Monster icon

剛纏獣 ガランゴルムGarangolmGarangolmGarangolmGarangolmGarangolmГарангольмGarangolmGarangolm가란고르무剛纏獸刚缠兽جارانجولم

Description

ゴツゴツした巨体が特徴的なモンスター。
性格は穏やかで、植生豊かな地域に生息している。
体液に植物の成長を促す成分があり、植物を体に
棲まわせるという独特な共生関係を築いているようだ。
共生する植物や周囲の土砂を体液で固め、体に付着物と
して纏うことでその部位での攻撃を強化する。
その習性から別名を「剛纏獣」と言う。A monster characterized by its massive and rigid body.
Garangolm are generally placid, living in regions with
fertile soil. Their sap-like fluids can promote plant
growth, forging a symbiotic relationship with flora
that grows in their bodies. They can also use that
sap to harden plants or the surrounding soil, outfitting
their bodies and enhancing their attacks.Monstre caractérisé par son corps massif et rigide.
Garangolm est généralement placide, vivant dans
des régions au sol fertile. Ses fluides semblables à
de la sève favorisent la croissance des plantes,
forgeant une relation symbiotique avec la flore qui
pousse dans son corps. Il peut également utiliser la
sève pour durcir les plantes ou le sol environnant,
équipant ainsi son corps et améliorant ses attaques.Mostri dal corpo enorme e rigido. I Garangolm sono
solitamente placidi e vivono in regioni dal terreno
fertile. I fluidi simili alla linfa possono favorire
la crescita delle piante e le relazioni simbiotiche
con la flora che cresce sul loro corpo. Possono
usare la linfa per indurire le piante o il terreno
circostante, equipaggiando così i loro corpi
o potenziando i loro attacchi.Ein von seinem enormen und festen Körper charakteri-
siertes Monster. Garangolm sind normalerweise ruhig
und leben in Regionen mit fruchtbaren Böden. Ihre
saftähnlichen Flüssigkeiten fördern Pflanzenwachstum
und bildet eine Symbiose mit der Flora auf ihrem
Körper. Sie können damit auch die Pflanzen härten
und ihre Körper ausstatten und Angriffe verstärken.Monstruo con un cuerpo característico por su tamaño
y rigidez. El Garangolm suele ser manso y vive en
tierras fértiles. Sus secreciones pueden fertilizar
las plantas, así que vive en simbiosis con la flora
que le crece en el cuerpo. También usa estas
secreciones para endurecer las plantas que
le rodean y potenciar con ellas sus ataques.Этот монстр отличается массивным и твердым телом.
Гарангольмы обычно мирные и обитают в регионах
с плодородной почвой. Их особая жидкость способ-
ствует росту растений, формируя симбиотические
отношения с флорой, растущей на их телах. Эта же
жидкость может укрепить растения или окружающую
почву, защищая тело монстра и усиливая его атаки.Potwór z masywnym i sztywnym ciałem. Garangolm
jest zazwyczaj łagodny i żyje na żyznej ziemi. Jego
podobne do żywicy płyny ustrojowe pomagają rosnąć
roślinom, tworząc symbiozę z florą w ich ciałach.
Bestie mogą też używać tej żywicy do utwardzania
roślin w glebie, aby wzmacniać swoje ciało i ataki.Monstro conhecido pelo corpo imenso e rígido. Os
Garangolms são plácidos e vivem em regiões com solo
fértil. Os fluidos como seiva deles podem promover
crescimento de plantas, forjando um relacionamento
simbiótico com a flora que cresce no corpo deles.
Também usam seiva para endurecer plantas ou o solo,
equipando o corpo e melhorando os ataques.울퉁불퉁하고 거대한 몸집이 특징인 몬스터.
성격은 온화하고 식생이 풍부한 지역에 서식한다.
체액에 식물의 성장을 촉진하는 성분이 있으며 식물을
몸에서 키우는 독특한 공생 관계를 이루고 있다.
체액으로 굳힌 공생 식물과 주변의 토양을 몸에
붙임으로써, 해당 부위의 공격력을 강화한다.
이와 같은 습성으로 인해 「강전수」라는 
별명이 붙었다.身軀龐大、體表粗糙的魔物。
性格溫馴,棲息在植被豐茂的地區。
體液當中含有可促進植物生長的成分,會讓
植物在自己的身體上生長,似乎有著獨特的共生關係。
牠能用體液使共生的植物及周圍的土砂變硬,
附著於身體上,並強化該部位所施展的攻擊。
牠也因為此習性而獲得「剛纏獸」之名。身躯巨大,体表粗糙的怪物。
它性情温和,栖息于植被丰茂的地区。其体液中
含有促进植物生长的成分,似乎与身体上生长的
植物形成了独特的共生关系。它用体液加固共生
的植物和周围的土砂,并将其缠在身体上,强化
该部位的攻击。因此习性而得名“刚缠兽”。وحش يتميز بجسمه الضخم والصلب.
جارانجولم هادئ بشكل عام ويعيش في مناطق
ذات تربة خصبة. يمكن لسوائل جسمه التي تشبه العصارة
أن تعزز نمو النبات، وتكون علاقة تكافلية مع النباتات
التي تنمو في جسمه. كما يمكنه استخدام هذه
العصارة لتقوية النباتات أو التربة المحيطة به،
وتجهيز جسمه وتعزيز هجماته.
体に付着物を纏うと、より強力な攻撃を行うようになる
ので注意したい。この付着物は、纏っている部位を
攻撃して剥がすことができる。付着物を剥がせば、
強力な攻撃を未然に防ぎつつダウン状態を引き起こし、
有利な状況に持ち込める。
属性をしっかり見極め、より早く付着物を剥がしたい。Garangolm will reinforce their arms by covering them in
elements. When their arms are in this state, continuously
attacking the elemental covering will eventually break it off,
toppling the beast. Focus your assault on their arms as soon
as they're covered!Gare à la puissance accrue des attaques lorsque
le Garangolm a quelque chose de fixé à son corps.
Attaquez ces parties pour les détacher, ce qui
empêche les attaques puissantes de se produire
et permet de l'assommer. Repérez les éléments
et faites tomber ces parties.Se i Garangolm hanno qualcosa attaccato sul corpo,
i loro attacchi diventano più potenti. Queste parti
possono essere attaccate per rimuoverle, bloccando
così gli attacchi potenti prima che vengano scagliati
e provocando un atterramento. Presta attenzione a
questi elementi e cerca di rimuoverli al più presto.Hüte dich vor seiner erhöhten Angriffskraft, wenn am
Körper eines Garangolm etwas befestigt ist. Greife
diese Teile an, bis sie abfallen. So kannst du ihn
niederschlagen und mächtige Angriffe verhindern.
Achte auf Elemente und beseitige solche
Befestigungen schnell.Cuídate de la mayor fuerza de sus ataques cuando
tiene algo pegado al cuerpo, y atácale para
quitárselo definitivamente. Así evitarás estos
poderosos ataques antes de que los lance y, de paso,
lo derribarás. Fíjate en los elementos y despréndele
lo que lleve cuanto antes.Остерегайтесь повышенного урона от атак, когда
что-то прикреплено к телу Гарангольма. Такие части
можно атаковать, чтобы избавиться от них и избежать
мощных атак, а также сбить монстра с ног. Следите
за стихиями и быстро избавляйтесь от этих частей.Uważaj na większą siłę ataków Garangolma, gdy
przyczepi coś do ciała. Możesz atakować te części,
aby odpadły, nim potwór zdąży wykonać silny atak.
Uzyskasz również atak powalający. Uważaj na
przyczepione części i szybko je usuwaj.Cuidado com ataques mais fortes quando o Garangolm
tiver algo conectado ao corpo. Essas partes podem
ser atacadas para serem removidas, desativando ataques
poderosos antes que aconteçam e também gerando uma
derrubada. Preste atenção nos elementos e remova
os anexos rapidamente.몸에 부착물을 붙이면 더 강력한 공격을 하므로
주의가 필요하다. 부착물은 해당 부위를
공격해 벗겨낼 수 있다. 부착물을 벗겨내면
강력한 공격을 미연에 방지하고 다운 상태를 일으켜
유리한 상황을 만들어 낼 수 있다.
속성을 잘 파악하고 빠르게 부착물을 벗겨내자.當牠身上有了附著物後,
便能施展更加強力的攻擊,必須加以留意。
針對有附著物的部位進行攻擊,即可使其剝落。
若能順利去除附著物,除了能避免牠施展強力攻擊,
還可令其倒地,讓戰況變得更加有利。
仔細研究牠的屬性,並盡早去除附著物方為上策。身体缠有附着物后,其攻击会更为强力,
还望注意。可以攻击带有附着物的部位,
令附着物脱落。附着物脱落后,可阻止
它使出强力攻击并让其倒地,占据优势。
建议辨明其属性,尽早令附着物脱落。احترس من زيادة قوة الهجمات
عندما يوجد شيء مرفق بجسم جارانجولم.
يمكن مهاجمة مثل هذه الأجزاء لإزالتها في النهاية،
وإيقاف الهجمات القوية قبل حدوثها،
وتوجيه ضربة قاضية أيضًا. لاحظ العناصر
وقم بإزالة هذه الأجزاء المرفقة بسرعة.

Basic data

Base HP(LR/HR) 4100, (MR) 4100

Limping threshold(village) 25% / (LR) 20% / (HR) 18% / (MR) 11%

Capturing threshold(village) 30% / (LR) 25% / (HR) 21% / (MR) 13%

Sleep recovering120 seconds / recover 10% HP

Size1529.4 (Small crown1376.46, Silver large crown1697.634, Large crown1789.398)

Threat level6

Type牙獣種Fanged BeastBête à crocsBelva zannutaReißzahn-BestieBest. colmillosКлыкастый зверьZębata bestiaFera de Presas아수종牙獸種牙兽种وحش ذو أنياب, (internal)Fanged beast

GimmickVital(S) 100 / (M) 100 / (L) 100 / (KB) -1

Riding HP(S) 100 / (M) 100 / (L) 100

WeightLLLL

Caution to combat timer3

Caution to normal timer8

Combat to normal timer15

Enrage threshold(LR) 750 / (HR) 1150 / (Rampage) 0 / (MR) 1550

Enrage timer120

Rampage enrage timer10

Enrage motion multiplier1.1

Enrage attack multiplier1.2

Enrage defense multiplier1.1

Enrage compensation rate[1.0, 1.2, 1.3, 1.4, 1.5, 3.0, 3.0, 3.0, 3.0, 5.0]

Enrage compensation rate (rampage)[1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0]

Enrage add staying time150

life_area_timer_rate0.1

Quests

QuestSizeHPAttackPartsDefenseElementStunExhaustRideParalyzeSleepStamina
Small crown3%Large crown3%x6x8.75x6.6x1Ax2.1, Bx2.1
①Ax1, Bx1
x1.5
①x1
x1.9
①x1
x2.1
①x1
x2.1
①x1
x13
Small crown6%Large crown10%x4.2x9x6.6x1Ax2.1, Bx2.1
①Ax1, Bx1
x1.5
①x1
x1.9
①x1
x2.1
①x1
x2.1
①x1
x13
Small crown3%Large crown3%x6x8.75x6.6x1Ax2.1, Bx2.1
①Ax1, Bx1
x1.5
①x1
x1.9
①x1
x2.1
①x1
x2.1
①x1
x13
Small crown3%Large crown3%x6x8.75x6.6x1Ax2.1, Bx2.1
①Ax1, Bx1
x1.5
①x1
x1.9
①x1
x2.1
①x1
x2.1
①x1
x13
Small crown6%Large crown10%x6.8(±±)x8.75x6.6x1Ax2.1, Bx2.1
①Ax1, Bx1
x1.5
①x1
x1.9
①x1
x2.1
①x1
x2.1
①x1
x13
Small crown6%Large crown10%x4.7x10x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown3%Large crown3%x6.8x9.75x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown6%Large crown10%x4.4x10x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown6%Large crown10%x4.3x10x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown3%Large crown3%x6.8x9.75x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown6%Large crown10%x4.3x10x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown3%Large crown3%x6.8x9.75x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown3%Large crown3%x9.2x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x4.9x11.5x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
x2.2x8.75x6.6x1Ax2.1, Bx2.1
①Ax1, Bx1
x1.5
①x1
x1.9
①x1
x2.1
①x1
x2.1
①x1
x12
Small crown6%Large crown10%x4.2x9x6.6x1Ax2.1, Bx2.1
①Ax1, Bx1
x1.5
①x1
x1.9
①x1
x2.1
①x1
x2.1
①x1
x13
Large crown100%x6.8(±±)x8.75x6.6x1Ax2.1, Bx2.1
①Ax1, Bx1
x1.5
①x1
x1.9
①x1
x2.1
①x1
x2.1
①x1
x13
Small crown3%Large crown3%x9.2x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown3%Large crown3%x9.2x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown3%Large crown3%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown7%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown3%Large crown3%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown3%Large crown3%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x15.5(±)x12.3x16x1Ax2.6, Bx2.6
①Ax1, Bx1
x2
①x2
x2.15
①x1
x3
①x2
x3
①x2
x13
Small crown3%Large crown3%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown3%Large crown3%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown3%Large crown3%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown3%Large crown3%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x6.8(±±)x8.75x6.6x1Ax2.1, Bx2.1
①Ax1, Bx1
x1.5
①x1
x1.9
①x1
x2.1
①x1
x2.1
①x1
x13
Small crown3%Large crown3%x6.8x9.75x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown3%Large crown3%x6x8.75x6.6x1Ax2.1, Bx2.1
①Ax1, Bx1
x1.5
①x1
x1.9
①x1
x2.1
①x1
x2.1
①x1
x13
Small crown6%Large crown10%x6.8(±±)x8.75x6.6x1Ax2.1, Bx2.1
①Ax1, Bx1
x1.5
①x1
x1.9
①x1
x2.1
①x1
x2.1
①x1
x13
Small crown3%Large crown3%x6x8.75x6.6x1Ax2.1, Bx2.1
①Ax1, Bx1
x1.5
①x1
x1.9
①x1
x2.1
①x1
x2.1
①x1
x13
Small crown3%Large crown3%x6x8.75x6.6x1Ax2.1, Bx2.1
①Ax1, Bx1
x1.5
①x1
x1.9
①x1
x2.1
①x1
x2.1
①x1
x13
Small crown3%Large crown3%x6.8x9.75x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown3%Large crown3%x6.8x9.75x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Large crown100%x5.4x11.2x8.8x1Ax2.5, Bx2.5
①Ax1, Bx1
x1.6
①x1
x2.1
①x1
x2.5
①x1
x2.5
①x1
x13
Small crown100%x4.9x11.2x8.8x1Ax2.5, Bx2.5
①Ax1, Bx1
x1.6
①x1
x2.1
①x1
x2.5
①x1
x2.5
①x1
x13
Small crown3%Large crown3%x9.2x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown3%Large crown3%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x6.8(±±)x8.75x6.6x1Ax2.1, Bx2.1
①Ax1, Bx1
x1.5
①x1
x1.9
①x1
x2.1
①x1
x2.1
①x1
x13
Small crown3%Large crown3%x6x8.75x6.6x1Ax2.1, Bx2.1
①Ax1, Bx1
x1.5
①x1
x1.9
①x1
x2.1
①x1
x2.1
①x1
x13
Small crown3%Large crown3%x6.8x9.75x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown3%Large crown3%x6.8x9.75x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Village tour ()x0.1x0.3x0.1x1Ax1, Bx1
①Ax1, Bx1
x1
①x1
x1
①x1
x1
①x1
x1
①x1
x10
Low rank tour ()x0.1x0.3x0.1x1Ax1, Bx1
①Ax1, Bx1
x1
①x1
x1
①x1
x1
①x1
x1
①x1
x10
High rank tour ()x4.4(±±)x0.3x0.1x1Ax1, Bx1
①Ax1, Bx1
x1
①x1
x1
①x1
x1
①x1
x1
①x1
x10
Master rank tour (MR 3☆)Small crown6%Large crown10%x6.8(±±)x8.75x6.6x1Ax2.1, Bx2.1
①Ax1, Bx1
x1.5
①x1
x1.9
①x1
x2.1
①x1
x2.1
①x1
x13

Anomaly investigation

Appear atA4 (Lv31)

Appear as sub target at"A3" (Lv21)

Afflictedtrue

Sub targettrue

Extratrue

Intrusiontrue

Stats table as main targetTable 5

Stats table as sub targetTable 1

Hitzone data

Monster hitzone diagram
HitzonePhaseNameSlashImpactShotFireWaterIceThunderDragonDizzy
[0]A:左頭部, A:左頭部苔0頭部HeadTêteTestaKopfCabezaГоловаGłowaCabeça머리頭部头部الرأس504535805100100
1605535202030300100
2000000000
[1]B:胴体0TorsoTroncTorsoTorsoTorsoТорсTułówTronco몸통身體躯干جذع3535158051000
13535158051000
23535158051000
[2]C:左腕, C:左腕苔0左腕Left ArmBras gaucheBraccio sinistroLinker ArmBrazo izquierdoЛевая рукаLewe ramięBraço Esquerdo왼팔左臂左臂ذراع يسرى4550458051000
155604525002500
2000000000
[3]D:右腕, D:右腕岩0右腕Right ArmBras droitBraccio destroRechter ArmBrazo derechoПравая рукаPrawe ramięBraço Direito오른팔右臂右臂ذراع أيمن4550458051000
155604502525000
2000000000
[4]E:後脚0後脚Hind LegPatte arrièreZampa posterioreHinterbeinPata traseraЗадняя лапаTylna nogaPerna Traseira뒷다리後腳后肢قدم خلفية2525208051000
12525208051000
22525208051000
[5]F:尻尾&背中0尻尾TailQueueCodaSchwanzColaХвостOgonCauda꼬리尾巴尾巴ذيل4040308051000
12525208051000
2000000000
[6]05045451005150100
15045451005150100
23040401505250100
[7]0000000000
[8]0000000000
[9]0000000000
[10]0000000000
[11]0000000000
[12]0000000000
[13]0000000000
[14]0000000000
[15]0000000000

Parts

Monster parts diagram
PartStaggerBreakSeverExtract
[0]部位00:頭, 頭, 頭部200(x1) 500White
[1]200White
[2]胴体, 部位02:胴体350Orange
[3]左腕, 部位03:左前脚250(x1) 500Red
[4]右腕, 部位04:右前脚250(x1) 500Red
[5]左脚, 部位05:左後脚250Orange
[6]右脚, 部位06:右後脚250Orange
[7]尻尾, 部位07:尻尾&背中100(x1) 200White
[8]-1White
[9]-1None
[10]-1None
[11]-1None
[12]-1None
[13]-1None
[14]-1None
[15]-1None

Multi-part vital

IndexPartpriorityAttributesHP
System0 (Apex knockdown?)4Unique
System1 (Riding initiate?)All4UniqueRampage enable1 / 150 / 700
System2 (Apex related?)4Unique
Unique0[3][4]2UniqueMulti rate EX300
Unique1[0][3][4]2UniqueMulti rate EX380

Abnormal status

ThresholdDecayMax stockActive timeAdd tired timeDamageAdditional information
Paralyze0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset=0
Sleep0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 0
Stun0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 0
Exhaust0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secStamina reduction = 0, Preset=2
Paralyze180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset=6
Sleep150 (+100) → 550180 (+720) → 9005 / 10 sec5 / 10 sec040 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 4
Stun120 (+100) → 520180 (+720) → 9005 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 6
Exhaust375 (+150) → 1575180 (+720) → 9005 / 10 sec5 / 10 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secStamina reduction = 150, Preset=3
Flash0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Activate count = 0, Active time = 0
Activate count = 0, Active time = 0

Ignore refresh stance =
Distance = 0 ~ 0, Angle = 0
Preset = 0
Flash0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-3 sec) → 3 sec+0 sec0 / 0 sec
Activate count = 4, Active time = 20
Activate count = 3, Active time = 10

Ignore refresh stance = stand, fly, diving, wall, ceiling
Distance = 3 ~ 8, Angle = 120
Preset = 4
Poison0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 0
Blast0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secBlast damage = 0, Preset = 0
Poison150 (+100) → 550180 (+900) → 10805 / 10 sec5 / 10 sec020 sec (-0 sec) → 0 sec+0 sec10 / 1 secPreset = 7
Blast70 (+30) → 670180 (+720) → 9005 / 10 sec5 / 10 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secBlast damage = 100, Preset = 6
Ride0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 seccommon, Nora first limit = 0
Water0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secMelee hzv adjust: hard = 25, soft = 3, judge = 60
Shot hzv adjust: hard = 25, soft = 3, judge = 60
Preset = 0
Fire0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secHit-damage rate = 1, Preset = 1
Ice0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secMotion speed rate = 1, Preset = 0
Thunder0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secStun hzv adjust: rate = 1, min = 0, max = 0, default = 1
Normal hzv adjust: rate = 1, min = 0, max = 0, default = 1
Stun active limit = 0, Preset = 1
Fall trap0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 0
Quick sand0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 0
Buddy fall trap0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPoison stacking = 0, Preset = 0
Shock trap0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 0
Buddy shock trap0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 0
Capture0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec03.402823e38 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 0
Dung0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 0
Steel fang0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secActive limit = 0, Preset = 0, Unique target param = false
Distance = 0 ~ 0, Angle = 0
Water180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec0 / 0 secMelee hzv adjust: hard = 25, soft = 3, judge = 60
Shot hzv adjust: hard = 25, soft = 3, judge = 60
Preset = 2
Fire180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec15 / 2 secHit-damage rate = 1.5, Preset = 2
Ice180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec0 / 0 secMotion speed rate = 0.9, Preset = 2
Thunder180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec040 sec (-0 sec) → 0 sec+0 sec0 / 0 secStun hzv adjust: rate = 0.5, min = 1, max = 40, default = 1
Normal hzv adjust: rate = 0.2, min = 1, max = 20, default = 1
Stun active limit = 1, Preset = 2
Fall trap0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-2 sec) → 3 sec+5 sec0 / 0 secPreset = 1
Quick sand0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 1
Buddy fall trap0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-0 sec) → 3 sec+5 sec0 / 0 secPoison stacking = 300, Preset = 1
Shock trap0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-2 sec) → 3 sec+5 sec0 / 0 secPreset = 1
Buddy shock trap0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-2 sec) → 3 sec+5 sec0 / 0 secPreset = 1
Capture150 (+0) → 00 (+0) → 05 / 5 sec0 / 0 sec2003.402823e38 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 1
Dung0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec0120 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 1
Steel fang0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 secActive limit = 4, Preset = 2, Unique target param = false
Distance = 0 ~ 0, Angle = 0

Master rank reward

Target rewardsProbability
1x 19%
1x 34%
1x 21%
1x 14%
1x 7%
1x 5%
PartBroken part rewardsProbability
頭部HeadTêteTestaKopfCabezaГоловаGłowaCabeça머리頭部头部الرأس
All of:
  • [0](x1)
2x 60%
1x 25%
1x 10%
1x 5%
ArmBrasBraccioArmBrazoРукаRamionaBraço臂部手臂ذراع
Any of:
  • [3](x1)
  • [4](x1)
1x 80%
2x 20%
尻尾TailQueueCodaSchwanzColaХвостOgonCauda꼬리尾巴尾巴ذيل
All of:
  • [7](x1)
1x 80%
1x 15%
1x 5%
PartDropped materialsProbability
Drop 0 - 100%
Drop 1 - 100%
1x 30%
1x 17%
1x 3%
1x 10%
1x 40%
Riding
1x 50%
1x 35%
2x 15%

Anomaly quest reward

Anomaly investigation reward (lv1 ~ lv50)

Anomaly investigation reward (lv51 ~ lv60)

Quest rewards
First one fixed
Probability
1x 25%
1x 25%
2x 10%
3x 10%
2x 5%
2x 5%
2x 10%
2x 10%

Anomaly investigation reward (lv61 ~ lv80)

Quest rewards
First one fixed
Probability
1x 25%
1x 25%
2x 10%
3x 10%
2x 5%
2x 5%
2x 10%
2x 10%

Anomaly investigation reward (lv81 ~ lv100)

Quest rewards
First one fixed
Probability
1x 25%
1x 25%
2x 10%
3x 10%
2x 5%
2x 5%
2x 10%
2x 10%

Anomaly investigation reward (lv101 ~ lv120)

Quest rewards
First one fixed
Probability
2x 10%
1x 10%
2x 15%
8x 10%
5x 5%
3x 5%
2x 10%
1x 15%
2x 20%

Anomaly investigation reward (lv121 ~ lv140)

Quest rewards
First one fixed
Probability
2x 20%
1x 10%
2x 15%
12x 10%
8x 5%
5x 5%
2x 15%
2x 20%

Anomaly investigation reward (lv140 ~ lv160)

Quest rewards
First one fixed
Probability
2x 20%
1x 10%
2x 15%
12x 10%
8x 5%
5x 5%
2x 15%
2x 20%

Anomaly investigation reward (lv161 ~ lv180)

Quest rewards
First one fixed
Probability
3x 20%
1x 15%
2x 20%
12x 10%
8x 5%
5x 5%
2x 25%

Anomaly investigation reward (lv181 ~ lv199)

Quest rewards
First one fixed
Probability
3x 20%
1x 15%
2x 20%
12x 10%
8x 5%
5x 5%
2x 25%

Anomaly investigation reward (lv200 ~ lv200)

Quest rewards
First one fixed
Probability
3x 20%
1x 15%
2x 20%
12x 10%
8x 5%
5x 5%
2x 25%

Move set

Internal nameDamageStatusGuardingPowerTypeType valueTo objectTo other monsterFlags
右腕ジャンプ
  • Raw 30
  • Stun 10
Guardable40ButtobiNoDown0PowerSSCalcHitDirectionBasedRootPos
共通_コケアタリ
  • Raw 20
    Guardable10FallDown0PowerSSCalcHitDirectionBasedRootPosAllDirGuardable
    回転ラリアット
    • Raw 50
    • Stun 10
    Guardable40ButtobiNoDown0PowerMMCalcHitDirectionBasedRootPos
    地面ドラム叩き
    • Raw 50
    • Stun 35
    • Bloodblight 20sec
    Guardable40Buttobi0PowerMMCalcHitDirectionBasedRootPos
    【操竜】地面ドラム叩き
    • Raw 50
    • Stun 35
    Guardable40Buttobi0PowerMMCalcHitDirectionBasedRootPos
    踏み込み頭突き
    • Raw 70
    • Stun 20
    • Bloodblight 20sec
    Guardable70ButtobiSlamDown0PowerMMCalcHitDirectionBasedRootPos
    モグラたたき1発目
    • Raw 55
    • Stun 10
    Guardable40Buttobi0PowerMMCalcHitDirectionBasedRootPos
    モグラたたき2発目
    • Raw 55
    • Stun 10
    Guardable40Buttobi0PowerMMCalcHitDirectionBasedRootPos
    モグラたたき3発目
    • Raw 70
    • Stun 30
    Guardable80Buttobi0PowerMMCalcHitDirectionBasedRootPos
    寝転がり_メイン
    • Raw 45
    • Stun 5
    Guardable40Buttobi0PowerMMCalcHitDirectionBasedRootPos
    腕鳴らし:腕
    • Raw 50
    • Stun 10
    Guardable40Buttobi0PowerMMCalcHitDirectionBasedRootPos
    腕鳴らし:頭
    • Raw 50
    • Stun 10
    Guardable40Buttobi0PowerMMCalcHitDirectionBasedRootPos
    ひっかき
    • Raw 45
    • Stun 30
    • Bloodblight 20sec
    Guardable40ButtobiNoDown0PowerSSCalcHitDirectionBasedRootPos
    ボディプレス
    • Raw 80
    • Stun 40
    • Bloodblight 20sec
    Guardable80Buttobi0PowerMMCalcHitDirectionBasedRootPosAllDirGuardableTriggerRidingStart
    頭振り回し
    • Raw 55
    • Bloodblight 20sec
    Guardable100Buttobi0PowerMMCalcHitDirectionBasedRootPos
    共通頭
    • Raw 30
      Guardable40Buttobi0PowerSSCalcHitDirectionBasedRootPos
      操竜_弱攻撃
      • Raw 30
        Guardable45Buttobi0PowerMMCalcHitDirectionBasedRootPos
        操竜_強攻撃
        • Raw 50
        • Stun 35
        Guardable45Buttobi0PowerMMCalcHitDirectionBasedRootPos
        操竜_必殺技
        • Raw 70
        • Stun 35
        Guardable70Buttobi0PowerMMCalcHitDirectionBasedRootPos
        寝転がり_サブ
        • Raw 45
        • Stun 10
        Guardable20FallDown0PowerSMCalcHitDirectionBasedRootPos
        尻尾薙ぎ払い
        • Raw 35
        • Stun 10
        Guardable20ButtobiNoDown0PowerSSCalcHitDirectionBasedRootPosAllDirGuardable
        ブチギレ頭
        • Raw 50
        • Stun 50
        • Bloodblight 20sec
        Guardable60Upper0PowerLMCalcHitDirectionBasedRootPos
        エルボードロップ
        • Raw 70
        • Stun 5
        Guardable40Buttobi0PowerMMCalcHitDirectionBasedRootPos
        地面引っかき
        • Raw 50
        • Stun 30
        • Bloodblight 20sec
        Guardable40Upper0PowerMMCalcHitDirectionBasedRootPos
        突進
        • Raw 45
        • Stun 10
        • Bloodblight 20sec
        Guardable50Buttobi0PowerMMCalcHitDirectionBasedRootPos
        バインドボイス
            Guardable50EarL60NoneNoneCalcHitDirectionBasedRootPos
            【操竜】回避パリィ
                Guardable0KnockBack0NoneNone
                【操竜】離脱突進
                    Guardable30ButtobiNoDown0AbsolutePowerMTriggerRidingStart
                    VSモンスター_ひっかき
                    • Raw 45
                    • Stun 30
                    Guardable40ButtobiNoDown0PowerSSCalcHitDirectionBasedRootPosTriggerRidingStart
                    VSモンスター_フライングハンマーパンチ
                    • Raw 50
                    • Stun 35
                    Guardable40Buttobi0PowerMMCalcHitDirectionBasedRootPosTriggerRidingStart
                    VSモンスター_叩きつけ
                    • Raw 70
                    • Stun 50
                    Guardable50Buttobi0PowerMMCalcHitDirectionBasedRootPosTriggerRidingStart
                    VSモンスター_踏み込み頭突き
                    • Raw 70
                    • Stun 20
                    Guardable80Buttobi0NoneMCalcHitDirectionBasedRootPosTriggerRidingStart
                    角頭_放投
                    • Raw 50
                    • Stun 50
                    • Bloodblight 20sec
                    Guardable60TornadoAttack0PowerLMCalcHitDirectionBasedRootPos
                    必殺技
                    • Raw 60
                    • Stun 10
                    Guardable35ButtobiSp0PowerMMCalcHitDirectionBasedRootPos
                    ブチギレ必殺技
                    • Raw 80
                    • Stun 80
                    • Bloodblight 20sec
                    Guardable70Buttobi0PowerMMCalcHitDirectionBasedRootPos
                    フライングハンマーパンチ
                    • Raw 50
                    • Stun 35
                    Guardable40Buttobi0PowerMMCalcHitDirectionBasedRootPos
                    右腕叩きつけ
                    • Raw 70
                    • Stun 50
                    • Bloodblight 20sec
                    Guardable50Buttobi0PowerMMCalcHitDirectionBasedRootPos
                    左腕叩きつけ
                    • Raw 70
                    • Stun 50
                    • Bloodblight 20sec
                    Guardable50Buttobi0PowerMMCalcHitDirectionBasedRootPos
                    後退平手潰し(左)
                    • Raw 40
                    • Stun 40
                    Guardable30ButtobiNoDown0PowerSSCalcHitDirectionBasedRootPos
                    ジャンプアタリ
                    • Raw 30
                    • Stun 10
                    Guardable40ButtobiNoDown0PowerSSCalcHitDirectionBasedRootPos
                    岩(通常)
                    • Raw 80
                    • Stun 70
                    Guardable60Buttobi0PowerMMShellAllDirGuardableIgnoreEndDelay
                    岩(破裂)
                    • Raw 40
                    • Stun 40
                    Guardable40ButtobiNoDown0PowerSSShellAllDirGuardableIgnoreEndDelay
                    水ウェーブ
                    • Raw 8
                    • Water 32
                    • Stun 10
                    Guardable20FallDown0PowerMMShellCalcHitDirectionIgnoreEndDelay
                    苔水弾
                    • Raw 8
                    • Water 32
                    • Stun 10
                    Guardable20FallDown0PowerSSShellCalcHitDirectionIgnoreEndDelay
                    多段岩(石)
                    • Raw 40
                    • Stun 20
                    Guardable10Upper0PowerSSShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay
                    地震
                        Guardable40QuakeL60NoneNoneShellCalcHitDirectionBasedRootPosIgnoreEndDelay
                        咆哮
                            Guardable15EarL0NoneNoneShellCalcHitDirectionAllDirGuardableIgnoreEndDelay
                            頭_踏み込み頭突き
                            • Raw 70
                              Guardable20Buttobi0PowerMMShellCalcHitDirectionIgnoreEndDelay
                              地面めくり
                              • Raw 10
                                NoGuardable40FallDown0PowerMMShellCalcHitDirection
                                地面隆起
                                • Raw 80
                                  Guardable80Buttobi0PowerMMShellCalcHitDirectionIgnoreEndDelay
                                  地面削りアッパー(石)
                                  • Raw 60
                                  • Stun 20
                                  Guardable10Buttobi0PowerMMShellCalcHitDirectionAllDirGuardableIgnoreEndDelay
                                  粘液爆発
                                  • Raw 8
                                  • Water 32
                                  • Stun 10
                                  Guardable20Buttobi0PowerMMShellCalcHitDirectionIgnoreEndDelay
                                  付着爆発四散
                                  • Raw 80
                                  • Stun 10
                                  Guardable50ButtobiSp0NoneMShellCalcHitDirectionIgnoreEndDelay
                                  必殺技_めくり
                                  • Raw 60
                                    Guardable40Upper0PowerMMShellCalcHitDirectionAllDirGuardableIgnoreEndDelay
                                    水シェル(New)
                                    • Raw 9
                                    • Water 21
                                    • Stun 20
                                    • Water
                                    Guardable30ButtobiNoDown0PowerSSShellAllDirGuardableIgnoreEndDelay
                                    爆発(New)
                                    • Raw 12
                                    • Fire 28
                                    • Stun 30
                                    • Fire
                                    Guardable40ButtobiNoDown0PowerSSShellAllDirGuardableIgnoreEndDelay
                                    粉塵残滓(new)
                                      • Bomb 30sec
                                      SkillGuardable10None0NoneNoneShellAllDirGuardableIgnoreEndDelay
                                      強水シェル(New)
                                      • Raw 21
                                      • Water 49
                                      • Stun 60
                                      • Water
                                      Guardable60Upper0PowerMMShellIgnoreEndDelay
                                      水蒸気爆発(new)
                                      • Raw 80
                                      • Stun 80
                                      Guardable70ButtobiSp0NoneMShellCalcHitDirectionIgnoreEndDelay
                                      岩シェル(New)
                                      • Raw 40
                                      • Stun 40
                                      Guardable40ButtobiNoDown0PowerSSShellIgnoreEndDelay
                                      岩シェル雪(New)
                                      • Raw 28
                                      • Ice 12
                                      • Stun 40
                                      • Ice
                                      Guardable40ButtobiNoDown0PowerSSShellIgnoreEndDelay
                                      岩シェル水(New)
                                      • Raw 28
                                      • None 12
                                      • Stun 40
                                      • Water
                                      Guardable40ButtobiNoDown0PowerSSShellIgnoreEndDelay
                                      スーパーノヴァ(New)
                                      • Raw 110
                                      • Stun 50
                                      SkillGuardable80ButtobiNoEscape0PowerLMShellCalcHitDirectionIgnoreEndDelay
                                      岩盤投げ(疲れ)
                                      • Raw 50
                                      • Stun 40
                                      Guardable40ButtobiNoDown0PowerSSShellAllDirGuardableIgnoreEndDelay
                                      パージ技用岩
                                      • Raw 10
                                        NoGuardable40FallDown0PowerMMShellCalcHitDirectionIgnoreEndDelay
                                        【操竜】水シェル
                                        • Raw 9
                                        • Water 21
                                        • Stun 20
                                        • Water 60
                                        Guardable30ButtobiNoDown0PowerSSShellAllDirGuardableIgnoreEndDelay
                                        【操竜】爆発
                                        • Raw 9
                                        • Fire 21
                                        • Stun 30
                                        • Bomb 90
                                        Guardable40ButtobiNoDown0PowerSSShellAllDirGuardableIgnoreEndDelay
                                        【操竜必殺】水シェル
                                        • Raw 9
                                        • Water 21
                                        • Stun 20
                                        • Water 180
                                        Guardable30ButtobiNoDown0PowerSSShellAllDirGuardableIgnoreEndDelay
                                        【操竜必殺】爆発
                                        • Raw 9
                                        • Fire 21
                                        • Stun 20
                                        • Bomb 180
                                        Guardable30ButtobiNoDown0PowerSSShellAllDirGuardableIgnoreEndDelay
                                        怪異用スーパーノヴァ
                                        • Raw 110
                                        • Stun 50
                                        SkillGuardable80ButtobiNoEscape0PowerLMShellCalcHitDirectionIgnoreEndDelay