, navigate
Normal
  • 100% to zone 6, navigate
9
Normal, prev zone 2
  • 100% to zone 4
Normal
  • 100% to zone 2
10
Normal, prev zone 12
  • 100% to zone 4
Normal
  • 100% to zone 12, navigate
11
Normal
  • 100% to zone 14, navigate
12
Normal, prev zone 5
  • 100% to zone 14
Normal
  • 100% to zone 5
13
Normal, prev zone 5
  • 100% to zone 14
Normal
  • 100% to zone 5
14
Normal, prev zone 13
  • 100% to zone 12
Normal
  • 100% to zone 13
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 4
2
Normal
  • 100% to zone 9
3
Normal
  • 100% to zone 7
4
Normal, prev zone 9
  • 100% to zone 5
Normal, prev zone 5
  • 100% to zone 9
Normal
  • 70% to zone 9
  • 30% to zone 5
5
Normal, prev zone 4
  • 100% to zone 13
Normal, prev zone 13
  • 100% to zone 4
Normal
  • 70% to zone 13
  • 30% to zone 4
6
Normal
  • 100% to zone 8
7
Normal
  • 100% to zone 9
8
Normal
  • 100% to zone 11
9
Normal, prev zone 10
  • 100% to zone 4
Normal, prev zone 4
  • 100% to zone 10
Normal
  • 70% to zone 4
  • 30% to zone 10
10
Normal, prev zone 9
  • 100% to zone 11
Normal, prev zone 11
  • 100% to zone 9
Normal
  • 70% to zone 11
  • 30% to zone 9
11
Normal, prev zone 10
  • 100% to zone 14
Normal, prev zone 14
  • 100% to zone 10
Normal
  • 70% to zone 14
  • 30% to zone 10
12
Normal, prev zone 5
  • 100% to zone 10
Normal, prev zone 10
  • 100% to zone 5
Normal
  • 70% to zone 5
  • 30% to zone 10
13
Normal
  • 100% to zone 14
14
Normal, prev zone 11
  • 100% to zone 12
Normal, prev zone 12
  • 100% to zone 11
Normal
  • 70% to zone 12
  • 30% to zone 11
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 2
2
Normal
  • 100% to zone 3
3
Normal, prev zone 6
  • 100% to zone 7
Normal
  • 100% to zone 6
4
Normal
  • 100% to zone 1
5
Normal
  • 100% to zone 4
6
Normal, prev zone 8
  • 100% to zone 3
Normal
  • 100% to zone 8
7
Normal
  • 100% to zone 9
8
Normal, prev zone 11
  • 100% to zone 7
Normal, prev zone 7
  • 100% to zone 11
Normal
  • 70% to zone 7
  • 30% to zone 11
9
Normal, prev zone 2
  • 100% to zone 10
Normal, prev zone 10
  • 100% to zone 2
Normal
  • 70% to zone 2
  • 30% to zone 10
10
Normal, prev zone 9
  • 100% to zone 11
Normal, prev zone 11
  • 100% to zone 9
Normal
  • 70% to zone 9
  • 30% to zone 11
11
Normal, prev zone 8
  • 100% to zone 10
Normal, prev zone 10
  • 100% to zone 8
Normal
  • 70% to zone 8
  • 30% to zone 10
12
Normal
  • 100% to zone 5
13
Normal
  • 100% to zone 5
14
Normal
  • 100% to zone 11
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 2
2
Normal
  • 100% to zone 3
3
Normal, prev zone 6
  • 100% to zone 7
Normal
  • 100% to zone 6
4
Normal
  • 100% to zone 1
5
Normal
  • 100% to zone 4
6
Normal
  • 100% to zone 8
7
Normal, prev zone 3
  • 100% to zone 9
Normal
  • 100% to zone 3
8
Normal, prev zone 7
  • 100% to zone 10
Normal, prev zone 10
  • 100% to zone 7
Normal
  • 70% to zone 7
  • 30% to zone 10
9
Normal
  • 100% to zone 2
10
Normal
  • 100% to zone 9
11
Normal
  • 100% to zone 8
12
Normal
  • 100% to zone 5
13
Normal
  • 100% to zone 5
14
Normal
  • 100% to zone 11
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 4
2
Normal, prev zone 3
  • 100% to zone 9
Normal
  • 100% to zone 3
3
Normal
  • 100% to zone 6
4
Normal
  • 100% to zone 9
5
Normal
  • 100% to zone 4
6
Normal
  • 100% to zone 8
7
Normal, prev zone 3
  • 100% to zone 8
Normal, prev zone 8
  • 100% to zone 3
Normal
  • 70% to zone 8
  • 30% to zone 3
8
Normal
  • 100% to zone 11
9
Normal, prev zone 2
  • 100% to zone 7
Normal, prev zone 7
  • 100% to zone 2
Normal
  • 70% to zone 7
  • 30% to zone 2
10
Normal
  • 100% to zone 11
11
Normal
  • 100% to zone 14
12
Normal, prev zone 5
  • 100% to zone 14
Normal
  • 100% to zone 5
13
Normal
  • 100% to zone 5
14
Normal, prev zone 12
  • 100% to zone 13
Normal
  • 100% to zone 12
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 4
2
Normal
  • 100% to zone 1
3
Normal
  • 100% to zone 2, fly
4
Normal
  • 100% to zone 5
5
Normal, prev zone 12
  • 100% to zone 13
Normal
  • 100% to zone 12
6
Normal
  • 100% to zone 2
7
Normal
  • 100% to zone 9
8
Normal
  • 100% to zone 11
9
Normal
  • 100% to zone 4
10
Normal
  • 100% to zone 9
11
Normal
  • 100% to zone 10
12
Normal, prev zone 14
  • 100% to zone 5
Normal
  • 100% to zone 14
13
Normal, prev zone 5
  • 100% to zone 14
Normal
  • 100% to zone 5
14
Normal, prev zone 13
  • 100% to zone 11
Normal, prev zone 11
  • 100% to zone 13
Normal
  • 70% to zone 13
  • 30% to zone 11
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 2
2
Normal
  • 100% to zone 3
3
Normal
  • 100% to zone 7
4
Normal
  • 100% to zone 1
5
Normal
  • 100% to zone 12
6
Normal, prev zone 3
  • 100% to zone 7, jump
Normal, prev zone 7
  • 100% to zone 3
Normal
  • 70% to zone 3
  • 30% to zone 7, jump
7
Normal, prev zone 10
  • 100% to zone 8, jump
Normal
  • 100% to zone 10, jump
8
Normal
  • 100% to zone 6
9
Normal
  • 100% to zone 7
10
Normal, prev zone 11
  • 100% to zone 8
Normal
  • 100% to zone 11
11
Normal, prev zone 8
  • 100% to zone 14, jump
Normal, prev zone 14
  • 100% to zone 8
Normal
  • 70% to zone 8
  • 30% to zone 14, jump
12
Normal
  • 100% to zone 10
13
Normal
  • 100% to zone 14
14
Normal, prev zone 12
  • 100% to zone 11, jump
Normal
  • 100% to zone 12