HR5泥の中でも立ち上がれRise above the MudSus à la gadoueRialzati dal fangoRaus aus dem SchlammAlzándose del fangoВосстать из грязиPowstań z błotaEmerja da lama진흙 속에서도 일어서라身陷泥淖依舊爬起在泥沼中跌倒也要爬起来الصعود فوق الطينAlzándose del fango
Description
Objective: ボルボロス1頭の狩猟Hunt a BarrothChasser un BarrothCaccia un BarrothErjage einen Barroth.Caza un BarrothВыследить БарротаUpoluj BarrothaCace um Barroth볼보로스 1마리 사냥狩獵1頭土砂龍狩猎1头土砂龙صيد باروثCaza un Barroth
From: 負けず嫌いなハンターDetermined HunterChasseur déterminéCacciatore determinatoEntschlossener JägerCazador decididoЦелеустремленный охотникZdeterminowany łowcaCaçador determinado지기 싫어하는 헌터不服輸的獵人好强的猎人صيّاد مُصممCazador decidido
Detail:
あああ!!! 悔しいーーーー!
くっそう! あと少しのとこまで
ボルボロスを追い詰めたのに!
うっかり泥にハマったとこに突進
されてダウンだ! 次は狩る…!
ただっ…今は動けそうにない…。
悔しいが代わりに狩猟を頼む!Aaaargh! I was SO close! *sigh*
Right as I was about to land the final
blow on a Barroth, my feet got stuck
in some mud! Not only did it proceed
to stomp the crap out of me, but then
it got away! Once I'm better—*ouch*
I'm gonna go and finish what I started!Arg ! J'y étais presque ! *soupir*
J'étais sur le point d'achever le
Barroth quand je me suis retrouvé
coincé dans la boue ! Forcément,
il m'a écrabouillé et il a fini
par s'enfuir ! Une fois que j'irai
*aïe* mieux, je lui ferai sa fête !Aaargh, c'ero quasi! Stavo per
dare il colpo di grazia a un
Barroth, ma mi si è incastrato
il piede nel fango. Così me ne
ha date di santa ragione ed è
fuggito. Quando starò meglio,
finirò ciò che ho iniziato.Aaaargh! Ich war SO nah dran! *seufz*
Ich wollte einem Barroth gerade den
Gnadenstoß versetzen, bin aber im
Schlamm stecken geblieben! Er hat
mich niedergetrampelt und ist auf
und davon! Wenn ich wieder fit bin--
autsch... bringe ich das zu Ende!¡Aaajjj! ¡Qué poco ha faltado!
Un golpe más y habría acabado
con un Barroth, ¡pero me quedé
atrapado en el barro y me
pisoteó! En cuanto me ponga
mejor, ¡pienso ir a por él y
acabar lo que empecé! ¡Au!Р-р-р! Я был так близок! Я
почти уже нанес Барроту
последний удар, как у меня
нога застряла в грязи! Мало
того, что Баррот мне всыпал
от души, он потом убежал! Вот
поправлюсь, и тогда он узнает!Aaaargh! Byłem TAK blisko! Gdy
już miałem zadać ostateczny
cios Barrothowi, nogi ugrzęzły
mi w jakimś błocie! A wtedy
potwór mnie sponiewierał i
sobie poszedł! Gdy wydobrzeję...
auć! dokończę to, co zacząłem!Aaaargh! Eu tava tão perto! Ai, ai...
Bem quando eu tava prestes a dar o
golpe final num Barroth, meus pés
ficaram presos na lama! Depois de me
pisotear, ele fugiu! Assim que eu
melhorar — ai! — vou terminar o
que comecei!으아아악!!! 너무 분해!!!!!
제길! 볼보로스를 잡기 직전까지
밀어붙였는데! 실수로 진흙을
밟았다가 돌진을 맞고 쓰러졌어.
다음엔 반드시 잡겠어!
하지만, 지금은 못 움직이겠군…
분하지만 대신 사냥해 줘!啊啊啊!!!真不甘心──!
可惡!我明明把土砂龍逼到絕境,
只差一步就能打倒牠了!結果我卻
不小心陷入泥淖,吃了一記突擊
而因此倒下!下次一定會……!
不過……我目前看來無法行動……
雖然不甘心,但請替我狩獵牠!啊啊啊!!!真不甘心——!
可恶!我差一点就能把土砂龙
逼上绝境了!结果却不小心
陷进泥里,被它直接撞倒在地!
下次绝对要狩猎它……!
可是……现在我动弹不得……
虽然不甘心,就麻烦你去狩猎了!آخ! كنت قريبًا جدًا! *تنهيدة*
عندما كنت على وشك تسديد الضربة
النهائية على باروث، علقت قدماي
في الطين! لم يقتصر الأمر
على إهانتي، بل
أفلتت بعدها! بمجرد أن أتعافى،
*آخ* سأذهب وأكمل ما بدأته!¡Aaajjj! ¡Qué poco faltó!
Un golpe más y habría acabado
con un Barroth, ¡pero me quedé
atrapado en el barro y me
pisoteó! En cuanto me ponga
mejor, ¡pienso ir tras él y
acabar lo que empecé! ¡Au!
Basic data
Base time21
Time variation3
Time limit50
Carts3
RequirementHR 4
TargetHunt 1x ボルボロスBarrothBarrothBarrothBarrothBarrothБарротBarrothBarroth볼보로스土砂龍土砂龙باروثBarroth
Reward money5760z
Reward village point120
Reward rank point400
Is tutorialfalse
Auto match HR5
Monster swapNone 70% 20min, 30% 22min
Monster swap preventionLowerHp 30
Monster stats
Monster | Size | HP | Attack | Parts | Defense | Element | Stun | Exhaust | Ride | Paralyze | Sleep | Stamina |
---|---|---|---|---|---|---|---|---|---|---|---|---|
3%3% | x3(±±) | x3.5 | x2.75 | x1 | Ax1.2, Bx1.2 ①Ax1, Bx1 | x1.3 ①x1 | x1.5 ①x1 | x1.2 ①x1 | x1.2 ①x1 | x1 | 1 | |
1% | x2.7 | x3.5 | x2.75 | x1 | Ax1.2, Bx1.2 ①Ax1, Bx1 | x1.3 ①x1 | x1.5 ①x1 | x1.2 ①x1 | x1.2 ①x1 | x1 | 1 | |
1% | x2.7 | x3.5 | x2.75 | x1 | Ax1.2, Bx1.2 ①Ax1, Bx1 | x1.3 ①x1 | x1.5 ①x1 | x1.2 ①x1 | x1.2 ①x1 | x1 | 1 | |
1% | x2.7 | x3.5 | x2.75 | x1 | Ax1.2, Bx1.2 ①Ax1, Bx1 | x1.3 ①x1 | x1.5 ①x1 | x1.2 ①x1 | x1.2 ①x1 | x1 | 1 | |
1% | x3.1 | x4.6 | x2.95 | x1 | Ax1.3, Bx1.3 ①Ax1, Bx1 | x1.3 ①x1 | x1.6 ①x1 | x1.3 ①x1 | x1.3 ①x1 | x1 | 1 | |
1% | x2.7 | x3.5 | x2.95 | x1 | Ax1.2, Bx1.2 ①Ax1, Bx1 | x1.3 ①x1 | x1.5 ①x1 | x1.2 ①x1 | x1.2 ①x1 | x1 | 1 | |
1% | x2.7 | x3.5 | x2.95 | x1 | Ax1.2, Bx1.2 ①Ax1, Bx1 | x1.3 ①x1 | x1.5 ①x1 | x1.2 ①x1 | x1.2 ①x1 | x1 | 1 |
Multiplayer factor
Monster | HP | Attack | Parts | Other parts | Multi parts | Defense | Element A | Element B | Stun | Exhaust | Ride | Monster to monster | Qurio |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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Spawning
Monster | Spawning condition | Initial area | ||
---|---|---|---|---|
Initial | Zone 7, ID @0, 60% | Zone 5, ID @0, 30% | Zone 11, ID @0, 10% | |
100% chance initial | Zone 8, ID @0, 100% | |||
35% chance initial | Zone 6, ID @0, 100% | |||
35% chance initial | Zone 3, ID @0, 100% | |||
30% chance initial | Zone 4, ID @3, 100% | |||
Random swap | Zone 9, ID @0, 60% | Zone 12, ID @0, 40% | ||
Random swap | Zone 11, ID @0, 70% | Zone 5, ID @0, 30% |
Supply items
- 4x
- 4x
- 4x
- 4x
- 3x
- 3x
- 3x
- 3x
- 30x
- 30x
- 40x
- 40x
- 40x
- 40x
- 25x
- 25x
Rewards
Addtional target rewards: 0
Addtional quest rewards: 0
See monster's page for target rewards.
Quest rewards First one fixed | Probability |
---|---|
1x | 14% |
2x | 10% |
1x | 12% |
1x | 12% |
1x | 9% |
1x | 14% |
2x | 8% |
1x | 21% |
Monster route
Current zone | Next zone | ||
---|---|---|---|
1 | Normal, prev zone 5
| Normal
| |
2 | Normal, prev zone 1
| Normal
| |
3 | Normal, prev zone 1
| Normal
| |
4 | Normal, prev zone 5
| Normal
| |
5 | Normal
| ||
6 | Normal, prev zone 11
| Normal, prev zone 7
| Normal
|
7 | Normal, prev zone 2
| Normal
| |
8 | Normal
| ||
9 | Normal, prev zone 5
| Normal
| |
10 | Normal, prev zone 7
| Normal
| |
11 | Normal, prev zone 3
| Normal
| |
12 | Normal
|
Current zone | Next zone | ||
---|---|---|---|
1 | Normal, prev zone 6
| Normal
| |
2 | Normal, prev zone 1
| Normal
| |
3 | Normal, prev zone 1
| Normal
| |
4 | Normal
| ||
5 | Normal, prev zone 4
| Normal
| |
6 | Normal, prev zone 5
| Normal, prev zone 8
| Normal
|
7 | Normal, prev zone 6
| Normal
| |
8 | Normal, prev zone 11
| Normal
| |
9 | Normal, prev zone 8
| Normal
| |
10 | Normal, prev zone 8
| Normal
| |
11 | Normal, prev zone 3
| Normal, prev zone 7
| Normal
|
12 | Normal
|
Current zone | Next zone | ||
---|---|---|---|
1 | Normal, prev zone 2
| Normal
| |
2 | Normal, prev zone 6
| Normal
| |
3 | Normal, prev zone 2
| Normal
| |
4 | Normal
| ||
5 | Normal, prev zone 3
| Normal
| |
6 | Normal, prev zone 11
| Normal, prev zone 8
| Normal
|
7 | Normal, prev zone 2
| Normal
| |
8 | Normal, prev zone 5
| Normal
| |
9 | Normal, prev zone 5
| Normal
| |
10 | Normal, prev zone 7
| Normal
| |
11 | Normal, prev zone 7
| Normal
| |
12 | Normal, prev zone 8
| Normal
|
Current zone | Next zone | ||
---|---|---|---|
1 | Normal, prev zone 5
| Normal
| |
2 | Normal, prev zone 1
| Normal
| |
3 | Normal, prev zone 1
| Normal
| |
4 | Normal, prev zone 5
| Normal
| |
5 | Normal
| ||
6 | Normal, prev zone 3
| Normal, prev zone 10
| Normal
|
7 | Normal, prev zone 3
| Normal
| |
8 | Normal, prev zone 6
| Normal
| |
9 | Normal
| ||
10 | Normal, prev zone 9
| Normal
| |
11 | Normal, prev zone 7
| Normal
| |
12 | Normal, prev zone 10
| Normal
|
Current zone | Next zone | ||
---|---|---|---|
1 | Normal, prev zone 3
| Normal
| |
2 | Normal, prev zone 3
| Normal
| |
3 | Normal, prev zone 6
| Normal
| |
4 | Normal, prev zone 5
| Normal
| |
5 | Normal, prev zone 1
| Normal
| |
6 | Normal, prev zone 11
| Normal
| |
7 | Normal, prev zone 2
| Normal
| |
8 | Normal, prev zone 10
| Normal
| |
9 | Normal, prev zone 5
| Normal
| |
10 | Normal, prev zone 9
| Normal, prev zone 7
| Normal
|
11 | Normal, prev zone 12
| Normal
| |
12 | Normal, prev zone 10
| Normal
|
Current zone | Next zone | ||
---|---|---|---|
1 | Normal, prev zone 6
| Normal
| |
2 | Normal
| ||
3 | Normal, prev zone 6
| Normal
| |
4 | Normal, prev zone 9
| Normal
| |
5 | Normal, prev zone 9
| Normal, prev zone 12
| Normal
|
6 | Normal
| ||
7 | Normal, prev zone 10
| Normal
| |
8 | Normal, prev zone 6
| Normal
| |
9 | Normal, prev zone 10
| Normal
| |
10 | Normal, prev zone 8
| Normal
| |
11 | Normal, prev zone 10
| Normal
| |
12 | Normal
|
Current zone | Next zone | ||
---|---|---|---|
1 | Normal, prev zone 5
| Normal
| |
2 | Normal, prev zone 7
| Normal
| |
3 | Normal, prev zone 1
| Normal, prev zone 2
| Normal
|
4 | Normal, prev zone 5
| Normal
| |
5 | Normal
| ||
6 | Normal, prev zone 11
| Normal
| |
7 | Normal
| ||
8 | Normal
| ||
9 | Normal
| ||
10 | Normal, prev zone 11
| Normal
| |
11 | Normal
| ||
12 | Normal
|